#1029th RIFLE CORPS & BORODINO FIELD
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!crossfire
Cards found: 1
1029th looks okay. Very strong even, in fact it will usually be a 3/3 or 2/3 card in a lot of midrange matchups, and in control it will be easily 4/3 until turn 4. On the one hand it looks dangerous, on the other I think it is well balanced.
so just elite version of crossfire?
It also counts your units, so it will also clear your board too
oh
Or, you can manipulate the hp of your units too to ensure an even bigger board clear
But, otherwise, yes, it is basically an elite version of crossfire
not gonna lie, a soviet crossfire that hits every target sounds quite cool (and OP)
Second one should not hit hq
Insane self dmg potential
And you deal at least 2-4dmg of chip on the enemies hq
Only that it fits Soviets, most of their aoe removal under damage, also hit HQ. If he removed it, the card would have to cost 2K.
Not really, hitting their own hq is a feature of Soviet orders
But there are some that only include units
And for the ‘only 2k’ thing, it would basically become in incredibly op card in control
You could even sack 12th guards to make a 3k deal +2dmg to all units
It would be better to use 321st I think xD
A card that beats everything would be strong for 4K, true, but it's a double-edged sword, potentially cheaper Winter Offensive, only requiring setup. Which doesn't change the fact that it would fit the faction and in my opinion it would be cool in the end.
Out of 5 aoe removals (if you count Enemy at Gate), 3 that hit units (all types) also hit HQ. And the remaining 2 either give something to units, but can't give HQ (attack), which is why there is a distinction here, or they strictly attack a specific type of unit like "air" and "ground", so HQ is omitted here. However, all strict "Deal dmg aoe" removals also hit HQ. So it would be stupid to distinguish it here.
I understand, but it doesnt omit the fact it would be incredibly strong, and would be another busted soviet elite
Well, additional matching concept: Soviet Elite cards are busted. Check.
I simply judge a card by its effect-faction compatibility, power, and cost-effect adjustments.
In all of this, the card looks fine, the problem is that it would be a perfect addition to current control decks.
i see it as a complete upgrade to winter offensive
Well, as I wrote above, this card is a cheaper Winter Offensive that requires setup. Is Winter Offensive a very strong card? I wouldn't say that, it's probably ok, but it's far from, for example, Strategic Focus in my opinion.
Except it costs half as much, which provides insane value against any aggro deck. plus it minimizes the damage to your own hq if played that way, so even when its being 'wasted' it still provides a benefit over winter offensive
Like if this wasn't 4K oa soviet card it would be fine
But this could be more useful than even strategic focus in certain matchups
But the fact is, Borodino Field, by the very fact that it costs 4K, is much stronger than Winter Offensive, and even Strategic Focus for that matter. Another aspect is the great synergies with self-wound cards, because each ping is single and triggers all card effects like:
- 34th Guards
- 456th Rifle Regiment
They would probably be in decks for the above cards, but unfortunately, most good aoe removals will be abused by control, such are the current realities, which does not mean that you should be afraid to add them. I would rather see cards added exclusively for other archetypes, which would create a balance counterbalance for control decks.
and nothing is stopping you from using* both
In general, Soviet control decks currently have the ability to play all of these removals, because Front Formation is a 1-card win condition. A lot will change if this card were to go into the reserve, suddenly adding this type of aoe removal wouldn't be so oppressive.
It all circles back to claim the skies and front formation 💔
or the engineer battalion (for SD)
Well, the problem with Front Formation is that there is no alternative to this card for other factions. And only control decks can use this card in a good way, as if other archetypes got this type of win condition (in Soviets), which also does not fit control, so it could diversify the approach to the game in this faction. It is difficult to assess the strength of Front Formation in general, because while CtS is easy to assess as busted, because there are many cards to compare it to, Front Formation is quite unique and most resembles e.g. Yank, which is also a type of win condition, only in different factions.
there are cards that can somewhat compare, and they all suck compared to this
!Iron victory
Cards found: 1
!act on intel
Cards found: 1
The problem with Iron Victory is mainly the cost, if this card cost 2K I could realistically see it being used in e.g. token decks as an alternative win condition. At 5K however it is way too expensive for the effect.
!infilt
Cards found: 1
This card too is way too expensive for the effect, for 3K it would be fine to play.
the point is that the amount of Value generate is so enourmous even when compared to the closest* counterparts
hell even look at case blue
!case
Cards found: 2
I mean, realistically if I had to write, after playing Front Formation, the game ends in 3-4 turns on average, so there's not that much value in it, unless you're playing a control matchup. However, on aggro if you live to turn 7, the opponent will surrender on their own, and against midrang, it's usually 2-4 turns after playing Front Formation, either you or they beat you.
No matter how you look at it, the Front Formation effect is 2K per turn (Siberian card) +1K for the permanent effect, so 3K per turn, so it would pay off, the game has to last at least 3 turns. So no matter how you look at it, the card looks good.
yes, but you mustn't forget about the value of deck space
Blue is probably a bad example, it's a win more card, not a win condition per se. I'd rather compare it to Kokuras Sword.
its still the closest example, and its supposed to be a payoff card
Yeah, that's why I emphasize that FF is a 1-card win condition that allows you to play that form of control, and not another. In other control decks, you'd have to play about 3-10 cards that are potential win-conditions.
well we can only hope it gets properly adressed
No, Case Blue is not comparable here at all, because it's a completely different type of card. If anything, you'll sooner compare it to Mass Attack.
