#modded-drg-chat

1 messages · Page 33 of 1

crystal compass
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Ok thanks

minor anvil
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Thanks

jagged wharf
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Would using something to raise brightness be allowed in regular lobbies? I struggle with my vision so id like to use something for that

hearty seal
jagged wharf
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Ah thank you so much:))

hearty seal
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You're welcome rocknstone

crystal compass
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What's the mod that shows in chat who called droppod / allows you to set a message every time somebody joins?

crystal compass
karmic sparrow
crystal compass
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Thank you

magic tide
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Getting a Kernel32 error, is there anything I can do/disable to fix it?

teal epoch
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Hey guys, my INSTALL MODS button is grey and I cannot interact with it. I have to mention that I haven't played for a pretty long while and I'm still rusty.

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can anyone please help me out?

full goblet
upbeat plover
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hello, i used approved and verified mods, i have active steam cloud, will it save mods and base game's progress to steam cloud?

crystal compass
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Would yall know why it's so hard to get players to join my server? I'm genuinely not sure if people just don't like joining modded

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Or if it's some sort of visibility issue

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Since I always see other modded servers filled with players

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I'm using mint as well

placid warren
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I’m asking because MINT disables the in-game mod.io integration, as far as I can remember

teal epoch
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gonna apply the normal person's logic and not touch anything in order for it to keep working

austere wind
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Ive noticed theres a blank room where some youyubers get into to test out weapons ect....i have the mod but idk how to go there

honest marlin
#

i assume you're using steam version
there must be a sandbox version in the steam settings along with the legacy edition
sandbox mods only work in that specific version of game

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also is there a mod that completely removes the power attack cooldown when the berserk is active?

hearty granite
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help pls my mods arent installing and saying invalid package from the integrated mods

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and when i tried mint it tosses up this error when i tried installing better mod menu

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ERROR drg_mod_integration::gui::message: modio::Error {
kind: Request,
source: reqwest::Error {
kind: Status(
404,
),
url: Url {
scheme: "https",
cannot_be_a_base: false,
username: "",
password: None,
host: Some(
Domain(
"usw2.modapi.io",
),
),
port: None,
path: "/v1/games/2475/mods/2247462/files/4397066/download/4f9a8416e7ecf23f8de01e8bbdaf6547",
query: None,
fragment: None,
},
},
}

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ok so for some reason after removing the mint mods the integrator works normally now

crystal compass
#

Is there any mod that fixes the UI of ores deposited when you run all the secondary missions? It gets pushed down and you aren't able to see what ores are in your depository

crystal compass
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btw if i stop using mint and run unmodded do all my levels gained on modded revert? or do they save

maiden abyss
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Nothing reverts

crystal compass
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Aight ty

uncut gate
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lil question regarding mod.io

why isnt the user avatar not showing when i try to change it?

crystal compass
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Is there any mod that ensures a core stone event spawns? Or one where you can spawn multiple of em in one mission?

solar crater
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i.. also use the terrain scanner..? and all players im now friends with from drg and play drg with.. also don't know meters and also wish for there to be meters,
also also the mod could keep the meters on the side and have the imperial unites on the other side like..
m50 (f20) or whatever

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i just, literaly dont know meters

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50 meters sound so flipping far

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and if we keep both meters and feet, i think thats perfect to show both, at least then i can learn what in the world meters are with feet to show me in the distance i know :>

uncut gate
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Best way that I can measure one meter is one step forward, so if it's 50 meters i would translate it to 50 steps

crystal compass
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can someone make a mod that ensures core stone spawn chance or allows you to spawn in the event 🙏 I'd be forever grateful

hearty seal
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That would definitely have to be a sandbox mod, which I'd wager isn't what you want

crystal compass
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and apparently nothing reverts when i stop using mods so why would it make a difference

maiden abyss
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You can spawn things with sandbox utilities but if you spawn events it will cause client desync

eternal oracle
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Yeah if you're using mint, then mod categories don't matter

eternal oracle
maiden abyss
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Ah yea that is my mod. It is pretty borked atp sorry. After not finding a way to allow multiple events to spawn without causing client desync, i lost motivation to fix anything else regarding it

eternal oracle
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Alternatively if you wanna cut a couple corners you could use a save editor to put yourself at lvl 100 for the season and give yourself a pile of scrip

crystal compass
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Once you set it to 100% and press add, does it just add the event instantly?

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Oh sorry you do it before the game, my bad

eternal oracle
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You need to configure it in the space rig before dropping into the mission

crystal compass
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I assume it would cause clashes with my "100% good events" mod though, if they're set to 0 by default

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Hopefully should be fine If I only set core stone spawn only

crystal compass
eternal oracle
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Yeah I tried the desync fixer and it did the opposite

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Crashed my game every time I did deep scam

crystal compass
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🤣

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Ay thanks anyways at least I can test it out and add core stones in

shell inlet
crystal compass
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I got some friends who told me that they were in games where there were like 8 core stone events, that's Sandbox Utilities right?

eternal oracle
eternal oracle
# shell inlet Did you isolate it to that mod?

I don't believe I fully isolated it, but disabling it did solve my issue. And I'll clarify that it didn't crash my game exactly. It made it so two of my three party members got disconnected, and could not rejoin the mission.

crystal compass
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Damn what type of beef is happening here

eternal oracle
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😬

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yeah

crystal compass
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Rest in peace

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yeah, seems like the mod isn't spawning a core stone when i load into missions - could be an altercation with another mod or simply not enough room to generate it lmfao i'll try sandbox utilities

uneven cape
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spawning events with sandbox utilities is pretty difficult, objective and event spam sounds more like Massive Content Revise or dedicated event/encounter control mods

atomic lion
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I have a question about MINT
Will other players see my lobby when they uncheck the approved mods checkbox
Will my lobby show up as [Modded] ?

I only want to join/play with verified mod users. how could i go about doing that? I installed mint before i knew these details may be a problem (oops)

hasty salmon
maiden abyss
atomic lion
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so my lobby would be identical to a vanilla/verified lobby and just have [modded] in the name?

maiden abyss
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Yes people who are using approved/sandbox mods via mint can join your lobby but most mods wont do anything unless you are the host . There is no way to know if someone who joins you is using approved mods or not. Yes your lobby will be identical to a vanilla/verified lobby and just have [modded] in the name

atomic lion
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ugh, maybe I'll do more joining than hosting then

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i don't really know which nonverified mods would even impact my games if someone joined with them though but that still sounds annoying

hasty salmon
atomic lion
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yeah i'm worried about that since I personally would assume a server with MODDED runs whacky approved mods

maiden abyss
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Try it and see idk

hasty salmon
atomic lion
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and if I didn't know better if a server was titled [MODDED] only verified mods i'd be suspicious or confused

atomic lion
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at least that's something

patent loom
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Eraiser Caiser aded mk2 turret's it's a mod pack that turn's drg into doom pretty much there's more and they are faster-ish? But you getting 2x half and ammo and also it change's some upgrades and Overclock's i wish i could turn off them thru mod hub but sadly i can't

crystal compass
hexed tusk
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Modders IS It possible to export Deep rock galaxtic Rogue core enemies into DRG?

crystal compass
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If modding allows the import and export between DRG and Rogue Core that'd be sick

hexed tusk
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It would make sense considering IS the same Game engine?

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If the devs help modders

crystal compass
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Yeah i have no clue

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prolly is

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That's gonna be exciting asf

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How do I remove these matrix cores using sandbox utilities

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I have no clue how I got this I do not recall giving myself matrix cores lol

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omg i clicked reset matrix cores thinking it'd remove it and it removes all the fucking overclocks i had

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Welp fuck it ill just give myself all the cores at this point

lament charm
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instead of grinding for the stuff i would rather get everything and enjoy everything the game has to offer for many hours it takes 300h of grind just to get all the weapon OC

crystal compass
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I almost had all the weapon OC's so

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I'm not really bummed about giving myself the last few of them I didn't have

atomic lion
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My DRG starts with a blackscreen after installing 50 mods with mint for the first time

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and of course i don't know whats causing a problem notnice

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i disabled some and now it freezes after the startscreen but while loading into the rig

swift pike
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what is your modlist then?

atomic lion
# swift pike what is your modlist then?

https://mod.io/g/drg/m/frozen-impact-particles-fps-fix#2285617 https://mod.io/g/drg/m/better-post-processing-reloaded#2025849 https://mod.io/g/drg/m/mod-hub#1792770 https://mod.io/g/drg/m/miracle-mod-manager#1582325 https://mod.io/g/drg/m/drglib#1034237 https://mod.io/g/drg/m/unified-ui#3813360 https://mod.io/g/drg/m/personal-korlok-indicatior#4362139 https://mod.io/g/drg/m/back-to-rig-button#4265261 https://mod.io/g/drg/m/barrage-infector-range-indicator#4170925 https://mod.io/g/drg/m/pink-better-visibility-uplink-fuel-cell-bubble#4170156 https://mod.io/g/drg/m/partially-silent-countdown#4165744 https://mod.io/g/drg/m/grenade-icons#4132081 https://mod.io/g/drg/m/automatic-flare-cleanup#4068453 https://mod.io/g/drg/m/refinery-pipe-qol#4050930 https://mod.io/g/drg/m/better-lok-indicator#4012965 https://mod.io/g/drg/m/skin-transfer-to-grenades#4005366 https://mod.io/g/drg/m/player-nameplates#3992175 https://mod.io/g/drg/m/skin-transfer-to-class-traversal-tools#3978099 https://mod.io/g/drg/m/replace-weapon-name-with-overclock-upgrades#3848966 https://mod.io/g/drg/m/difficulty-name-on-end-screen#3824520 https://mod.io/g/drg/m/q-to-drop-beer#3798288 https://mod.io/g/drg/m/increased-gunkseed-pickup-radius#3789857 https://mod.io/g/drg/m/status-effect-duration-indicator#3788505 https://mod.io/g/drg/m/mission-requester#3500942 https://mod.io/g/drg/m/cave-leech-loudencer#3451090 https://mod.io/g/drg/m/mineral-trade#3445059 https://mod.io/g/drg/m/temperature-number#3425979 https://mod.io/g/drg/m/improved-class-icons#3361779 https://mod.io/g/drg/m/fast-forging-continued#3350207 https://mod.io/g/drg/m/total-resource-cost#3290942 https://mod.io/g/drg/m/orange-septic-spreaders#3201858 https://mod.io/g/drg/m/unique-status-icons-w-hud-elements-sticky-icons#3122703 https://mod.io/g/drg/m/death-marker#3035859 https://mod.io/g/drg/m/wheres-dottys-head#2898235 https://mod.io/g/drg/m/combined-presets#2814623 https://mod.io/g/drg/m/ammo-percentage-indicator-e#2671319

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https://mod.io/g/drg/m/custom-re-engineered#2208315 https://mod.io/g/drg/m/fix-centered-names#2191191 https://mod.io/g/drg/m/build-inspector#2101319 https://mod.io/g/drg/m/no-camera-shake#1158572 https://mod.io/g/drg/m/weapon-heat-crosshair#1634437 https://mod.io/g/drg/m/mineral-promotion-pack#1184784 https://mod.io/g/drg/m/customizable-ally-outlines#1533299 https://mod.io/g/drg/m/closer-promotion-terminal-updated#2092879 https://mod.io/g/drg/m/health-and-shield-numbers#1664873 https://mod.io/g/drg/m/expanded-lure#2050686 https://mod.io/g/drg/m/better-explosion-range-indicator#1831206 https://mod.io/g/drg/m/reduced-terrain-destruction-particles#3294041 https://mod.io/g/drg/m/minimal-refinery-hud#4734694 https://mod.io/g/drg/m/slightly-reduced-explosion-ducking#4365119 https://mod.io/g/drg/m/slightly-reduced-enemy-death-and-ignition-ducking#4365083 https://mod.io/g/drg/m/no-fade#3634604 https://mod.io/g/drg/m/grappling-when-okay#4183414 https://mod.io/g/drg/m/visible-weapon-ranges#4190463 https://mod.io/g/drg/m/disruptive-audio-removal-pack-plus#1372030 https://mod.io/g/drg/m/drill-engine-health#4227878

swift pike
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can't have mod hub and UUI enabled at the same time

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one or the other

atomic lion
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i see

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oh some of the mods were dependent on that

swift pike
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also i think ammo percentage indicator extended still causes issues with mint

swift pike
atomic lion
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are these fine to run together

swift pike
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though i think uui can have problems saving settings if you haven't already

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yes

atomic lion
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still doesn't work

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is there a certain way i need to open drg?

swift pike
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you took off ammo percentage indicator?

atomic lion
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now I did and it worked after loading for a bit

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well, i'm not sure how many of the mods will actually work but at least it runs

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thanks, i think its stable

swift pike
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np

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though i think there's also some other mods that do similar things now, not sure what they're called

atomic lion
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yeah i put the pak in mint and it worked

crystal compass
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what's the mod that turns any mission u do into double exp modifier

maiden abyss
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You can rotate missions with sandbox utilities until you find a double xp mission

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There is also a custom mission selecter mod but I haven't tried it

heavy star
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There any mods out there that show more details for weapon mods? Ive been googling, but cant seem to find anything.

slow oasis
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question how would i change the colour of the bug blood to purple? idm if it means making a mod or if i could just change my personal texture file and change the hue

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or would it be easier to get someone to make it for me and pay em?

slow oasis
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ight so i found how to mod just cant find the damn blood texture in all the files
nvm im clueless again

crystal compass
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Does Sandbox Utilities cause desync simply by having the mod installed?

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I'm having desync problems running modded. I uninstalled Sandbox Utilities thinking that was the problem but it still seems to occur

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Even though the mods I have now worked completely find beforehand

maiden abyss
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Sandbox utilities does not cause desync just having it installed. Spawning machine events with it will cause desync

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Be aware it is one of the few mods that will partially function as a client joining your lobby and has alot of potential for abuse by clients

lofty nebula
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I've done it

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I'm so broke I can't even leave a tip

lofty nebula
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Wait why did I send that here I thought I sent in drg-chat lol

tepid verge
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is there a tutorial on downloading mods?

warm pulsar
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have you looked at pinned messages?

tepid verge
tepid verge
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are the performance booster mods counted towards as verified mods?

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oh nvm it has tags

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so i added the mods but it says these mods are not updated in the current version of the game

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(im booting the game with directX 11 btw)

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that might be a part of the problem

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^ im not sure if thats the problem tho

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does some mods work only on normal drg

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or directx12

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well i tried every launching option except dx12

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since its not supported by my system?

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i'm guessing the mods are outdated maybe

dusty holly
tepid verge
swift pike
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not a whole lot of mods that outright don't work

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there's no way to tell if they're deprecated or simply not tagged for the latest version

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for the particle mods they usually just don't have an entirely updated list of particles to be removed, but updated ones should exist

tepid verge
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i have a feeling im doing something wrong

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does DirectX affect anything towards mods?

swift pike
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also no performance boost is technically guaranteed, depends on what's bottlenecking

dense bramble
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Hello is there a mod that makes it so I can see the Area of Effect for my Cryobolts?

dense bramble
void nacelle
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im having trouble with the combined presets mod. for some reason its loading all my loadouts as the same weapon loadout, i tried changing an existing to see if that fixes it but it doesnt. it was working fine before so im not sure what happened and i dont know how to fix this

hasty salmon
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when will they verify new mods? its been 30+ days without any of them getting verified

lost turtle
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anyone knows if the skin transfer to class traversal tools works ?

lost turtle
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and... it doesn't work, sadge

wintry bane
#

Hey, I'm having some trouble with getting the More Players Balanced mod to work properly when I turn on the mod.

It seems simple enough, but I'm not entirely sure how to get it to work for me and and a handful of friends.

I was just hoping to get some help, because I've played on a few servers that had more than 4 players, and I never got any notice for needing mods and such when joining them.

And I'd like to know how to use the Dynamic Nitra mod as well, if anyone uses it of course.

faint meteor
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I posted this in general, but does anyone know any sandbox-ish mods or movement courses that offer you a lot of space to run around in? I know about the standard sandbox mod, just wondering if there are others.

uneven cape
#

i dont know of any mod that adds custom movement courses or maps
standard sandbox mod can also enable cheats like infinite health/instant resupply/delete all enemies in normal missions
thats prettty much all you need

wintry bane
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Can anyone actually help me with how to make the More Players mod work properly?

tepid verge
#

anyone familiar with good performance mods? the mods in the pin bar seems outdated, atleast for most of them

wintry bane
# tepid verge anyone familiar with good performance mods? the mods in the pin bar seems outdat...

Well, the last time I tried using it with more than 3 friends, it didn't seem to work, though part of that might've been whether or not one or two of my friends was already on the game or not, when I sent the invite that is.

But I'm just needing some help to know just which things to change to just allow more than 4 players to join the lobby.

Because the only two mods I hade turned on was the More Players and ModHub ones, so I could adjust the numbers of max players and all.

maiden abyss
#

Are you using Mint?

wintry bane
maiden abyss
#

You can Google DRG Mint to learn more. If you are wanting to use More Players without everyone needing to download the mod then you will need that

wintry bane
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I'll see what I can do, as I'm not overly fond of using 3rd party stuff that I'm not familiar with.

atomic lion
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is there a way i can make my cosmetic set include weapon paintjobs but not upgrades?

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when I equip the green vanity loadout i also want green weapons as an example

frigid anvil
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why do some ofmy mods turn off when i close the game

daring ferry
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how do you close the game? alt-f4?

frigid anvil
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sometimes but even if i do it fromthe settings top right button it does it

daring ferry
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there is a safeguard to disable active mods if the game believe it crashed, to prevent chain crashing on boot

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otherwise I wouldn't know, especially if its only some mods, shutting down gracefully from the quit button should keep the mods active

frigid anvil
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bruh

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its so annoyinbf cuz everytime i open it i gotta go through and turn on like 20 mods

dusty holly
frigid anvil
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i do

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its that is it

dusty holly
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probably

frigid anvil
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ill check t y

dusty holly
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👍

frigid anvil
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yeah it was thank u

hasty salmon
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anyone knows a way to move the priority target mod? there are no options for it in modhub

near wyvern
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Hi so I've been messing around with modding with mint today for the first time. I started installing a few verified mods to test out how it works. When running to install mods this popped up. Basically its saying there is a Trojan in the game files? Has this happened to anyone else? I'm not sure if mint or some of the mods specifically caused this or is it my antivirus? I use Bitdefender free version. Any ideas?

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Or should I refer somewhere else? Not too sure

uneven cape
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It's the antivirus being a little too careful. The way that mint applies patches to the game by injecting custom code looks a lot like tricks used by malware, and mint is of course not popular enough for most antivirus programs to be familiar with it and allow it through.

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Ag, discord doesnt include the last quote mark in the clickable link so you'll have to type it in yourself

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Oh wait i got it

near wyvern
quiet venture
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Having an issue with all my mods being disabled every time I come back to the game (every few days)

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and it's not the outdated mods, I specifically have that setting off

maiden abyss
elder willow
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i swapped to Mint out of pure frustration yesterday lmao
because of exactly that, plus mods disappearing until i unsub then resub, plus the load order seeming to randomize every time i launch the game, plus them randomly turning on… built in mod loader is spectacularly bad

currently dealing with my overclock mods not wanting to behave… was an issue when using the built in mod loader too

lone egret
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I've been playing this game vanilla for some years now and i was wondering if there was a particular mod-set people use to add difficulties and some QoL changes to improve the game and add more content without breaking it?

eternal oracle
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you can play with anyone with any verified mod, the approved mods bend the game a bit, things like more difficulties, new over clocks, etc. Up to you where you draw the "breaking the game" line

lone egret
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I'd think gamebreaking would be unnaturally overpowering yourself against the current highest gameplay difficulty in DRG

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So I'm not necessarily looking for mods to buff or alternate character functions unless they improve the quality or fix something that already breaks in base-game but I am interested in making the game harder

elder willow
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Also IIRC GSG wants anything that messes with progression rate (ie. “Make machine events and cargo boxes 100% chance to spawn”) sandbox

faint meteor
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For those using mint, if I just installed it and set it up am I free to remove/disable all mods in the game's built-in mod browser, since mint is external?

stray chasm
#

yup

faint meteor
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If I want to tweak the mod settings in-game, do I still use modhub?

stray chasm
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yeah, can use uui too

atomic lion
swift pike
atomic lion
#

ther probably is an option but i'm not smart enough to figure out how it works 😭

topaz hazel
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guys what's the name of the mod that gives host power to literally stops doing anything and like banishes him into spectator mod

amber roost
faint meteor
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Attempt 7 succeeded

kind stratus
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Lol

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Hazard 50*1.9 is super funny

elder spoke
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does anyone here have any experience in using the Mission Selector mod?

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I try to launch a single mission, but it doesn't seem to work

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also, the seed which I want to play has a "S4" at the end, meanwhile I have "S2" while in the space rig (the seed is on season 4, and so am I)

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the mod seems to be working correctly for deep dives however

amber roost
elder spoke
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the mission I am trying to replay was generated today

amber roost
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but you said it was from Season 4 - which would be using the new seed mechanism GSG introduced?

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was suggesting switching back to Season 5 and seeing if it works

elder spoke
amber roost
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Might be worth commenting on the mod page on mod.io if it's broken, I know there are a couple of modders who have taken over some of Assembly's old mods, maybe someone can dust off this one too and fix it up if it's broken

elder spoke
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changing to season 5 didn;t change anything
will wait those 14 minutes to see if I truly can't play missions from the previous rotation, and if I can't, I'll probably make that comment

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you wouldn't happen to know any other mods which might allow me to replay a seed?

amber roost
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that's the only one I know of. out of curiosity are you using MINT or the built-in mod integration?

elder spoke
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built in

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hmmm, 10 seconds of typing, ended up in a reaction

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can using mint vs built in even change anything?

amber roost
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sometimes. seems unlikely in this case since the mod was released before MINT came out

swift pike
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i just used mission selector about a week ago to replay a mission and it worked for that

amber roost
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I can't even find the old Mission Selector mod on mod.io lol

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mod.io search is sooooooooooo bad

elder spoke
swift pike
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that was like an hour later for the rotation as well, i think

swift pike
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yea

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seed you're inputting is formatted like this right? 34048,75823,98295

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that's also the seed i replayed

elder spoke
swift pike
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yes

elder spoke
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yeah, I am using this format

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I might know what is the problem

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I entered the three numbers in the order they appear in the pause menu

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that order might not be the case in the mod

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do you know what order of P M G this mod uses?

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oh wait, I can see that for myself

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looks like it's GMP

swift pike
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it is left to right

elder spoke
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and I am pretty sure I inputted it that way

elder spoke
swift pike
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the 3 number seed is kinda something i suspected

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that's probably the reason but idk why

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maybe that's new-ish with the season switching

elder spoke
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update: I launched some other season 3/4 exclusive mission (checked on dxp .net) and wrote down the seed
and the mod can't load it, so I guess that's how that works

elder spoke
#

now I got what I wanted, a 20 minute clip of me looking for nitra, but it's over 1GB

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now to figure out how am I going to show this to the guy

languid timber
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Highly recommend this mod, you can save an infinite (or well close enough infinite) number of builds, and outfits, and pickaxes, and all 3 categories are independent from one another

novel raft
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Noice

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I've been starting to use some basic client mods in vanilla

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That looks great

#

Thanks for the link rocknstone

languid timber
#

np!

echo grove
#

anyone else's Mod Integration not installing any mods?

#

I keep getting an error whenever I try downloading any mod

echo grove
#

Weird HTTP error 404, tried everything to see whether it was an issue on my behalf but didn't really seem like it

echo grove
#

Nope

swift pike
#

hmm probably not mod specific then

#

if it has api in the error probably blame mod.io

echo grove
#

That was my assumption lmao

#

I'll check it tomorrow

novel raft
#

Ah

#

See I thought it might be the fact I'm using my phone right now as my internet connection

#

Well that's good to know then. I was just gonna wait too

echo grove
#

okay yeah it was that, the mods downloaded fine now~

novel raft
#

Yup

#

Same

turbid trout
#

it's been awhile since I've ran mods on my game, is there a general consensus on what mods people use in modded lobbies(approved/verified no sandbox)? I now the in game integration has a cap of 50 for MP but I don't know if you can have lobbies with potentially more mods if utilizing Mint. If I'm overthinking this please inform me as to not go down an insane rabbit hole for the next 3 hours. 👍

vale river
#

Is there a way for the mod config not to reset everytime i relaunch the game?

maiden abyss
vale river
#

i have it though

#

this one?

#

cause even with this one it keeps resseting this setting to default for example, and i wanted it to stay on 1.0

swift pike
vale river
#

Not windows store, but its prob the same

#

im on xbox game pass

swift pike
#

yeah

#

for that version of the game i believe you've gotta change some file permissions but i don't know for sure

#

someone here prob knows

vale river
#

its like nto working for me at all idk why

vale river
#

Ye i have no idea, nobody mentioned this mod not wroking or anything on internet weird

maiden abyss
#

Might be something to do with you on gamepass version. Not all mods will work correctly on that version.

wheat mountain
#

is there any mod that automatically skips all end-of-mission pop-ups and confirmation screens, including notifications like “host disbanded team” or similar messages, so you’re taken straight back to the Space Rig without needing to click anything.

fleet trail
#

Im finding even old steam forum posts from 2019 just like your question so odds are there wont be many mods that will do what you are all wanting

#

Other than that one mod link im not finding anything other than some people wanting to skip those things but due to this being an online live service game it wouldnt be quite feasible and if it was done it wouldnt be great I suspect

#

the end of mission screen endings and alike are usually used a lot to load stuff in the background etc tied to tons of game code etc

#

Hope this helps to some degree. gunnergrin

wheat mountain
fleet trail
#

Might not be EXACTLY what you were pertaining to but there is a in game setting to set on or off the info screen during the start up

#

and I know during when the game is starting up and loading you can skip that process at some point just when you see it load up with the splash screen of the games logo start pressing right mouse or space and it should skip that phase and go start to click screen to start or whatever

vale river
#

Does auto verified mod flag my lobby as modded? or no

#

Talking about mod io ofc

eternal oracle
#

no

wild vigil
#

Is there a hakari dance mod?

vale river
#

weird i got all of these resources checked, but in game they dont show at all

#

anyone know what could be the issue

#

here it doesnt show isaved them either

#

even though i did

lethal flax
#

there was a mod that let you like, search for mutators in missions, and i really wanna find it

hearty seal
vale river
#

not for the reasources

hearty seal
vale river
#

and thats what i meant

hearty seal
#

I believe resources and creatures both fall under ‘encounters.’

maiden abyss
#

I made that mod. Smiley is right. I do need to fix the icons not showing properly on modhub tho

vale river
#

the resources dont show after finishing so idk nor the events but idk maybe there were no events left

hasty salmon
#

Anyone knows a way to move Priorit target mod ? It does not have an entry with options in better modding menu

vale river
vale river
#

Ye idk only the sandbox version works for me

atomic lion
#

does anyone know of a mod with a blacklist and player tracker? I'm tired of ragequitting hosts but I'm too peabrained to remember their names

hearty seal
#

You can blacklist people without mods by blocking them on Steam

atomic lion
#

i dont remember names

#

would blocking them stop me from seeing the lobbys they host

#

on top of that steams view players funktion seems to capterue like 2% of my games

#

instead of you know, 100%

frail agate
hasty salmon
#

Could someone make EPC look and sound like this ? 😄 im begging

hearty seal
slow oasis
#

checking them out now for you with my limited knowledge from what i can see rn from the get go the bosco rock and stone mod is 3 years old so the mod could just be outdated and not functional anymore.

slow oasis
#

well for me the punch mod works just fine, i could say maybe check you dont have any animation mods that could overrule the punch animation.

#

does it work on its own? like if you were to disable all mods and just run a solo game with the punch mod?

#

huh oddly enough using the punch and backhanded slap power attack mod do work together.

#

and it uses the punch over the slap

rugged iris
#

I wanted to ask, is it true that mods disable achievements in steam?I have just never modded before and wanted to know it, before I install a mode

slow oasis
rugged iris
#

So that means that even if I install a verified mode, I will keep getting steam achievements, yes?

slow oasis
slow oasis
#

i dont use approved mod or sandbox mods too much of a hassle

#

so i wouldnt know how they effect achievements

#

but verfied ones would let you get them achievements

rugged iris
#

Okay, thank you very much for help

slow oasis
#

no problem

slow oasis
# frail agate I have two mods that aren't working if anyone is willing to help me out: https:/...

correction the bosco mod worked after i reset the game and tested and it worked fine also so im really not sure why it isnt working for you. id recommend to do i thing i do time to time where i clear out all my mods (unsubbing) verifying game files and getting mods again maybe some mod you have messed your game files i know after a while of getting mods and activating and deactivating them something breaks things for me.

river reef
#

can somebudy help? How to accept Terms of use in mods?

brittle cypress
#

Hi! I have a question - if i use a MC voice replacement mod, specifically the Passive Agressive MC, do other players in the lobby hear the original or the modded voicelines?

upbeat plover
#

hello guys, if i uninstall and reinstall game with subscribed mods from mod.io, will my subcribed mod restored after i reinstall game / new pc?

thank you

brittle cypress
#

It did for me once i logged in on mod io

upbeat plover
brittle cypress
#

Yes

upbeat plover
#

i used it and yeah only u can hear because its verified as optional .

#

i used mule voice changer either yeah only mine work in multiplayer especially with friend.

upbeat plover
brittle cypress
#

That i unfortunately dont know

upbeat plover
tender musk
#

i don't think so, since i recently changed pcs and the weapon heat crosshair looked the same. might be wrong, idk.

eternal oracle
rigid summit
#

is there a mod for dedicated hotkeys?

fiery wedge
#

What mod launcher do you guys use for DRG? I've currently got thunderstore and r2modman

swift pike
#

mint is the only external mod loader i'm aware of that works with drg

fiery wedge
#

okie doke, thanks

fiery wedge
#

what're some good performance boosting mods? My game crashes quite a bit and I'm wondering what would help

true wyvern
#

is there any chat translator mod? I usually end up in a lot of russian lobbys so I'd be nice if I could have it translate in game rather than try manually

neat widget
#

hey guys, is there any 3rd person shooting mod available to install?

summer tendon
#

Hallo hallo!
I heard tell of mods that allow us to have up to 8 or up to 16 player lobbies!

I also heard about mods that dynamically adjust nitra costs to pair with these mods.

AND a mod for twitch integrations. Would anyone be able to point me in the direction for those?

olive quail
#

question, are there client side only mods even as host? like they dont touch the game/gameplay at all

#

and/or can i play with them in vanilla lobby and vice versa?

eternal oracle
olive quail
#

thanks

#

is modding only avabile via steam?

#

because i cannot find said "mod" button on esc menu

hearty seal
olive quail
#

is it legal?

hearty seal
#

Yes

olive quail
#

ill try to dig it

dusty holly
rich tiger
#

hey which mod adds that white room mission i keep seeing in videos

eternal oracle
atomic lion
#

Is there a mod that makes ziplines near you invisible while you're on them?

#

I find myself sometimes fighting on ziplines, and at a certain angle when looking up a big part of vision is blocked by a zipline, i don't think it's fair

rigid folio
#

hey yall, quick question: if I have mods that enable more than 4 players does the game automatically manipulate the amount of enemies to compensate even past 4 players?

uneven cape
#

no, it has to be done by further modding, although i think some of the "more players" mods have this function included

somber heart
#

Does anyone know how to make this work?

hasty salmon
#

so what happened with mod io verification? They used to verify mods every couple or so days usually 2-4... Until 2 months ago it completely stopped

#

since then nothing has been verified

amber roost
#

although I guess updates might go through a different process that's less human-driven

hasty salmon
#

verified mods are usable in normal unmodded servers as they are generally minor client side changes

#

the problem is none of them get the verified tag anymore

maiden abyss
forest slate
#

Hello is there a guide somewhere for installing the custom difficulty 2 mod? I heard it’s very complicated

uneven cape
#

custom difficulty 2 is not on mod.io so it requires an external mod loader called mint. once you have mint running, it is as simple to install as any other mod in mint

forest slate
#

Do you download mint from the github website? That’s the only one I see on google atm

uneven cape
forest slate
#

Thanks! I’ll check it out

forest slate
#

I’ve installed mint and migrated mod.io mods into the new loader. Where can I find custom difficulty 2?

#

I guess it’s the one from mod.io and I migrate the same way I did for other mods?

uneven cape
#

Because custom difficulty 2 is still in beta it is only available on discord currently. This server has rules about linking to other servers so I'll DM you

pliant thistle
#

quick, what are some of the funniest clickbait ass mods I can compile into a modpack to surprise my friend with

#

I need these matches to feel like cursedelica

shadow mason
#

are there any communities out there for dumb stuff like 24 player missions

rain tangle
#

I've been getting into Mystery Flesh Pit National Park recently and idk if devs will add a flesh biome to Hoxxes, so is it possible to create custom biomes?

signal hamlet
#

I guess the closest that there is in game are the Organic Material blobs around the eggs, maybe there is a way to terraform a cave into it

heady sleet
#

Hello if I wanted to set up a specific biome / mission combination myself what mod would I use?

rain tangle
#

if I could mod this in I would and I would try and make it faithful but sadly I don't have a pc 😭

dusty holly
olive quail
#

are there any verified mods that allow noclip?

#

i had enough with drilles taking misison objectives 100m underground

#

actually nvm, ill just play solo

south basin
#

Hey guys, looking for some help with Mint modloader

#

I’ve followed the guide to a T, but when I try to install mods, nothing happens. I just get the message “integration complete”

#

and a message saying 0 mods installed.

true wyvern
#

anyone know where these bug file paths are for dreadful ending? I cant find it in the drg folder

#

wanted to add bulks to it
cant found out where "Game" starts

south basin
#

Clicking install mods does nothing, hitting enter installs the mod successfully. lol

rugged grove
#

have u tried this mod?

#

massive sound improve

uneven cape
elder spoke
#

I saw someone had their Live Mission Stat Tracker bar moved to under their class icon, however, I don't see any options in Mod HUB to tweak that mod in any way (it doesn't even show up there, unlike most similar mods, like Combined Resources). Anyone know what's up with that or how could that be fixed?
ping on reply pls

dense kernel
#

btw, what version of DRG are we on as of now for S5?

elder spoke
pearl lantern
#

How do I remove Sandbox from my file? I've tried following the directions on the DRG Faq, but not working for me

dusty holly
hearty seal
#

Technically, the answer is: You disable all of your sandbox mods, upon which the game will prompt you to load your last save from before you installed any sandbox mods.

pearl lantern
#

I do have them disabled now. tried the reset/restore options, but it's still keeping the sandbox saves separate. making me wish I'd never used mods, just because I wanted to have jet boots

sharp elm
#

what happened to the filter on the mod.io website?

#

if I only select approved it'll show only approved, but when I click game version 1.39 it'll show all the approved mods AND all the 1.39 mods

eager plinth
#

Hey so I clicked on the mod page in game and it says I have to accept the terms of service. But there’s no terms of service for me to accept…

dawn sequoia
#

is there a mod that unbinds alt fire from reload?

past cedar
#

Which silly mods are you using? (specifically the cosmetic/sound/music ones, not those for optimization)
I use Miku Molly, WTF boom Detonator, Vine boom for exploding plants, and the strong melee Bonk.

uneven cape
eager plinth
#

Holdup, @past cedar were you responding to me?

past cedar
#

I did... did... Haha

#

a part of the chat was just "thanos click"

eager plinth
#

Mmm this is why discord has a reply function lmfao

past cedar
#

so at the end part of the "non M related" chat was also deleted

eager plinth
#

Ah

past cedar
#

hold up hahha, miss reading, this is the modding chat

eager plinth
#

My god I’m confused, Alr whatever, enjoy your evening ig

past cedar
#

I just don't know about that

jolly pagoda
#

mods disable achievements?

eager plinth
#

Pretty sure Verified ones don’t whereas Approved and Sandbox do however I’m not sure (haven’t had a chance to mod yet)

#

Get a second opinion before committing to anything lmao

jolly sorrel
#

Hey uh, does MINT usage give the server the "MODDED" name, even if it is only some audio mod and perhaps visual?

#

I am new to this one so apologies if my question is a wee bit dumb.

eternal oracle
jolly sorrel
eternal oracle
#

I never use the server browser, so i can't really speak to how the tag affects people's willingness to join public games

grave eagle
#

are there any mods where i can see the save file stats of other players? as in time played, missions played, etc
everything thats displayed on the space rig console

swift pike
#

no

hasty salmon
jolly sorrel
hasty salmon
jolly sorrel
hasty salmon
#

What do you guys think its possible to make a mod that shows terrain scanner all the time like minimap?

elder spoke
#

using this in conjuction with overcharged winch or special powder can get you across like an entire aquarq map

thick hazel
elder spoke
#

idk if that matters much

#

sometimes special powder might help, but not always

#

also depends which mission type it is

#

knowing how to power attack into a wall, cancel heavy object throws, catch heavy objects with grapple or SP, release and regrab heavy objects at high speed should all be tech that help in going fast

#

other than knowing tech, it's just about gamesense and generally being good at the game

#

and those things will come naturally

hot scaffold
#

Anyone know any mods for Xbox DRG I could perhaps tinker with a bit? Sconk
Asking because I keep coming across modded missions on Xbox with 100% Cargo Crates and Lost Equipment, and I wish to know what mod they use to make that happen.

maiden abyss
hot scaffold
hot scaffold
#

Okie (•-•)b

upbeat plover
#

which mean if u want join to other player, u cant join and it will give notification must use regular save data

ig u already know about it

hot scaffold
#

Noted

lofty nebula
#

This is what I use

#

Had to tweak the settings a bit ingame to get it to look like how I wanted but it's such a satisfying mod

atomic lion
#

is there a mod that makes it easier to view seasonal challenges or find fitting missions?

lost turtle
#

anyone knows if the mods that let you apply paintjobs to the rest of your equipment, like drills, grappling gun and such, is functional in some way?

upbeat plover
#

is mod io server down on website?

solemn mountain
#

I want to do a little animation. I am out of touch however on how to source the models.

#

Would it be this stuff? Still up to date?

hearty seal
wicked flare
#

Hey, I've never used mods before and was wondering about something. I have a LAN party later this year with some old friends. They've played DRG a few times so know the basics but are probably around lvl 10-15 on their first unpromoted Dwarf. Is there a mod that will just unlock all/most stuff and offer a few premade load outs so we could try a few missions or maybe a Deep Dive as part of the LAN party? Likely on a separate save, I'd imagine

#

(And so that they can try the general power level of upgraded weapons & overclocks)

eternal oracle
#

Save file editing is possible, but that sort of thing, especially within mods, is going to be restricted to sandbox, which mean unless you're using the mint side loader, it will be a separate save

abstract thunder
#

are mods based on VRAM or RAM because when i spawn in turrets my computer crashes and goes black screen

uneven cape
honest marlin
#

is there any kind of kill count extended mods?
like giving different kill value depending on enemy type or simply counting specific enemies instead of generalized total?

thick sonnet
#

Can someone explain to me the ModHub vs Unified UI thing and which would be the better choice?

eternal oracle
thick sonnet
eternal oracle
lapis tiger
#

when a mod just disappears from the menu, does it mean its outdated?

eternal oracle
#

The mod menu doesn't really know when a mod is actually broken/outdated, it tags it as such if it hasn't been specified for the current version, but there are plenty of mods that haven't been updated in years that still work perfectly.

hasty salmon
#

any news on mod io verification? 72days since the last one

vale river
#

Does the thing with mint still work where you can enter ppl lobbies with approved mods?

sudden geyser
#

This is probably always showing up, but I'm having issues w/ mods showing up. Already went to delete the mods.io folder in my AppData\Local. Any other fixes that anyone could share? Thanks. 🙂

sudden geyser
#

Also tried reinstalling and ensuring my mods.io was on the same storage device as my game. No fixes 😦

river zephyr
#

Anyone has good suggestions for mods to help against griefers/trolls?
For example:
-Customizable ally outlines: helps because you can see outlines at all times so if a driller is drilling a long vertical tunnel to shove down all aquarqs and order resupplies down there, you can see them.
-Combined resources: To see if someone is hoarding all the secondary objectives or resources and is pretending they don't have it.

Any suggestion helps 🙂 as on modded lobbies it often gets more difficult and chaotic with the increased enemies so it's easy for griefers/trolls to act like children and make everyone else have a bad time

maiden abyss
vale river
calm mesa
#

Would mods like hitmarkers damage numbers and healthbars make me NEED to always use a sandbox save?

#

Since i do want to add a little bit of QoL to my games without like hindering my main accounts progression

dusty holly
calm mesa
#

Thanks

calm mesa
#

Would subscribing from a mobile device transfer the mods to my pc

Or do i have to use my pc and subscribe from there?

eternal oracle
calm mesa
#

Okay thank you very much

#

I was just wondering if i had to be on pc since i'd be getting access to it later than anticipated

olive quail
#

haunted cave+kekw detonator = horror game

unborn quiver
#

Hey, so im looking to play more modded difficulties, what are some FPS or lag mods I can use to increase performance?

#

@pulsar knot

upbeat willow
#

is there a mod that unlocks evey cosmetic like armor/weapon frameworks, weapon paintjobs, etc (just for the sake of testing so that ik what stuff to aim to get)

ivory crater
#

does anyone here using twerkboard via mint?

olive quail
#

how to use mint on steam?

#

do i choose windowsnoeditor file?

quartz kiln
#

I can't download mods, could u guys help me?

#

Rus lang in priority

tight bane
#

@golden pine check msg.

spark saddle
#

whenever i launch the game everything that depends on on drglib disables itself and cant be enabled despite drglib still being enabled, whats causing this, how do i fix?

#

i have to disable and a reenable drglib to fix it

abstract thunder
#

anybody know what file is missing from base DRG to allow voice changes for mission control guy, id like to know so i might be able to get voice change/voice lines changed in windows version of DRG

bronze basin
#

Any recommendations for balanced resupply mods? Like a pod that has the same amount of resupplies as players when playing in a 5+ player lobby?

jaunty marten
#

so uh

#

how optimized is playing w/more than 4?

swift pike
#

i think the far greater performance concern is going to be with enemies always

#

and more players without increased enemies doesn't really exist because that's boring to not shoot at anything, so i can't say how the performance impact exclusively from increasing player count is

#

hosting might be a bigger issue but that's also usually the case

violet gust
#

What to do if you install mint and you already have mods installed in DRG

#

Do you uninstall them and add them to Mint

olive quail
#

is there a way to transfer mod settings from ms to steam?

#

like configs etc

olive quail
#

another question, how hard it is to change a sound file of a sound

#

mod or no mod

rotund ice
#

Hello, i tried to add mods to the game for the first time while following the videos that are pinned in this chat, but do i have to link steam and mod io for it to actually work?

elder spoke
#

@abstract sable I can't play this game without mods nowadays, because a good amount of them is useful QoL

abstract sable
#

ah

elder spoke
#

like overheat crosshair for guns that overheat

abstract sable
#

stuff like darktide mods idk if u played that

elder spoke
#

I didn't

#

and yeah, there exists a mod which lets you equip skins on the dwarf equipment

#

there are also mods which add new difficulties, or even new content

abstract sable
#

oh yeah

#

im looking at the page rn

elder spoke
#

keep in mind you can only access all servers of the game if you only have verified mods

lost turtle
#

there is a mod to apply skins to the rest of the equipment, but is outdated

#

last time I used it it didn't work

elder spoke
#

verified are client only (usually QoL or cosmetics)

abstract sable
#

are all qol mods allowed or

elder spoke
#

if the mod is verified, you can use it in all servers

#

approved mods get their separate servers, and sandbox mods also get separate servers (those require a separate savefile too)

abstract sable
#

miku mission control??

lost turtle
#

yeah there is a bunch of mods for mission control

abstract sable
#

who is miku

elder spoke
#

vocaloid

#

surpising you never heard or seen her

lost turtle
#

the blue hair girl

abstract sable
#

hope theres any warhammer mods

elder spoke
#

don't know of any

lost turtle
#

prob some sound replacements

abstract sable
#

how is quickreload a QoL mod>?

#

sounds more like a cheat

elder spoke
lost turtle
#

is just reloading and swapping weapons quickly to skip the whole animation

elder spoke
#

oh, it's that mod

lost turtle
#

the mod just does it automatically and quickly iirc

elder spoke
#

yeah, it just performs a certain tech automatically for you

#

personally I like doing it myself

lost turtle
#

same

abstract sable
#

im just not that much a fan of useless stuff during reloads

#

like slamming the mag in extra or throwing the mag up

elder spoke
#

when the ammo counter refreshes, that means the reload is complete

lost turtle
#

yeah so quick reload is just skipping that whole animation

elder spoke
#

so you can briefly press mouse2 or ctrl to skip the rest of the animation

abstract sable
#

im guessing quick pickaxe does the same>

elder spoke
#

yes
you probably noticed when attacking enemies with picakaxe, that the animation is longer than normal

#

that can also be skipped, by just letting go of m2

abstract sable
#

ye

#

omg theres a ultrakill music mod

lost turtle
#

same applies for quick depositing

#

and mining but that doesn't affect a lot

elder spoke
#

and yeah, if you are only starting out, I would recommend only verified mods

abstract sable
#

yeah im filtering on that

elder spoke
#

I could give you a starting list of popular ones if you want

abstract sable
#

im just scrolling down looking

#

ion wanna make it too easy

lost turtle
#

some really useful are heat crosshair, more visible shield (and shield color depending on duration)

#

C4 radius too, you can reduce friendly fire a lot with that

abstract sable
#

looking for preformance stuff too

#

cause for some reason i lag on this sometimes

lost turtle
#

the one reducing the particles when killing a frozen bug is helpful

abstract sable
#

what the hell is a caretaker

elder spoke
elder spoke
lost turtle
abstract sable
#

aha

hot scaffold
solemn mountain
#

Dang this is a chore people. I sure hope I won't find any repository of everything from DRG after I'm finished with this.

#

(please tell me if I'm reinventing the wheel)

lost turtle
#

what I'm looking at

solemn mountain
#

I'm getting rid of bones and everything and trying to make it as a unified gallery of meshes to use for modding and custom character/map building for example

lost turtle
#

didn't someone said there was something like that on the official page? or that was just info and images

#

no idea

solemn mountain
lost turtle
#

true true

abstract thunder
#

does nexus mods work with mint

swift pike
#

but there's also like, almost nothing for drg on nexus mods

abstract thunder
#

i was looking into next gen graphics mod

swift pike
#

assuming any of those mods work with the current game version i think you'd be able to drag the zips directly into mint

abstract thunder
#

just because im limited to damn console graphics on my pc doesnt mean i cant have fun with next gen graphics on windows/xbox version

modern saffron
#

how to spawn a different breeded crassus than gold using a mod ?

river zephyr
frigid pelican
#

are there any audio modders that has all the jukebox music? I want a song from the jukebox so bad as it's own track but I can't find it anywhere on YouTube

primal bramble
#

Hello. If i generate a public mission with mods and double xp etc. Why people won't join or is there a real reason?

dusty holly
primal bramble
dusty holly
spiral stag
#

any idea on why heat crosshair isn't working for minigun

#

works for driller and scout

#

i lied

#

it works

short drift
#

i got the sandbox utilities mod but i don't know how to actually use it

#

page isn't saying anything

hearty seal
#

You need to also have Mod Hub installed. All of SU's menus are integrated into Mod Hub.

halcyon notch
#

Guys I want to expand my lobby to more than 4 players, is More Players Balanced the right one?

cloud thicket
#

From what i hear yea

dusty holly
#

reading the description of the mod on its page should clarify whether or not it is what you're looking for.

olive quail
#

anyone know a mod to make drg playable on crappy laptop?

#

or other ways idk

loud citrus
#

Benson control...

#

Someone needs to make this happen

red swallow
#

Hi, can anyone tell me where to start if I want to create my own mod without any development experience?

maiden abyss
lyric whale
#

Just realized this was the modding channel
So I’m trying my first modded run with a friend but it seems like a mod or two might not be showing up for them

lyric whale
#

So I think we got the most part figured out
But now I got a new question

#

Is there a mod that changes all spawns to be bulk detonators?

maiden abyss
#

Custom Difficulty or Swarm Control

vale river
#

anyone know a mod or anything that would announce when somebody takes ammo from supply pod?

lean dune
#

Can your save get corrupted by using mods? I only play with verified/Approved if that matters.

lean dune
dusty holly
#

both

lean dune
halcyon notch
#

guys last time I saw a Scout with a blue Elf outfit, is that from Cosmetic Restriction Remover?

south cedar
#

hello all, i remember playing with a mod a year or two ago that just made the bugs change colors to reflect how much health they had left. IE full health = normal colors, and lower health = more red. I remember enjoying the mod a lot, but for the life of me I cannot find it anywhere nor do I remember the name. Does anyone have any idea what i'm talking about or know what happened to it?

frozen meadow
#

Is there a mod that prevents guests from ordering from the abyss bar? I went into someone's space rig and me and the other guest couldn't order beers.

eternal oracle
eternal oracle
frozen meadow
lean dune
#

I'm assuming this doesn't exist but is there any approved mod that gives/speed up getting cores/overclocks?

eternal oracle
halcyon notch
#

Is there a mod that allows us to choose or change dance moves?

olive quail
#

question, where is my sandbox save? i use mint

#

and how can i know if my current save is sandbox save?

iron walrus
dusty holly
# iron walrus hello guys, i remember an article wrote by deep rock devs about the procedural l...

that used to be a 2017 article so not really something relevant at this point
but they also made a video back then covering it, which is still available: https://www.youtube.com/watch?v=cDcoMdHYdQg

A Behind-The-Scene look at the procedural level generation in Deep Rock Galactic.

The way we have generated the cave-system you see in the video (Infested Chasm from Closed Alpha Build), is by creating a series of caves - level designed out of simple primitive shapes that the procedural system dress with a nice rocky surface and debris, stalact...

▶ Play video
iron walrus
dusty holly
opal moat
#

question for everyone here
do music mods override each other or no

heady sleet
#

I believe some do and some don't

opal moat
#

cant play with pm and deltarune music together then i suppose

heady sleet
#

You should at least try! I'm not certain what overrides one or the other

opal moat
heady sleet
#

Sadge

drifting reef
#

Are there any Thirdperson mods

fluid orchid
#

Guys

#

I’ve seen strange mod that expands space rig but never knew it name

fluid orchid
#

Guys

#

Is there English version for massive content revise?

dusty holly
#

the mod is in english, as far as I know

fluid orchid
#

Also is there other mods that expand space rig?

frank frigate
#

Is there a mod that flags modded servers in a more obvious way? Like change [MODDED] text color to red or maybe even hide them completely? The filter doesn't work anyway

lost turtle
#

I assume there isnt a way to increase the 50 mods limit for servers?

swift pike
lost turtle
#

damn

crude plank
#

The actual modded tag shows up as bright blue and does filter properly

#

Not that anyone would know because its flooded with bypasses lobbies

uneven cape
#

I recall the original mint author saying that if it was technically possible for mint to put the actual modded tag then he would have used that instead of the janky text version that people don’t read half the time

#

but it isn’t
so idk if the current modding system supports highlights on servers at all

olive quail
#

do using sandbox mods on mint dont create sandbox save and override the main save?

#

i want to know so i can create seperate save for sandbox mods

echo grove
#

classy tool gives them their distinct class color

#

skin transfer to tools gives your tools the skin of your current primary weapon

chilly tendon
echo grove
#

yep

#

works fine for me

#

I actually use a lot of outdated mods that still work in the current version

chilly tendon
#

I think I tried it in the space rig but it didnt work?

echo grove
#

it wont show on the space rig yeah but it does show in a mission

chilly tendon
#

it just uses whatever you have equipped on your primary right

echo grove
#

yep

chilly tendon
#

okay nice

echo grove
#

also can apply to stuff like ziplines

chilly tendon
#

do you know of any good ones for changing how Molly looks?

echo grove
#

turrets

chilly tendon
#

I have like 1k hours on the game pass version so I'm trying to just heavily mod the steam version lmao

echo grove
#

lets you freely edit your Mule

chilly tendon
#

is there anything else you recommend? I don't like anything that changes gameplay really, especially not ones that just make the game easier

#

the upgraded supply pod is already a stretch for me what with it giving you a shield when you resup

frank frigate
#

huge respect for not including spam mining and spam depositing

echo grove
#

space rig 17 after hours lets you customize how your space rig looks, I mostly use it for the lightning.
refinery pipe qol lets you set colors for each one of the pipes and also adds an indicator to where the pipe is currently broken but im pretty sure that can be disabled?

echo grove
#

https://mod.io/g/drg/m/remove-mortar-rounds-explosion#4367085
https://mod.io/g/drg/m/steeve-and-bot-better-visibility#1585858
https://mod.io/g/drg/m/minimal-refinery-hud#4734694
https://mod.io/g/drg/m/better-explosion-range-indicator#1831206
https://mod.io/g/drg/m/better-contrasting-twins-recolored-arbalest#2525496
heres some others, minimal refinery hud is compatible with the refinery qol mod too, better explosion range indicators lets u customise how the explosion bubble looks and also tells you if it has the upgrade that makes it blow up on hit, as for the other ones, I find mortar round explosions cool but they block your view pretty easily, and as for the dread twins one, it's just if you can't really differentiate between arbalest and lacerator normally.

#

i'd recommend you to filter the mods in mod.io by "verified" mods and have a look at them

#

there's plenty of client side, qol, customisation, funny and other stuff for mods

#

I hope it helps

proven violet
#

How to play with 4+ players

swift pike
#

@grizzled cedar put -disablemodding in your launch options

#

i assume you're using mint if that's popping up

grizzled cedar
#

yes im using some sort of mod integrator

grizzled cedar
swift pike
#

yeah, -disablemodding launch option will fix that

#

right click on the game, then properties

grizzled cedar
#

super thank you. let me try this. 💙

#

its still there 😦

#

the sandbox in the left screen

swift pike
#

oh now you'll probably have to change saves manually

grizzled cedar
#

hold on

swift pike
#

esc>options>save menu and pick the most recent/most progressed save

grizzled cedar
#

oh its working

#

anything changed in the mods?

#

should i remove the mod integrator or something?

#

or i can continue playing as normal?

swift pike
#

you can continue playing as normal

#

i think mint would usually deal with the -disablemodding flag on its own, but something with the patch seems to have made it not do that

grizzled cedar
#

ah alright. thank you so much. really helpful.

outer sigil
#

Why after game updated I can't do anything with mods?

#

They are on, but I can't go to mod.io in game

swift pike
#

there's a button on the top right (i think) that brings you to the modding menu which is now on the info screen

#

it was changed to be view-only in the space rig since it caused problems trying to hotswap mods

outer sigil
#

Thnx

upbeat willow
#

so how do i enter a sandbox mission with the sandbox utilities mod now since all the modding menu stuff is changed

lapis wraith
#

which mod types useful stuff in general in the chat (e.g. pinging aquarys secondary mission objectives nitra etc.)
saw some chinese players using it but not sure which mod they use

halcyon notch
#

guys, when did mod menus become like this engi also i cannot use W A S~~ D~~ to type in the search box, the game thinks im moving among options

copper dragon
thorny canopy
#

who greenlit these changes and why?

daring ferry
daring ferry
thorny canopy
#

it has though? it auto opens the new mod screen in game and forces the old one to an external browser

#

an external browser that im not auto signed into necessitating me signing into mod.io through steams authentication check every time i want to use the mod.io website

swift pike
#

the previous method was also external but opened in steam overlay

#

i think it's this way now so you can choose the browser you want it to open in

thorny canopy
#

yea this is a downgrade, usability and convenience thrown out the window in favor of this god awful hot unwiped ass of a ui change

#

christ i dont even wanna play this game now

echo grove
#

Setting up MINT is a hassle yes

#

But at the end it's worth it depending on what you want it for

#

If you're using way too many mods I'd say it's good because sometimes your game can crash and force it to reinstall all your mods again

#

Unless you're fine with it

swift pike
echo grove
#

Because it's simple?

swift pike
#

almost nobody playing with a good chunk of mods/gameplay stuff anyway

#

because it's bad

echo grove
#

Oh I think I misunderstood what u said

swift pike
#

i do think the mod.io menu in game is not great but you can still use the site

#

and modloading should be far better

halcyon notch
daring ferry
dreamy kiln
#

So, how do I use the MINT with the new Mod.io api change?

#

It puts me into a sandbox save no matter what and the MINT itself gives me "unauthorized access" error

dusty holly
trail olive
#

i was almost ronswansonmonitorindumpster.gif

alpine stag
#

what have they done to the mod menu this patch

#

cant get it to open properley

#

its completely different

halcyon notch
#

I see Mint mentioned alot on the DRG patch update comments but what is a Mint?

dire olive
#

Mod integration

#

It's an alternative mod loader than the base game's

oblique topaz
#

So...question. I'm new to DRG and DRG modding. What kind of mods are deemed "approved"?

#

Like, as a basic rule of thumb.

cosmic eagle
#

modding update?

strange tartan
cosmic eagle
#

i hope drg uses a alternative mod system for rogue core if they ever decide to add modding

strange tartan
#

If it is so overwhelmingly cheaty, or yet to be tested by the devs/mods, it will be Sandbox.

oblique topaz
#

So on mod.io, the ones in the Approved category are ones I can use online? I'm confused.

#

Like

strange tartan
oblique topaz
#

really confused.

cosmic eagle
#

or official

strange tartan
#

Unoffical.

#

Nope, Survivior.

#

I misremembered.

dusty holly
strange tartan
dusty holly
#

approved mods don't show on the list either, unless you have checked the option to see them.

cosmic eagle
#

does mint include a [MODDED] tag by default? or only if its sandbox/required by all?

strange tartan
#

It will always have it.

cosmic eagle
#

that explains why all my lobbies are modded even though I have only taken client side (non cheaty) mods

strange tartan
#

It feels wrong to discuss unofficial loopholes with a GSG official here.

dusty holly
#

I'm not a GSG official - I do not work for them, and I do not represent them in any official capacity.

strange tartan
#

Apologies.

dusty holly
#

Besides, if the devs wanted MINT to go away, they would have taken steps into that direction - which they haven't. Because they don't care and it's not even worth it either.

I can't speak for them, obviously, but I know them enough to know they don't mind MINT being around. The mod categories was trying to give something that would fit all kind of players: both the ones wanting the game to be easy to mod, and the ones wanting none of it.

#

It can be argued that the proposed solution doesn't work really well, which is usually what you get when you're trying to please two opposing sides at once.

strange tartan
#

I like mint becuase it lets me get away with installing local PAKs.

dusty holly
#

I don't use mint myself but it does have merit in many ways for people who heavily mod the game

crisp palm
#

is this new mod thing me or an update

strange tartan
#

I kind of want to make a mod with sole purpose of it just changing all the in-game text to either be a shitpost or incredibly raw information about what the item/mod does.

strange tartan
crisp palm
#

bubba

#

i just opened the new mod browser this is odd

#

generational fumble of an update

#

the ui is so unfriendly to use

daring ferry
#

(you can still use their website just as before)

crisp palm
#

yeah im doing that lol

#

theres no arrows for the screenshots of each mod and you have to click the tiny circles

warm sable
warm sable
#

i use sandbox mods all the time and it loads me into my main save

#

ah there we go

#

now its being a bitch

#

fixed :)

#

they should include that bit in the steam post btw

#

of the -disablemodding in launch options

#

mint is great in keeping the game alive

#

people can host modded lobbies for non modded players, and customizing the challenge and fun factors aids so much in replayability

#

if the devs are to ever break modding (in the non-normal sense) then it will kill the game for sure (post season 6)

dusty holly
#

which is probably why this wasn't included in the steam post - on top of being a non-official way to mod the game

warm sable
#

yeah, still wouldve been a nice tho

dusty holly
#

sure would

#

no denying that

frank frigate
warm sable
#

i even use the motd to show mods i have or if im in vanilla

frank frigate
#

bless you

halcyon heron
#

im fucking crying why is it sandbox

frank frigate
#

Way too OP to be in vanilla nice

rapid wolf
wild flare
#

When i visit mod.io from the info screen i get stuck there now and im forced to alt f4, is anyone else having that problem?

rapid wolf
#

does this button work?

wild flare
#

No

#

It works the first time

#

But if i go back i'll be stuck

#

Is a very weird bug that i dont think i can eat which sucks

rapid wolf
#

hmmm

#

i can't reproduce

wild flare
#

Hmm
Maybe i can stream it? I could probay reproduce it

#

I could just screen record the bug too

rapid wolf
#

no need to stream it, i can take your word

wild flare
#

Its not that big of a deal

silk basin
#

is there any mod to make people's portraits their ingame character? i went looking and its so difficult for me to believe it doesnt exist

eternal oracle
#

Which portrait?

halcyon notch
#

Like an animated portrait?

#

Wow 2 hours ago 🫢

upbeat bison
#

[request to devs]
please continue allowing open source loader outside sandbox, i.e. mint

mint seems to still be working with a set launch command still, idk if unintended (not posting it)

consquentially, it removes the (modded) tag on the name ingame
_
aside: encouraging open source mods has allowed other users to fix popular mods (with less cost to modders' time)

upbeat bison
#

*Eretta: modded tag removed is intended by mint (previous and current); mint servers still use [modded]

uneven cape
#

one of the devs said any effects on mint were unintentional

storm magnet
#

Are mods currently disabled?

upbeat bison
true field
#

why dont mods show up when i download them?

hearty seal
true field
#

yea i was there but it didnt show anything

#

says this

#

and then takes me to the page and shows me my installed mods

sick vine
#

anyone know how to join a larger modded lobby? I've downloaded the more players balanced mod and want to use it

daring ferry
proven violet
#

How to play with 4+ players

flat ermine
#

there's a pull request for it, and the only real reason its not in a new build is because there hasn't been any new builds in over a year

#

i cannot see it being intentionally avoided because its just an unequivocally awful thing. players that want better modding integration while using verified mods only are actively punished for doing so

swift pike
#

it's not being worked on

flat ermine
#

i do hope a proper fork happens but i suspect anyone who has the ability to do that plays the game with mods that warrant the tag, and as such don't really have reason to care (which is fine)

#

or even just, don't care in general

hearty seal
#

@daring ferry Sorry for the ping, but I have one quick question: I see that the mod integration did change somewhat (maybe mods are loaded earlier?) because I can see some changes I have made in a mod on the title screen already, which wasn't the case before.

However, there is still one specific thing that remains broken: replacing fonts. I have a font file replacement specified in a mod of mine, but even after the modding system update, it doesn't work. Could this be fixed?

daring ferry
#

Yep mod loading is done in the info screen instead of the space rig since many mod issues were caused by hot reloading, so this fixes some issues that previously needed the entire game to be rebooted after installing certain mods

As for the font file, can you send me some steps and screenshots and I'll take a look at whats going on. (and to clarify, this didn't work previously and still doesn't work? I.e it's not something the new sdk version broke?)

hearty seal
#

Yes, it didn't work previously and still doesn't work.

Here is a screenshot of the fonts in the mod's file system (I believe this should be the correct name and location for the replacement). The only notable one is Carbon. I think the others are just leftovers or dependencies.

#

(It's a slightly edited version of Carbon with more characters)

lapis wraith
#

i installed a mod that skips the intro screen and now i cant seem to remove it anyway i can do it manually by poking in file system?

daring ferry
quasi crater
#

why is there a mods_p mod in my drg when I use mint? Its annoying because I can't play on my main save bc it's a "sandbox" mod

edgy fractal
remote cliff
#

It has been a hot minute since I played DRG. I usually host with mods when I play with MINT. I wanted to play on a random lobby without me hosting but it got stuck not being able to load a profile and there was no way to exit other than Alt+F4. With the new change are we to now use the in-game version of hosting mods or does MINT still work fine.

Another thing is are we now to have two separate saves that have different progress.

remote cliff
# edgy fractal Write in launch option "-disablemodding"

I see this command but does this revert back to how things were normally before the need for a separate save. Does this still work normal along side MINT. So far seems like I can use my original file and I was able to still join regular lobbies without the sandbox warning or being asked to choose a save.

warped tundra
#

my game has been fetching the terms and conditions for the past 20 or so minutes

#

is this some sort of bug?

half mirage
#

my mods are disabled whenever i open the game. anyone having this issue? i didnt have this issue ytd. im not using mint btw

primal bramble
#

Hello. I can't find it anywhere but how ppl get those green texts when someone join mission and it says level and rep etc

long heart
#

looks like better modding menu does not work anymore with the new modding changes

#

I wanted to switch to mint and can't export the list of mods anymore 😦

dim monolith
#

i modded on DRG like 2 years ago and got free resources and now im stuck only playing with modders when i havent modded in years is there anyway to reset my progress or like do something so i can play normally again?

long heart
quasi bolt
quasi bolt
edgy fractal
quasi bolt
#

Many thanks

dusty depot
#

I understand that now mods are loaded from the info screen, but can we please have it that we don't have to enable all the mods every time you reload? This doesn't feel like it should be intentional, but every time I quit/rejoin all my mods are inactivated. This isn't great for lower end PCs, since reloading mods takes some time

visual wagon
#

any reccomended mods?

limber rivet
visual wagon
#

thx

limber rivet
#

Theres also a mod to show the collective minerals in peoples pockets that im considering

eternal oracle
#

That one is good

#

Helpful for knowing if you have a resup ready

#

Or if secondaries are done

remote cliff
#

Most are mainly QoL type mods that are more client side

visual wagon
remote cliff
# visual wagon 😭 bet thx

Np. Skibidi bop for the exploders is a must TBH. They make a noise as they creep up on you giving you a chance to react and not get blown up lol.

visual wagon
#

yeah ima need that

#

too many times they’ve snuck up on me

remote cliff
autumn minnow
#

is anyone else having problems with mods not being enabled?
every time i open drg now i have to re-enable all my mods, they no longer stay enabled between play sessions for some reason

#

its not just the ones that arent updated to the current version of the game, its all of my mods

rapid wolf
ebon cipher
rapid wolf
#

are you getting this with ==disable-modding/Safe Mode?

ebon cipher
#

one moment

ebon cipher
#

its only happening with mint

#

thats even more strange, is there something thats been changed to where you just cant use mint or something

rapid wolf
#

recent update partially broke mint