#Reichsbank should be better (but not as OP as the original)

38 messages · Page 1 of 1 (latest)

minor bluff
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Reichsbank should be better (but not as OP as the original)

I understand Reichsbank was very abusive (in terms of Commando and Ramp spam decks) and that's why it was nerfed to not being able to give orders, but quite frankly, that just sucks donkey balls.

That's why I have some card ideas on how to improve it.

  1. Gain 3 additional kredit slots your next turn at the cost of 3 credits.

  2. Gain 5 additional kredit slots and cannot give orders with keywords KREDIT SLOT and DRAW next turn.

  3. Gain 5 additional kredit slots next turn at the cost of 5 kredits.

  4. Gain 5 additional kredit slots next turn. Lose 3 credits the turn after.

  5. Gain 5 additional kredit slots next turn. Discard a random card cost 4 or more the turn after.

Obviously, its not fool proof, and some of you will consider them worse than the original/current one, but its what I thought best to buff/nerf Reichsbank a bit.

Unless of course you have a way to improve it?

Edit: Forgot to add a card that makes it a SPECIAL rather a standard card.

tender imp
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I don't think any of these are good. What we really need is lower the cost to 2k and the effect to "gain an additional 4k next turn. Your orders cost 1k more next turn"

This way, we don't let the card do the crazy gigastacks and also we get a direct competitor to US ramp because you can drop a huge tank turn 3, operate your turn 1 drop and can't channel a turn 3 contest doctrine like in the previous iteration that was so busted

minor bluff
icy girder
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Gaining 5 slots for 3k would be super busted

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I think it’s fine as is

boreal kiln
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Reichsbank is one of those cards that should not be good, ever. The current version will eventually become a problem when you can do what ger midrange and commandos did by using only units

indigo cliff
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how about "cannot play if you have a commando in deck"

icy girder
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How about just rotate it and relegate it to obscurity for the rest of time till someone creates on otk deck that needs bank to function

grand fern
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well, if you want to avoid reichbank (in a future as it would be rotated) from being used for commandos, instead of "cannot give orders next turn" it could be "cannot give non german orders next turn"

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and so it wouldn't punish german mains as much

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but if you prefer it price could be raised to 5K and give it "draw a card" and then the rest of the effect mentioned.

blazing kayak
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Ah yes, bring back T3 contest doctrine Hello

tender imp
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I still think it should just increase the cost of orders next turn

mellow relic
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reichsbank is still super good and playable

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you can play it and dump a bunch of units out and if the enemy can't immediately respond, win the game really

tender imp
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It's not quite like that. By the time you're able to do it, there are answers on the other side of the board

mellow relic
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no it's quite like that

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ger ramp/midrange

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who has a reliable response t3 to 8k threats

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maybe first responders but like

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if you put one big unit out they don't get much

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so yeah

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oh also they don't do rarity changes

tender imp
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Previously, Reichsbank used to allow you to drop a Tiger I-H turn 4

mellow relic
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it still does

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tiger i-h is a bad play there btw

tender imp
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By turn 4, death from above and Air Power were powerful removals

tender imp
mellow relic
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air power doesn't really see play

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dfa is a maybe

tender imp
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The mechanic's design is this

mellow relic
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most us decks aren't really running it

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So actual counterplay is null

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unlike casual we can just see the tourney decks and while ger midrange isn't popular now we certainly could see it being useful after reichs nerf

mellow relic
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like wym

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I mean yeah in Theory it can be responded to but in actual play not so much

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(of course now ger midrange isn't as played in top level, but that's not to say it's not good, kred cheats are just abusable)