Hey guys, I'm working on a vampirism skill. https://www.youtube.com/watch?v=td6tceASPiQ
Currently it allows the player to conceal their vampiric nature, the length and strength of which is dependant on one's vampirism level. Guards, particularly Ordinators and Bouyant Armigers can see through the veil much easier and may expose the player.
I've also implemented a Blood metre to go alongside health magicka and stamina.
The skill and blood metre only appear once the player has contracted vampirism.
Was wondering if anyone had any ideas of further implementations for the mod? Was definitely considering:
- Adding the ability to create minions/cattle.
- Adding new vampiric powers/rituals
- Adding the ability to make an interior cell your vampiric lair.
- Adding the ability to create your own Vampiric Clan.
- Adding dynamic Ordinator attacks.
- Adding some sort of bat transformation (not really sure how to do this in OpenMW)
Just a quick showcase of my wip mod adding a vampirism skill to Morrowind. Currently the mod includes a Concealment feature which allows th eplayer to hide their vampirism in order to talk to NPCs. Please let me know of any features you think I should add.

Now we wait...