#deep-dive-discussion

1 messages · Page 249 of 1

summer forge
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142 damage

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holy

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im taking 14 i guess?

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it still feels when you dont have consistent slow from pump without this clock

weary pecan
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it aint self-damage, try misscalculating a c4 xD

summer forge
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thats what weird about it

wraith flame
summer forge
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cause it took 2 shots to take my shield off or something

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im gonna test it out later i guess

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I used sludge normal shots for elimination missions

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with OC its straight up dps machine for dreadnoughts

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without the need to hit weakpoint

weary pecan
summer forge
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I think the one i have that makes normal shots 48 damage now is pretty good

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i wanted to ask something i forgor what...

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guess it didnt matter

weary pecan
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if only tcf could ignite sludge.....

summer forge
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can cooker ignite sludge somehow?

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i havent gotten any new weapons yet...

weary pecan
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yet to test that^

summer forge
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Well, honestly we went really far from deep dive discussion

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i guess we should end here

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also current deep dive has 3 hoarders and im sad i have no time to play it @-@

weary pecan
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i just loggedout after grinding all the new oc, have yet to pull up some math about builds for them, wich is why im probably over-crying for the rivals, i guess new weapons will yeld builds to handle them fairly ez

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if talking about rivals isn't talking about edd, i remind you about this weeks first room xD

vapid hinge
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anyone else just give up on the EDD this week? tried it twice and both times we couldn't even get through to the first big room

summer forge
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might try to just drill away?

weary pecan
wraith flame
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I think the first loss was kind of RNG. From the get go we had shield turrets aiming into the drop pod so we had to evacuate and was a mess from there.

warped quiver
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man the first stage on this week's EDD is brutal

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second two stages are fine, but man that first stage

echo storm
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yeah after the first stage the edd really feels like baby chow

frail plume
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NO

summer forge
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Go drink leaf lovers

random rampart
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Not this copypasta again...

brazen musk
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The only sex that will happen will be glyphid warden and elephant bullet 8bitGunner

pine epoch
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Maximum penetration

sick ingot
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delete this and take a cold shower before a mod sees

atomic prawn
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b r u h

unkempt saffron
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Well, rip

burnt sandal
unkempt saffron
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Thats was a sight not to behold

sick ingot
burnt sandal
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me too sometimes but that's not up to us

terse delta
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ok so like, if I throw a incindiary into a group of turrets will they all die

urban stratus
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I think they should ye

faint gust
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How to not die in EDD?

toxic hazel
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Don’t get hit

jolly hazel
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don't stop moving

toxic hazel
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falls off cliff

jolly hazel
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should try to make a mental map of the cave you are in but if all else fails hit dash and pray for a ledge

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I consistently fall off the drop pod on egg missions though

fast kraken
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second to last cave in last edd mission was riddled with poison mushrooms, this is insane

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But I got lucky and had 2 swarmer swarms, I paraded them through the poison clouds, ez

jolly hazel
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you didn't beat the game

old widget
flat dirge
# faint gust How to not die in EDD?

Familiarise yourself with some of the haz 5's differences from other hazards, keep on moving and if you really need it, call in resupplies just for health.

jolly hazel
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eh

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kinda disagree on last one but if its absolutely dire sure

old widget
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The number of injured dwarves passing up easy red sugar while walking through a connecting tunnel…smh

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Welcome new miner - this is the discussion channel for endgame deep dive content - you probably want #drg-chat

round radish
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Oh well

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thanks

faint gust
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The biggest difficulty I have with EDD is getting curb stomped early part three and running out of ammo.

wraith flame
old widget
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mining missions can punish slow progress, the longer you take the more swarms you get, and the more nitra you burn

sterile hare
jolly hazel
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ignore gold on edds if you arent already

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every mission is a race against the clock due to nitra carrying over

fast kraken
cyan elk
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this weeks edd was pretty fun once getting past the initial rival presence lol

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we wiped hard 8 minutes in the first time

wraith shard
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the first stage seems a lil tricky

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just watched my team get massacred

cyan elk
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ya, it helped to drill to locations and tackle the parts one at a time. so many spitballers in the turret node area

wraith shard
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Honestly the first mission is most certainly the hardest

wraith shard
west merlin
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The first stage went totally fine for us except as soon as the uplink started a Nemesis spawned right on top of us

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And just made it utterly impossible

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Like literally he must have spawned within 10 meters of the triangulation zone, no chance to counter him

vapid sail
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i finally beat my first elite deep dive... forgor 💀 to take Screen tho
feels good man

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hadnt had a nemesis spawn in tho i thought the elite deep dive this week is plagued by them

west merlin
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We only had 2 in my group so I guess the spawning AI was just lucky for you

old widget
west merlin
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Did anyone else get an unkillable leech on stage 2 near the drop pod?
Driller said he shot it with the microwave gun and thought it was probably a microwave gun bug rather than that specific leech but I figure it's worth checking

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In case anyone does, you can cover it over with platforms and mostly stop it from grabbing you

woeful jolt
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hey guys on the EDDs last stage we popped the boss the same time as a random wave started

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and it seems to have caused some sentries not to spawn

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so there isnt enough sentries to kill in order to expose the hiveguards tumors

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can we remedy this situation somehow or are we fucked

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weve been running around the map and digging into walls but to no avail for like 10-15 minutes

old widget
woeful jolt
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it was moving around and attacking

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after i wrote that suddenly another hiveguard popped up

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that we could fight correclty

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just with the added difficulty of having another invulnerable hiveguard around

rain vapor
leaden cypress
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You can easily fix it by forcing the hiveguard to melee attack you

old widget
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The /only/ fix for this new bug seems to be pushing it with a shield. None of the other workarounds for the old S1 bug work.

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I’m guessing its behavior script/state machine is getting stuck somewhere and proccing fear on it via shield gets it back into a good state

rain vapor
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Huh, ill keep that in mind. Thanksrocknstone

alpine sphinx
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it sucks

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we had 2 gold chunks and a bitter gem in the stash and got soft-locked and had to abort

vivid relic
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ive just finished the elite deep dive but it didnt count, any idea why?

hexed scarab
shrewd pollen
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did the EDD took an hour an a half each mission my team almost wiped very tough

got lucky and only had to deal with 2 nemesis but man they where the worse

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we turbo speeded up near the end of the first area and had to play monky in the middle with the second nemesis wandering around the drop pod

calm jetty
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I didnt get a single nemmy in my edd run

tame valley
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Down to do a DD or a EDD soon need 3

west merlin
shrewd pollen
west merlin
shrewd pollen
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also its possible you did get one but it just spawned far away

jolly hazel
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we got very lucky with 1 nemesis spawn 30 seconds after we landed in the spawn room and then nothing

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my teammates said that 6 different hiveguard health bars popped up one after the other,, then we popped the stage 3 dread

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but me (the host) has it act normally

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and during the first vulnerable phase of the hiveguard after weakpoints died, the aoe rock bombs were invisible/sunk into the floor

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very weird behavior from hiveguards

echo storm
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i must have lucked out

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the edd only took 1 hour

mellow cove
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Got one nemesis, killed it with bulk

west merlin
jolly hazel
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that leech got me, it died for us though

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very buggy edd

hollow summit
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Regular deep dive is incredibly fast this week folks. If you don't have Deep for Speed, this week is a great time to go for it. I solo'd it, and I wasn't even trying to go fast, and I got a 39:14

hoary cove
real kiln
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Bit new to Deep dives. Do you guys usually just join random people in them or do you have a group of folks ?

burnt sandal
real kiln
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Okay thanks !

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Was just not sure if people were cool with it

tall meadow
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Yup I just just or host in public

midnight citrus
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waiting for players is pain

manic pivotBOT
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coral crest
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flawless 1st try rocknstone

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...although to be honest I could not have been luckier in stage 1

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not only did no nemeses spawn, but the game threw two hackable patrol bots at me before the fuel cell

jolly hazel
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we also got 3 patrol bots right before fuel cell

orchid panther
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any tips for first deep dive?

turbid arch
orchid panther
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anything different to deep dive that i should know?

pine epoch
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You have to complete all three stages in a row. You don't go back to the space rig between missions. Ammo and nitra is carried over between stages.

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Machine events are disabled, so the only reason not to leave as soon as you can is getting more nitra

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Be as quick and efficient as possible

orchid panther
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really great info ty @pine epoch !

pine epoch
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You're welcome!

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Oh right

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No secondaries

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Instead, you get two primary objectives and you have to complete both to advance

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And there's a new type of objective called a black box, which is the same as the uplink portion of a retrieval mission

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I think that's it

orchid panther
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hope i dont weigh the team down now i know a few things to expect ty! ty!

jolly hazel
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just know your role

orchid panther
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can i only do 1 deep dive per day? or any sort of limitation?

random rampart
orchid panther
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and it resets 1x a week?

nimble bobcat
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yes

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it will reset tomorrow

orchid panther
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ty for the advice! i had a super successful first run!

hexed scarab
coral crest
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haunted cave leech

hexed scarab
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Pretty much

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It was kind of funny - 2 of us got grabbed then our 3rd went down and we had to Iron Will and get creative to revive everyone. We did learn that you can just cover them with plats so that was cool

jagged oasis
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dd this week was actually real nice

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pretty fast

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i was scout and flying around power attacking mactera in mission 2 was great

jolly hazel
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eggs are speedrun missions

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esp on haz 3.5

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3x egg dd could probably get done in under 5 minutes

midnight citrus
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oh right this week's deep dives

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totally didn't forget

sly aurora
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Just had a bulk appear during a black box event...

unique mason
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The last stage of the EDD was very interesting.

jolly hazel
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it happened to us too

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its for everyone but the host

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there is still only one hiveguard

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its a ui bug

brisk pagoda
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hivegaurd just seems to love being buggy trash

jolly hazel
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as long as bulks are in your spawn pool

brisk pagoda
jolly hazel
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until it spawns on the wall above the black box

unique mason
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Management cannot prove that we didn't kill a ton of hiveguards that day, so we're still taking credit for doing it.

jolly hazel
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management definetly has mission feeds on engineer suit

old widget
# sly aurora Just had a bulk appear during a black box event...

One thing to keep in mind on black box objectives in DD/EDD - unlike normal Salvage missions, it's OK to fail a black box uplink. You get the opportunity to restart it if the uplink bar disappears completely and you fail. Don't team wipe due to panic if you have to evacuate the bubble.

jolly hazel
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management advises wasting as little company time as possible

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get in there and finish the black box

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every extra attempt at the black box will deduct 500 magnite from your company account

worn hare
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I didn't realize the deep dive changed lol

old widget
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Console updates dropped early, probably caused deep dives to re-roll on consoles

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the deep dive "seed" for the week hasn't yet changed AFAIK, will change in about 15 hours

jovial sail
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Did they drop already?

old widget
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PS dropped, Xbox should be out shortly

solemn bolt
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Is there anything you can do when a hiveguard doesn't move and doesn't summon his Sentinels?
We've waited for ~10mins, attacked it with everything we have, and dropped a resupply pod on it

jovial sail
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Shield

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Drop a shield on it

solemn bolt
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No Gunner 😦

jovial sail
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Get under it and jump into it

solemn bolt
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Driller & Engi

jovial sail
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Over and over again

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The goal is to either force it to move or make it bite you

solemn bolt
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he's wiggling, but still not responding

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dug out everything around him, he's floating now lul

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he's also constantly spewing slime particles from his belly

old widget
manic pivotBOT
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jaunty wasp
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Does anyone have a chart with all the new overclocks for the new secondaries on it? Could of sworn I saw one earlier in the week

old widget
# jaunty wasp Does anyone have a chart with all the new overclocks for the new secondaries on ...
Deep Rock Galactic Wiki

Season 02: Rival Escalation introduces a new season to Deep Rock Galactic with a new Performance Pass, four brand new secondary weapons for each class respectively, a new Rival Tech encounter and Phazyonite resource.
Season 02: Rival Escalation was released on April 29th, 2022.
Narrated Update Trailer:

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There are links to individual new weapons there that have all the OCs listed

mystic quest
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middle of deep dive, the game freezed and closed itself

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what a great day

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never happened before

wraith shard
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my game keeps on black screening

stark kestrel
old widget
copper oriole
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Is this the spot to talk about builds?

unkempt saffron
copper oriole
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ah, ok. I misread the channel name. tyvm

sick hull
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What kind of gear do I need before I try EDD?

sly spade
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And get the beer of the day if you can

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perks filled out too

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and bosco filled if you're doing solo

sick hull
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Gunner is my only promoted dwarf and those are the only oc I have for him

sacred flume
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So how many times have you guys been softlocked by Hive Guards during this week's EDD? Because this the third time as of now for me

sick hull
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I need help with edd

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only a few hours left to do it

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been trying for 2 hours but couldn't beat the 2nd stage

wooden drift
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anyone down to try the edd? attempted a few times with some less experienced friends but id like to actually get it done before the week's out

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||scout main by the way||

wooden drift
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well getting tier 1/2 is better than nothing, right?

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we'll clear 2nd, at least i hope haha

sick hull
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I only have neurotoxin payload on my gunner

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for crowds

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and that's it

wooden drift
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i can run a decent build against dreads

sick hull
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I'm just being gatekept cus when I join a high level they kick me and when I join a low level they all wipe on 1st stage while I run around and revive

wooden drift
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silver 2 scout, i dont gatekeep either

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just need someone to play with ya know

sick lake
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Weird to gatekeep based on level. Im silver 2 engie, bronze 3 on the rest. Level like 120+. Ive never run an EDD and have only run like 2 Haz 4s

wooden drift
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well, if anyone wants to join, i'm public in the EDD, the name's breckdogg on steam as well

cursive nacelle
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I've had a team of bronzes that did better than a team of high levels quite a few times in EDDs, it was very funny.

burnt sandal
forest zenith
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just spent 2 hours on the EDD, so brutally hard

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got to the last stage, last hiveguard was half-dead

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so low on ammo team-wide that i was the only one with enough ammo to kill it

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but i was desynced and couldn't damage it

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got told i could reconnect, so i alt+f4'd and booted up the game

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and nothing

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just can't even see what happened

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i guess they all died

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honest tide
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mission control's on the fritz again

zenith wind
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Our rivals sabotaged it.

manic pivotBOT
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sly kettle
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Good luck, everyone!

topaz prairie
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ligma

supple crest
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EDD cave leech cluster refine liquid morkite and 150 morkite

quiet mortar
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Deep_DiveDEEP DIVEDeep_Dive
Region: Glacial Strata | Code Name: Covetous Position
Stage 1: ⛽ Refine Liquid Morkite + 📡 1 Black Box | petbugNo Mutators
Stage 2: aquarq 7 Aquarq + slammer Dreadnought Classic | rocknstoneVolatile Guts totheboneRival presence
Stage 3: slammer 2 Dreadnoughts (Hiveguard + Classic) + gegg 2 Eggs | totheboneRegenerative Bugs

Deep_DiveELITE: DEEP DIVEDeep_Dive
Region: Crystalline Caverns | Code Name: Insane Derail
Stage 1: ⛽ Refine Liquid Morkite + morkite 150 Morkite | totheboneCave Leech Cluster
Stage 2: aquarq 10 Aquarq + 📡 1 Black Box | totheboneMactera PLague
Stage 3: drill Protect the Drilldozer + gegg 2 Eggs | petbugNo Mutators

supple crest
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nemesis on the first edd level

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there might be a bugged cave leech that you cant damage so be careful

sly kettle
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D;

supple crest
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I'm checking it again

waxen terrace
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stage 2 edd 10 aquarq + blackbox | macterra plague

supple crest
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its not bugged anymore

vivid zinc
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10? 7?

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okay

topaz plank
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Well at least the edd's name checks out

jolly hazel
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aquarqs should be ez especially on crystalline

oblique glen
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dd 7 aquarqs, 1 dreadnaught, rival presence and volatile guts

topaz plank
unkempt saffron
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Fuck nemesis and rival presence, all my homies hate nemesis and rival presence

rocky oar
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whats m3 of the edd?

oblique glen
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oh and a nemesis a min or two in of dd stage 2

jolly hazel
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we will find out soon

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people have to go through em

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very friendly biomes this week though

waxen terrace
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stage 3 edd, escort + 2 eggs | no mutators

vivid zinc
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yeah no machines

sick ginkgo
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Guys

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Any recommendations for rival presence

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I'm play on ps4

oblique glen
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dd dreadnaught is normal dreadnaught

unkempt saffron
waxen terrace
unkempt saffron
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You see a nemesis you take out that hyper prop with incendiary and you send that fucker back to the scrapyard

sick ginkgo
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Im got that

waxen terrace
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crispr driller shreds rivals

sick ginkgo
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Facemekter is a option?

waxen terrace
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facemelter uses alot of ammo

sick ginkgo
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Well no overclocks then

waxen terrace
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try 2 2 2 2 1

sick ginkgo
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Nice

waxen terrace
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sticky flames legit make nemmy super easy

sick ginkgo
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How mucho nemesis spawn un rival presence

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?

random rampart
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Random

waxen terrace
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idk now since the spawnrate is fixed

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its random but the spawnrate should be super low now

random rampart
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I got Rival presences without any nemesis

sick ginkgo
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Ok

oblique glen
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dd 3 is 2 dreadnaughts, 2 eggs and regen bugs

crimson tinsel
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Seems like a good week

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Lot of variation

jolly hazel
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escort

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😪

crimson tinsel
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No mutators so it shouldn’t be too bad

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Will have to see

frank viper
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EDD feels very easy

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Like VERY easy this week

topaz plank
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Does mactera plague waves replace the normal waves or is it a combo of both?

jolly hazel
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so

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mactera cost more "points" for the AI swarm director to spawn than normal glyphids

frank viper
jolly hazel
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so on average there will be less enemies

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and yes there is a mix

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but usually one mactera for every glyphid spawned

oblique glen
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dd 3 one hiveguard

topaz plank
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Ok thanks for the clarification 👍

jolly hazel
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in my experience the mactera come first and then glyphids later in the swarm

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mactera plague is generally going to be easier

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generally

frank viper
jolly hazel
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the first few waves were glyphids?

frank viper
jolly hazel
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must be rng then

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its more of a drip feed of grunts plus the mactera lol

real plover
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are there 10 aquarqs for EDD this week? can't seem to find the last one

jolly hazel
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there will always be more than 10

real plover
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u done the EDD?

jolly hazel
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no thats the mission type though

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they can be hidden real good in back caves though

topaz plank
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Is the cave gen any good?

frank viper
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I liked it alot

topaz plank
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Ah good

frank viper
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Best EDD i have played yet imo

topaz plank
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Weird because I thought the 10 aquarqs plus black box and mactera plague would be troublesome

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For the edd

frank viper
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Definently hardest stage of the EDD, but not that hard if you bring the right weapons

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1 cryo nade and u can take out 15 trijaws spawning

oblique glen
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dd stage 3 2nd dreadnaught is classic dreadnaught

frank viper
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we had 950 nitra on stage 3 EDD nice

topaz plank
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Jesus

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I would only expect that from a mini mule stage

lusty fiber
#

Another fucking rival presence? dstare

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At least not edd this time

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I just wanna play cryo driller ffs

weak carbon
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No rival EDD, rejoice

topaz plank
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Now the normal DD is its home

hollow citrus
#

the rival presence DD stage was surprisingly light, there were no turrets at all. just occasional patrol bot and shredder spawns. no nemesis too, though that might be luck.

topaz prairie
arctic sorrel
#

edd stage one has a hoarder and a nemesis on spawn

arctic sorrel
lusty fiber
arctic sorrel
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first cryo gun OC I ever got, started using it back when everyone and their mother was shitting on it, well who is laughing now I say >:)

cold cove
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Yay, no Rival Presence on EDD

umbral flower
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normal deep dive mission one summary from our game: the gunner stays IN the pit with the blackbox during sex

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(we had the gunner do the blackbox on his own)

old widget
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reminds me of the scout in our old EDD crew, we'd do DD after as a cooldown and he would gleefully pull every egg / pop every dread egg while the rest of us hung out in the BB bubble

obtuse pasture
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touch and go run on my solo EDD this week.. stage 3 dotty almost lost her

jolly hazel
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why would you have a gunner do it on his own

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I can understand scout being outside

old widget
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probably so rest of team could build pipes

jolly hazel
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oh right normal dd

old widget
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ye

jolly hazel
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I could see some players having trouble though lol

old widget
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seems like teammates outside the bubble would probably draw a bit of aggro, though waiting 3-4x as long for the bar to fill would be a bit annoying

stuck moth
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This week's edd is piss easy

jolly hazel
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ya even for time purposes with it being a dd

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would rather plop engie in there too

elder orchid
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2 bulks at the same time on stage 3 EDD 💀

obtuse pasture
wary seal
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Dreadnaught hiveguard got stuck in air on my DD 3rd stage. Couldn't finish the DD. sigh

west merlin
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The second one of those was crystalline caverns actually, Engy finally spotted the last aquark way up in the ceiling and I think it was right next to a glowing crystal which was obscuring the aquark glow

old widget
jolly hazel
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that seems like

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a weird thing to suddenly get a bug in

west merlin
undone ferry
#

are there rewards for doing dives daily? or just weekly?

crimson tinsel
#

One per stage per dive per week

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Redoing stages you already did won’t give you more cores

wintry delta
#

so much nitra

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jesus

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on EDD

crimson tinsel
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nitra ♾️

wintry delta
#

used like 1-2 per stage and last stage we spammed 10 with the left

somber breach
#

any good build for engineer against damn robots?

old widget
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both will overheat robots in seconds, hyperprop w/heat will one-shot all patrol bots and turrets regardless of haz level

undone ferry
#

BC with heat is also amazing for nemesis

old widget
#

oh, good point, BC + inferno would be good too

somber breach
#

does pgl with heat works also against dreadnoughts?

old widget
#

not really, dreads are /very/ hard to set on fire

#

and don't stay lit for long

#

and don't take much damage from fire regardless, since they, y'know, shoot fire

somber breach
#

im trying to make a good build for todays dd. There is both robots and dreadnoughts

old widget
#

solo?

somber breach
#

nope

old widget
#

then it's OK to not spec for everything IMO, especially on Haz 3/3.5 pretty much any build will do OK

#

build one weapon for swarm/crowd clear and one weapon for single target damage

#

warthog can be built as a great burst DPS single target weapon, for example

#

then pair it with BC or PGL built for AoE

somber breach
#

i will use warthog cycle overload with pgl hyper p. then

#

but without the heat mod

old widget
#

definitely a dread killer build

#

oh, on the PGL + HP

somber breach
#

and lure for damn patrol bots. its too useful 😄

old widget
#

always take heat

#

hyperprop + heat is "bugged"

#

it doesn't actually take away the damage component

#

you just get free heat

#

(but only with hyperprop)

sly spade
#

how much heat does hyper propellant do

old widget
#

(I use "bugged" because IIRC someone pinged a dev on it and they said it was intentional)

somber breach
sly spade
#

can you kill nemesis one shot?

waxen verge
#

Armor break is actually bugged (damage doesn’t carry through armor), heat is strange and has a small chance of actually being intended

old widget
#

2 shots nemmy, 1 shot bots/turrets

old widget
#

it's easy to test by grabbing the damage numbers mod if you want to confirm

somber breach
sly spade
#

So how are my chances of cheesing this elite deep dive as scout?
I'm almost thinking scout may not work for floor 3 due to it being escort

old widget
#

haz 5.5 escort as solo scout would indeed be pain, definitely not impossible though

old widget
#

this EDD supposedly has stupid nitra, just drop 10 resups and spam cryo nades

bold maple
#

And incendiary grenade

somber breach
bold maple
#

Lok1 ecr with inferno hyperprop

old widget
#

^ yeah that's a good mixup

#

also EM Discharge w/hyperprop, "my favorite"

bold maple
#

Iirc inferno is broke on hyper to where it went reduce dmg

#

It only adds fire

somber breach
#

do you think hyper propellant + armor breaking mod is good against dreadnought classic

old widget
#

AB does nothing against dreads really

bold maple
#

AB on hyper not good

sly spade
#

doesn't AB a requirement for the twins?

bold maple
#

Twins have weakspots on the mouth

old widget
#

I guess if you know you're fighting twins, maybe

sly spade
#

wait twins have weakspots on mouth?!

bold maple
#

But yeah inferno hyper doesn't reduce dmg at all afaik

#

It just provides fire and no downside

#

So free body one shots on patrol bot

sly spade
#

I've been ignoring it this whole time because years of Dreadnoughts taught me butt is only weakspot

midnight citrus
#

the entire body of the twins are weakspots nice

bold maple
#

Mouths require no armor breakage

old widget
#

"at least we can shoot these in the face"

sly spade
#

Driller exists. Sludge Blast doesn't have weakspots

somber breach
sly spade
#

it has kill Dreadnoughts in 30 seconds-spots

bold maple
#

AB doesn't affect dread armor

sly spade
#

I feel like it should

#

you should get damage bonus to yellow armor hp

bold maple
#

I'm not sure if inferno hyper is the absolute best play on dreads cause you can screw up a cryo driller, but it will annihilate patrol bots and other random robot enemies

somber breach
#

so armor break only works against guards qronars and preatorians etc?

sly spade
#

don't forget Grundles

bold maple
#

Yeah even then AB not that good on the majority of weapons

somber breach
#

I thought it was working against dread armor hp bar too

#

damn

old widget
jolly hazel
#

I thought that was gonna get fixed in season 2

#

guess its a bit harder to fix

old widget
#

some did get fixed

#

still a lot left

jolly hazel
#

armor break technically works on grunt variations too

old widget
#

a bit OT for details here but there's plenty of history and writeups in the wiki channel on the ways in which AB is busted, and on which weapons

jolly hazel
#

but besides guards they will die before you notice

#

ya I remember the write up i think

#

as long as it works on weapons with meaningful ab

old basin
#

stage 1 on the EDD does not seem pleasant in the slightest
the terrain is pretty awful + there's an instant nemesis
and then leech cluster makes it kinda difficult to find a safe spot to fight the nemesis right away

lapis kettle
#

When do deep dives move to the next

old basin
#

they've already rotated for the week

#

it happens every thursday

lapis kettle
#

Alrighty

sick hull
#

I mean

#

Stage 1 last edd was just as awful imo

#

Spawn into a turret network, then get into an enormous cave with a jellyfish summoner, crawler summoner, patrol bots and nemesis while mactera swarms bombard you

#

And it’s on the poison map too

molten carbon
#

how do i prevent clipping into the oil refinery and soft locking myself???

#

it just happens at random

opaque hound
#

Does anyone feel like breach cutter is better than sun laser?

old widget
#

for deep dive builds? depends on the rest of the loadout

opaque hound
#

Single target damage

old widget
#

shard has infinite range and accuracy, which is just a different weapon than BC

opaque hound
#

You are right, I didn’t know the inf range

old widget
#

I generally wouldn't think of BC as a single target damage weapon

#

(though it's powerful enough that it does that job too)

hoary cove
hoary cove
cursive nacelle
#

You want to talk about pain, try an escort with 7 dets in an EDD

cursive nacelle
#

Though I've yet to get 5-6 nemmies. That sounds like a fun time though.

frail gyro
#

this edd was humane tbh

burnt mountain
#

EDD had soo much nitra this week

#

i used 5 resupplies the entire edd and ended with 914 extra nitra

crimson tinsel
#

So basically a chance to use those ammo hungry fun load outs

#

Sludge Blast Hose

burnt mountain
#

well i was solo and did get to conserve quite a bit given all i had to do was run most of the missions. Scout gang 😎

#

ended with like 450 kills

violet warren
#

I ran a "meme" loadout with radiation+contagion wave cooker alongside sludge pump and it worked really well

#

Don't need direct damage when you have teammates and you can stack so many debuffs on things that a bulk spawn during the uplink can barely even move

crimson tinsel
#

That’s honestly the loadout I’ve been using normally lol

#

Setting up my team and making it easy for them to finish off the bugs

calm gate
#

my game crushed on entering EDD3 yayyyyyyyyyyyyyyyyyyyyyyyyyyyyyy

burnt mountain
#

its only a lame cosmetic over clock anyway

calm gate
#

yeah but its a lame cosmetic overclock i was gonna get

#

: (

#

not worth it now to repeat the whole thing just for that

jolly hazel
#

just did edd

#

obscene amount of nitra

#

anyone looking to do their first edd

#

now is the time

#

very easy

calm jetty
#

Easiest edd i have ever played in my life

lofty parrot
#

650 nitra and we're still rationing

craggy basalt
#

Got destroyed on the EDD

#

Twice

#

By that mactera plague

#

Had people quitting, worst EDD I've played by a landslide

violet warren
#

Somehow we didn't have a hard time with it even though I was running sludge and wave cooker

#

Although I've heard that this EDD is unwinnable for solo players because the nemesis spawns right outside the drop pod and it's impossible to not get grabbed

#

Drop pod invulnerability doesn't apply to a nemesis, neither does dashing through its range to get to cover

craggy basalt
#

But I can't stand being screwed over by people quitting mid game

#

I'm gonna try it out again later this week for sure

craggy basalt
unkempt saffron
glossy walrus
#

the nemesis did spawn right outside the drop pod, but it didn't grab either of us out of it

#

we actually got to dance around a good bit inside too

#

the patch notes sounded it was fixed, and it was in our exp

cursive nacelle
#

That isn't very rock and or stone of you.

wispy monolith
#

1/9 if you don't count the free cosmetic oc you get

#

If it's worth to repeat the (e)dd for that is another question :-) depends on the frustration level you encountered imo 😀

spring axle
#

Are DD's/EDD's not rejoinable after a crash like a normal mission? Game just crashed while loading stage 2 and I restarted, but wasn't given the option to try and reconnect 😦

buoyant wing
#

correct

#

unfortunately

storm spindle
#

where is the last aquarq on stage 2 of the normal deep dive?

dim gorge
#

I just did it recently and there's definitely more than you need to complete the mission. A bunch are visible from the main room and there's a few in a small cave thing opposite to the turret controller

storm spindle
dim gorge
#

Deep dive objectives and threats/modifiers are always in this channel's pins

storm spindle
#

does yours say rival presence

#

mine says unknown horror

viscid sage
#

yeah, rival + volatile

#

what platform are you on

storm spindle
#

im still in season 1

#

because piracy

viscid sage
#

thatll do it

dim gorge
#

Well then we can't help here

azure wraith
#

During EDD stage 3 my team thought that we could pull an egg that would spawn a swarm. Despite my warnings, they thought we could handle it because we had 600 nitra. So they pulled it and a big swarm came on us during the second phase.

Spoilers: We all died.

#

smh

old basin
#

it’s still a really obnoxious spawn, esp due to the breeder, but it’s perfectly doable without getting downed

alpine raptor
#

Just rolled the EDD with Pubs. Good lot. 3 Bulks in the third stage.

merry monolith
#

rolled the EDD as well. Carried the second level to an extreme just by snowballing 10+ mactera swarms

jolly hazel
#

simply kill the bugs

left sleet
#

A greenbeard did that in a edd I did a while back and his response was "I thought we could handle it" even though it made us lose twice already lol

#

Only difference was it was mini mules, not eggs

#

There's no distinct sound like when you pick up an egg so obviously we had no idea he kept going near all the mules to activate them

jolly hazel
#

I feel a lot of people still don't know about mini mule swarms

left sleet
#

I think they should add a sound for the group like eggs

jolly hazel
#

ya if it made a high pitched ping or something that would be nice

#

same for the leg

#

or maybe leg should still be silent because its basically booby trapped

left sleet
#

Please no more high pitched sounds. I prefer low rumble like how the eggs are

#

Molly and the dozer already annoy me enough

jolly hazel
#

too bad its drilldozer squeal pitched up and at 3x volume

midnight citrus
#

doretta voice doesn't increase in pitch in rich atmosphere

inner rover
feral atlas
#

There is always 1 swarm somewhere if the eggs are a secondary.

#

If you take the first egg and no swarm...it's guaranteed on the 2nd.

azure wraith
obtuse pasture
#

when in doubt.. do eggs after doretta

#

when i run solo that is the only choice.. but safest no matter what

vital sluice
#

The eggs that don't spawn a swarm will spawn a wave so it's always worth it to be somewhat careful about them if you're already fighting stuff

frail sorrel
#

yeah. the first try i had at the EDD this week the driller popped the egg right after the starting cave spawned a swarm on us when we weren't ready, as well as a bulk with it. those eggs are hellaciously more dangerous then most people give them credit for

#

we lost that run, btw, in case you were curious

dim gorge
#

Really nice EDD this week, definitely beginner friendly! rocknstone

#

Only thing I'd say to truly be ready for is the Nemesis at the start, otherwise it's all good

astral citrus
#

I felt this week was rough even thought the mutators weren't that bad.

#

Very tight quarters.

#

Super plentiful on the nitra though.

dim gorge
#

I feel like it was also because we got a pretty good team overall. We got 2 downs total for the whole EDD

astral citrus
#

Oh, well, yeah, that didn't happen for me.

#

Felt like every time I turned my back a pack sneaked up on me with 2+ slashers.

#

I spent more of this EDD on my belly than I care to admit.

dim gorge
#

Yeah... unfortunately the team tends to be a bit of a gamble

astral citrus
#

I did finally get Magnetic Pellet Alignment for engineer though.

#

I've been hunting for that OC for weeks now.

dim gorge
#

Ayyy! Well done!

#

This EDD actually gave me the last weapon OC I needed to have them all

astral citrus
#

I'm not there yet, but it also got me one of the unstable wave cooker OCs.

#

-Damage
-Ammo
+25% chance to radiate enemies

dim gorge
#

Yeah, getting them all takes a while, but it is definitely satisfying when you get an OC you've been looking for

wraith flame
glossy holly
#

oh pog, the pic just there

jolly hazel
#

thats where the nitra is

astral citrus
#

Little puff of fire and that's a few trips to the MULE.

glossy holly
#

my flamer couldn't reach them (T_T)

#

the wave cooker did tho

jolly hazel
#

wave cooker has really deceptive range

#

firing animation makes it seem like flamethrower range but it reaches out and touches things

pallid tendon
glossy holly
#

made dealing with the breeder on level 1 of the edd ezpz

jolly hazel
#

it does wave clear job well too lol

#

very versatile weapon

cursive nacelle
#

breeders are never really that much of an issue anyways, just a waste of ammo if you don't freeze them with a freeze nade.

jolly hazel
#

scout is busy fighting a brood nexus

old widget
#

if you ever have less than 100% health on this EDD, just drop a resup and refill, and you will /still/ have leftover nitra at the end

#

ended up using resups to literally keep a continuous chain of lures on each side during the whole heartstone

half perch
#

hi all, a simple question about EDD, ¿its bugged the second mission because all the time respawn enemies?, i mean infinite respawn, cant explore the cave or collect nothing.

jolly hazel
half perch
#

But this is not fun at all, very boring.

slow laurel
jolly hazel
solid smelt
#

The game is currently unplayable for me on pc, the game has crashed 5 times 4 of which was from just from trying to launch the game and 1 was from applying my mods

jolly hazel
half perch
#

@slow laurel ok

old widget
#

It’s a lot more fun with a team

glossy walrus
#

and if you're solo you should be using bosco to get all the aquarqs quickly and get out of there

#

mainly have to remember to do the black box earlier than later (we did it after first swarm)

atomic prawn
#

iirc having outdated BPMM always causes the game to crash

#

even if it's not enabled

lofty parrot
#

Did the edd and almost lost to macteras. Then it was ezpz. And then we blitzed the dd after

dawn cosmos
#

we lost to second phase ommoran because driller started it early notnice

#

not trying that again, not worth it for a cosmetic OC

left flame
#

did anyone notice the Stone and Rock or?

tiny frost
#

This week's EDD was a BITCH to solo

summer badge
wraith shard
#

Thinking about it now, the best way to do an Elite Karl Dive is all of the previous rules, but , you're near blackout drunk, how Karl would have probably done it in my opinion

obtuse pasture
wraith shard
#

What does this week's Deep Dive have in store? I'd look deeper in the channel, but I don't wanna.

wraith shard
upper geyser
#

Finished team EDD. pretty simple one to just beat face.
The only major problem encountered was Nemesis spawning directly outside the droppod at the very start. Team got nuked inside the droppod trying to deal with it so it inflated our death count a bit

soft token
#

just dodge the nemesis nerd

boreal phoenix
#

scout main here

#

dodging the nemesis is a very easy task

#

scout main out

viral hemlock
unkempt saffron
#

one of those edds where theres too much nitra, but thank god it didnt start with escort or else there may have been a genuine lack of nitra

wispy monolith
#

I heard this week's EDD has a ton of nitra, is that right?

unkempt saffron
#

yes, can probably get upwards of 400 nitra in stage 1 and 2, maybe even 500, for a grand total of about 800 to 1000 nitra in the first 2 stages

wispy monolith
#

thanks!

upper geyser
unkempt saffron
#

we had so much nitra to spare after calling in 2 supplies in the 1st stage

#

and theres probably tons more hidden in stage 2, but the nitra that you can see is already overwhelming

#

after that stage 3 is simply trivial with the ludicrous amounts of nitra available

jolly hazel
#

I think we had about 12 resups on stage 3 lol

lime heron
#

another edd crash as host 🥳🥳🥳🥳

echo storm
#

hmm we had 840 nitra just before starting the mining for the escort

viscid seal
#

do they usually make the first dds of the season this easy?

atomic anchor
#

2 classic dreads? Come on that's just annoying

old widget
idle warren
#

anyone find an immortal cave leech in the EDD this week?

old widget
#

kept hearing it but didn't ever see it

#

was near the minehead in stage 1, kept hearing its "I'm frustrated that I missed grabbing you" sound

valid ginkgo
idle warren
#

What channel here can I post clips in?

valid ginkgo
#

I'm not entirely sure.

idle warren
#

I got a clip of the immortal one though I was modded so I'm not really sure if it's my fault or not

#

I dont have any mods that effect enemies tho :/

valid ginkgo
#

Then I guess it's a bug. Have you tried to do the dive again and see if it's the same?

old widget
outer beacon
#

It's also the first EDD that I can complete as Gunner after a lot of previous failures so I feel great about it. nice

devout wing
#

Last stage of the normal deep dive had 2 leeches near an egg, that embarassed me because i didnt realize the team went to the other direction yikes

jolly hazel
#

I think there was like 4 in that cave

devout wing
#

There were two togheter near an egg, i forgot that they can spawn in small caves

#

In my head they spawn only in big open caves, i always forget that its anywhere

sick lake
#

Tips on this week's DD? running only 2 dwarves.

unkempt saffron
#

DD? Just use whatever you have and dont die

#

Theres really no preset strats for DD since its usually pretty easy

sick lake
unkempt saffron
#

Either or, matter of preference really for DD

sick lake
#

So like i get a majority of the people here play haz 5, but tbh the DD is about the current peak of my skill level

unkempt saffron
#

Anything haz 4 and below most builds will work fine, even if theyre bad

#

You dont really face much issues with enemy health or swarm size since theyre somewhat manageable

#

So for DDs just run them like howd you normally do with any mission

#

Theres no need to overthink it greatly, but if you really want thats fine too

sick lake
#

I had a game earlier today where i got hit with multiple nemeses, 3 dreads (original, twins and the minion one) and a crassus and the enemy health was not manageable for my group

unkempt saffron
#

You wont get such an exorbitant amount of enemies for DD

#

Just keep an eye and ear out for them and youll manage just fine

sick lake
#

Cool, thanks

unkempt saffron
#

Also you dont have to rush, if you wanna take your time doing the DD then do so, the swarms may get larger and more frequent over time but theyre not haz 4 or 5 level or anything

sick lake
#

Full disclosure, the mission i mentioned. This shit all came at me at haz 2

#

On hollow bough that was not giving much nitra

unkempt saffron
#

Shit happens, but for the sake of DD find nitra as soon as possible, you can ignore gold since the payout is already quite lucrative, manage your time well and get straight to the objectives

#

Also, it helps if you can find a spot to hunker down and fight swarms or even dreads, constant movement is key to fighting let alone managing a swarm

sick lake
#

Part of it was we just could not effectively kill the nems.

#

Driller had face melter but kept getting grabbed. I was runnin engie with micro shells and fat boy

#

Id almost rather have low o2 or shield disruption in my DD than rival presence

unkempt saffron
#

Face melter will be ineffective when you have to get super close to the nemesis to do anything

#

You want to maximize range when fighting the nemesis, so build that crspr with that in mind if youre worried of encountering the nemesis

sick lake
#

I usually run executioner lok and burning beam on breach cutter in DD's so hopefully i can melt those bastards a tad better

unkempt saffron
#

Inferno should work well against nemesis, anything that can proc heat from a distance will be good against it, maintain your distance and unload your breach cutter on the nemesis until it starts to burn

sick lake
#

Neato, thanks

delicate hamlet
#

Y’all, a team kicked me because I found a Big gold piece and I said “we’re rich!”

#

That ain’t cool :/

sly spade
#

Just letting you know, the Deep Dive was pretty smooth solo going Hurricane Gunner with Coilgun

#

The hurricane was really nice keeping groups of mactera in check

wispy stag
#

Neither rock nor stone

echo storm
#

very leaf lover of them to do so actually

spring maple
jovial sail
fossil juniper
#

guaranteed they deposited it too

brisk pagoda
balmy knoll
#

do you need all 4 players in the drop pod to advance a deep dive stage now cause all 3 players are down and 1 person is in the drop pod but it didnt go deeper

unkempt saffron
#

No you dont

dim gorge
#

They need to be in the green area deeper inside. If they're near the entrance it won't depart

shut oracle
ripe shard
#

For those who have hellfire on the coilgun, do you find yourselves doing a lot of DoT with the electric + fire trails?

plush stump
#

Did anyone had a bug where the magma stones spawned at 3rd stage of a heart stone fight? Like this should not happen right?

dim gorge
#

I did, but it was like 2-3 at most and they spawned at the start of phase 3

unkempt saffron
shut oracle
#

didnt play for a while but from the stuff i seen on wiki coil gun seems pretty underwhelming in dmg per ammo

#

at least if u compare it to six shooter or leadstorm brt

burnt sandal
shut oracle
#

also dps, ive not used it yet but looks like u need some charge to do the 130 dmg

burnt sandal
#

also it's not a single target focused weapon so comparing it to weapon with OC made for that is not going to give you satisfaction

shut oracle
#

yeah i hoped u can build it as a hyper prop style dreadkiller

#

but ima stay with brt for that then

#

as i usually do aoe with primary

#

wonder how it oneshot that praet in promo vids

burnt sandal
#

the teaser video is not an actual showcase

#

it's just a teaser

shut oracle
#

yeah got me hyped for coil gun a bit but ill pass 😁

burnt sandal
#

you can actually OS praetorian with a specific OC but it demands quite some work so it's unlikely it will perform like that out of this specific scenario
though there aren't any weapons who can outright OS a praetorian either without some work done

shut oracle
#

yeah if u fire through enough obstacles? think ive read about that oc

burnt sandal
#

yeah

shut oracle
#

crossbow and cooker look interresting though

#

cooker looks good along with sticky flames build

#

like temp shock everything to death that doesnt die to sticky flames

unkempt saffron
#

Questionable mod choices, doesnt really excel at single target or aoe without the right ocs, ocs which are straight up broken with reatomizer applying steeve statuses

#

And overall just a very anemic secondary option

shut oracle
#

idk ive seen a vid where it procced temp shock multiple times in a short duration while sticky flames applied burning again and again

unkempt saffron
#

Same can be said for the microwave, but at least i can temp shock for a flat 200 damage, the only consistent part of the weapon imo

shut oracle
#

and if ive read the mods right it should also apply aoe freeze while doing that

burnt sandal
unique spoke
#

EDD was pretty interesting this week. Lots of intense moments and an interesting combination of main/sub missions.

#

"Pls go get the liquid morkite. Also, we want solid morkite."
"R&D's currently putting in work to see if it's possible to extract gaseous morkite too, so keep an eye out for that."

jolly hazel
#

that is the praetorian fart

vast venture
#

Morkite Praetorian: releases Morkite vapors on death, breath attack replaced with a blue flamethrower or something

drifting parrot
#

do the deep dives have some feature where after you get all the objectives done it's just perma-spawning bugs until you leave?

neat charm
#

not a feature of deep dives specifically but point extraction does

#

after a certain time

drifting parrot
#

I'm aware of that

#

maybe it was a bug, mission control was being weird too

#

on stage one just now, control told me as the pump sequence finished "return to the refinery and start up the pump sequence"
and then the bugs just wouldn't stop coming

#

ugh, and I can't handle rival pres alone

#

is it just me or is bosco worse than useless at dealing with sniper turrets?

#

he just floated up, didn't shoot, and stopped doing anything productive

#

I'll look for a partner ¯_(ツ)_/¯

unique spoke
#

Bosco's programmed to exterminate bugs and is kind of confused at what the deal is with these other, stationary, oddly-shaped Boscos.

drifting parrot
#

he kills the repulsors and bursters fine

hoary cove
drifting parrot
#

ah, good to know

#

I guess I just hadn't percieved it as being as brutal before

#

Mission Control telling me to start the pump sequence immediately after saying it was finished was definitely a bug though

hoary cove
#

for sure

lament trail
#

Yeah it sometimes bugs out and says that line again, but in general the bugs don't stop after it's finished, so do everything you need to do before then, preferably before starting

#

As those infinite spawns can be brutal at haz 5.5

leaden totem
#

Are the regular deep dives difficult? Or just very long?

delicate axle
leaden totem
jolly hazel
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elite deep dive is

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4.5/5/5.5

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but not much changes from 5->5.5

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so if you can handle haz 5 you can handle an edd

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same with haz 3 and a dd

leaden totem
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What rewards are limited to elite deep dives?

jolly hazel
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its the exact same rewards as the weekly core hunt

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stage 1 blank core stage 2 weapon oc stage 3 cosmetic oc

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plus and gold you mined

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*any

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and minerals from huuli hoarder

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there are no naturally spawning biome minerals

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just nitra and gold

delicate axle
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so no limited rewards

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just more rewards

jolly hazel
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Also

jolly hazel
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due to cave gen/wave spawns being tailored for the primary objective and not the second

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for example, bugs do not stop spawing during primary point extraction/secondary dreadnought extermination stages

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bugs normally stop spawning during elimination mission dread fights to make it easier

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in the same way, escort primary/egg secondary can result in the drilldozer digging out the egg in the wall through its programmed pathing dropping an additional swarm on you while trying to refuel

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also I think dd/edd have more negative modifiers than usual

leaden totem
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Thanks for the info peeps.

calm jetty
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Np

gaunt forge
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Aquarq blackbox is the worst together

manic pivotBOT
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%!s(<nil>)%!s(<nil>)ATTENTION MINERS!%!s(<nil>)
We are hearing rumors that some dwarves are still not done with this weeks %!s(<nil>)Deep Dives%!s(<nil>)!
We want to remind you that there's only half a week left until our scanners pick up new missions!%!s(<nil>)%!(EXTRA string=
_ _
, string=ERROR, string=ERROR, string=ERROR, string=ERROR, string=
_ _
)

old widget
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wow, stage 2 of normal deep dive is a little spicier than usual

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PE + dread + wide open chamber with turrets everywhere and minimal cover (and jellies and snow and ice)

severe owl
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which of the eggs on s3 EDD are swarms

drowsy holly
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first one was for me

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the 2nd in the chamber with ommeron wasnt

severe owl
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im pretty sure its the same each time but i'm not 100% sure on that

jolly hazel
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it was different on attempts for me

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or rather previous attempts

jolly hazel
unkempt saffron
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DD was close to edd? Not really

old widget
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maybe DD was spicy and EDD was mild, felt a little that way to me

echo storm
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on par for an edd i feel

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flashbacks to the haunted cave edd from a couple weeks back

unique spoke
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EDD1 and 2 were pretty hairy but stage 3 was kind of a breather by comparison

lament musk
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A welcome calm after mactera plague

frank sparrow
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1 more seat for the elite deep dive

calm jetty
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Wdf were the edd spawns this week

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Why the hell did it feel like a regular deep dive

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So annoying

iron summit
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it was death

tall crow
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yo

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what happens if you leave a dwarf behind on deep dives?

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do u just lose a dwarf for the rest of the run?

lethal chasm
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no, as long as one person makes it to the pod everyone respawns on the next stage

tall crow
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what about on deep dive elite?

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same thing?

lament musk
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same thing, yeah

jolly hazel
unkempt saffron
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Maybe for others it felt different, but i still found the edd to still be somewhat more challenging than facing 2 nemmies and a rival presence on dd

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The only thing id note for this dd though is it was somewhat more chaotic, at least for stage 2

jolly hazel
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yeah thats what I'm saying

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its still more challenging but its not hellish edd and cakewalk dd like it often is

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at least for experienced players

dim gorge
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Yeah, compared to some other EDD's this one is definitely on the easier side if you know what to do

fair blade
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Yay just made the EDD only to get yeeted at the last 5 mins of stage 3 by the connection-.-

jolly hazel
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same reason why random haz 5 missions can have 50 glyphids per wave

sinful oyster
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Did the last dread stage 3 DD not have an active AI for anyone else? Just no reaction to getting pounded

deep plover
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True or false apathy is worse than death. As a rotting corpse at least serves this wretched plant

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Also Baki is better than FMAB and that's a fact

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If u disagree ur small and I rep your body weight

random rampart
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How is this about drg and deep dives lol

deep plover
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@random rampart mate I don't even remember writing that

random rampart
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Well, it's here and sent by you dderp

deep plover
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Oh well

jolly hazel
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schizo moment

fallen jetty
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we had to reset a hivegaurd with a gunner shield a few days ago

gloomy dome
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is it possible to do this solo? my friends cannot promote yet lol

fallen jetty
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edd stage 2 will be tough but possible

spring mauve
fallen jetty
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i prob couldnt do it

gloomy dome
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i'd love to but its 1:44am rn lmao

spring mauve
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aight, its that time in the pm where i am

pine epoch
gloomy dome
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Theres only like 3-5 level gap.. im kinda ahead of them cuz im loving the game lmao

coarse inlet
coarse inlet
wraith flame
shrewd iron
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Deep dives reset on Tuesday, yeah?

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Oops, now I see the timer, my b

deep plover
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Thursday

subtle sonnet
# gloomy dome is it possible to do this solo? my friends cannot promote yet lol

Personally tried much the same thing this week (got dragged into the game by friends, myself, but solo deep dive almost immediately after it unlocked since they had already finished it). Regular deep dive was honestly pretty okay, got it first try, though it definitely was stressful. Got rolled by elite dive though. Stage 1 was okay, stage 2 felt doable but I was barely getting through waves and pretty much speedrunning against my revive limit, so I decided to drop it for the time being
Biggest thing I found is that you absolutely need a good 'get off me' option. Whether that takes the form of a strong wave clear or a good escape option, just something to get out when you get jumped. Personally, it was breach cutter+dash perk, and even with those, I think the majority of my downs were to getting jumped on by enemies I didn't notice/spawned on top of me and reacting too slow, be it slashers, exploders, or mactera
Also, for the regular deep dive, I found mining out the entire first cave for nitra helped a lot. Hazard 2.5 enemies on solo are pretty chill, so it's a good place to stack up if the generation allows for it

burnt sandal
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(the hazard on regular DD at the start is haz 3 though)

subtle sonnet
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(Huh. Point still stands, but my bad, thought it was lower for some reason)

sinful oyster
jolly hazel
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weird

hard topaz
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Hey guys, I'm wondering if there are any recent solo scout videos doing elite dives? I'm curious to see it happen - I can't fathom the scout being able to do it, but I've become curious

rustic shuttle
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it's possible i wouldn't recommend it tho

barren perch
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think it depends more on what the objectives are

rustic shuttle
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no it doesn't it depends on your resolve, your inner dwarf, your masterfull mining skill and the level of immunity on damage on your soul.

fleet flax
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I hate this deep dive

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Are they all the same across each platform?

echo storm
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for the most part yeah

fleet flax
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Well I hate the spitball that sits right behind the first levels landing zone

wraith shard
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I've noticed an increased trend of "Welcome mat" spitballers.

fleet flax
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He’s not that annoying

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We just don’t get along very well

wraith shard
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Imagine if it were just a stationary plantlike creature that just observed what you were doing from afar.

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It'd make the dives a bit easier for sure, haha

jolly hazel
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nothing will be as funny as the three spitballer welcome party I had last week

safe gulch
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... I hate to imagine it

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Welcome party by Nemesis

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Like, gasp

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Robots learn how to camp, those filthy rust buckets

frank sparrow
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room for one more

frail plume
deep plover
river pawn
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how hard's this weeks EDD?

deep plover
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Eh, starts off with cave leech cluster on-site refining and morkite collection

Goes to 10 aquarqs, black box mactera plague which is bleh,

and then we have escort duty 1 stop with 2 alien eggs

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It's not too bad, I think the hardest thing is second stage but I've gotten unlucky on first with a hiveguard spawning

jolly hazel
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egg 1 for stage 3 escort is next to spawn room

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also excess nitra

boreal glade
river pawn
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oof yea that first stage is easy

night zephyr
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Only advice I have for this week's EDD: stage 2 do the black box immediately. If you wait, you'll be dealing with endless point extraction horde + black box horde.

old widget
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good advice

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alternately start it right as you're mopping up the first MC-announced swarm

jolly hazel
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does black box cancel swarms

old widget
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we had oddly low spawns for BB, anyone else notice that?

jolly hazel
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like starting dozer

old widget
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PE swarms (announced and ambient) don't stop for nothin'

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in other primary objectives (like mining) I believe the BB does block announced swarms

jolly hazel
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oh I mean the announced swarms

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epic pe moment

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yeah incorporating the PE swarms into the black box

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was very low

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basically soloed it lol

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overall low amount of bugs tbh

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on edd

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its that hidden swarm size coefficient im telling ya lol

old widget
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did it with 4p, and yeah, the encounter strength parameter seemed to roll really low

jolly hazel
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I dont see it talked about at all on the wiki

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idk why they don't mention it

old widget
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last time I asked about it it was "too obscure / too much detail"

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but ultimately if someone were to just build the page I doubt it would be rejected

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(ignore the haz 6/7, a modder created the doc, the haz 1 ~ 5.5 data is correct though)

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"Encounter wave strength" and "Normal wave strength" are variables that control how many "points" worth of bugs can get spawned per swarm or ambient wave

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so there's definitely a game mechanic under the hood that produces a fair bit of variability

jolly hazel
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huh

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so that doc is saying there's a 9% chance of 6 specials?

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on haz 5

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oh no

old widget
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IIRC "enemy diversity" controls the cap on how many different kinds of "normal" enemies can spawn in a wave/swarm

jolly hazel
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disruptive enemy

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it is hard capped 3

jolly hazel
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lots of really good info

old widget
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there's another doc that describes the stuff in more detail but I'll DM it to you (last time I posted it here it got yanked as "too focused on modding" which I suppose is not entirely wrong)

jolly hazel
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2 disruptive maximum on haz 4 and below is also very useful info

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thought it was always 3

glossy walrus
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oh huh, I had seen that doc multiple times before and never caught that disruptive enemy column

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guess I never scrolled that far over, always thought it was 3 for everything too

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definitely explains all those times when I'm counting disruptives to know when I don't have to worry about bulks and then the 3rd just won't show up

jolly hazel
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assume bulk till proven otherwise!

glossy walrus
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and getting 3 non bulks is a great feeling of safety

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though since then I've finally learned to recognize the sound of a bulk from a distance (and not get it confused with an oppressor who is annoyingly louder than a bulk despite being far less threatening), so it's not as much of an issue anymore

jolly hazel
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yeah the dread laugh

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instantly provokes view panning for me

lapis copper
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2nd stage of deep dive. 3 bulks. Some oppressors. Nemesis. What is thisnotnice

jolly hazel
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hoxxes

lapis copper
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Basically this deep dive:

  1. Hey this is ok
  2. WTH IS THIS BS
  3. AHHHHHHH HIVEMIND AHHHHHHH
scenic forge
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what happen in deep dives if you got left behind, does your deep dive stage count as completed or failed?

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I know that you respawn at the next stage, but I want to know if there's any downside of leaving a dwarf behind

sinful oyster
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No downside. Unless you count your morals a loss

scenic forge
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I see

sick hull
storm torrent
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this weeks edd is quite nasty

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for solo play

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i think

lament musk
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Stage 2 is definitely a gut punch, but if you make it through that you're basically home scot free
All the nitra you're given goes a long way

lapis copper
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On stage 2 everything was kinda fine (normal dd) but then we called the drop pod... Let's just say, it didn't go well

sand terrace
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This week's deep dive was like chill and bone chillingly cold

night zephyr
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Vastly in the sense that they both are procedurally generated separately using separate cave generation systems... So yes

sand terrace
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Ah

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Do they use the same rng tables so they're like staggered or entirely different rng tables

quick coyote
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Nemesis Camping the omoran in stage 3 edd can go fuck itself

fresh girder
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i just lost a dd because of a bug

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you can go see the bug discussion

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to see what happened

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3rd stage

merry tartan
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was playing in a group of 4 .. 3rd Stage
while fighting the hive dreadnought (3 glowing bits one) after we had it down to like 75% health we could not damage it any further
it was at the point where we where supposed to damage his 3 weakspots and we got them down to like 80% each but then nothing
completely invulnerable no matter what we tried

merry tartan
fresh girder
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well we all suffered together

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and you did tell me to do it in the end so

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if you go to bug discussion you can see

merry tartan
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yes no hard feelings from my side towards you

fresh girder
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what really happened