The idea is to have cheap smokescreen unit that can easily overcome their first battles, and also be able to be buffed while still having smokescreen.
#Smokescreen deck
21 messages · Page 1 of 1 (latest)
I hope the Dev will it on winter expansion update.
You forget non-guard on 2.Abteilung
Alternately, make it remove Guard from adjacent units as well.
I don't understand 38 T Tatra
Moving into the frontline doesn't tend to cause units to lose Pincer.
Do you mean something like "This unit does not lose Pincer while in the frontline?"
Interesting effect if so.
once i used a smokescreen order
and it looks like the devs were already aware of this bypass,
so if you gain guard you lose smokescreen and viceversa
and yes
tatra is worded badly, i had a stroke while making it
it should be that smokescreen isnt lost while moving to the frontline
(with this expansion we're turning germany into northern vietnam militias)
Noice
forgot to mention, this deck can also work a bit as a counter discard/attrition
as with two cards of this deck you can replenish your deck by 8 cards
@lime wigeon apart from tatra, what are your thoughts on this?
I really like the idea to support the existing smoke screen units. I already have two decks of those, but a viable German variant would be really refreshing. You should probably add a pincer unit that gives another unit smoke screen, like some kind of Grenadier shooting or tossing a smoke grenade. I also think an order similar to the Italian alpine artillery (in reserve now, don't get the name right now), which used to allow alpine units to move and attack in the same turn, but for smoke screen units, would be worth a special card.
mk