#Better Solution to Emote Problem

90 messages · Page 1 of 1 (latest)

zinc sparrow
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Change the toxic emotes so that they are less or not toxic at all.
or
Longer interval between emotes (no spam)
or
No more than x number of emotes more than your opponent (no one-sided emote spamming)

There are certainly players who have fun through being toxic and taunting people, but that's probably not the majority and such taunting comes at a cost of another player. Furthermore, those toxic players probably won't leave the game just because they can't taunt others, but rather those who have been taunted might quit (for a certain amount of time or forever) because of the toxicity.
And really why do we need a "zzz" in game? If it was meant to express opponent being too slow there are numerous better expressions than a "zzz" to express that (like already existing "your go" for example).

void hound
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the thing is, something as innocent as: "well played" can still be toxic and annoying as long as its spammed constantly

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its almost less about the message, but more about its spammed to mock you

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additionally, changing it makes people who paid actual money for them mad since you might change it into something they don't like

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and things like: zzz, how do you even change that so its still deliver the same message yet not toxic

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remove them outright is not an option definitely cause of the same money problem

rose sphinx
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I agree with line on this one. Although there r emotes I hate, all of em could be used in a toxic way.
And we don't even have to go as far as emote spamming. Consider the examples of u've made a terrible misplay and u made a really good play. Pretty much any emote could feel toxic right after at least one of these situations. So changing emotes to something "less toxic" wouldn't really work as a huge part of that comes from the use.

zinc sparrow
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or even better, a count system where you cannot have x amount of emotes more than your opponent

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so if your opponent never replies to you, then you only have a limited number of emotes to send (or spam), so ppl can still have conversations and express each other thru emotes if they want, but cannot spam indefinitely

zinc sparrow
zinc sparrow
zinc sparrow
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so yea i do believe the toxicity of original msg is rly important, say you had a lucky play, and the opponent "zzz" vs "hurry up" (as proposed above), you probably wont even get what the second one is supposed to mean

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so if emotes are more positive or self-negative (like "sorry" or "my bad"), then I do believe this problem of toxicity would be mostly void

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oc there r still niche situations where those can still be used toxicity, but I find that more of interpretation than actual toxicity that will hurt most

rose sphinx
# zinc sparrow well I don't find that an issue, since that really varies by person, and I do th...

That's not what I mean. Just imagine u made a good play, and the opponent says "Hello". Or u made a bad play and u get a compliment. It doesn't matter how innocent that compliment would sound in other situations, if it's used like this. (The point is that for pretty much everything, u can find one of these situations where it'll be toxic, and not that anything will be toxic after either. That's just false.)

zinc sparrow
rose sphinx
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Like, u just can't get around this, bc there r no words that r "inherently good enough" to be insensitive to the use (. Basically, pragmatics is really fucking important for meaning if not everything.)

rose sphinx
zinc sparrow
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well i think that's just over interpretation and not a problem for most

rose sphinx
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Well, thank u most, that's a solid case 😄

zinc sparrow
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like if i had a bad play and someone said "Nice", i wont find that toxic just ppl glad ive played bad, now i think sayin "zzz" is way more toxic

rose sphinx
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I think both of em r toxic

zinc sparrow
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so i believe u can first still admit that toxicity still matter overall, and second if you want to prove that's a solid case u need evidence

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im not sayin any my cases r solid, but that's y im proposin this

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btw if u want we could do a vote on the "hello" or "nice" situation, to see how many find them rly toxic or not at all

rose sphinx
# zinc sparrow so i believe u can first still admit that toxicity still matter overall, and sec...

a, I did not argue that there was no toxicity in the game. What I did argue, that ur solution is not good. (Bc even if u take out the main offenders, the rest of the expressions r fully capable of taking up the toxic uses, and if nothing else changes, I'm pretty sure some would.)
b, "If u want to prove a case..." yeah, that's a wonky reasoning a.f. as I'm not the only one with a case here. The whole point of this conversation is that u r trying to prove that ur solution works. So the responsibility of proof cannot be just on me.

zinc sparrow
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second sayin my solution not good just because toxicity still exist is not a good argument even if proven, since i never said it's a solution to toxicity as a whole, but that it significantly reduces toxicity and should be embraced by most of the community so I proposed it

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all that matters is whether the community would like it that this change happened, and I believe that most of the community would, and that's wut truly matters

rose sphinx
# zinc sparrow well im proposin a solution that can only be verified after implemented, and sin...

That's just bullshit.
a, By the same token I could say that "I'm proposing a solution for the common cold: boiling people alive. This can be only verified after tried and since u want to disprove it to hinder if from ever happenin, then it's up to u to prove how it's not workin" U see the issue, right?
What u r proposing is not a solution off the bait. It is only a solution if it works. And although implementing it would be a way to find it out, but not the only one. We have good reasons to believe it won't as the importance of pragmatics in meaning is well documented. (And just sooo many leaps in that "point" I'd rather skip for now.)
b, The counter argument isn't that "some toxicity would remain so do nothing" but that people would just keep doing the same shit with different emotes and pretty much nothing would change. So this is not a solution that would really reduce toxicity, so we should keep looking for something else instead.
c, Sure, it'm important how much the community would like this change (and so far u r the only one engaging that would, but this is a fickle point), but that's not the only thing that matters. Like any change, this would require dev time, which is quite limited, and there is only so much that goes around. I'd hate it if it gets wasted on this instead of many better ideas. Also, I'd be devastated if this would get implemented as the "emote solution" instead of things like a block emotes setting which is just a way better way to do this.

zinc sparrow
# rose sphinx That's just bullshit. a, By the same token I could say that "I'm proposing a sol...

a. there's common sense, and then there's trial and error, so ur statement doesn't stand because otherwise this suggestions section doesn't matter at all since nobody can truly prove anything they suggested is good
b. saying pretty much nothing would change is, well, idk wut to say about that. If that's ur opinion then I hope most of our community disagree with you. As I said, it's the overall opinion of the community that matters at the end of the day.
c. so you saying changing some texts cost a lotta dev time that can't be used elsewhere, as if it's not just some texts stored in some server that can be changed at any time. I do wish they spend less time coming up and selling more cometics (including emotes) and make more cards so the game becomes more popular lol

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btw the proposal to block emotes takes way more dev time as that has to do with game logic, while changing emote is a matter and changin text, so idk how ur argument even stands while u advocate for sth that is way more difficult to change

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tbh idk how they develop this game, but from the point that u have to restart the game on mobile if u skip a starter campaign, i can tell they rly dont want to change game logic overall lol

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oh btw in the ancient times when science was still developin, guess how they know boil ppl kill them? cuz it happened and the boiled person died

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or someone died of heat so they can predict that, but somehow ppl had died for others to know

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and social science & psychology isnt as fully developed as physics or biology, so guess wut we had to do to truly know if it works, to test it

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and it seems pretty common sense that less toxic msgs make ppl happier at almost no cost

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now it could backfire, as common sense doesnt necessarily works, but it's still gud enof of an attempt to try

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as i believe it at least

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so yea i doubt that blockin is an option in the first place

rose sphinx
# zinc sparrow a. there's common sense, and then there's trial and error, so ur statement doesn...

a, again, u r not arguing against the point but throwing in some losely related stuff in hopes that... I don't know, it sunds catchy? (Like... the rest after the fist "so" part doesn't follow whatsoever from the beginning, but more importantly), the point I'm making is not that "only the suggestions truly proven mater". Even bad suggestions do, and we can discuss it (like we do now), work out some kinks, or throw the whole thing out etc. My issue is that U DEPICTED UR IDEA AS A SOLUTION ALREADY THAT REQUIRES NO FURTHER REASONING TO SUPPORT (like that's only for the other side), and that's just ridiculous. (And the "argument" u put in the place that answers to this does no such thing whatsoever.)
c, U can't just go in as a dev in a company and change these texts. There r so many internal bullshit that has to happen that it is a significant time. And yes, the other example would take longer, but the point there wasn't purely about time, but also about developers checking some boxes, so yeah. That's how it stands (u just straight up missed what was the argument for that poin so u r, again, not really arguing against it). U r just doing weird leaps and getting surprised.

zinc sparrow
# rose sphinx a, again, u r not arguing against the point but throwing in some losely related ...

so u r sayin i never supported my solution, aye? well idk wut to say about that then, and idk if i can continue like this, but less toxicity = good and it takes barely any time even with checks and boxes, since they could just decide to throw this change in the next update without much "real development" time and only check and boxes, while the proposal for blockin as i said is basically ruled out by devs

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like wut else do i need to reason for my clause? as i said it's pretty common sense that less toxic msgs makes players feel that the game is less toxic

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btw i say my proof that my solution works is common sense that less toxic texts in-game = better experience, while u r sayin that there r still ways to make experience toxic and emotes can still be toxic

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so basically im supportin my clause and ur whataboutism

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what about this situation where they use "hello"? that does not matter a single bit to my solution, so it was u who went off the topic, rather u never were "disproving" my point u were either "this takes too long" or "what about other good/neutral emotes", as if they hold the same toxicity as the really toxic ones

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Lastly, 1939 is an "indie game development studio" meaning they probably dont have that many checks and boxes of a huge company, so it's more likely that they can change it rly quickly and simply

zinc sparrow
rose sphinx
zinc sparrow
zinc sparrow
mossy shuttle
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but it's the only defense I have against constant "developing"by my opponent.. plus you can just cut comms... I doubt any online pvp game will EVER remove emotes because people pay money to get new ones. look at fortnite and similar games for example... their entire business model is selling annoying emotes to trolls.. totally different game and audience, I know, but it's not going anywhere... cut comms FTW

craggy pond
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Here's me wanting a /all chat

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You can turn off coms if you get your feelings hurt or tilt easily

warped lodge
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This will not doHello

lean dawn
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^certified emote spammer

willow spire
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I find your devotion lacking

open geyser
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It takes 2 clicks to cut coms its not that deep of a "Problem" when there is already an answer for it. 🙂

nocturne heath
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let's keep asking, they can't possibly ignore us forever

warped lodge
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Is it my turn yet?

dense zealot
nocturne heath
willow spire
azure rock
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Yea this is dumb, I say well played when they make a mistake hahaha

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You can’t untoxify emotes imo

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Or thanks when they do something stupid

cyan bough
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We NEED zzz

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If fucking cheerio exists then zzz is innocent and pure

lean dawn
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Cheerio

nocturne heath
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Sorry old chap

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god i fking hate br*ts

warped lodge
long island
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Cut communications exists

azure rock
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How to stop cyber bullying: turn off electronic, touch grass

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Voila

willow spire
warped lodge
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Drunken life, dreamy death

willow spire
warped lodge
nocturne heath
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fuck making me do it every time

open geyser
nocturne heath
willow spire
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Now i become death

solid moth
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Don't forget about "lol noob"