Ok, so there it is, the first "playable" version of my custom Resident Evil game.
For now it's only to test, so it's an ultra pre alpha.
Keep in mind, that i have no prior programming/game creating experiences.
- There is a bug when low ammos in weapons without ammos in inventory.
- I have no idea why the Giant Spider don't project the poison
- Switch zones are badly placed (especially in the room with the stair). I haven't created a tool to place switchzones so it's a bit messy.
- Lots of masks haven't been created
- Cameras are not well placed
Need openMW0.49.
Install BOTH archives.
Have fun and give feedbacks.
https://discord.gg/Q9ze9zj9kn
https://www.nexusmods.com/morrowind/mods/54619
The archive with assets is on the discord project.


