#Panzer/Stug improvement
12 messages · Page 1 of 1 (latest)
I don't even know if there are 17 German tanks lol
Oh, wait, are you including the number from their rarity?
yeah those are the numbers in total
!Stug
Cards found: 4
Pz IVs look like the answer to 34s and Shermans, the problem is to make it unique and not the same midrange tank archetype but with the different symbol
IV F2, IV H and Hummel are units for control so the deck would be something between control and midrange, I guess
not a big fan of a panzer archetype for the germans tbh
think i've discussed this before with another person but the germans didnt exactly have a "main" tank throughout the war
current heinz archetype is a better representation of the german armored forces through the war
i agree that's why im trying to make a sacrificial compromise
where you sacrifice a bit of health for a bit of damage
it could work well with ramp where if you get both blitz doctrines off the downside of the order is negated
but it could also work well with midpaced decks being able to have units punch above their weight with cheaper operation costs