#deep-dive-discussion
1 messages · Page 246 of 1
wood biome is just atrocious heights
also lava
ya+fire holes+volcanoes
easiest for me are either crystalline caverns or sandblasted
because basically no hazards on crystalline and good light reflection
and sandblasted caves are generally open in my experience
Hey folks, just asking real quick. On a deep dive with a friend and two randoms. Secondary objective of Morkite. We're at 149 out of 150, and unable to continue
we've search this cave for about half an hour now, and found nothing
@urban trailYou'll have to wait for Dark Morkite, or be very careful when mining the morkite (don't mine to the point where your mineral bag is full, and make sure not to shoot/explode any of the deposits).
rip
yeah ive been stuck in this mission solo too for about 45 mins
i noticed the bit that was in the room with the heartstone was already mined it looked like; but only a small amount left
Ice biome is the best one imo
ice has stupid naedocytes
I think all maps have naedocytes
Damn that mactera plague 
the worst is seeing two pop out at once
surprise
Is core rewards in dives shared with regular game or are those locked only to be obtained doing dives?
It's just one big pool of rewards, no difference if you get them from a dive, machine event, weekly core hunt, or any seasonal event that hands out cores.
got to the third stage of an edd for the first time
the final cave was very mean
looks like dark morkite is up for the next 8 minutes if anyone needs it for the DD
We're going for DD tonight, any advice?
mine every single bit of morkite, maybe even have a loot bug pick up a chunk
there is like 149.48 / 150 morkite on the deep dive stage 2
if you have a loot bug eat a chunk, it will multiply the chunk by 1.5x
is there more than enough
you just need 150
ill take that as a no
no ive beat it, ive seen the mission
Aight
We were at 149. My buddy harvested just enough dregs to show up as having 1 in their inventory. They turned it in. Still 149. I did the same, painstakiningly, over 20 minutes. I turned it in. Still 149. I want my money back.
149 + 1 + 1 = 149. Peak comedy
Why would they make a stage that you can't complete without beer
They didn't.
Im at 149.something, mined every little bit
It's procedurally generated, the game checks if there's 150 morkite present, there was. BUT it can be destroyed by weapons fire, explosions, and unlucky rounding if you continue mining when your bag is full.
I completed it without beer, so I know for a fact that it's doable.
sure its possible to complete but its a pain in the ass having to look around the same few areas for 40 mins lol
the part where you can also get scammed by rounding issues makes the issue even worse
exactly lmao
It's not exactly though. You pick up 0.1 and it shows 1 in inventory but Molly calculates more exactly.
Dwarves don’t know decimals
Neat! That's badly designed.
After setting off with doretta, one of the very first (mini) caves has some nitra, oil shale, sticky goo, and a gyser
have you checked above the gyser in a little breakaway room in the ceiling
yeah theres a morkite vein up there
not sure how large but there is one up there
if its a matter of decimal points, it's enough
I got lucky and did the deep dive with dark morkite without knowing the whole deal of how limited it actually was.
question.
How in the FUCK do you survive the big room on stage 3 of elite DD
The one with 2 hive spawners, a breeder, like 5 spitballers, and neverending stream of glyphids due to being basically haz 5
Like, everything else is manageable
it's a pretty spicy stage. you gotta bring plenty of nitra from stages 1-2 and go very slow
but that room man
clear all the statics first, get driller to clean up some of the awful cavegen, etc.
that would be my advice, cavegen makes it tough to rush even if you stick together
once you get the static enemies cleared it's pretty straightforward
If you want to complete this deep dive, going for gold and unnecessary objectives like the data deposit is a bad idea
Is what i am figuring now
data deposit?
Ah, mistook it
generally you don’t have to mine gold
Because DD give a good cred payout anyways
Just finished that EDD a little earlier.. it's difficult but if you balance cave clearing with the objective it's very doable. I was the lone survivor but that's in part to blame because we were goofing off a little in stage 3. But if you manage your ammo economy from the previous stages it's very doable
But if you want to mine, more power to you
ah. yeah. don't mine gold on EDD unless you're at the skill level where you find EDDs boring
^^^
Gotcha
I do it because I’m bored sometimes
EDD definitelly needs a premade team
Unless the person using mic is unhelpful , yes generally communication is helpful
My issue with doing the big room on stage 3 EDD is that there is too much trash spawning while you do it. 2 brood nexus, one breeder, plus the neverending swarm of haz 5
yeah. if you hang where the tunnel meets the chamber though you can defend almost indefinitely
just clear a retreat path
push a little, clear a static objective, retreat
Scout ice nades and a cryo driller are your best friend
repeat as necessary
Ah, i generally take pheromone to delay the enemies more
since i run general GK2 + special powder hybrid damage mobility boomstick
Its a very good strat for mining nitra without engies help so they can focus on keeping a safe zone
also, a good strat i noticed from a driller
Is just mining a straight tunnel into a wall for 1 overheat cycle, and holding there till the flow of enemies stops
yeah, a good scout will graduate beyond needing engi plats except for crap like magma core ceilings
with me, the scout, zipping around to deal with any opressors or warn of bulks
Oh, i can manage magma core ceilings, take some finagling, and i definitelly wouldnt try it without special powder though
impressive
All about being a goat, and finding the minimum incline where you can power attack with one zip, then special powder into the nook. If you fail, just zip the ground to not get fall damage
I REALLY fell in love with special powder. So much speed and safety
Oh, curious. Is Steeve any use at high end content such as EDD stage 2-3 or Haz 5? Should i just take unstoppable in case a revive is needed (since combat medic is pretty much mandatory)
Then again, when unstoppable is needed, its a 50/50 whether situation is too fucked
(do you mean iron will?)
Steeve can be handy for solo, a little less handy for 4-man but still another aggro target that isn't a dwarf
IW is a very common perk for folks running EDDs
Hmm, might optimise my build more then and forego steevie, since he dies very fast anywho, get iron will, and likely switch to cryo nades, since other classes should deal with groups and i should just ignore them
where is the damage coming from in this build exactly 
steve is only really good if ur doing solo imo
Its mostly a utility build, getting the objectives and nitra, distracting bugs, rezzing. For damage i'll screen my gk2 and boomstick
any scout build can have high dps. Unless you use pheromones 
Yeah, no longer using pheromones. Cryo now
Oh, no img perms here, sed
GK 2 is 21212 gas rerouting, boomstick is 12332 special powder
im gonna lose it
third attempt at the regular deep dive
keep get soft locked by the lack of morkite... we would have had it today too but a bulk detonator blew it up
just gotta wait for dark morkite to be on rotation
sucks but it's the only reason i didn't fail when i tried
theres hope we found morkite there is a small chance
btw i have a question
are the maps randomly generated for the deep dives as well or are they always the same cause i did it twice and i swear the second stage was the same map
They're the same for the entire week.
so its the normal deep dive 2nd one that is bugged?
we at 149 morkite and cannot find anymore
That's the one.
did you find the bit in the heartstone room?
you might be softlocked then
It can be done without dark morkite for sure
Just gotta get every single bit, and have scout search the cave ceilings
just came here after the reddit thread and spending 45 minutes in DD2 seeing if anyone maybe found some hidden morkite deposit underground lmaooo
nop
lol yeah
There is BARELY enough without getting kooky
damn unfortunte tho
Did anyone drill under the heartstone?
theres a video on it by axiskronos on how to do it without dark morkite
you don't need to watch a video to tell people not to fill up your pockets
wait thats it? you just dont fill up ur max pockets
yeah
eitherway, rather not bother with that if dark morkite solves it
got scout promotion to do
for some reason, in normal DD (solo) my stage 2 had a significant excess of morkite, without any dark morkite
are the solo seeds different at all?
there were almost 3 extra entire veins of morkite lying around
player count influences static spawns, not minerals afaik
confusing
yeah that is very odd, as i scoured the caverns playing solo and found 150 morkite on the dot
normal deep is not the same map as edd
@here i'm having the same issue coming up short with the current deep dive, my four man crew has been scouring for every single crumb of morkite and we can't find any at all
use dark morkite
You can have a driller mine out all the morkite by drilling around the veins to get the optimal amount of chunks when it drops. There is also a tiny cluster of morkite in the heartstone chamber which you will need. There's one vein up in the ceiling in one of the tunnels the drilldozer makes. Here's a video if you're stuck and don't want to wait for dark morkite beer:
https://www.youtube.com/watch?v=46ctx8rBvic
This will be the last thing i make before the Season 02 experimental goes live, busy times IRL so uploads will be a bit shaky.
My Twitch: https://www.twitch.tv/axiskronos
My Discord: https://discord.gg/F7PNCVbKbR
Oi, which one of gunners primaries works the best in this week’s EDD?
you need CC
crowd control
So I do need that
there are alot of swarmers
But the autocannon didn’t do very well against the mactera in stage 1
i used minigun
My friend and I dropped in and he ran out of ammo fast
Minigun it is
I’ll bring the explosive bulldog to delete swaths of swarmers
with blowthrough rounds so you save ammo
Sadly my only forged overclock for gunner is manual guidance cutoff 
I think the minigun will do
Thanks for the advice
Hey is the current buff beer the same for everyone at any given time? Because I got dark morkite!
It's the same
You can also turn back the clock if you want to redo missions or get certain beers
Yesterday at 16:30 CEST there was dark morkite
is the deep dive fixed or still broken
still possible to get softlocked
however if u follow the guide for it found here its pretty consistant
i did it solo on scout on my first try, but i might of just gotten lucky
Do some missions have unlimited amount of swarms on higher difficulties? I've done a mission where I had to find aquarq chunks and, I swear, there wasn't a single minute where I wasn't swarmed. I wasn't even in lethal difficulty.
Point extraction missions (aquarqs) have a mechanism that can effectively give you unending bugs if you hang out too long.
Broken and wont be fixed, just take dark morkite
I say that that Deep Rock just awards us the cores
damn company sending us on impossible missions
hey boys got softlocked at the 2nd stage of the normal dd this week, did that happen to anyone else as well
I was short one morkite unit, and scrapped the hell out of the walls, checked scanner for potential rooms
Happened to a lot of people
Sadly
Dev team are busy with season two and had easter break so they haven't had time to resolve it
I beat it with dark morkite
you can beat it without morkite
a consistent way has been found, check the video posted in this chat
yeah I'll just wait for it to appear. And yes, its better that the devs work on the stuff that matter for now, especially when a beer can fix the problem xd
0 luck getting the correct beer so far.
Still working onit, day 4
there is dark morkite beer again right now
yeah just experienced solo normal dive mission 2 being 2 morkite short
shit kinda sucks
Hot take: Damage reduction t5 on autocannon is really good and people sleep on it.
I've never tried it
I used it on the Elite Deep Dive yesterday and took like no damage when firing.
?
And the autocannon isn't known for accuracy
Lead storm brst
Macteras do not stay as far away as you think they do
They have the tendency to get really close in my experience
I was in the triangulation zone and my scout friend forgot he had cryo grenades
I've moved off the DR at full rev because you're really knee deep in trouble with the slowdown + time it took to get to full speed.
Time?
He was entirely out of ammo and we had no nitra, I could not for the life of me deal with the hordes of mactera on my own so we surrendered lmao
Do you not run faster rev time? Its like 1 second
I think I run 32222
I'm using 21111 with Bertha, since I have more trouble with big enemies than taking damage.
Big enemies should be targeted with secondaries on Gunner most of the time, his main guns are used for sustain fire while secondaries do better with quicker dps
Brst pistol especially should clean larger targets with ease, even on Haz 5
Yepyep, still using the primary for stuff like cracking Dread shells, to save on ammo and mag capacity.
The t5 damage boost is pretty eh tbh
Taking panic would be infinitely better, makes you have nuts CC and can even help with big targets
and t1 mag size is also debatable, max ammo is almost always better
I always bring lead spray BRT with AC, AC for crowds and BRT for single targets
^
but in general, it's good to have a "crowd" weapon and a "single target" weapon
Thats always my rule of thumb
And thats clearly the developer's design intention lol
Primaries on Gunner rarely spec into single target, they certainly can shred with the right build
sure seems that way, although you can build almost any weapon for either role which is cool
But your secondaries always top single target dps
Also my EDD yesterday was also my first ever EDD and first ever haz 5 and 5.5 ever LOL
And I had like 1 down so im proud of myself
Was really fun
I love difficult PVE
I'm still looking for Neurotoxin autocannon
Overclock
Suppressive Fire is nice on non-Bertha AC setups, tanks in value on the direct-hit focus of Bertha though.
True
I like Bertha but the ammo mag and capacity is just too crippling imo
Its definitely viable but generally unnecessary and ammo inefficient
I think it needs a slight change to its downsides
Maybe 75 in a mag without mag size increase and maybe more reserves
best OC in the game, IMO (at least on haz4/5)
I've heard
Due to how fear works it has crazy CC
And best damage for ammo
Bertha just doesn't have anything on Carpet bomber and Neurotoxin in terms of Gunner builds
+12 direct-hit damage is about x1.5 base damage, and x2 Mag Size (back up to 110) also boosts reserve ammo carried.
I've been liking it a lot with 21111 since it can reasonably count on crits to save on ammo, and +400% AB makes every shot count.
"Also boosts reserve ammo carried" ?
That would be the 3rd upgrade in t1
Mag size is bullets in a single reload, ammo capacity is max ammo
Magazine size does that too, most noticeable on AC since it's x2 Mag Size (+110).
It's a really small effect for most weapons, would notice it most during resupply
Yeah apparently Thunderhead gets the best deal with it
You have opened my third eye
I gotta experiment now
Thank you for informing me of this life changing knowledge
Yeah I run mag size as well due to that
I've been recommended to use ammo (t1-3) still on ntp Because you don't really need the sustain of 220 rounds, since you spend a lot of time only firing a few shots at a time to neurotoxin something
It's still worth an extra 110 bullets over the mag size mod
But without ntp I'd probably do mag size
Oh definitely, with anything but Bertha run max ammo, but with Bertha max mag size is best
I just never run out of ammo anyway with mag size w/NTP, so I like being able to sustain ridiculous amounts of dakka
on bertha both works but i rather have the 165 more bullets than bigger mag
as the mag size upgrade gives u only 55 more
yeah ntp is so efficient you hardly ever run out of ammo, so the full +220 isn't really needed, whereas the +110 mag lets you sustain fire much better for if things get hairy
i run 220 ammo on ntp too just cause i dont need that big mag
but i rarely run ntp cause its braindead
going max ammo let u give away half or more of ur supply pods so cant hurt
Checked the beer 3 times today and still no Dark Morkite. Guess I'm skipping the dd
The fact that we can have an in depth discussion as to the build viability of a single overclock and upgrade tier shows how well balanced DRG is.
t1 on autocannon is very well balanced at least on standard mag size
big bertha too but u either sacrifice alot of ammo or live with 55 mag
T1 on the Autocannon also doesn’t tend to matter much in the long run for NTP, unless you start skipping resups for the team
I live with 55 mag of Bertha with max fire rate with secondary being magic bullets with neuro mod, the key is born ready working synergy with this build
yeah i do same with big bertha
but i rarely play it
but i use max dmg and accuracy, trade a bit firerate for sustain
Does anyone know where the last morkite on the dd is
For stage 2
Only need 2 more
lol pranked
i heard that it spawned bad and its impossible without dark morkite
Pain
when does this week end lmao
Thursday
it's wednesday
does anyone know if the devs plan to fix the morkite issue with the current deep dive or not?
It's likely to be fixed for season 2 as that will be launching next week
You can wait to use a Dark Morkite drink to solve the morkite issue for the DD
yeah was doing it with friends and we don't have the time for another run today sadly
Or you can wait until Thursday when the new DD comes out
has anything like this happened before out of curiosity?
Not that I know of
Once a very long time ago
wack, was the first deep dive we'd ever done too so that's annoying :/
Is there some kind of time schedule for when the drinks change, and what type it'll be?
In mission selection, whenever missions change beer also changes
Oh ok. Every half hour.
Sometimes it changes to the same one though 😒
I've noticed. Had the Dark Morkite drink idk how many times in a row, but no mining mission to use it on 😒
Last summer there was a really bad Azure Weald one, also Drilldozer/Morkite, but that one had like 165 Morkite. Would've been fine had the morkite not blended in with the ceiling.
This one has literally 150.0 morkite
Apparently there's a tiny patch of 0.4 morkite in the Heartstone room and you need it to win unless you have Dark Morkite
It's every half hour but apparently you have to reload the space rig for it to change, unlike the mission rotation
It does feel like it changes to the same one more often than chance tho
is the deep dive this week really precise in the morkite you have to get?
literally stuck at 149 and can't find any more
🙄
do you still get the exp + gold reward for recompleting a deep dive?
My understanding is yes. It's the cores that you only get once
Two more days Chuck.. two more days.
I've stuck with Mag Size because I can't burn through the extra ammo fast enough with just 55 mag, especially solo when dealing with swarms.
same, autocannon has like a 5 second reload, you bet im making it worthwhile with a large mag
what is a good beginners guide
o wait didnt mean to reply to that
but
what is one anyways
So I'll likely be trying my first EDD with driller after rollover.
I run cryo with 11 cool on primary. For secondary my options are explosive reload on the pistol, or the high single shot damage on the EPC.
Any suggestions?
anyone unable to find the morkite in the 2nd cave of the basic Deep dive?
we're at 149/150 for like 10 mins now and can't find any more anywhere
This is a common occurrence and regular discussed above your comment
ahhhh balls
There is exactly 150 morkite on the map due to a generation error
yiiikes
well my scout friend is running around trying to find that last bit
WOO HE FOUND IT
thanks guys
There is an easy avoidable bet-c on the EDD stage 3
Good 
its so easy to avoid u didnt even notice it
Yep, its on an side of the drop pod that there is nothing, so it is easy to avoid and to not see it too
finding this last 1 morkite on stage 2 is killing me
bro same
been looking for 4 morkite for 57 minutes
well stage 2 of that DD is frustrating.
it is
I think I'm gonna skip this week ...
DD stage 2 is bugged. Get dark morkite or wait 2 days for reset
@nocturne vector the difference between 11 and 10 is negligible. Once I found this out I switched one of those extra cooling to extra ammo. I can't tell the difference in cooling times and I have way more ammo. Aside from that, try a vampire build since the driller is the only one who can properly do it. Add vamp and add damage to bugs on drills. Freeze and drill and never die lol. Also high damage per shot epc is best imo.
Awesome. And yeah, I run Vamp and Berzerk with damage drills. I'll tone down the cooling for more ammo, and go with the EPC. Thanks!
Stage 1 of EDD.
I have no ammo, and roughly 50 nitra
no pods called, i used the last of my ammo to get the black box out of the way
Slayer Stout is fucking awesome
Most of the nitra on edd in stage 1 is up on the walls, its kinda hard to spot without a flaregun and theyre sorta oddly situated
and i died to the twins
🤷
i manage to get back on my feet from stage 1 and call a pod, decide to get dreadnought out of the way early, and proceed to get hit by arbalest shotgun fireball 5-6 times in a row
okay got 'em
on the first try i had the (late) idea to bring the fight to the spawn room but by then it was too late
much smoother this time
probably didn't spawn in solo. we did it in 3p and it was a bit beyond one of the mules I think. def hearable long before it came into view, but we were able to ignore her and carry on
This is meta!
Was having a hard time finding nitra, didn’t realize my gamma reset, gonna try it again with more brightness, should be literal game changer.
both times i just didn't bother calling a pod
grappled around the place and got the aquarqs over and done with
also had the side effect of kiting the mactera outside of Bosco's range so he was constantly chasing rather than shooting but it worked nevertheless 
speaking of both tries
got it on the second go around
thankfully salvage was kind to me
spawned an oppressor right as the fuel cell step ended 
What a joke, we with my friend tryes to find morkite at DD and it just dont spawned enough to complete the mission
We waste 40 mins

Time spent doing something you enjoy isn't wasted.
We don't enjoy looking for those last pieces of morkite
I thought I was clever when I kept some morkite in my pockets from stage 1, hoping it would carry over to stage 2
But no, morkite gets deleted
You've learned several valuable lessons then.
Can't carry morkite over to next stage, and if you're doing a deep dive the day before a reset maybe pop onto the forum or discord for 30 seconds to see if any issues have been reported. This has been talked about nonstop for 6 days straight.
wut
Me and my girlfriend had plenty of morkite on DD stage 2, is there like a difference between PS4 and PC?
Think the maps are different yeah
Don't have a source but recall it being mentioned somewhere. I could be wrong of course.
Unless you had Dark Morkite buff?
Seeds are different between platforms, iirc
Interesting, makes me wonder why they did that
maybe for having an excuse that cross platform isnt a thing 
I don't think that's it
They don't need other excuses, besides the matchmaking servers and their backend
yeah was just joking
but if i remember my vermintide 2 days on ps4 id guess there wont be many players on console playing haz5 anyway
Everything serious now
Yeah, of course
%!s(<nil>)%!s(<nil>)ATTENTION MINERS!%!s(<nil>)
Planet scanning is now booting up, 24 hours left until new %!s(<nil>)Deep Dives%!s(<nil>)!%!s(<nil>)%!(EXTRA string=
_ _
, string=ERROR, string=ERROR, string=ERROR, string=ERROR, string=
_ _
)
The reason I’ve heard for cave differences in PC/console is that console versions are built for least common denominator of hardware, which is memory constrained, so overall caves are smaller and/or less complex
is there not enough morkite on 2nd level of DD?
we are at 149/150 after about 40 mins and have scraped every last bit we can find
@ruby mason
all those .1 's i guess are not enough
Exactly 150, but some people get rounding error or whatever
I got enough twice, so cannot confirm
Yeah what a waste of time
@ruby mason
Maybe still some 0.x out there
I got exactly 150, no morkite beer
just satchel charged it all, no extra morkite
sorry, waste of 90 mins total
I can understand making it tight to make it a bit harder. like only 160 morkite available of 150 to collect. but this is just frustrating and just put a dampener on any further play today
Any trick to solo this week edd as greenbeard?
it's unintentional
ommoran terrain deleted part of/a whole vein
actually getting 150 requires either Dark Morkite or very meticulous mining + luck
first stage is the hardest, thanks to 🤣Mactera Plague😂 and the nitra being in some really terrible places
it's possible to complete it without resupplying at all if you're quick and you use Bosco judiciously but it's not easy
the Black Box is located in its own little room at the highest edge of the main slope, atop a cliff to the left; complete it either ASAP or at the very least ensure you have the ammo to complete it at the time
There is a large Nitra vein at the entrance to the black box room, and I believe there's also one inside the tunnel that passes under the minehead (as you go down the main slope from the minehead there should be openings on the left and right); you should probably have enough for a pod off of those two but I'm not certain. You could always kill a lootbug or two to make up the deficit
there's also a spitballer in there so be careful; Aquarqs can also be found in this tunnel and in the box room
Aside from that the room is relatively open-plan and the Aquarqs are readily visible. You should generally have plenty of room to kite, but try not to leave Tri-Jaws alive for too long since they tend to catch you unless you dodge in a specific way.
The spitballer tunnel and the bottom half of the slope are also littered with explosive trees so you may want to set them off early.
--
Once you reach Stage 2, kill the spitballer that's so helpfully placed directly outside the drop pod door, and take a breather; you're in a room with like 2 or 3 healthy veins of Nitra, so call a pod down and stock up.
There's only one other room of interest in this stage, which contains all four eggs and the Dreadnought (Twins).
For Karl's sake, don't fight them IN that room. It's absolutely littered with geysers and fire jets that make it impossible to move safely. Instead, pop the egg and then retreat back to the drop pod room and fight them there.
Aside from that, I don't think there's much to say about it. I don't recall any "disruptive" enemy types being on stage 2, although i think it has exploders and swarmers.
--
Stage 3 is salvage, and we all know how much fun salvage is on solo. Unlike Stage 2, I got wardens, grabbers and I think also menaces in the spawn pool, so the defend phase can go pretty pear-shaped if the game decides to throw too much at you at once.
There's a leech in the main cavern, but it's pretty easy to miss; it's under an overhang near the edge of the room, not that much higher than the cliffs nearby.
On the walls
I gave up
Can only almost finish 2nd stage
The double dread is too much for me
Can only hit the red one while the yellow one is too much bs for me as solo driller
send bosco against the yellow one and stop attacking the red until yellow has a bit less health
Why are you playing solo Driller on an elite deep dive with dreads
Maybe with sludge pump you could dodge and whittle them down I guess.
OTOH that'd be suboptimal against Mactera Plague
sludge blast is enough
AG Mixture on sludge is decent against macs too, provided you don't mind playing dodge-the-projectiles for a while
he forgot cryo lads
if you'd actually been reading you'd've noticed the person I replied to was soloing
sure, cryo Bosco rockets are a thing, but you can't guarantee you'll have one at the ready when you might need it (probably even if you take an extra rocket, in which case you miss out on a revive)
aside from that, what options have you got?
solo cryo cannon driller? lul
solo cryo cannon is fine
best bet is scout cryo grenades, assuming they're nice enough to group up (and they often do, to be fair)
an argument could be made to use them over IFGs if the first stage is especially bad, since they'd still be good for Stage 3 salvage too
yeah, and then greenbeard has to fight the twins in Stage 2
...well, it's better for that than the flamethrower probably, but does it solve the range issue against the arbalest
Hello guys, bit of an issue here
currently running the deep dive, stuck in the second stage
Well I was able to do the EDD instead of the DD. Go figure.
with less than 1 morkite remaining
Yeah there is an issue with stage 2 this week.
simply don't get hit
You need to get the morkite beer or be very careful and get all the morkite. You might still be one short though.
Dunno.
I'm dumb that's not gonna work, I have no way of finding which value is the morkite
since I can't change it
ugh
How often do buff beers change?
Every 30 mins or whatever time according to new mission counter
does the game count decimals?
But you have to restart the rig for refreshed beer
Cause we collected a few decimals here and there before and put them as we did, so
did that screw us over?
Found that last bit I needed
but it was too small
so it didn't even count as .1
yeah i'm gonna wait for dark morkite to re try
what's this week's deep dive like
stage 2 has exactly 150 morkite
also all the nitra are on the ceiling because haha lava zone
how abt fungus bogs?
no the bungus fog one
normal deep dive isn't hard
please be lying about stage 2 cause im at 147 and going insane
wait so if im in the mission i either have to comb through everything again or quit and try again
Just quit now
yes but that's for the elite DD
And wait for beer
ye
For DD
we're going deep into the bogs where the morkite isn't an issue
just prepare for sudden swarms in dd
you don't have to worry about sudden swarms in edd because there is constantly a swarm
The DD in fungus bogs has a morkite problem on stage 2 tho.
that's lame
Tomorrow we will have a new deep dive
what
dd just played like normal missions for me
that's deep dive elite
nope
normal deep dive has 0 issues
the deep dive had the morkite issues, see pins
EDD doesn't even have a morkite objective
are you joking rn
I did both deep dives and I can't tell which from which?
is the link to this week's pins, you can see for yourself
what's your deep dive terminal show now? does it show something different from the pins?
something clicked in my head just now and I realized I'm dum
that's good b/c I was starting to feel gaslighted myself 😅
dark morkite's in rotation
Higher difficulty
Try em out
Starts at 4.5 5 then 5.5 irrc
Yes
oof
I think the last 2 stages of a regular deep dive are the same difficulty
I cant even beat a haz 4 solo mission
Play it with others
was gonna try it alone but nope i need to get carried lol
A lot more fun imo
I saw a mactera grabber fly into a lava geyser in 2nd stage lol
Suits it right
its among us
there's a secret room above the second tiny cave full of slime
theres no morkite there
which has gold and a sneaky morkite seam
or atleast we dont see any
that really small cave right after the doretta pod?
the one with the oil shale off to the side
that would have been nice to know
we spent like 20 minutes trying to find 3 more scraps of morkite
Not that much harder
It’s easier then Haz 4
i'm pretty sure it's like
3 -> 3.5 -> 4?
ohh
thx
its 3.5 4 4.5 afair
and edd is 4.5 5 5.5
oh mb, just checked the wiki and ye - dd is 3, 3.5, 3.5
%!s(<nil>)%!s(<nil>)ATTENTION MINERS!%!s(<nil>)
Planet scanning is still in progress, 12 hours left until new %!s(<nil>)Deep Dives%!s(<nil>)!%!s(<nil>)%!(EXTRA string=
_ _
, string=ERROR, string=ERROR, string=ERROR, string=ERROR, string=
_ _
)
so is everyone not going in with the darkmorkite buff failing? or is it a little random?
I did it without, scraping all the morkite yields 149 but it rounds up.
It's random if you're not careful about mining everything.
bring a scout
i tired last night and we scoured the whole cave. to the point of mindlessly hacking at goo pools.
guy in the party said it happened on his last try. hoping DM is in rotation in about a minutes
nevermind its been rocky mountain for the last three cycles
You're not likely to see a new beer if you don't dismiss the group.
i know this
ok just saying cause same beer three times in a row is a one in 512 chance.

so its a new cycle and Its RM again. 4 in row
And you've disbanded your group and reloaded the space rig?
Could try restarting your game
it has to do with the fact that if you deposit while you have less then 1 full mineral of something. the game rounds down to zero
or something like that
Deep Dives are an End Game mechanic that was introduced in Update 25: Endgame - Part 1. Deep Dives are accessible to the player once they have promoted their first Dwarf, while Elite Deep Dives also require the completion of a Deep Dive (only once). If the player has promoted some, but not all of their Dwarves, only the promoted Dwarves can star...
Damn
We had a edd going pretty well then the host got pissed because the driller accidentally hit with friendly fire and then kicked us all
Would edd be easier with driller solo running cryo or should I get a team even if it's just a gunner and/or an engi?
Because at this point I can't tell, either I get nuked from gunner hosing me down every 5 seconds, or they're a modern aa gun nuking the mactera that aren't grouped up for a snowball.
Engi is wonderful though since we can bunker the first and they whack mactera into groups perfect for snowballing
if I'm serious I'll generally try and solo it with cryodriller, usually end up going driller+gunner duo with a friend
the spawns are tamer like that anyway
Yeah, was close to nailing it with solo cryo snowball but,,, fuck man, those mactera are relentless and even when you get rid of em, the slashers and guards spawn at ridiculously high rates compared to usual and even with running dash and keeping max distance, can't mow through em fast enough when I run outta cryo ammo
I think I'll try and find an engi or gunner who communicates so we can run it and just bunker, I don't know how I did it but I somehow drilled the box down for a bunker but the bugs outright refused to walk in and the flyers would spawn in but the regular swarm outright refused to enter as they'd look down the hole, walk away, turn around, look dosn the hole, repeat.
Thank you dear goose for advice,,, it's been a day..
I think though I might just wait for the new EDD, don't wanna burn out on the attempts for it.
it's fine, I fail and skip them sometimes too
not like I get anything out of them nowadays
stage 3 edd was pretty intense 😅 had to swap to em discharge and go full aoe on 2nd try
Was this on the first mission?.. I thought kick was disabled on stage2 and 3.
Early 2nd stage
kicking for friendly fire on the easiest stage 
Lord. The EDD is brutal man.
4 attempts and still unsuccessful in the end
Group #4 was the most solid, got through 2/3 but the swarms overwhelmed us by the end.
Don’t have the energy to try again. 😔
been in a deep dive for over an hour looking for a single unit of morkite 😩 . Kinda ruins my first deep dive.
Its been mentioned that this deep dive has the exact amount of morkite needed, so if youre struggling with it it is heavily recommended, even mandatory, to take dark morkite
Thanks for the info.
More like the only class i can finish first stage
I've never done an EDD before this one, are the stages usually as hard as the experience this time?
Didn't find it that hard this time. There were easier ones but also harder ones imo.
my deep dive is fucking bigged
bugged
got 1 fcking morkite left search the map mined every single bit of them and were still missing 1
morkite again?
yes
drink beer
varies wildly
like you could probably gauge a dive's difficulty a little before you go in by seeing what objectives and warnings there are but you also have to account for the stages' spawn pools
So is this weeks DD/EDD broken and unplayable
I wonder what the most difficult, hellish, single EDD level would be (assuming final hazard 5.5 mission of the bunch)
Mactera + mini mules + eggs on dense biozone (jellyfish, exploders, spider/acid spitter, menace, shellback pool) maybe
Completed DD first try without beer, failed EDD third stage cause we had a newbie gunner who wasted his shields and went off to die instead of resupplying and ressing. shrug
Was this EDD difficult or easy compared to the other ones
I have failed stage 1 several times playing solo
The DD had a morkite bug so it was pretty effed
Okay I'm stuck on the normal deep dive on stage 2 with the morkite part, I'm missing 2 bits of morkite and I'm going mental trying to find it. (It has been 15 minutes.)
Is that why?
it's kinda ok if the monkeys playing with you know what doing a blackbox fast mean

There's exactly 150 morkite.
It's bugged don't bother lest if morkite
Solo, literally the first thing I do
You're fucked yeah. Need to beer buff or being VERY VERY careful to get 150 morkite cause like 149.9 spawns in the level
I get out of drop pod and I rush to the black box
Shouldn't be a problem then 
And yet I failed
Maybe I am bad
then do the blackbox
Ah, the swarm is what destroyed me
Maybe I should wait until it arrives before I black box?
What's the worse mutator, exploders, mactera or elite?
exploders is actually helpful in most cases
elite grabbers can f off
First two can instakill and waste ammo, last one is instant death if you get a detonator elite
Or the Satanic jackpot of multiple elite detonators
I am going to cry
I have spent an hour in that mission.
pretty average just the last stage was a bit hairy with magma.
Sad
yea dont do it solo
Explains it
actually easier with people
Gotta get dark morkite beer buff for it
I am already shit to begin with so I really need my scout mate
anyone has morikte tourbles in the 2nd DD mission ?
He eats mactera for breakfast
Literally everyone
Everyone did
Many many MANY players have had trouble with DD 2nd stage, for an entire week. The devs posted about it on Friday.
got lucky first go we managed to do it
Looking for that last unit of Morkite missing on this week's Deep Dive. :(
277
I did my DD on friday after seeing chatter on the forum, and was just careful to mine every little scrap. Got 150 without beer.
I checked this discord and went in with beer buff'd team
so u have to abandon ufff
Yep
On the plus side you can manipulate your clock to get the dark morkite
Before the reset
That, or learn a valuable real life lesson of not leaving things until the very last minute, or at least check for issues before doing so.
Or live without the 2 OCs
Which are undoubtedly the ones you need and will not get for another 2 months now
Gilded beard and hipster etc
%!s(<nil>)%!s(<nil>)ATTENTION MINERS!%!s(<nil>)
New %!s(<nil>)Deep Dives%!s(<nil>) will be available in one hour!%!s(<nil>)%!(EXTRA string=
_ _
, string=ERROR, string=ERROR, string=ERROR, string=ERROR, string=
_ _
)
At this point, I can't tell if the mission control bot is supposed to be super fucked up like that
Less annoying than some real people so I don't mind 😉
Let's hope for a EDD that isn't bugged this time
%!s(<nil>)%!s(<nil>)ATTENTION MINERS!%!s(<nil>)
New %!s(<nil>)Deep Dives%!s(<nil>) are now available!%!s(<nil>)%!(EXTRA string=
_ _
, string=ERROR, string=ERROR, string=ERROR, string=ERROR, string=
_ _
)

Good luck, everyone!
DEEP DIVE
Region: Magma Core | Code Name: Weeping Gods
Stage 1:
6 Eggs +
2 M.U.L.E.s |
Swarmageddon
Stage 2: ⛽ Refine Liquid Morkite +
2 Eggs |
No Mutators
Stage 3:
2 M.U.L.E.s +
150 Morkite |
Elite Threat
ELITE: DEEP DIVE
Region: Sandblasted Corridors | Code Name: Foggy Keep
Stage 1:
Protect the Drilldozer +
150 Morkite |
Swarmageddon
Stage 2:
225 Morkite +
Dreadnought Twins |
Low Oxygen
Stage 3:
4 Eggs +
150 Morkite |
Regenerative Bugs
150 morkite and escort? 
Let's hope it doesn't disappear again lol
Sandblasted EDD 👀
I can indeed confirm, there is plenty Morkite this time around
There's more kite? 
damn, stacking swarms in hte first DD mission was hella fun
Already done all three stages of both DD and EDD?
second mission is pipes and 2 eggs, no mods
I wish, will post the info when I have it
the mission is live for 12 minutes, I dont think anyone is that good to reach stage 3 yet
Then I don't think anyone can just yet confirm that there's enough morkite 🙂
yes they can because thats stage 1
We had enough morkite in stage 1 last time, and only just enough in stage 2.
I am referring to the EDD stage 1 being the same as last DD's stage 2
stage 2 edd 225 morkite + dread twins, low o2
@quiet mortar stage 2 edd dreadnought are twins
3rd DD mission, 2 mules, and morkite
one sec on how much, i clicked through and didn't read it
150 morkite
elite threat mod
edd stage 3: 4 eggs + 150 morkite, regenerative bugs
Inb4 elite bulk dets
dude, i love my flammenwerfer so much, also bosco, i don't know what i would do without them :)
sandblasted pog 
150 morkite PTSD now
I hate low o2 lol
oh my god another drilldozer morkite mission
Gotta get more heartstones to build all these new shard diffractors
morkite fuels the coilgun
Question for anyone has done the edd, is the escort + morkite situation bad again, should I wait for dark morkite or is it ok
Since it's sandblasted and Sandblasted us usually quite open, meaning heart stone is less likely to eat the morkite I assume it's fine but I'm still asking regardless
no more Morkite missions please just please make it stop
Morkite is fine.
why are there so many after last week's incident
About how much to spare if you can get an estimate?
Guys, last week's incident was a extremely rare occurance, I don't get why everyone's so freaked out.
AND the devs have likely fixed it up for next week's patch release.
Well In my case I'm kinda new here lol only been playing like 3 months hah
Bruh the twins are so annoying
better morkite along with escort than eggs
if u have no/an unmotivated driller and drilldozer pops an egg
This weeks EDD seems pretty easy compared to recent weeks
dam low o2 on edd
gonna be honest ill take low o2 over haunted cave
I miss hard deep dives
mods do exist!
if EDD is too easy I recommend the "all dives haz 5" mod along with Ike's haz 6 mod (which replaces haz 5). can do the same with DD for a second bit of fun
(though finding a random public crew to run that with can be a little trickier)
Don’t suppose this week also has an uncompleteable Morkite section?
wait for dark morkite because all 3 missions have morkite this time
Devs are really hammering in the Morkite meta huh
you’ll mine morkite and you’ll fucking like it pal
I won’t like it
no need for dark morkite really, plenty of morkite in most dives and often morkite isn't what keeps you from hitting the big red button anyway
I’ll love it 
(though it'd be nice to finish morkite early in escort I'll admit)
How’s the drilldozer map? Worth pre drilling?
A part of me wishes Korloks could spawn in deep dives or something
always drill to 1 stop, so you can skip a swarm during refueling
ofc you gotta mine all the oil shales with epc
no predrill, only "Show Them We're Dwarves"
Imagine predrilling
predrilling is sad
predrilling one if I can see the cave on the terrain scanner is fine
going past is boring
is there any issues with this deep dive this week?
Nope no issues
Pretty smooth just note that stage 2 of EDD doesn't have a lot of nitra.
😬 kk thank youu
Definitely, though stage 2 is a bit annoying.
EDD might be easier with less people since there's such little nitra
though 4 players keeps it exciting since you're hanging on a drop of ammo
low nitra hidden warning makes for exciting EDD
yeah that's why I double dipped :^)
e x c i t e m e n t
yeah I like to keep things interesting
teamkills
Sandblasted caverns + low o2 is a match made in hell
the 10 menaces and 6 swarmer tunnels were the bigger problem imo
I wouldnt say low nitra, more like you have the right amount of nitra to keep you going for one stage
I think having just enough to continue is considered low nitra lol. Any less than that would be not enough nitra.
maybe my definition of low nitra is different, because the latter is what id consider as low nitra
"killing dreads with pickaxes as Karl intended"
well the only way to ascend to karl's status would probably be that
Isn't Karl missing?
hes in ligma

If you're fast like that nitra is much less of an issue. Most people are not fast.
Just did the first stage of the dd and used all my c4 and on the second stage i got all 4 of them??
not that i complain
yes, all support ammo gets refilled in between stages, it's a "bug?"
scout flares, engi turret ammo, driller c4, gunner shields
although there's a bit of a nasty bug with gunner shield refills in between stages, if you run shields down to zero before hopping in pod, when you come out in next stage it says you have 4, but your shield will never recharge until you resupply so you can't actually drop a shield
(and then it flips from 4 to 2 shield ammo when you finally resupply)
When you use something its not Supposed to get back in your inventory, thats clearly a bug, broken for sure, in my oppinion
the sandwich storage on the drop pod is doing stuff
I didnt know that, thanks
i think I have run into that before
yeah, it's funny, I never hit it before but then I started abusing the between-stage refill bug by spamming more shields closer to the end of the stage, and suddenly I'm wondering where the heck my shield is at a critical moment on the next stage
what do u mean
well its the only real end game content
also a big time investment so it makes sense to not mess around
We're fast due to the abundance of nitra, there is more than enough once you hit 2nd stage
1st stage there is a lesser amount but you can squeeze out 2 resupplies and quickly move to 2nd stage, you'll be more than fine
this week is just a very straightforward EDD like the rest
Fuck me, Magma Core three weeks in a row?
at least theres no mactera plague or low 02 refineries
which one needs dark m? is it dd or edd
Wait, that was last week
yea but the one of the dives this week has 3 morkite objs in a row iirc
EDD has three morkite objectives. (check pinned messages for details)
Love fighting the twins
weird
twins is the most dynamic
regular dread feels like a dance which is fun
hiveguard is just damage sponge/ammo tax
what are the objectives and hazards in the elite and normal deep this week?
Check the pinned messages
if I never have to do another solo swarmageddon escort
it will be too soon
the last stage was so simple it was like a vacation from the last two
This mission was really tight on nitra
We were struggling with ammo the whole mission
If you managed to push through stage 1 with using up the 2 resupplies you can get till the end
You’ll have more than enough later
This EDD my random team really didn't struggle with ammo, the only real ammo shortage was when I ran out of ammo by the end of stage 3 on the core, we still had both sides so it was all good.
Not a hard EDD this week, not easy, but if you know what you're doing it won't be a hard.
Beat it first try
got a random glyphid dreadnought spawn at the beginning of the second stage on the EDD and ran out of ammo and O2
sad times
EDD doesn't look too bad on first glance, judging by the pin
jeeeeez so much nitra in DD
Had 900 nitra in storage by the time we started uplink in stage 3
I have never done a DD before, is it normal to just join any open game or should I wait for one that says greenbeards welcome type of thing?
@paper bramble It's almost like 3 haz 3/4 missions in a row for DD.
EDD is like 3 Haz 4/5 missions in a row so if you slip up on nitra management and speed of clearing objectives, it's costly.
EED is HAZ 4,5,5.5
4.5 / 5 / 5.5
averages out to 5
DD is easy as long as you can do haz 3. EDD shudnt have ammo issues past the first mission most of the time
Yeah it was tight going into mission 2 but not so bad.
I assume you only get the rewards from DD once per cycle?
Ye so once you finish the 3 stages , you have to wait for next reset
anybody else had a random dread spawn in stage 2? we had twins right before we got to the objective twins lol...
No, I had a praetorian swarm spawn though
Got a hive dread myself, ran out of ammo, and cried through 20 more minutes before wiping
sounds like your team got the short end of the swarm stick
does the deep dive fail if everyone gets out of the droppod when its going down?
oh hey Penguin lol. Can confirm, was in the same party. Took him down with our pickaxes tho, most badass dive I've experienced yet XD
The combo of sparse nitra and a Dreadnaught Hiveguard spawn basically made it about impossible
Joining someone lobby and found out the host are modder...
christ I'm trying to solo the edd and bosco won't shoot ANYTHING without being told to
like wtf
I've literally had to dig out the sand under the dozer just so it will survive long enough for me to get fuel
AND THERE'S ONLY 3 NITRA DEPOSITS IN THE ENTIRE MISSION
I GET ONE SUPPLY DROP
WHICH I ALREADY USED JSUT TRYING TO REFUEL
EDD is pretty fun this time around
Last edd was crazy
I actually had fun during this week's EDD
Despite a player losing connection and facing five oppressors having a nibble on a downed dwarf
Yes, there was five.
Also I guess all the nitra is on the final level too
Second mission is butts with low O2... especially when everyone's fighting over Molly
Yea it was a bit tough.
Damn so ammo is tight for edd huh
Thanks!
damn so many swarmers on stage 3 wtf
not even swarmagedden
same like last week with so many swarmers
Died on twins because I couldn’t dodge lacerator burrow in sandstorm 
skill issue
but yeah I've had magma quakes and glacial quakes/snowstorm absolutely screw me
I completed my first edd
I absolutely suck at shooting straight and min-maxing, are there any builds I can use to complete EDD in solo?
For any class, really
I use mines on rocket launcher for gunner if I want to complete edd for sure
carpet bomber if no dreads imo
lead spray is nice but you will use all of it on a dread fight
and then u are stuck with carpet bomber single target lol
electro chemical rounds+3 lock(rapid lock and range mods) electrical lok1
plus clean sweep pgl
should carry you through basically everything
you dont have to aim with either lol
both of those ain’t too good if there are dreads
splintering shells doesn't drop the single target dps though
any single target oc/mods will compromise the funny wave delete function of splash ac
tbh id like a remote detonation hurricane oc ala minelayer but the missiles get stuck in bugs like remote detonators
and do splash around the marked bug
would be good for breezing through dread stages
and good for waves
exactly, it does as well as the base gun against dreads. Which is to say it’s both that good
you mean *not?
oh ye whoops
thats why you have lead spray
unless u are standing next to the dread
you will be wasting about 1/3rd or more
of lead spray rounds
if u take ammo mods
in my experience
i take speread in T1
lead spray is always good but i’d still take hurricane over ac if there are more then 1 dread
why hurricane over minigun
twins count as more than 1?
no
ur using it wrong then, take accuracy
its still not good lol
both work better then ac, I use hurricane cus iv already played with ac and minigun for years
way better then you’d think
with T1 spread it still beats any other OC in total dmg and is still pretty acurate
you can burst down menaces with lead spray without much trouble
yeah I know, I use it lol
so why wud it be hard to use against a dread
it isn't hard?
I'm saying you will run out of brrt ammo if u take splash ac
so you will be stuck using splash ac for part of the fight
so in that situation take splintering
so u don't have to deal with anemic carpet bomber dread dps
I've been liking six shooter a lot more recently for reliability/if somethings at like 1 or 2 hp at a distance i didnt just use 5 rounds to kill it
oh i misunderstood. Ye that’s why i don’t use ac if there’s a lot of dreads
np lol I think I was going in two different directions
ya that's the only time I bust out minigun in edd
i just take big bertha and continue living my life
although tbh i do like sustained dps from splintering shells ac
hurricane has alot of very well rounded builds. Frag missiles, salvo, and jet fuel all feel better then most ac builds for dreads
it’s one of the best things about the gun imo
I've always just felt its mediocre in niche filling unless I'm actively counting glyphid hp (more so than I usually do) for ammo efficiency
Salvo is very fun though
frag missiles damage application is slower than autocannon and jet fuel is just non hitscan minigun lol
feels like more damage to me but i havnt done any math. Unlike lead storm you can use it while moving and it has the benifit of hurricanes awesome stun
i think fragmentation misssiles has similiar aoe to carpet bomber tbh
same, just think carpet bomber covers better area with the spread
higher possible rof with ac
the spread gives it crap accuracy the single target damage is way worse
Third edd lost on second stage due to game crashing
Something tells me i shouldn’t play it
Failed in second stage of the edd too. First time I think my executioner loki build is the wrong choice. It was super swarmy and not that many big targets.
Hows the edd this week?