#Nerf for 15th Cavalry
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then it should be cannon
if any slight changes would make the whole nation a crippled playstyle, then there is a huge problem with it if it can't be played another way
if it ends up being crippled then it is as its real counterpart
The change you suggested is extremely harsh for jaggro, and I agree that Japan’s dependence on jaggro is not good, but nerfing jaggro into the floor is not the solution. Also, if cards like it don’t exist then the meta will inevitably become “who has the heavyer deck,” which is not healthy for the game as a whole
Also, before you claim bias, Im not a jaggro player at all, and last expansion I even called for 15th cav getting reserved
wasn't going to claim bias, your point is logical
but not healthy for the game as a whole
literally there were hundres of complaints before mine
not saying "reduce its damage" or "increase its cost"
but something as vital as operation cost
About 15th cav? When and by who, I’ve seen none
as I've said, 15th cavalry is the spine of the sole deck
The 0 op cost + blitz is the only reason to run it
no japan deck does lack of it, if it does is just a prototype
there is another infantry that also has blitz and 0 op, but it is fine as it is as it cost 2
it is more slower to play and not "as" spamable
It’s not the spine, but rather an important unit to pressure with, and removing it may slow jaggro down enough for it to not be viable enough to punish really heavy decks
There’s one, but teh difference between 1 and 2 cost is almost as big for jaggro as the difference between 1 and 0 op cost
It means half as much units
Which makes it easier to deal with without much early game
Ramp is a big problem rn because it’s got enough answers to decks like jaggro, and nerfing jaggro will increase the problem
Ramp could be nerfed, and I got a really polemical "fix" to it, as it is practically the pinnacle of decks in any game.
(as it is mainly USA it is basically saying the same thing)
My point is that aggro decks are quite necessary for the balance of the game, and nerfing jaggro will make more issues than it could solve
I mean, aggro decks are good at doing that, not jaggro solely, and as you stated it would be basically Japan as a whole concept
it only exists to do that
it is boring, repetitve and unfair for any other player that plays differently at any other range
Note that nerfing 15th Cavalry would also make jaggro less budget friendly. Nerfing Type 94 TK Early or 3rd Yokusuka would achieve the same thing
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mh, can't remember that one
I can't spell sorry
I agree that’s a problem, but it having 0 viable decks is significantly worse than having one that’s I your opinion boring
!3rd y
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well, there it is
a 0 op cost card that can cripple heavy decks
pairing it with similar cards as 15th would do the work
more so with buffing orders and passive effects from units
15th Cavalry is inarguably an insane card. The argument against nerfing it is that it's a core strong card that the game is balanced around and is meant to enable strong decks for many players, similar to M4 Sherman, Panzer 35(t) or Convoy HX 175
but atleast m4 sherman and panzer 35(t) does have a condition to get the most of it, convoy HX 175 is a draw order with relative high cost, not a big deal
this one does everything almost for free
If a general jaggro Nerf is desired then 15th Cavalry would definitely do the job. So would a nerf to 3rd Yokusuka or Type 94 TK Early as those cards are so similar
the thing is that those are special, is not that fair
type 93 late in any case could get +1 deployment cost or +1 op cost
to make it equivalent to 35(t) without conditional but with a buff conditional
The best nerf for jaggro would be to make type 94 tk a 2k 1/2
that would be good enough
That’s something to consider in the future, but currently there’s no need to nerf jaggro
never was needed apparently
Jaggro has been nerfed substantially across the history of the game
and that unit is bad, and u'd want to make 15th cav worse
I'd say give them horses
This card is no problem whatsoever
Guys, jaggro is the worst deck in the meta. If your deck loses to jaggro, it's not in the meta. I call it The Doorsman.
Very late game decks, who try to play non-interactive strategies that need a lot of kredits, are kept out of the meta by things like Jaggro. Jaggro is also the easiest aggressive deck to control. Literally any air deck will do it.
Jaggro is countered by everything currently, we should we nerf it?
Why not
there's definitely not hundreds of good complaints
a lot of archetypes are enabled heavily/rely on single digits worth of cards more than others, it's not 'unhealthy' for that to be the case, it's quite normal
Also also Japanese decks not doing aggro do lack this btw
Ie; mill
We want them crippled af.
Every Expansion has f*ed every other archetype. Retreat is useless, Discard? That's so 2019! Combined arms? Barely know that guy. Salvage? One patch, then nerfed into the abyss. The only archetype that ALWAYS gets new tools every expansion is jaggro ...
And with no board clear available for nations like Germany before turn 4 you are already dedge ...
What if I don't want to play airdecks? Also, why disable slow playing decks completely by a "doorsman" 
I think the change is too harsh
That's true
But something could be done
Like lowering attack by 1 each time it attacks
Or increasing the cost by 1 for each previously played
Maybe with a stat increase too
If you got literally nothing to slow down jaggro until t4 then it’s probably a deck building issue
The reason I hate jaggro is because you basically always have a perfect hand
Even if u run Jaggro counters, it’s nearly impossible to always have them on turn 1-3
Jaggro is kinda built to do that
Meanwhile as long as they get a single expansion they are good to go
Not really, jaggro is very weak to almost any dmg to their units
And that’s why I hate it
It’s just the Japans’ 39 best rush cards
That applies to all archetypes?
Ramp, maybe
But if I wanted to play, let’s say- Brit air there’s at least 3 minor nations that all offer unique advantages and playstyles
Jaggro barely even has allies cards
Usually just 3 buzzbombs
That’s just a bad jaggro, it usually has like 10-12 ally cards
Which ones?
Ramp
I never see them drop anything besides buzz bomb
Zerstorer, 22., freida, wirbelwind, 35t
That’s off the top of my head
Wirbelwind is kinda expensive and easy to underrate
But I don’t see buzz bomb in decks made by goo, high collection players
Because it’s not good in jaggro
No. I got FM with my deck but still struggle against Jaggo, if I don't get a good mulligan. That doesn't necessarily mean I lack the skill to build decks. Going 2nd and not drawing what u need is enough to get reckt by a turn 3 blitzkrieg
Just play a better deck 
Jaggro hasn’t run blitzkreig ever unless it’s lacking cards or badly built, but you not being able to consistently beat jaggro dosen’t mean it should be nerfed into the ground
Just run all 1k 
Not really
Most decks in current meta answer jaggro really good
Nah I need 39 1k cards
I never said it has to be nerfed to the ground, it would just be refreshing to get ONE rotation cycle without them so playing slower, bigger decks in casual doesn't make me ragequit after being matched against them 3 times in a row. What's the point of casual even if I wanna play off-meta just to get stomped by them?
1k only jaggro 
Nah
None of them have blitz
Actually
Chocolate boys when?
play off meta
die to deck made to punish off meta and bad deck building choices
Jaggro got massacred in last rotation from power perspective
What is the point of playing a deck to punish off-meta if this deck itself ISN'T META!
They lost their big finisher, their draw and brit air was stronger
funny cope lol
Rn it’s the best time to play slower decks because Brit’s and us have every tool to dunk on jaggro. And if there’s a meta where you can afford to play a bad really slow play then we are fucked
Sillies
just came back to the game lol
Good jaggro pilot can make the deck extremely strong
Current meta is peak
I don't wanna play bad decks daheck? But it's hard to judge if 70% of the games to test for potential are against one decktype imo
9/10
yeah ik, i run soviet/us midrange tanks now
Jaggro is on ladder?
lol
Nah
Current meta makes me wanna run 3 9th commando 💔
Who said that?
Calling Fake News on that. NEVER have I EVER stated that Jaggro is on ladder.
.
So have I
i have not seen a single jaggro deck ever since i came back to the game lol
did it get nerfed or something lmfao
So why are you complaining if the problem doesnt exist 
Shiden
I'm struggling to see the word "ladder"
Shiden got rotated
I dont think theres a way to play anything off ladder
! Caliope
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it's joever...
Cards found: 746, refusing to show anything, please make a more precise search request.
!ann
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Smol shiden
I politely ask you to read the statements I made carefully. I mentioned the Jaggro-flooding of the "casual"-queue
Who the fuck plays casual and why
No real human being plays casual
So I can play garrison friendly fire 🔥
BRING THAT SHIT TO LADDER
Who the fuck asks that question and why?
i literally do not see what is wrong with jaggro lol
It sucks so bad
it's one of the staple decks in this game ever since the game was released
Rhetorical question
But it’s so funny
it's not too strong, it's not too weak
and it's not annoying to fight
unlike US/Brit ramp, mill
Were u here for shitbata?
or anything involving britain really
yeah i was
Funny how all try their hardest just because I said I personally hate jaggro lmao
Yep
and even the shibata got nerfed pretty quickly to 1 dmg
Hate if u want
Still hate shitbata
But jaggro doesnt need nerfs
valid ngl, the card was annoying
i mained US ramp around that time lol
Make expansion 5k 🤑
Didn't said they need nerf, just said a rotation without them would be different?
The thing is
You don't care, I know
We had an expansion without making jaggro better already
IT WAS CALLED BLOOD AND IRON
nah, you're wrong
Blud and irony
i lose to a deck = that deck is broken and overpowered, NERF NOW
The 1K shock didn't buff'em?
it's as simple as that
1k shock is a terrible unit for jaggro
i lose to jaggro? rotate out type 94, yokosuka, expansion and 15th
Didn't say that tho
shrimple
Exactly
1op is terrible
We need another Japanese archetype
And it doesnt draw unlike 33rd
WE HAD SHIDEN OTK
1000% agreed. Japan really lacks on that part
AND THEY FUCKING ROTATED SHIDEN
Pls no
Fuck shiden OTK
No like gamba
Bring BoF back
Tsuruga OTK:

😭
Poor boy 
!burst of fire
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But you still can play Classic mode, you know 
buff tsuruga OTK
The only fun I’ve had from another Japanese deck is smokescreen
20 turns of setup and 12k cost to set up
national fire service
No thanks
Let me to introduce you to
!type 92
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Iron from the north:
That thing is hot ass
Even with German Breakthough it sucks
That’s why I don’t touch classic
Type 92 is ‘let’s play 3k for a 2-2’
Or it sits and does nothing until turn 4
DUH
I meant
The tank
WITH 2X OUTMANUEVER ON T2
Not the arty

Then just use the acida ngl
The chances of drawing 2 outmaneuver on T2 is so low
Plus it doesn’t even clear it from Command failure, Commit the Reserved or Hammer
Welcome to highroll
Imagine No .9 commando
Greatest worst unit that’s ever lived
Not compared to what they lost
I love that little guy
I run him in almost every Brit deck because he’s very flexible
That's not true and also there should be a staple archetype lol
15th Cav is a fine core piece of Jaggro
It sets the baseline as a good 1 drop and nerfing it would hurt the aggro deck quite a bit
It's not like say the Tk 94 Early that snowballs out of control
Having a staple deck means new players or returning players can invest into a deck that isnt likely to be irrelevant
It's just a solid aggro piece
No, it literally does, esp because jaggro is bad rn
Whatever, guess my deck sucks absolute assshitballscrack than 
if you are coping about aggro out of all things then yea maybe it does
lol
the cope on his part is really funny because most nations, especially UK and Soviets have a million anti-aggro tools
run one copy of winter warfare and that's already a board wipe against jaggro lol
calliope as well
Because it makes the game slower and boring. Having fast decks that can end the game quickly if you skip the first four turns is what forces us into a meta where you need to interact from turn 1. It makes the game fun
This
i dont understand why he's coping about 15th cav specifically, there's much more annoying jaggro cards
like aforementioned tk 94
and regardless, both have a simple solution
more cheaper and easier to get, can be combined with panzer 35(t) for easy aggro
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!calliope
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!mare nostrum
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!supply priorities
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!desert rats
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I have tried a number of different jaggros, and it runs with Germany, Italy, Finland and even US. It does get outclassed by other strategies with any nation though. The only jaggro to reach top pair was jaggro+ aunt frieda, because it has more breath than regular jaggro
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also works really well against jaggro
Mathematically, if you got nothing to drop turn two, your deck is poorly built
!supply priorities
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Up
You don't know any other words than coping, do you? I just said I hate Jaggro and explained why. Daheck you trying to bitch about know?
yeah lol
supply priorities and winter warfare straight up nuke jaggro
lmao
Wait let me take notes:
Only play US/Sov
Thanx
did you not see the other anti-jaggro cards i brought up?
Brother
also lets not forget about first responders
i literally cant tell over discord, but sure
Verrry balanced card, indeed 
especially since that sounds like something people would actually say
totally balanced
i see literally nothing wrong with it bro
😭
For real?
Fell for it, got me there for a sec, ngl
lmfao
well some people unironically think it's balanced
which... is certainly a take
Idk, it just feels like relying on a good mulligan and going first to beat jaggro w my ger/fin deck. And it runs fairly cheap units asw.
in case of aggro vs aggro
you're just gonna trade until one side runs out of steam
so it really depends on whether you get a good hand or not
im not sure which units germany/finland have with 1k 0op cost so jaggro will likely have the fl first
which is suboptimal
also btw when i was talking about coping, i was specifically refering to the guy who made the post
If I don't get those: Minus
i'm 99% sure he's playing greedy ramp
I like greedy otk shit asw, but I don't play those on ladder, and if I do get owned, I just go next, but getting 3-4 matches against jaggro in a row just when I wanna pull off that otk once for quick dopamine sucks XD
if only 1. infantry regiment had blitz
if im not wrong with the name, not sure
would be peak
1/4 blitz standard would be wild tho
oh nvm
its the 1/2
that card could be buffed
yeah
true, there is no reason not to
blitz would make it a japan equivalent, just a copy
!164th
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That thing has blitz AND a good effect
yeah its really good
Instead of nerf stronk, we buff weak! problem solved
shit is annoying in brit air
yeah
UK air is one of the decks that's very unfun to play against for me
alongside discard
you mean because you use it or because you built a deck to counter it?
i dont use it and i dont build a deck to counter it, it's just annoying to play against
especially since most of them run either glamors or first responders
both of which should be nerfed imo
Glamours should give 3 defense or smth like that
but... its ok
or reduce it to 5 defense
the statline is fine for a 5-drop, but the 4 Heal is stupid, considering u can take 4 of them
Biggest problem imo
without condition, thats the biggest flaw
how was that italian infantry that also give +4 health?
"Give your HQ 2 Defense, 4 if you control anouther guard"
!3K 4/3 italy standard blitz
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that one
atleast it needs another unit, and it is common
glamours is just plain guard, plain healing
total of 16 health in total if 4 equipped
I'd say this is fine
I said 15th cavalry is fine, it's a good spammable unit with the job of taking frontline and punish the opponent that ignores it , it seems bad now because a lot of early removal is reserved, like any unit can deal or trade into 15th cavalry
Besides it start dealing damage from turn 2 not like the 94 early, with the added effect of being an infantry you can use stuff like retreat, nerfing it only benefit deck that doesn't have early protection and punish jaggro so hard, I don't think it will recover
??? What's the punchline 
do you not know what a punchline is
anyway BUFF 15TH CAV WOOO
make it a 5/2
just in case
I’ve heard 0 people say that, and the closest I’ve heard is that it’s op but not in need of nerfs
This is not a bad thing
Budget freindly tools is generally good the playerbase so people can build at least functional versions of meta decks more rapidly
It would be a really issue if like a new player can't build anything good because only the high rarity cards are strong enough to be meta
Like it's generally better that the lower rarity cards are strong
They form the core of decks which is good for people trying to build it
Like imagine if US ramp required like 20 specials because all good kredit ramp cards were only speical or elites
There is no need to nerf jaggro at all
The only reason this card is good IS because it operates for free, and it's consistent.
I disagree. Aagro is one of the most fair deck archetypes in card games.
It starts fast and finishes fast.
At turns 1,2,3 and 4 they summon small minions to overwhelm your base and destroy it.
Usually after turns 5,6,7 they run out of cards or have less than half of the cards in hand.
And the cards they do have in hand are easy to get rid of with one order.
Once you got rid of their hand you win.
!3rd yokosuka
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Shiden was op
!crossfire
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Never mind.
hopefully you can made it to turn 4
I don't know how that would make it fair tho
It loses to late game and it can be countered
I would rather nerf TK Early than nerf 15th cav