#Sun's Dusk: Needs & Survival

1 messages · Page 13 of 1

sour leaf
#

Makes sense

#

I remember reading at some point that, at the current dev speed, the estimated completion date for all of Tamriel would be 2090 or something like that.

That was a few years ago though so I’m not 100% sure if that’s what it was

rotund epoch
#

all of Tamriel will never happen

#

but all of Morrowind is in sight

#

it's doable

warm saddle
sour leaf
half summit
#

at the rate mods are progressing someone is going to make a landscaping tool that generates the whole map at the same time as someone makes procedural dungeons and quests. it'll be done by 20/9

rough salmon
#

procedural quests are already here

rotund epoch
# sour leaf I find your lack of faith shallow and pedantic

Faith? I have plenty. Here is my vision: it's 2090. Todd Howard sits on his Golden Throne. His vital functions are supported artificially. He still directs BSG but the common folk never see him. The priests of Adeptus Toddicus are doing everything the can to keep Todd alive as he is BSG's only hope. The high priests can even communicate with Todd telepathically. His last instructions are clear: another Skyrim rerelease is needed. The preparations are already in place.

rough salmon
#

and procedural dungeons are kinda possible

#

I just think Ralts put that project on hold for now

sour leaf
half summit
rough salmon
#

in a similar way Minecraft structures work - by making a set of prefabs, each with X available connections and then connecting them by those passages

charred tide
#

Sometimes I wonder whether SD is a reaction to DN or whether it would have happened on its own.

rough salmon
#

DN definitely showed what works and what can be improved

sour leaf
rotund epoch
#

Seems like a natural expansion path.

plush shale
#

hey could SD create a food mod ecosystem?

#

i would be honored to make some foods but idk how to food in blender

hearty knot
#

Okay, this is such a minor thing: why is the rest indicator positioned between food and hydration on the HUD? It just feels like food and hydration belong together 😄 I find myself constantly not knowing where they are

warm saddle
plush shale
#

i mean it would have a hunger system

#

thus leading to needing food

#

thus leading to more food

warm saddle
#

hopefully changing the order doesn’t break anything yagrwut

#

But yeah actually hunger and thirst were on the left and then sleep was on the right, the order was changed at some point though

warm saddle
#

There’s a challenge for it that requires you to go 2 weeks without resting/waiting, even if you avoided that challenge it would still suck to not be able to complete it

little haven
#

This is compatible with roguelite?

warm saddle
#

I wouldn’t make a mod that’s incompatible with ownlyme’s xD

little haven
#

I had it disabled because I figured it wouldn't

#

I'll re-enable it

warm saddle
warm saddle
#
poll_question_text

Books will be added which will give information about nearly all aspects of the mod. How detailed should they be?

victor_answer_votes

11

total_votes

13

victor_answer_id

1

victor_answer_text

Give me all the info, I want an encyclopedia

#
poll_question_text

What books do you especially want info about?

victor_answer_votes

6

total_votes

15

victor_answer_id

3

victor_answer_text

Cooking, campfires and woodcutting

warm saddle
#

It's almost time ...

#

Had to take a nap 36vehks

warm saddle
#

Changelog v1.6

Features and Changes

NEW Water types

  • Refill saltwater in oceans and seas and suspicious water in dungeons
  • Purify water by interacting with a fire before cooking
  • Several settings added for various locations
  • Saltwater
    • Drinking saltwater increases thirst
    • Purifying saltwater has a chance to give a salt pile or starfish leg if TD is installed
  • Suspicious water
    • Receive magicka regen or a debuff or magicka regen based on luck (0 luck = 25% chance, 100 luck = 90% chance)
    • Thirst value is also restored based on luck
    • Purifying sus water has a chance to give you a few ingredients
      NEW Tea brewing
  • Interact with a teapot or kettle (TD, OAAB) with heather or stoneflower petals in your inventory
  • Must have 5 of either ingredient and a teacup (Redware cup, ceremonial tea cups)
  • Merchants sell teapots, teacups (TD and OAAB) and a new redware teapot
    NEW Books
  • Several books have been added to the game with detailed info
  • Book about cooking can be found at merchants
  • When the player enters Census and Excise office, books spawn on the shelf next to the Firmament
  • Otherwise books are added to inventory
    Bathing and Dirtiness
  • Added support for Korona's Bath and Provincial Bath Shoppe
    • Use bath salts, bath oil, perfume, etc by placing them in the overworld and interacting with them as you do for telvanni bug musk while bathing
    • Using bath products and soaps give you special buffs
  • Added the other half of OAAB towels to drying items
  • Towels now have more charges for drying than the misc cloth and folded cloth items
  • Bathhouses are warmer
  • Swimming in saltwater or suspicious water causes durability damage to armor (especially in dirty locations)
  • Quickloot enjoyers gain dirtiness when opening containers in dungeons
#

Settings

  • Some default settings have been changed
  • New UI settings for tooltips and message boxes
  • New bathing setting for quickloot integration
  • New environment settings for refilling water types
  • New thirst and environment settings needs setting for vampires and werewolves
  • New setting in Cooking to enable/disable tea brewing
  • Wood sparkling is now an option
    UI
  • Tooltips displayed in the world such as when hovering over wood, wells, etc now have several icon skins to choose from
  • Hide or change world tooltip icon and text
    Fixes
  • Fixed an error when getting dirty with a house buff
  • Tooltip for dirtiness modifier in locations now updates correctly
  • Fixed the openBottles table not doing anything (commented out all open bottles instead)
  • Nourishment abilities are now properly applied
  • Uvirith's Legacy magicka fountain no longer refills water
    Other
  • Added warmth values to the Tea mod and Expanded Loot soups and stews
  • Added TD salt to database which can now be used in cooking
  • Added separate document for changelog
  • Argonians no longer receive debuffs when wet if racial ability setting is enabled
  • Removed the squareInfluence tag from vectors, baked into the exponent and added comment for what climate sources were squared before
  • High temperatures give a lower wetness debuff, though the name of the magic effect doesnt make sense anymore now
stable bronze
#

giving the new build a test run, where exactly do I bathe?

warm saddle
#

You only need to be wet (and undressed) to bathe, you can swim too

stable bronze
#

Oh, well that's convenient

proven nymph
#

Does it require a new game? glorpShh

proven nymph
#

glorpcheer best mod ever

sour leaf
#

Not to be a pain in the ass but the "disable tooltips" setting doesn't seem to be working for me

warm saddle
#

As far as lua goes, both are considered tooltips 36vehks

sour leaf
#

What does "disable tooltips" disable exactly?

rotund epoch
#

Nice update. So you detect Odai and Thirr as freshwater, Sea of Ghost and Inner Sea as saltwater and water directly in Balmora as water full of shit? datchim

warm saddle
#

Same thing happens if you lock the HUD

warm saddle
#

I could do a setting for the urban center of balmora being suspicious water like how I did vivec though

rotund epoch
#

"You find something floating in the water and it's not a slaughterfish. Suddenly you feel dirty..."

warm saddle
#

But you can also enable the setting that makes anything other than wells and the ocean to be suspicious

rotund epoch
#

Nice

#

So freshwater doesn't need to be cooked?

#

Only sus and salt?

warm saddle
#

Correct

rotund epoch
#

Ok

rotund epoch
sour leaf
#

For some reason I cant seem to bathe

warm saddle
#

Yeah I'm tryna figure that out

#

When I was testing earlier I had no problem with it and now there is apparently yagrwut

rotund epoch
warm saddle
sour leaf
rotund epoch
warm saddle
#

Nah I got it

#

Uploading the fix now but if you want you can overwrite your module_clean.lua with this and then reloadlua if you don't feel like downloading the whole thing from nexus again

warm saddle
#

That's from purifying like 20L of suspicious water haha

gloomy mango
#

Oooh. Panning for gold comes to mine 👀

warm saddle
#

Also there's now finally a reliable way to get salt

proven nymph
#

ooh that's really cool. meat cooking and salting soon

sour leaf
gloomy mango
gloomy mango
#

I've been making so many Writ target's veins sparkling clean

warm saddle
proven nymph
#

love the tw2 triss armor eyes_

half summit
#

really cool that your using the bath shoppe items, I was gonna be populating all my bath houses with that stuff anyway since I found koranas resource for all that

rough salmon
#

Can anyone just send an archive with og bath shoppe? I don't really want to run an .exe to get an archive myself

gloomy mango
#

Don’t have it, sorry. But just out of curiosity why would you need to run an exe to extract a file?

half summit
#

as well as the long sought after wooden toilet. stay tuned for BToM, coming soon!

rough salmon
rough salmon
#

I'm not running that

gloomy mango
#

Lmao

#

Not at you. At it being an exe

#

Probably to make installing “simple” and I bet users were constantly asking how to install and copying to wrong folder etc lol

half summit
#

ahh I see

little haven
#

People need to stop shitting in the Balmora river

#

Where are they getting their drinking water from

rotund epoch
#

unless they shit in the well as well

sour leaf
rough salmon
rough salmon
#

Probably will download it tomorrow

sour leaf
#

@warm saddle quick question: What does this setting do exactly?

rotund epoch
sour leaf
#

If I set this to yes, I just can't bathe in armor?

warm saddle
warm saddle
warm saddle
#

Excludes the helm and boots slots though but yeah disable that if you want to bathe while wearing armor

vernal marsh
brazen reef
#

Hi hyacinth, thank you for the amazing mod! Would you have any advice for a good approach to make body feeding from Devilish Vampire Overhaul/Better Vampires script (or a hypothetical dialogue trigger) fulfill thirst and hunger requirements for a vampire?

brazen reef
#

I really thought it didn't when I was testing earlier! Wait, I'll go and double check 😂

warm saddle
#

Yeah I thought I already added that

brazen reef
#

At least with Better Vampires it doesn't work, ig it changes the script too much from DVO? I'll install and try DVO itself out of curiosity

#

Drinking blood from the flask works, but feeding by crouching over the NPC didn't

#

Using the latest Sun's Dusk

warm saddle
#

Hmm

#

Gotcha

#

The easiest way would be to apply that potion when using the mwscript, otherwise I’ll have to do some things from my end

brazen reef
#

True enough haha, I'll do that. Thanks!

warm saddle
#

Alright datchim after much work I have the gitlab done

little haven
#

now we can help you with the mod

warm saddle
#

I don't want to refactor that shit 36vehks

proven nymph
rough salmon
#

So temperature near Dwemer Puzzle Box dungeon is funky again doitswit

warm saddle
#

That’s weird asf

rotund epoch
#

Lol

rough salmon
#

and now I have -100 degrees in any exterior doitswit

#

@warm saddle any clues?

warm saddle
#

Hmm

#

Did you travel to solstheim and then tp somewhere else?

#

Or hmm even in an interior and then going to an exterior you're getting that?

rough salmon
#

Just went inside and back

rotund epoch
#

Guess you will just die

rough salmon
#

I'll conquer that power

proven nymph
#

Obviously that’s intended and the mod has no bugs.

#

<closes ticket>

rough salmon
# rough salmon Just went inside and back

So I've rolled back to the save when I was in the Dwemer Puzzle Box dungeon, coc'ed to Balmora, South Wall Cornerclub, went outside and temperature fixed itself somehow

warm saddle
#

Weird

#

Started when you got near puzzle box?

rough salmon
#

First it started when I've crossed a bridge from Fort Moonmoth to the Puzzle Box dungeon

warm saddle
#

Yeah idk, I can't replicate it haha

rough salmon
dense jewel
#

how long does the tree appear again after i chop it off?

warm saddle
#

It doesn't reappear but you can disable trees despawning in the settings

dense jewel
#

ohh.. i though it would be reaper wkwk
i already cut them all down in seyda neen wkwk

dense jewel
warm saddle
dense jewel
#

ah i see, thanks

proven nymph
rough salmon
#

@warm saddle
There are some minor red/blue artifacts on the book arts. Try applying monochrome filter to them or something

#

Also cool art, looks really organic

warm saddle
warm saddle
#

There'll be more and there'll be some stuff that looks better, a lot of the book art and covers are super placeholder until i get the motivation to polish them a bit more and make the covers more unique

rough salmon
#

The text for wells got capitalization reversed somehow...

warm saddle
#

Yeah that has to do with the localisation file, I'll have to figure out something for that

#

It uhh is the same bit that adds the salt water and suspicious water text in the message boxes :') otherwise it would just be variable names

rough salmon
#

I'm also stuck with Dirty debuff, even though I've just washed

#

And Morning Lark too, even though I lost it maybe a day or two ago

rotund epoch
warm saddle
tepid sedge
# rough salmon

unfortunately the log in f10 only shows the last 100 messages, only the openmw.log in documents would show the full picture
i'll try to figure it out anyway

#

there's a chance that you ran into a different problem previously and your savedata for suns dusk was lost, in that case you might be stuck with it until you get the same buffs again

rough salmon
#

I've trimmed everything else + my logs were'nt clogged up

rough salmon
warm saddle
hearty knot
#

Oh wow, the person that made this video must be a real visionary

vernal marsh
#

Maybe a good workaround for not having bathhouses readily available would be to set a minimum cleanliness (and maybe thirst or whatever) when you pay for a room. It would abstract a lot of neat stuff though 🤔
Might give inns a pokecenter vibe

half summit
#

add "wash me" as a dialogue option

hearty knot
#

RDR2/KCD2 style bathhouses in Morrowind

#

5 levels of small talk, a dedicated Bathing skill, beast-race-specific tail/fur/scale washing mechanics, buyable bathhouses integrated into the Morrowind economy through PTR's stock exchanges, running your own bathhouse business, soap production, employment system. Become the lord of Bathenfell!

warm saddle
hearty knot
#

It's one of those mods I don't want to give up, either. You just learn to rely on it

rough salmon
proven nymph
#

Starts with a simple needs mod, end up with a feudal grand strategy simulator

warm saddle
#

I mean all of that is 100% doable haha just not by me 36vehks

hearty knot
# rough salmon Really creative video 🧐

Thanks! I tried to make it a bit more involved than the usual "here's the list of features" mod showcase. Ultimately I ended up saying less than I wanted, partly because of the scope of the mod and partly because I had limited time to make the video.

#

If you or anyone else make a Morrowind mod you're proud of, feel free to request a video from me! If I'm interested in the mod, I'm happy to do it.

rough salmon
#

My mods are too small to be worth of an actual video <:

hearty knot
#

I kinda hope to become the go-to guy for PTR and OpenMW content

half summit
rough salmon
#

Probably, yeah

half summit
#

i had to make a special folder for it all

hearty knot
#

Especially if there's a common theme, it would make sense. Originally I wanted this video to be a showcase of various survival mods but the scope was too much.

rough salmon
hearty knot
#

Yep. For Skyrim you have many quality YouTubers. For Morrowind, there's really only DEG.

#

In terms of showcases

rough salmon
half summit
#

yeah id probably watch anyone doing it so im glad @hearty knot is putting some quality to it

hearty knot
#

I'm also a firm believer that if your content is good, you can help make a niche more popular.

half summit
#

im working on my hoarding

#

i have 12 gb of mods now that i really want to delete but "what if its useful some day!

rough salmon
warm saddle
rough salmon
#

That's how I see it at least

half summit
#

yeah im gonna get a new ssd to house it probably 😭

warm saddle
hearty knot
warm saddle
#

The problem is that the only good mods these days are for openmw and people are still using Todd’s engine

hearty knot
rough salmon
warm saddle
#

Oh yeah for sure though I think Savle is doing this as a hobby not a career choice haha

rough salmon
#

I'm not saying that this is wrong - just voicing the reason why there's basically no people in the niche

hearty knot
#

I gained over 400 subscribers just from two videos about PTR. Those videos have definitely paid off.

#

And it's reasonable to assume that Morrowind fans like other RPGs as well. But of course, I need to tread lightly and not do any sudden pivots.

rough salmon
hearty knot
#

It's on my list of ideas. I have about 40 different ideas for videos right now, it's just a matter of deciding which ones to make first

rotund epoch
rough salmon
#

Yeah

rotund epoch
#

there are mods which I didn't download but would love to see in action

rough salmon
#

like chim2090

rotund epoch
half summit
#

ikr

#

i need to know

rotund epoch
rotund epoch
#

😅

#

anyway, I think that there is definitely room for mod showcases on YT. This is Morrowind Modding Showcase channel in the last 6 months. There is a lot which is not covered here.

#

SHOP will soon reach 1.0. It's a big mod. Worthy of a showcase.

#

there is no showcase for Burglarly Overhaul

#

and the mod is actually massive for stealth playthroughs

#

multiple UI/mechanical mods can be showcased in one video if the video would be too short otherwise

#

@hearty knot if you want to do sth else than pure mod showcases, you can also do mod recommendations. For example, there is a tax mod for OMW which many folks don't know about. If you never played with that, it's a freaking game-changer. https://www.nexusmods.com/morrowind/mods/53698

Nexus Mods :: Morrowind

This mod implements a system for the player to pay taxes in Morrowind.

ripe anvil
#

Loved the video review of Sun Dusk

hearty knot
hearty knot
warm saddle
#

We’re at 1k unique downloads!! 🙏

ripe anvil
#

Nice

hearty knot
#

hell yeah

#

any spikes since I released the video or nah? 😄

warm saddle
#

Yeah for sure, helps that the path of the incarnate modpack came out today too

hearty knot
#

oh that's right

#

haven't played that pack for like two years

hearty knot
rough salmon
#

Is smelter supposed to be treated as lava?

rotund epoch
#

most important feature

rough salmon
#

Also there's two cookbooks in Arcane Watch mod. Dunno if it will come useful, but still

rotund epoch
rough salmon
#

I don't think so

rotund epoch
#

guess that should come first

#

basically canon 36vehks

rotund epoch
warm saddle
rough salmon
#

Oh

warm saddle
#

No idea if it’s in the forge itself or if it’s a case of modders putting lava under the floor or something

rough salmon
#

it's likely the light source for the forge that authour added

warm saddle
#

Maybe the mages need a hot asf forge for something 36vehks

#

Yeah, I think there might be a cell blacklist for lava but I’ll check later

warm saddle
#

Not even sure what features I can add to get people to stop mentioning it

rough salmon
#

giant pop-up on the first startup that says "this is not an ashfall clone"

rotund epoch
warm saddle
#

I don’t think my widget has a single thing in common with it

#

Convenient that he can add stats to tooltips though but I’m cooking up something for that 👀

rotund epoch
warm saddle
#

Not really because my goal is to keep it running on a Gameboy 36vehks

#

Todd’s engine could never

#

But yeah nah my goals are very different from Ashfall’s

rotund epoch
#

If there was no MSWE/OMW split, it would be rather pointless to maintain both mods IMO. Since the split is a thing, well, there isn't even any choice todd . It's not that you can switch from Ashfall to OMW by installing the mod. You have to ditch MSWE doitswit .

warm saddle
#
  1. Keep it as not invasive and lightweight as possible
  2. Have no mod requirements
  3. Be able to run it on a Gameboy
  4. Keep it as performant as possible
  5. Have a clean, beautiful and customisable UI
  6. Make it as convenient as possible for other modders so that they don’t have to use an API to add patches
  7. Add as many features as possible with those things in mind
#

I was shooketh when I saw that Ashfall replaces statics (fires at least)

faint siren
#

It should be noted that dependencies are not the devil.

rotund epoch
faint siren
#

Mer uses them legitimately, and for good reason.

#

This mod would be objectively better with similar interop-able configuration. Those deps exist specifically to be reused.

warm saddle
#

Oh yeah for sure, I mean several of my mods have dependencies. I’m just thinking of my favourite mods which don’t have dependencies, but adding TD and OAAB means that it wouldn’t be able to run on potatoes

faint siren
#

Forcing people out of having an API also is... Well-intended, but not something people are interested in

#

I think the points of comparison really come from the idea that Ashfall is like, MWSE players' focal point keeping them on the engine now.

warm saddle
#

Well yeah I mean I’m adding an API but not forcing modders to use it in general. Like yeah having modders who are lua enjoyers is good but what about the niche mods that have like 509 downloads?

faint siren
#

Oh, yeah, nothing wrong with both.

rotund epoch
#

Ashfall description. A lot of this is like SD IMO with details being different. There is nothing wrong with this, though datchim . I think it's just the nature of the mods we are talking about.

warm saddle
#

And yeah Ashfall has skills and crafting which I plan on adding eventually but it’s not even close to a priority since those other mods are optional

faint siren
#

It's so mature and well established, I've seen a lot of people say it's the only thing keeping them on vanilla. I think it's the spirit of the community trying to vibe out if we've actually killed vanilla or not.

warm saddle
#

Well, not having a click and drag UI is enough to ward me away from Todd’s engine

faint siren
#

They're totally the same mod, much in the same way S3maphore and MUSE are the same mod, and while I'm sure it annoys you as much as it does me, it just be like that.

warm saddle
#

Like Merlord has a great mod but I haven’t even looked at its code because it’s not something I’m even remotely trying to replicate

faint siren
#

Mer uses the API way too intimately, reading his code is largely a waste of time IMO.

#

Except that he's just legitimately really good at Lua and you could probably learn something from it

warm saddle
#

I think I read something that he’s contributed things to MWSE to make room for ashfall no?

#

Well yeah I mean this is the first gameplay mod I’ve ever made xD

faint siren
#

Huge chunks of MWSE literally just exist because mer went into the channel and said "hey I need X"

warm saddle
#

Yeah haha

faint siren
#

I can't say how much because Idunno, but I've witnessed it happen many times in front of me

warm saddle
#

Whereas openmw has everything I need if I wanted to duplicate ashfall

rotund epoch
faint siren
#

We really don't.

#

I'd love to say we do, but we don't, and the bits we're missing are the most fundamental aspects of the whole thing.

warm saddle
#

I think the only thing I was sus about was implementing the cold breaths but that’s because of bone stuff

#

But I’m not even sure because I haven’t even tried to do that

faint siren
#

Almost all of the mechanics are implemented with direct scenegraph interaction.

#

Cold breath would be easy.

#

Cooking? Impossible to replicate.

warm saddle
#

What, throwing something on a grill?

rotund epoch
faint siren
#

All the menus? Not happening. Coloring stuff to indicate it can or can't be placed? Also not happening.

warm saddle
#

I mean, has anyone replicated the Skyrim alchemy UI in Todd’s engine?

faint siren
# warm saddle What, throwing something on a grill?

Throwing something on a grill and cooking it based on its proximity to the fire node on the grill object and actively replacing the texture used on the mesh of the grilled item which also changes the content of its tooltip.

rotund epoch
#

It's GOATed

#

feels so intuitive

warm saddle
faint siren
#

No.

warm saddle
#

Yes haha

faint siren
#

Doing something else is a different thing.

warm saddle
#

Being able to do it without replacing the fire static is what’s tricky though and why I probably won’t be able to replicate it

faint siren
#

But it's true there are places you can sidestep the exact implementation and it doesn't really matter.

warm saddle
#

Doing skills and crafting is also not possible without having those mod dependencies, just because I don’t want to recreate those APIs or overwrite them

faint siren
#

Cooking is a good example, he sets a decal texture, you can use animations, or switch gameObjects.

rotund epoch
# faint siren I think the points of comparison really come from the idea that Ashfall is like,...

That's true but with SD I think that the "but Ashfall" argument is now invalid. The mods are similar enough for that to be true. In fact, SD does some things better. Anyway, I understand when someone wants to play MSWE because of Joy of Painting or some stealth overhaul (although they don't have SHOP or Burglarly Overhaul) or Ultimate Fishing or other nice mod. "But Ashfall" is now outdated, though.

warm saddle
faint siren
#

For very, very, very, very good reasons.

#

And besides that... How is that even related?

#

We can't set decal textures. Idunno how TSVs fit into that.

rotund epoch
faint siren
#

I thought cold breath was a thing already tbh.

warm saddle
rotund epoch
#

I saw some old MW mods for Toddengine with cold breath

#

like

#

YEARS ago

warm saddle
rotund epoch
warm saddle
#

Anything I want to add to many ingredients also needs to be done through the TSV without losing my mind, which is fine because I can work my way around it easy enough

faint siren
#

That... Has ... What relation to setting decal textures ..?

rotund epoch
faint siren
#

You can't change the texture on a piece of burnt meant.

warm saddle
#

I’d have to choose which ingredients to change texture/meshes of

faint siren
#

You can make a completely different one, but you can't just reach in and say "hey change this texture"

warm saddle
#

Well yeah I’d probably be replacing the static

rotund epoch
#

I mean in gameplay/immersion terms

#

it's not really essential

warm saddle
#

There might be some other workarounds but it’s not a feature I’m interested in adding because I don’t want to replace static fires

faint siren
#

It is, but clogging up people's saves with infinite gameObjects and generated records isn't a very minor issue to run into.

warm saddle
#

That’s what crafting does 36vehks

#

And cooking

faint siren
#

Hence my very specific mentions of this exact thing.

#

Because I already knew you were doing that. There are not other options. 😛

warm saddle
#

But potions are also generated records

#

As are enchanted items

faint siren
#

All generated records consume space in the save.

#

It does not get special treatment due to having come from, or not having come from, a mod.

#

So in a perfect world, you really want to avoid generating records, and directly write properties, if you can.

warm saddle
#

Yeah, and there are plenty of mods out there that add way more generated records than I do

rotund epoch
#

I need to check how big the saves from my 100-300 hours long playthroughs are

warm saddle
#

Well, more generated records than I ever could

faint siren
#

Yeah, plenty of content suffers from the fact that records are not writable.

#

It's not like it is your fault. There are no other options. I'm describing a more efficient way to do it you can't even do ATM.

warm saddle
faint siren
#

I've had dudes send me 500MB save files before and ask why. For sure.

warm saddle
#

That was the size before I even made this mod btw

rotund epoch
#

Guess I will remove the old saves which are useless now, anyway

#

old characters

warm saddle
#

But yeah like there are many features ashfall has that I’ll never add, not because it’s impossible but because I straight up don’t care enough to

#

But there are many features I have that Ashfall will never have

vernal marsh
#

(Lively Map will explode save size by a very large amount 😅)

warm saddle
#

Bring it on datchim

vernal marsh
#

Need some way to purge generated records

faint siren
#

I'm just saying, take it from the OpenMW MUSE guy that you will have to live with these comparisons whether you like them or not 😄

warm saddle
#

Haha yeah that’s true I guess

#

Oh yeah, openmw will be getting a UI for audiobooks 36vehks

faint siren
#

I frankly get a little insulted having my mod compared to MUSE, but if I go around ahskewally-ing people about it, you know ...

warm saddle
#

Might be able to get a UI for your mod too tbh

rotund epoch
warm saddle
warm saddle
faint siren
#

I would never reuse anybody's UI code. It's far and away the most fun part of the API!

rotund epoch
faint siren
#

It's like little tizzy Lego bricks.

warm saddle
#

Could we have a UI then? It would be cool to queue up songs in a playlist

#

You can do that with audiobooks now

rotund epoch
warm saddle
#

Whenever I decide to upload it or give it to eddy datchim

faint siren
#

I've considered it but after all the extreme lengths I went to in order to make it as humanly easy as possible to make playlists and still being met with "I am not a coder, I can't make playlists" I'm kinda not interested

#

Maybe tho.

warm saddle
#

That’s true tbh but all someone would need to do is add a song to the UI is write the length of it, and that’s just for the bar

faint siren
#

The length?

#

No, no, none of that workaround track length bullshit here.

#

Just the path.

rotund epoch
#

btw I just looked at Merlord's mod repository... is the guy responsible for like.... 75% of all impressive MSWE mods? 36vehks

warm saddle
#

Well then you could do a UI without a bar then probably haha

rotund epoch
#

impressive

#

most impressive

warm saddle
#

If there’s an API, it’s Merlord’s

rotund epoch
#

haha

faint siren
#

I feel like people glaze him a bit too much but tbh he really has earned it.

warm saddle
#

Oh yeah nah he’s crazy impressive

#

Like operating on a completely different level

faint siren
#

He's just some dude from New Zealand. Shockingly normal. Nice fella.

rotund epoch
#

well, yeah, sure

warm saddle
#

Ikr haha

rotund epoch
#

I mean, what would you expect?

#

an institution?

warm saddle
#

But at least I don’t have to deal with hardcoded TR regions scarytodd

half summit
rotund epoch
faint siren
#

I've noticed Mer seems to mostly be focusing on his independent projects lately, which is really cool.

warm saddle
#

Yeah for sure

half summit
#

making games?

faint siren
#

He still shows up for competitions like the WWE bringing out old wrestlers tho. I love it.

rotund epoch
#

but yeah, if somebody has Ashfall, Joy of Painting, Crafting Framework, Character Backgrounds, Skoomaesthesia, Realistic Repair, Ultimate Fishing, DRIP, Quick Loadouts, Chargen Scenarios and other mods in this repository... then I have to wonder what other MSWE modders are doing angyfargoth

faint siren
half summit
#

haha cool, I bet that's dope

rotund epoch
faint siren
#

You also have axemag's mods but nobody knows how they work.

#

I'm not convinced that he does, most days.

rough salmon
faint siren
#

My MWSE setup started committing seppuku within about 15 minutes due to, quote, "undebuggable menu pointer crashes"

#

Didn't last too long.

warm saddle
#

Average vanilla interaction with Todd’s engine

#

In any game

rotund epoch
#

we also have some universal content modders. I mean, seelof is THE dungeon master

warm saddle
#

But yeah next update will have an API or at least the foundation for your Starwind module that I’ll just pass along for you to maintain haha

warm saddle
#

Well I’ll have to test that everything is working as intended haha, Starwind is a test in itself

#

Not sure if you can do the water vectors in a fake exterior either but we’ll see

faint siren
#

BTW I didn't just completely fuck off on that but I had to go on a "totally new website design" side quest.

warm saddle
#

No haha it’s totally understandable, I also didn’t completely fuck off I’ve just been procrastinating on some of the refactoring I’ll have to do

rotund epoch
warm saddle
#

Starting with the TSV probably todd unless you want to become a fellow spreadsheet enjoyer

rotund epoch
warm saddle
#

Hey one thing I can say is that Ashfall doesn’t have any spreadsheets or maps behind it datchim

#

Hits my autistic brain different

rotund epoch
#

but on a more serious note, I watched some Let's Plays on MSWE and the streams lasted a few hours without crashing so Toddengine isn't crashing all the time 36vehks

warm saddle
#

But yeah I mean it’s a great mod and if I used Todd’s engine this mod wouldn’t be necessary at all probably, it’s just not what I’m going for at all

#

And rip that you have to deal with MUSE comparisons 💀

warm saddle
#

A UI you can click and drag datchim

#

Think I’ll be adding an armor stat thing near the doll so that you can see your heat/cold/set resistance too

#

But I’m kinda hyped for the religion thing I’m working on

rotund epoch
warm saddle
#

No but it’ll be using SD’s API

#

Unless y’all want another mod that has a raycast onFrame and attaches a script to every actor 36vehks

#

Nah I don’t think it’s that bad haha

warm saddle
#

But the worst performance I’ve ever gotten was in the provincial bath shoppe which has like 400 items around that each have a tooltip when hovering over them

#

Lua sync jumped from 2 to 2.5 or something

#

Rip starwind though 💀 there’ll be some refactoring for that

#

But that performance problem isn’t something unique to this mod

hearty knot
#

Did someone say OpenMW UI? I'm a sucker for good UI

warm saddle
#

Same

#

Very thankful that the click + drag and whatnot is becoming standard for new mods

half summit
warm saddle
#

I’m hoping to release something before new year’s even if it’s super basic

#

Tbh the biggest problem I have rn is deciding if I want to attach the icon to the Sun’s dusk widget or if I want it to be floaty

rotund epoch
#

ah, yes

hearty knot
#

I'm just glad for the custom UI layouts. There is nothing more off putting than an amazing mod using the default textboxes for everything.

warm saddle
#

I might end up found an option for either but that would delay the release haha

rotund epoch
hearty knot
#

Like, I really wanted to like the Skyrim spell research mod, but going through 5 consecutive textboxes is not my idea of immersive gameplay

warm saddle
#

Hahaha yeah for sure, I mean I don’t mind having to go through menus but my brother is the same way and hates them

hearty knot
#

I'm a firm believer in the 80/20 rule. Presentation is the 80% that you really need to get right

warm saddle
#

That’s why I try to do tooltips in the world as much as possible, even if it’s a microscopic performance hit at least it’s keeping you away from menus

rotund epoch
warm saddle
#

Yeah but there’s a fine line between clicking through a menu or two and clicking through enough menus to rival a JRPG

rotund epoch
#

guess that it gets annoing if there are too many of them

#

so if you have 10 mods using text boxes or sth

#

then yeah

hearty knot
#

When you boil it down, all you ever do in the UI is click stuff. But how you make it look makes a world of difference

rotund epoch
#

sure

warm saddle
#

Yeah for sure

rotund epoch
#

I mean, half of SD power is the UI, right? datchim

warm saddle
#

That’s also the philosophy behind the cooking UI, ultimately it’s just clicking some buttons but we tried to make it as interactive and immersive as possible

rotund epoch
#

cooking would be garbage with text boxes

#

it would need to be redesigned

#

you cannot do it the SD-way

#

with text boxes

warm saddle
#

I’d say it’s a good tradeoff

warm saddle
#

You’ll even get alchemy cooking recipes like notes to track down too btw 👀

#

I loved finding those

rotund epoch
warm saddle
#

No, from merchants

#

There were different ones in different loot tables

half summit
#

monster cake

warm saddle
#

Although I want to make an API for people to make their own recipes and notes too

hearty knot
#

Actually, off topic, but is there a mod that makes it so that eating an ingredient actually reveals the first effect in the UI when you hover over the item? Because in vanilla, you see the effect, but it doesn't actually show it in the item UI

#

It's based entirely on your alchemy skill, I think

warm saddle
#

Yeah it is

#

Maybe a mod could fake reveal it or something but yeah I agree that it’s annoying

#

I miss that about Skyrim too

warm saddle
#

That’s how I’d try to go about it at least

hearty knot
#

I don't know, that sounds kind of hacky

warm saddle
#

Well yeah it’s a workaround haha, there might be a better method but that’s the first thing that comes to mind

half summit
#

you could see the effect and write it down on a piece of paper 🤷

warm saddle
#

We do something similar for sleeping with Sun’s dusk btw

#

Well kinda indirectly

rough salmon
hearty knot
warm saddle
#

Quickloot will be adding tooltips with Sun’s dusk info btw 👀

#

Like resistance and food values

rough salmon
warm saddle
#

I kinda like some things about the Morrowind alchemy, like not having to farm giant’s toes and wheat

half summit
#

yeah they nailed alchemy, I loved the feeling 9f experimenting

vernal marsh
hearty knot
#

where's the nirnroot tho

half summit
#

doesn't grow in the ash

warm saddle
#

It’s funny as fuck

vernal marsh
#

Tooltips are really not that hard except for enchantments

warm saddle
rough salmon
half summit
#

like tinitus

rough salmon
#

At least that's the most interesting theory I heard

hearty knot
#

M'aiq has heard that nirnroot grows everywhere. In fact, the ground is made of tiny nirnroot.

rough salmon
hearty knot
#

You know, I've never actually met M'aiq in Morrowind. Not once.

rough salmon
#

I found him on mainland earlier than on Vvardenfell

warm saddle
#

Broke: porting skyrim to Morrowind
Woke: porting Morrowind to skyrim
Bespoke: porting Morrowind mods to Skyrim
Baroque: porting skyrim mods to Morrowind datchim

#

Nah haha I love them all

half summit
#

yeah me neither. I want to find him organically, managed to avoid finding out where he is

warm saddle
#

Old Ebonheart or something I think

half summit
#

oh thanks

rough salmon
# rough salmon At least that's the most interesting theory I heard

No, my chroma key doesn't suck, I just ate 7 Nirnroot before filming.

No one has really ever asked what Nirnroot is, so I took it upon myself to answer that unwanted question. As part of one of Oblivion's, and now the remaster's, most reviled quests, it's hardly surprising, but it struck me as odd that no one in game seems to know what Nirnroot...

▶ Play video
hearty knot
warm saddle
#

True haha I thought it was a port/mod but didn’t realise it’s like a separate engine, makes total sense though

rough salmon
warm saddle
#

I was kinda relieved about that tbh since it means you’re able to implement more Morrowind features like spellcrafting

hearty knot
#

All the Skywind assets are 100% original, baby! I know it because I see our talented artists come up with them daily.

warm saddle
#

Yeah for sure, it’s mad impressive

rough salmon
warm saddle
#

One can only hope someone creates a survival mod for Skywind as dope as this mod datchim

half summit
#

beyond skyrim morrowind actually looks pretty cool

hearty knot
#

Man, I really hope so

rough salmon
#

At least to finish it. Since the code is closed-source and developer vanished

hearty knot
#

Unfortunately that happens

warm saddle
#

Yeah I hope Skywind holds up

#

But the team seem super chill so I can’t see that happening

hearty knot
#

It's pretty good. Take it from me 😄 The team are some of the nicest folks I've ever met

rough salmon
#

And yet they work on multiple provinces at the same time

half summit
#

yeah they said they will start doing smaller releases more regular appearantly

hearty knot
#

Yeah, I gotta say, I don't really understand that way to organize the process. Being volunteer projects, everyone is free to work on what they're interested in, but unfortunately that also means that the efforts are split.

rough salmon
#

Maybe they have such an abundance of people, but comparing it to TR's approach it's a little weird and concerning

half summit
#

going region by region. but its just the sheogorad so far. it looks great but we'll see how the rest goes

warm saddle
#

Maybe it TR is a different beast

hearty knot
#

I see how much effort it takes to bring just Vvardenfell to life, even when it's based on an existing game. Releasing a full BS province seems completely crazy to me, but god, I hope they can pull it off.

#

The addition of voice acting complicates so many things as well.

half summit
#

I want all those talented devs to quit and come work on PTR

warm saddle
rough salmon
#

Hearing BS' progress in their latest video, they should have A LOT of asset makers and writers

warm saddle
rough salmon
#

Maybe that sounds impressive since it's 8 years of work there, but still

hearty knot
#

That's the thing though, BS is not really a project. It's an umbrella term for many projects.

#

They need so many people

warm saddle
#

But yeah maybe I’ll port this mod to Skywind when the time comes

#

Never made a skyrim mod and ownlyme hates python 36vehks

rough salmon
#

Makes TR sound smaller in manpower 🤔

warm saddle
#

Oh it is

rotund epoch
hearty knot
#

I sincerely hope someone capable like JaySerpa puts in the effort to make Skyblivion/Skywind mods.

hearty knot
warm saddle
#

I like iNeeds a LOT but not having heat resistance with survival + frostfall would be brutal

rotund epoch
hearty knot
# rough salmon Whozzat

educate yourself! one of the most established and accomplished Skyrim modders, specializing in quest expensions and small mechanic additions

#

also the author of the best Collection by far

warm saddle
half summit
warm saddle
#

Also the vampire shit not working todd

half summit
#

should still be possible without prep though. like I died on the boat to dagon fel because all I had was shorts and a teeshirt

rough salmon
warm saddle
hearty knot
warm saddle
#

Yeah I think I saw that all the dialogue is done ?

hearty knot
warm saddle
#

Oh but unrelated to anything, of someone wants to make templates or find meshes for cooking recipes I’d be more than happy to pivot towards working on refactoring the cooking API

hearty knot
# warm saddle Yeah I think I saw that all the dialogue is done ?

Well, most VAs have finished recording their lines or are in the latter stages of recording. VA mixing is another beast, I won't pretend to understand what's going on there. But the progress charts look good to me 😄 And we've cast every single character, which is quite a feat for a game with 3000 NPCs (we have about 300 VAs)

warm saddle
#

Damn that’s wild

#

Will the translations have VAs? Or do you have something else planned for that

hearty knot
#

Translation is text only

#

It's enough work even then 😄

warm saddle
#

Gotcha

#

Yeah for sure haha

half summit
#

wow bgs just has the 8 or so

hearty knot
#

I myself spent over a year translating the game into my language, lol

warm saddle
#

Very blessed

hearty knot
#

Never again

#

😄

warm saddle
#

Understandable haha

hearty knot
#

But we always need more 3D artists, animators, LDs etc. Making all the different robes from Morrowind is not sexy, but if we want to be an actual remake, we need all of them.

rough salmon
#

I want to tackle the perk potential

warm saddle
#

@half summit @rotund epoch @sour leaf btw if y’all are interested in the cooking stuff, I think the expanded loot: food has open perms as does NoM stuff
If y’all want to find meshes that you think look good/fit the vanilla aesthetic, you can pass em my way
I can also show you how to make templates in the CS which will help speed things along since those take me some time to do todd not because it’s difficult but bc I try to be mindful and critical of balance haha

warm saddle
rotund epoch
warm saddle
#

I plan on doing something like backstabs for one of the religion things which is basically a ton of perks

#

Unfortunately the perk API is useless for what I’m trying to do sadcat although someone could make perks for the religion mod

warm saddle
#

Being a devout follower of boethiah gives you invisibility + extra backstab damage

#

Doing just a sneak attack is fine but you also already have a mod that does that haha

rough salmon
#

Problem with using my mods as dependencies is that they're so customizable, it'd be hard to do something curated/balanced with them

#

At least it seems to me this way

warm saddle
#

Yeah for sure, this wouldn’t be customisable just a flat damage increase

hearty knot
warm saddle
#

Obviously your mod is better, mine just gives you the invisibility with it for (kinda) free

rough salmon
#

besides, they're quite modular and can be just taken apart by anyone

rough salmon
knotty cedar
#

Or near Crassius Curio

rough salmon
#

Maybe wetness too

warm saddle
#

Lmaoooo

#

Increased wetness near curio

#

I love it

#

Ownlyme will hate it

rough salmon
warm saddle
#

Oh but yeah @rotund epoch if you want to help speed cooking along, I can give you a list of the items/meshes I’d want to check out

rotund epoch
# hearty knot I know you're just making a joke, but I would never say that about our fellow mo...

BTW I'm very impressed with many mods. OMW modding is super impressive. Skyrim modding as well. Sometimes even more so because of stuff like functional seasons which is crazy when you think about it. Many great mods. However, mods are also like anything else, i.e. they vary in quality a lot. If something causes crashes, it's bad and should be fixed. When I see another big boobs anime girl mod for Skyrim, I call that trash and don't care that somebody spent a lot of time doing it 36vehks . It's an opinion, after all. Mods are not mandatory so I don't have to use the trashy ones todd .

hearty knot
warm saddle
#

Yeah for sure, I mean most of his mods are must haves for my playthroughs

hearty knot
#

I asked him once and he's waiting for Skywind 😄 Not what I would do, but hey, I guess he is our target audience.

warm saddle
#

It’s almost time for my annual skyrim run too 💀 I’ve been trying to put it off but I’ve been getting the itch

hearty knot
warm saddle
# rotund epoch what would you need?

Basically I want screenshots/images or names of food items that have good meshes
By “good” I mean items that fit with the vanilla aesthetic
Expanded loot - food and NoM have open perms I think so those are the assets I’d be looking at

rotund epoch
warm saddle
#

Either that or a list of recipes or potential recipes and their spell effects, I can throw ingredients together no problem but thinking of balancing spell effects gives me nightmares

#

Like “this AFFresh recipe should have restore stamina + restore health” or something although obviously they should be better than that

rotund epoch
warm saddle
#

The current cooking spell effects will be getting a rework too although that’s easy for me to do

warm saddle
rotund epoch
warm saddle
#

Very blessed

rotund epoch
#

so I will take a look

#

give you ideas

#

with a list

warm saddle
#

And don’t worry about fitting them in with the current cooking system, just come up with cool immersive stuff and I’ll rework cooking around it

warm saddle
#

The magnitudes and whatnot of cooking will be reworked as well so that you get less restore health + stamina and more elemental resistances n shit

#

So less op 36vehks

rotund epoch
#

default - yeah, OP

#

unless you changed it

warm saddle
#

Haha yeah but I’ll be changing that with the cooking rework

#

I think I mostly made it op to introduce it to people since it’s unlike any cooking Morrowind has seen datchim

#

You have the link to AFFresh recipes ?

rotund epoch
warm saddle
#

I can grab it for you

warm saddle
#

But yeah these recipes and other recipes will be good, like I have a “sausage, egg and cheese” planned 36vehks

rough salmon
#

Cant wait for dreugh fried saltrice

rotund epoch
#

ah, yes. Grandma's ashes always make everything taste delicious 😋

rough salmon
#

We call it a "special ingredient"

rotund epoch
#

btw AFFA was kind enough to write stuff like this:

rough salmon
#

One bonemeal a day keep doctors away

rotund epoch
#

we can do cool stuff here

warm saddle
warm saddle
#

NoM/Uvirith’s legacy has some cool stuff too

#

But I’d probably do that myself haha

rotund epoch
rotund epoch
#

because AFFA obv didn't concern himself with such restrictions

#

ok

warm saddle
#

I might be able to do more than that but I feel like 3 or 4 is good enough for gameplay, probably 4 to really recreate Skyrim’s alchemy 36vehks

rotund epoch
#

3 is fine tbh

#

there is already a good variety here

#

and we can do variants

warm saddle
#

Yeah especially with the spell effects I put on things haha

#

Yeah for sure, thank you for the help btw

rotund epoch
#

for example, this stuff can be interchangeable but we can also go extra mile and create separate effects if you use different ingredients for even more variety, lol

warm saddle
#

To start off with I’d probably just have the same effects

rotund epoch
#

sure, sure

warm saddle
#

It’s tricky enough without dehardcoded magic 💀

rotund epoch
#

yeah...

warm saddle
#

But we made it work 36vehks

#

Jsons my beloved

rotund epoch
#

I'm so glad AFFA bothered to make this mod btw

#

years after the game was released

#

lol

warm saddle
#

Yeah for sure, it’s a cool mod

#

Idk why people have problems with it, it quite literally could’ve shipped off with the original game

rotund epoch
#

problems? lol

#

it literally feels like Vanilla

warm saddle
#

Yeah there are some unpleasant comments on that mod page

rotund epoch
#

lol

warm saddle
#

People forget what vanilla looks like 36vehks

#

But that’s nexus comments for ya

rotund epoch
#

these quests are as Vanilla-friendly as we can get

warm saddle
#

Ikr

rough salmon
#

Plus those quests which U liked, I've finished like multiple times already

warm saddle
#

Understandable haha, vanilla quests can feel underwhelming compared to TR

#

But that’s not so much of a problem with the mod as just vanilla gameplay

rough salmon
#

Yes

warm saddle
#

(Also understandable)

rough salmon
#

And it was fun

Maybe for the first time

warm saddle
#

Which is why out cfgs are thicc

rotund epoch
#

well, none of these quests are mandatory

rough salmon
#

Yup

rotund epoch
#

but none of them also feel like they don't belong in the game

#

and omg

#

this is a problem with many mods

rough salmon
#

But when you never feel like playing any of those, what's the point of keeping it in the modlist

warm saddle
#

For the vibes

#

But yeah understandable

rotund epoch
#

because somehow I doubt it

#

I bet that half of them are not even used in a playthrough

#

realistically

warm saddle
#

When half of them are bug fixes and textures/meshes, yes

warm saddle
#

We’re also always trying to cut them down

rough salmon
#

But I'm struggling articulating why it's different xd

rotund epoch
#

obv it depends on the playstyle but I usually I do like... what... sth like 2 faction questlines... some misc quests... MQ only some of the time...

#

so a lot of the content is never "used" in-game

#

during a playthrough

#

and it's fine

#

unless, you know

#

it's a performance heavy mod

#

or sth

warm saddle
#

We’re always trying to cut down on mods we don’t need

rotund epoch
#

I don't use Bardcraft when I know that my character isn't a bard and will never become a bard, for example

#

it's still a great mod

rotund epoch
rough salmon
rotund epoch
#

makes sense

warm saddle
#

I hoard them haha

rough salmon
#

I will finish Clockwork City this playthrough!!!

#

And I will do it with my trusty living weapon and armor companions!!!

rotund epoch
#

sure, sure

warm saddle
rough salmon
rotund epoch
#

and I know that 1 of those mods is part of the EV

rough salmon
#

And you can make out with one of them yagrwut

warm saddle
rough salmon
rotund epoch
#

but I never checked where it is

#

if I don't find it organically

#

I never will and that's good

rough salmon
#

Though the can be considered not too balanced

warm saddle
#

I wanted to try Caswyn

rough salmon
rotund epoch
#

I'm fine with this

#

I don't tend to use walkthroughs and such

rough salmon
warm saddle
#

Skill issue

#

(Jk)

rough salmon
#

Though I think GlitterGear nerfed it after my comment todd

warm saddle
#

I’m accustomed to Bethesda’s companions at this point

warm saddle
#

I only play with them and have put in hundreds of hours, playing with companions is how I nerf my game and make it unnecessarily difficult todd

rough salmon
#

Don't companions like
Trivialize the game?

rotund epoch
#

Morrowind has so much content (esp when it's modded) that I never even try to be a completionist during a single playthrough. The game doesn't work super well during those uber-long playthroughs when you have lvl 70, anyway.

warm saddle
#

I just hate when they attack and kill each other

warm saddle
rough salmon
warm saddle
#

Chilling in inns

warm saddle
rough salmon
#

Should I be concerned?

#

(as a Friendlier Fire dev)

warm saddle
#

I recommend making a 100 harmony spell or be prepared to use setfight 30 console commands

rotund epoch
rotund epoch
warm saddle
#

Nah idk if there’s anything you can do to prevent them from attacking each other

warm saddle
#

Can you?

#

🙏

rough salmon
#

I'll try it at least

rotund epoch
#

why do they even attack each other?

warm saddle
#

They aggro each other

rotund epoch
#

they are NPCs

warm saddle
#

Yeah

rough salmon
#

By using magic?

rotund epoch
#

NPCs don't really fight each other

#

unless scripted

warm saddle
#

Yes they do

rotund epoch
#

in vanilla?

#

when?

#

you can be attacked by a DB assassin and nothing will happen

#

nobody will react

#

bandits or cultists may follow you to Balmora

#

nobody will attack them

#

because they are not creatures

warm saddle
#

It’s not vanilla behaviour I don’t think but mods that add NPCs or change NPC behaviour will

#

Like guards helping attack DB assassins or dreamers

#

Things like that

rotund epoch
#

ekhm

#

do you

#

by any chance

#

use Protective Guards

#

or sth similar

#

?

warm saddle
#

Yeah

rotund epoch
#

then you have the answer

warm saddle
#

But I don’t think that has anything to do with the companion AI

#

No idea what causes that tbh but it’s annoying

rough salmon
warm saddle
#

Happens in Skyrim too so I just assumed it was Bethesda NPC behaviour

rotund epoch
#

in Skyrim they just make followers essential

rough salmon
#

Because they physically can't hurt each other with melee 🧐

warm saddle
rough salmon
#

Maybe even ranged

warm saddle
#

You could probably do it other ways but that’s how it happens consistently to me

rough salmon
#

Spells should aggro them. I think

warm saddle
#

Friendly fire

rough salmon
#

The question is - how do I replicate it for testing 🧐

rotund epoch
#

btw free pro tip: if you have a follower, esp during an escort quest, do not use AOE spells against enemies with Reflect. You will regret it. Believe me ur

warm saddle
#

But yeah I get around it with a harmony spell but in general having a ranged companion and melee companion is the easiest way to replicate it

warm saddle
#

Idk what mod causes them to aggro each other though or if it’s a mod that causes that

#

I have a list of my mods that change NPC behaviour that I can give you but I have a feeling you have most of them

#

Did that code for spells end up working out btw?

#

Or at least give you a place to start

rotund epoch
#

@warm saddle I can do sth like this for all recipes. Name, 3 ingredient types (with interchangeable ones based on recipe), effect if noted in dialogue/recipe itself and then my in-game effects suggestions

sour leaf
rotund epoch
#

btw have you seen this recipe?

#

it's a local hit

warm saddle
#

Spreadsheet would make it easier for me to filter tho 🧐

rough salmon
warm saddle
#

3 I guess

rotund epoch
#

haha

gloomy mango
warm saddle
#

Eventually I’ll trim it a little when I add the wiki but I’m happy with it for now

rotund epoch
rotund epoch
#

I'm sure that water on Vvardenfell would taste better if people shat in the Odai less todd .

warm saddle
#

Should I add a setting to make that region have suspicious water ?

rotund epoch
#

it would be funny, I admit

#

but that recipe actually gave me an idea about getting disease from some water sources (RNG-based and affected by resistance)

#

it's also funny because that recipe also described water purification process

warm saddle
#

I think I was debating on that but I feel like the poison or magicka regain based on luck is funnier

rotund epoch
#

you already have various effects for various water types

rotund epoch
#

additional effect

#

not replacing current ones

warm saddle
#

Getting a disease would tip the balance towards negatives more than buffs and I want it to be even

rotund epoch
#

you can make the chance low or adjust the chance of beneficial effects to make it "even"

warm saddle
#

So if you can think of a buff that’s equally good as getting a random disease I’m fine with that I think xD

#

Maybe cure disease idk

rapid valve
warm saddle
#

1% chance to get Almsivi restoration doitswit

rotund epoch
warm saddle
warm saddle
#

Yeah

rapid valve
rotund epoch
#

haha

warm saddle
#

GBA

rotund epoch
#

well, I refer to all things like Nintendo Switch etc. as Gameboys

warm saddle
#

#general message

astral mauveBOT
rapid valve
#

so you mean switch?

rotund epoch
#

it's sort of a joke

#

so I guess it's the same here

rapid valve
#

right

rotund epoch
#

toys

rapid valve
#

yeah that's some android handheld

warm saddle
#

Pretty sure it’s a Gameboy but it’s not mine so idk xD

rapid valve
#

it's something similar to this

#
warm saddle
#

It belongs to @vernal marsh, sorry to ping haha but she knows more about it that I do

#

But yeah the goal is to keep my mod running on it datchim

faint siren
#

They're not gameboys, they just look like them.

#

I have the 35XXH. It's great.

little haven
#

that thing has 2gb of ram

faint siren
#

Mine has 1.

rapid valve
#

yeah real GBA had 32 KB RAM apparently

little haven
#

you run openmw on it?

vernal marsh
little haven
#

tbf 1gb in 2025 is heirloom quantity

vernal marsh
#

#portmaster is great

faint siren
#

They have their own whole community of really good size. Lotsa people use em.

vernal marsh
#

#1402075559240138762 if you are missing analog sticks on your handheld

little haven
#

i still use my old PSP as emulator machine but i've been tempted to get an Anbernic device

#

just to be able to run more modern stuff, including openmw

faint siren
#

Anbernics kick ass, I'd take one over any homebrewed portable tbh.

little haven
#

good prices too

#

i could only dream of such a device 10 years ago

faint siren
#

Tbh I play Nazi Zombies on mine more than MW. No shame.

vernal marsh
#

Mine is collecting dust because of an openmw bug about inputs

warm saddle
#

Think that's trying to be fixed

vernal marsh
#

I hope so I put a bounty on it 🙏

gloomy mango
#

But why lmao

#

Yeah I got the CubeXX recently for like £55. Great device

warm saddle
gloomy mango
#

Right tool for the job lol

gloomy mango
#

Clover. Despite almost cutting myself on all the Edge, it’s a surprisingly great Pokemon game.

little haven
#

i'll check it out

vernal marsh
#

I'm playing Pokemon Unbound on original hardware rn

gloomy mango
#

I’ve also tried the first 30 mins of Oddesy, Team Rocket Fire Red, Unbound, Lazarus, and Rocket Ed (different game from team rocket fire Red) . All look incredible, especially Lazarus. It’s BEAUTIFUL

gloomy mango
# little haven i'll check it out

Genuine warning - it’s not for the faint of heart as it’s made by 4chans Pokemon board. Some of the humour has even made me a bit rustled 😅

little haven
#

i had heard about it back in the day but kind of forgot over the years

#

i'm ready for anything

gloomy mango
vernal marsh
#

Ooo I'll check out Lazarus sometime

gloomy mango
vernal marsh
little haven
#

hadn't heard of Unbound, looks really cool

swift haven
#

Seaglass was a lot of fun from the Lazarus dev

#

polished crystal is my overall fave though

#

I got the trimui brick recently and like having a little thing to pick up and play

#

That isn’t my phone

little haven
#

i need to actually play it again, i had a save with the 2.x version but apparently things changed a lot with 3.x so it's not compatible anymore

warm saddle
#

Damn, like 300 unique downloads in one day ur

#

Path of the incarnate goes hard

warm saddle
#

How am I supposed to replicate this

stable bronze
#

sounds like they installed/enabled the omwaddon/s but not the omwscript

warm saddle
#

If that was the case then nothing would show up at all

#

I tried xD

faint siren
#

Always logs.

warm saddle
#

Yeah I asked him haha

#

But the only time I've ever seen something like that is if settings aren't registered correectly which is definitely not the case

faint siren
#

I've seen some cases where throws from one thing earlier in the LO would cause things later to fail in odd ways.

#

I've never looked into it much but that's kinda what it smells like.

warm saddle
#

Hmm

#

So a load order problem? That seems strange 🧐 but I'll check it out

south spoke
#

I had the issue above, it appears on first loading a save and then it will typically disappear on reload. It happens with a few other mods too. If you I exit the game and try again it reappears (at least on the first load)

faint siren
#

Could be SD issue but I'm thinking more like "some other mod is breaking and happens to throw you outta whack too" than just bad load order.

warm saddle
faint siren
#

Well just crack open their log and look for the inevitable error spam 😛

#

Das it

warm saddle
#

Yeah haha, it's on nexus so I'm waiting for him to reply to my comment but trying to replicate it in the meantime cause it's driving me crazy

faint siren
#

You'd need something janky that doesn't actually work in the first place installed before SD

#

Just make some mod that causes an error to throw when it's setting up some settings

#

Invalid default value for an input binding renderer, nonexistent renderer, some other third thing

warm saddle
#

Having an invalid renderer fucks with certain lua mod’s settings

south spoke
#

Quick question, is this mod is compatible with the new Natural Character Growth and Skill Evolution?

#

I'm a bit wary of having too many mods which simultaneously modify skills (Come to think of it, would it be possible to have an option to remove attribute changes?)