#deep-dive-discussion
1 messages · Page 260 of 1
Bunkering wasn’t even possible
did you play with friends or randoms
Randoms
My friends aren’t high level enough to go into EDD yet
The other high level friend was busy
I learnt a hard lesson to never go double engie
yea i got my mate whose a green beard. his player rank is 16 for this weeks EDD. He now has edd achievement before the regular dd lmao
ikr
It’s like they can play the game blindfolded
damn nice
yea second stage was rough. I swear the multiplier or w/e was dialed up or some shit
Yea it wasn’t as bad as compared to last week’s second stage EDD
i was lucky i was cryo driller so it didnt bother me too much
which was also swarmageddon
petition to ban swarmagedden
My driller ran out of ammo XD
rip
anybody in sea free to do a deep dive with me
im not sure how to invite ppl into my lobby
do you have to do the two defends in the EDD Stage 2 or just repair the mules
Main objective is eggs so its built around eggs, aka if you do the 2 mules you're done with them
In deep dives, if the Primary Objective is to repair mules, I think you have to defend twice, but if they're secondary then you don't.
thanks
Only secondary objective that would "act" as a primary [in what it does to the game ig] would be eggs with the one swarm egg
Stage 2 just sucks
Decided to do a solo of the regular deep dive with hoverclock+special powder scout
The black boxes probably would have sucked it if wasn't haz 3.5
So, how did your deep dive go?
Our gunner LaiTaoToa took 2 ammo, multiple times even when he was full, called without asking, started a black box while we were discussing whether to do it or eggs, almost got us killed by pulling 3 eggs 2 of them swarm stage 2 when I had no ammo and the rest of us were low, and even tried to take 3 resups.
Our EDD had the scout dying repeatedly to swarmers in the second stage
And me using probably too much ammo on sludge driller but it's okay we had excesive amounts of nitra
I actually went there with m1k and crossbow (no aoe bolts) so I did a fine job at pickaxing them in IFG field, I was also hooking to driller when it was getting tough
oof damn u called him out in chat 💀
pugging DDs sounds like an ... interesting experience
My god that EDD was horrible
Im always happy to do the challenge but sometimes its just so much
i just promoted can soemone explain what deep dives are
3 missions back to back that get more difficult. Secondary objectives are replaced with lesser versions of primary objectives, no core events or biome minerals, each mission gives a once per week core
Set seed every week so if wanted you can come here for tips on them
For instance a lot of people were struggling with stage 2 of the edd, so I presume a decent amount came here and saw what others did and it helped
Yeah nah, this EDD is a rough one to start out with, Stage 2 is no joke.
On stage 2, a flame driller and engi with turrets held down the lower level on the far end from the spawn point while the Scout and Gunner got most of the eggs. It wasn't too bad once we got set up, and this EDD gives you tons of nitra to resupply and heal. Use them liberally. AoE builds are certainly recommended. I was engi with LOK1 explosive chemical rounds, triple line breach cutter, proximity mines, and double turrets, and the flame driller and I had both had about 1k kills from all of the constant swarmers.
both my attempts at this EDD my driller brought cryo cannon which im sure is fine but it felt way worse for swarmers
and the first time i failed it was probably because our engineer left in the middle of a stage 2 swarm
Is stage 3 easier than 2? 2 is pretty bad
2 can spiral out of control quickly cos swarmers and hidden mule swarms stacking = bad
Stage 3 of the EDD was a cakewalk, although my random group had the Twins randomly spawn on us.
Hidden mule swarm stacking?
people don't realize either from inexperience or incompetence that walking near a mini mule will spawn a mini wave roughly 20 seconds later
and arent prepared for it
ah right
as well as digging some legs
so its best to stay away from mules until you're ready?
yeah
hmm well i didnt know about the legs thing but usually its never that big of a problem because you're gonna be in a salvage sized cavern
not whatever the fuck stage 2's cavern is
also how do hazard levels work in deep dives?
are they just set to a specific level or is some other stuff going on
_ _
ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
!
_ _
specific level
Regular DD are haz 3/3.5/3.5
Elite DD are haz 4.5/5/5.5
do you guys think that a 22333 executioner lok1 is good for the edd?
probably not, considering there's not even a 3rd mod on T4
isnt it only one and its rng
I dont know if the swarm is the same size
i give up this week EDD....
why would ppl so rush in to dig the eggs when no supp triggering the bugs
even without triggering the bugs its just swarmers upon swarmers as well as surprise bulk
is ok...but when all calm down...they just rush in dig the egg without even call a resup
to be fair you should still have an extra resup after stage 1
and time is of the essence especially with a flat ammo tax like swarmageddon
if they are pulling eggs while waiting for a swarm audio cue and pulling until they get one, thats pretty valid strategy
is not valid when is fucked up
🤨
i didnt think that solo EDD stage 2 was that abnormal
but in a group it might be a lot more bugs lol
as long as u have a solid AOE option in your kit it shouldnt be too bad, breach cutter with plasma trail worked
Why do I keep getting "Connection Lost"
yeah it might sound condescending but I dont understand the issue with stage 2
there are zero dreads so no reason to bring aoe
flamer driller, anything engineer and autocannon gunner should absolutely mop the floor with swarmers alone
as host or client
also the egg area is absolutely huge so its not like you are pressed in an area
I think we had a level 11 driller and he only went down 4 times
you mean single target?
even then, theres no reason why your build shouldnt include both single target and AOE capability
Cleared it last night, first try 51 mins. Bring aoe and someone have distance control build.
can someone help us with this elite deep dive?
your best bet is your platform's lfg channel
yes lol
yeah but it decides ur primary, at least for gunner and driller
stage 2 has been where my teams absolutely fall apart so far
they just go slow and the swarms completely devour
You have enough nitra available to go slower and still be OK. It's more about finding and setting up a defensible area in stage 2.
_ _
ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
_ _
I found this week much harder than last 😭
that's very true, having a driller/ or gunner or both with AoE weapons, the Lok-1 with Explosive chemical rounds, and either shard diffractor or BC, that stgae should go a bit more smoothly long as that is a part of your team set up
why is it sometimes when I join a game I have to pick a unique charecter like only 1 of each class is allowed but others it doesnt matter, and is there a way to tell before I actually join?
there's a 'allow duplicate class' setting that can be enabled/disabled by the host
this edd might not be getting done. 3 squads have wiped dstage 2 so far
Same. I've tried more times than I'd like to admit. Or remember
Y'all got this. Our team went almost full crowd control and it went better than targeted damage builds
im doing the core hunt before i dont get the time to , the edd has to take the back burner
what do you reckon would be the best build for like driller or gunner for me to run
i've run it a couple times if you want to jump in a pod soonish. o/
sure when are you thinking just finishing up core hunt now
well, i'm here now c:
50 seconds until pod comes
damn this is an easy week
alright im ready
yee
stick an invite thing in the lfg channel
dc?
Ive been having random disconects lately as well
Guys any tips for solo deep dive elite? What class is better to do dives alone? I tried deep dive elite solo yesterday using Driller and onky survive the 1st round
generally speaking, engineer because turrets, platforms, and LURE are great for almost every mission type. Problem is that his primary weapons will need overclocks to make EDD runs smooth but they're still workable.
entire turret ammo pool gets refilled when you transition over to the next EDD stage so there's not alot of worry about wasting ammo at the end of each stage
what's EDD stage 3?
They update the pins in this channel for DD/EDD so just check that for mission type and objectives or check in #deep-dive-speedrunning for a video and skim through it
Yesterday i pick Driller because stage 1 is Refine Liquid morkite. I tought its harder if i dont pick Driller
Driller is good for drilling terrain to make shorter pipelines and get the mission done faster but there's other mission types you still have to deal with and you can't change classes or loadouts in the middle of deep dive
there was a ton of swarmers in stage 2, so driller helps with that
also breeders and lots of macteras at least for me, so a cryo driller would be amazing
Cryo driller is the worst driller for swarmer clear
Still playable but I had a lot more success with my sludge build
I was referring to the spammy air enemies
I had that during my EDD run, our driller was running cryo and cleared them out real well
probably had tuned cooler
Are the deep dives for each week the same for everyone? As in same cave layouts and all that?
For same platforms yes
I think console gets a different seed than pc
Gonna try and solo both dives tomorrow ill tell yall how it goes
karl would be disappointed
funny edd story. was stage 3 mining expedition. we had a random swarm and a bulk spawned. it dug through the wall releasing an egg which spawned another swarm.
fun times. thank goodness for choke points and AOE spam
i cannot wait for the new edd, last weeks was insanely tough
apart from stage 2, I don't exactly remember anything bad about it
and well I remember stage 1, because there was like 50 lootbugs all around
_ _
ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
_ _
_ _
ATTENTION MINERS!
New
Deep Dives
are now available!
_ _
Good luck, you all.
what could possibly go wrong
DEEP DIVE
Region: Glacial Strata | Code Name: Weak End
Stage 1:
7 Aquarq + 📡 1 Black Box |
Shield Disruption
Stage 2:
3 M.U.L.E.s +
2 Eggs |
No Mutators
Stage 3:
2 Dreadnoughts (Hiveguard + Classic) + 📡 1 Black Box |
Cave Leech Cluster
ELITE: DEEP DIVE
Region: Hollow Bough | Code Name: Shattered Position
Stage 1: ⛽ Refine Liquid Morkite +
Dreadnought Twins |
Shield Disruption
Stage 2:
3 M.U.L.E.s +
Dreadnought Hiveguard |
No Mutators
Stage 3:
4 Eggs +
Dreadnought Classic |
Haunted Cave
Really trying to one up last week huh
shield disruption my beloved
sitting in the space rig waiting for my pub dd to fill up
nobody's on in my region lmao it's 4 am
Oh hell nah ☠️☠️☠️
phase 2 dd is 3 mules and 2 eggs
Magma core > Hollow bough
No Mutators right?
Nice cheers
IT'S MUFFIN TIM- Ah shoot too late
Lmao
phase 3 dd is 2 dreadnoughts 1 black box cave leech cluster
Hehe, time to whip out my vim pooper and dunk on these dreads
🥶 real
my god, 3 dreads
really?
man if that haunted cave is on stage 2, I'd flip a table
oh wait, can't have haunted cave on salvage
phase 3 dd dreadnoughts are hiveguard and classic
if anyone got some pointers on the EDD that'd be nice, I hate surprises like 6 spitballers in spawn or something like that
dd was pretty chill
ooh this week's looks rough
wonder if bringing hella direct damage would be good for the edd
Newbie question: if I complete the 3 stages on a regular Deep Dive and get my rewards, do I have to wait until the weekly reset before I can run them again to receive rewards again?
Bloody horsemen of the apocalypse.
Thank You
quad dread hunt for edd. fuckin' hell.
just cleared stage 1, definitely get 1 guy dedicated for swarm clearing because I got swarmers in the pool
booting stage 2
And then there's DD's last stage.
Cave Leech Cluster. LOVELY.
As if the double dread duty wasn't bad enough.
step 1 equip lok
step 2 exclusively aim at ceiling
???
profit
there were only like 4 cave leeches in my run
Haunted cave dreadnought, one of the worst possible combo
lots of leeches and spitballers on EDD stage 2
beware
2 nexuses too
4 spitballers, 5 leeches counting
Time to use scoot then
nitra so far is pretty decent, I'm playing now with no scout
2 gunners, 1 drilller, 1 engi
doing stage 3 now
Good luck
I’m guessing this EDD is going to need single target builds
Had 4 bulks on stage 2 =/
💀
just finished, stage 3 is taking way longer than it should
don't be fooled by 3 dreads. ambient spawns and enemy spawn pool can warrant a swarm clearer
lots of nexuses, spitballers and leeches. there's a breeder on stage 3.
no swarms damn, probably can finish EDD
It’s not as bad as last week?
Oof
no scout, so bugs could score lots of hits on us. combined with shield disrupt
it was a pain
Were you playing with randoms?
Ah
at least the other gunner and engi did real good against dreads. shard+minigun
What primary was the engie using?
loki
Okay
but it wasn't ECR I think, didn't hear any kabooms
Prob executioner
alright, time for regular DD
NTP was really good at keeping the ghost at bay with the slow
if you got a bunch of premades, it's not too bad
really felt the pain of not having a scout tbh
Premade team?
yea if you can find one
Hopefully
like I said, the only thing to watch out are the ambient spawn enemies. nexuses, leeches, spitballers
I think we got overwhelmed by those because no scout to light up rooms
I’ll use my general purpose build then
How's stage 3 edd?
I see haunted cave and its giving me ptsd to the haunted cave last month
it's not too bad but can be better
cave is just 1 big vertical-ish room
driller can clear out the bottom of the room
and make a big arena for dread fight while still keeping distance from ghost
Edd was going so well with randoms till we got to the last stage and driller pops both eggs off the bat then proceeds to pop cocoon then dies to horror and rage quits
alright cleared DD. nothing too difficult. just 3 leeches in stage 2 and then around 5-6 in a room in stage 3
got rocky mountain beer so we decided to just decorate dreads' rooms instead of luring them to spawn room or something
any tips for the elite deep dive? my team of randoms got wrecked both times we tried
git gud
it's as rough as last week's edd
don't be fooled thinking 3 dreads in a row means you need to spec single target damage
swarm size is still a thing in haz5 difficulties
what's actually interesting about the dreads is that in each stage it's a different one, all 3 types are in the dive this week
YES THIS
jesus christ
💀
hollow bough this time was one of the not so good end of the map spectrum
cleared it with friends but I think bringing greenbeards on this one would be kinda hard
last week was super easy
i had random pubs join we were all 100+ and we died on stage 2 XD
this week was hella intense
if you can clear out the spawn in stage 3 abit, remove the pillars and the spikey stuff on the ground
helps with kiting waves and dreadnought
gunner can put zips to help from spawn to bottom. Try not to all stay in the bottom cos there's no a lot of room unless the driller clears it. It's like a pit. If everyone is caught at the bottom y'all ded
what the fuck
is that edd
i thought the first stage was bad but holy shit i had to fight literally every threat 2nd stage, got killed because i didnt know hiveguard slams along with that rock attack
3rd stage was the worst, absolutely terrible trying to get behind the dread in that cramped ass cave while avoiding the ghost at the same time
and on haz 5.5 the dread freaking has skates on his feet I swear
heres what i had to fight stage 2 edd:
2 spitballers
2 wardens
1 nexus
1 breeder
1 nemesis
2 bulks
i think i was just unlucky
think you have a good angle to shoot his ass? nope, away he goes
cause the nemesis was a wave spawn i think and not a seed spawn
the nemesis is a seed spawn, the map wasn't rival presence
bulks are just luck, we had 1 I think
sucks that i got through all that and died to something i didnt know about
i mean yeah you can assume theres a slam that propels the rocks but for some reason i thought it was only the rocks
you are the greyest of beards since you got through that
real change of pace from the last edds thats for sure
especially with the huge initial salvage swarm
last week was only annoying cos it's magma core/swarmers
2nd stage was fine imo, just clear the map hazards one by one, and dont rush the mules if not you'll get swarmed
yeah that 3rd stage was horrible
I'm glad my buddy was running vim so we didn't have to get behind the dread, but there were so many deaths due to spikes and horror and etc
got party wipe because someone rushing the eggs
really....cant wait for teammate to say "ready" for just 5sec?
Hollow bough dreads galore? With shield disruption and haunted cave? Seems like a fun edd this week…
YES
like last week edd?
EDD Hollow Hough AAAAAAAAUUUUGGGHHH 🐢
"Hey gang what's going on in here do the dives look good this ti- GOOD LORD"
Hey guys, complete green beard here (overall level 11) and I was wondering what is the role of a driller so far as team play goes? The others seen fairly easy to understand so far as how they fit into a team, but the driller is harder for me to get a grasp on apart from drilling through dirt and creating a safer/faster route back to the drop pod at the end of a mission. In short, in a team, what is the role/purpose of the driller?
Any extra tips are appreciated.
swarm clearing is what driller does quite well
when are we getting an EDD with low o2
low o2 just makes the mission drag
do you like suffering?
surprisingly got the EDD first try, gotta say this one is pretty insane
1st stage is alright
2nd is a nightmare: kill dread with a bulk boom-> handle bulk on the fuel cells -> win
3rd is even worse, pancake fighting arena FTW
just spam resupplies everywhere. 🙂
what about before the resupplies
💀
the timegap between drop pod leaving and refinery pod arriving
Flamethrower go brrrr
sludge is drillers best weapon
Good thing that is the assignment I am currently working towards.
FT is very satisfying tho, especially with sticky flames upgrades.
WHOO new deep dives--
hollow bough
nnnnnNNNNOOOOOOOOOOOO
and cripes, og dread on a haunted cave
and shield disruption in the mix. yeah this looks like a jolly time
DD aint no thang for sum sissies, kid
Last week dd and edd barely any dreads
This week
all the dreads
Tempted to try the EDD but like I hate hallow bough with a burning passion
haha holy fuck the last minimule on stage 2 is such a trollfest for solo.
hope you went driller!
||luckily i am||
bulk showed up right at the end of the salvage op
just a bit nerve wracking
jesus christ it took an hour.
hate ghosts
terrain management and creating shortcuts
sticky flames OC would like a word with you
although sludge is better when dreadnoughts are in question because of fire res
i just did the EDD and it wasn't bad, first two stages are cake
dreads are just unfun to fight at this point
the third stage doesn't really have a good area to fight the dread in, ghost throws a wrench in thing of course
I've done it like 500 times
just avoid the big pit in stage 3 and you should be good
there was plenty of nitra too
finished with about 200-300?
Would supercooling chamber Scout be worth doing on this EDD or should I just stick to being a medic Gunner like I usually do?
yeah dreads are kinda unfun to fight when you're encouraged to build fire to counter bots but then dreads just have fire resistance
mfw edd bugged out and softlocked me
SCC is kinda bad, but hipster will be very good for fighting the dreads in each mission
make sure to run weakpoint bonus
I might do that, then, I did just unlock Hipster today.
hipster is great for elim on scout
do whichever u want

if you happen to use bulldog on gunner i'd recommend neurotoxin because of the dreadnoughts and the ghost
super good on stage 3 since neuro is way better on classic dread and u can slow down the ghost
i was a sludge driller slowing them down anyways so the gunner could focus on dps, but it's an option to consider
hows this edd difficulty compared to last week?
neither gave me a hard time
easier than before i think, but still kinda rough
the cave gen isnt terrible
stage 3 can be a bit rough if u dont have the CC to manage the ghost and classic dread
it also has the worst cave gen out of all the stages
hollow bough is hollow bough tho
We always run the same squad for our edd, for ghost we usually put someone on kiting duty the whole stage while the others kill dread / finish objectives, this week should be no exception.
It's not the sexiest job but it get the job done 😆
Well it is not the sexiest job, but it sure is sexist against scouts
Haha, hey at first yeah we used scout but then last time it was me as driller since I do sh... against dreads...
Ghost is for sure pain in the ass tho
Eeeeyyy that's my build rn. 🙃
Sludge blast is good against dreads but damn you have so few ammo with it.
I didn't know dreads had fire res but that makes sense. Having the weak point bonus on the subtata does help though so far as I've found.
Do you really have that low ammo with SP?
Was worst in S1 but I still feel naked with it... maybe I'm too intense on the trigger 😆
wow last stage of edd is pretty nasty
What does edd mean? I keep seeing it but have no idea what it is.
Is it unlocked after a promotion?
"To intense on the trigger"
Gunner mains: I'm sorry, did you say pull it more?
deep dives (DD) and epic deep dives (EDD), new ones every week. And yeah you unlock them after your first promotion.
Ooooohhh okay. I knew about deep dives, but I didn't know about epic ones.
Are edds longer or just harder?
Or both?
higher hazard level.
Good to know.
It'd be cool if there were longer (like 5 stages) long almost campaign-style ones with a final boss at the end that is unique to them. That'd be pretty dope.
Honestly sometimes the EDD’s turn out that way lol
Not 5 stages but sometimes there can be a pretty epic battle in stage 3
pretty fun edd this week, lil more challenge than the last couple weeks' finally 🙂
Why is it always dreadnoughts smh
Yeah I got extremely unlucky on stage 2 solo
That leads me to another question actually: think this game could benefit from more enemy variety?
It seems they are moving towards that with the rival faction stuff but I'm curious to hear people's thoughts.
Honestly there are a ton of enemies
yeah maybe some variety in elimination but I'm pretty content
There need to be more Dreadnoughts imo, but otherwise variety is good without being overwhelming
I want to fight a fully grown dreadnaught, all the ones so far are baby dreads we pop early.
Bro I just realized you’re right since they’re always in an egg
We're gonna need a Hammer of Dawn from Gears of War to probably deal with fully grown dreadnaughts if Oppressors are already just super developed praetorians
GOD TOO MANY DREADNAUGHTS AHHHHHHHHHHHH
I'd rather collect fossils on the ceiling with a driller than fight this many dreadnaughts
The whole point of elimination missions is to kill the underdeveloped dreadnaughts BEFORE they can mature into anything worse.
Make a deep dive about killing fully mature dreanoughts then
🤔 8 player raid boss?
Who was this directed at?

I got an idea
Actually no you made it
8 player raids on rival camps/a fully mature dreadnought/glyphid breeding ground for different types of glyphids
anyone playing solo
just have a driller clear out the vines and crap in the middle. Ain't so bad after that.
hello is anyone else experiencing crashes in elite deep dives? idk if it happens often in dx11 than in dx12
Stage 3 is the absolute worst cave gen I've ever seen. Someone needs to spank the cave gen algorithm.
i did it with a quite subpar team and no scout too
Stage 3 Edd was painfully easy what are you talking about
I felt like it was haz 2 for a moment, can't believe it was the last stage
Wait no nvm did the deep dives reset today
My bad
Yeah, last week's last stage was pretty easy. This week's is a nightmarishly vertical and fairly small pit on Hollow Bough with a horror chasing you around while you fight a Dreadnought.
Oh God no
I hate hollow bough deep dives
The worst kind of dds
The first mission's shield disruption and there's tons of swarmers for some reason.
I just did the EDD with 2 of my friends. Somehow the random adds were way more dangerous than the dreadnoughts
This is hell
What's the 2nd
salvage + hiveguard
No modifiers?
The problem with that one is that one of the mules is basically in the ceiling of a big, wide-open cave.
And the legs aren't.
....
oh yeah our scout had a fun time with that
So basically gunner or engineer time
I had to make my way up there as gunner to revive our Scout, like, four times.
Our scout did it too lmao
But we slowly made our way up with plats and zips
To join him
I'd driller through the ceiling
Sounds easier
we didn't have much issue with the high mule, my driller partner just drilled up to it and I carried a leg up
That would've been a good idea, yeah.
Can't you make it fall
it wasn't in a bad spot for us, just had to make a path to it
Just clear the spawn cave on stage 3 and you have a very comfortable open space
some legs were up there with it too
might just be difference between console and pc spawns
we had no issues with any mules, it was more it took some time to clear the welcoming party
there was one of those sword plant things in a really annoying place that was hard to shoot
Are the dreadnought types always random or are they a set type
They always predefined
they're always set. You can check the pins, but this week it's twins, then hiveguard, then classic
There were 75 revives between my team (I did 40 of them because medic gunner) by the time we all finally died on stage 3 and the driller and I weren't able to salvage things with Iron Will.
Stage 3 is the easiest one this week
Definitely not if you go into the pit.
s3 was def some shit for us too, the driller went down 16 times or something that level
yeah fighting in the spawn cave probably would've been a much better idea
If everyone moves together then yea it's a shit show
but we fought in the pit so that sucked
Wait what there's 3?
Heard there's a lot of stuff in stage 2, time to bring out my cryo boltshark
just look at the pins
yeah the ambient waves were pretty sizable
Like not the egg stuff
luckily we had ntp and vim so they weren't a big deal
I was engi and while my team was suffering down in the pit below. I platform around and did some spring cleaning around the spawn area with my buddy the horror
Lmao
I was gunner and tended to hang around the spiderweb of ziplines I made over the pit
my driller buddy didn't want to join me, so he kept going down
Oh damn gunner zips are so useful that stage yea
I would've done that, but I didn't have any zipline ammo and the resupply was at the bottom with the horror.
The pit is seriously death
we had something like 400 nitra going into stage3 so didn't care that much, thus we dropped em all over the place
There's not much place to go
but it still sucked anyway dealing with a dread and horro down there
If you get stuck down there especially if the whole team is also there
I had to go down there a lot to pick up the other guy
hoarder stage 2 DD
We only had about 240 nitra by stage 3. Our scout was a bit conservative with flares.
Yeah, everyone kept saying "light pls" and he'd do it after we asked, but often forgot to otherwise.
it's not the best yeah, we only had gunner+driller so it was all what we could find with normal flares
we heavily abused lootbugs in s1 though and had em eat nitra from other lootbugs to make more
came out of s1 with 2 resupplies and s2's mules just added a ton more
also letting the lootbugs by the droppod eat nitra too
drg is just a lootbug ranching game with this weird co op pve thing in it
Loot bug farming simulator
my brain is probably atleast 35% functional right now
just gotta make sure to leave one alive to clean up after the others 
I don't think this edd good for greenbeards
Unless you have some white ancient beard carrying
Lmao
I think it's a good time to finally use gunner in a high haz level
Is escort mission at least manageable
what escort
also yeah hollow bough is fucking awful and is the worst biome in the game
that 3rd part of the edd is painful
I bet if there was a least favorite biome poll, it'd be at least 85% Hollow Bough.
nvm forgot the lfg channel
It'd maybe be tied with magma core
I'd still vote hollow bough
Just because claustrophobic rooms get even more claustrophobic because of that damn red plant
Hollow bough is very bad magma is still managable
stabber vines, its all i need to say
i had a mission where one attacked me right when i spawned, like literally jusrt outside the drop pod, and the attack launched me out of the drop pod and into a chasm
death speedrun lol
Solo Scout Elite Deep Dive done! Cryo Bolts Crossbow really carried that one
I was a bit concerned by pumpjacks placement on first stage (went in blind) but they are easily accessible.
Second stage uplink was a bit too close to a wall for my liking tho, but I pulled through anyway.
Third stage was a cakewalk. Ghost was as threatening as a puppy
Imma do it again and record it, see if I can do better
i can see ghost being a problem as gunner on the last stage
i did it as driller so it wasn’t bad at all
i wonder if bosco gets his stuff reset on every stage (revives rockets etc)
Yes
Rockets have a cooldown after each use
I been meaning to ask cos I keep forgetting or never realised
I know engi sentries and gunner shields get refilled
what about scout and driller?
between stages
their flares and drills?
Wah
engy sentries dont get "refilled" necessarily. they get refilled because they are automatically recalled, but the engy has a total ammo reserve. scout flares and driller's drills don't need to be refilled.
the gunner shield regeneratesover time after each use, but has a maximum number of uses. if you use all those up and you haven't resupplied, you'll start teh next stage with no shield available.
the only thing that gets refilled each stage are active perks
Hello I just unlocked Deep Drive, any tipps what I should now before starting?
Make sure you have a decent block of time set aside to do them. It's three missions back-to-back with no breaks in between.
Outside of that, the regular Deep Dive is only hazards 3-4 on those missions so it shouldn't be very difficult for most players
Mate do you know how long it's been since I've actually done a deep dive
And people have been arguing over what difficulties it is since forever, all I ever really needed to know was that it is Not Hard
I'm too apathetic to be nitpicky over something so trivial
okey, thanks guys. I just opened YouTube and a "A Guide To Deep Dives" poped out. Creepy
They can hear you rock and stoning from anywhere brother
Damn the DD was easy
Gonna do EDD later
Btw guys is seeker rounds worth taking into EDD? Just got it an hour ago
so angry rn our gunner decided to pop egg while we were doing dread on last stage
Oh fuck
guys if you join my edd i will join your +18 Celeb nudes @wraith shard @fossil sand
but we have to win
hacked account pepega
The third level on the EDD
mmmm
vines
ive done the deep dive so im gonna give edd another go, just need to complete the third stage
hey did we get new deep dives?
yep
nice
When going to the next stage of Deep Dives, turret ammo is automatically restocked even if the Engineer hasn't resupplied in the prior stage.
What are the chances a new dwarf type is made
probably fairly low, our 4 compliment each other quite well
what other roles could we need>
the devs have said multiple times they probably won’t add another class
I doubt they add a new class at this point. They would have to make 6 weapons for it, along with dozens of OCs, skins, and everything else. And most people would be playing this new class a lot, unlocking things for it and leveling it up. You would have a lot of games with 2-4 people all playing this new class for quite a while, and the other classes would be left out. I just don't see it happening.
I mean, even in not it best shape you can look at hearthstone, they did manage to add new class pretty well for competitive game
Yeah, seeker rounds is a good overclock, especially in this EDD which has 3 dreadnoughts
that is a card game
seeker rounds is good for one of the dreads
They would have to add said class to all the posters
the main room in second map of EDD had some fun stuff the first time I tried it
two leeches, two breeders, nexus, some spitters, a nemesis and of course swarmers in the spawn table
welcome to salvage
I highly doubt it. Guild Wars 2 and DRG share interesting design philosophies and have similiar problems as well. New guns are like elite specs, reviving downstate is shared, progression is not vertical but new game additions add power creep. No damage/kill stats. Adding a new class would bring all sorts of issues, like a 4 coop class meta.
I wouldn't mind see a edd (challenge mode) of some sort where there's a nother mutator added.
the most plausible 5th class is a "mission control" kind of character where you help out the team from above, ping cave leeches, show where minerals are and maybe like carpet bombing or rockets to help with swarm (though it will be very boring compared to the normal classes)
I am pretty sure if mission control were a playable class that Driller would just plant a C4 charge under his seat before every mission and set it off as soon as the drop pod landed.
I lost connection to the server right at the end of the edd
and it didnt let me rejoin
very upsetting
anyone know how to prevent that from happening?
happens too frequently
If you're on steam, you can click on the View drop down menu at the upper left, select Players, then look for the last people you played with, view their profiles and, if they aren't all set to private, there should be a join game button to get back into the game.
gunner got snagged by a leech at the third stage, all went to hell from there
too many damn naedocytes down there
What do you guys think about a melee dwarf, Gimly style from LOTR
Awww man, just finished a deep dive with just a lvl 320+ engineer, and myself. I managed to somehow carry him to victory. Best game I've ever had.
a normal deep dive?
engy sentry ammo and driller c4 get fully refilled each stage. gunner sheild and scout flares do not, and maintain current ammo count.
to add to that : it's a bug and not intended, as some people probably might have guessed. Enjoy it while it lasts.
finally completed the edd
i must admit, clearing the vines to make arenas was very satisfying
edd in pod 8 pls join and pls dont suck ive failed too many times
ur right wrong channel
all good 👍
only one common factor in all of them...
🔥
sounds like a bug to me
well, they never changed it ever since DD's came out, c4 also fully refreshes i think? shields+flares probably do aswell, but i never checked so i dont actually know.
pretty hard
it's basically hazard 5
oh god
So regular dds and just haz 3?
regular dds are hazard 4 i think
each stage are haz 4.5/5/5.5
ok
Cool
oh its not that bad then
Fuck EDD’s second stage it’s like mountain climbing
This weeks EDD cave gen looks like a bowl of spaghetti on the terrain scanner and feels exactly like playing in one, too 🥴
sounds nice 
It definitely felt like one of the more challenging weeks as of lately. I had a blast. Felt like being thrown back at my first high haz attempts with so many dumb moments and people going down like flies 
sounds even more fun
Does shield disruption make that perk that restores shields viable?
and fight a dread
The what?
What perk is that?
Aye thanks I’ll try it again. Maybe this time I’ll take the damage mod
Nope not good
Ah, ok
Makes it a wasted perk, as you have no shields to boost.
I can’t get over seeker round’s slow burst fire
But it’s the only OC I got besides eraser
Can escort duty ever show up as an objective in deep dives?
Yes
some objectives can only be the 1st primary objectives i think
50/50 between a free win or complete suffering
Dreadnoughts can be either though right?
idk im not the smart one
I'm pretty sure you can't get Escort + Dreadnaught mercifully
Same with Escort + Black Box
What is deep dive? I thought maybe it was an upcoming expansion until I saw the console in game but so far i've only done the first 4ish missions after just buying the game xD
3 phase mission
each phase has 2 primary objectives
like eliminate dreadnoughts + egg hunt
each phase ramps up in difficulty
and can have different modifiers
are they solo content or purely multiplayer or what?
solo/multiplayer
either one
recommend multiplayer if its ur first time
cool 🙂
they also give
overclocks
and like 10k+ creds and exp
crafting materials dont spawn in deep dives btw so dont bother looking
i'm new so no idea what overclocks are yet 😛 only done first 4 or 5 missions in the tutorial thing
they are upgrades that can transform ur gun or give basic benefits
so they are different to the gun talent points that i'm unlocking right now?
yes
Mods
Not talent points, that doesn't exist
sweet 😄 the things i'm unlocking felt like all progression would disappear within hours haha
ahh yeah didn't know the term 🙂
nah, you got a lot left to unlock
I have about 55 hourd and still haven't gotten more than 2 ocs for each gun
And I dont even have an oc for some guns yet
Leadstorm...
every mod on every equipment alone should take you some time 😄
You're in for a long ride
i main scout but im getting all the gunner ocs
All of the mods took me about 200h
I main gunner and driller and I sincerely hate the drak because I got all of the ocs for it
Scout is level 5 and unpromoted
Do I need a certain level dwarf before doing deep dives? Or a certain amount of progress in some other way? Or is even a new lvl 1 dwarf ok to do them? lol
lol
yes
atleast 1 promotion
you just need to have a promotion on a class, then you unlock the forge and deep dives (though you can only do deep dives with the promoted class)
haha idk what promotions are or forge 😛
Promotion also unlock a perk slot on your dwarf that got promoted
don't worry, you'll get there 😛
You need to promote a dwarf. You do that by leveling a dwarf to Lv. 25 (which is the red one, not the blue one) and then doing an assignment that gives you the ability to buy a promotion
Too early
does it take ages for a new player to get to deep dives?
For now, since you're just starting off, I advise you take a look at the miner's manual, it's in the escape menu, in the top left corner.
You'll understand when you fully upgrade a gun
no, it shouldn't take you too long
You just need 1 promoted character
Aka level 25 dwarf
Doesn't take that long, but I advise you get comfortable with all of the mechanics first
It doesnt take that long because you are always progressing
@hidden valve are you in Europe ? If so, I can jump in the game to show you the rope a bit (without playing the game for you either)
aussie 😛
oh well, can't help much then 😄
good luck though
That fucking stage 2 on the EDD 
stage 3 is worse if you dont prep at all
🤨
hard to say what stage felt hardest
stage 3 felt bad at first but I got stuck in the pit for a bit
honestly maybe was stage 1, the shield disruption was not fun
took me two tries, first was gunner, second was driller with sludge blast
staying in any one area became a shit show because of the ghost
especially with our greenbeard driller trying to freeze classic dread lol
lmao
cave gen was classic big fucking pit for eggs
nice for normal fighting and even dread fights, awful with haunted cave
damn
can't complete that deep dive elite stage 3
80% loses were on stage 2
and 20% on stage 3
i can help ya
are you in Europe ?
I've never had a problem with ghost and dreads in a spawn room together
It's just a little more running and a whole lot quicker than guiding ghost away
yes
you can join my lobby if you want
I'm in mission, just started 😅
rip 😄
I could join you after 20 minutes have pasted
sure
Keep focused on discussion
Waaah
Would you guys recommend flame or toxic sludge on this edd?
there are 3 dreads so i dont recommend flamer
We were spinning around the room keeping dread and horror separated
Based and horror pilled
Idk, 1 was okay, our driller was just a greenbeard that made a super shitty second pipe and that was a bit of pain
Also, stage 2 was the one that drained the most nitra from us out of the 3
so, how is it going ? xD
my team was starting objectives randomly without asking;
one guy even asked for bunker by mistake (he wanted driller to make some space in walls) and it's even more surprising that driller listened to him and built the classic meme death pit with a big hole at side as entrance tunnel;
and just when engi almost finished covering upper bunker hole with platforms wave of bugs spawned with Bulk Detonator in it;
I stalled it a little and they killed him in front of the bunker but smh they only made large space right in front of the entrance without damage to bunker;
I was throwing IFGs non-stop to keep them alive in that bunker while attracting attention on me outside (plus they had cryo cannon so it was ok)
also I went from 5 resses to 16 just in the 2nd stage due to everyone dying to hiveguard smh
Idk, it had to be incredible luck that we completed that EDD, I also forgot to change my build in the first place
Hey, I was wondering can you get more than 1 blank matrix core each week or is it only on first completion?
ghost aoe takes up like a fifth of the room lol
thats just asking for disaster with randoms
its probably better to have them together lol, similar radius for AOE's
meanwhile you can get stuck between a rock and a hard place with retarded enemy aggro
How do I do the live?
Only one from DD, one from EDD, one from core assignment. No point grinding deep dives
Elite Deep Dive
ohh okay
The "harder" one
The elite one
Pretty luck with the edd I think
Only encountered one breeder in stage 2
Stage 3 tho
Almost lost it at the start, so many swarms
playing deep dive with 250 ping is an experience
I want to try a Deep Dive, but I have never done one before and don't know anyone in the game who has been promoted and can do it with me. Should I try it solo? Or get a group together? Play with randoms?
you could try any of that
Always use sludge pump anyway
always dash/field medic or IW. passive are born ready resupplier and your choice for 3rd
Is friendly ever worth it?
No
vampire and thorns are always good picks
do not take second wind
and I think unstoppable is bugged
did my first deep dive solo, it was fun. took me 59:50
now do the edd
Maybe if you’re a Fat Boy enjoyer and have bad aim, otherwise nah
Not even bad aim, just bad awareness
If you’re a teammate that can’t stop shooting for .5 seconds when a teammate walks in front of you, then maybe it’s worth it
solo works always
Solo has always worked best for me
solo is boring but it's ok to try
for a normal dd its easily complete able with randoms
for edd I think you need to be able to carry incase you get 3 drullards
Edd don’t need to be carried just good Synergy/teamwork
Hell did my first completed edd with randoms and some was their first ever edd and we did just fine just everyone had like specific things to do
yeah the concern is always just if people will work together or not
True
Dunno if it’s just me or being brainwashed but whenever the team goofs around for like 5mins in lobby spamming rock and stone makes me wanna work together
i call that a vibe check
It’s great when you get a team like that just straight up vibing being idiots doing stupid things all the while spamming v
me and my buddy just did our first elite DD, big shout out to the 2 randoms that joined us and carried us so hard, i think we did well but good god i was stressin the whole time that shit was tough, also we got 3 detonators in the 2nd mission alone like wtf
3 detonators? Easy dread kills?
What does ig mean?
I guess
Finished EDD
Engi and Gunner (myself) carried when Scout left and Driller was dying over and over in the later half
Effed up a bit during Hiveguard and aggro'd into death, but manageable otherwise
Solo dives are pretty fun since they have a completely different vibe. You'd be surprised how much the game's "horror" aspect comes out when you're alone in a cave full of bugs
this week's EDD was very annoying. I just find the ghost warning unfun. Running in circles for a half hour because of an invisible bug 🤷
what is the edd this week
pins
never forget bosco like never ever hes emotional support
The only thing I have to say after this EDD, the first EDD I've managed to do alone, is "how did that mini-mule get there, and WHY do I have to do it?"
A scout called it up there trying to get something and got karled
Ceiling mini-mule is watching you excavate
mule-leech noises
Hey I'm a loyal gunner only main and i want to join some people for an elite deepdive tomorrow. What builds/perks do you recommend for the levels this week?
dying inside bc i almost finished a rlly good deep dive with some randoms but my wifi cut me out on third stage so i get like none of the gold from it
Neurotoxin anything is good for gunner this week, slows dreads (and ghost) and helps control Haz5 speed a bit
this edd was really hard but fun tbh
run a single target primary imo, every mission has dreads
single target primary + magic bullets is the way to go for this one
isnt the last stage of edd a haunted cave mission
yes
hmmm yes i love ghost detonators!
we died to it 20 times but its fine we make it through in the end
honestly this edd was pretty challenging
in the second mission with mules try to slowly go out with your team
there’s a good area in the bottom of the map on the third stage near eggs we fought dreadnought on if that helps
we still died a bunch of times to ghost though
irrelevant but i like ur pfp
we just fought everything around the extraction pod
i didnt find this one too hard all in all. the last mission was a bit annoying, but you can just clear things in the spawn room for a while. it's big enough to move relatively freely even with the ghost in there. then you can slowly move on after that. just gotta make sure to snowball / cryonade the breeder early. we also had like 300 nitra when we arrived in stage 3, so that always makes the last stages somewhat easy.
attempt 4: we made it to stage 3 and immediately wiped
Idk how but in the second mission alone I got over 500 kills and 62k damage
And it only took us 20 minutes on that stage
attempt 5, cleared it
nice
I always like how there's always EDD who are hard for the general people
Then there's always certain people that go meh easy as always
Too skilled greybeards
Aw crap, the host DCed/crashed after stage 2 of the EDD.
Oh I hate them lol. I'm glad you like them
got absolute slaughtered at the 2nd mission on Uplink defense (EDD)
should bunker under the thing?
Unironically, fuck this EDD
well it does feel hard enough, hazard5 is easier for sure
but maybe entering the territory of "too hard for pick-up groups"
We spent 2 hours going through it, our scout saved our ass many times, but the terrain gen on the third mission sealed our fate. There was almost nowhere solid and relatively open, so we had to do the dread in the starting room with massive holes in the floor leading to a death drop
Literally 1/4th of the HP bar left on the dread, 4 eggs collected, horror kills 1 guy through a resupply box, swarms get 2 more as they try to salvage the damage phase, and I fall in the pit trying to sludge the horror to keep it from chasing us so hard
Oh well, no cosmetic for me this week then
yeah the cave gen in EDD is not good
but a driller and engi can terraform it into something usable
i lost my edd stage 2 cuz a bulk spawned on my only resupply :) and literally didn't move
Rng is a huge factor though, same as total team skill and loadouts. Not meant to flex, just for reference I usually do most weeks first try 0 downs. This week I ran the EDD 3 times and each time was completely different. We had an awful enemy pool and as many total kills (duo) as my second run with 3 people, and the 4 man team felt a lot easier than both other ones. Usually duo is a sleeper. Also a lot easier if you run with other skilled players or solo obviously, than with random team of greenbeards. That's why people often have different perception of difficulty, too many factors contributing to it
ego detected, opinion invalidated
Dw, I suffered from skill issue as much as the people complaining this week. It was challenging for several reasons
The EDD had me sweating so bad yesterday. 😄 we did it in 1 hour 20 minutes, most time having been spent on the third stage
Idk, we cleared it with a player rank 29 driller
other than making shitty pipelines, they did well
yeah just cleared it as random group on my 3rd try. I did have to use the bunker strat on 2nd phase, the defense is just too hard in the open
Yeah, I already commented on the EDD yesterday and I also feel Stage 2 is the hardest of the bunch
we didn't bunker, but we used a shit ton of resupplies there lol
definitely, and 1st one the easiest
yea I never bunker in hazard 5 missions feels like a waste of time but here it felt really op
yo what are the edd missions?
check the pinned message
Stage 3 has such a shitty layout
thanks
what's a shitty pipeline? I always make sure mine can be ridden end to end without running into other pipes or refinery and add at least one rollercoaster spiral
Two of them were clipping into each other at different points, so you'd get stopped on one and you fell down on the other
ok yeah that's a crime
fr
If you build wrong pipes I just lay out platforms for the second pipe to go over so it doesn't clip

rollercoaster design is extremely important
The obvious, make the pipe insanely long, having it intersect with other pipelines, pipes near obstacles which can stop or force you off when riding etc.
If you intersect two pipes at the same height you can make a cross junction, but if you're a little off vertically then it won't work
Havent really tried that before, i just try to avoid any intersections, but there are times when wells are close to each other so i start double stacking pipelines for convenience
Wouldn't it be prudent to just drill under?
Can't say no to free cover against mactera snipers
Save time and resources by just utilizing one path with double stacking, but as with all things it greatly depends where your wells are and the terrain
Yeah we spent a solid 20 minutes on that stage 3 dread trying to dance around the ghost lol
This EDD is brutal
yall got any tips for stage one EDD? the shield disruption is brutal for our team
Damn the EDD was annoying
Hollow Bough is bad enough, then that completely bullshit mule placement
and dealing with a dreadnought plus a haunted on stage 3
unironically don't get hit lol
bugs can't catch you unless you get slowed on haz 4.5 so if you just keep kiting and kill any projectile enemies you should be fine
as long as you don't get cornered
ya I forgot to tag the guy above you
sticky flames is ass against dreads
I manage with sticky fuel
It's annoying sure but I manage
Subata comes in clutch there, and fire DOES melt the dread shields fast
the slow is nice but the fire dps is so negligible to dread hp bar
Yeah, frankly stage 2 for me was the most annoying
That mule placement was complete ass
Took me 30 minutes to find the last one up in the most hidden away crevice on the ceiling
Just... the actual fuck?
Sludge loadout with either AG mixture or sludge blast or disperser compound for this weeeks edd
?
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
attempt number six failed 😦
DD or EDD?
Where you failing?
on the uplink at stage 2
Ah, yeah that is a pain in the ass, driller right?
any driller tips? will pass them on
If doing solo, sticky flames is possible but just makes the dreadnoughts a pain.
If on a team, then yeah run sticky flames.
This one is alot of swarm control I noticed so really any competent driller should do fine.
thanks
A competent engi who knows how to funnel bugs with plats should make the point defense sections a bit easier
Another good point

