#Hyojason's Minor Mods and Patches
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Contains fixes for Lichcraft, OpenMW Great House Dagoth, Whodunit, Antares' BigMod, etc.
Ooh, nice
you fixed GHD? cool, i had a ton of issues with it, what did you do to it? does it need the openmw hard hack patch?
It's basically the same... I couldn't reimplement the original mod's transformation features. I tried, but best I could do was stationary creature models that allowed player movement more freely...
As for the fixes, I am pretty sure the mod now functions as expected. It should be without grammar errors, script bugs, etc.
At least, I hope.
Also no, my mod is a replacement. No need for the OpenMW Hardhack.
fair enough, sounds good, thanks! :)
Thanks for asking about GHD. I found another problem that I patched.
The script sixh_BecomeAshZombie appears problematic.
RemoveSpell is never called and the player stays paralyzed permanently if the script is stopped before reaching day 2. I put in a safety net so hopefully no issues now.
Lemme upload the new version real quick.
Hmm, the original Hardhack just disabled the blinding and paralyzing feature... let me see if I can reenable it.
Wait I'm so silly, it didn't work because I had godmode enabled... darn. All good.
Many a time I was sitting there confused why NPC hits are not registering while testing NGarde, only to remember I have tgm on 