#modded-drg-chat

1 messages · Page 22 of 1

ember pulsar
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it is however for modding channel

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so thats wrong assumption

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anyways if thats such a huge roadblock for you, find someone to download pak and share it with you for local loading

dawn badger
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that was my initial question

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then you changed the topic

ember pulsar
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yeah since there are way easier options available

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but yeah whatever

deft remnant
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After the update some of my mods stopped functioning they are still activated in the mod menu but they don't do their thing for example better down cam was obvious and made me realize the problem

ember pulsar
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i have suspicion it might have been hidden

deft remnant
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Is there something I need to do to reset the mods or do they just not work on the update until they are fixed

ember pulsar
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because mods can be hidden without unsubbing people

deft remnant
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What happens when it's hidden

ember pulsar
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nothing

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reason why it was hidden matters

deft remnant
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I'm confused, nothing happened but it's matters

ember pulsar
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why would modder hide a mod, think about it

naive arrow
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Unsure what mod, but one of the recently updated popular mods might cause games to crash when repairing BET-C

noble scaffold
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how are you unsure of which one but know it's a popular one?

ember pulsar
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when he uses mod it automatically becomes popular

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simple as

naive arrow
ember pulsar
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feel free to confirm that modhub is to blame, that will allow to fix it quicker

naive arrow
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Will do at some point

icy sun
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What is the difference between Lx2 and 6x2?

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I know what 6x2 is but unsure what Lx2 is

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ah nvm

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lx2 is harder

brittle jacinth
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Are there any mods that just make Mission Control say complete gibberish

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Like I don't want to be able to understand him at all

ember pulsar
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there was actually

brittle jacinth
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Oh fr?

ember pulsar
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yeah let me check

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smh

ember pulsar
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is this like first time i lead you directly to answer

brittle jacinth
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Holy shit

brittle jacinth
ember pulsar
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well its because its too specific

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so no way anyone could find it by simple directions

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i just happen to know it existed

brittle jacinth
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lol nice

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Ima try that out later

ember pulsar
rare egret
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i can think of a fairly simple mod I want...

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You know the explosion radius mod that shows you clearly what the radius of a driller C4 is before it goes off?

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Like that, but for the blackboxes and defense objectives.

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So you can see what the would-be radius for uplinks to mission control is before you start the objective, and drillers and engineers can start making terrain around it without having to guess because they can't see it before the objective starts.

ember pulsar
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sounds pretty good for a training wheels mod

rare egret
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you probably could memorize the exact size of a sphere at all points but it's probably a lot easier to just make it visible at all times.

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leave the real time combat trigonometry to the scouts with the reflecting draks lol

ember pulsar
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or underneath

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yep thats it

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just a bit more aim intensive magic bullets

strange star
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are mods broken for anyone else? when ever I turn on any mod even approved or verified mods it changes my save to a modded save

ember pulsar
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you can just say no

strange star
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?

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there's nothing to say no to when turn on/off my mods other than the actual confirmation/reload spacerig screen

ember pulsar
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approved mods should add modded tag near your nickname

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mentioned in pins btw

dense wigeon
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where's the "We're rich!" line on the Shoutout Framework mod? can't find it

ember pulsar
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trolling failed

dense wigeon
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?

karmic flint
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should be named “ping” something probably

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“ping gold chunk” maybe?

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idk i don’t use that one

dense wigeon
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i've looked through the entire list , and I found the gold vein ping, but not the compressed gold ping one

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found it, it's called "Cave_Resource_Bitter_Gem", line 176, "We're rich" ping

pulsar fjord
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oh

ancient meteor
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why do you even need this

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u usually put repellent outside the zone(like 99% of the time), and drilling the backwall is stupidly easy to eyeball

ember pulsar
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do you just spam repellent

ancient meteor
agile vine
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when would be the best time to start equipping mods? rank 100? the 5th overclock?

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i don't wanna do it too early to get the best out of my gaming experience

blissful finch
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If you want a vanilla experience with modding, use things that are tagged as verified and auto-verified on mod.io.
Those change very little of the core experience, they keep achievements and progression enabled, and consist mostly of light QoL/visual/audio tweaks.

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Everything else without those tags converts your save into a "modded" save, which disables achievements and some progression stuff.

agile vine
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that makes a lot of sense, thanks 👍❗

blissful finch
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Give me a little bit and I'll post my modlist, it consists of all verified mods and is mostly QoL.
Could be a good starting point for you.

agile vine
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that would be very ncie

blissful finch
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Keep in mind though, that the game does have a bit of a soft cap on the mods you have active, normally.
For example, if you want to host a multiplayer lobby you can only have a limit of 50 active mods of any kind. If you have over that the game will disable any mods over the 50 count.
But if you're joining someone else's lobby, you can go over this 50 mod limit without any issue.

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And of course in solo/singleplayer there also is no limit.

glacial escarp
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Help.

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Is there anything that lets you repair crates quicker?

blissful finch
# agile vine that would be very ncie

Alright. So, here's my modlist. All verified and/or auto-verified.
It has 56 mods total, but I only keep 50 of them active at most because of the reasons I've explained above.
The other 6 deactivated/inactive ones are there for whenever I want to swap some of the mods out for others to stay at the 50 soft cap.
https://pastebin.com/2B8D4bwj

glacial escarp
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Abbanon.

glacial escarp
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Thank you!

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Is there some kind of cosmetic progress tracker mod?

blissful finch
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More notes about modding:
You can keep track of your enabled mod count in the top right of the Esc > Modding page, where there is a little x/50.
Moving the cursor over this will provide more information on the 50 mod soft cap.
And whenever you launch the game, you want to wait at least 1 minute before joining anyone's multiplayer session or doing a mission, so that the mods have time to check themselves and get ready. Playing before this finishes can cause some of the mods to not load or work properly.
You can check the progress of mods being checked on launch on the Esc > Modding page, there will be a loading bar at the bottom. Once this bar finishes up and goes away, it's safe to do whatever.
And some mods require you to exit/relaunch the game after enabling them, for them to work as intended.

glacial escarp
ember pulsar
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there is no need for 1 minute wait tbh

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but dont join directly from startup

blissful finch
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I mean it depends on how many mods you have enabled, but yeah you can simply wait until the checking bar is filled/gone which typically is under a minute.

ember pulsar
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let rig load first then accept invite

glacial escarp
blissful finch
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For example I stay at 50 mods and it can take 20-30 seconds to finish checking them.

ember pulsar
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there is no need to wait for checking bar as well unless you have updates for mods available or changed mod list

blissful finch
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But every time I've waited a little bit, it works fine.

ember pulsar
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doesnt mean its connected to bar at all

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mind you

agile vine
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wow, thanks a lot! i'm very exited to try out some mods when i get home.

blissful finch
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The bar is still a good indicator to rule it by, just in case.

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Particularly if you're new to modding the game.

agile vine
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yeah, from what i know about mods (they are connected to files and thus are scary) it's better safe than sorry

ember pulsar
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not really

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most mods dont need much time to lead

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its rare issue of mod doesnt load properly

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also drg lib can be used to reinit failed loads

agile vine
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i do love how this convo implies i can get in a multiplayer session within a minute

ember pulsar
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but most common issue is modder not utilizing enough "is valid" checks

blissful finch
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Anyways, I hope this information helps you make your own decisions on what to do with mods moving forward.

agile vine
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it did, thanks!

ember pulsar
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for drglib mods you can also usually look into debug messages at will

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can help to find the timing for load times/find what fails exactly to report on mod's page

glacial escarp
small horizon
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No

glacial escarp
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Like, how many crates I still need, how many things in the shop, how many cosmetic cores.

small horizon
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Doesn't exist

rotund creek
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Hello I would like to try out some mods but seams like I can't get mods for this game or that I'm blocked from doing so

when I go to the modding tab it says Modding has been disabled by a launch option

I have checked the propeties in steam and the launch option field there is blank (empty)
Checked my firewall and the inbound rules does not block any connections. I could not find any rules there for outbound though.
I have tried to verify the game files which was a no go

noble scaffold
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Got no idea, but if you can't find a fix MINT may be a work around

proven osprey
noble scaffold
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ngl i wouldnt bother since you're gonna be able to get most the stuff in s5

glacial escarp
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I know that, but it's a wee bit borked. They got rid of the overall cosmetic progress.

proven osprey
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I just grab every cosmetic thing I can until the game eventually me I can't get any more from that kind of crate. Then I'll probably still do them anyways.

ember pulsar
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do it warframe style, wiki on second monitor 24/7

silent shadow
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mod hub by itself has more players in lobby? I dont have any mods installed that increase lobby capacity yet more than 4 can join... my only guess is mod hub is doing it..

karmic flint
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yeah modhub updated to add some new features other than just being a hub for mods. though i think the lobby capacity thing has been there for a bit

silent shadow
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should the lobby be tagged as modded though?

karmic flint
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unsure. modhub is labeled as verified afaik, but i haven’t actually checked that recently

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and verified mods shouldn’t tag you as modded

silent shadow
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so, i just hosted a lobby and before the mission ended 9 people had joined and i aksed them if they saw a modded tag when they joined and none of them had, to my knowledge this is a bug with modhub?

ember pulsar
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yes known one

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to be fixed in next update

silent shadow
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okay ty

ember pulsar
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so it all can be included in next patch

silent shadow
ember pulsar
obsidian shard
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Is there a server for modded difficulty?

proven osprey
swift pike
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modding server is moreso just for modding

ember pulsar
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yeah modding server isnt really a place for modded lfg

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pure member count might carry

tropic sundial
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shows legs when i look down, its gone?

karmic flint
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that link appears to not go anywhere. perhaps the mod was deleted

tropic sundial
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author was LesnovBrascovitch

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seems they vanished

swift pike
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i have been banned from the modding discord

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a real tragedy

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it would appear

ember pulsar
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cool?

ember pulsar
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guy got caught by the ligma 😔

swift pike
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it's a tragedy that's the opposite of cool

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so many productive and insightful discussions i can no longer partake in

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but at least we have this channel

ember pulsar
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i am still here

swift pike
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yes that's like 95% of the appeal

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we only need an angry little man now

ember pulsar
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exactly

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do i need to bring my main account here

swift pike
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is your main account an angry little man

ember pulsar
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well its in the name

swift pike
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anyway how about that modding discussion

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unification of the user interface for deep rock galactic

ember pulsar
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ui is ass in ue tbh

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we should just make all uis go away

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play like its real life

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no helpful tips in your eyes right

swift pike
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it's only taken mod hub 2 years to get sorting but we have stuff like verified player limit increases

ember pulsar
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actually there was a mod like that iirc

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got cut by engine update

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just like many other great ones like cvo

ember pulsar
swift pike
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yeah i only wanted invisible exploders built in

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not sorting

ember pulsar
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you are weird then

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good

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wanna host lobby with vpn set to china and mess around with ppl using console?

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unique experience for sure

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will tick all the weirdest statisfaction boxes

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i will not tell how to enable console or anything tho

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finding information is part of the fun

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you will enjoy it for sure

heady sleet
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so, when I unsubbed from mod.io mods, they're still in the list, and then my game crashes sometimes, when it does, it reinstalls all of them one by one, even the ones I unsubbed from, does anyone know how to fix it? I tried digging through files and didn't know what I would be looking for so

olive horizon
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you could do a couple things, like subbing then unsubbing on modio, or add -disablemodding to your launch parameters if you just don't want mods at all

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or if you want total control, you can use drg mod integration, which you can probably just google for

small horizon
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Mint is the GOAT

hollow cairn
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Just checking, what's the difference between approved and verified mods.

ivory heart
# hollow cairn Just checking, what's the difference between approved and verified mods.

https://mod.io/g/drg/r/mod-guidelines-and-status-categories
tl:dr:

Approved Mods are mods that have been reviewed and have been deemed Approved for Progression by the GSG crew. Approved Mods are mods that change gameplay elements and game modes but not to a degree we consider “cheating”.
Verified Mods are “personal mods“ that improve accessibility, framerate/performance, QoL, and Cosmetic, Visual, and/or Audio mods that have been reviewed to be Verified.

hollow cairn
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I see

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Apparently I need to disable approved mods when joining other lobbies yeah

ember pulsar
topaz hazel
ember pulsar
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not really its mostly about gsg integrating it very poorly

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some notable examples include spawning cave mods after drop pod doors open

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at least it was fixed when there still was single dev who actually cared about modding

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then he left and we have what we have

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at this point i suspect the guy soloed integration without much help from others

naive arrow
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Better post processing has a new dependancy :|

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A few mods even

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They all gotta use "unified UI" now

mystic void
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i noticed it just straight disappeared from my modlist this morning

naive arrow
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Literally just asked that in the modding Discord too, altohugh idk about it vanishing for you, I still have it here, just a few of my mods no longer use it as a dependancy, they use "Unified UI" instead

mystic void
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strange

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yeah it's just completely gone from my modlist

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weapon heat and better spectator also got auto disabled

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but unified ui seems to work fine in its place

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so 👍

naive arrow
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I still have weapon heat, but never used better spectator

lilac fable
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that's all i know about it

small horizon
# naive arrow They all gotta use "unified UI" now

Mod Hub put in some new unnecessary features causing bugs for users and letting people do stuff they aren't supposed to in verified lobbies. So Mira and Assembly made a mod hub alternative that just acts as a modding menu without the bloat, bugs, and more

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Unified UI is that alternative

karmic grove
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Is there a xp boost mod

delicate pulsar
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Ok hear me out........ a mod that turns mission control into Benson from Regular show

ancient meteor
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and untoggleable mob cap slider that overwrites cd mob caps(actually a problem)

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ppl whining about verified mod having sliders to "affect gameplay" bears exactly 0 sense given current situation of modding

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like nobody whined about that player cap slider for several months and now thats a problem apparently

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like bruh

ember pulsar
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its so over

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😔

ancient meteor
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i wanna joke so hard

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but thats an instant ban

ember pulsar
heady sleet
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gotta run away as fast as possible after saying F word to him like you do the same thing with Unknown Horror

fringe hazel
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So hear me out guys

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A mod that replaces the compressed gold nugget with a chicken nugget

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🤔

fringe hazel
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idk

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id def say were rich

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as nuggets are golden level food

rotund creek
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Hello the mod Live Stat Tracker is it possible to move it somewhere else? since I have the Combined Resources where that is and it is very unconvinient to have the resources at the top of the screen

small horizon
naive arrow
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Wait whaaaaat, that's been a thing this whole time?

rotund creek
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Alright thank you to the both of you

swift pike
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now everyone subbed to modhub gets 8 player lobbies as a Feature

ember pulsar
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if you input konami code you also unlock everything and gain level 666 for some reason

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😔

deep tide
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So quick question: With all this mod hub drama going on, I can use unifiedUI in its place, and my verified mods will still continue to functions as normal right? Thats really all im concerned about

ember pulsar
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most of them should yeah

deep tide
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fantastic, thx for the help

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ill figure out the rest

olive horizon
narrow temple
ember pulsar
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its like complaining about rockpox regions when you can just disable them

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😔

olive horizon
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but you can't disabled many of them lol

ember pulsar
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well, next update is coming in literal hours containing all the fixes collected based on feedback and there are plans to just hide extra features from common users just in case they might feel overwhelmed by them

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also thanks to bane lobby modded status is now getting checked perfectly so there should be 0 issues with toggle for approved features of modhub

swift pike
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too bad there was no easy way to prevent this in the first place

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like uhh checking if the game actually cared whether or not mods were enabled

blissful finch
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So what's with this new thing about Unified UI? Is there more needless modding drama going on again?

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Reading up in chat, seems to be the case. Joy.

swift pike
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mod hub replacement that isn't intended to be handled like steve jobs with apple

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not even exactly my own words

blissful finch
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Sadly it looks like one of the mods I use, which relies on ModHub, likely won't ever be updated anytime soon, if at all, to use Unified.

swift pike
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which?

uneven cape
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mint users eatin good

blissful finch
swift pike
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if you're using the ingame modding, then mod hub and uui can be used together

blissful finch
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Check the description. Mod developer has life stuff in the way.

silent forge
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are there any mods that add more grenade types?

ember pulsar
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mostly boils down to some lame ass content creator drama

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dont dive into it tbh

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its like twitter drama somehow squeezing into discord, 0 reasons for conflict but still it happens just for the sake of it

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and result is inconvenience for others as usual

lapis horizon
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does anyone know a workaround for the oo2core issue in mint?

ember pulsar
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downloading dll

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from somewhere

lapis horizon
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somwhere dstare

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oh found it

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thx

ember pulsar
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just so you know

lapis horizon
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ewha

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how may i ask?

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if u dont mind

ember pulsar
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yeah its forbidden by the owner company to share this dll basically

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copyright yare yare

lapis horizon
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oof

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yikes

ember pulsar
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so yeah have fun talking with provider if that happens lmao

lapis horizon
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3rd world country babe

ember pulsar
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bussin fr

lapis horizon
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sheesh

stray chasm
ember pulsar
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like you can cry about something being broken or you can go and ask for it to be fixed

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simple as

stray chasm
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yeah people asked for stuff to get fixed

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u know what happened>?

ember pulsar
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it got fixed

stray chasm
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they got insulted by the person who made the mod because their mod doesn't have flaws and claiming that it has a bug is slander
🤣 🤣 🤣 🤣 🤣 🤣 🤣 🤣 🤣

ember pulsar
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want fixed pak for testing?

ember pulsar
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since thats something that never happened

stray chasm
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🤣 🤣 🤣

ember pulsar
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yep no signs of sentience left here

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unfortunate

stray chasm
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peak comedy

deep tide
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Rip, UnifiedUI is now hidden. Are there any other alternatives you guys could recommend?

stray chasm
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do you have permission to distribute that zip

ember pulsar
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ofc

uneven cape
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this explains many things

ember pulsar
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for example?

lapis horizon
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wait why is unified ui hidden

lapis horizon
deep tide
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Ye. Its now hidden, if you wanna check

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i checked it about 10 mins ago

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no idea why

lapis horizon
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i still have it but it is really sus

shell inlet
sly cargo
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is there a mod that causes ui scale setting to be inconsistent

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cuz I put it to min and it just works sometimes and other times its normal

stray chasm
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Nice to have confirmation from a reliable source that there was, in fact, a bug introduced by the new features, and that this bug did in fact require being remedied by updating the mod.

shell inlet
vagrant chasm
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so, what's going on with the Unified UI mod? It's suddenly unlisted on the mod db, and thus I can't use the weapon heat crosshair anymore

heady sleet
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Can someone add Deep rock galactic music to the game?

vernal jetty
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add deep rock galactic music to... deep rock galactic?

heady sleet
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Yeah

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Sorry, I’ll shut up 😞

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I’m trying to think of something this game could use… but I can’t find anything… I feel like Tf2 taunt style menu for dances would be very neat

prime turtle
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there any mods that remove those annoying vines in fungus bogs, they make it much harder to see, only those ones near the ceiling that dont have any collision or anything?

vernal jetty
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i don't believe there are any mods that ONLY remove the vines

muted fox
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go driller and burn the vines

vernal jetty
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Clutter Be Gone! removes the vines but it also removes a lot of other stuff

deep tide
small horizon
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GSG removed it without saying anything to anyone

muted fox
deep tide
small horizon
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Steam forums?

muted fox
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yep

winter hill
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when did this happen?

muted fox
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less than 6 hours ago

winter hill
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because i downloaded it earlier

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ah thats why

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ill go unistall it now

deep tide
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I should have downloaded it when i had the chance, at least my mods would have worked. But its not the end of the world

Im just hoping modhub reverts its changes (which, the owner said they will be working on it tonight, fingers crossed), and everything can work properly again :) simple as that

winter hill
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if it gets fixed before the deep dive reset thats all i care about

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dont want to run without the weapon heat crosshair mod

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its basically essential to me at this point

deep tide
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same here. ive taken it for granted, its such an amazing mod

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Goldblade said they are patching some stuff tonight, and more over the coming days. Hopefully it will be fixed soon, and the changes they wanted to push can become seperate mods, rather than adding them into modhub itself

winter hill
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honestly they shouldve did that from the beginning, adding this stuff into modhub is just creating file size bloat and incompatibilities

heady sleet
winter hill
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i mainly had it for weapon heat crosshair which doesnt work through mod.io anymore because of the dependency being removed

heady sleet
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oh

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im a mint user

winter hill
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so i just opted to remove it outright

heady sleet
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not sure how it works with mod.io

winter hill
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yeah i havent heard about that until today so

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it doesnt

heady sleet
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def worth checking out mint, its extremely worth the small hassle to set up

winter hill
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id probably port to mint later anyways

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im used to installing mods mannually so its not that bad

barren trench
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you will save time by setting up mint since you won't need to "check for dependencies" ever again

heady sleet
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mint will save you a ton of time and hassle in the long run for sure

unique quiver
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Anyone know why Unified ui is hidden?

heady sleet
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scroll up a bit

winter hill
unique quiver
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Ah, thanks

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I cant belive I didnt think to scroll up lol

muted fox
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no one ever does

winter hill
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honestly that wasn't even a tedious install

unique quiver
heady sleet
ancient meteor
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Honestly can't make myself believe that

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Should've read all the shitshow in pdrg tbf

swift pike
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idk why i got banned

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i'll assume conspiracy

brisk sleet
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Pdrg talked about modhub and most relevant members during that discussion got banned from drg modding after

swift pike
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or treason or something

heady sleet
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G-Blade have so many alt accounts to spy on comments in other discord server

ancient meteor
naive arrow
swift pike
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that is not the reason why uui was hidden on mod.io

naive arrow
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Oh no not that

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Wait did I reply to the wrong message?

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I infact did

deep tide
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possibly lol. What were you trying to respond to?

naive arrow
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Ider

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My brain is still waking up

deep tide
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understandable

dusk juniper
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I still dont understand the UUI scandal like wouldnt naming everything after modhub make it easier to port mods over to UUI?

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Ah im not an expert or an ammateur im just guessing

ancient meteor
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huh why does it show like that?

dusk juniper
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Huh

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So is that mint?

small horizon
ancient meteor
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thats the thing

small horizon
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Odd, not sure then

lilac fable
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well now that mod hub is fixed im going back to using that

trail olive
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But now Build Inspector doesn't work.

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😦

lilac fable
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yeah that's a problem you're only gonna solve with the sideloader unfortunately

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i assume the official integration will refuse to load the mod without the dependency but it works fine with modhub anyway, in my experience

lilac fable
#

just google it, it's an external app for loading mods into the game instead of the ingame one

trail olive
#

mint?

lilac fable
#

yes

ember pulsar
#

this stuff was coming for years

#

no one it will be stopped even so quickly

lilac fable
#

yeah i just wanna use my qol mods, stuff not working as expected is never fun

#

i dont like whats going on but i want as little part of it as possible

opal sorrel
#

about time we had our first modding "drama", you should see the crash code wars that larger modding communities have.

lilac fable
#

yeah i dont wanna know, i dont enjoy drama

opal sorrel
#

good choice

ember pulsar
#

there were great copyright depression for example

#

when gsg was handling out copyright notices to everyone

#

right after the only dev that actually cared about modding left

dusty holly
#

all the drama that could have been avoided without modding is honestly amazing

ember pulsar
#

and about like 3 weeks ago one big modder just vanished from internet

#

yeah modding is cheating and should be eradicated tbh

#

should i add /s or smth

dusty holly
lilac fable
#

i like what modding has added to drg, but the drama and whatever is going on behind the scenes spins me the wrong way

ember pulsar
#

its inevitable

lilac fable
#

i have no idea about any of it ofc, just some random guy with a few hundred hours

ember pulsar
#

every modding community comes through this

dusty holly
lilac fable
ember pulsar
#

skyrim is in eternal war especially

#

its so funny

#

game about 2 fractions fighting has same in modding community

lilac fable
#

the only other game i've modded a lot is minecraft and that's a whole other mess

ember pulsar
#

yeah minecraft too btw

#

forge, fabric, quilt

#

same thing, drama

lilac fable
#

neoforge too

#

hell if i know

ember pulsar
#

never used anything but fabric and forge ngl

lilac fable
#

same

#

forge and curseforge apps has always been annoying to use, fabric and modrinth has been nicer to me so far

ember pulsar
#

also fabric got its place just because it provided experience way too different from forge

#

so that tells something

lilac fable
#

im glad drg at least has SOME form of official integration

swift pike
#

aside from the fact it's just worse than manually installing would've been yeah

lilac fable
#

not speaking of the quality of it but its nice to see that some effort was made, even if that drive is kinda gone now

ember pulsar
#

i mean mint is better but if devs ever find jonas 2 its easy to fix

ember pulsar
lilac fable
dawn solar
#

Hey ermm, if i install the greedy texan mod, do people joining my lobby can hear it?

ember pulsar
#

like just for general picture, guy responded pretty much instantly when pinged in mod.io feedback channel

dawn solar
#

Alright cool

lilac fable
#

yeah i wasnt modding around that period of time. and i have no interest in doing anything other than installing fun/QOL mods for my own use, so i doubt i would have experienced much else lol

ember pulsar
#

voices in le head

opal sorrel
ember pulsar
#

all the mods that are gone with engine updates

#

cvo for example

lilac fable
#

yeah no idea what that is. unfortunate

ember pulsar
#

dude was maintaining actually reasonable complete vanilla overhaul that got fucked up each update

#

but within scope of fixable

#

but then he got nuked by engine update breaking it beyond his will to repair

lilac fable
#

the pains of modding

#

was that back when updates were more frequent? like before seasons

ember pulsar
#

yeah

lilac fable
#

yeah makes sense. painful

ember pulsar
#

imo seasons were a mistake

#

would rather see smaller patches more regularly instead

lilac fable
#

yea, trying to stick things to a rigid twice-a-year schedule didn't seem to go well

#

i do hope the open development that will hopefully return with rogue core will be a breath of fresh air

#

...not for drg itself but for rogue core at least

ember pulsar
#

yeah rogue core should be good

lilac fable
#

im glad they're still working on it though, and are being relatively transparent with us

#

gearbox and risk of rain 2 have handled their game way worse with the console dlc lmao

ember pulsar
#

worked for vermintide should work for drg

opal sorrel
# ember pulsar imo seasons were a mistake

seasons are a flawed concept because they were made to be an aggressive monetisation scheme by the companies who started the trend. take away that and you're kind of just left with a half-baked method of implementing new content. the devs cooked this as hard as they could but the concept itself was designed to be horrible.

lilac fable
#

yeah roguelikes are my favorite genre and drg is my favorite shooter, so im hopeful

lilac fable
#

i have done all of the seasons so far legitimately because i play this and basically nothing else

ember pulsar
#

and looking for bazillion crates and lost equips isnt fun either

lilac fable
#

and i did the crates and packs legit too :cri:

#

forgor no emojis

#

i mean given i have nothing better to do, im a college student

#

got the time to waste

ember pulsar
#

imagine 9-5

lilac fable
#

fr

#

i got to like lvl 300 in s2

#

lvl 150 in s1 iirc

#

lvl 200 in s3 i think?

#

yeah too much

ember pulsar
#

i have foolproof method how to get rid of drg addiction

#

start modding

#

dig too deep into how game works

#

that will be enough

lilac fable
#

yeah no thanks i enjoy my drg addiction

#

will let it simmer and go on the backburner in a happy state

#

im currently trying to get legendary 3 on driller and engi so thats motivating me to play rn

#

after that ill prolly leave it until season 5 tho

ember pulsar
#

want to test melee combat

lilac fable
#

ehh not too interested in that. cryo drills is sating my bloodlust

#

plus its 2am so i should really get to bed

ember pulsar
#

well you can use cryo with flaming sword

#

nice combo

lilac fable
#

i did see the videos of that and it looked relatively interesting

#

might try it when it'

#

well when i feel like it idk

#

not rn tho lmao

ember pulsar
#

shilling failed smh

#

😔

lilac fable
#

ill dip my toes in it in a while i swear

lilac fable
ember pulsar
#

why do you like this season so much

lilac fable
#

id blame it on the double xp events

ember pulsar
#

mcr moment

lilac fable
#

and technically its twice as long as the last season so

#

ive had more time

#

i did reach level 100 in on september 22 so i def slowed down after that lol

#

bruh i didnt take a screenshot of my level during season 3, rip

#

i wonder if the level for each season is in the save file somewhere

signal forge
#

and its really a shame that mint was designed to bypass it

lilac fable
#

for the official implementation it makes sense to try and avoid having blatant cheating mods easily accessible for main progression, which the approval system does a decent job at doing that

#

unfortunately if someone wants to cheat there are many ways to do it that don't even need to use the official integration

signal forge
#

cheating will always be possible and the focus shouldn't be on preventing it from happening

lilac fable
#

yeah. mint does lower the bar for using cheating mods

#

at the same time it also lowers the bar for using mods in general

signal forge
#

mint is awesome for testing

lilac fable
#

with official integration in the buggy and annoying state it's in, mint is just a breath of fresh air in comparison

#

i guess coming from payday 2 and the hellscape that is with mods, im kinda used to there being bad actors out there lol

signal forge
#

official integration could have been good, if the just made it right

lilac fable
#

mods aren't the gsg team's priority, and prolly shouldn't be. the fact we even got an official integration was amazing, though its sad that it's in the state it is in

#

so the community made a better one, and now modding is a bit more open to chaos

ancient meteor
naive arrow
#

Drama like this reminds me of when I used to play SCP SL, I found an issue with EXILED (the modding framework commonly used for the game) and pointed it out, I was basically talked down to by people because they knew coding and I didn't and told me I was wrong, one little investigation later and they found out I was right

ancient meteor
#

I actually stopped banning them from my lobby after installing exile

lilac fable
swift pike
#

mint was designed to function, which the category system could not do

naive arrow
#

It was some thing about certain features you could toggle by default when installing a server with the Exiled framework, one specific thing (a feature where your flashbangs affect yourself which isn't a normal thing in SCP SL) was enabled by default, I pointed out how this is not base-game so it should be disabled by default, they call me wrong, I prove I'm right, some dev at Exiled got in the shit for making that the default because he said "it makes sense"

#

But they couldn't be arsed to change it back

#

So now most servers on that awful game have that

#

And everyone thinks it's part of the game

ancient meteor
lilac fable
#

yeaaah thats just how it do be

lilac fable
#

i only use mint to use a couple approved mods that are only active when i host, like extra arcade cabinets and being able to lock buttons to host only

#

those using it to cheat in public lobbies that aren't theirs, or their own that they don't label as such, yeah those guys deserve it

naive arrow
#

I'd ban based on the severity

#

If someone's full on noclipping, gone

#

If it's some sorta mod that's letting them deposit like 15% faster, I probably would barely care

lilac fable
#

i remember seeing some peeps in public lobbies with infinite ammo. not my lobby so had to try and convince the host that they were cheating

naive arrow
#

Would ban them immediately

lilac fable
#

if it's ruining the fun of the game for me, they're out. thankfully i dont get many of those

#

and by not many i mean none at all, like i havent had a cheater join my lobbies in forever

#

given i dont host very much and i stick to haz 4 usually

ancient meteor
lilac fable
#

eugh thats high

#

for this game

ancient meteor
#

Yeah I start to notice them after installing apl

lilac fable
#

yeah its hard to track small things like ammo counts without that

#

i am used to finding cheaters in payday 2 tho so i assume my experience there will transfer to here lol

ancient meteor
#

Just look at ammo count from time to time

lilac fable
#

especially if they shoot a fat boy

ancient meteor
#

And follow sus ppl around to see if ammo is actively decreasing when the they shoot

#

I found it to be the best method

#

Obvious hacks are stupidly easy to notice

#

Like dudes spamming 200 ziplines to kill fps

lilac fable
#

havent had that yet yikes

#

well hope i dont run into one of those

ancient meteor
#

I once had such guy, we restarted a mission and then the other guy who was in the lobby toggled too

lilac fable
#

pfft

ancient meteor
#

I was like bruh why the fuck did you just do that

#

And the thing is that usually mint has barely anything to do with that

shell rover
#

Who can help, I want to install mods, but when I open the tab for that, they tell me that I have to accept the terms of use. Where can I read these terms and conditions and how can I access the mods themselves?

ancient meteor
lilac fable
naive arrow
#

Any other shoutboard users having the game crash rn?

lilac fable
ancient meteor
#

I think na has far less cheaters

swift pike
#

unless you have sandbox utilites installed it's not so easy to use mint and get infinite ammo

ancient meteor
swift pike
ancient meteor
#

Oh wait isn't ammo count server side?

shell rover
lilac fable
#

i actively avoid chinese lobbies so yeah makes sense

#

the few cheaters i have had were russian and chinese

ancient meteor
#

And like Im against hating on every Chinese player they are usually cool guys, it's just the % of cheaters are mad

lilac fable
#

yeaaah unfortunately the stereotype turns out true a lot of the time

#

i have had fine chinese and russian players, but usually they're on high ping so shits not fun for them anyway lmao

blissful finch
#

Doesn't Mint force your game into "Approved" mod status, even when you're using only Verified mods?
Because I'd prefer sticking to Verified.

lilac fable
#

i think if you have a RequiredByAll installed it disconnects people too, but i have not tested that

blissful finch
#

How does GSG feel about Mint? It's an external program, right?

lilac fable
#

¯_(ツ)_/¯

#

it is an external program and it is less restrictive than official. i find it much easier to use and enjoy the extra control and freedom i have

#

not having to reboot the game any time a mod has an update is enough to make me stick with it

blissful finch
#

I will admit, those features are tempting.
But since I want to stick to explicitly GSG-approved modding sources that are "vanilla" (hence, Verified-tagged mods through mod.io), I'm on the fence.

lilac fable
#

yep, that's fair. my last straw was having to re-enable some mods over and over every time modhub got an update

blissful finch
#

Because it would really suck if the Mint bandwagon grew so much, only for GSG to slap it down with a "No" and have all saves that use it be force-changed to Modded.

#

Hopeflly after the new DRG game(s?) release, they'll be open to hiring more people who could rework the mod.io integration.

#

Honestly this whole modding drama thing is a fucking mess.
Game crashes on start now after updating ModHub, UnifiedUI is now hidden while under code investigation, and some of the mods that switched over to UnifiedUI still rely on it/haven't been changed back to ModHub. So they're unusable right now.

ember pulsar
#

ok so

lilac fable
#

yeaaah, that's unfortunately another reason to use mint. you can just run modhub and everything works fine right now

blissful finch
#

I'm still not trying Mint until GSG give some kind of official endorsement or approval.

ember pulsar
#

modhub crashes are because AssStorm made his mods crash with modhub

#

simple as

lilac fable
#

no, they work with modhub

#

it's just the dependency part on modio makes it unusable on official

#

i don't think the mods themselves were actually updated

ember pulsar
#

some of them only work as before unifried ui

lilac fable
#

that's fair i only use a couple of the mods

ember pulsar
#

sandbox utils for example

swift pike
ember pulsar
#

dont care for other

swift pike
#

but i was removed from there so i can't find it

lilac fable
#

i only use build inspector and better spectate so im wrong prolly

blissful finch
#

Where are mods stored locally again through mod.io? I want to manually remove one for something.

ember pulsar
#

pins

swift pike
#

but basically i don't think gsg cares

#

about mint existing since the current mod support is so broken

blissful finch
#

I... Think I found what I'm looking for?
AppData/Local/Mod.io, but I'm not seeing files for individual mods there.
Just a 2475 folder, a long folder inside of that, and a user.json which doesn't tell me anything I need to know.

#

I see numbers for subscriptions at the end of the .json but nothing saying what's what.

#

I'm only wanting to manually remove UnifiedUI from the game files.

#

Because subscribed mods do get saved locally, right?

lilac fable
#

if your game just crashed it may have deleted the mods there? i forget how it works

ember pulsar
#

wrong

#

users/public/mod.io

blissful finch
#

Okay there we go.

#

Damnit. One of my mods still relies on UnifiedUI as a dependency.

#

Hopefully that'll be addressed in the coming hours once the author comes around.

#

...Oh wait it's Assembly.

lilac fable
#

yep

blissful finch
#

I use a few of their other mods, and they've been updated back to needing ModHub. So maybe they just forgot to do this one as well.

#

Here's hoping.

lilac fable
#

¯_(ツ)_/¯

twin harness
#

so what even the hell was this drama tho?

ember pulsar
#

why would you want to dive into this pile of shit tho

#

it will be sorted out sooner or later anyways

blissful finch
# twin harness so what even the hell was this drama tho?

Big mod added a bunch of optional things outside of the scope that the mod intended to be for.
The things were optional/opt-in but appeared for everyone, had been like that for months.
Big update happened that broke the mod, made the optional/opt-in stuff be usable by everyone, even in verified lobbies.
People threw a fit, made their own version of the original big mod, but without the blackjack and hookers or optional/opt-in stuff.
This new mod claimed to be 100% made from scratch, but too much of the code was identical to the original big mod code, so the new mod was removed to be put under code investigation.
Lots of other mods swapped back and forth between the original mod and this new mod because of dependencies.
Original mod finally got fixed to address the issues and some of the optional/opt-in features were patches and removed, no more exploits for verified users.

#

That's the TL;DR without getting into names or individuals.

ember pulsar
#

pretty good sum up but doesnt paint entire picture

#

it started back in 2022

#

just now it reaches culmination

swift pike
#

there is no identical code as far as i'm aware, just files using the modhub name

#

for backwards compatability purposes

blissful finch
#

Oh, it was files, not code, okay.

ember pulsar
#

they literally ship mod hub in their pak file and have the exact same assets and logic

#

so your awareness isnt good enough

#

though anyone can just unpack the mod and see it

swift pike
#

you've continually proven to be quite aware though yes

#

i'm going to go out on a limb and assume assembly is not shipping mod hub entirely and reuploading it under a different name after goldblade started bringing up copyright

ember pulsar
#

bold assumption

blissful finch
#

It's still needless drama in the end, though.

ember pulsar
#

however i will leave it to prove in something bigger than common yappering in chat

swift pike
#

please do enlighten me then

blissful finch
#

I do agree that the bonus features added by the big mod should be optional, separate mods.

ember pulsar
#

after all it should be summed up somewhere publically

blissful finch
#

But beyond that the rest is meaningless.

ember pulsar
blissful finch
#

Well, in my case, some of the features were enabled by default.

#

Which I didn't notice until I manually checked.

swift pike
#

what do you mean you don't love forced innovation and progress

ember pulsar
#

some dont even know that mcr can be configured for example

blissful finch
#

In my case some of these features were added in updates long after I've installed the mod itself.

#

And some of which were enabled by default.

#

And since mod.io has a very obtuse changelog system, there was no clear way to check that some new feature has been added unless stated by the mod devs. But nothing was said about it.

ember pulsar
#

so all extra features might just be hidden disabled somewhere not to scare common mod.io users

blissful finch
#

So for this longest time, I was running a mod with a feature that I didn't know was added, didn't know was enabled (it's optional, so it should be disabled by default, no?), and yeah.

#

That alone bothers me a little bit.

ember pulsar
#

what was the feature exactly

blissful finch
#

Some of the stuff in the Performance tab.

ember pulsar
#

why would you not use some free performance however

blissful finch
#

Because I'd like to know it's there and enable at my own discretion.

ember pulsar
#

and then you have people who will not know it exists before asking for tips to improve performance

#

double edged as usual

blissful finch
#

The mod author simply had to say the feature was added and the options are there, disabled by default, so users could take a look and change as they wished.

ember pulsar
#

its proven by years of modding already

blissful finch
#

But with mod.io's lack of a proper changelog system, and the author never mentioning its inclusion after it was added, causes a problem.

ember pulsar
#

people dont read before downloading

#

and after as well

blissful finch
#

Still, that's no excuse for the mod author to be silent about inclusions as well.

ember pulsar
# blissful finch But with mod.io's lack of a proper changelog system, and the author never mentio...

++ Another small bug fix
++ Support discord information in the About page

When key bindings fail, use this backup to open ModHub: Control + Alt + Shift + F12
Added an option to change the UIs opacity.
Mod list is sorted alphabetically. Except modhub will always be first.
Fixed some UI scaling issues.
Performance features: Options to significantly increase the games performance.
Gameplay features: Force droppod to leave, change enemy cap settings, change max lobby player count.

#

changelog btw

blissful finch
#

Performance features: Options to significantly increase the games performance.
Nothing saying they're in a Performance tab, or if they're accessible, or that any of it is enabled by default.

ember pulsar
#

so you want patchnotes to become essay i see

blissful finch
#

That's not what I'm getting at.

ember pulsar
#

it is

blissful finch
#

Just clearer wording.
Could have been put as

Performance features: Found in a new Performance tab, some options enabled by default

ember pulsar
#

each time you write something and its flawed from the common modder's point of view

#

well now that sounds better

#

once again you can suggest it on modding server

#

as well as patchnotes included in modhub or smth

#

might even go through with pop up about update features

blissful finch
#

Well, my suggestions likely wouldn't be acknowledged anyhow, since I share the sentiment of "things outside of mod's scope shouldn't be in mod. Or in the very least shouldn't be enabled by default."

ember pulsar
#

you dont try and thats why you fail 100% of the time

#

thats just wrong mentality

#

most changes that were added recently were suggestions to begin with

blissful finch
#

Considering I've read up on the comments of the mod in question, and this sentiment is largely shared, and the requests about it have been denied? Yeah.

ember pulsar
#

so you got mob opinion affect you

#

cool

swift pike
#

as long as you don't say the u word you'll be fine

ember pulsar
#

it seems their tactic is working

blissful finch
ember pulsar
#

it isnt

#

you see review bombed mod and you blindly believe upvotes

#

do you consider that smart?

blissful finch
#

All I read were the requests and questions about added features to a mod that are beyond the original scope of the mod, and the author stating that they're there and won't be changed or removed with the exception of conflict or bug cases.

ember pulsar
#

because they are completely optional

#

and if they are not you can just say about it and it will get fixed

blissful finch
#

Of course my main issue isn't that, like I've mentioned previously. Just with these optional features being enabled by default with no indication that they are.

ember pulsar
#

you can write about that too as i mentioned above

blissful finch
#

Because, again, like I've mentioned, some of the features were added long after I've installed the mod. And were set to enabled.

ember pulsar
#

there was discussion about that yesterday actually

blissful finch
#

Oh?

ember pulsar
#

by avoiding to participating in it you just limit yourself from influencing the direction it can end up in

#

let me find how it ended

#

with discussion about new function Hub->DisableFeature for "Shadows!" mod to utilize

#

could have gone other way if there was common user as well to say about their experience with it

upbeat saddle
#

What’s a good mod for playing with more than 4 people? My friends have DRG and we’re at 6 dwarves

ember pulsar
#

more players balanced paired with mcr i suppose

upbeat saddle
#

Mcr?

upbeat saddle
ember pulsar
#

everyone

#

for mcr at least

upbeat saddle
#

Gotcha

naive arrow
dusty holly
upbeat saddle
velvet pebble
#

any way of stopping mods from disabling on every game restart?

blissful finch
velvet pebble
#

thanks

coral rivet
#

Hello, has anyone been able to have both Mod Hub and Unified UI running together without crashing today? Since some mods changed dependencies I had to download both yesterday and everything seemed fine but now I can only play while having only one of them on. Same results on both my Windows PC and my Steam Deck

shell inlet
#

Unified UI ships with nearly identical Mod Hub assets and mod logic which is why it worked with Mod Hub based mods on it's own.

Afaik Unified UI is designed to piggyback off of Mod Hub and replace Mod Hub assets / logic to take control of the mods using Mod Hub in your mod list.

Mod Hub got updated and Unified UI no longer has the correct copies of Mod Hub assets (despite saying all of it was made from scratch - they should just make it independent of Mod Hub to prevent asset version related issues), so Unified UI tries to call functions that no longer exist in Mod Hub and crashes the game if you have Mod Hub installed alongside Unified UI.

At this time it is best to just use Mod Hub as it is working without crashes with the existing mods that use it while Unified UI is being addressed by GSG.

Unified UI is under investigation for multiple reasons and is currently unavailable to the public on Modio. It should be fine to use it once their issue is resolved if you prefer it. 👍

The Unified UI developers updated the dependencies of their mods to use it instead of Mod Hub and afaik have yet to update the dependencies back to Mod Hub to make it work for original users, likely because they are busy dealing with some of the investigation issues and remaking their code.

The exact same thing happened to Mod Hub; not ideal plans were revealed to him stemming from others, events happened and the single Mod Hub developer had to take his works offline due to risks from others, gather evidence of others, announced copyright, refactor his code for security, address bug reports and implement new changes which is why the update for a relatively minor (comparatively to other risks) Mod Hub issue was delayed so long.

heady sleet
#

currently uui is fine for enabling modhub dependencies if you're using mint

covert flume
#

banagement bro you gotta stop spreading misinformation on the internet

#

interfaces are commonly accepted to be fair use to reimplement

#

there is a literal supreme court ruling on it

shell inlet
#

I didn't say anything about interfaces though, my information is based on what was in the files and how it presumably works based off of what the crash logs say from the conflicts.

coral rivet
fringe hazel
#

espec since its hidden on mod.io rn so completly useless 💀

#

gg, you dun goofed

heady sleet
fringe hazel
#

wellt he fact it crashes with modhub rn

#

ill pass

heady sleet
#

should have used mint smh

fringe hazel
#

besides modhub has somehting better than unified

#

customizable steve

#

🏆

deep tide
#

Customizable Steeve is so cool

#

I made the guard look like a dread :)

dim copper
#

Hello question. I accidentally clicked no on modding, how can I allow this again afterwards?

covert flume
noble scaffold
spare meteor
#

Shame this little debacle killed advanced shadows for me, what a shame

uneven cape
#

just use mint ez

fringe hazel
#

it wont load without the depenency

formal pendant
noble scaffold
#

If you use mint nice

formal pendant
noble scaffold
#

Mod integration

#

It's what allows those lobbies that don't say approved but have "[MODDED]" in the title

#

Better alternative to the built in modding

formal pendant
#

oh damn this is cool. will have to get it this weekend

noble scaffold
#

For the love of god though just make sure to read the instructions properly

#

But yea it's great

formal pendant
#

gotcha, shouldn't be hard not my first time using a custom mod loader for a game

noble scaffold
#

👍👍👍

heady sleet
#

beastage

radiant fjord
#

Anyone got the full picture between the unified UI and mod hub authors?

#

Half the mods I use have suddenly become dependent on unified. All was good until mod hub updated the very next day suddenly causing conflicts between the two mods.

swift pike
#

if you're using the ingame modding, then unified ui was unlisted on mod.io for the moment because modhub's author claims it stole stuff from modhub

heady sleet
#

Easy solution is use mint

prime turtle
#

Does mint follow the same sandbox,approved, and verified system? Does it actually follow that system or can it break it, applying approved mods but making the game treat it as verified? I ask because from some comments I’ve seen it seems like that could be the case but I don’t know this and wish to ask

#

Also is installing mint on Linux too much worse than on windows?

heady sleet
#

It does not follow the system, instead putting a modded tag on your lobbies if you have any mods at all. That being said people have found plenty of ways to break the system in modio long before mint was around

#

not sure about linux but I can direct you somewhere where you can ask people who would know

prime turtle
heady sleet
# prime turtle This person disagreed?

what that person meant is it does not have the "standard" approved and sandbox tags, it instead simply says "modded" in your lobby name if you have any mods at all

prime turtle
heady sleet
#

no

prime turtle
#

So someone can install any mods and it will not stop any features

#

Concerning but interesting

heady sleet
#

correct, but its entirely your decision if you wish to abuse that or not, the point of mint is pretty much to fix many of the flaws that modio/regular modding has, and overall make using mods a much simpler and less frustrating process

#

Again, abusing the approval categories to "cheat" has been around long before mint has, if someone is "cheating" with mint, they could very easily find a way do the exact same thing with modio

naive arrow
#

Are you sillious right meow?

heady sleet
#

100% sillious right meow

prime turtle
heady sleet
#

its your game, so long as you're not negatively impacting the experience of another player, go ham

prime turtle
#

Doubt I’ll use it long term though, seems like having nodded in my server name will scare people

heady sleet
#

either A. people wont read the lobby name and wont notice anything strange cos u dont have gameplay affecting mods or B. they will read it but also see a disclaimer either saying "verified mods only" or "these are the mods im running"

uneven cape
#

or be like me and just leave a goofy server name and [MODDED] with no explanation

#

seems to work fine

heady sleet
#

usually yeah

#

i just fits the modded status and a silly message together

prime turtle
#

Still don’t want to scare people off in case they think it includes whack mods

heady sleet
#

do whatever you think is best for yourself. Worth noting that sometime in the future, the mint dev is planning to update it so that the modded tag will not appear if you only have verified mods, unsure when this will be tho

prime turtle
#

The pull request for auto verified is currently waiting approval, normal verified will probably be a while longer, probably to avoid people spoofing it

naive arrow
heady sleet
#

👀

naive arrow
#

Kittik is always sillious right meow

heady sleet
#

this is huge im so happy for her 🙏

hard hamlet
#

how do u mod?

swift orchid
#

I gotta ask: why drg limit to 50 mods when hosting?

naive arrow
#

Instability I'd imagine

twin harness
fringe hazel
#

oooo theres a customizable mule mod

#

i gotta def set it up dif colors for biomes

#

question bttw @twin harness does that include visual

#

so if i join a multi but have 50+ modsverified

#

so anyone got suggestions for biome apperance for mule/

twin harness
deep tide
# fringe hazel so if i join a multi but have 50+ modsverified

you can join/host lobbies with 50+ verified mods (i do this myself), but i would assume the chance of your game crashing will definitely increase once you start going past the limit

I personally have around 60ish and have not had any issues, but i don't want to install any more than i have rn. Most of them are QoL, a few visual and audio changes

noble scaffold
#

"but i would assume the chance of your game crashing will definitely increase once you start going past the limit"

with verified mods? no lol

west leaf
#

also, literally infinite ammo?

naive arrow
#

Not literally, but figuratively

noble scaffold
#

"I can't be arsed to balance this"
-Only buffs

noble scaffold
#

eg 6x2, more dwarves etc

shell inlet
west leaf
# noble scaffold eg 6x2, more dwarves etc

i really want to cry about it once again how people still join literally when i have HAZ 5.5x3/40 along with the [MODDED] in my server name, THIS IS MODDED SERVER! in server motd (twice) and still ask if its modded server when they die of overbugafication

#

thats rare, but when it happens, ugh

noble scaffold
#

People are stupid

#

Like it's gotten to the point where I know people won't read the motd

#

So I've just changed it to say >>>MODDED<<<

#

Because if you can't read that then you got no right to be pissed

west leaf
#

me when

noble scaffold
#

I don't like being a cunt pre-emptively

#

but if its deserved then yea

west leaf
#

well its straight to the point.
don't like? leave. no need to waste time and probably ruin a run for everyone else in lobby.
if you are mad about being asked to leave if you don't like stuff or can't read then it "Sounds like a personal issue" (c) G-Eazy - I Mean It

rancid harbor
#

Can someone help mod for autosprint (or shift to walk) broke and I don’t know how to fix it

ember pulsar
#

restart game?

rancid harbor
fringe hazel
#

@signal forgewanted to ask, is VA in the works for sabotage + decor destorying stuff

#

just curious

#

love to hear greedytexan tell us off for breaking bottles n shit or evn crap talking thje rival mining

signal forge
#

We've been lazy, sorry, but sabotage is almost finished

ember pulsar
blissful finch
#

Just launched the game today and all of my previously installed mods are re-installing. What gives?
There's no way they were all updated since yesterday.

ember pulsar
#

official integration moment

blissful finch
#

Before you say it, I don't care for Mint until it gets some official statement from GSG.

ember pulsar
#

they officially dont give a fuck about it

heady sleet
#

Then stop complaining

ember pulsar
#

just like about official integration

blissful finch
#

They haven't said as much.

fringe hazel
shrewd sandal
#

Anyone know whats going on with modhub? Its been reinstalling every couple of missions or so for a week or 2

fringe hazel
#

[Snickering] "Dwarf Picks Fight with Decoration" is going viral on PikRok right now."

#

i fucing lovie you zombieseat

#

this is amazing

ember pulsar
#

@signal forge ^ in case you dont read this chat much

fringe hazel
#

legit your doign amazing work

#

i always ahve a massive smile on my face reading these lines

fringe hazel
#

@solar swift plese check dms got a replrt to make

solar swift
#

@fringe hazel i just deleted a DM from someone i didn't know, send it again please

swift orchid
fringe hazel
#

ok neeeed to ask here, any idea what this means

#

it says itas if t cant find it?

jade saddle
#

Can anyone explain whats happening with all the mods rn?

fringe hazel
#

gonna try hosting a solo adn customizing it

#

see if it generates the files

signal forge
jade saddle
#

All the mods having to reinstall every time I open the game

#

Also my game crashes a lot lately

signal forge
#

Drg has this amazing feature where it deletes all your mods any time you crash

jade saddle
#

But it happens to my friends too and they dont crash

signal forge
#

Oh odd then I don't know

jade saddle
#

I heard there is something weird with mod hub going on but I dont really know what

signal forge
#

Is it saying "install failed" or something like that

jade saddle
#

No it just installs them every time

#

But its annoying because it doesnt turn on some of them, so you have to do it manually

signal forge
#

Seems like a little bit of mod.io weridness

#

Problem like this happen all the time

#

You should try clearing your mod.io folderz

#

Or just use mint

uneven cape
#

I think it’s related to mod hub having a lot of updates recently
and then because of how the in game modding system works, it reinstalls everything that depends on mod hub every time
which is a lot of mods

signal forge
#

Oh does it really?

#

That's pretty stupid lmao

uneven cape
#

yeah that finally got me to switch to mint lol

signal forge
#

Try deleting the folder in c:user/public/mod.io

solid oriole
#

So join a more player modded game today and it ask me to download the more player balance mod but the thing is I’ve played games with more player before without the mod, did they have a different mod or something?

Also when I try to host a game with more player modded, nobody joins, am I doing something wrong?

dapper junco
#

mint goes pretty hard i think

lone hornet
#

Can someone give the tldr on why build inspector stopped working

heady sleet
lone hornet
#

and there was something like you couldnt run modhob and unified ui at the same time or something

heady sleet
#

I can give you uui if you'd like, I think you will need to use mint for it tho, atleast if you want to use both

#

i do not have any experience with regular modding issues recently

lone hornet
#

nah its aight

deep tide
#

Build inspector is still working for me. Might sound strange but that and better spectator was disabled for me, until I simply disabled and re-enabled drglib. Then they worked again

lone hornet
#

classic

velvet fossil
#

can some1 recommend modlist for multiplayer with more than 4 players

ancient meteor
#

I don't understand the question ngl

heady sleet
#

modlist?

jade saddle
#

I got the haz 6 mod and the custom difficulty mod to take a look at them and now haz 5 no longer says lethal next to it and haz 1 gives haz 5 xp

heady sleet
jade saddle
#

When I remove the mods, the "lethal" next to haz 5 doesnt come back and haz 1 isnt fixed either

#

Really sucks about haz 1, cause I wanted to do haz 1 missions to get solo missions done and get all the warning milestones

#

But I dont wanna get haz 5 xp for a shitty haz 1 mission, feels cheated

heady sleet
#

play haz 2

jade saddle
#

I guess

#

But I still wanna get that fixed

#

Idk why my game is so weird lately

heady sleet
#

you dont always have to be running CD

jade saddle
#

I dont

#

This is the case even when I turn it off

jade saddle
#

So I found out that both of these issues were caused by custom difficulty so I unsubscribed from it and reloaded the spacerig and the issue remained. I had to restart the game to fix it

tardy whale
#

i was wandeing if there is a mod

#

for

#

fov

#

?

jade saddle
#

What does that stand for again?

tardy whale
jade saddle
#

Thats what I thought

#

Idk tho

tardy whale
#

where does everyone get there mods from

#

?

jade saddle
#

Either mod.io, which has ingame support or from something called mint apparently

tardy whale
#

thx

tardy whale
#

?

jade saddle
#

This opens mod.io and then you just need to subscribe to the mod you want

tardy whale
#

oh wow

#

thanks man

jade saddle
#

No problem

tardy whale
#

how i add

jade saddle
#

Eh I dont remember seeing this screen anymore. Why can you not press install mods?

tardy whale
#

idk

#

oh now i can

jade saddle
#

You can also just go to mod.io on your browser and log in with your account

#

And do it from there

#

Might have to do that first, not sure tho. Has been a long time since I had no mods installed

tardy whale
#

ive installed mods

jade saddle
#

Does it work now?

tardy whale
#

YEA

devout copper
#

Someone said 40 nitra resupply mod reduces rng
Is this legit?

prime canyon
#

Is there a way to block people using shoutboard or similar, I'm running a completely vanilla lobby and almost every rando joining use this to spam fart sound all mission long. This is getting ridiculous.

noble scaffold
noble scaffold
#

what rng is involved here

uneven cape
#

The nitra generation RNG is not changed, but by reducing the resupply cost you reduce the effect of the RNG because you can more consistently get a resupply before you need one
Although this really only matters in modded difficulties that make swarms occur sooner

void wedge
#

hello! is there a "drg modding for dummies" or something you could point me to to get started?

devout copper
ember pulsar
uneven cape
#

LEV being helpful in the least helpful possible way as usual

void wedge
uneven cape
#

"yes you can do this, however i will not give you any help other than saying that"

ember pulsar
#

not feeling like making mod for that but if the guy wants to there are ways to make it

#

thats the main idea

dusk juniper
#

Has anyone made a mod to make the promotion framing be upside down like how they look in achievements?

void wedge
#

do I need to do something other than subscribe to a mod to install it? I'm still seeing the "There are currently no mods installed." message.

prime canyon
ember pulsar
#

however it is possible in theory

prime canyon
#

I don't know enough about modding to help with any of that, sadly.
Thanks for the answer.

ember pulsar
prime canyon