I'm developing a nostalgic game set in a town reminiscent of Eastern Europe or Russia during the 1990s-2000s, a period marked by the collapse of the Soviet Union, which led to the rise of gangs.
The premise is straightforward: you owe a significant amount of money to a crime boss. You have the option to earn this money through legitimate work or by engaging in criminal activities. Your choices will dictate your path to success in the game. Navigate through the town using transportation from the 1990s, undertake missions, and explore the environment to progress.