#Bomber defensive armament

54 messages · Page 1 of 1 (latest)

fervent root
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So, irl, most bombers came equipped with turrets and such on them to defend them against fighters. So I was thinking, what if they had something like that in-game? Maybe they do 1/2 or some amount of their damage back to fighters that attack them. I think it would be an interesting addition, but I don’t know enough about game balance to know if it would be good or not.

bold narwhal
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no

lusty tree
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!beaufighter

pure blazeBOT
lusty tree
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There you go enjoy

fervent root
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Ah

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I guess that’s it

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I thought it could be more for all bombers, but yea

dusty mist
fervent root
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Thought something like that would be the case

dusty mist
steady stump
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HOWEVER

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A card that enabled them to do that may be neat

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prolly wouldn't be too powerful since it's tacked onto something, as well

fervent root
fervent root
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Idk, it was just a random idea I thought of

umbral apex
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This could be a keyword or ability, but making it a game mechanic could be problematic

steady stump
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I just gave a way to do it that'd be balanced

umbral apex
# steady stump I just gave a way to do it that'd be balanced

I'm not saying it wouldn't be balanced. The problem here is that the entirety of the player base would have to relearn the core game mechanics. If you make it the exception, and not the rule, this problem doesn't happen and it works to buff the bombers that are underperforming

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!b24

pure blazeBOT
umbral apex
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!b-24

pure blazeBOT
steady stump
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that's not even that complicated

umbral apex
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For instance, it could be added to the B-24 Liberator to make it more competitive, see?

steady stump
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that's like saying we can't have new sets because everyone would have to find out new stuff again

umbral apex
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my guy, the post was about changing the behavior of ALL bombers in the game

steady stump
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we do get new mechanics and cards and keywords and reworks lol

umbral apex
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And I'm telling you a solution in line with the expansions: make it a keyword

steady stump
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the whole player base won't be like befuddled if it changed

umbral apex
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If we get a keyword, it becomes the exception, and now everyone can learn without rebooting everything they know about bombers

steady stump
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not to say it wouldn't be a consideration but what an odd point to try to make a key point

umbral apex
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it would be equivalent to making every infantry capable of moving and attacking in the same turn, that's why I put it like that

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or making tanks unable to move and attack in the same turn

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Or making infantry able to retreat at will

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That's the difference between a keyword and a core game mechanic. Does it make sense?

steady stump
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it's not if it makes sense it's just that it's wrong

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anyway yeah nah keyword or a card that does it would be best

opal flax
fervent root
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I think that one idea about it being a keyword instead would be much better though

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Still, I think it would be pretty cool, and give some bombers that need it a little buff

opal flax
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💯

ruby dagger
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Bomber get free trading power onto any unit but fighter. You end up with more resource if you clear every enemy unit on the board

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But bomber also sacrifice their defensive power to get its free trading power

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Besides, bomber is more accessible to different card that buff their stats than the artillery

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Defensive armament for bomber is interesting. But this should only occur on high to very high cost bomber

fervent root
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B-29 maybe

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Seems like people don’t like the idea though, so that’s that

ruby dagger
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Come to think it

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Some bomber with heavy defensive armament got HA as a compensation, like IL2, SBD, B24, B17