#Sun's Dusk: Needs & Survival

1 messages · Page 17 of 1

warm saddle
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But I can do something simple enough myself, like getting tired + thirsty + hungry after spamming jumps and whatnot

gloomy coyote
rotund epoch
gloomy coyote
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it includes dynamic weight change

warm saddle
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No need to make an empty cell or anything afaik

gloomy coyote
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It is for sure not as straightforward as it looks like

warm saddle
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Definitely not

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Devilish did it all in mwscripts haha

rotund epoch
half summit
sour leaf
rotund epoch
sour leaf
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I forgot about this

warm saddle
grizzled flume
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Overcooked but morrowind

warm saddle
grizzled flume
warm saddle
grizzled flume
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Definitely

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The cooking module is the chefs kiss honestly

rotund epoch
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I wouldn't get attached to polls. The Council said Willpower and the mofos gave us Short Blade 36vehks

warm saddle
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That was the compromise

rotund epoch
warm saddle
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Secondary skills can't be primary attributes

rotund epoch
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Which is a bigger number? 5 or 3? todd

rotund epoch
warm saddle
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After all, a Head Chef hardly touches a knife 36vehks

rotund epoch
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Gotta smash the meat with a hammer

warm saddle
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Next update will have visually refilling cups 36vehks

warm saddle
# warm saddle
poll_question_text

What to work on next?

victor_answer_votes

6

total_votes

14

victor_answer_id

1

victor_answer_text

Dynamic Needs

rotund epoch
grizzled flume
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Sound cues for needs

charred tide
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Turn based combat is something S3ctor already created for OpenMW

gloomy mango
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What does Dynamic Needs refer to?

charred tide
warm saddle
charred tide
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No, you can force the companion share directly without dialogue

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but it can try to defend you sometimes 😄

warm saddle
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Lmao I love this

charred tide
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It works.

warm saddle
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I was going to say, I think our API can support it

charred tide
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I have yet to try the latest SD updates. The backpacks look especially tempting

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The Red Tower is pretty much done now, btw

warm saddle
charred tide
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There's no need. I consider the mod "experimental". I could probably rewrite it from scratch and make it better

warm saddle
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And I think it’s mad impressive you did corporeal containers in mwscript

charred tide
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Look at my birds. That's way more impressive 😄

warm saddle
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Ehh I still think it should be possible. What exactly are the mwscripts attached to with your backpack mod to pull up the inventory?

rotund epoch
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birds: cliffracer

charred tide
warm saddle
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Gotcha haha no problem then, but still I thought it was impressive

charred tide
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I could however give you an idea for feature or hooks to support a feature

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For example, it could be nice if items in your inventory would be displayed on the backpack mesh. For example, a pickaxe or potions.

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I did something like this for my bagpipe

warm saddle
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Yeah actually I had something in mind for that, the crafting update will allow for tools and other crafting stations and so I want to have them displayed on your character

charred tide
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I understand this is a hard problem that grows exponentially the more items / backpacks you want to support

warm saddle
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Pickaxe is a good idea, ownlyme will like that

charred tide
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but it's food for thought

warm saddle
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They wouldn’t be attached to the backpack mesh, they’d be their own bones with their own positions

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But they’d look like they’re attached ;)

rough salmon
warm saddle
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I asked ownlyme for an API and he decided to do visual refilling instead yagrwut

warm saddle
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He wants me to do my barista sim 36vehks

rough salmon
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how the coffe brewing will work?

warm saddle
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Nah haha the tea module is janky atm and he’s trying to motivate me to fix it

charred tide
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I want to be a fortune teller and travel from town to town to set up my little magical tent and look into my crystal ball. Npcs from the surrounding cell will come into my tent. I have already the script to dynamically place the tent somewhere. (it will always be positioned perfectly on the ground)

rough salmon
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like on sand, on fire or with moon and starbucks?

warm saddle
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Yes

gloomy mango
warm saddle
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Are fortune tellers a class in OAAB?

charred tide
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It's just business

warm saddle
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I feel like I’ve seen the class somewhere

gloomy mango
charred tide
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I don't know but I think it could be fun, especially if there were some random visuals. Perhaps one could even generate scenes in a different cell with the Npc interacting with something, which you could observe as a "video" of sorts. I know this is batshit insane, but I could probably make it happen

warm saddle
charred tide
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I also, still have my abandoned "Touch of Madness" project.

warm saddle
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Eventually ownlyme will have his lua message boxes

charred tide
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Where you'll encounter tiny mages and other non-existent beings while high on skooma

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It's partially developed too with at least one functional quest. It's just collecting dust atm because my priorities changed

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Maybe I should have a trash bin mod page for all the semi-developed projects or projects deemed trash

warm saddle
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A mod that combines all the scrapped mods datchim

gloomy mango
rotund epoch
rotund epoch
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Why vials are filled with water? yagrwut I don't rememer it happening before. Hunterwind uses them for blood extraction.

half summit
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Yeah is there a way to set/check which containers are corked? I think I noticed my waterskin getting filled and that definitely has a cork

warm saddle
warm saddle
warm saddle
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poll_question_text

How to improve tents, camping, backpacks?

victor_answer_votes

5

total_votes

11

victor_answer_id

2

victor_answer_text

Upgrading

warm saddle
half summit
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did you have something in mind for that?

warm saddle
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Possibly

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There are a few different ways I can go about it and I’m not sure which the best would be

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Ideally it would be with the crafting framework (after the update) but I kinda wanted to rework it for people without crafting framework too

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Without CF would probably be cursed

half summit
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its fine to have extra functions in other mods. people can choose to use it or not

warm saddle
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Oh yeah for sure haha

rough salmon
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Maybe having a popup UI when interacting with something like vanilla tanning rack

warm saddle
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There isn’t a tanning rack in vanilla afaik

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That’s OAAB I think

rough salmon
half summit
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im pretty sure there is some. the ashlanders use them

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hm maybe not..

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wierd

rough salmon
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Right?

half summit
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yeah yagrwut

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gamer dimentia

rough salmon
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The BCOM effect

half summit
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yeah i guess so, got so many damn mods now im losing touch 😅

tepid sedge
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does someone want to volunteer tuning the min and max fill level offset+scale/blacklist for all of these?
i have a convenient script that lets you just point at them + use keys to tune them and copy the database from the log file afterwards

half summit
tepid sedge
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yep

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you can use any misc item to spawn them in front of you

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1234 is for scale and vertical offset, 5 is for blacklist, arrow keys for horizontal offset (shouldnt be needed) and 0 (while pointing at one) to output them to your openmw.log

half summit
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ok ill have a look

tepid sedge
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the g_drinkwareTuner is in mode 1 (min fill level)
afterwards the log output would be pasted into the vesselOffsets of that file and you can switch the mode if you want or finetune (if in the same mode, they should appear with the same offsets)

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thank you very much, glad i dont have to do this again

half summit
tepid sedge
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its a split archive, the 002 only needs to be next to the 001

half summit
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ah gotcha

tepid sedge
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maybe just do 3-4 first to get familiar with the system or do them in batches in case something goes wrong

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you cant save/load or reloadlua while doing this

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sec i think it would spawn generated bottles too

half summit
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this is cool haha

tepid sedge
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do you see where it outputs the tuned values?

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the f10 log is not long enough, so you need to get it from the openmw.log file

half summit
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oh yeah i see. tidy. ok no worries, it shouldn't take too long

tepid sedge
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awesome, thank you so much! datchim

half summit
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yeah all good, glad to help. haha this is what podcasts were made for sipsshein

tepid sedge
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btw you can change the scale and move step if you want

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local scaleStep = 0.01
local teleportStep = 0.5

half summit
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sweet

tepid sedge
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if you only wanna do the minimum fill levels thats ok and already super helpful

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i know how exhausting it is

half summit
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uhh i did it kind of backwards 😅 just realised i did the full levels on min fill mode. is that still useable or should i start over?

tepid sedge
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dont worry i can easily fix that 🙂

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done 😄

tepid sedge
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sry first screen was buggy 😄

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maybe they will also use a random skill level that's assigned to the innkeeper and you'd level their skill instead

half summit
tepid sedge
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looks great, thank you very much datchim

half summit
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all good, not hard but surprisingly long haha its so cool what you guys are doing with those models

tepid sedge
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does someone wanna do tr or oaab? 😄

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i guess we can just leave them at the detected values

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how much did you need to change them?

half summit
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😅 the flat bottomed cups and buckets were ok but all the goblets needed shifting up. a few of them were off horizontally as well..

tepid sedge
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hmm i see, maybe i can detect these

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i just realized we can determine the volume of the vessels much better now that we have these values 😄

half summit
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nice. well i'm up for doing more but uh.. not all at once haha

tepid sedge
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haha of course every bit helps

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added your new values already 😄

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maybe the min fill level could be almost at the bottom of the cup, before it gets narrower

lunar tiger
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My character hasn't showered in 10 days and I'm still not getting this debuff, bug?

open fossil
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Hi! I'm having a hard time finding the backpacks and pouches, wich vendors sell them specificaly? I've tried several, merchants and pawnbrokers in different cities but no luck, only 1 backpack in say 10 attemps. Love the mod btw.

grizzled flume
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One is on the bench in the census office in seyda neen, the trade house in seyda neen

warm saddle
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And thank you ^^

brazen reef
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Made a Nord character, walked around without a shirt because it’s 35 degrees outside, felt joyful kinship with other naked Nords in the game, generously splashed myself with water from the well datchim

tepid sedge
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make sure to wear a robe, it improves convection

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plus 2 of: Shirt, Skirt and Pants

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that gives you -3°

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no armor = another -2.5, otherwise light armor or special materials

brazen reef
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Ah nice, I assumed clothes would make the matters worse w/o special materials. Really cool (no pun intended) that you included robes and light clothing having a positive impact!

tepid sedge
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thanks, we took inspiration from arabic countries where this kind of clothing is the norm to help against the heat

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other methods to reduce heat include:

  • seek shade or use an umbrella (or gondolier_helm or shroomhat)
  • casting fire resist on yourself
  • using frost shield
  • cooking with frost salts (not sure if it's in the version on nexus already), only lasts 2 minutes
  • depending on whether its <35° wind will also cool you down, otherwise maybe seek wind cover 😄
  • racial bonuses
  • wetness
  • direct rain impact
brazen reef
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Maybe the robe was mentioned in the survival book too… I will need to reread it, I recalled the water, special material, and magic parts 🙂

tepid sedge
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let me know if i should list all the armors with special heat resistance, not sure if all of them are listed in the book

grand spire
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Uh, I don't understand how cooking works?

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I have like 4L of water in my inventory but it always says "not enough water"

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I spent 100 gold trying to buy a homecooked meal only to have to back out again twice cause for some reason you have to pay upfront to have a guy cook with ingredients you may or may not provide 💀

warm saddle
grand spire
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Depends on when that came out 😅

warm saddle
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And yes cooking at publicans is getting a rework

grand spire
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Oh the one on the 26th

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Yup

warm saddle
grand spire
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Nope

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The mod thinks I only have 250ml for some reason though

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But I have 3 bottles with 1L each

warm saddle
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Oh, you don’t have a bowl/plate

grand spire
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...oh

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Why does the error say I don't have enough water 💀

warm saddle
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It’s in the same function as the water requirements but I thought I added a message box for not having a bowl 🧐

grand spire
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Ah

warm saddle
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Oh nvm it’s in the upcoming update 36vehks

grand spire
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lmao

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But yeah I managed to cook now lmao

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Thanks

warm saddle
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Sure thing

grand spire
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What does the [136/8] mean?

warm saddle
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Food/Thirst values

grand spire
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Ah ok

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You should make it so you get +4 all of those when talking to NPCs who are into this shit

grand spire
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Oooh very cool

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Also something tells me you're on macOS 🤔

warm saddle
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Right now yeah I’m on my iPhone, I don’t have 2 monitors and I avoid switching between tabs/windows so it’s easier for me to discord from my phone

grand spire
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Ah :P

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The .mov is what tipped me off

warm saddle
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But yeah consuming generated items by hovering over them with our onFrame render raycast and the tooltip + input datchim one of the consumables has a static and mwscript attached to it too 36vehks

warm saddle
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At this rate the barista sim will be out before dynamic needs 36vehks sorry not sorry folks

grand spire
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lmao

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Nice

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Hmm sleep feels a bit weirdly tuned

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I rested for 15 hours and I'm somehow still ~40% tired

rotund epoch
grand spire
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There isn't?

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There is

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Don't really get it though

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Oh wait no that's the other way around?

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But also what's a stage of restedness? 😅

warm saddle
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So the setting is how long it takes to go from one stage to another

rotund epoch
warm saddle
grand spire
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Bed at an inn

warm saddle
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Do you have a sleep cycle?

grand spire
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No clue

rotund epoch
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Bed and sleep cycle disabled. I had this before

grand spire
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I have Sleep Personality enabled

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No idea if that's the right setting though

warm saddle
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Yeah that’s fine, if you have a sleep cycle and rest outside of it, your sleep isn’t as effective

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You can try reloading or restarting or checking logs, is this the first time that’s happened ? Or do you have any mods that affect the Wait menu ?

grand spire
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I don't know if I have one of those though

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Uhhh

warm saddle
grand spire
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To be fair it might be cause I slept during the day?

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Cause I accidentally spent all night making potions

warm saddle
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Nah that shouldn’t matter

grand spire
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(ADHD moment but in the game too lmao)

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Huh ok

warm saddle
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Do you have a mod that changes time when making potions ?

grand spire
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Yeah

warm saddle
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There’s a chance that might be why, I’ve heard some people have problems with resting after repairing/making potions
It should be fixed if you restart, a few things could be causing it but I don’t think I can do anything from my end

rotund epoch
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With sleep cycle disabled, resting 12-14h in a bed with 100% tiredness is often not enough to get the icon to disappear, i.e. it gets to sth around 40%.

grand spire
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Hm fair

rotund epoch
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I often have 100%

grand spire
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But yeah I slept 12 more hours just to make sure it goes down to 0 (and it did)

grand spire
warm saddle
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Which is about 60% or so

grand spire
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...huh

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Why is 40% well-rested? 😅

rotund epoch
warm saddle
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It’s approximately 15% per stage, I think well-rested is shorter than the others though

rotund epoch
#

Resting works. It just requires a ridiculous amount of hours to get from 100% to 0-15%.

grand spire
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Yeah so I don't think it's a bug

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It's just oddly tuned 😅

warm saddle
grand spire
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Ahh ok

warm saddle
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Might have to do with mods that change timescales but it’s hard to say, sleep has several workarounds since the wait menu isn’t dehardcoded and things can get wonky

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But in general it wouldn’t surprise me if changing a timescale to 200000 and then resting shortly afterwards causes some problems

rotund epoch
# grand spire Yeah so I don't think it's a bug

No, it's just tuning IMO. No matter how tired you are, requiring more than 12 hours in a bed is weird and there is no separate setting for exhaustion rate lowered per hour (like in Devilish Needs where you could determine how effective resting was).

warm saddle
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Yeah don’t think I’ve had that problem so I’d have to do some testing to see what could be causing it

rotund epoch
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Exhaustion goes down

warm saddle
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If restedness isn’t being applied correctly then yeah it could be a bug

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But seeing as I haven’t heard that from anyone else and haven’t experienced it myself I’d have to do some investigating

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I have a feeling that restedness isn’t being restored for some hours or something

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Has this always happened?

rotund epoch
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At least since I remember

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If you want a quick test, then do this: 1. Ensure you have 100% tiredness and sleep cycle disabled. 2. Rest for 12 hours in a FG bed in Balmora while being a member or in an inn. 3. How much % tiredness you have after resting?

warm saddle
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They had sleep cycle enabled and had this happen though

rotund epoch
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I'm just reporting my experience and I have disabled sleep cycle setting

warm saddle
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There also might be a DR for sleeping more than 10 hours 🧐 I remember talking about implementing something like that and ownlyme might’ve implemented it when he was adding some features to sleep

rotund epoch
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DR?

warm saddle
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Diminishing return, or sleeping not being as effective if you’re sleeping for more than 10 hrs

rotund epoch
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Lol

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Well, whatever it is, it would be good to make resting recovery configurable at least. Even sth simple to determine how effective each hour of rest is.

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I definitely won't be sleeping 15+ hours, anyway. Waste of time, not worth it. It's just a bit strange how easy it is to bring down hunger or thirst to 0 and how hard it seems to be with tiredness. I'm also not sure what the "intended" effect is supposed to be, i.e. how many hours with no sleep cycle active it's supposed to take to go from 100% to 0-10%.

warm saddle
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Well, there’s a setting to choose how long it takes to go from one sleep stage to another

rotund epoch
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Yes

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Exhaustion rate

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Just as with hunger etc.

warm saddle
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Yup

rotund epoch
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I used 8 and 9

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IIRC

warm saddle
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Which means it takes 2 days to go from well-rested to exhausted

rotund epoch
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But I'm talking about recovery. Not about accumulation.

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Accumulation seems fine

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Recovery is too slow and I would like to change that but currently no setting for this 🙂

warm saddle
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Yeah something is buggy then because sleep restores 2x as much tiredness as you gain

rotund epoch
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Unrelated thing: I don't know what changed in the latest version but I didn't have this issue before - my vials (used by Hunterwind) and my redware teapot and empty cups (used for teabrewing) all get filled with water when I swim and it's mighty annoying. I ended up disabling water refilling for swimming just because of this.

warm saddle
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The teapot and tea cups being refilled from swimming is working as intended, not sure about the vials though

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Don’t think I ever had vial blacklisted 🧐

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Oh yeah, I have vial in the whitelist for the skooma vial and the empty vial

rotund epoch
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Can I disable it just for selected stuff? Frankly, it would be better to have a specific action for refilling like in case of wells or kegs when you have to consciously click on them to use the feature. If that's not on the menu then I would like to block certain items as I don't want to store water there.

warm saddle
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Yes, there are settings so that you can only refill water by using a well or keg

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I can blacklist the vials from hunterwind but in the meantime you can avoid water getting in them by dropping them before refilling

rotund epoch
warm saddle
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Then what’s the problem? 😂

rotund epoch
warm saddle
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Edit lines 162-173 of Sun's Dusk\scripts\SunsDusk\global_modules to whichever containers you want or don't want

warm saddle
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They should be around there at least, the version I'm looking at is different from the uploaded version but you're looking for local SUBSTRINGS

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I ran the numbers for sleep too and sleeping for 12 hrs with an hours per stage of 8 will restore about 50% tiredness, to need less sleep you’d want to change that setting

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I’ll see about changing the formula though but that’s something you can do in the meantime if you want, or carry around hackle-lo

rotund epoch
warm saddle
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Thanks for the feedback

rotund epoch
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It's more about the settings

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My idea: separate accumulation and revovery settings

warm saddle
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We’ll see

rotund epoch
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If it's 1:2 ratio now, then allow changing it to sth else

warm saddle
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Yeah I’ll need to do some testing since changing sleep restoration might have other effects

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Oh yeah, I remember why I made it that high

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To work alongside Todd’s health restoration formula todd

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At least for the default setting

rotund epoch
warm saddle
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Why? 😂

rotund epoch
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Because resting more is a waste of time

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And time means taxes and other needs accumulating

warm saddle
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Seems more efficient to change hours per stage, disabling debuffs or just disabling sleep

rotund epoch
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Well, no. I want the debuffs.

rotund epoch
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I just deal with them or tank them

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But I want to have the mechanic

warm saddle
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If you have the tea mod, tea and coffee also make you more awake

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Other than herbal tea

rotund epoch
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I will probably change hours per cycle a little bit for now as it will make resting a bit more effective (although it will make exhaustion accumulate faster as well)

warm saddle
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Yup

rotund epoch
#

BTW Drain Fatigue from Tired/Exhausted doesn't affect max Fatigue but current Fatigue. You get no real debuff as that Fatigue is quickly regened to full value.

warm saddle
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Yeah I might have to reduce endurance more but not sure, that’s definitely a todd thing though since health and restoration work similarly

rotund epoch
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I assume that you were thinking about it in Skyrim terms where mods frequently cap max Fatigue so you can only regen up to a lower max value. It's not how Drain Fatigue functions as ability, though, so yeah, it's probably best to replace it with sth else. I haven't tested negative values for Fortify Fatigue...

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BTW Weakness to Blight Disease alongside Common Disease debuffs which the mod often gives would be good

warm saddle
warm saddle
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There also aren’t any food items I’d want to put more resist blight disease on, for the same reason

rotund epoch
warm saddle
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Being in a blight storm without proper protection will cause a weakness to blight disease along with a chance to catch it, and yeah if I’m adding additional debuffs I’d also add ways to counter them

rotund epoch
warm saddle
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That wiki isn’t complete 💀

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Like, remotely complete

rotund epoch
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But it says what it says 😅

warm saddle
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Yeah, a lot of the information on most of the wiki pages is straight up incorrect

rotund epoch
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Ok. It was linked by pwn... today, so I used it here

warm saddle
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Which is why I don’t link it

warm saddle
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The first few pages are solid as are the books but yeah it’s uh, a lot to work through

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Over 40 pages 36vehks and even that’s incorrect

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The books alone come out to ~4500 words excluding the ones I haven’t added to the esp yet

rotund epoch
warm saddle
half summit
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Man cannot live on spreadsheet alone

warm saddle
half summit
warm saddle
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Officially at 3k unique downloads lattelove

sour leaf
#

How do backpacks work exactly?

warm saddle
# sour leaf How do backpacks work exactly?

You can buy them at general merchants or craft them, they’re misc items and when you equip one you receive a feather effect and depending on the backpack, your firewood, tents and bedrolls will have their weight be offset

warm saddle
sour leaf
warm saddle
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Glad you like it 😄

sour leaf
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Im only seeing the pouch in the crafting menu

warm saddle
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I think the requirement is having armorer between like 5-15 but you can also find a satchel in the census and excise office next to where the books are on the shelf

sour leaf
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Can I make a small nitpick

warm saddle
#

?

sour leaf
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The third uses "3"

warm saddle
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Character limit

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Although I think I trimmed it and it might be ok now 🧐

sour leaf
sour leaf
warm saddle
sour leaf
warm saddle
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I have a .txt around somewhere with the details but the recipes for Affa’s food are all in AFFresh

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Didn’t feel like writing additional recipes when they already exist :p

sour leaf
warm saddle
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Yeah, it’s any 3 of the ingredients

sour leaf
warm saddle
#

Some of the recipes only have 3 or 4 ingredients and some of the recipes have one or two ingredients that are mandatory

sour leaf
warm saddle
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Correct

sour leaf
warm saddle
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Also the only slaughterfish ingredients in game are scales

sour leaf
warm saddle
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I think there are a few things in TD but I tried to avoid that when I could but there are a few recipes that are TD only, couldn’t get around that

sour leaf
warm saddle
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But there are over 40 recipes anyway so I don’t mind making a few TD exclusive if it saves me some work

sour leaf
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Especially since I think a vast majority of people are using TD

warm saddle
#

Yeah

sour leaf
# warm saddle Yeah

All of the new cooking changes are awesome btw. I know I kept talking about recipes but requiring a bowl and having the visual items is fantastic

warm saddle
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Thank you haha and yeah it turned out really well, there are hardcoded recipes it’s just not super strict

sour leaf
warm saddle
pseudo monolith
#

Probably missing something "trivial", but who are "general merchant"? I cannot find anyone selling backpack, even on a new save. The cooking skill also does not appear even with the skill framework, so maybe I have a conflict somewhere 🤔

half summit
#

I found one for sale at arrille's 🤷

pseudo monolith
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Hummm. Damn, probably a load order issue on my side with modding-openMW TOthen.

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For those using TO, where are you loading SD 🤔 ?

gloomy mango
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But right at the bottom

untold lotus
#

i found a backpack at ra'virr's after a few tries

pseudo monolith
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I think it was a load order problem. I can find some now, after loading at the end.

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Thanks!

half summit
pseudo monolith
#

Hum. I think I have another problem. Now I again don't have backpack 😲 . Probably doing something stupid 😅

pseudo monolith
rough salmon
#

Traders which sell a bit of everything

tepid sedge
#

you can craft your favorite backpack in the color of your choice with crafting framework 😉

pseudo monolith
#

This is probably what I'll do 😅 . Sometimes the backpacks are available, sometimes they are not 🤷

tepid sedge
#

they have a random chance of spawning at merchants

pseudo monolith
#

ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh

untold lotus
half summit
#

Oops, that was from testing

half summit
untold lotus
half summit
warm saddle
#

But idk I’ve been to grills on a pool

half summit
#

maybe it should reduce the water requirement

rotund epoch
#

you never know when the next Akaviri invasion arrives and the province has to be flooded again

rough salmon
#

He taught them not to use it

rotund epoch
#

yes, that's why NPCs never use it

#

in-game

silent ether
#

So, when I attempt to rest in the beds in Old Ebonheart Fighters Guild, I'm not getting my sleep stages recovered, the log shows an error "attempt to compare number with nil" in function getBedRank.

warm saddle
#

I can give you the fix here in a few or you can place a bedroll down and rest that way, or eat hackle-lo or tea/coffee if you have the tea mod

silent ether
half summit
#

yeah it definitely smells like ass in there

silent ether
# warm saddle TR has a new mwscripts they put on those beds then <:feels_good_guar:12776296903...

So, I just did some extra digging, because I was curious. The error was being thrown on line 41 of your script, which checks for faction rank. I loaded Tamriel Rebuilt into the Construction Set and the problem was that the beds in the fighter's guild didn't have a Global Variable/Rank associated with them. When I set the rank to Associate (the lowest one), the problem cleared up. I apologize for reporting a bug to you that wasn't your mod's fault.

untold lotus
untold lotus
warm saddle
silent ether
warm saddle
warm saddle
#

Trying to find the consensus for what sujamma is and I found this absolute banger

half summit
#

yeah bang on

warm saddle
#

Tempted to turn sujamma into rakija now 36vehks

half summit
#

haha that would rattle some cages

#

"oh no! he's going full arthmoor!"

warm saddle
#

Hahaha well it'll be ... probably red I think ? but there will be an option to dillute it with water

half summit
#

oh you mean like craft it?

warm saddle
#

no 36vehks

#

You know that handy little refill button you have for the sauna ?

#

Yeah

#

I'm putting that bad boy to use

half summit
#

oh yeah baby lets go

warm saddle
#

Tea, sujamma (rakija) and plenty more

#

But those are the ones I know of for now

half summit
#

so sick

rotund epoch
#

"The local Dunmer liquor, sujamma, is extremely potent, and indulgence results in elevated spirits and diminished mental faculties. Has a kick like a guar -- very strong, and just as stupid." - well,this sounds like vodka... while Mazte is Bud 🤡

warm saddle
#

Yeah it's giving me vodka, UESP has it listed as rum though

rotund epoch
#

I wouldn't call rum potent

warm saddle
#

But Mazte or Greef give me something more like vodka 🧐 and sujamma always felt harder

half summit
#

yeah its the hard stuff for sure

#

the kind of stuff that doesnt have a recipe

#

you just have to know a guy

rotund epoch
#

MW dialogue

#

"Mazte is a local beer brewed from fermented saltrice. Cheap, plentiful, and invigorating, this beverage is very popular, despite its dulling effect of wit and judgement. For the price, folks are willing to feel dumb and weak-willed, so long as they feel really strong."

#

Note that UESP has everything

#

No MW tag = dubious

#

Sorry @half summit , it's not about you 36vehks

#

"The native comberry brandy is locally called greef. Greef is a strong stimulant, but like all intoxicants, it tends to impair physical coordination. That is, it makes you feel real strong, but makes you clumsy."

#

So we have beer, brandy, vodka

warm saddle
#

Flin is whiskey

rotund epoch
#

Foreign stuff

warm saddle
#

But what colour 🧐

half summit
#

yellow

warm saddle
#

Greef it is 36vehks

#

I will have rakija in my morrowind

half summit
#

hahah thats acceptable

rotund epoch
#

I like rakija

#

although I don't drink it often

#

more of a whiskey guy

warm saddle
#

I like ouzo and arak but haven't tried rakija tbf, I just know that they're similar in principle

rotund epoch
#

it's like... 60%

#

sth like that

#

I've also drunk 70% "variants"

half summit
#

yeah i had it a few times, its similar but crazy strong. easy to drink too much especially with water, which is how the old heads did it

rotund epoch
#

tbh I prefer standard 40%

#

60-70% stuff tastes a bit like moonshine

warm saddle
#

Ouzo is good with mint and lemon

rotund epoch
#

and the closer it gets to moonshine, the worse it becomes

half summit
#

40% is more than enough usually but 60%+ it starts to become a different kind of buzz haha

#

absinthe is always an interesting time

#

even if your not drinking it, just being around people who are can get weird 😅

rotund epoch
#

oh, that's alcohol in general

half summit
#

true

rotund epoch
#

IMO it's better to be drinking as well. It's annoying when you are the only sober person in the group as drunk people behave in their own ways and talking with them is frustrating unless you are not sober yourself

half summit
#

oh hell yeah, being sober around drunk almost always sucks. but also if your drunk and your around absinthe heads, things can extra weird

rotund epoch
#

when somebody starts tellling the same story the third time...

half summit
#

fr

rotund epoch
#

ffs

rapid valve
#

I know it's probably a big ask but have you considered making food and drinks not function like alchemy potions ever? So you don't have the magic effects showing when consume them

warm saddle
#

Or you mean like receiving magic effects ?

rapid valve
#

So makes it feel like a potion

warm saddle
#

Yeah I've wanted to change the eating sound but haven't decided on the VFX

#

But yeah with the inventory extender I'd like to move in a direction to making our food more like Skyrim's food but it's also tricky because you can get 8+ magic effects on them

#

So idk

#

We're tackling bigger fish rn haha

rapid valve
#

Yeah it would be a pain

warm saddle
#

Nothing worse than the shit we've already done haha

rapid valve
#

Well I was thinking ideal solution would be for nearby vfx to be exposed to lua so can just disable them because otherwise you have to make them items that aren't actually potions but function like them when drag and drop on your character and that might have other drawbacks if they are "fake" consumable items.

warm saddle
#

Yeah nah i ain't doing that xD if we removed the VFX and replaced them with something else it would be a different way

warm saddle
rapid valve
#

Which one is easy to do? If it's detecting and disabling nearby vfx I'm curious because I thought it was impossible

warm saddle
rapid valve
#

What part of lua api allows that? I didn't know that was a thing. Sounds cool

warm saddle
#
I.ItemUsage.addHandlerForType(types.Potion, function(item, actor)
   return false
end)``` if you’re looking for specifics
rapid valve
#

Ty!

warm saddle
#

Wiki is progressing yagrwut got most of the needs pages done today but it’s a lot

hearty knot
#

@warm saddle Oh hey. If you need information about beverages, I've got this laying around 😄

#

I researched the drinks of PTR and this includes everything I was able to find

warm saddle
#

Word thank youuuu

warm saddle
grizzled flume
#

I do through steam with my ps5 controller makes life a ton easier

warm saddle
#

Yeah damn I didn't realise that they were so popular, since I did gamepad support for the bathing and tea baby UIs I was gonna try to convince ownlyme to add it to the cooking UI

grizzled flume
#

yeaaa that'd be nice dpad controls

warm saddle
# warm saddle
poll_question_text

Do you play with a gamepad?

victor_answer_votes

14

total_votes

21

victor_answer_id

2

victor_answer_text

No

#

Still surprised there are a lot of ppl using gamepads 0.o

#

Controller support for cooking UI will be added dabgothur

stable bronze
#

It's because the new gamepad UI

rotund epoch
#

Toys angyfargoth

gloomy mango
warm saddle
#

Suspicious water, sujamma, stoneflower tea, heather tea, and flin

rough salmon
#

this is straight up soup xD

#

from herb tea I would expect something more green tea color

warm saddle
#

A translucent static isn’t easy but is milk not put in tea ? 🧐

rough salmon
#

uhhhhhhh

warm saddle
#

Well there are several herb teas haha

rough salmon
#

that's british shenanigans

rapid valve
#

We don't put it in herbal tea either

rough salmon
#

(effectively blasphemy)

warm saddle
#

Uh oh

rapid valve
#

But this is Morrowind

#

Maybe it's

warm saddle
#

Guar milk and Heather tea sounds nice though

rough salmon
#

iirc some mod was adding guar milk

rapid valve
#

Shalk wax or something

rough salmon
#

maybe even OAAB

warm saddle
#

OOAB

#

If yall can find a translucent static / texture I’m all for it but this is the best we could do xD

rapid valve
#

Ever notice how Japan and Britain are at exact opposite ends of world and both considered best at tea?

#

🤯

rough salmon
#

Asian love their tea and tea ceremonies
or at least were loving it in the past

#

probably partially thanks to British too

rapid valve
#

I'm pretty sure they had tea thousands of years before us

rough salmon
#

as you can see, I didn't care about history in school todd

warm saddle
#

But yeah lavender (or most floral tea but it depends tbh?) with a little honey and milk in it is nice, since idfk of any translucent statics that’s what I’m going with to distinguish it a little

#

It might change in the future but we’ll see, this was annoying enough 💀

brazen reef
#

I think the flowers floating on the surface are a really nice touch

warm saddle
#

The tent building for the next update is cool asf too, it turned out a lot better than what I originally had in mind

gloomy mango
#

Builders Tea is the best drink in the world.

warm saddle
gloomy mango
#

God bless the

gloomy mango
warm saddle
gloomy mango
#

Tetley is the satans piss of tea. Will never understand why it was so popular in the 80s - 00s

warm saddle
#

Hard agree

half summit
warm saddle
#

Niceee

half summit
#

everyones secretly drinking bathwater

warm saddle
#

We saw that one already but it might come in handy, it’s just an alpha property but we were looking for something spicier

half summit
#

fair

warm saddle
#

Ownlyme managed to do shader and animations for the liquids when they’re in cups datchim

tepid sedge
half summit
#

absolute madlad

#

i like the consume key

warm saddle
#

Yeah, you can drink and eat stuff straight from their containers now (enable/disable in settings)

half summit
#

nice

#

i instinctively tried to do that when i first ate from a plate

warm saddle
#

Nice haha, good to know that this will be intuitive then

half summit
#

ive never played as vampire/werewolf, do they get anyhting like that? if not, when angyfargoth

#

as in "consume"

warm saddle
#

It would be cool to do something with blood potions I suppose, for werewolves idk since they should mostly be eating raw meat

#

I just can’t think of anything that vampires would be able to cook with I guess

half summit
#

i mean straight from the neck

warm saddle
#

Oh

half summit
#

just in general

warm saddle
#

Whenever someone wants to do it I guess

#

Devilish can steal my tooltip for his devilish vampire if he wants

#

Although mwscript integration with openmw lua is very cursed

half summit
#

yeah no worries, i was just curious, like i said i tend not to go down those roads clavicus

#

i guess tes vampires just use a lot of drain health magic anyway

charred tide
warm saddle
#

Yeah for sure and understandable, I’m big hyped to see what you end up doing with it

charred tide
#

Basically, I'm just editing the Rocky Red Mountain crown and will put the Dagoth Ur facility outside of the crater (why is it in there?)

warm saddle
#

Underneath the crater datchim

#

Nah yeah understandable I also thought that was kinda weird

charred tide
#

Well, yeah. At least the entrance shouldn't be where the lava comes out

warm saddle
#

Well, I guess it’s the Dwemer HQ but you’d think it would have a facelift or something after thousands of years considering it’s still inhabited

#

But that’s what you’re here for 😄

half summit
#

Their too busy working out

charred tide
#

The Sixth House would be training their bodies and perhaps Hand to Hand combat (maybe to infect important people for their cause?)

#

They clearly like to present their bodies more than other factions

half summit
#

You pointed out they have double strength as their factions favored attributes. Most likely a developer oversight in reality but i think it's also a great insight into their personality

charred tide
#

Yes, exactly. I'd love walking into a room and seeing ash ghouls doing pushups or them fighting / wrestling

#

or at least seeing pushups in the fighter guilds

half summit
#

It would give so much character

charred tide
#

Animations would go a long way to "make Morrowind come alive"

#

but it's one of the more difficult aspects of Morrowind modding

half summit
#

Yeah there was some interesting developments in that recently

warm saddle
rapid valve
#

I have them all

#

actually maybe I don't have the woman

subtle blade
#

hello i have a question, what are the different kinds of backpacks and how much feather do they each give?

#

also would it be possible to add smoking in the game since there are some cigars and pipes in tamriel data

rapid valve
#

Smoking would be cool

subtle blade
#

there is an OAAB item called flint and steel that could work with it i assume

rapid valve
#

I believe there is skoomasthesia port to openmw but I'd like more traditional LOTResque pipes/not skooma

subtle blade
#

youd need a secondary fire item to make it work

#

yea thats what i thought too

rapid valve
#

yeah more Gandalf/Bilbo Baggins than crackhead

#

It's definitely doable

#

we can do animations etc

subtle blade
#

Don't think it even needs animations or anything like that

#

I saw an item called siyat cigar in tr and thought it would be nice in a needs mod

#

Then the pipes

rapid valve
#

smoke rings would be cool though

subtle blade
#

Also while not an exploit I think moon sugar could do with a nerf

#

I find myself raiding dungeons just so I can eat all the moon sugar so I don't have to sleep

half summit
#

Devilish Skooma will nerf your sugar habit pretty hard

#

Also there is a smokable Hackle-lo pipe mod that is compatible with SD

tepid sedge
#

should this be the one-time tent now?
for the reusable one you'll need crafting framework though

#

Select multiple 😄

brazen reef
brazen reef
half summit
half summit
gloomy mango
#

Uses one of the TD faces so he’s always just smoking a dart lol

rough salmon
#

badass

rough salmon
#

I seem to be unable to bath in here

#

and here too

brazen reef
#

Although I’m really surprised that so few people were inspired by VtM: Bloodlines’s feeding to use it in their own games. It is harder than most (all?) alternatives I guess

#

A question I had about SD’s upcoming update is whether the emptied dish/cup stays in place after the contents are eaten or if it gets moved to the inventory automatically

#

Very excited about the new features either way 🙂

subtle blade
#

i think SD can use a lot of the clutter items from TR and OAAB

#

like a sponge

#

maybe adding a buff to cleanliness or a minor cleanliness item

warm saddle
warm saddle
subtle blade
#

Yea I saw this mod but it doesn't really add a need for it

warm saddle
#

And yes it’s supported, smoking hackle-lo wakes you up a bit

subtle blade
#

Although I wouldn't want to explicitly add smoking as a need

warm saddle
#

Hahaha like an addiction mechanic ?

subtle blade
#

Kind of

#

Although the smoking waking you up is the kind of functionality I'd look for

#

Only I see the cigars more than the pipes

warm saddle
#

Well, I wasn’t planning on doing that anytime in the future but some future camping updates (much further down the line) might allow for it

#

But if someone wanted to create a module for it or something that would be cool I guess haha

subtle blade
#

What are the planned future updates speaking of?

#

I really enjoy the mod so far haha

warm saddle
#

Well the next immediate updates will be related to camping + cooking + quality of life stuff working up to 1.8 which will be dynamic needs

#

“Dynamic needs” is something people around here have coined that integrates needs better with each other and gives more actions to them, like hot weather making you thirsty and things like that

#

There will also be some magic, a survival skill and much more crafting by the time 1.8 rolls around

warm saddle
warm saddle
# rough salmon I seem to be unable to bath in here

Thought I grabbed those but maybe not, but fyi I don’t do keyword searches for bathing like the rest of the objects and instead hardcode them
Since the bathing UI locks the camera, I’m conservative with the statics I attach them to

warm saddle
half summit
#

i was thinking of trying to add that cigar as a wearable with the vfx trick. just haven't had time. TD adds tobacco too, it would be cool to do a small addiction mod

warm saddle
#

That would be cool haha, we definitely have the API for it although some of the things related to habits and whatnot will be changing

#

Not in a noticeable way from the player’s end, mostly from ours (less bug reports)

half summit
#

nice

#

yeah there's a space for some depth to stimulants gameplay

#

and just more fun with ragged strung out nerevarine

#

i think my character has bugged out or he just can't kick his mushroom habit bit he seems to have a permanent -60 to int and -40 personality unless he's tripping

warm saddle
astral mauveBOT
#

The way we handle time is incorrect in general. Morrowind.exe only rolls over the day/month/year at midnight and not when any of the the relevant globals changes. It should be doable to dehardcode time by replacing usages of the globals in C++ with dedicated values and then having a Lua script set both the globals and the values used by the engine. That way we can also support Oblivion's globals (that have different names) because the globals are no longer the source of truth

warm saddle
#

8 of the 10 bug reports I’ve gotten in the last day have been related to this and god it’s irritated me

#

We’re moving to simulation time

half summit
#

what bugs does it cause?

#

for SD i mean

subtle blade
#

id propose some more active effects on needs personally

#

like tiredness reducing fatigue

#

if food is at 0 it increases 1 point of fatigue per second

#

while tiredness does not really do anything at 100%

#

i think a 5 point fatigue reduce would be more appropriate

half summit
#

that would be what "dynamic needs" would be about

subtle blade
#

i suppose so i thought the description of dynamic needs was more of a connection between different needs

#

and mechanics

half summit
#

maybe im misundrstanding

#

always a possibility

subtle blade
#

i mostly mean that at low food percentages you get a constant fatigue regeneration while for sleep you dont get the equivelant fatigue degeneration (dont have a sleepy character atm)

warm saddle
# half summit what bugs does it cause?

Right now, changing the timescale to something astronomical temporarily absolutely fucks with any of the needs, especially temperature, because we didn’t account for the timescale ever being 0 todd

subtle blade
#

is that the bug that makes your character freeze

warm saddle
subtle blade
#

no no i mean that for 100% tiredness there is no fatigue reduction per second

warm saddle
#

Correct

#

That’s because the different needs have different magic effects on them

subtle blade
#

well yes but wouldnt it be appropriate if you just ran out of fatigue due to being awake for 2 days

#

this is just a minor debuff

warm saddle
#

You can increase the debuff in the settings

half summit
#

yeah its pretty extreme

#

if you could tap spacbar to crawl slowly

subtle blade
#

i guess the issue would be that while in knocked down state you cannot sleep if in a town or it would get very annoying in general

warm saddle
#

Correct

#

xD

subtle blade
#

i think my biggest issue so far with sleep is that traveling services count as sleep in the actual game but not for the mod

#

you regenerate health fatigue and magicka but not sleep

warm saddle
#

If you’re going on a long journey (like to Cyrodiil or Skyrim) your tiredness will be at Rested when you arrive as well

half summit
#

public transport be like

subtle blade
#

havent been there yet by boat

#

tbh

warm saddle
#

Oh but yeah as far as future updates go, expect more crafting in the future

#

I wasn’t planning on going the crafting route since it’s not a dependency (and won’t be) but since the mod curator of POTI added Crafting Framework to that modpack, I definitely want to give them more features related to that

#

We’ll be working on a lot more crafting things in general too dabgothur big hype

#

To start off, one of the next few updates will let you make crafting station(s) for your camp

surreal citrus
#

Out of curiousity: would this mod go at the end of a list of gameplay mods?

warm saddle
gloomy coyote
#

Dunno if you might be interested in but I'd think I'll drop it here, found by random chance
http://jmk.drag.net.au/more/mozza/PlugIns.html
Morrowind Mesh Resource Pack 1
http://jmk.drag.net.au/more/mozza/ResourcePack1Samples.jpg
"20 mostly new meshes by me to use in your own plug-ins. The textures are all from ones in the game, but you may change them.

  1. Hook mounted plant pot
  2. Cupcake
  3. Frying pan from Discoveries & Adventures
  4. Jewellery box
  5. Crane
  6. (Smoking) pipe
  7. Squeeze bulb perfume sprayer
  8. Stove
  9. Latrine
  10. Muffin
  11. Room corner shelves
  12. Glass display
  13. Scrubbing brush
  14. Shoe / boot scraper
  15. Tiered cake stand (from Morrowind Riches)
  16. Water pump
  17. Rake
  18. Hand cart
  19. Cooking pot
  20. Foot stool"
#

Some things might be in scope of SD

#

Also next to it on the site 20 new plant pots if there is farming/planting planned

warm saddle
#

Yeah damn that sounds lit

gloomy coyote
#

And there's lots of other things there

warm saddle
#

Thank you

gloomy coyote
#

meshes and textures for it especially

#

No problem mate, this is like a gold mine from what I'm seeing on that site

#

and the owner is okay with all of this being used from what I've read
https://www.nexusmods.com/morrowind/mods/54284?tab=posts
"15 Mar 2024, 9:55PM
Just to let you know, JMK uses a combination of his own website and DeviantArt to host all of his mods and has for years.
JMK's Site
JMK's Morrowind Mod DeviantArt Page

He says on his page that uploading the mod here is okay, but he recommends including a link to his site and would appreciate being told his mod is here.
"If you wish to upload my plug-ins to other Morrowind related sites, you may do so, so long as the archives aren’t changed. It would also be recommended to include a link to this page, so that potential users can check if anything’s been patched. If you could let me know you’ve also uploaded them elsewhere, that would be good too."

Nexus Mods :: Morrowind

Upload of a classic quest mod for preservation purposes.

warm saddle
#

Nvm this changelog is large enough to be 1.8 yagrwut

tepid sedge
# tepid sedge
poll_question_text

Should the one-time tent now be pyramid shaped? The new reusable one will require crafting framework

victor_answer_votes

9

total_votes

15

victor_answer_id

1

victor_answer_text

Yes

stable bronze
#

I like the tent from the camping gear mod better because it's also a shelter from the rain

warm saddle
#

New tent mechanics dabgothur craft sticks, rope and a tarp to make a permanent tent but in Morrowind, even breaking camp is a diceroll ...

half summit
#

Thrice blessed

rotund epoch
#

Achievement unlocked: defeated a tent

warm saddle
#

A healthbar would be funny

rotund epoch
#

if your skill is 5, then you would only win if the tent didn't fight back

gloomy mango
#

SD and its consequences have been a blessing for my load order

warm saddle
half summit
#

Playing with Pretty Loot I notice my water gets removed when I enter dialogue and then added back. Is that normal behavior?

warm saddle
astral mauveBOT
#

removing an item from an npc removes similar items from the player (maybe only if the item is restocking)

half summit
#

Fair enough haha, no worries

warm saddle
#

Yeah any lua mod adding any items to merchants will do that if the player also has those items in their inventory

#

So that mod is great for debugging and stuff actually

half summit
#

It's a cool mod

warm saddle
#

Yeah for sure, it's great

half summit
#

anything QL related atm is gold. I'm so happy I started using it

warm saddle
#

Same haha I love it

#

Changelog v1.8

Features and Changes

NEW Camping Overhaul

  • Build PERMANENT tents by stacking parts (similarly to firewood): sticks, rope, a tarp and a bedroll
  • Unique meshes at each stage so you can watch as you build up your tent
  • Destroy or dismantle tents by attacking them to downgrade one stage at a time
  • Components have a chance to break when dismantling based on your endurance
  • Crafting recipes added for tent parts
  • Flawless camp breaking add your sturdy tent back into your inventory
  • Temporary tents remain the same for those who don't have crafting
    NEW Cooking and Publicans
  • Publicans now cook with gold instead of water and clutter and now have their own visible cooking skill
  • Cooking at a publican uses their skill which levels instead of yours (also a setting)
  • Publicans now use their ingredients first
  • Homecooked meal is placed directly in front of you and you can eat straight from the plate with a new tooltip + interaction
  • Added a setting to choose between using the publican's cooking skill or just borrowing their kitchen
  • Clicking the dialogue topic immediately opens the cooking UI
  • Added controller support for the cooking UI
  • Rebalanced formulas for default cooking settings
  • Meal preview now shows warmth added or subtracted when eaten
  • Skill Framework is used as a backup for your cooking skill in case your savedata gets lost
#

NEW Tooltips (experimental)

  • If you have Ralts' Inventory Extender, custom tooltips have been added to relevant items and clutter
  • Armor and clothing: view approximate heat resistance, cold resistance, and extreme temperature immunities
  • Potions: Thirst value restored, type of liquid (water, tea, sujamma, flin), bug musk and perfumes for bathing
  • Food (currently in potions column): Hunger and thirst values restored, some magic effects
  • Ingredients: Hunger, thirst, and awake values are displayed and balanced similarly to Skyrim's survival mode
    • Green pact, toxic, raw meat, item type (mushrooms, greens, etc) can also be seen
  • Ingredients (continued): Soaps have magic effects on them as well
  • Books: Recipes show if they are Read (known), books have flavour tooltip text
  • Misc Items: Camping supplies, firewood, containers for liquids, bowls and plates for food,
    tea pots and kettles for tea, soap, cloth, and lights and torches for temperature/warmth
  • Repair tools have tooltips to indicate crafting
    Liquids
  • New spawned drinks now have visible liquid in them
  • Freshly brewed tea is steaming
  • Liquids are distinct and show when they are full, empty, and everything in between
    Books
  • Added more recipes notes that aren't covered by Affa's
  • Added new book for bathing
  • Edited cookbook chapters: The Cooking Fire, On Fine Dining, The Art of Combination, Magical Properties
    UI
  • Added tooltip for interacting with and consuming food and drinks when in the overworld
  • Blacklisted soap from being eaten (restoring hunger values)
  • Added attack tooltip for bedroll and tent
  • Added messageboxes for food poisoning and diseases
    Other
  • Added setting for changing restedness restored while sleeping
  • Sun's Dusk now uses at least 30% less memory datchim
  • Renamed player modules to start with p_ for consistency
  • Improved documentation
  • Drums and bongos are now interactive
  • Added API for setting the temperature of a cell, the cell type info, and ref IDs
#

Fixes

  • Argonians no longer receive debuffs when wet
  • Fixed backpack showing in first person or disappearing when travelling/waiting
  • Fixed extreme temperatures bugs
  • Fixed tea UI and tooltip
  • Closing the dialogue window with an NPC now immediately converts ingredient camping items to misc items
  • Removed value brackets from stew names
  • Fixed secondspassed timing bugs
  • Open bottles placed on their side no longer get randomly filled
#

Attached is the beta for the update, it's finished but I don't want to post it on nexus until Ralts uploads the Inventory Extender or feels like he's in a good place with it
Feedback on anything and everything is welcome (especially with the tooltips), I've only seen them on vanilla and with kezyma's UI so idk what they look like with other UIs so feel free to send screenshots and stuff

half summit
#

Can we get the changelog in audiobook?

warm saddle
#

No but I’ve thought about making audiobooks of the books 👀

half summit
#

That would be lush

#

that's a hell of an update datchim can't wait to try it. How did you fix the backpack in first person bug? I also have that happening with my weapon since ages ago, I thought it might be the body awareness mod

half summit
warm saddle
warm saddle
half summit
#

Yeah his are good, seems much more natural than VoV. Maybe that's to do with the written style of books though 🤔

gloomy mango
#

Drums and bongos are now interactive?

warm saddle
gloomy mango
#

Lmao

#

Playing bongos too much makes you hungrier faster as you’re burning calories

warm saddle
#

Oh I forgot to add, I added some of Katya’s mods to the database (until I get the wiki completely updated 💀) so that Fire Fern Quarters in Ancestral Refuge, Stoneflower Tradepost’s Bath House, and Indoril Mansion have baths and other features

stable bronze
#

I have a nifty looking backpack, and I don't even know what it does

stable bronze
#

@warm saddle all of the SD scripts except the UI are empty of settings since updating to v1.7.3

stable bronze
#

nvm, restarting the engine fixed it

warm saddle
stable bronze
#

it's great

#

not too wild about plates being required for each meal though, you know how long it took me to find more than 2 plates?

warm saddle
stable bronze
#

maybe it was the same engine shenanigans, but the publican in Caldera would only let me cook 2 meals at a time, one for each plate, then I randomly found more plates at the general goods store in Caldera and I was still limited to two meals at a time

#

no meals from SD in the barter inventory

warm saddle
stable bronze
#

maybe it was the same randomness that emptied the SD scripts and broke recall

warm saddle
#

Did you update while you were in the game just by overwriting your files and reloading lua?

stable bronze
#

no, I never overwrite, and it was a brand new character

warm saddle
#

Oh, you’re on the version that’s on nexus. I posted a more recent update here for people to test out if they wanted

stable bronze
#

every single version I've used sits in its own folder

stable bronze
#

that wash basin is a godsend though, where has this thing been all my life?

half summit
#

getting served a steaming bowl of stew at the tavern was peak

rough salmon
#

Readability improvement with tooltips is huge, since it was really overwhelming keeping track of everything

warm saddle
tepid sedge
#

no bug reports yet? Oo

rotund epoch
rough salmon
warm saddle
#

Yeah we be waiting

#

Probably will soon though, the mod description and wiki are getting an overhaul

rotund epoch
hearty knot
warm saddle
#

We had to refactor a lot of our code as bug fixes for other ppl’s mods and are worried that this ended up causing bugs in ours todd

stable bronze
#

"does it compile?" "ship it"

grizzled flume
#

Hey I haven’t updated to the version uploaded on here, should I wait for the nexus update or the one from here is fine?

warm saddle
grizzled flume
#

Cool

warm saddle
#

Well, depending on what Ralts wants to do with Inventory Extender. I don’t want to upload a file on nexus that has features for a mod that isn’t out yet haha

vernal marsh
warm saddle
#

Yeah we’ll see, I’m working on documentation which is … extensive

#

In the version here I added some statics from Katya’s mods mostly for convenience but I’d want her to be able to choose what she wants instead

rough salmon
#

I can't remember, did you share archive with tooltips for Inventory Extender?

rough salmon
#

The SD integration with Inventory Extender

#

Are they merged in SD 1.8 beta, uploaded somewhere as an archive or you didn't upload them anywhere yet?

#

I vividly remember you sending something into IE thread, but I can't find anything 🫠

warm saddle
#

They can be removed or deleted at any time, all the tooltips are a separate module

half summit
#

The liquids are a bit bright, they almost glow in the shadows with my setup. the values could be tweaked a bit darker in the nifs maybe

rough salmon
rotund epoch
rough salmon
#

i'm modding it chaddicus

half summit
rough salmon
#

wareya's ftw

hearty knot
warm saddle
half summit
#

Yeah fair enough, I was gna mess with the values but I bricked my setup so I have some surgery to do before I can test it again 😅

rotund epoch
#

I saw some wetness- and bathing-related mods for MSWE and even OG Vanilla. Curious whether SD and Baths of Vvardenfell influenced that.

#

gives me the vibe of Closed for the Night mod 🧐

vernal marsh
rotund epoch
#

the silt strider handlers can be so poetic with their greetings

warm saddle
#

Someone could make a mod for dialogue with comments on all of the buffs/debuffs we apply if they wanted even but yeah we’re not writing generic dialogue, the only thing for dialogue atm is the homecooked meals and the upcoming expansion to food service

half summit
#

It could be an interesting idea. being constantly told you look tired might get too real though

warm saddle
#

There’s a reason why I have -personality on getting tired (grumpy)

warm saddle
#

Btw, the dubious concoctions mod is what's causing problems with pretty loot and sun's dusk

warm saddle
#

It's been a long day

rotund epoch
warm saddle
#

Well it causes problems with pretty loot too, not just this mod 36vehks

rotund epoch
#

I blame @half summit

#

because of the name

#

it's your fault, bro

#

don't think we didn't notice!

#

🤡

half summit
#

That's fair, I'm a culpable sort

half summit
#

They been struggling to make it work tbf

warm saddle
#

Yeah not with 1.8, ownlyme left a comment for him

half summit
#

Yeah big changes

warm saddle
#

But it'll still cause problems with pretty loot regardless, he'd probably need to refactor dubious concoctions entirely

half summit
#

Oof

warm saddle
#

Btw @rough salmon after all these months I finally figured out that weird thing that happened with your temperature to give you an insane number

rough salmon
#

Remind me, what's the reason behind adding ~ to certain item names?

warm saddle
#

So that they'd all show up in the same place in your inventory

rough salmon
#

🧐

warm saddle
#

Those are for the vendor though, when they're added to your inventory they lose the ~ and become misc items

rough salmon
#

Gotcha

rough salmon
#

it even moves??????

warm saddle
#

Who do you think we are cool

#

Also, since there have been no bug reports we're gonna go ahead and upload today

#

Well, when I finish up the mod description yagrwut Nexus "markdown" has hands

warm saddle
#

Ok, gitlab is up to date, wiki is up to date, and mod page is up to date

#

Big facelift for sun's dusk

rotund epoch
#

since you updated the version on the Nexus, now people will post bug reports for sure

rough salmon
warm saddle
half summit
gloomy mango
rotund epoch
#

I took this directly from the wiki. Was sth changed about this Fatigue effect in this version? If it's Drain Fatigue effect as before then it probably still only changes current Fatigue and is regenerated back to full very quickly. No real effect.

stable bronze
#

from experience in intense self-training, I doubled the numbers on all the "needs", I was getting hungry, thirsty, tired, and dirty way too often

rotund epoch
#

Oh, I didn't know that it's possible to gather wood with darts or hands 😅 . I've always been using axes for that 😄

rough salmon
#

Wait, does punching trees with fists grant h2h xp?

#

Can my nord guy just train that way inbetween his merc tasks?

#

heck yea

#

Punching bags galore!

rotund epoch
#

btw reading the wiki made me wonder whether it's even possible to die due to sleep deprivation IRL

#

seems to me that at some point you would simply pass out, anyway

#

"stealing" sleep that way

sour leaf
#

Question: Is my cooking skill only displayed in the skill menu if it's above 0? I have skill framework and the bardcraft one shows up even when it's 0

warm saddle
sour leaf
#

I had SD way above skill framework in my LO

warm saddle
#

That would be why then haha

sour leaf
rough salmon
half summit
rough salmon
warm saddle
rough salmon
#

But I've cut the tree!

#

I just disabled their disappearance

warm saddle
#

I think he nerfed skill xp gain if you prevent trees from despawning 🧐

rough salmon
#

:(

warm saddle
#

He really didn’t want people to use that setting haha

rough salmon
#

And I don't want to deforest the whole continent angyfargoth

warm saddle
#

But the grahtwood trees are calling datchim

rough salmon
#

I would enable it only when the trees will start to regrow

warm saddle
#

Yeah I think I might end up doing something with that

#

Planting would be cool

#

Especially now that we’re getting a campsite, I’ve got big plans for that smirk 😏

rough salmon
#

Also a small nitpick: currently on Cooking skill up, message says Cooking leveled up by 1 or something along the lines, which doesn't match the vanilla Your Cooking skill increased to 25. messages

warm saddle
#

Yeah I’m gonna switch the message boxes for cooking up a bit to be more like Bardcraft’s with tiers and whatnot

#

But now that this mod is in a good place we’re gonna focus on crafting framework and skills next, other things will come with time and when we feel like refactoring stuff

rough salmon
#

Sounds good to me. I really feel like the crafting system (in terms of balancing and progression) could use some love

warm saddle
#

Ownlyme is going hard with the crafting API and I need to do a few things with timehud and a new mod’ll go alongside crafting

half summit
#

What new mod?

rough salmon
#

*which one xd

warm saddle
#

I’ll probably create a library of every item in the game, TD and OAAB for people to use too

half summit
warm saddle
#

Another time mod

rough salmon
#

timehud was so successful they released timehud 2?

warm saddle
#

Because for some reason all of my mods need to use the calendar API

#

calendar API got hands

warm saddle
rough salmon
#

hell yeah

warm saddle
#

Using the calendar API in a way that doesn’t absolutely fuck any mod that uses getGameTime()

#

(impossible challenge)

#

Nah I think I’ll be alright

rough salmon
#

Though will it be useful if we already use unpaused menus?

warm saddle
#

Yeah I want to see what Time Flies does about that since it has specific interop with their unpaused menus

#

But for openmw all changes to time have to be done with timescale changes or simulation time changes

#

So that’ll be the difference, but I haven’t looked at the code for theirs

tepid sedge
#

not sure what to do about insomniac then

#

and the roguelite challenge which doesnt allow resting

warm saddle
#

Disable death by sleep

#

?

#

Just like the other ones

rough salmon
#

Maybe just skip day or two of ingame time

rotund epoch
# warm saddle Disable death by sleep

there was some talk in the wiki about dying from sleep deprivation in the future. No timeframe. It seems that "death by sleep" is not that realistic because you would simply pass out at some point and that's it.

#

sleep deprivation can fuck you in many ways

#

but you don't directly die from this

warm saddle
#

It would be for consistency similarly to the other needs

rotund epoch
#

atm it's already different

#

no death option

tepid sedge
#

i find the idea of making a passing out mechanic challenging

#

in a good way

warm saddle
#

No

rotund epoch
warm saddle
#

Also no

tepid sedge
#

maybe theres a chance that ppl will steal your shit and it shows up on nearby npcs

rotund epoch
#

of course it can

rotund epoch
warm saddle
#

There are already an abundance of mods that attach scripts to nearby actors