#destruction effect rework

1 messages · Page 1 of 1 (latest)

safe stratus
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The destruction effect is far too powerful when used by a player destroying his own Soviet units for immediate higher damage capability furthermore the Soviet deck which was supposed to specialize in low cost units that can be buffed has too much straight damage for cheap. There's a bomber card by the Soviets which as soon as that bomber they gain a three damage attack order on any unit. Well I think the three damage attack should be increased in cost and I don't Don't believe that the destruction effect should be removed from the card. I believe you shouldn't be able to kill your own units just to gain a benefit. That's a reoccurring issue with the Soviet deck. If their cards die to my units during their attack in a sacrifice like a no-step back situation, then it's fine. But if they're just going to blow up their own units just so they can get " from the people" or a stronger card immediately from them with essentially no cost to them in resources other than credits, then it's not viable. I don't care what people say. I shouldn't have to stack my deck just to have removal cards or counter cards. I should be able to play with having a couple of those in there, not an entire roster of them. orders in general. Need a real rework and maybe a limit to how many you can have in a single deck

viscid wasp
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TLDR: Nerf Night Witches

true salmon
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Copium

dull saffron
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bro thinks night witches is OP

ember skiff
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this is some mid ladder copium

onyx plume
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kek

drowsy flower
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Comes with no cost. Payed 3 to get the bombers in hand in the first place. Then needs to deploy those bombers for another 3k. Then blows all of them up for at least another 2k (2x winter warfare) likely more either attacking a fighter (1k each) or using something else to blow up like deadly duty. So yea, completely free besides the minimum of 8k or more. Just to get the from the people in hand. Now spend another 9k to use them. All of this is very free and no cost at all

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You cannot ignore the credit cost, because this in itself is a huge loss in tempo. If i use my entire turn to get from the people my opponent is gonna put pressure on me with their cards. Play misely 1 attack bombers doesnt scare anybody in the mid or lategame.

next prairie
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OP you’ll be happy to know that red banner and Ural factories are being rotated. Also as mentioned night witches is a very slow card that is punishable with tempo plays. It also sometimes runs into the problem of self milling because you are adding so many cards to your own hand

safe stratus
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Tempo matters not if the enemy can destroy all your units and still deploy there own. Credits mater not in cost because you can never loose them unless a card is played to reduce your amount. The only true currency and cost is the amount of cards you can play and not have destroyed. Because at the end of the day. The first to loose all his cards his the first to be made helpless and take damage

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So please fight against a stacked front line being able to only play 1 card a turn and give the enemy so many fun "tempo" slowing cards like it matters how slow or fast they go. If you run out of cards you still loose

dull saffron
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so it doesn't matter if you both go to fatigue?

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what deck are you playing?

drowsy flower
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If your frontline is full, how do you not pressure your opponent doing so?

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If they play night witches and play bombers you can just go face

next prairie
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Regardless, there are many problems with night witches. Only one of them is it being slow in tempo. Another problem is that if you play only 1/2 bomber, it has little effect. The enemy can ignore it. If you play all 3 then your support line is restricted heavily. The opponent can take the frontline and you have no way to unclog your own support line unless they have a fighter you can trade into. Another problem is the fact that it adds so many cards to your hand. If you have a large hand, you will mill yourself if you play it. If you have a medium sized hand, you’re still under pressure to dump cards out of your hand to prevent milling, potentially using cards suboptimally just to get them out of hand

timber mica
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Bring back old Night Witches!

drowsy flower
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my opponent played night witches and i could just not do anything.

onyx plume
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Deploy all these bombers cost you 3 slots on the backline. Have fun if your Po-2 got pinned by monty, suisei, under fire or wirbelwind

onyx plume
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And every FTP still cost you 3k to use

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TL:DR? High value in one card. It takes the user many kredit and procedures to utilize the full value, and destruction also means you cant get the FTP immediately.

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Clog your hand, also your backline.