#Rework some veterans units
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And the ability is deadly yes but if you got to wait 4 turns and with a body of 2-3 do you really want it not really
And Bt-7 1937 can be come veteran when you fight a two unit
The regulars can be deploy this unit if you have unit with 3 op cost your HQ is immune on your turn and it cost 4k or 6k
!266th guard
Cards found: 2
!22nd guards
Cards found: 2
14th GUARD RIFLES I think should have either all your unit are unable to be retreat other option is suppress other one is first card you play this turn gain Blitz
Geez that would be crazy with some veteran triggers
!14th guards
Search language: EN. No cards found...
!14th guard
Cards found: 2
!the regulars
Cards found: 2
Yes but you got to think about it comes out on turn 4 or 3 but than you might not see it trigger why it get destroy and why it's take 6-7 turn to into veteran
!bt-7 1937
Cards found: 2
Do you see my point or my option on it
I'm just making the commands so ppl can see it properly
yea
I agree about this one
And this one
And maybe this one
Better veteran bodies would prolly be better for them
2-3 body and wait 4 turns is shit
The first two are good as is tho
but passive is good
Very true, never seen anyone play the card
Maybe a higher defense would be good for the veteran version
Or just make it 2-3 turns
Meant to reply to this
Second one I never seen ever why you play it and it's a 2-5 and it going get destroy by from hammer or firebomb and so yea
or est
and fight 2 units might be easyier to trigger than a 2-3 body
The thing with that card is that you're not really supposed to wait 3 turns, you're supposed to trigger them with other units (like the first one you mentioned)
There a lot of ways to remove 3 health units and yes I understand
but if you not going with US or USSR than your fuck
But the point is you're supposed to run those cards in a veteran deck with soviet main
So saying that they're not good outside of that is irrelevant
That's true should be German main for the %6/6 elite veteran% units
Cards found: 4
!germany veteran
Cards found: 20, showing 1 - 5
If you look and the second unit those you get a +2 +1 if you go with Germany
buff on vets
Yup
So yea
Good suggestion
Very unplayed cards (especially the regulars), perhaps a buff improvement would make them playable
I really never seen USSR veteran decks
Hmm
Nobody really plays veteran decks anyway
But they'd normally be Germany/soviet
Yea and that's my other reason to why second one need a buff
I never seen Soviet/Uk only once in a blue moon
It's like one of my other Fav cards %gambit% need a buff
Cards found: 1
It's not
Never mind then
Pretty big downside to that gambit card no wonder I've never seen it then
Yes and it's Elite
Most of these suggestions are actually really good
266 guard rifles for 5k is a matter of necessity at this point.
22 guards brigade, believe it or not, I think is fine as is. Could maybe use some extra defense.
14th guard rifles should either have guard by default or be 5/8 by default.
The regulars are fine in terms of what triggers the veteran but I think the order should change. In my opinion, it should be an order that repairs instead of the current one.
BT-7 is fine as is. Matter of fact, if anything, I'd give blitz to the veteran version.
This is coming from the tests I did with veteran decks with Germany, UK, USSR and all their combinations. I'm currently testing the American combinations
The older veteran stuff is definitely not good but the question has to be asked of what is accomplished through buffing them.
Is the intention to make it a whole deck? If so are we aiming for midrange, control, or aggro? As the various veterans support all 3 angles it's hard to envision such a deck coming from them even if buffed
Midrage or control or aggro depends on which way you want put them in
and that is the hard thing because a lot of the tools for veterans are actually kinda aggressive
It's a keyword that is split to be across so many different archetypes that trying to like make a coherent deck is IMO nearly impossible with the current pool
Yea
Just in my 2 cents I think veteran is better as a keyword that maybe is a package in certain decks but otherwise is better used in a manner similar to like ambush or blitz or whatever
Yea
Like The regulars can be put somewhere else and 14th guard need put somewhere and other 2 need sometype of fix
exactly
Buffing all the cards doesn't mean they fit into a deck well together
I would say a new expansion is needed if you really wanted a veteran deck to be focused and functional
Yea
at least for slower decks
The Panzer IIC and various Ger/Sov veterans is something one can at least have fun with
I meaning like first 2 need a bit of a fix like turn 6 to turn all units into veteran is powerful but 6k I think 5k might be better and 2th one buff and other 2 can fit into other decks
Why 3th one has nothing but guard in the veteran mode
I never seen the 3th or 4th ones much
14th and Regulars both just kinda suck but I can't really see a way to make them good enough tbh
and first 2 bit of small buff
266th could probably be 5K but you would have to like get more large veterans and rework current ones to like help it work
yea
3th could be like any units attack this unit pin them or something else that fits with Soviet new Archatype
and 4th one can fit into 3 op cost decks or other stuff
I don't think so why if it like sub type or it comes back from the gravels in minor updates over time
well that is what I mean
If you want like a control or midrange veteran deck it probably needs a full on expansion to focus on it
I mean not a full on deck but few buffs and one rework to veterans
which I don't think would do anything is what I'm getting at
like if you buff 266th to 5K it still won't be useful
Yea if they do that do that when there a lot of veterans units
Or there could be a deck
This need text to
i think 266th would be useful if it becomes veteran on deployment
but then again that kinda takes away from how veterans work?
mabe give countdown units smokescreen on default? lol
Some veteran from brother need text and one need a full on rework
the real issue with countdown units is that they're way too slow
sure you could put smokescreen on em but ur still giving your opponent like 3 turns to counter
i think british guard could be become veteran if you control an air unit
and soviet could be become veteran if you uh hq is below 15?
possible
most of the good veteran cards imo are the ones that you can activate at your own pace
or has really good effects
like 12th mechanized or panzer iv-j
- schutzen too
i think the main issue with the veteran units is not their text or anything, but rather how painfully slow it is
the only remotely viable (imo) veteran activator is 266th which is 6k
most veteran units have pretty absurd text needed to turn veteran without an activator especially in todays meta
we just need some cheaper activating options for these veteran units and maybe itll be viable
(266th, panzer iv H, and panzer IIC is a very fun combo when paired with the panzer I if anyone wants to try that)
(very slow and unviable too)
Veterans is midrange
The only way to play control veterans is with Germany, and there's no way to play aggro veterans
I think it's a good idea to make the cards viable. No pure veterans deck is ever good, but a few synergies between veterans and other archetypes should make it good enough support