#deep-dive-discussion
1 messages · Page 256 of 1
its still good, as its scouts only real waveclear primary
can't have a generalist class
engi still exists
engie does not have much mobility outside of down and rj250
or aquarqs, or refining
you simply cant hang around for too long since waves are growing bigger with time
and by the time you clear one, the other spawns in
kill better
oh my bad
Scout can solo things just fine, and the crossbow can be set to do all sorts of interesting things, and embedded detonators are great but you can do similar things with the crossbow if you want to mix things up.
versus being forced to do the thing scout sucks at
I tried ghetto detonators with trifork and it felt a little clunky
mostly because projectile versus hitscan
Trifork is kind of tricky for general use. I've got a dread strategy for it, but still figuring it out for general exploration
whatever ill just main driller for now
based
gotta hit that plat promotion
I just don't have a feel for what to hit with the triforks yet
I just save for anything bigger than a goo bomber
I am pretty sure it one shots a warden
That's good to know
bodkins felt pretty good
I'd like to use it outside of elimination..
but slow
Bodkins are my jam right now.
I think, if you add banshee modules and the speed boost after kills, it really mitigates the reload speed
Things scatter, you kite easier... but there's a big risk/reward, cause if you miss you get punished
I just usually feel
why am I not using my primary
with bodkins
unless its like m1k single target build
Oh, well I think you spec your primary for big bugs, and use the bodkins on the lil bugs, if you want to run bodkin
Glyphids and mactera to spread ricochets, then primary for praets and armored stuff
taser bolts are OP right now, here's hoping devs drag their feet with fixin' em.
I don't know that they're OP, you have to spend a lot of them to get that sweet stacking DoT
specialist - taser bolts - extra special bolts.. 21 bolts with is it 19.5 second duration. Two bolts into anything stops them in their tracks and does steady damage.
Especially on bots
That's a build idea... nice
I hadn't thought to go all in on taser bolts like that but that sounds really fun
Yeah I used it on this EDD, Plasma Carbine with impact deflection as primary. Used the normal bolts from crossbow as sniping/extra damage
Worked nicely
double taser was good even before the patch that fixed the arc not applying, looking forward to when console gets that to make it even stronger
super nice on dreads, horror included
i will always use drak and nuk 25s
question for the masses - how hard is the EDD normally? I have never attempted it before. My squad and i generally just run haz3 missions and find most normal deep dives to be slightly difficult but doable
EDDs are pretty manageable if you do your research and fix ur build accordingly
coordination helps
also keep in mind EDD difficulty is haz 4.5-5-5.5
There will be a massive jump in difficulty from haz 3/DD to EDD.
this is exactly what i was looking for. Should probably start doing some haz4 before jumping into EDDs
Thank you!
it's twins so it's not as bad as it sounds
you just keep them up in the landing room & circle a bit more carefully than usual to avoid the horror
Twins are my worst tho, especially at high diff.
Too fast and when 4 balls fly paralel to the ground, rip
Hiveguard > Regular > Twins imo
Mhm
Hiveguard is just a slog
But not really a threat
Regular can kill you instantly if you arent careful and sometimes bit hard to hit
Twins just dash around too much, even if you can shoot anywhere
With a team, they are easiest tho
i find them to be a pain in the ass with a team honestly
but then again that's mostly because half the lobbies i end up in completely ignore arbalest, so we end up wasting a lot of ammo for no real reason
i tend to only attack arbalest because it seems no one else does lol
They can both be pinged and focus on diff ppl so not as much of a threat someone dies
Dunno, seems its about 50/50
I just shoot on what I see
everyone's got a different opinion on the dreads, if anything it means they are mostly well balanced
Each is quite unique
How does that work?
or am I missing sarcasm...
the haunted modifier in stage 2
theres an invincible bulk constantly chasing you that can only do its normal attack
No I mean, how are the twins easier with ghost
it's the way they move
in solo it's really easy for hiveguard / classic & the ghost to sync up their movements
so you spend a decent amount of time waiting for them to finally desync enough to actually get some damage in, as otherwise you either have the ghost eating bullets, or just preventing you from getting close enough for weapons like boomstick to be effective on their weak points
stage 2 wouldve been an absolute nightmare if the dread was a hiveguard
whereas with twins they're fairly mobile (+ move around a lot, obviously) & you can shoot anywhere, alongside not having to deal with wasting time during damage phases
^^
hiveguard would've been an actual nightmare
it's already the most ammo-hungry in solo due to the sentinels always rotating as fast you move for some reason, alongside having the most effective health when you factor in sentinels even with the weakpoint bonus
so having something that just eats bullets alongside a limited damage window is an actual nightmare
The Twins aren't too much of a problem if you clear a spot to handle them.
However it's really easy for them to get popped early because the egg is in a really shitty spot and if the Horror decides to path through it your run can be over before it begins.
ive got experience with deep dives both in co op and solo. would you say theres any prerequisites before going into EDDs?
ohhh I totally misunderstood that comment. Twins easier than other dreads w/ghost, haha, that makes sense
i find them to be the easiest in general when it comes to solo in general
hiveguard is technically straight-up the easiest but it's such an ammo sponge that it barely gets itself above the twins
use electro focus shots with triforks
much less clunky than taser swap
get to keep pheromone util
Twins trip me up just because I'm having to track two things that can kill me instead of one. I like me dreadnaught classic, at least as scout, where I can get to his weakspot easily enough
classic is the hardest but that's solely because it can one tap you :P
Love me trifork. Tase/IFG -> trifork is such a boss combo
Stack the IFG and conductive shafts and it hits hard as shit
trifork is just clunky to use imo
it requires setup & anything trifork does can be done better by embedded dets zhukov
It does require setup, but the tase slowdown really simplifies things for me.
It just feels right hunting it with a crossbow lol
But I've used embeded dets too, and I feel you. They wreck dreads and oppressors
fair, but if you're using pheromones it's usually better take something that can take advantage of the enemy clusters, like heat / cryo bolts or hipster M1k
variety is good anyways
the game wouldn't be very fun if its just one or two builds for endgame
I don't think you can pair embedded dets with any decent cc option that works on dreads, but I could be wrong. I find IFGs too hard to use effectively when they're at full spped.
i think trifork could be really good if it just didn't suffer from spread anywhere near as much as it does
since then it'd have a legitimate niche as a long-range, high burst option instead of just filling the same niche embedded dets does
it basically mandates the use of magnetic shafts yeah
but atm i feel like it's just a trap, esp since every other crossbow OC has a justified, viable use
Yeah, but magnetic shafts are good, and scout has a ton of options for electric
the problem is even with magnetic shafts, the range isn't as good as you'd assume
And magnetic shafts help with the spread since it pulls arrows into it
its a mid range homing burst with small setup
that provides special bolts
its a good sidegrade
also very satisfying
the spread of the bolts usually puts the outer two out of range of shaft homing at the same range embedded dets starts to become too inconsistent to aim effectively
i rarely use embedded
so i cannot comment
but anything that isn't like
across the whole cave
i just use the m1k
embedded will nearly one mag an oppressor, it's fun
:P
i've only touched dets once since S2 came out
crossbow is by far my favourite secondary & i've been using it almost exclusively
Anyways the DDs are fun... lol
standard waveclear m1k with efs is definitely a great pairing with triforks
i've played exclusively that for the past 5 hrs on scout or something
you could try it!
Its pretty good
standard waveclear is just hipster/blowthrough, right?
it definitely
Hard vs twins tho
more like minimal clips build
but with efs instead
13213
ah
i tried running the minimal clips build but it just doesn't fit my playstyle well
there's definitely a heavy overreliance on the m1k over the boltshark though
i always run out of ammo before even hitting 40% on the boltshark
could be a player issue
slowly one tap grunts
it definitely felt strange since i played only sbb drak
before that
but its really high power
you can definitely outperform engies
tapbs wildly into crowd
you also consume ammo as fast as they do
3 bullets/grunt
it's a mission issue a lot of the time
i've had some missions where i've torn through bolts & others where i've went through multiple resupplies without the bolts going down more than 4-5 inbetween
and tbf the standard waveclear just meshes really poorly with explosive/cryo bolts
Explosive ones are pretty meh
Fun to use, but if there are any teammates, driller/gunner will probably just slide his cursor past your wave and deletes it before it even goes off
Explosives never work
i've found them to be super good personally, esp in solo
hipster focus shot / weakpoint hit + bolt is an instant grenade p much
They work, just hit with it and execute with mk1
You’re just not going to be left alone with a big group
it's defo obnoxious to use in groups sometimes
Max value I’m getting is like
Yupp, thats the issue
2 collaterals
pops it on oppresor
but then again the groups i've been in where they haven't worked are the same groups that start flaming a breeder i've already marked with two cryo bolts, so they're usually not willing to let you do anything :P
I only found taser bolts to be useful with the infinite duration bug
Then it was pretty funny
they absolutely suck
Otherwise meh
explosives are now better since they detonate faster
still waiting for them to actually implement the damage buff though
They might be better but like
but if you ask me, if youre using m1k for priority kills use bodkin for the xbow
You can take electric to tag stuff for shafts if you take cryo grenades
also pheromones >>>>
i feel like people really oversell pheromones
they're really good but they're also not the be-all-end-all that people make them out to be
They are great CC
I think its because you can carry both those and cryo nadea
its not gonna kill stuff, but it makes dealing with HVTs in a swarm easier
That’s the selling point
nah
If teammates dont all target now glowing enemy -.-
phero + ifg
The point is you can have pheromones without actually using the nade slot
its good for oppressors when it isnt facing you
That’s why you might even consider using boltshark over the other secondaries maybe
i prefer running cryo bolts + phero nades
if i need pheromones for CC i usually want to immobilise an entire group instantly
I managed to do 1.7k dmg to dread somehow with it
At least thats what the mod said :P
yeah
🥺
🎣
"hey guys i found a cave leech"
It got me
You "scouted" a leech
Then team walks into it one by one as you type again and again in the chat
tbh i haven't actually been caught by a leech in ages
& the last one i was caught by was one of those low ceiling ones
me feeling bad for cryo bolt scouts bc crispr and sludge drillers are extremely common this season now with RP and the sludge buffs
RP?
3 dead ppl on one pile? Driller brain: lul lets go revive
rival presence
rival presence
sticky flames were always good though?
I still prefer cryo epc though
i rather just use subata by then cause cwc tempshock is annoying to reapply now
yea just use subata
Maybe but
all driller primaries lack sustained single target besides like, face melter or cryo + subata
I personally don’t like that gun
cryo also sucks with single target dps unless youre using ice spear
Ice spear is pretty epic single target tho
Its fine enough
it makes all other weapons excel at single dps, but the gun itself still takes forever to kill tanky stuff
cryo drills is still mostly CC though
Disbars?
lol mb
Maybe not, but you don’t need to displace as much
And i play fairly stationary with sticky flames driller
it was only really good at killing oppressors when it was bugged
Has it been changed?
yes
you have to reapply burn everytime you trigger tempshock now
Wasn’t that the case already
and for oppressors itll take ages with sticky
try it now, it’s not as good at melting big targets
no on day 1 it didnt dispel heat
I personally didn’t feel like the reheating cycle was bad
it was
yea that got fixed
It was pretty easy to set them back on fire from that point rip
it’s still good, just not op
now its slower than subata in gunning down burning HVTs in the butt
Use two pyro drillers and take turns temp shocking while the other maintains pyro flow 🥸🥸
better yet is one with blistering necrosis and one with gamma contamination so the bug suffers the most before it dies
Jesus christ
That guy who made all the cursed drawings also made Sbongebob x Warhammer 40k drawing
Where spongebob is sly marbo and he is hunting mr.krabs Lickor
🤨
tf
I feel like the dread on the second mission is probably the hardest part of this weeks edd
it's otherwise not horrible
EDD is really tough this time, what gunner weapon should I bring? Minigun or AC?
I tried max firerate max AoE ac, but it's such an ammo hog
It isnt if you use neurotoxin payload
Even carpet bomber or splintering shells will cut it
oh, I used carpet bomber. Should I take off firerate?
I dont think accuracy benefits the autocannon much
Because its never pinpoint accurate either way
Did you use your secondary effectively as well?
Because carpet bomber is your aoe kit, so your secondary will need to do the heavy lifting for killing the big bugs
Overly relying on just 1 gun will screw you badly on edd
Being wasteful with your shots too
I used my neurotoxin+elephant rounds revolver, but that's low on ammo too
Should I have just used the brt?
If you find yourself using your secondary in close quarter situations only, then take lead spray brt, otherwise, elephant is good because it still has perfect accuracy on the first shot, letting you snipe
If your kit is fine, the only thing left is gitting gud
skill issue....

EDD is hard, no questions about it
What is the edd this week like
Hellish for the first 2 stages
but why was it hellish
1st stage is swarmers/jellies every 10 secs
Very ammo draining if you don use your aoe gun effectively
the haunted stage is worse
especially since our scout just rushed eggs when we needed to resupply 
2nd stage is haunted in a terrible cave and very warm hoxxes welcome
Egg hunts should never be rushed unless your teams on the ball
More casual teams should clear the cave systematically
Then pull eggs once everybody is ready
90 ammo in my minigun and 0 shields when the swarm warning comes up 
reminds me of a particular salt pits EDD where it was morkite mining, which made the cave absurdly tiny and twisted, then warning was horror, then secondary was kill a dread which made it so much worse
Pulling egg in 20 secs into the mission is suicide
not really
everyone is full on ammo
but if your team is not coordinating then it is never a good idea to surprise them with an egg
ready checks save lives
I do edd with randos and yes
My fails are 80% attributed to randos pulling eggs without warning
Or rushing down into the pit and dying there
Leaving me alone with the initial spawns, the ghost and no nitra
I also play with randoms, ready checking is normal at least on my servers
Only time I solo EDDs if its no dozer, or no refinery
because it just takes so long as scout its not worth imo
Refinery is chill with driller solo
Just zen
Even with a dread in the mix
The pipes are just so clutch to escape
Need a breather? Pipes to the rescue
Resupply? Plant a pod next to pipes for easy access
Low o2 is best solo too
I do find accuracy useful on ac, because while it's never accurate, taking accuracy means fewer shots wasted before the thing's aim finally calms down and I can shoot somewhere near where I'm aiming
I'm using ntp so don't really need the fire rate anyway, it's probably a closer choice for cb or ss
For carpet bomber firing rate is better imo
Because it needs to shoot until it kills
Unlike neuro that can stop once everything is running scared and poisoned
And for swarmer purposes, i find i mostly aim at the general direction or my feet
Never actually going for direct hits unless the thing is praet sized or above
carpet bomber defo doesnt need the accuracy cause it has a giant aoe
only one that really needs accuracy is big bertha, and it already has reduced spread
Sometimes I really don't see the appeal of the autocannon for normal swarms
Leadstorm gets blowthrough, and is way more accurate at base
seriously though
I run leadstorm leadstorm, BT + cold as grave
I never overheat, meaning I never need to "reload", and blowthrough just rips apart lines of bugs
blowthrough doesnt work if the bugs are crawling on a wall
It doesn't need to, LSLS still does more damage than BB while maintaining its accuracy to hit those wall bugs
It doesn't hit multiple bugs on the wall true, but I can just let them crawl down
I understand there are definitely situations where AC is 100% better
but some of those seem so niche, and at least in my experience with the general situations, LS just outperforms
ehh not really
autocannon has way more coverage for swarm clear than the minigun would ever have even with penetration
closest thing the minigun has for aoe is burning hell which is close range
Could you recommend me a carpet bomber build? I would like to try
my current AC is rate of fire BB
33223
on t5 you can also go for more dmg on spinup if you want, just dont take fear
my big bertha is 32311
T5c for cb? Is t5c even viable for ac in general?
literally what
I usually go with T5C on carpet for solo
ofc it is
it helps with the bugs getting really fast
either that or t5a, whichever works tbh since theyre both really minor
idr if t5c is still bugged or not with the 50% dr on max rof
~~it was bugged?~~how?
Im not particularly fond of damage resistance on a weapon, not saying its bad just dont really find i need it at all
when a slasher hits you and you still have shields youll understand
the damage resistance is there for getting swamped, it really depends on playstyle
If i get swarmed i just drop a shield, works easy enough for me
I have a bias though, Im a BIG fan of tank gunner
sometimes the shield goes on cooldown 😛
a swarm iirc is like 3 mins, a shield is 30 sec, you can get swarmed several times in that time
The swarms wont be coming at you instantly, thats why i move around an clump the swarm up if possible
If they do end up overwhelming then drop a shield and boom reset
sometimes they show up from the wrong spot though 😛
the surprise trijaws are amazing
Even if they do theres not going to be an overwhelming amount of them too
oh boy
Its simply a matter of making space and staying aware, thats all
when the game silently spawns a wave of slashers and grunts , while you deal with swarmers for swarmagedon we will see
If youre using cb then swarmers arent a threat, more of a joke
map 2 the edd is hot trash 🤢
Bro, on map two while fuelling the bloody drop pod a detonator spawned.
Thankfully my teammate was out of the blastzpne when it destroyed the area around the fuel cell and me but it still sucked
We also got 2 oppressor at the same time
just kill them 4head
_ _
ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
!
_ _
yep, same here
not as bad as on the elite deep dive when i fell down near the dreadnought cocoon and the ghost broke it open during an egg swarm tho
a tip to anybody having problems with stage 2:
just kill the ghost
beat it, but it got spicy af for a while there
does anyone do elite deep dives with randoms? i've never done it, it sounds like a horrible mistake but maybe most of the people playing are used to it
I do
Don't recall the last time I failed one
with randoms
nice
I do fail some, with friends 
your best shot with randoms is on thursday
either because we're fucking around too much or it's friends that aren't very good/like to rush ahead
the pros come in, sweep the cores, and never look back
You don't need to do it on thursday, every day is fine
as long as you can pull your weight
I do
Usually folk that are up for elite deep dive know what they're doing
Unless it's greenbeards who want a taste of edd
In which case, why the hell not?
I sense a horror within the deep dives, a dwarf will forget their sandwiches... watch out miners
well, I rather not try with my internet cutting off randomly
solo is the way for me :/
what are some general tips for elite dives?
I feel ok on Haz 5 and on normal dives, but I really struggle with EDDs
Make the most of terrain manipulation, and have a solid team.
did my first Elite deep dive. we lost on the second level, near the end
due to a couple teammates dying , we had to gather at the same spot for some time. ghost sploder came upon us and cleaned us off
last guy with iron will ressed me but then the final of the twins did us in permanently. sad
gonna try again
Do the same stuff you do in Haz 5 just a tiny bit faster essentially. Be proactive about terrain clearing, setting up ziplines, always focus on nitra first, think ahead as driller about where to put ramps or tunnels to help the team. Try to keep the place lit as well as possible as scout without wasting all your flares.. just usual haz 5 stuff really, just need to crank up the speed and situational awareness a tiny notch.
Also helps to memorize the stages
Memorizing where the nitra and objectives cut down time spent exploring
As gunner on escort (should always take max size shield) you need to keep an eye out for bulks so you can delay/steer them with a well placed shield.. that kinda stuff.
People doing EDDs usually know what they're doing
I almost exclusively play with randoms
Friends aren't super into it
And solos are super boring
finally beat this week EDD after 4 attemps
just cause we got lucky and deto didnt spawn in stage 1
god
It's usually my wife and I. And we usually do it with two randoms to fill out the squad. Did this weeks twice, once with her and a level 40 scout and once with two others from Discord and a random.
The one with the sandblasted from the previous week I think I failed twice, both in the 2nd stage as the salvage pod was counting down. Once with random, once with just us duo.
I've done plenty with just randoms, some fail and some succeed. When you get an experienced enough team most people just know what to do without having to be on comms - though playing with regulars is really helpful.
always
Don’t click on this folks
but it says free nitro right there
Don’t fall into the pit
Could someone tell me the current time that the devs’ have rn?
I can’t find their time zone when I search it up idk why
they're a danish studio aren't they? so just google "denmark time"
it's about 9pm-10pm for the devs rn
they are at GMT+1 in Denmark
by Karl
im gonna goddamn do
this goddamn dive
to completion
swarmers and haunted and all
Scc?
Super cooling chambers
Wait this EDD was supposed to be challenging?
in terms of pure dps, hipster is probably faster
The EDD isn't hard, it's just that stage 2 was annoying; but it's not a good idea to try EDD with randoms on a Wed if you're already failed multiple times
just let the reset happen
I love resets
It means I can get a new set of cores instantly
And hope they are not for scout
iirc like 13 hours from now
I hope I can get my first Hurricane overclock this week.
_ _
ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
_ _
my first attempt at EDD this week had two bulks and a nem show up at the same time 
then again two bulks together is probably easier than one by one
Google says 4AM PST
Denmark is GMT +2 right now, daylight saving
Indeed
wanna help me then? 👀
playing BF5 maybe later
Easiest edd i have ever played in my life
elven lies
Yall still get weapon OCs from dd and edd? XD
ye, lol
takes like 6 months to get all the weapon ones
I guess this is the 6th month after the game dropped. All i get is cosmetic OCs and blank cores
36 or so oc per char
you can get 6 weapon oc a week
so 6 weeks per char
or a month and a half
or 6 months for all 4
There have been glitches where someone posts last weeks edd and you get all those rewards again
Meh theyre all easy
I hope for fast Deep Dives. For whatever reason, my game crashes if a mission drags on.
Free overclocks
I just get cosmetic OCs now. Got all weapon OCs
This EDD wasn't super difficult, or even challenging, nor interesting, but the terrain generation really fucks you up in solo
Good for you
_ _
ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
_ _
thats hot
Miners its time we go in blind
_ _
ATTENTION MINERS!
New
Deep Dives
are now available!
_ _
Deep Dive time baby
Good luck, everyone!
My friends are not on 😦
sad dwarf noises😔
I love the normal Deep Dive's name
Yo Muffin, you're up
Madmen's Grave
DEEP DIVE
Region: Fungus Bogs | Code Name: Madmens' Grave
Stage 1:
7 Aquarq +
150 Morkite |
Parasites
Stage 2:
Protect the Drilldozer +
2 Eggs |
No Mutators
Stage 3:
3 M.U.L.E.s +
Dreadnought Hiveguard |
Shield Disruption
ELITE: DEEP DIVE
Region: Crystalline Caverns | Code Name: Beginner's Fort
Stage 1:
3 M.U.L.E.s +
150 Morkite |
Exploder Infestation
Stage 2:
2 Dreadnoughts (Classic + Twins) +
2 M.U.L.E.s |
Elite Threat
Stage 3:
10 Aquarq +
150 Morkite |
Rich Atmosphere
Where the hell are all the players in my area?
There's like no one playing this is odd 😛
I have a feelign this one gonna be easy
I'm hoping for more escort+morkite drama. gotta keep people on their toes
pog no painful biomes
Is every edd 3 mules now
yes
yup
No hollow bough 
DD Stage 2: Drilldozer, 2 Alien Eggs
Mutators?
None
EDD stage 2: 2 dread 2 mini mule Elite threat
EDD 2nd Dreadnought type is Classic + Twins
EDD 3rd = 10 Aquarqs + 150 Morkite / Rich atmosphere
DD Stage 3: 3 Mule, 1 Dread - Shield Disruption
I went in blind, spent half of stage 2 not realizing it was Elite Threat.. Got ambushed by so many elite mactera, true horror.
I went in blind, looked at discord and fell off next to the twin egg in stage 2...
that is a big hole
todays EDD is RIP steeve
Edd looks easy this week
it is, just steeve gonna die alot on stage 1 and 2
Oh no !
...Anyway
in the words of a wise dwarf, "Steeve died, ill never get over it"
Steeve is dead, long live the new Steeve
Shouldn't this be unpinned?
it's updated each week
guess someone forgot to edit the pin to be updated
but you can scroll up abit and see what we have this week, its much easier than last week
wdym ? It's updated
It is updated, it gets edited but the date it was originally posted doesn't get changed.
Bruh
Was doing the dd
I was host
And my connection played out near the end and caused my other teammates to be disconnected
I feel so bad because I’m over here continuing to just finish it out while they have to restart
Sure it’s just the dd but still
If you see these messages and you were disconnected from a dd by an engineer named Clownfly being the host, I’m sorry
the chances are lower but they can
Easiest edd of me life
Will the devs stream edd? Or no streams this week at all
we have no idea
Kk
Probably the smoothest dd and edd I've ever done and it was with only a team of 3 and no comms
so
deep dives are straight forwards this week?
no weird generations or important veins in oddly specific places?
am on ps so 🤷♂️
Was tonnes of nitra though had 500 by stage 3 and there were veins everywhere
Finished on the first try. Easy peazy
this weeks EDD was hella easy
Edd wasnt too bad, though stage 2 can be fucked with lethal and large swarms
looking at the reddit post, seems like EDD is not that hard
someone prove me wrong
no
no as in no, I disagree or no, you're right
i will not prove you wrong and wish to let you experience it yourself
Def easier than the last one, couldn't even finish it
That, and the mules will give a ton of nitra
so baby chow
So just fix mules first and call in pods
What rewards did you get for this edd?
is it always a given that mini mule missions have lots of nitra veins?
got a balanced oc for the leadstorm and something else
Its always random what you get for both DD and EDD
just a blank core then random weapon and cosmetic cores
not to mention the mules themselves give you 40 nitra when repaired
wait, I didn't know this is a thing
🤯
heh. You guys never noticed?
i only found out because of Deep Rock Historian
More combat focused missions have more nitra veins
i just assumed i had really reliable scouts
or in case of salvage.. just in the mules themselves
god bless those zippy little buggers
Thematically, its leftovers from what the previous crews had
no wait, so salvage mission doesn't have extra nitra veins in the cave gen but has nitra+gold in the mini mules, correct?
Yep
Can easily get a resupply from just fixing the mules with no mining needed
Salvage Operation is a mission type in Deep Rock Galactic.
The Dwarves are sent in to clean up a failed mining operation and must repair broken down Mini-M.U.L.Es and power up an abandoned Drop Pod. Salvage Operation missions have multiple primary objectives which must be completed in order. They are the third unlockable mission type, the first ...
Legs are attached by holding the leg and then interacting with the corresponding Mini-M.U.L.E. Once all three legs have been attached, the Mini-M.U.L.E must be repaired. Repairing a M.U.L.E will reward the team with between 40-60 Nitra and 40-60 Gold.
So even if your extremely unlucky, you get enough for a resupply pod
didn't know that, thanks!
and I didnt know
atleast salvage defense is on stage 1 EDD
but by karl am I tired of salvage defense, cuz of bad RNG that can happen
I have ptsd now, of a insta jutsu 'teleports behind you' bulk detonators spawning right when you start defense
😄
BRUH I almost had the second stage. Got trapped in a corner and used up 4 Bosco revives within 3 minutes
But the nitra is really good on this dive, not gonna have any issues there
Just finished edd
Insanely easy
A lot of surplus nitra
The caves are pretty nice. On stage 3 around the drop pod there’s many crystals but they don’t affect much of anything
a bulk spawned on stage 3 right at the end
Still not a problem
Exploder infestation could be a problem but it’s a pretty open cave for the most part on stage 1
Oy I'm za new driller that management sent inz. Mindz telling me wats this deep dive iz
I give up speaking like that
If that’s what you were looking for that is
So deep dives is just getting materials?
edd is too hard this week?
I mean it has many morkite objectives yeah
It’s a good week for a greenbeard to dive
What's a green beard
A newer/rookie player
Ah
Generally not too great at the game
Yeah I got this game like yesterday and I've eonly played two hours
But there’s nothing wrong with that if they are learning

Oh well good luck on the dives then
yep 👍
ugh stop with the salvage main objectives
mactera plague salvage on magma core
almost got wiped at edd stage 1 lol
need to install mod that'll make exploders loud af when they're approaching
if beer was red rock blaster, it'd gone much easier
I just freak out and dive away for my life whenever I hear hissing...IRL too.
guess ill tel my friend to bring cryo cannon to stop these exploders
Maybe its just my headphones or maybe I have the volume a bit too high, but exploders do have a distinct tappity-tap when they move around. You can hear them sneak up on you, the hiss after that really is your final warning and cue to dash out of there. Or maybe try to stay calm and tap them in the head so they dont explode at all. But thats not always an option if they bundle up on you.
What’s class is best to do edd this week
we started edd as 3 then engi left so did it duo, then stage 3 my brother got his food delivery and i had to solo it 😅 swarm got rly dense in the end
This weeks dd's seem pretty easy.
all of them are
Any. The edd is easy
Yeah this edd is a breeze compared to the last one lol
fucking shield disruption
on 3
🤢
I just got here solo and now I feel I've been bitch-slapped
engineer, wish me luck 😓
full ammo, starting with around... 20 nitra
thankfully I've got my currently trusty turret whip + spam trisplit breach + lure build...
crossing fingers for no bulks on the uplink/fuel
I didn’t see any bulks except for one on stage 3 edd
with my mates we got 4 bulks in the dd this week
Lol, edd is called beginners fort as well. Funny since it's so easy.
Yeah it’s def a good starting point for new players
Went through both the DD and EDD with one party, this week wasnt that bad at all
Anything in hollow bough is built different
YEAH ABOUT THAT
😐😐😐
Rip
This EDD wouldn't have been hard if I didn't get a driller who downs teammates and then leaves.
Unfortunate
Luckily enough we had a bulk only at the evac of the last stage, but especially on stage 1 we were shutting our pants in fear
we were 4 randoms, did it first try, was...easy...
Had like seven detonators appear in regular DD two appeared in the last mission at the start of it and during uplink lol
yeah, i tend to keep my music volume at around 30% so i can hear it (and other things) better. it's like a wet plap-plap-plap as they scurry toward you and while hard to pick out if anything else is happening, it's pretty audible in an otherwise quiet cave
Sry pal
Maybe the edd will do ya good
Btw chat, how's the elite dive?
Is it hard or hell?
Its pretty easy
I did it with a party of 4 scouts lol
hardest part for us was stage 2
But yeah I can’t even remember what the edd objectives were without checking pins so that tells you it wasn’t anything memorable
Due to the easiness
Yeah there’s extra morkite on both stages by a decent margin
We had dark morkite also so that helped
going into stage 3 as solo gunner with 650 nitra 
An simple objective at the stage 3 with rich atmosphere
That was sure an chilling EDD
Thank Karl
...i see now that it was wholly unnecessary to conserve nitra as there is an absolutely lousy amount on stage 3.
For EDD?
yes
There’s like 5 mini mules lol that’s up to 3 off the bat
Yeah, EDD is easy this week
The hardest part was figuring out how to use a neurotoxin+elephant rounds build in a dread fight, but I had a blisters+C4 driller doing most of the work there
it's been months since I failed a DD
today is finally the day the only way a DD can fail in my hands is due to bulks on escort and no one lead it away
Or shield disruption stage 3
The regular deep dive is harder than the EDD because it has shield disruption
Both were still relatively easy though
I found the dd to be as easy as usual
EDD this week was borderline relaxing compared to last week.
Yeah
I'm starting to see a pattern here

Ez EDD -> Hellish EDD -> Ez EDD -> Hellish EDD
which one is it this week?
ez
I don't really remember about it, could you refresh my memory?
oh f**k, i remember now
that was hellish
the awful terrain combined with the horror
and having to find eggs
i kinda got carried through the whole thing by people much better than me
Shield disruption 
it was not as bad as I thought
if you grabbed enough nitra you can heal using all the resupplies
I found the week before last to be more annoying
the disruption is not nearly as bad as the other 2 levels
due to the caves of the other 2, it really was a smooth third level
I got a less than subpar teammate driller for my edd and engi had to crutch the drop pod on stage 1, afterwards we had some struggles but all’s well. I was ntp gunner.
driller was downed like 40 times I think, poor fella
Not agree
why not? what made you struggle in the shield disrupt?
Gunner's shield generator don't buff my shield
There’s enough nitra to just take another supply once you get low
At least for me
Although it was easy to not get low
Meaning free win
during shield disrupt my refills were just to fill my hp , I was running a ammo based cryo build as driller though
so other teammates were running out before I was
shield disrupt is one of those hazards that becomes a soft buff as you get better
buff?
like the rewards, or
the gameplay experience?
normal gameplay expected of experienced players at high hazard is to not get hit in the first place, so the no shield thing doesn't factor in; but on the other hand the mutator reduces bug damage by 30% and spawns more red sugar
oh
so the more red sugar is actually a thing, I thought it was just me
cool
In some cirucmstances, it actually makes things easier sometimes, esp with red rock
as in you can tank certain dread attacks
off the 30% bug damage reduction
just eating fireballs
30% less damage that's crazy
in exchange your shield is only like, 15 health or something? (obv it regenerates but still)
oh 25, sorry
I typically take 25 shield since it should only be relied on to stop chip damage, so quicker regen delay is better for that purpose
145 HP pool in that case with all armor masteries and healty
208 HP with the bug damage debuff on shield disrupt
ah yes percentage damage reduction vs flat damage reduction
as in the shield reduces damage to your health ideally
So basically, shield disrupt punishes you for taking chip damage all the time
but actually lets you survive bigger single damage attacks
If you're a gunner with explosive resist it adds up
and you just face tank fireballs sometimes
so, to reiterate, if you're actually good at the game, in certain cases shield disrupt actually makes it easier
I learned something today ty
folks just get scared with shield disrupt because no shield
but most of time they don't know about the other soft buffs
exactly me
once you get over the phase, you'll do fine
just don't keep letting that swarmer horde eat your ankles
so basically works like a game with shields
omg i hate swarmers
Is playing ULTRAKILL enough for qualifying for good?
The only major downside of shield disrupt is when you are in a biome it’s very common map hazards.
Like fungus bogs, and the entire maps is covered with the fart shrooms
Impact axes of the driller removes those things
I know
And without consuming the axe so do that
But I’m not always the driller, and some people don’t know this
verify me, does elemental insulation work on damaging debuffs like poison or radiation?
or is it only cold and heat?
All elements, so I think poison (and probably radiation) counts
It definitely feels like it helps a lot in the bogs and REZ
It also helps with the vomit/freeze/radiation thing from praetorians
oh ye
that attack that just decides when it wants to hit you
oh
ok so elemental insulation is resistance against elemental type damage
according to the wiki
Works with radiation and poison yes
Stuff like bulk fire after the explosive smash , acid spitter dot after spit hits you
Praet and oppressor gas
Probably thing that aren't projectiles, melee or explosions
Aka praetorians
but with that in mind it shouldn't affect heat or cold?
since that isn't "damage"?
oh there's a nifty table
Ye
it doesn't mention temperature at all
I can see why it's considered a high-tier perk
also it seems like
*a lot of enemy projectiles do explosive damage
which means gunner is a pretty tanky boi with the armour mod
I think they do kinetic damage
some, yeah
i guess only the ones with aoe are explosive
Stage 3 of last week’s edd is the perfect example of shield disruption being a buff
Well, compared to the other stages it sure was
for some reason i do not remember stage 3 edd last week at all, even after looking at a video of it
I might have not completed it possibly, idk
Shield disruption with morkite and one dread
Was balls easy compared to the other stages
oh for sure, I wouldn't doubt it
if the game tells you about these compensation buffs in the first place, I wouldn’t be as scared as well
hows this week EDD?
This edd was so easy compared to the last few weeks
Good biome, decent mutators
If you survived last week this week is a walk in the park
Only thing is you might get unlucky elite spawns on Elite Threat
If you're kitted to not be useless against dreads, you're also kitted to survive elite threat
if the elite spawns give your loadout trouble, the dreads will slap you harder than the elites
i’m on xbox, is this weeks deep dive the same as last weeks for some reason? seems to be the same seed
I am always kitted to be useless to everybody that's the secret
😎
I had most trouble on stage 1, almost wiped due to sheer amount of exploders. you see a batch crawling from across the cave and shoot them, but then a batch spawned immediately behind you 2 meters away. granted, we had a driller that's having trouble staying up and was down 30-40 times throughout the EDD. the engi crutched solo to the drop pod for stage 1.
stage 2 is alright, stage 3 was really a breeze
if you had my luck, you better install a mod that makes exploders noisy af
dd and edd were pretty easy. Though had two bulks on s2 and two on s3 of the dd
i only had one bulk on dd
stage 1 in edd felt hardest this week imo, exploder infestation salvage is always a lil spicy
only things of note are the like 10 spitballers throughout the edd
and the large unannounced swarm sizes on stage 2 elim
like an entire tunnel full of bugs
this edd was gonna put me to sleep
Taser bolts are basically busted right now. Since the DoT and slow stacks when you shoot two arrows at one target, Dreads come to a complete stop and kind of just sit there and suffer.
last weeks edd was ez
I think they're going to patch this so the slow does not stack, but other than that, the taser bolts should be powerful since you spend 2 of them on big targets every time.
Anyways, this EDD was super easy. Zero downs for me, in part thanks to a Driller who was quick to take out a leech I got stuck with.
I felt so bad abandoning my team on stage 3 of a DD this morning
I had to go to work ;;;((((
I would've kept going but 30 minutes isn't enough time to do Mini mules and a dreadnaught
I cleared the EDD with most to little no issues
the 2nd stage was a little scuffed though
another EDD in the bag
4 scout edd is fun
You can build a cheese fortress with 4 Engies
what are good 3 to 1 stacks (ie. 1 scout 3 engi)
Now I wanna 4 stack the deep dives for fun lol
3 driller 1 scout
Classic
holy shit the third stage of the normal deep dive is evil
Its the poison gasses
Theyre flammable, so drillers can clear the plants quick
Or axe them, if you like the slower more ammo conserving method
Are you doing it solo?
my game never crashes, except during deep dives, only client side mods, anyone else feel this?
im searching for players
#lfg for your platform
Chaozz Bain#2866
Pretty easy EDD this week, I managed to do it solo 
On a related note, bouncy drak feels really strong
oh my GOD!! me and my friend (we were promoted 1) i was gunner and he was scout
we were both doing elite deep dived
and we had a driller but he left like after getting 2 mules (we had to get 3)
we had to keep on going
we both barely did stage 2
and stage 3 was the one that fucked us up
i couldnt do shit because i was getting swarmed every 4 seconds
everytime we beat a horde another one comes in
my friend was the one that was reviving me the most because he could use his grapple to run away but i didnt have anyway to refill or move out the horde
we all ended up dying because the horde was too much
what a amazing world we live in 
Is this weeks EDD rough?
easier than last 2 weeks’
if you get through stage 1, stage 2 and 3 will be easier
Can a scout and a gunner pull it off?
Scout has embedded and hoverclock
Gunner no overclocks, autocannon + revolver
as long as you can deal with potential bulks on a salvage mission
We have not had any issues with bulks so far
bulks on salvage is usually game-ending
Embedded should make quick work of them
Let's see if luck treats us well
If the bulk targets him, then we may be able to beat it
If it's on me, then we will have some problems
also I had really bad luck with exploder infestation, I think I killed 200-300 exploders in that stage alone
if bulks spawn on stage 2, it’s a bonus since stage 2 is dreads
platform explosion's change was awful imo...
I was loving the double aoe and damage, but with the change it's just self-damage city
Youll probably need an engi
Also you dont quite need t5c, just keep listening for exploders on stage 1 and just be wary
thats why you use ntp and t5b
Wdym, they didn't change how it works
^
this EDD wasn't that bad
stage 1 was honestly the hardest
stage 3 was a walk in the park. our scout got DC'd but still managed to clear it with ease
Ummm
Yesterday i was playing the DD and a fucking dreadnaught spawned in the first stage
Was this like preplanned? I didnt even know they could just spawn
DD is pre-determined yeah
it will be identical each time you play it, and the devs tend to add something extra spicy to make them unexpected
and of course they completely change every week
(The devs don’t add anything extra spicy, it’s 100% RNG)
well they programmed the game to have the potential for a dreadnaught to spawn
because they normally dont anywhere outside of DD
This is a collection of myths and misconceptions commonly passed along from player to player in lobbies. Some of these are based on real bugs that have been long since fixed, but the tale outlived its origin. Others stem from players misunderstanding game mechanics in DRG or assuming their similarity to mechanics from other video games. Others s...
(Sorry for annoying embed, on mobile and can’t nuke it)
