#deep-dive-discussion
1 messages Β· Page 262 of 1
for me it went about as smooth as iceskating for the first two stages
and it crashed just as hard in the third stage as tripping while iceskating
no detonators needed, all you need dumb areas and an unprepared bronze driller
Our bronze driller did fine
ye EDD was really easy this week
got it done in like 40mins or something
ended up with 2 gunners and with so much nitra we just chained shields at the end lol
think we had about 450 or 500 or something
yeah, we had 6 resupplies at the ommoran lol
(I was the solo bronze driller, to clarify)
and we used them liberally during the other 2
so I'm unsure on if I should actually use my tiny dwarf brain and use something else for this weeks EDD,
or if bashing my head against the wall like last week will eventually work
bashing my head against a wall and wait for it to break sounds way more fun
I'll do that tomorrow though, for now I'll do the other weekly stuff
South West. North East is to head back to spawn
You don't like it to be a surprise? More fun that way. You can see the first stage and only the first b4 you start
Yep it was very edd
the surprise is what makes edd fun
you can bring a build that absolutely sucks balls for some type of warning and when you make it work its great
Shoot em in the face!
i havent played this week's edd but i manage to not get spoiled by this chat because dementia
π
and in the arse once the armor is gone!
You may or may not be able to break the armor as easy depending on the build you bring. In solo atleast they will be facing you majority of the time
How we looking this week guys?
Sexy as always
Anymore bullshit stage 2s?
As for how you are looking Carl.....well.....
nah, stage 3 is the bullshit stage for this week (in the EDD at least)
Ah, what's it look like?
I kinda like the hard one to be at the end. Only because if it's stage 1, then the rest if the dive feels too EZ
escort duty, mules, shield disruption
N I don't like quitting or failing stage 3 just cuz it's a cosmetic(like some people). Karl would not approve
on top of the usual 5.5 haz on stage 3
Ah fuck
Damn near worst case for a driller
At least it's not elim secondary
I like both hard stage 2's and hard stage 3's
hard stage 2 to make stage 3 feel like a victory lap
and hard stage 3 because you get the blank and the weapon overclock more easily
I mean I have the blank and weapon overclock of the EDD, so I can try it as the last thing after the usual weekly stuff
to at least try to get the cosmetic
can confirm, can't do shit against the "oops! all glyphid menace" spawnpool I got
at least I didn't get a single detonator
That's what I'm saying. That is leaf lover way of thinking, and Karl would not approve. Then again Karl runs haz100
I just want my driller cosmetics and victory moves.
ha
you fool
you shall get that ugly "crescent moon" moustache for scout or something
because management hates you and everyone else
Phase 2 engaged.
Liquid Morkite and another box.
I'm really glad I had that Rocky Mountain earlier.
I mean at least I can get my crafting level up.
Which means maybe more driller stuff
the 3rd edd is cosmetic reward only right?
I've just been listening to my Deep Dive playlist, which is mainly Payday 2 music.
Because why not
And I think it's legitimately putting me in the headspace to just fight through all of these damned bugs.
Yeah I don't think there's a mod that adds GAS GAS GAS to the game.
failed the EDD on the final drilling phase of the final mission π
oof.
people went for rezzes and the beamers + mactera tri jaws annihilated the dozer lmao
wish they'd give extra respawn health on shield disrupt missions
people kept getting chain killed
it was horror, took my team about an hour to find the lil bit left over
if you can get to beamer phase with 2 parts remaining you basically already won
we had like, one and a half
it got destroyed with like, 10-20 seconds left
very painful
damn, sounds close
yeah the final couple waves spawned 5 million trijaws and they melted the last bit of the dozer while people were rezzing
I have experienced a couple of clutch escort Haz 5 by just leaving dotty by herself due to bulk or overwhelming spawns snowballing from team mates dying and ended up winning
but you need someone to sit there and spam repair
You guys wanna know what's currently the final song on my deep dive playlist?
Dotty gets some invul phase after repairing to 100%
think like 2 seconds or somethin
standing on the top to repair was too risky unless gunner had his shield up because as I said, a lot of trijaws
think there was a menace there too lol
Sometimes it do be like that
team mates dying during drilling phase can snowball the amount of hordes
cos everyone trying to rezz each other while the enemies keep coming
TIME TO GET OUT OF HERE.
yuppp, people kept getting chainkilled thanks to shield disrupt (especially me lul)
Mission Complete!
can confirm
so glad its stage 3
less go, I got big bertha from the DD this week
oh of course it crashed right after
management just doesn't want me to get the cosmetics from the deep dives this week, huh
Zero fucks given about cosmetic cores
I want cosmetic cores
don't really care about the cosmetics, I just want the deep dives finished
the only cosmetic core i actually want is dark desent
so ill try for them but its eh if i dont get them
theres probably some others that look really cool too but that one kinda stands out to me
trusty rusty looks great too
I wish dark descent was actually darker.
this was the easiest elite deep dive ever wtf
good to hear, cause last weeks was rather bootycheeks
last week's was the right amount of intense
Stage 3 for drillers will be annoying
Thing about the end of the EDD is that you can liberally use all your saved nitra
Why
Escort is an annoying mission for driller
oh hadn't heard about this one, how do you trigger this?
how? especially sticky flame trivializes it imo
man that last stage of the EDD tho
just lost there, very tough
aw yeah, EDD first try
what are the deep dive missions for this week?
check the pinned messages
thank you very much
no problem
Whatβs the EDD stages this week I canβt seem to find it?
pinned messages
Thanks
actually amazing EDD for solo
only hard part was killing menaces on doretta (and i had to give up one armor plating on rocks stage)
really easy eggs on first stage and good aquarqs placements on second
for bosco
EDD third stage seemed like it would have been hell but my cryo driller build meant that we didn't even have to use the 4 resupplies we dropped
We did lose a plate during the refuel, probably because we were doing MULEs at the same time and almost got overwhelmed by MULE waves
i did mules after doretta cause for solo it would take too long
managed to start dotty moving with swarm spawn so saved some time
Yeah that would be a viable strategy I guess
also 3 chunks of oil shale near doretta are just enough to fuel 2 canisters in solo
Predrilling for the MULEs would have worked too but I don't like predrilling unless there's an actual threat to get rid of up ahead
Do canisters scale with team size?
I think they do
at least it feels like it
it certainly feels like in solo you fuel faster
not faster - more efficiently
so you have to use less shale in total as well
this edd took 35 minutes and it was supposed to be harder than the last few weeks
who said that
Me
a 5.5 escort looked potentially annoying, but it turned out to be pretty easy, at least on 2p
yea
Last week was the hard one
Just due to terrain gen
Absolute ass biome and terrain gen last week.
This week looks alot better
thats a lot of black boxes..
Uranium fever would've been a funny name. But seriously this area is awful.
naw just grab the biome damage reduction perk (idr the name) and you should be fine
radioactive praetorians :(
Always nice to beat the EDD under 45 minutes. But I had the A-Team to back me up.
Completely forgot about that.
What's gunner running this week?
What do you mean? Gunner running this week?
Like the recommended load out for this one?
Just run with something your are comfortable with and works.
I dont built for specific missions or biomes.
Aside from maybe a fire builts over a cryo built against Rival Techs.
But bottomline is that shooting bugs doesnt change much regardless where you are.
Its okay. I just did it. Last stage is a bit rough from the set up. But overall the terrain is okay. As long as you have a Gunner or Driller.
*Gunner and Driller
Stage 1 got lots of flyers. So a Driller with cryo works wonders.
I only run those two 
Stage 2 was rather relaxing overall.
And stage 3 was kinda tough. We predrilled to the first Dozer stop and cleared everything.
And plenty nitra to go around.
haven't rested myself but saw a reddit post that says it keeps it, although it's now deleted for some reason π
I also shared my knowledge on this modification and got downvoted lol
I think they've patched that bug.
Yep, I just checked:
- Triple-Tech: if you do more than one shot resistance stays.
- All: if you run out of ammo and press fire again resistance stays.
- Mechanic: triggers on pressing Fire button and it doesn't matter if the gun is charging or reloading so you can keep resistance constantly and only release Fire button to shoot for brief moments.
Last stage being shield disruption and escort honestly doesnt matter much to me because you're probably gonna have lots of resupplies by that point and also if you really want you can dig ahead and just get all the nitra
I just dont like escort missions at all. And shield disrupt is in my opinion the most dangerous modifier.
FUCK ESCORT MISSIONS
That was the more stressful doing solo driller than all of last week put together
You use sticky fuel I thought you'd like them
Ah yeah the rocks suck
I barely made it
as in both treads were gone by the time I got to the core and I barely kept the body alive
First 2 stages though? π€
Had all the nitra I needed
dumped 3 resupply pods before drilling
and thank fuck I did
Exaggerated here just due to frustration. Still Doretta took alot of damage by the end.
Oh yeah is the 3rd stage 1 or 2 stops
Did you carry Dotti back to the Droppod?
Just the turret
It was all that could be managed
I'll attach her to Molly so she can mine with me
Deep dive was way easier this time.
Not for solo driller
Okay, now that I'm calmed down, real EDD review time.
Stage 1: Annoying but manageable once I got past the initial mactera swarm.
Stage 2: An actual fucking dream despite eggs being an objective, zero issue.
Stage 3: Getting to the heartstone was easy, holding fucking sucked. Used 3 resupply pods worth of ammo and thank fuck the other stages had plenty of nitra. Lost 1 tread entirely, other tread was down below 25% and the body was around 50% by the time the heartstone was freed. Couldn't do shit about the rocks.
Overall? Not too bad if you at least duo, if you solo then it can be rough depending on your class and build.
stage 3 swarm size modifier was fucking cranked with 4 people
stage 2 cave was ez pz
stage 1 was pretty laughable, I think less than 200 total enemies spawned
stage 3 for the love of god do not walk near both the mules
had about 3 minutes straight of bugs spawning due to swarm during refuel
Oof
every class except scoot has an incredibly ammo efficient build, but sometimes people forget to bring it
I was doing sticky fuel driller solo
yeah it's turret em discharge, ntp noob cannon, sticky poop or fire
That's exactly what I did
Got to the heartstone area
YOU GET A RESUPPLY POD!
YOU GET A RESUPPLY POD!
YOU ALL GET RESUPPLY PODS!
that's all that's needed? wow
we managed to refuel fast enough to dodge a swarm using the 2 clusters near dotty and then another a bit away (2p)
lost a tread to the end of phase 2 when too many rocks got through (ntp gunner + cryo driller), but other than that was pretty clean
ntp gunner + cryo driller
π
damn why people do this, I asked my random lvl500 gunner not to but he's just super reliant on this build
I know great combos to NTP as well, but I didn't have pre-built anti-mactera flamer option atm and my freeze actually solved so many praets and opps for us (which gunner couldn't kill cuz ntp+elephants, engi cuz nukes and low dps stubby, scout cuz lowlvl gk2-boomstick)
help the Elite Pretorians are being a pain how do I deal with them (playing with a Driller, also Iβm Scout)
what build for driller?
Flamethrower and Collete, tho he forgot the upgrades to it π
Sticky or direct?
Also Iβm using DRAK with an overheat build with throw boom stick
direct
Okay, in that case use the flamer to build heat. Then power bonk the butt
what abt Scout? Should I use M1000 instead of DRAK?
Can you call a resupply under the heartstone
Can't you not dig around it?
hows the cave gen for this week's EDD?
Crystalline caverns, so there's tight corridors with a few blocked ones
Theres one blocked by an objective
Not as bad as last week though
Definitely not
Last mission of this edd is brutal, but most of last weeks was brutal
EDD stage 1 is kinda....short
I saw your rant on it earlier, but it doesn't really change that ntp is the lazy man's crutch, and many are gonna rely on that crutch, myself included. I'm all about that lazy when doing edd 
damage specced ntp isn't even that bad at frozen targets even if gunner has much better
I run cm brt so can shred frozen stuff fine, does nicely on nonfrozen praets too
elephants sound like they should've been able to do similarly for big stuff frozen or not?
that was almost unreadable
And general tips from some grayer beards than my own on how to improve to make that jump from haz 5βs to Elite deep dives? Had trouble last week and just about to try this weeks
EDDs are HAZ 4.5/5/5.5, so it's basically just HAZ 5 three missions in a row. Last week's EDD was one of the harder ones in recent memory so, if you normally handle HAZ 5 missions fine, most EDDs shouldn't be a problem for you.
I'm not really sure what tips to offer, as I do not know your experience level, but generally I notice otherwise competent newer players go down a lot due to lack of movement and not finding good, open terrain to fight in during combat (sometimes you need to terraform bad terrain to increase your odds of winning via pickaxing, drilling, C4, and engi platforms over trenches, ledges, and pits). Just strafing/backpedaling while also constantly jumping during fights to avoid being hit by both melee and ranged enemies also increases your survivability a lot.
if you can clear haz5s consistently, it shouldn't be too bad to go to edds. like was said, last week's was pretty rough
this week's is much easier in comparison
After ive started doing deep dives solo its been alot easier and i always have tons of nitra
Ntp needs a nerf atleast to 25% chance
And it would still be great
Kinda boring when I have to use NTP in deep dives
What is ntp?
aka one of the best swarm clear weapons in the game. almost too good imo.
I do like the auto cannon, maybe I should try for more gunner ocβs
it's really good, I remember when I got it and I was screaming in chat "YESSSS"
some players consider it braindead
but yeah, if you have not too many problems in haz 5 EDDs should be doable. having a good team that communicates and having good game sense will help too.
What level is this weeks?
huh?
DD's and EDD's always have the same preset of hazard level
the difficulty is mostly from the terrain, objective mix, spawnpool and modifiers/mutators
I've heard that the amount of mobs passively spawning and during swarms etc. is also determined with the map seed, so there are cases where the EDDs are full of enemies and others where its comparatively light. If you're getting overwhelmed during a particular week's EDD it could just be bad luck for the roll for that week
officially, DDs are 3, 3.5 and 3.5. EDDs are 4.5, 5 and 5.5
but within each difficulty level there can be a lot of variation as well
wait there is a .5 difficulty
yeah it's a DD exclusive difficulty
three missions in a row, nitra carries over between missions, secondary objectives are main objectives but fewer and must be completed to proceed
e.g. objective 1: gather 7 aquarks, objective 2: gather 2 alien eggs
i see
4.5 β DD Haz 4.5 "12.5% -> 100-200 75% -> 300-400 12.5% -> 400-500"
5 β Lethal "12.5% -> 100-200 75% -> 300-400 12.5% -> 400-500"
5.5 β DD Haz 5.5 "33% -> 100-200 66% -> 250-350
datamined values for swarm sizes, even within haz 5 swarms can range from 100-500. pretty big difference dependent on RNG.
so it can range from 100 enemies to 500 enemies
err... these are points that the game director spends to spawn enemies. so more points usually means more enemies or tougher enemies.
ooh
but you won't get 500 grunts lol
those 500 points mostly spent on turning grunts into slashers and guards
also much bigger chances for special enemy per wave or several of them like warden/spooder
Warden can be funny with pheromone
Also there are no random events and no minerals except gold and nitra veins. And no beer plants too.
BUT, huuli hoarders can spawn in
Oh, yeah! Met once like two in one dive.
Don't remember though if they still had minerals.
does anyone want to do a DD
they do, i remember a really fast deep dive that i speedran for 2 hoarders
several times
EDD IS IMPOSSIBLE WITH 2 PEOPLE
Wait, so their spawn is also determined by seed and if they are in a dive, they will spawn always until the dive updates?
Yep
Dude during the EDD stage 3, at one point literally 50 grunts spawned immediately
but unless there are 2, its not good idea to farm them
That was mind blowing
haz5 pure grunt waves are fun, very satisfying to aoe them all at once
i was very surprised by how smooth the EDD went this week. pretty easy going
only iffy part was predrilling the rooms on stage 3. otherwise pretty fun
never predrilling
normally dont, but escort at the same time as salvage would've been a lot harder
that fun
whats the current EDD?
Refer to this channel pinned messages
Updated every week
alr thanks
Np
that edd was hell, our team of 3 without a driller wiped on stage 3
pretty confident we could do it next time but not having a driller really hurt lmao
stage three is no joke, defending doretta can be hell
it's the second phase w meteors that makes or breaks the run imo
stage 3 has plenty of nitra for an escort mission, but the spawns are damning
we made it past meteors but we had already lost 2 parts
same, lost most of our armor first attempt from mainly meteors then it just was all downhill
second run was a lot smoother with a solid gunner keeping the laser towers down and actually shooting the meteors lol
i ran engi on my attempt and made a ceiling. we ignored the meatballs meteors
I managed solo so it's possible
It sucks
But it's possible
does that actually work
because i might just start doing that
yes
You have to place them at the start of the phase
because the shockwave breaks them right
Yupp
yeah, the plats get detroyed by the explosion between phases by the shockwave
that's cool to know though
i normally build a bridge from the tunnel we came through, then build out over dotty on the phase
first time it wasnt placed correctly i believe so they went right through
second time was gr8
Since you saw it, you might've also seen me saying that my Gunner was not assisting much with Elephant Rounds - only in obvious marked low hp cases, I do play with Elephant Rounds myself in another setup and I feel like I do a lot more with 'em. Anyways, he was lacking DpS in both theory and practice and I had been the only consistent single target destroyer while I had axes to follow up. Tried to save some axes time to time leaving praet half hp - Gunner didn't do anything so I had to Drill-PA near other enemies instead.
i see
Also there's stronger alternative to NTP which doesn't make bugs run away from cryo cannon and that also can directly stun-shut targets. I use that instead when I want guaranteed result with lower effort. Also does good dmg to single target(s) when stacked & stuns right away allowing for easy team fire follow up.
That stage 3 of EDD is bullshit. Menaces, Macteras, Acid Spitters with doretta and no shield. In solo it's barely manageable, if not.
Not solo then, even bad team is better.
that can be debatable unfortunately
Well, I've played with all sorts of random players in my playtime, haven't been annoyed once on my memory with low level ones. I can be more amazed on how similar can hundreds of lvls be to low level players.
I can lose cause of sudden no-nitra map (but I know the biomes still so it's my fault not taking ammo efficient builds there).
Or cause of my own mistake. But cause of players? Doubtfully so.
My biggest flaw in this game is that I have done about 90% of it either solo or with my scout friend
no experience with drillers or gunners on my team lol
Is there 1 or 2 refueling stops in EDD?
yeah when i do a second run i'm bringing a full team. first stage was annoying with cavegen and a driller would help with the ridiculous amount of bugs everywhere
my scout and gunner were fine, fair share of mistakes all around though
i definitely died to fall damage twice
hmm should have posted this here https://youtu.be/zBuZQ4FjQAU
Pretty EZ EDD this week.
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how plenty is nitra this week for dd/edd?
i heard someone suggest to predrill edd phase 3, why tho?
so you dont have to do mules at the same time as protecting dorretta
Solo EDD was piece of cake for my flamethrower driller
Just do the mules after the doretta, you can start the ommoron without second objective done
edd stage 3 was pretty easy if u got enough nitra
we had 4 resups at the stone
with 2 spare
lol
no need, both mules are at the mid point refuelling cave
also, you dont wanna waste time predrilling for stage 3 as swarms can overwhelm at times, name of the game is to be quick in this edd, mainly for stage 2 and 3
Our 4 dwarf team predrilled most of the way and didnβt have any issue with swarms. We even still had over 500 nitra left by the time we started the drilldozer π€·ββοΈ
escort does spawn timed waves, but they're generally small single waves, and never big MC-announced timed swarms
so a bit less punishing to take your time than some primaries
escort has waves, but only when the drilldozer is in the refuel phase, and those are announced by MC
ah, true, that's fair, forgot that detail. so don't dawdle at the refuel phase
but still doesn't really apply to predrilling
unless you're really dumb at predrilling π
I wish I knew the specifics for those refueling waves
so I knew exactly how long we have until its party time
its probably rng like haz 5 swarms though
33 minutes with time tax black box and escort? nice
Barely
Tbh the rocks are the bigger problem on stage 3
If you don't have an answer for them solo then say goodbye to the run
I managed with explosive reload and bosco
I was getting the impression that it was very much a skill issue involved yes, good to see confirmation
ntp is ntp, it has its reputation for good reason and there's not really much that can be done about how much people will crutch on it, other options or not
then again, you sound like you intentionally play with randos to make runs more interesting, so the roll of the rando dice is always fun
we predrilled the first two rooms. the driller originally wasn't planning to, saying it'd be fiiine, but then he saw the big drop of the first room from the scanner and went ehhhh maybe I'll predrill a bit
it did end up being fine because dotty went straight through the rock to the bottom part instead of the top, but she's def done the latter before, so couldn't trust that
the 2nd room was out of direct scanner range, but the 'dotty always goes at angle 220' tip really helped with that
Wait what, is this a thing?
I once drilled like, 5 different holes until I actually found the next cave :^)
was my first time actually making use of it since I tend to not predrill much anymore, but yeah it worked out wonderfully
the driller was shocked when the room came into scanner range on the first try
Yep, the caves are always aligned on the same compass heading in escort cavegen. Iβve always used 210 vs 220 but principle is the same
Itβs aligned with the direction dotty is facing in the drop cage
even better tip, the next room is always southwest
I think I only pre-drill to wait up for randoms to join
there's just literally no reason to do it in full team
@drowsy hollow one
alright thanks
Dose the bet-c auto wake up when the hearthstone fight beings if you haven't already done it
all escort are now only 1 stop in DD and EDD
the path is aligned with dotty, but back when I was greener and predrilled more, it wasn't unusual to miss in later rooms as being off by a little bit meant it was really easy to completely miss when that far out and trying to just eyeball it from the scanner
having a precise number to reference like 220 really does wonders for accuracy
all objectives are generally easier in deep dives, but you have 2 main objectives to fulfill
BETC cant spawn in deep dives
as long as i remember
or
maybe it can
but it wasnt in EDD for me, thats for sure
i seriously cant remember seeing betsy once in deep dive
Bet-C was in last weeks EDD's 1st stage but then again I still don't know if Xbox and Steam versions share the same layout/configurations
Wasn't as useful as I thought it'd be for dealing with Dreadnaught twins but hey its better than nothing
BET-C can definitely spawn in dives, though the RNG is weird and can be influenced by player count. Sometimes on a given dive, 2p will see her but 3p or 4p wonβt (or vice versa)
player count def messes up breeders spawns as far as i remember
but i remember hoarders still spawning on same stages
i thought that betc/korlor/crassus follow same mechanics
yeah either the placement is somewhere else or they're straight up not in the map even though its EDD where the map layout is the exact same
QRF
GAAAAAH
WHAT THE HELL
I WAS ON THE LAST STAGE OF THE EDD AND I GOT KICKED
I DIDNT DO ANYTHING WRING
I WAS LITERALLY REVIEWING THE ENGIE
WTF
IM SO MAD

I DODNT EVEN GET ANY OF THE XP
THATS THE WHOLE REASON I WAS DOING IT
GAAAAAAAAH
I just donβt understand why I got kicked
That might be what happened
It said βyou have been kickedβ though so I donβt think so
@gray skiff Sorry about that, I lagged out and Steam isn't letting me rejoin βΉοΈ
Ah, that's okay! I got dropped out as well. We did pretty darn well and we had that though.
i just promoted my first character, and i'm wondering how these work. I know materials don't generate, and that it's about hazard 3, but not much else. what's up with the whole stages thing? what makes them differ from a normal mission
essentially, its 3 stages in a row, but:
you have to do both primary and secondary
the secondary is instead replaced by a smaller version of a primary (take eggs, if its a secondary there will only be 2 eggs)
nitra, ammo, health and gold are carried over
have i got that right?
interesting
so 3 missions back to back
and a bit harder
that's certainly interesting. is resource management a nightmare in these?
fir deep dives, the hazard scale goes
3 , 3.5 , 3.5
and the elite deep dive, the scaling is
4.5 , 5 , 5.5
eek for that elite one
resourse management can be awful with nitra scarce maps, but its generally a non-issue
alrighty
also, the deep dive has the same seed every time you attempt it, so that nitra will be in the same place every time
it's good if i just pop into one then? i'm going to assume that there's no barriers or anything for it
the barrier is promotion
you cant do a deep dive with an unpromoted dwarf
no problem!
DD is ez, just maybe take some time to clear the big room with all the eggs so you have sightlines. Suprizingly made it through the first two stages of the EDD, ended with the first refuel in stage 3. IW clutched but party went back down again
yeah
Do you get rewards for every deep dive?
Once you complete this week deep dive, you wonβt get anymore cores from it
Will wait for next reset to get another 3
"Completing the same variant Deep Dive a second time, in the same week, will not grant additional Matrix Cores, but will still give anyΒ XP,Β CreditsΒ andΒ mineralsΒ found inside the dive."
helped a greenbeard get the sub 45 achievement. Made it in 35 :)
probably could have done sub 30 if we really tried
funky.
oh hey i forgot to do the deep dives
stage 3 escort duty shield disruption
aaaaaaaaa
idk could be worse possibly
it could always be worse
true
What are matrix cores
u use them for overclocks or cosmetics
is this week's EDD especially hard or nah? thinking about doing it for the first time
only the last stage is hard
I've been playing h5, I need to just buck up and play it haha
you get rewards for both the DD and the EDD?
well dang, I simply must be doing these
then u get like 10+k exp and credits
I was having a pretty fantastic DD, team working together well, everything going smoothy. We were all playing like pros, honestly.
Then the driller dropped out.
Then the engie dropped out, and it was just me and the scout.
I was still playing incredibly though, it was like I couldn't get hit!
last stage isn't so bad actually, i guess, since you should have a nice nitra stockpile by then and shouldnt have to worry about having enough for the drilling phase
a lone saving grace
Turns out, I couldn't. Scout was using a modded client.
I didn't wanna waste the entire 35 mins, so I kept going, just ignoring bugs and doing the objectives.
I told the guy it was scummy though.
He said, "free to leave, i'll play my way you play yours"
I told him that this was more like him deciding how everyone else with him is going to play without warning them, and he was quiet the rest of the time.
I dunno, just wanted to vent a bit. The whole experience soured what was supposed to be a fun end-of-night activity.
Their name was "Rogueone" if it matters.
uncool scout. you already invested the time, it's a little late to just back out.
having 2 people dip is a pretty big loss on its own: but then, to top it off, having your last teammate cheat just isn't fun.
really the whole "free to leave, i play my way you play yours" thing is pretty narcissistic as well
They probably left because they realized sooner than me that we were all invicincible, and I respect 'em for it. Turns out I was being a little arrogant in thinking that I was playing that well. π
Didn't honestly know this was able to happen though, so didn't know to watch out for it.
Probably, but there's nothing wrong in thinking that. we all have our moments, but thinking you're having one and then finding out that it's someone else's crutch is a bit crushing
i mean, if you're completely engrossed in the game then believing that you're doing that well isn't exactly a stretch: critical thinking isn't really in place when you're just trying to survive
it's probably more a matter of when each teammate realized that it was happening due to some clearly undodgeable event, e.g an explosion nearby or some gryphids behind em
Yeah, I saw the engie take a hiveguard fireball to the face, and in retrospect was impressed how little damage it did when I glanced at their health.
"None" being the actual answer.
Ah well. I'll get a good night's sleep, and try out the EDD tomorrow. R&S, man. 
funky, but one anomaly isn't enough to completely raise suspicion in that. honestly you just got the short end of the stick with that scout being on your team. R&S brother! sleep well 
the only hard bit
the dd and the rest of the edd is pretty easy
This week is brought to you by Black Box, so we have 4 of them in the deep dives
The black box contains footage of Morbius 2
Thatβs why mission control wants it so much
not bad at all really
Easiest deep dive for awhile
don't need driller at all. I was driller and was busy mining nitra and stuff. the other teammates laid out the pipes before I was finished.
Regular deep dives are too easy unless they get crap map gen and objectives
the refinery in dd is probably the easiest refinery I've seen in a pretty long while, dd or not
my driller friend laid the pipes and he said he didn't have to drill anything
Objectives in the last couple DDβs have been boring. Lots of repeats.
this dd with 3 black boxes
ya dont say
Dd pump mission is a joke lol. Funny how easy it is considering my last pump missions
are we talking dd or edd
DD refinery maps are usually really small
WTF is up with mission 3 of the elite dive
we got destroyed from all the macteras, menaces and other horrible stuff during drilldozer
cuz people dont know how to deal with shield disruption
and scout dies to fall damage
π
its also a genuinely annoying part
Hell the dmg wasn't even that bad, we just got pummeled by the sheer amount of things to handle at once
like, a menace, 3 trijaws, 3 macteras and 400 grunts all zerging the drilldozer, downing everyone in secs
i mean u can reserve majority of ur nitra for last part so u can just spam everything without worry
We did lol
what were u guys running?
Felt like it was a mactera plague all through mission 3
thats just the spawn pools doing their thing
haz 5.5 + no shield, and a ton of bugs. It's a hard time
kill things quicker

also I think standing still will be punished a lot harder on shield disruption due to the mentioned mactera and menace spam
not to mention the praetorians
which is great on a mission where you have to defend and repair a giant target for every mactera and menace
Reached 2 times stages 3 of the EDD and both times i reached the heartstone, but then i couldn't handle the damage that doretta took from mactaras, menaces and acid bugs.
Yeah it's just too much attack spam at once
just 1 guy repairing the other 3 swarm clear
Played it solo π
idk can bosco repair
Liar, you had Bosco
Ok sorry, but we two didn't stand a chance in this case. Second time a oppressor hurls me everytime away from repair.
Will try it again, its only too bad that this is so late in the EDD.
i got through it by having one person just sitting on dozer constantly healing it
barely worked
got down to 20% hp no armour left
Sadly Bosco can't repair Doretta
rip
Why nobody is joining my Elite DD lobby π€
Are players that biased?
I see some lobbys like "lvl 150+ players" or "+100 lvl"
may have friends only on
oh right lol
or too far from you
thanks
np it randomly turns on for me too
what is the best secondary for engi on Elite DD?
any
probably varies from week to week but clean sweep pgl/clean oc breach cutter can't go wrong
you can basically get away with anything though
preferably swarm clear
trying cutter right now
You're still waiting?
I can join
after removing "friends only" all joined π
Bru
it was always off before π
Sticky makes me sad on eliminations
only reason why cryo is worse imo is because if one of u teammates is using anything slightly heat related u just lose ur effectiveness
But to be fair even with 3 outta 4 dorfs the DPS is always more than enough
Just go be effective somewhere else ez π§
ye and sometimes ur impact axe and secondary can do enough
Drill the armor off and go deal with mobs, βmy work here is doneβ
driller is best used as dreadnought bait
even better if he had sludge blast because he can do full damage from the front
Since dreadnoughts don't get ignited, do they gain heat when weapons are used against em that should give heat?
Or do they only gain heat if they have a cold count from other sources
You know what I love
Getting DCβd by internet, literally seconds BEFORE THE EDD WAS OVER
And of course I canβt rejoin hahahah that would make tooooo much sense
Happened to me twice last week, at least the second time it was funny
I have no idea why you canβt join late if you were already in the EDD
itβs so stupid
Im a newer player who just managed to promote their scout, and im looking for a group to do a deep dive with.
Anyone who'd be down?
Eyoooo!
Iβd be up, what platform tho
YOu comin?
is it worth it to do Deep Dives multiple times? As far i see you get all rewards only once right?
Yeah, only once
They give decent XP I guess, but even then you'll get more for the same time if you just do missions afaik
alright thanks
The DD was really easy. Cave gen is a bit weird on stage 2.
EDD was also fairly simple. The last stage needed some caution but wasnβt too bad
Hey
how is the elite?
a breeze until stage 3
Stage 3 is mean
jesus christ shield disrupt with escort and mules??
Honestly the mules are nothing. But Haz 5.5 + Shield Disruption + Escort is painful.
Also jokes were made about the number of black boxes in the DD and EDD
On PlayStation, joined a random teamsβ DD, but itβs making us do last weeks DD.
Still earning cores though
Found it odd given that the DDs shouldβve changed 3 days ago
got my first solo edd today
edd going fine until the last stage. Don't try that with greenbeards
I only run EDD with 90+ dwarves now.
Happy to report we got through on our first try with no major issues π
I had a tiny heart attack when I saw the third mission, I misread it as a salvage mission with shield disruption but it was only escort.
can anyone help me with the edd im level 72 and have all my dwarfs promoted but am having a very hard time with that last level. failed it twice already
hows the ammo on the edd?
Enough nitra to go around.
so is ammo efficency needed?
Not really, no. Just beat it 2nd try and we had enough for at least 2 drops per stage
As long as everyone is up and killing bugs the 3rd stage is not that bad.
Do u guys ignore the gold in deep dives ?
I do
good job
only 3 downs, 8 rezes
On the last stage of the EDD we ended up having 240 extra nitra
anyone else having 400000 bulks in the normal DD this week
starts the drilldozer at the ommoran heartstone
>first armor breaks within seconds
amazing
haz 5.5 escort duty
so much fun
with a spawnpool that looks like the mactera plague warning from stage 1 bugged out and is now stretching to stage 3
oh and now the second armor broke at the start of phase 2, amazing
still pulled through somehow
Is it just me or are elite deep dives easier with fewer dwarves?
I completed this weeks EDD with a gunner and an engi with excess nitra. could it be the additional resupplies?
there were no downs, but we did have red rock blaster for the daily
cuz their is swarm scaling
and what not
for more players
i see
same scaling with 1 and 2 players so 2 is technically easiest
I feel like sticky fuel would make it pretty easy besides rock stage
Sticky is nice in general on escort yeah other than rocks
If solo can potentially make a very large axe rack with some extra resupplies before starting and grab em and use em during rocks phase
how do we report player?
There's no ingame report system
then in can troll as fuck ?
sersly what the dev are doing? oh yeah puting new player in every game
?
U just kick them
french people...
what's dd and edd tasks today?
see pins
Axes and Thin Containment Field EPC can handle rocks pretty well though.
true
idk if rock spawns are turned down solo
but theres a lot of them on 4 player lol
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
That last (3rd stage) elite deep dive tough.
insert sad cat meme
I finished DD twice to help some friends
But no edd because I succ and PC dies in any haz 4/5 full lobby
shield disruption hurts, especially on escort duty
the rest of the edd is actually pretty easy, never did an edd until yesterday when i tried it with my friend twice, both times we failed on the last mission
I was the same, 2nd week of dd and first try at edd, went smooth enough until we got owned 30 seconds after the dozer started moving
yes
3.5->5.5 is a considerable spike lol
gotta bring lots of AOE
just keep movin!!!!
is it just me or is this deep dive incredibly easy
godlike pump placements
only 4 eggs and 2 dreads
deep dive is always easy though
not last weeks tho imo π
but yeah this weeks deep dive and EDD haven't been to harsh except for EDD 3rd stage more or less because its Escort and No Shields
So true, anything that would take more than 5 times is probably difficult
so true
hello, i swear there used to be a channel to squad up for deep dives?
#lfg-steam (or your platform, if not steam)
So true
I thought it said edd
there have only been 3 edds I can remember that took more than 1 try
i haven't done that many though
Do you prefer EDD solo or in groups?
I have been having bad experiences in groups. Lag paired with spawns through the roof and drops in fps...
3 weeks ago EDD was a hollow boigh point refine
My computer barely hit 20fps π₯΄ so i kept fucking dying
Solo runs infinitely better, but good god are mistakes unforgiving
I heard 2-man runs are the best
does normal eep dive give cores?
Yes
best typo ever, from now on particularly hard EDDs will be called "Eep dives"
may want to lower settings
I never do them with less than 4 people if I can help it, i like having all bases covered when it comes to roles
If u are struggling with an edd, 2 player is the easiest the game gets
itβs cus single player to 2 player doesnβt make the game harder at all really
Not an option
Im already at min res textures, no shading, no antialiasing
I cant even read what is written on my laser pointer lol
you can try the particle remover mod
doesnt edit anything other than particles
helped my fps a lot
that helps if ur fps is dropping during combat
if ur struggling with just running the game at 30fps you might need a new cpu or smth
this week's edd showed me a newfound appreciation for neurotoxin payload on the autocannon
boreotoxin is really good yeah
so good in fact that it trivializes the game
more or less
It took me 4 tries
insane
pair it with fear bullets and you can be practically untouchable, save for praetorians (or when the fear chance won't proc)
hardest edd I've done in a while
i tried the edd twice, first 2 stages are cake, last one i failed both times
Yeah it's that last one
like my friend and i were actually about to do the whole thing in 1 run until i got domed by a stray trijaw shot, which made me realize that their needles have splash damage...
splash damage with no falloff, might i add
how hard is this weeks elite deep dive compared to others ?
i found the shield disruption hard to deal with
Hey any suggestions for how to tackle the third edd level?
the team i worked with drilled ahead before starting dorreta
Yeah we did that too but got wrecked by the third cave
tbh my team was filled with lvl 200-300 dwarfs, they carried my greenbeard ass
A suprise swarm happened and an opressor blocked the driller hole entrance so we were split in two and couldn't reach our other teammates
True, our team averaged at around 100, but i have confidence i could have done well alongside higher levels too
At least as a gunner, i literally haven't touched any other class
My biggest issue is when the team gets separated and we get cornered
how often do u use your shield as gunner ?
i mostly use it to either revive other dwarfs in a hairy situation or safe myself from getting cornered
just got around to doing the DD tonight with the strangest group of 3
their engineer existed solely to be a hazard
no joke, calling in resups to take all 4 nodes and then fatboy and platform spam everyone
building mile long pipes in the 2nd stage
i think he finally got the message to fucking cool it after he spent all of second stage dead in a hole after i gunnered him to death and no one revived him
jesus chrsit
imagine being so toxic in a coop game
smh
sorry you had to deal with that
The thing is
This was a group of 3
As in the other two people besides me were in a call outside the game
With the engineer
sometimes one of your friends is a dumbass but you keep him around anyway
Pretty often, since I must be the frontline of my team
But I only deploy them when I am certain to be overrun by bugs and my dash are on cooldown
most of the time i toss it down for revives but sometimes if i have 3 and are due for a resupply i'll toss it onto the pod and let other people resupply safely as well
for this week's EDD, after finishing the first stage Molly gets sucked into the drop pod, which then continues onto stage 2. Molly is with us when we are collecting aquarqs in stage 2. Therefore we should have Molly running around with us on stage 2. Thank you for coming to my ted talk.
I mosty use shields just so I donβt have to feel bad when resupplying while still having 4 shields
Arguably the best time to use a shield is to prevent a massive amount of damage to your team right before it would happen, such as when you crest a hill and flock of mactera including 6+ trijaws are right there or when you are about to be overrun from multiple directions when you are having to defend an area during an objective. It can also be really good vs. the Hiveguard dread during its exploding rock phase when it is vulnerable to take damage, if you and another teammate or two are behind it, or if it is focused on you, you can easily lock it into place so that your teammates have easy shots at its rear.
anyone up to edd?
Iβve used the shield to divert bulks as well during black box and doretta encounters; not so good at discerning the βabout to take big damageβ situations on the fly yet like Ryan mentioned
10 mactera spawn and you can't kill em all in time or praetorian is about to acid spit on the uplink
I always rather save for guaranteed revives
because those are usually edge cases
That said, if the shield is used properly you can often prevent needing the revive in the first place
I cannot stop driller from face hugging the dreadnought or scout from dying to swarmers
generally people are going down away from me (because I am killing all the bugs near me)
any one up for a deep dive
that feeling when you go in blind into a solo EDD and everything is going ok and then you see... Shield Disruption + Escort + Mules for stage 3... ewwwwww #deep-dive-speedrunning message
.
almost finished a deep dive, disconnected at the end of stage 2
ag
Oh the misery
Has anyone done the EDD solo on scout this week?
any tips for the last stage of the elite dive
me and my friend are on gunner and scout and we just get overwhelmed every time
play as driller
rok an ston
or neurotox on the autocannon, something for big AoE and crowd control
or any kind of autocannon build that isn't big bertha lol
im using autocannon with splintering shells
What are the both of you using? I did the last stage EDD easy peasy with Gunner + Scout. Gunner probably can just take whatever's decent for Escort (I used Frag Missiles + Lead Spray, I'd recommended against NTP because it's shit for Flying Rocks and you can't make up that loss of firepower in 2P), but Scout needs a build with good DPS (read: Hipster/Drak + Embedded Detonators). Gunner can't kill everything.
...really it'd be Hipster or Dets. I've seen people say Hipster + Dets is good, but it just completely fucks you vs Swarmers and Naedocytes, I don't think it's that good.
Didn't list anything in particular for Drak because it's a Scout primary with actual build diversity π©
Impact Deflection, Aggressive Venting, Overtuned Particle Accelerator, Thermal Exhaust Feedback... so good!
gunner autocannon with splintering + revolver + cluster grenades, scout m1000 + zhukovs + cryo grenades
No Scout OCs? π€
he doesnt have any
whats embedded detonators?
+Embedded Detonators (38 Internal damage per bullet, all dealt at once when reloading)
-6 Damage
-20 Clip Size
-400 Ammo
Basically you mag dump anything and they just evaporate. Oppressors, Breeders, Dreadnaughts, gone.
What exactly are you struggling with? Can't really give recommendations for build changes because I don't know what OCs you have. If I had to guess, maybe Oppressors and the Flying Rocks?
If Scout is really hurting that bad in combat, swap them out for a Cryo Cannon Driller. The missions will be slower, but it'll make problem enemies a non-threat.
rocks are dealt with by scout and secondary, neurotoxin payload is the best crowd control/swarm clear in the game for ammo cost
gunner really can kill everything because his damage is applied at all ranges and anything he isnt killing scout should be
NTP honestly doesn't do much that you can't with just Hurricane nowadays
It's two player, there's no need to ammo pinch. Minelayer's probably more ammo efficient anyway.
Leaving OCless Scout to deal with Rocks just sounds like suicide, especially with their "irreproducible" tendency to just spawn during the third health bar for no reason. And Bulldog doesn't have the DPS to make up that difference. I know for experience both people in Haz 5 2P need to focus their firepower on them.
just shoot em with zhukovs lol
and hurricane doesn't have automatic crowd control that applies ez win dot and requires no forethought like minelayer
not that minelayer is particularly difficult on escort lol
should probably switch to brt anyways from bulldog
This implies Hurricane, or any Gunner primary requires thought lmao
What are the 3 stages of the deep dive currently?
As in their mission types, mining, escort, egg hunt, etc.
Itβs in the pinned messages π§·
The elite deep dive was way easier this week than last week.
I predrilled to finish the mini mules first. We had rocky mountain that helps a lot
honestly for 2 man missions, I think big bertha might be better
big bertha+coilgun for swarm clearing and extra cc should deal with anything the game throws at a 2 man mission
A fellow coilgun enthusiast
yea, been trying to get away from NTP. now BB+hellfire is my new best friend
oh god shield disruption + drilldozer in edd
Regular deep dive, easily
It's just hazards 3 and 3.5
I wouldn't recommend trying to solo the EDD until you're comfortable in hazard 5 though.
Three missions chained back to back, no breaks in between so make sure you have an hour or so open to do it. They're short-mid length missions but the secondary objectives are replaced with a lesser form of a primary objective.
So DDs are just really big missions basically, yea?
Yes. Your health, ammo, and gold/nitra reserves also carry over between the missions.
It's really not bad, not on the regular DD
Just gotta keep moving as usual
Also no crafting minerals or events.
So there's nothing to distract you from the main objectives
Interesting
Anything else I should know?
every one u do in a week is the same
Either read ahead on what the mission types will be or bring a jack-of-all-trades loadout. Don't want to go into the third mission with a swarm clear loadout only to find that there's a dreadnought secondary
π
real quick
I love scouts grapple hook
but the damage I output always feels pretty lack luster
u will love special powder
That makes your damage even more lackluster though
what do u use?
m1k
special powder is a clean
Damage, faster focus, more focus damage, hollow, fast reload
Yeah and you're sacrificing an overclock slot that you could be sticking stuffed shells or jumbo shells in to use it
what upgrades and any oc?
just listed, and nope
true but sp is just utility and fun
but taking jumbo/stuff shells or just another secondary is more practical ofcourse
id take armour break
As far as builds go, scout is good at nuking big targets but struggles with waveclear
@bleak wharf so basically just commit to killing big things
I barely notice the stagger on praetorians
Your best option for waveclear at this point is probably just high-ammo boomstick
u can do a general m1k and just commit to damage with one of ur secondaries
Any time you get a cluster of grunts, whip that out
ive been using the smg for that, yea
or u can swap it around
I don't generally recommend the zhukovs unless you have the Embedded Detonators overclock for them
really? they shred though ads like paper
also only weapon i have w/ OC
cryo minelets are good too
But feel free to ignore me, I'm a salty old vet from the days when the game wasn't quite as well balanced so there was an objectively better choice in most weapon slots, and I became set in my ways
kinda like subata they are pretty good without oc but with oc they become much better
ye
They're just good in general
Subata is pretty lackluster without an oc, id say it heavily leans towards its ocs moreso than any other weapon
_ _
ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
!
_ _
best channel to post this is your platform's lfg
got it
you know what, they should use the deep dive icon as the game logo
it feels like I'm opening some bootleg mobile game everytime I click that icon with the scout's mugshot
Is edd painful this week?
stage 3 can be
but its overall easier than last week's
Aight
I concur, 1 and 2 is managable
I hope cave generation is not bad lol
Nice
<@&296918282403840000> rival company sneaked bots into our discord
1st mission on last week's edd was the hardest for me tbh
I just can't with shield disruption
It's not too bad if it's the first stage, but stage 3 is where the swarm cooldown is the lowest
Combined with doretta, it's a sweat
yeah it was tough, but any mission with shield disruption just completely breaks me
just remember your ABCS, Always Be Consuming Sugar
Do mind it's highly addictive
The last group I did the EDD we had Bet-C in the first cave right after the drilldozer spawn room. It was horrible and we got a wave of enemies immediately after we started the fight. 
I cleared my first edd last night!
Piece of cake for solo (my was flame driller) just get something to kill menaces well
Same here.
Final stage was a heart attack.
We drilled through most of the rooms and did the mules first. Then did the escort. It was a little rough but not too bad.
I can't imagine dealing with both at the same time.
If youβre not predrilling a 5.5 dozer with double mules youβre a sadist
this one was so easy
_ _
ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
_ _

especially on escort duty, god it hurts so much
Wow I didn't know that
pls no shield disruption in tmrw's edd π π π
aight imma go to sleep now with that prayer
dont jinx it
granted. Now DD has 3 sd and lethal enemies
I'm 0/3 with public groups, always lose on 3rd mission π¦
Glacial strata for next EDD fingers crossed
you do have to shop teammates a little bit, if you join and everybody is level 50ish, a medium spicy EDD will probably wreck you
Are we talking about just first attempt success groups or capable of doing it at all?
Last week's nightmare Hollow Bough EDD I did at low teens on my fifth try with one group I found randomly
This week's though my random team we one shot it
Last week's was a little spicy yeah. Some incredible possibilities for main room spawns in the second stage
so what's up with getting turret ammo back between stages in deep dives?
also that final stage of EDD was rough
Does minerals not give extra xp in deep dives?
wow
first time attempting an EDD solo
took quite a few times but i died at stage 3 after the refuel
did the minimollies beforehand
i think i did pretty good for not being good at this game in solo
and i dont care about the cosmetics for now so its good enough for me
when does deep dive reset ?
<t:1658401200:t>

