#Opinions?
22 messages · Page 1 of 1 (latest)
Maybe "Deployment:two random units un hand obtain +3 defense when they deploy"
tbh with you I wanted it to have synergies with overrun and naval support without the need of actual defense
blegh
maybe I didn't understand something, but... if so, you can say "phantom defence" how it will work... for example, with ambush units? The ambush unit must have an attack of 4 or 7 to destroy this unit?
@merry sapphire the card text says to cards in hand, not on the board
Sorry, my bad. Wrong read
so what do you think @merry sapphire
However... As for, for example, the hammer order, can he destroy this unit with a single attack? But theoretically... the idea is interesting, although, as for me, at first glance it is ambiguous, at least in my understanding for sure
yes
because hammer does not account for its defense
I think
I may be wrong tho
Like I said... at first glance, the idea of "phantom defense" is not immediately clear and makes ask questions
@merry sapphire I think changing it to only be counted by cards in your hand would solve the problem
I suppose so...
@merry sapphire here's the solution
I had to remove guard, but it doesn't really matter tbh
hammer will now kill it aswell as other cards, but buff cards will still be able to buff stuff as they are not damage cards
Hm... I think yes, it will be better this way. At least understanding comes faster