#IJN Rescarch(diy)

30 messages · Page 1 of 1 (latest)

steep sinew
trail swift
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Trd is exceptionally bad

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Hthp confuses me, is it for the battle or for 1 turn?

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Is it counted seperately for each unit?

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Type 1 APS is the one people choose 90% the time

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Armor Plate might cost too much and isn't particularly game winning

dense horizon
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!59.

acoustic saddleBOT
chilly junco
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and then 'for one turn'

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it should be either or

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Type 1 is neat but it's a more expensive and worse TTLM

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You spend 18 kreds total and it doesn't even just cleanly destroy all enemy units

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(well tbf TTLM also destroys your own but you'd typically use it when that wouldn't matter)

trail swift
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You can save it

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Which is kinda cool

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0k remove everything and still got 12k for that tuen

unique flicker
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hthp should probably be rewritten as "on its first turn" or "the first time it can act," depending on if you want it to matter on blitz units or all units.

violet mortar
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the wording on this whole thing is a nightmare

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defense is no less than 8... what???
just say defense is more than 8 bruh

white herald
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this is pretty interesting, it's too bad you can't have all of the effects, and you have to choose only one of them

deep laurel
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Cook art

wooden cape
wooden cape
chilly junco
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'For the rest of the battle your units can move and attack in the same turn'

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(and also maybe move it up a step)

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don't think it'd see significant play in jaggro, a bit slow, so it's still be useful, I think

orchid granite
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make VH armor plate cheaper and make type 3 APS more expansive

violet mortar
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Doesn't fit with the theme of all the other research cards tho