#F6F Hellcat Suggestion

10 messages · Page 1 of 1 (latest)

still stratus
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Opinions?

naive scaffold
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Pretty fair given it's weak stat line

hidden stump
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I think this card is actually quite close to being powerful enough to see play in its current form so this would need a lot of play testing. Especially for a card that snowballs early in the game as that has a bigger chance to create unfun scenarios. Not to be too critical I think it’s a good idea and might be able to strike that difficult balance

strange parrot
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So, effectively, a 2-3 (it gets the bonus BEFORE combat) fighter with 1 op cost for 2k, and +1 +1? HELL NO. Maybe if it got +1 +1 ONCE. Maybe.

In fact, I'd probably suggest making it 2-2 with blitz and no special effect.

amber comet
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well just adding blitz means that its existence as a drop on T2 doesnt change

so 2k 1op blitz means that youre only getting the immediate value by turn 3 which at best means its stat line becomes a 2/3 1op (assuming you hit HQ or something with 0 atk) which is in line with most of the other 3k fighters in the game with the only difference being it being 1op rather than normally 2op (which even then, theres precedent with the ms306 which is a 3/3 1op and pzl p11, a 2/3 1op)

so what youre getting out of adding blitz is giving it the opportunity to become a 2/3 (at best) 1op plane that effectively has the optional deployment effect of deal 2 damage to an enemy (a generalization but its about the same idea)

its kinda like a kittyhawk but that card is isnt even that crazy so i think blitz is fine

flint sail
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Stop buffing cards and start nerfing problems.

still stratus
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bruh, there are a lot more cards that really need buffs than the cards we need to nerf

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even if all the problem children are nerfed, the vast majority are still trash

paper linden
still stratus