#All-In-1 Server?

1 messages · Page 1 of 1 (latest)

storm sleet
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What games do you have in mind? I remember back in the 360 days, someone made a mini game called flame tag: one player is on fire and must tag other players to transfer the flame; the player with the least time on fire is the winner.

woeful lotus
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That sounds awesome. I could include something like that. I was thinking a game like spleef, but there’s a countdown and random blocks clear and if you fall, you lose. I was also thinking of including some challenges like you would see on old challenge maps. Maybe even a hunger games mini game

woeful lotus
# storm sleet What games do you have in mind? I remember back in the 360 days, someone made a ...

Elemental tag: A fire event could occur that causes the one who’s “it” to be on “fire” causing the player to be faster than the other players who aren’t it.
A freezing event could occur that causes the player that’s it to be frozen cold that causes the one who is tagged to move slower.

Zombie tag: Players who are tagged are converted to “zombies” and have to tag the remaining survivors.

Regular tag: Just regular tag. Tag, you’re it.

storm sleet
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Another mini game similar to Falme Tag is Virus. One player starts with the virus (the player has green flames if infected) and must spread the virus by touching other players; the last one untouched is the winner. I believe the person who made Flame Tag in the 360 days got the idea from an old game series, Time Splitters. You can look up flame tag and virus on YouTube to see how it plays. Most of the videos have players using weapons, but the best way to play these mini games is without weapons. Also, there's a fan project that remade the game for the PC era and successfully made an early access for free for fans to play and test. A game called Time Splitters: Rewind, which was released on nov 23. This game has a lot of mini games like bag tag ( player must carry a bag the longest to win while fending off others), vampire ( players must kill others to sustain their bloodlust meter to live, if the meter hits zero, they die, and life pull decreases- limited lives), thief ( players must collect coins after killing players, the one with the most wins. You can spawn an item on a player's death location, like a chance item, and if a player picks it up, it is added to their chance counter and deleted.

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Don't know how to format on Discord, sorry for the wall text.

woeful lotus
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That all sounds really cool. There are so many ways to play Tag. I kinda want to make a huge All-In-1 server. Mini games, Challenges, Death Mines, whatever else comes to mind. No micro transactions, but you gain coins when you play mini games that you can spend on cosmetic stuff or other things. Idk

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All-In-1 Server?

storm sleet
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Don't know about the cosmetic thing. How would one implement it in Total Miner, in time, maybe. I, too, want to make these types of mini games, but I already have my hands full with build projects. So here's my ideas out in the open. Hope to see something like those mini games I mentioned in TM one day, good luck with this project.

woeful lotus
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Cosmetic as in just stupid little things, like particle trails or something. Thanks for the ideas! If I stick with it, I can implement some of them.

sick spoke
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@left kite