#Loose ideas for buffs for less playable Special cards.
1 messages · Page 2 of 1
ooh now thats a cool idea
cheap arty that u get punished for attacking
thats the idea
you are protecting your fragile units no matter what
if you try to bypass it, there is the soviet retaliation
hehe bomber get bombed
nuked*
(scammer get scammed)
steel beast from metal slug starts playing
and well following the post ideas we have...
KV-1 1939: +1 Heavy Armor?
Yeah I dont understand why we have that kind or archetype-
the soviet rolling steel
its more like play a T-34, hit hq it dies-
Blitz (trust)
đ€
russian doll thingy
HAAH
tank within a tank within a tank
đȘ
and then there pops out a light infantry
with destruction effect: add a KV-1 1939 in your supportline
đ€
we remaking the 1st gaurds with this one!!
or the T-28
đŁïž đ„
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ok following the topic, it is good as it is
lets never let that card see the light of day ever again
don't think it needs anything else
Adjacent targets take 1 less damage?
make the HQ a little grittier
To a minimum of dmg btw
cant have jasco and this annihilate the enemy
could work
I've had 4 jasco in the anniversary skirmish
but then jaggro will bitch that supression doesnt give them insta win đ
were u versing Japan?
omg Cus i was versing a US player with 4 Jasco as Japan
my god US has horrible only elites
Just pray for pershing
and then when I finally got to play with germant (against Japan) the guy surrendered instantly
Japan sucked inless u drew 1/3 cards
unless you deal 30 damage in turn 3
no?
35 damage
their rush elites sucked
You do the Elite that dupes ur destruction effects and the kokuras sowrd
then u just sit back and win
cus every time they died u got 2 more
repeat
so no change to Kv1 '39?
I think "cannot be supressed" could be good
or the "reduce damage taken from adjacent units by 1"
both are good
Just dunno if it will just be the best guard tank then
if there is already a bullshit cockroach britain guard that gives defense to your HQ only by existing, why can't there be a big solid steel tank?
then it shall be
Glamour boys gotta glam-
well its more likely that we get other units buffed to its standard
than it lowered to the baseline
if that card is touched britain will scramble into pieces
lot of jaggro demolished pieces
so are u gonna make any of the cards-
oh right
or do we continue on
which one do I start
I forgor đ
Yummy
and KV-1 1939
we are down to 2 units (and we need 3 alt cards made)
Both is good â
both as suggestions
both are good
and makes it more valuable/viable
it already was, but lets push it a little more
choose one: This unit gets 'adjacent targets take -1 dmg', or 'cannot be suppressed'
(blitz editing)
wait noits okay
could be too op actually
cus the downside of the suppression Guard doesnt let u have a gaurd with a secondary effect
while the secondary effect on can be suppressed
so u get the downside of neither
@wide pier K?
with HA2, yes
similar to T-34 "can't run out of Shock"
shock rework then?
they need to make shock a value based keyword
like shock1 is shock
shock2 has 2 shock
like by charges?
etc
nah its good as it is
exactly
only a 1 time use
it already is powerful
but... that t-34 should be nerfed, a little
well obviously shock3 would replace 'cannot lose shock'
and shock 2 sould be rare
(also u cant stack 2 shock 1s from an order and get shock 2
I dunno, too complicated
could be considered in a future
as it is too fresh for it to be tweaked
LOL
well
whats left is 71 zhytsomyr (or smth)
post idea 71st ZHYTOMYR: +1 Attack or -1 cost?
I have nothing
It was originally a commando buff card/ otk card
but now its nothing
it should have its cost reduced to 4k, have Ambush, Shock and the base effect
or replace it
I've made some versions with Rain of death and love
(too many tbh)
here is one of them
but what is this card supposed to do?
it is supposed to buff ambush units
ambush is just a tool, not an archetype that you can build a deck around
also it is too fragile for it work out
maybe give a ground unit ambush and +x attack?
if it was like, 5 years ago maybe
https://discord.com/channels/261080886743793665/1354631189813530895 (it is kinda chaotic to read)
there is already a unit with guard and shock
not all 3 tho
but it would just be a copy plus of it
buy maybe
well no actually no
it has ambush and double combat damage
and ambush?
if it loses guard, then yes
yeah, guard is a big no
so we consolidate the buff and get ambush as a bonus
yup
maybe shock ambush 'ur units with ambush cant lose shock'?
after all its the only shock ambush unit
thats oddly too specific for wording hahaha
so you need dedicated ambush/ shock orders to work
imagine a very specific scenario
where you use scoutplan into the T-34 "cannot loose Shock"
So adj units have +2 dmg and shock
that sounds pretty good
if you pair it up with a though guard
it'll make a very solid defense
but it doesnt stay if u suppress it
its a risk to consider while playing it
but i also punishes the player cus it can hit both it and guard
but it doesn't have guard?
yeah? it'll give +2 attack and ambush to the guard and another adjacent unit
it could have Shock, but no guard
yes
Cards found: 2
harder to remove
it'll pair up well with anything tbh
anything with good damage
and that is not a bomber lol
but how feasible is it to pair un with everything?
very much actually
5k is a big investment
any unit that has a good amount of damage
bonus, etc.
can get benefits from it
and technically if it is not guarded
it works as a pseudo guard
as it is a priority to kill or supress
specially in the frontline
yes
but its harder to make early game combos with 1k arty
which might be a good thing-
as all units need something it cant do
ahh, the spirit of a card game, making well though combos
(not you Japan, you are nothing)
So the last card is the crappy Alpine unit
suprised he didnt put it in here
but it sucks
!67th B
Cards found: 1
it should get alpine back and thats it
âAdd a light infantry to hand, and one to ur support line if you control no light infantryâ
Just generic buff that can help Alpine as a whole, not just light infantry
this is what we discussed earlier
It wouldn't be too strong, but the second effect could make it very useful in aother alpine decks
I'll be honest, I think soviet union sucks for an alpine deck, even as an ally
not many tools for it
unless I'm missing something
woops, copied image
I noticed lol
so basically 5K summon a 2-3, 1-1 and 2-2 at its worst
at its best its 4K summon a 2-3 and 3-3 or greater
forbiden version


could honeslty be okay as an elite
as u couldnt run it in actual alpine decks
but still
a 2-3, 2-2 and 3-3 for 5K
thats like jaggro levels of value-
oh ok
because its a term from other games, where tokes were not added/ drawn from the draw or discard
because they werent units, but rather 'tokens'
not always
some games have tokens as like a seperate deck of just that card
its complicated, but its just a very common term
like with the concept of discard, draw, hand and mana
But yes, they are generally cards that do not take up space in ur main deck. But are either generated, or exist outside ur deck
Like in a game called âInscryptionâ
There is a token called the squirrel
It is the games alternative to âcostâ
Same thing with energy cards in the Pokémon card game
But now itâs a more generalized term to explain a card u canât draw normally
75 proposal
@wide pier Did I scare u with kards jargon đ
Im sorry
if I did
the what
oh srry, a friend came to visit me and I forgot to say it
its is interesting
curious to know what token is
Pay no mind
1300 messages guys
Yep
oh god hhahaha
I can't keep up with this
We will show u the results
Btw after all this debate, I would just like to throw in the idea of ââchanging POLIKARPOV PO-2, change its stats to 1/1, but give it Blitz. Same with tokens from the Night Witches card, for me it would be a good change, it would immediately increase the sense of a card like Blood Red Sky and the Sky Soviet archetype in general.
And another note to 175th Motorized, it would be better if it gave the effect on HQ "Your Soviet tanks cost 1 less.". Better synergy with Iron Victory, T-60 or Special Reinforcement.
I think the 175th would work better as 4k unit with a deployment effect, or a 3k unit with a passive effect
Yeah, deployment would be a much better option, often playing this card and activating the effect is spread over 2-3 turns.
It could probably even have a destruction effect too so u donât want to keep it on the board forever
The general problem with this card is the slowness of the effect. Giving it Blitz or Guard would solve that to a large extent. Another issue is the aforementioned change of the effect to HQ effect, that would also be useful to replace, there would be no big change, and potentially new synergies of this card would open up to future cards or those I listed above.
Cards found: 1
!16th
Cards found: 2
@wide pier You up to finish this?
I'm busy right now, maybe later
đ
ok now I'm free, what is there to check?
At the laundromat rn
oh ok
But we still needed to make the 75mm howitzer
mh, thought we already settled that
maybe I got confused
oh right, what I've done is a meme card, then we just skipped it for some reason
8500000000000mm canone
blood red sky stays as is its I suppose, a good card made before there are enough cheap soviet air units
We tossed around making it also add a 1-cost Soviet air unit too
yeah you're right
base effect; then add a (insert a 1k-2k soviet air unit) in your supportline
4k, give all friendly air units (or only soviet) +1+2, then they fight a random enemy unit.
either that or combining it into a "Choose one - "
"Choose one - Give all soviet air units +2+2 OR add 2 Claim the skies in your hand"
Give you Soviet air units +2 +2 or add a 1cost Soviet plane* and give them +1 +2?
so a +3+4 to all soviet air units (and a 1k soviet plane)
Itâs an âorâ
Cus deploying a free plane and giving it +2 +2 is too good
But a +1 +2 buff is too weak as a payoff
oh right (my bad)
Although what you said could work
Give all Soviet air units +1 +1. Add a 1 cost Soviet plane to your support line. Give all your air units +1 +1
If u segment the buff the Soviet plane that spawns in is only a 2-3
Instead of a 3-4
And worst comes to worst itâs a 2k CAS and a 1k plane
I back, sorry
ok what we have so far
you know what another alternative could be really cool
"Develop a soviet air unit, give it +2+2"
or even better, a Blitz Doctrine but for soviet air units
"Red Sky" and "Bloody heaven" (names too exagerated but can't think anything else for now)
Develop or draw
Also âbloody starâ
sounds good
Could work
ok, I'm making a list so I can compile all good ideas, what do we have so far?
1- Add a POLIKARPOV PO-2 in your supportline. Give all soviet air units +2+2
1,A- Add a I-16 ISHAK in your supportline. Give all soviet air units +2+2
2- Choose one - Give all soviet air units +2+2 OR Add a POLIKARPOV PO-2 in your supportline with +1+2
2,A- Choose one - Give all soviet air units +2+2 OR Add a I-16 ISHAK in your supportline with +1+2
3- Choose one - Give all soviet air units +2+2 OR Add a POLIKARPOV PO-2 in your supportline, then give all soviet air units +1+1
3,A- Choose one - Give all soviet air units +2+2 OR Add a I-16 ISHAK in your supportline, then give all soviet air units +1+1
4- 4k; give +1+2 to all soviet air units, then they fight a random enemy unit.
4- 3k; Add two claim the skies to your hand.
5,A- 3k; Choose one - Give all your soviet air units +2+2 OR add two Claim the skies to your hand.
6- Develop a soviet air unit, give it +2+2
6,A- Develop a soviet air unit, give it +2+2. When it is deployed it fights a target enemy unit.
6,B- Develop a soviet air unit, give it +2+2. When it is deployed it fights a random enemy unit.
7- Draw a soviet air unit, give it +2+2.
7,A - Give all soviet air units +2+2. Draw a soviet air unit.
7,B- Give all soviet air units +2+2. Draw a soviet air unit with +1+2. (or +2+2)
8- Develop a 1k-2k soviet air unit. Add a Red Star in your hand.
4k; "Red Star": Develop a 3k-5k soviet air unit. Your HQ gets "Air units deployed this battle get +1+1.
(alternative) "Red Star": Develop a 3k-5k soviet air unit. Your HQ gets "Soviet air units deployed this battle get +1+1.
had to finish laundry but I'm back
My two favorite mad scientists
hehe