hi.
have been making several scripts over the time and thought time ago about making tutorial library out of them and also the ideas from myself and people.
not sure if this is the right place but idk others. making this thread as there's a lot ground to cover in writing and keep the flame up in updating and interaction.
the basic structure shaping up at notion atm https://www.notion.so/220c0a3cd260804f877af4a1185ffa38?v=27ac0a3cd26080bb9799000c1ce4ea10
( atm lot's of empty pages and some scripts ) ( live updates ๐
)
and in the end probably gonna be gitlab https://gitlab.com/sjek/lua_coding/-/tree/main/OpenMW-lua as for a codebase it's kinda the best.
somebody integrating something solid to openmw docs is possible but time will tell of the shape of it.
i'm learning to code at the same time so there's syntax and all
but keeping it relatively simple to use, so for the more advanced this would be more like quick start and basic preference.
current state is that need to start test and copy paste, write and clean the code to notion from computers and gitlab and can make some new ones 
i think luckily / by practise the packages are grouped around functionality so keeping that somewhat is the cleanest and most intuitive way.
altho not strickly as the events, local, global shuffling make it's way to gameplay. like raycast have it's usability, and AI and the animations.
grouping with more advanced functionality is possible along the way.
any thoughts .?
knowing tho that there are lot's of mods what to use as a preference when making one 
contributions welcome.
this is currently a bit building the framework and discuss / suggest the future and precent content 

