#Isometric dungeon crawler

8 messages · Page 1 of 1 (latest)

dense bear
#

This is a little project I'm working on to get back into game development, its an isometric dungeon crawler where you fight monsters, explore the world and unlock abilities.

I'll be documenting the progress for anyone that is intrested in following up with the game.

#

After making some sprites in Piskel, I used the Tiled app for creating a little room so I can get a feel for the artistic design of the game

#

After trying a couple palettes from Lospec I managed to get a look that I'm happy with

#

After making and exporting in Tiled a basic room, I added it i'll into a gdevelop scene, created a simple player and managed to set up collisions, also the player can go from one room to the other

#

Took me some time, but I made an 8 direction animation for the player, coded a way to dash and made a simple attack swing

#

Made actual animations for the player, at the moment (idle, walk, dodge, attack) and coded a dummy enemy to test basic combat, also a barrel that you can destroy, so I can create a more destructable envirovement in the future

wet tide
#

I can’t wait to play this when you finish it

dense bear