#69th Infantry Regiment (Fighting 69th)
1 messages · Page 1 of 1 (latest)
crazier effect: "Deployment: you HQ gets: "At the end of your turn, reduce the turn timer by 5 seconds to a minimun of 5"

heheheeh
That's such a dick card lmao
"think fast chucklenuts" the card
Night bombings worst enemy
This would unironically go into every us deck
Especially midrange
5k force a misplay
Kards is way too buggy with timers and ping to effectively execute this
I feel for balance sake, if this card were to somehow be put into the game, it should have a higher cost or have an effect where it increases in cost for every Kredit slot gained by a card effect, or every time you gain Kredit slots.
Essentially make it a punish for being idle. Both in the turn itself, and in the whole of the match. If it’s that late in the match and your opponent has set up anything on the field, then they’re screwed.
Alternatively: “increase cost by 1 for every second Kredit slot gained in a turn.”
Nerf