#deep-dive-discussion

1 messages · Page 238 of 1

tulip idol
#

even if you live you just run rounds and that doesn't lead you anywhere

spring sandal
#

wdym?

tulip idol
#

Point Extraction has passive waves of enemies scale in size with time

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going from like 5 of each type to 60 of each type iirc

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after 20 mins it gets annoying even for me

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so people usually complete it under 10 mins

spring sandal
#

oh wow

tulip idol
#

I mean 10 aquarqs is like 12-15 mins

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but 7 is very doable under 10

spring sandal
#

dread took me a while

tulip idol
#

ah yeah, there is a lot of good equipment against him

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but you may miss it since you haven't unlocked it yet

spring sandal
#

guess I should just look up the strats

tulip idol
#

you mean scout?

spring sandal
#

?

tulip idol
#

miner is not a character

spring sandal
#

ah driller

tulip idol
#

driller would be good with cryo cannon here

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if you have it

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to be concrete

spring sandal
#

yeah I have all the weapons for driller

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for some reason I can't seem to be able to freeze dreads

tulip idol
#

cryo cannon + axes + EPC spam with TCF

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and take cold radiance on cryo cannon

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at tier 5

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it does -60 degrees per sec at 4 meters distance

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dread becomes frozen at -490

spring sandal
#

ooh that does sound strong. I have it unlocked but didn't realise it cools so much faster than the main weapon

tulip idol
#

with cryo cannon's main stream you have about 150 degrees cooling per sec so it will belike 4-5 secs to freeze it

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because you won't be close to him for the sake of safety all the time

spring sandal
tulip idol
#

ye

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don't throw c4s at him it doesn't really work

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you can finish him through armor this way when he's about to die though

spring sandal
#

maybe I was always out of range?

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can't think of another explanation

tulip idol
#

I mean if you use your radiance and it requires you to be close to him like 4 meters close to be exact

#

and also use a bit of ground ice to help you too

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cause it also has freezing power

spring sandal
#

looks like I have a lot to learn

tulip idol
#

I would suggest you to first beat haz5 and then go edd

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the only thing that is harder than edd is haz5 double warning

spring sandal
#

as in try regular missions on haz5?

tulip idol
#

yes

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because EDD is 4.5-5-5.5

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so basically it's 3 times haz5

spring sandal
#

well so far I couldn't even do the 4.5 lol

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might just leave it for a while

tulip idol
#

I'd get better equipment from regular DDs and core hunts, mastered some skills on regular mission and only then attempted

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people usually get Neurotoxin OC and stick to it going on EDD early ranks

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there's a lot of strong equipment items that don't really require skill

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the most broken gun right now is the most afk gun in the game

spring sandal
#

though I've put in 50 hours already

tulip idol
#

there are 124 OCs, you gotta get some of that to start with

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most of them are ok

spring sandal
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I've been having bad luck so far, out of 12 only 2 were for driller

shut sierra
#

Well, it's good to get good with all the classes

tulip idol
#

which ones

shut sierra
#

Sticky fuel is extremely powerful

spring sandal
#

iirc tuned cooler and persistent plasma

shut sierra
#

gives you 33% more sticky flame damage

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Tuned cooler is really good

spring sandal
shut sierra
#

persistent plasma is good

tulip idol
#

both are quite strong

shut sierra
#

Keep in mind, it works with implosion shots

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but does not affect implosion damage

tulip idol
#

tuned cooler is your dreadnought freezer No. 1 in the game

shut sierra
#

Yep

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Make sure to take cold radiance for even more freeze

spring sandal
#

the stats sound weak

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but maybe I'm missing something

shut sierra
#

RoF increases freeze

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well, flow rate

tulip idol
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Persistent Plasma is what I use on my flamethrower build with TCF mod to stack DoTs and melt enemies

shut sierra
#

I use that on my defensive loadout

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(salvage/escort)

tulip idol
#

also good on sludge pumps ye

spring sandal
shut sierra
#

They do in practice

spring sandal
#

10% for both

tulip idol
#

so Tuned Cooler + PP are actually good additions to each other, not combo ofc though

spring sandal
#

idk I'll give it a go

shut sierra
#

There's not really much else that increases freeze

spring sandal
#

PP sounds fun to try with tcf

shut sierra
#

That's the point of it

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Since it doesn't affect TCF implosion damage

tulip idol
#

10 freeze is enough since 490 degrees can be divided by 10 but not by 11

spring sandal
#

I didn't realise you could pop your own tcf until 15 minutes ago

tulip idol
#

that mod is like meta for years

shut sierra
#

Yeah

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Though the plasma burn is good too for temp shock or lighting your goo on fire

tulip idol
#

just since when UCF became TCF and Flying Nightmare was nerfed

shut sierra
#

and flying nightmare with at least 100~ damage is good for crowd clear

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whatever the breakpoint is for grunt killing

tulip idol
#

for FN you need overcharger

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without it it'll be joke of a radius

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assuming you go for 108 breakpoint

shut sierra
#

Yeah, or you could run it with the heat pipe for ammo efficiency

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and just spam it

tulip idol
#

uhhh, I doubt it's effective

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that radius is really a joke

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so yeah freeze - spam axes and plasma regular shots

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break the shell with TCF

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if you see dread's back hit it with regular plasma spam

spring sandal
tulip idol
#

TCF builds are 2-2-2-2-2 FYI

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but you can go T1A for better dps since you'll be spamming it too

spring sandal
#

why not heat shield?

tulip idol
#

like +150 ammo

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which is super big

spring sandal
#

yeah thats why I wouldn't go for 11

tulip idol
#

why do you need to hold charged shot

spring sandal
#

I find the cryo cannon kinda annoying against grunts tho

tulip idol
#

pair cryo with barbed drills

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freeze n drill

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equip vampire forheal

spring sandal
#

not as braindead as sticky flames

tulip idol
#

and pair it with Iron Will since you already have vampire

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sticky flames won't freeze oppressors on stage 2

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I haven't played with sticky flames for a long time

shut sierra
#

Cryo cannon also pairs really well with..

tulip idol
#

cryo is much better in potential

shut sierra
#

you know, having teammates.

tulip idol
#

that too

shut sierra
#

Focus on just freezing targets, let your teammates finish em' off

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and if they're running heat.. they'll do temp shock

spring sandal
#

yeah but I only have one friend who plays the game

shut sierra
#

Well, pubbing via. the discord is good

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better than pubbing randos in game

spring sandal
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I should give it a go

tulip idol
#

even if you pass stage 1 you'll meet not so friendly oppressors on stage 2 during circle defense

shut sierra
#

Hey, I did every dd/edd until I got every OC that way.

tulip idol
#

you need an answer for that

shut sierra
#

And that's when they first came out, too

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I was kind of an elitist douche, but hey, shit was brutal back in the day for EDDs

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You really really needed good players or you'd eat shit

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(stun immune mactera, no damage resistance with shield disruption)

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(constant earthquakes in magma core)

tulip idol
#

I can't really speak for myself in terms of progression, I had already mastered and unlocked everything by the time Deep Dives were implemented in one of the updates

shut sierra
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Yeah, I had gotten gold on all dwarves by the time DDs/EDDs came out

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(which was the max promotion at the time)

tulip idol
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I got gold on some dwarves when Gold only got implemented lol

shut sierra
#

I mainly got into the game around the 'guns guns guns' update IIRC

tulip idol
#

it was silver on others

shut sierra
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Where the first alt-weapons got added

tulip idol
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ye it was november 2018

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I remember it

shut sierra
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Man, pheramones/lure was really meta back in the day

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But it sorta had to be

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Shit was not balanced with early dds/edds

spring sandal
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I kinda can't imagine playing this game that long

shut sierra
#

Constant updates keep it fresh

tulip idol
#

I was doing peace-nades with unreachable lures lol

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when there was no cap to how many enemies it could attract

shut sierra
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Yeah, you were kinda forced to run lures/pheromones due to how good they were

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Also carpet bomber, due to just how many enemies spawned in dd/edd

tulip idol
#

I could literally go under Minehead into drill texture to drink some tea during pod arrival timer on PE

shut sierra
#

Yeah, lures/pheromones were insane

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Also, IIRC.. meta perks were second wind, iron will, field medic

tulip idol
#

not the second wind lol

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weekend athlete

shut sierra
#

Riiiight

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That's what faster sprint was called

tulip idol
#

jump boots was the best lol

shut sierra
#

Higher jump height?

tulip idol
#

no no double jump

shut sierra
#

That was quickly removed

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due to being really op

tulip idol
#

I still had time to enjoy it

shut sierra
#

I'm talking pre-perk update, though

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But yeah, that perk was OP as hell when it came out

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since it negated using most mobility tools

tulip idol
#

anyways, it's kinda brave for rank 18 to attempt edds

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but he needs experience and mates to see what are they doing to not waste all the time on fighting with enemies

shut sierra
#

I'd say that silver is usually when people come into their own with a class to do haz 5/edds reliably

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Since they usually have gotten all upgrades and enough OCs

tulip idol
#

Idk about that, I only noticed that they tend to stick to some OP OC and just use it all day

shut sierra
#

I mean, if it works

tulip idol
#

I have superior build too but at least I change it to... another superior build nice
but if you play NTP-fear or main driller with flamer all the time... idk how much skill you gain after all the ranks

shut sierra
#

I have four loadouts for each dorf

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Generalist, defence, elim, sabo

tulip idol
#

so aoe/single target I have too

shut sierra
#

defense/elim yeah

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Salvo is a fun OC for elim

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since it gives you burst damage on your primary

tulip idol
#

For Gunner I have:
A: Minelayer to drink some tea + Lead Spray for any mission ofc since it's broken
B: Burning Hell + Volatiles for progressive maps like expedition to just go and gun
C: Staggering Bullet Hell for defensive missions to protect mates not only on types like salvage but also if there's shield disrupt or lethal enemies
D: All kinds of single target: LSLS/BB/JFH + some Magic
E: CB + Lead Spray into Sabotage

shut sierra
#

Minelayer is good, but I find it clunky

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Wouldn't hurricane with stun be better than bullet hell

tulip idol
#

you just stand and shoot the floor that's all with minelayer lol

shut sierra
#

Since.. well, bullet hell DPS is.. a tad lacking

tulip idol
#

Bullet Hell is the best stun and support across all gunner's weapons

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it can kill through the walls, kills all the small and medium targets....

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it's the best combo for cryo cannon

shut sierra
#

Yeah, but frag-round hurricane with stun is probably better

tulip idol
#

uhmm since they can't move..

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it doesn't really matter

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ye you're not dying with that stun

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it's like STUN Radiance

shut sierra
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Also, since it's aoe, it can stun as many enemies as there are grouped up

tulip idol
#

stuns even behind you

shut sierra
#

Sure, but I really don't have any problems where I'd need that much stun over.. damage

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You don't need to stun bugs if they're dead

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It's an OC that only solves the problems that it creates

hoary cove
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if ur using bullet hell, u probably don’t care about dps anyways tho

tulip idol
#

well that's more like Minelayer field you're talking about

shut sierra
#

Thing is, DPS is usually gunner's job

hoary cove
#

naw, it’s usually sustain

shut sierra
#

Yeah, that too

tulip idol
#

Gunner's main job is protect

hoary cove
#

i feel like scout and engi can have way better burst most of the time

shut sierra
#

Frag missile hurricane is pretty damn solid

tulip idol
#

and Bullet Hell is the best for that

shut sierra
#

since it does DPS AND stun

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and sustain

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All 3 with no downsides

tulip idol
#

but not instantly, it has travel time also you can't switch targets and can't do it on the other end of the map to save mate asap

hoary cove
#

bullet hell stun is still probably the best stun in the game

tulip idol
#

like there are lots of limitations for hurricane to be supportive

shut sierra
#

Even still, it's a crutch

hoary cove
#

nothing can stop a horde of mactera as easily as it

shut sierra
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I've never found any problems with the hurricane

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But then again, I've gotten really good with it

tulip idol
#

you can just stun the whole crowd around your mate 100 meter away instantly

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and you never die

hoary cove
#

well any good one

tulip idol
#

no enemy can catch you from behind cause of ricochets

shut sierra
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Yeah, but bullet hell is especially one, since the only thing you're really doing is stun, you're not contributing much else

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I have ears.

tulip idol
#

it's just straight up godmode

shut sierra
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I can hear enemies

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I don't need it

tulip idol
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and jellies too

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all small enemies are unexistant

shut sierra
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Or you know, the AC

tulip idol
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ye even AC is worse at doing that

hoary cove
#

i think it fulfills a cool niche that makes minigun used differently to how it normally is

shut sierra
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Bullet hell is just a worse version of what the other two primaries can do

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at the benefit of taking zero brains to use

tulip idol
#

nahhhh

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nah

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since it's cc weapon you need perfect gamesense

shut sierra
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Not to mention terrible ammo economy

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hardly

hoary cove
tulip idol
#

you need to see where to stun instantly and call for it and enforce cooperation

shut sierra
#

If you have to constantly cover for your teammates, you're already in a bad spot anyway

tulip idol
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if you are able to kill your stuff quickly - good but to go for coop and such it's just harder

shut sierra
#

Yeah, I can manage

tulip idol
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I'm in that spot all the time

shut sierra
#

Well, get better at using your other weapons and learn to carry with something else, so you're doing more than just stun support

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You shouldn't just be mono-purpose

tulip idol
#

when good players gather they play what? they play haz6 x1.5 or smth

shut sierra
#

Nah

tulip idol
#

when I decide to seriously pop off with no bad mates on the team I hear guys in voice chat asking is it really elite deep dive? there is no difference

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I mean I tried like everything I think

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so I don't really need to get better on smth

shut sierra
#

Hey, I solo'd an EDD as scout once, it was pretty funny

tulip idol
#

sounds boring to me

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3 missions solo

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nah

shut sierra
#

I used to do it every DD since DDs are easy

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then I'd pub up for the EDD

tulip idol
#

I better play with some chinese, it'll be more fun

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ye I was doing first dds in a group and with randoms from the start

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there were tactical traps and it was fun

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I could understand soloing that but now... there is no hard dives at all

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it'll be just straight up boring

shut sierra
#

Depends if there's escort

tulip idol
#

escort is not really hard, it's just some kind of a chore

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too much objectives work for one person

wraith shard
#

yeah its the only mission thats "on rails"

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every other mission operates more or less as fast as you do

tulip idol
#

why wouldn't you just make 1 canister to fill

jade tusk
#

Only pain for Solo escort is the refuels since you still have to refill 2 canisters

wraith shard
#

game design™️

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yeah it doesnt scale well

jade tusk
tulip idol
#

and you can't superthrow it too

wraith shard
#

cave size 1 and 2 are 1 stop refils while 3 is two, which is unplayable

tulip idol
#

so the fastest way is to go gunner and do some speedclimbing

jade tusk
#

And on the off chance another dwarf joins in during the Solo run. The other canister will activate once the new player fully loads in. unless the Solo player can complete the solo refuel.

wraith shard
#

good idea

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and maybe change the length between stops according to player count

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and only one stop

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and tie speed to difficulty

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harder > slower

jade tusk
#

Ehhhh...I rather keep the speed based on how many dwarfs are near Dotty

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Because sometimes Dotty get those real long drills that takes 2~ minutes at Max speed.

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Imagine those long digs taking even longer and they're not good time to call in a resupply if team's overall ammo reserves starts going dry

wraith shard
#

not by very much

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for my idea

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i mean'

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about the same amout difference as proximity to dotty

jade tusk
#

When I was thinking slower I was thinking 2 arrow speed all the time

wraith shard
#

yeah that would put dark souls to shame

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and any doom game

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haz 6 mod makes dotty require pushing

pure cedar
#

Yes we managed the EDD for a 2nd week in a row! So proud of us, we're dads with decreasing reflexes haha!!

wraith ocean
#

DDRs?

shut sierra
#

EDDs are elite deep dives

#

DDs are deep dives

weak light
#

you missed the joke

shut sierra
#

It wasn't funny

prisma rover
#

DDRDEDDs

manic pivotBOT
#

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violet rose
#

any tips for this week's edd

#

map 1 is casually nuts

pure cedar
# violet rose any tips for this week's edd

Start with the dread before waves become out of control. Ask your driller to make a tunnel between platform and dread's room. You can then kite around these 2 rooms, running around the platform down there become tight at some point.

plush stump
# violet rose any tips for this week's edd

Stick to the minehead as it can help you with exploders, go for the aquarcs first those close and then go to the cave with Dreadnought, with the main objective and then go for Dreadnought, fight him near the minehead. Be fast and efficient get some nitra for later stages. Have maybe scout prioritise that. For the second stage have something for the swarms, and big enemies. The Plasma Cutter for Engi with return to sender was great for me. Third Stage is a joke, just rush it.

pure cedar
#

Haha, different approach I guess 😋

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Yeah 3rd stage felt easy and quick compared to the 2 others.

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We also skipped the betc in st2.

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Ohh and elite mactera grabbers haha

fair pulsar
fair pulsar
violet rose
#

haha thanks guys

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i wanted to try this in pubs this week but it just seems much more manageable in solo as usual

pure cedar
#

Dug?

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Sorry english not native language here.

#

Wish we all speak dwarven 😆

fair pulsar
#

It’s okie, and thank you for the tip!

pure cedar
#

Yeah no way I wanted to try pass by her/him, I'm always the one waking the thing up 😫

random rampart
pure cedar
plush stump
waxen terrace
#

yes

#

you can skip it honestly

plush stump
#

Yea if you can even not notice it, then you certainly can skip it

silver spoke
#

Tips for the elite deep dive this week?

shut oracle
#

rush dread on stage 1 as its annoying to fight it in endless swarm

jade tusk
#

Fight the dread early while the swarms are currently an annoyance at first after that complete the main objective as fast as you can while mining Nitra

old widget
plush stump
lunar helm
jade tusk
#

I blame the dwarf that put some beer into the computer

jolly hazel
#

its lore

#

for season 2

scenic finch
stuck tapir
#

So who all got the detonator in stage 1 EDD 🤣👍

jolly hazel
#

got two

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attempt 1

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0 attempt 2

fresh sedge
#

Then it’s not bad

frail plume
#

still can't get past stage 2

violet warren
#

Did anyone else finish this EDD with 400 nitra in the bank?

#

Also in our EDD a swarm still appeared during the dread fight

jolly hazel
#

we just called pod as soon as we got the obj done

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didn't bother clearing

jolly hazel
#

not even the mini swarms

violet warren
#

So primary dread does and random dreadnought does but secondary dreadnought doesn't

jolly hazel
#

yes

violet warren
#

Good to know, next time take the dread out ASAP instead of trying to use the dread to block a swarm

jolly hazel
#

exactly

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I'm not sure if random dread stops regular waves entirely

pseudo knoll
#

god, EDD is so overwhelming

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you either go fast or you die due to constant swarms

lethal chasm
#

if you find a good driller that can quickly epc the aquarqs while the rest of the team works on prepping for the dreadnaught, it’s much easier

pseudo knoll
#

I am literally doing it alone as gunner

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cuz boss has insane hp on 4 man

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and doing it with randoms was a failure

stuck tapir
#

Yea its honestly insane the difference between duos and full squad

hoary cove
stuck tapir
#

Yea, that's how we did it. After trying with 4 people and it was a cake walk

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Wonder how 3 people would be

hoary cove
#

the game starts scaling at 3. Solo and 2 player are the same difficulty

pseudo knoll
#

I see

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playing solo, did stage 1

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time for stage 2

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its gonna be bullshit

stuck tapir
#

So does that mean 3 and 4 are equal as well? Because if so f that hahaha

late trail
#

Feels really bad getting kicked 5 times in a row without a word from expert deep dive when I use mic and be friendly with my fellow dwarves. Anyone sharing the same experience or did I just get unlucky? (also level probably matters but I feel like im a cooperative player)

stuck tapir
#

What level?

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I find it doesn't matter how good you are, most people will judge by the level and just auto kick.

late trail
#

I guess I have to grind haha

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account is 26 (fairly new only 60hours)

stuck tapir
#

Hmm I mean that doesn't even seem bad 🤔

late trail
#

i feel like people should specify at least if they want high level

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but thats just my opinion

stuck tapir
#

I've seen like level 12-15 get kicked but usually after that at least let them prove themselves

late trail
#

I agree, once I'll get high level enough, I'll host games and let anyone come in so the cycle doesn't continue lol

pseudo knoll
#

I DID IT BOYS

#

I SOLOED THE ELITE DEEP DIVE

digital chasm
random shadow
pure cedar
stuck tapir
#

Rock and stone!!

pseudo knoll
#

ROCK AND STONE FOREVER

chrome lotus
#

Solo driller is unplayable

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2nd stage is nonsens

pseudo knoll
#

I did it with gunner

chrome lotus
#

Yeah with 800 shields is easy 😄

#

Without any single shield and normal weapons is a bit hard

pseudo knoll
#

yeah

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still it does require focus and concentration

#

shield is not forever

chrome lotus
#

But this game is

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#

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jade tusk
#

Time to predict what sort of DD and EDD we're getting tomorrow

digital chasm
#

low o2, haunted cave, refinery

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and the morkite wells will be really annoying to get to

pure path
#

Low o2 shield disruption time

jade tusk
#

Don't EDD and DD missions only roll 1 negative per stage or is it possible to get a double negative stage

stray dock
#

Just 1 negative per stage

pure path
#

Thank god

digital chasm
#

imagine if deep dives could get 2 negatives per stage

wraith shard
#

stubby build pls

shut sierra
#

the balanced ammo one is pretty solid

#

You can ignore the ammo upgrades for the most part with it

#

the reduced RoF makes recoil a lot easier to manage too

wraith shard
#

aight

jolly hazel
#

em refire

#

32221

jade epoch
#

@late trail if you're from europe we can get you through EDD 🙂

orchid mountain
#

How do you join Deep Dives?

#

I hit Join Deep Dive but all the lobbys are grey

orchid mountain
#

Thank you DRG community, very cool. 😎

analog spade
#

You basically have to be hoping for a Lobby of people waiting for a 4 person to join

#

Because you can't join mid deep dive

orchid mountain
#

why does it show games mid dive then? seems like unessacry steps.

rigid mango
#

i want the new kickstarter throwables from the table top game in game, they sound super fun

#

stun, corrosive and 2 digger nades

calm jetty
#

edd ez

manic pivotBOT
#

%!s(<nil>)%!s(<nil>)ATTENTION MINERS!%!s(<nil>)
New %!s(<nil>)Deep Dives%!s(<nil>) will be available in one hour!%!s(<nil>)%!(EXTRA string=
_ _
, string=ERROR, string=ERROR, string=ERROR, string=ERROR, string=
_ _
)

topaz plank
#

Mission control are you alright?

#

Do you need a hug?

vocal compass
#

he isnt

topaz plank
#

Oh

vocal compass
#

mission control does that every week

topaz plank
#

Damn

#

Well at least he tells us when the deep dives are happening

sly aurora
#

Who is hyped for a new deep dive. Predictions on area? Id like salt pits or sandblasted

topaz plank
#

Hmm I'll say whatever the ice area is called again with at least one point extraction objective nice

stuck moth
#

Need lava stage

topaz plank
#

For DD or EDD?

stuck moth
#

EDD

topaz plank
#

That's gonna be challenging

#

For me at least

#

Unless your speed running it

topaz prairie
#

hmph

manic pivotBOT
#

%!s(<nil>)%!s(<nil>)ATTENTION MINERS!%!s(<nil>)
New %!s(<nil>)Deep Dives%!s(<nil>) are now available!%!s(<nil>)%!(EXTRA string=
_ _
, string=ERROR, string=ERROR, string=ERROR, string=ERROR, string=
_ _
)

topaz prairie
#

Anyone up for deep dive?

north urchin
#

Let's roll!again!

sly aurora
#

I only currently do dd. Not enough high level experience

#

Good luck everyone with your deep dives

#

Rock and stone

sly kettle
#

Good luck, everyone!

quiet mortar
#

Deep_DiveDEEP DIVEDeep_Dive
Region: Azure Weald | Code Name: Absolute Pocket
Stage 1: morkite 200 Morkite + gegg 2 Eggs | totheboneRegenerative Bugs
Stage 2: slammer 2 Dreadnoughts (Classic + Hiveguard) + 📡 1 Black Box | totheboneElite Threat
Stage 3: morkite 250 Morkite + 📡 1 Black Box | petbugNo Mutators

Deep_DiveELITE: DEEP DIVEDeep_Dive
Region: Salt Pits | Code Name: Secure Dome
Stage 1: morkite 200 Morkite + slammer Dreadnought Classic | totheboneParasites
Stage 2: drill Protect the Drilldzoer + gegg 2 Eggs | rocknstoneLow Gravity totheboneLow Oxygen
Stage 3: morkite 200 Morkite + slammer Dreadnought Hiveguard | totheboneHaunted Cave

sly kettle
#

And Azure Weald is back, it seems.

#

Oof.

waxen terrace
#

at least its DD

sly aurora
#

Low gravity and low oxygen sounds fun with drill dozer

#

What difficulty does edd stages count as?

sly kettle
waxen terrace
#

oh boy escort stage 2

#

oh god stage 3

sly kettle
plush stump
#

Copium reaches maximum level

round mountain
#

EDD looking fun gunnergrin

vocal saddle
#

haunted fantastic

jade tusk
waxen terrace
#

how is stage 3 edd?

pure path
#

pain.

stuck moth
#

Got kicked out of 5 EDD games. Didn't know DRG is full of tryhards who only accept level 500+

waxen terrace
#

well hope the scout can aggro the bulk

unkempt saffron
wraith shard
#

i love it

waxen terrace
#

how is the nitra supply in edd?

wraith shard
#

ez

#

nitra's fine, we had a pretty hefty stream of bugs during heartstone in stage 2, stage 3 was a pain in the ass and hitting the button as a swarm started resulted in only gunner getting out xD

#

it's really cramped

jolly hazel
#

wow the modifiers suck for edd

#

at least the mission types are easy

#

2 dreads also sucks though

thick jetty
#

Was wondering if I should try this week's for my first EDD
I fucking hate haunted cave

Let's get it

old widget
#

Haunted mining is best mining. Casper really lays on the anxiety with linear cave generation

thick jetty
#

that's a cute name for the big bastard

#

It's the dreadnought fight I'm most worried about

jolly hazel
#

yeah

thick jetty
#

Have PTSD from the one time a plant broke one cocoon and casper broke the second
Two dreadnoughts at once with a fucking ghost

jolly hazel
#

that may suck

#

"let's see if you are as good at this as you claim" - mission control

thick jetty
#

Welp, fuck it
I'll give it a shot later once I'm done all the weekly shit

shut oracle
#

nice haunted+dread is exactly what i playd on haz5 yesterday

#

was pretty hard though

tulip idol
#

This week I hosted and got randomly joined by:

  • LVL800+ Driller;
  • LVL300+ Engineer;
  • LVL14 Scout.
    I wanted some greenbeards to join me, I really thought it will be too easy. And it was easy for me, but somehow my mates created challenges for themselves. After solving some language issues I didn't even bother to check their builds. I thought this way:
  • Driller should have all the reliable builds ready for the EDD.
  • Engineer too.
  • Scout doesn't really have any firepower at his rank.
    Well, I was right about scout but was wrong about other guys. Nevertheless, I got the most broken and the most reliable weapon in the game and, of course, you know it's Minelayer System.
#

So, how it turned out:

  • Driller went Cryo Cannon and TCF and... Toxic grenade. All he was doing is taking the whole waves on himself in front of us so bugs didn't even get to step on my mines. The way he was playing I thought any moment someone's gonna shoot his back and kill him. Including me, since I had to switch to Lead Spray to shoot frozen bugs. And it was quite interesting that he was really leaving big amount of frozen bugs to the team to finish - in particular, he had nothing to follow up his own freeze against praets, oppressors and dreads. He was just marking enemy and forgetting about it. Thanks me, I was not blind to finish them but it was risky for him to go freeze CC and TCF mining only. I had to put some work for him. In the middle of the game he said that it's better to save ammo than to kill excessive bugs cause you'll get no experience for that on Deep Dives. And on the next stage he was holding Cryo Cannon's trigger continuously against swarmers' swarm. I was standing right next to him putting the mines which was just more effective but he wasn't even protecting me, just emptying his gun for no reason lol. On the bright side, he at least knew where to move and when to move, he was making space in the caves and was hitting me with shield boosts. But he hasn't applied some regular tricks so if I had to guess his rank I'd say it was LVL100-200. And he died 6 times too.
#
  • Engineer got some low DpS electrocuting Stubby, nukes and mines. It looked like he was unintentionally griefing all game with all those teamkilling nukes and floor mines. I counted at least 2 nukes that killed at least half of our team. I mean, mostly he was killing himself with it. He was also nuking dreads so it kinda became awkward with Hiveguard when it opened its weak point and I couldn't walk and get close to shoot him cause of radiation. In addition, his low dmg SMG was not able to kill frozen praets quickly lol. When I said I will launch Dotty after he builds some defence around it - he made some weird looking rainbows with platforms. During the first phase I saw how bugs used his platform rainbow behind Dotty to take positions in the air and somehow reach her. Driller said that was good for some reason. As a result, engi died more times than our scout.
  • Scout was playing as expected. He didn't even kill one hundred bugs and mined slightly more minerals than me or engi, he was dying with engi in some bad positions but it was ok since he couldn't really help much and engi was like more harmful than useful. But at least he said he was sorry for some of that although I didn't say anything at all. While engi said he needs to delete the game after we completed the mission. I'm still not sure if it's for good or not.

So, I had to deal with all that cancer but it wasn't hard at all since I had Lead Spray for Driller's freezes, explosive resistance to engi's nukes and shield gens to revive scout. If you're ready to that - go give that a shot, you'll be fine.

cerulean lichen
chrome forge
#

This weeks edd is surprisingly easy

#

First one I did solo

shut oracle
tulip idol
#

yeah, I mean that's what you expect from lvl800 driller, right?

shut oracle
#

just let him freeze and drill the swarm and save ur ammo, too many people wasting ammo on frozen grunts i dont understand

tulip idol
#

He was leaving to us even bunches of frozen grunts.

shut oracle
#

also good if driller is on low health and trying to make use of vamp

#

haha sounds awful

#

i even run friendly cause so often people shoot my back when i try drilling the frozen swarm

tulip idol
#

I would take Ice Spear anti-dread cryo with nightmare and axes ofc

shut oracle
#

im not sure yet what build to run vs dreads, trying ice storm atm but maybe gonna try ice spear once i have it

tulip idol
#

with Ice Spear and Axe Burst driller is the best dps against dreads

shut oracle
#

but usual freeze build gets me killed so often when i try to stay in 4m and make use of cold radiance

#

also tried sticky flame but feels bit useless

tulip idol
#

radiance use is tricky - you just need to be experienced for that

#

know when to go close and when to stay not in the range

shut oracle
#

i know the dread attacks but that aoe stuff is weird sometimes even if u get the timing right

tulip idol
#

it works one time per every second

shut oracle
#

just gonna hope to get ice spear soon so i can keep some range and not feel useless

tulip idol
#

decreases temp by 60 degrees you can see how freeze indicator shows "jumps" in temperature

#

Spear is useful not only against Arbalest but also when you spend all your axes on frozen dreads

shut oracle
#

rly love using snowball otherwise

tulip idol
#

spear into frozen = hyperprop against frozen

#

but axes give more dps anyways

#

and scouts always have cryo nade so snowball is excessive most of the time

#

but I don't rate Snowball less than Spear

shut oracle
#

i was always swapping between ite and snowball but lately i just always use snowball cause i come away with the lesser ammo np

#

but i rly only use it for spitters and mactera

tulip idol
#

I think power-wise top looks like:

  1. Ice Storm.
  2. Snowball / Spear
  3. Tuned Cooler.
shut oracle
#

korlok sometimes

#

tuned cooler is so overrated imo cause u can freeze so fast with cold rad and ground ice

tulip idol
#

I mean it still does its job better than other ocs at freezing so why not take it

shut oracle
#

in my case alone cause i like no delay

#

but i play it very aggressive almost only in melee range

tulip idol
#

you don't have to hold the trigger all the time anyways, people usually are just tapping cryo and choose right moment to turn dread into frozen state

jolly hazel
#

by language issues do you mean ESL or non English speakers

errant briar
jolly hazel
#

it does a LOT of dmg and even more if u freeze

vale coyote
#

Might be unpopular opinion, but I prefer sludge for dreads + persistent plasma EPC. Handicapping their movement makes positioning and grabbing weak points a lot easier imo. Because then scout isn't the only one that can outrun the dread

jolly hazel
#

imo sludge blast

#

is best for dreads

#

also that slow sludge build

#

but I think its a liability compared to other 2 driller weapons in normal missions

vale coyote
#

Well, I think sludge is a low maintenance kind of build. It's more about tagging enemies + slowing a horde than actually killing them. The less I have to pay attention to an enemy, the more I can manage crowd wise. In my experience, I can cover one flank super well with cryo, but only if I abandon other flanks. Sludge can cover it all, though, in my experience

#

Especially when paired with other slowdowns like persistent plasma and even Neurotox

jolly hazel
#

my fps drops when I see sludge so I am prejudiced

#

sticky flames does sludges job better than sludge imo

#

I always feel like I'm gimping myself with sludge

#

I have to take into account projectiles instead of painting the wall and floor from 15 m+ away with the range upgrade

#

and grunts will die from one line of flame

scenic finch
#

Hiveguard and ghost

#

Are you serious

#

They have the same ai

#

They’ll just eat the hits

#

😞

vale coyote
#

But I will say that various enemies have immunities/resistances to flames/cryo, but sludge impacts everything the same, even regardless of armor, and that's really nice. And the extra slowdown really comes in handy on big bois like dreads and detonators. It also works on the ghost as well, so I'm definitely taking pump for this EDD

gusty grotto
#

theres a big room at the end of it perfect for fighting the dread

scenic finch
#

Everytime theres a ghost and a hiveguard, not often. But it’s just a headache because they occupy the same space practically.

jade sapphire
vale coyote
#

Yep. It's saved my ass many a time

jade sapphire
#

Gotta try that

jolly hazel
#

you do you, but in my opinion its mostly a mediocre sidegrade

vale coyote
#

I also like not having to worry about clashing with anyone else's temperature stuff, as well. Temperature shock is great and all, but hard to coordinate

jolly hazel
#

oh yeah

#

thank you gunner for heating up the bulk while I'm freezing it

vale coyote
#

but yeah, I guess I've just found sludge to be more universal. Although there are definitely situations where it gets beaten by either alternative, I think sludge is best generalist weapon of the three

tulip idol
coarse oasis
#

Sludge GOATed

jolly hazel
tulip idol
#

I have only one requirement in server name -be able to respond and that covers literally every case of bad behaviour

jolly hazel
#

or they just don't read/have chat off

#

which i swear is the case

#

for some

tulip idol
#

if you're not responding to chat and voice chat you are getting kicked for default reason #2 - not responding

#

I ensure I try several ways before applying last resort

#

cryo is the best for dread not because it's the best at CC but because it allows to just delete dread's hp with proper items

jolly hazel
#

requires competent driller though

#

but true

tulip idol
#

I mean I just do it myself 🙂

jolly hazel
#

based

#

I can tolerate someone not responding if they are decent/carrying but if they are being an ass and not saying anything, goodbye

#

but its definetly grating to get ignored in a co op game

tulip idol
#

if you're doing good there are no questions tho

#

but if you're doing good and fail at ready checks several times...

#

I encountered some selfish "pros" who go on rampage against bugs and not die but start everything too soon like they know we pros too or smth

#

If it was only me in the team and such guy I would stick to his playstyle and go full action too - why not

#

but it were not the cases

#

it's just harmful for a team to have such player, not fun at all

jolly hazel
#

ya starting shit is a no no

tulip idol
#

I have no problems with doing events with 2/4 mates in place or 4 eggs at once because I survive and not loose much anyways but I do care about the rest of the team

#

playing in team != playing in solo

#

also such players are usually being toxic in the chat

#

like suggesting to kick player because he took not a good build

jade tusk
#

The quickest way to team wipe is to activate stuff before everyone is ready.

tulip idol
#

I mean, it wouldn't be team wipe that guy will likely survive

#

but if it's event he won't be able to do everything alone too

jade tusk
#

With most teams

tulip idol
#

and others just have to watch how he deals with endless enemies which he summoned himself

jade tusk
#

As their ammo slowly moves closer and closer to 0 and every swarmer chips into that HP pool

thorn patio
#

Deep dives were good to me this week. Fuel stream diffuser and em refire

wraith shard
#

Oh this weeks EDD looks fun! drillchamp
I'm gonna run duo (Gunner/ Driller). Wanted to bring JFH Hurricane and MB Bulldog, but stage 2 could require more AOE Sconk
What did you guys bring on your Gunners primary, aoe or single target?

tulip idol
#

Minelayer + Lead Spray

wraith shard
#

That would be my choice if I run aoe. Was just worried about having not enough big boy damage, even though lead spray would do the job.
Is there plenty of nitra this week again?

tulip idol
#

We had like 300 at stage 3 with full ammo

#

I could also possibly bring BB-270DPS option with MB

wraith shard
#

Sounds more than enough (especially for only 2 people lol)
I run aoe setup then, thanks 🙏

west merlin
#

My 2nd successful EDD ever and it went astonishingly smoothly, aside from the hiveguard and ghost in the too-small room but even for that we only needed to Iron Will once

#

At one point 3 of us were dead and the Scout pulled off an excellent go up tunnel the ghost drilled- grab resupply- come back the other way outpacing the hiveguard and ghost to revive all 3 of us

#

Oh I also lost Doretta on the Low O2 extraction :(

tulip idol
#

I'd just revive gunner with field medic - that's just faster way to recover from your situation

warm light
#

Just had an attempted EDD where the scout got left behind at the start on the first stage

#

So they started digging down to catch up

#

We all saw this, multiple versions of WTF were said, and the host aborted the mission.

west merlin
#

Although Scout did almost get caught from behind by the ghost at one point, with this strat

tulip idol
#

I mean if I were gunner I would prefer scout to ress me with field medic, people often die together in one place, I do use large shield, but first of all - gunner alive means objective progress is moving on since dmg is being dealt, and even if there is no opportunity to ress the 4th one, 3 people is enough to kill one dread lol
only me and driller were ending this dread so it was mostly my damage and we easily got it without ressing the left crew

#

but if there was downed engi with hyperprop I'd ress him 100% lol

#

gunner carry > scout carry - that I understood many times

#

also scout doesn't run - he's putting ninja moves to evade from dmg, get enemies away and run back? I could do that on any class lol

#

but I know there is a difference between what character is able to do and what player knows how to do properly

scenic flicker
#

hell this ghost on stage 3 EDD is a pain this week in the small cave

thorn patio
#

Yeah got a bit dicey for my group when we went for the hiveguard but thankfully our driller pulled through

warm light
#

The bottom room isn't the worst place to fight a dread

#

The ghost is manageable if you've got a sludge driller, easy to slow it down indefinitely.

lime heron
#

just got an elite bulk on second stage dd????

#

during the uplink mind you

#

got through it by sheer luck

#

idk if thats a consistent spawn, keep in mind if ur running it

#

we were two people

lunar helm
#

especially stuff like a data deposit or prospector

#

the robots can mess you up really bad especially if low on nitra/ health

woeful quarry
#

Is this weeks edd hard?

frail patrol
#

no

hoary grove
#

OH FUCK YEAH IT'S THURSDAY

analog blaze
strong merlin
#

anybody for regular or elite deep dive?

crimson tinsel
#

Low Gravity during Low Oxygen seems more like it would hinder instead of help. Makes moving around a lot slower, especially if you don’t think before you jump.

quiet mortar
#

Nah it's updated, always edit it each week :)

wraith shard
#

ahhhhhhh

#

I saw the message date and assumed it was old

#

mb

signal spear
#

elite deep dive stage 3 dstare

#

pain

quiet mortar
fresh sedge
#

Elite bulk on stage 2 DD. Got the kill as the pod left

short egret
#

Anyone having morkite issues on stage 1 DD?

loud plinth
#

how? they aren't playing with mods...

soft prairie
#

@frail patrol Infernal cape nice brotha

soft prairie
#

Oh yeah, that's a bug that's I'm the game when two people somehow join at the exact same time @loud plinth

placid crane
loud plinth
#

@placid crane thank you as well

flint carbon
#

anyone else get hit by a youngling and have their game crash with this latest deep dive?

#

it hit me in the drop pod and crashed my game as i was exiting the last mission lol

hoary cove
#

the youngling slapped you back to reality

upbeat geyser
#

can loot packs spawn in dds

wraith shard
#

ni

#

no

waxen terrace
#

only non objective spawn in dd/edd is the hoarderbug

winter oak
#

Is joining randos on a deep dive a good idea, or should i just run solo?

frail plume
#

so no crassus?

azure dune
#

Sooooo anyone else think that may be the hardest EDD stage (3) that they have ever seen? That cave gen is not kind for that mutator

frail plume
#

i dunno, haven't got to stage 3 yet

azure dune
#

You don't know pain

#

On haz 5.5 no less good lord

placid crane
frail plume
#

yeah so far i have only completed 1 elite deep dive

#

it was the one with mactera swarms

#

from 2 or 3 weeks ago

placid crane
#

The last 4 weeks for edd have been pretty stable/consistent-ish

#

This week was a slight notch higher, but I felt like it was short and sweet

azure dune
placid crane
#

Oh man

azure dune
blissful hull
#

any huulis this week

bold maple
#

Can't remember if it was in the DD or EDD for some reason

topaz plank
#

There was one in the DD

#

Second stage I think

kindred pond
blissful hull
#

grassy ass

tight mauve
#

did the dd with 4 fatboy engies and the dreadnoughts were such a pain

#

especially as we did them both at the same time

tepid terrace
solar basalt
#

I'm lvl 45 can I solo the dd?

tepid terrace
solar basalt
#

Ur probably lvl like 3k that's easy for u to say

tepid terrace
#

I'm level 60

shut oracle
#

i play edd/haz5 since like lvl30 so lvl doesnt matter at all

random rampart
wraith shard
# solar basalt I'm lvl 45 can I solo the dd?

Can you reliably clear Hazard 3?
The DD is Haz 3, 3.5, 3.5. You'll be fine. And if you only manage to clear stage 1 and/ or 2 you'll still get at least a blank matrix core and a weapon overclock if clear 2, so it's always worth trying imo

solar basalt
#

I clear haz 3 like it's haz 1

random rampart
#

Then you're ready

frail plume
random rampart
#

If you can solo the edd why ask if you can solo the simple dd? dderp

shut oracle
#

if haz3 is easy for u ur also ready to run edd, but id go with a group

#

but might just be me cause i hate bosco 😂

random rampart
shut oracle
#

i mean next logic step is to get confident in haz4 and then it isnt a huge step into edd

#

imo haz3 to 4 was the big step

#

but i always play in group so cant tell much about solo

wraith shard
#

Took me a good while to reliably clear EDDs, while DDs were doable very early. I thought it was a pretty big jump in difficulty

#

(but I also felt the jump from Haz 4 to 5 more difficult than 3 to 4 so I know that it depends on a few more factors and can vary from person to person)

random rampart
#

Haz4s are somewhat doable for me too. Even if I have the haz5 no downs/ressups achievement, I took a really long time taking it

reef bison
#

What are the stages this week?

#

Nvm found it

wild birch
#

What perks should I take for this week dd?

lime heron
#

Strangely specific question

spring rapids
# wild birch What perks should I take for this week dd?

Your perks will depend on your class, loadout, and playstyle, but some good, generic, passive perks are thorns if you get hit by swarmers, born ready if you do a lot of reloading, deep pockets if you do a lot of mining, anything that increases healing, friendly if you shoot your teammates a lot, etc.

For active perks, any combination of field medic, iron will, and dash would probably be good, but you can run whatever you want. Most of the actives are pretty good, but getting at least one of the previous 3 would be nice. If you run berserker, you should probably get vampire as a passive though.

waxen terrace
#

always use medic + iron will now you dont have to worry about perks anymore

reef bison
#

If solo use dash and heightened senses

#

Co op all depends on class. My scout is the reviver so he has field medic and heightened senses

#

Gunner has iron will and dash

#

Engineer dash and heightened senses
Driller for me personally dash and field medic

#

Driller needs the occasional speed boost

wild birch
#

Tq for the info

#

:)

reef bison
#

As you can see dash is an important perk
It's never a bad option to be able to get out of a sticky situation quickly

#

But no problem my friend

#

This weeks DD is easily done solo. I used my boss killer engineer for it and didnt have any trouble
Might do the EDD now if I cant find anyone to join in pubs lol

wild birch
#

Oh

reef bison
#

Oh?

#

Welp commencing EDD with randoms this should be fucking hilarious

wild birch
#

How hilarious like randomly died

#

?

reef bison
#

Yep it was indeed hilarious as fuck

#

Couldnt stay alive at all

proven mango
#

EDD anyone?

#

pwease? my only friend refuses to do EDDs 🥺

shut sierra
#

(or whatever platform you play on)

gleaming cave
#

Nah but what the hell was this EDD

#

the only thing i know for real's THERE WILL BE BLOOD
SHED

hoary grove
#

my goddamn network dropped my party just before we hit Stage 3

#

EDD is so boring solo

hidden cobalt
#

EDD stage 3 is fucking annoying

digital chasm
#

our gunner just got stuck inside of the drilldozer crate

analog blaze
#

I had three groups now fail on stage 3 because of that goddamn haunt

#

The first swarm destroys us on top of the haunt

#

People just rush for that giant hole at the start and get stuck in it mid-swarm and with a haunt on their heels

#

Whilst shellbugs knock everyone around trying to revive

orchid jasper
#

Haunted cave almost wrecked us but Driller carried. We could have done it more smoothly if we'd dragged the second Dread back to the starting cave.

digital chasm
#

haunted cave was hell, didnt help that a mactera swarm spawned

jolly hazel
#

will probably bring splintering shells instead of carpet bomber this week to deal with dreads asap

scenic finch
#

Haunted cave hiveguard is never fun.

digital chasm
#

we never even got fight the hiveguard before getting killed

warm light
#

Haunted secondary Hiveguard in a tiny cave system, only way it could have been worse is if the main was Extraction.

digital chasm
#

PE would have been better, you get a nice open cave to run around in

warm light
#

Not always

#

I remember one dreadnought PE a while back that had a really skinny but tall cave.

old widget
#

we also had a morkite + classic dread + haunted cave EDD in Dense Biozone back in August ("Frightened Badland") that was similarly nuts, it's a "fun" combo for sure

wraith shard
#

Just finished this weeks EDD, it was quite fun actually nice

#

Stage 3 is definitely a bit spicy 🔥 but the last cave wasn't too bad of a spot to fight Hiveguard and keep distance to the horror

young abyss
#

so regular dd can spawn an elite bulk on stage 2 lol

digital chasm
ashen veldt
#

regular DD seems harder than usual but shouldn't be terrible

#

the EDD is... dstare

#

stage 3 seems ridiculous. gonna remind myself not to take lead storm so I don't get eaten

#

Is NT Payload viable enough for the two dreadnoughts this week?

gleaming cave
#

Never used DoT on Dreads too much but eh

ashen veldt
#

Hm

#

NT applies slow too

gleaming cave
#

Yeah but eh

ashen veldt
#

Is the effect applied through the shell?

gleaming cave
#

I think so
Goo + Neuronade used to be my “screw your movement” loadout at some point lol

stuck tapir
#

I never really adjust my perks or load outs as much as I should to make certain missions easier

ashen veldt
#

Hehe sweet

stuck tapir
#

Usually find my comfort zone and just go for it. Gotta start understanding the builds better

gleaming cave
#

I say that you want things dead fast in the third EDD imo
especially if your team gets separated by some unfortunate means

vital sluice
#

I always find NT payload to be good enough against dreadnoughts. If you need to you can slow the ghost too

#

Gunner's sidearms are solid if you get behind the dreadnought, NT works if you can't

gleaming cave
vital sluice
#

It's not great because firing the thunderhead slows you down a lot, but I'm glad bugs don't have rights

gleaming cave
#

Weird

#

Funny

vital sluice
#

Yeah, it is weird. Bosco can slow it down too if he has the electric rounds

#

I guess it makes up for the fact that you can be slowed by slashers while invulnerable during iron will

gleaming cave
#

I like the idea that there’s some kinda “holy” effects behind Crowd Control stuff

#

Like specifically Gunner’s Shield

vital sluice
#

Yeah there's holy water in the shield generator

#

I meant holy whiskey

wraith shard
ashen veldt
wraith shard
ashen veldt
#

sweet, i'll definitely be using it then

wraith shard
ashen veldt
#

Huh, cool.

#

How much of a threat is the haunt in stage 3? Might stick with electro minelets to keep it pinned.

wraith shard
#

Are you going to run solo or with teammates?

ashen veldt
#

With a team, most likely

#

Wouldn't be running support that hard if I went solo

wraith shard
#

The more people, the less of a threat usually. It takes aggro on one person and the other three are free to complete objectives and fight.
Solo is more annoying, he'll be on your toes all the time

outer beacon
#

First dive after a couple weeks' break and a "I'm busy with Elden Ring but I felt like playing Deep Rock" moment

#

Last stage was abject cruelty

#

Huh, didn't embed, whatever

wraith shard
#

If you have clever teammates the one who has aggro on them should also try leading the ghost away while you're fighting the Hiveguard

wraith shard
ashen veldt
#

I don't expect clever teammates

wraith shard
#

Then you gotta be the clever teammate drillchamp and hope your team deals enough damage and stays alive lol

outer beacon
#

Me and my friend were both rusty but felt like it'd be fun, turns out my Fat Boy tendency saved us

wraith shard
#

But it's just the day after reset, chances are usually better getting decent pubs in the first days, spacepillow

ashen veldt
#

Yeah I'll be fine either way

#

Anyhow, I've got an essay to write. Thanks for talking!

hardy scaffold
#

i wonder if after season 2 there will be new additions to the dwarves' equipment, like new movement equipment or new grenades or somn like that

#

though im not sure what new movement equips could be.

#

all i can think of is a jetpack for Scout. lose all that sick horizontal speed burst, gain more verticality

#

a bridge shooter for gunner? shoots textile bridges you can stand on? but that'd have to be like 2 ammo at most

#

ive no clue. but if the devs pulled it off itd be amazing

hoary cove
shut sierra
#

I mean, we already have a bridge gun with the platform gun

coral raptor
#

new grenades would be dope. Tbh i doubt the majority of the player base is interested in new movement equips, the current ones work just fine.

#

I was personally playing around in my imagination about adding a 5th dwarf, but my imagination is lacking, and the current 4 are already a great team

#

Oh, and frameworks/color schemes for the movement equipment would be awesome. Sometimes it bugs me that my drills dont match my flamethrower

slow finch
foggy coral
#

hello gamers i am looking for a up to date list of jukebox trax got this one on there that genuine right up my alley in terms of vibe pure chill out type stuff that i NEED

#

WAIT WRONG CHANNEL

hoary cove
#

lmfao

dark raven
#

i did EDD last night and after long time we got a bit more difficult one on our hands, stage 3 was... uhm... hectic a bit but ofc that means also fun 🙂

wraith shard
#

playing as a scout is so useless

#

might as well get rid of the class

shut oracle
#

single target dmg is huge

#

ed zhukov has a ton of dmg

#

m1k is nice to snipe menace/spitter/mactera and totally shreds shellbacks

marble veldt
#

Well, that wasn't so hard
Surprisingly chill Escort, but horrid cave gen on Stage 3.
2 deaths: one due to a cheeky exploder on Stage 2 and another to a Grabber introducing me to the Unknown Horror on Stage 3.
Ended up killing the Hiveguard with a resupply because fuck dealing with 3 phases, my loadout was not tailored for Eliminations lel
The loadout: https://karl.gg/preview/5317#/ (Dash, Berserker ; Sweet Tooth, Resupplier, Born Ready)

hot cargo
#

jesus the last stage of the EDD is insane

#

first two stages went relatively fine but the ghost on the last stage camped on top of the dread the whole time and I couldn't get to it, got snatched by a leech trying to get it into the large room and lost all my revives.

waxen arrow
#

This week's EDD is pretty timid compared to the others in the past

#

Last stage got a bit tricky since the Unknown Horror + Hiveguard got in sync with each other and had to deal with both during the whole ordeal

ebon anchor
#

just finished edd as well

#

middle section of third stage is mad

#

best not to dawdle too long and just move onto the big end cave

jade tusk
#

The feeling you lose stage 2 of the EDD because of a soft lock

lyric pagoda
#

welp that's two for two accidental dread pops in stage 3 EDD this week.. maybe tomorrow >_>

scenic finch
#

finally back to deep dives.

#

Anyways, anybody have any better ways to deal with the hiveguard as solo gunner?

#

The unknown horror keeps merging with it and eating my hits.

heady lantern
#

Ok

old widget
#

Plenty of resups when solo, so spam sticky grenades on yellow phase and use shield to turn it away from you on red phase

#

Explosives in general do well against the ears

#

(Though not much else dread-related)

normal moth
#

what can i expect going into deep dives? i know i need to use a promoted character

main sinew
#

What are the specifics for this weeks EDD

#

?

random rampart
main sinew
#

And warnings

random rampart
#

the pinned msgs have a msg updated every week

#

have you checked that yet?

main sinew
#

Just did

raven galleon
#

Hey so I was curious. I've been doing Deep Dives more to grind for Overclocks. Is there a difference between Normal and Elite other than it being harder?

random rampart
#

dont think so

jade tusk
#

Just higher hazard over all. 2-3 warnings versus DD 1-2

raven galleon
#

Oh aight. I'll just grind on Normal Deep Dive then

plush stump
#

well if you grind on Normal you will get only 6 six cores per week 3 for DD and 3 for core hunt

#

if you do EDD you are getting extra 3

raven galleon
#

Oh! I didn't know there's a cap. Idk how else to grind for overclocks

plush stump
#

can't

#

just 9 max per week

raven galleon
#

Hecc

scenic finch
plush stump
#

oh yea that's true

stuck hamlet
#

what to do when dreads hive minions dont spawn?

jade tusk
#

Wait it out. Sometimes Hivemind just needs to wake up before "Oh right. I have a boss fight to do COME MY BABIES"

stuck hamlet
#

waited patiently 7 mins in edd stage 3 lol
all what i wanted was to kill it and get out
tried axing it, poweraxing it, freezing it and burning it, on top of baiting the ghost on the same place of the dread

old widget
stuck hamlet
#

yeah i did poweraxe in butt and face

#

it did bite me several times

old widget
#

Got nothin then. Those are all the tips that work for folks in #bug-discussion

stuck hamlet
#

another bugged edd
oh well

#

ill try again tomorrow

buoyant wing
#

partner and I ended up running through a bunch of tunnels I made to confuse the ghost on stage 3 edd

#

worked out surprisingly well

pure cedar
#

Is there plenty of nitra on this week's EDD?

#

2 stages with dreads, would run with sludge blast but damn it takes all your ammo fast nitra nitra nitra

marble veldt
#

Escort on Stage 2 pretty much guarantees loads of Nitra

pure cedar
#

Ok thanks for the input brotha! rocknstone

violet oasis
#

how's the EDD this week?

#

I kinda shy away from ones with doretta because of fuel canister bug lately been getting me good.

random rampart
#

you can check it in the pinned messages

violet oasis
#

I know WHAT it is. But HOW is it? Anything particularly awful about it?

random rampart
#

well, by checking the pinned messages

violet oasis
#

aside from drill because those always suck

raven quarry
#

stage 2 is very hard. maybe because i was very unprepared

ashen veldt
#

still a bitch to deal with though

#

Managed to do a full team scout EDD

#

Escort was a bit tight but we did well enough

#

Does multiple people repairing do more than just one dwarf yet, or?

ebon anchor
#

No

#

Multiple people interacting with something only has significant speed increases for reviving and building sentries. Dotty doesn't have any speed increases and the rest have very unnoticeable speed increases, according to Mikkel they do have a speed increase though, but probably very unnoticeable.

#

Oh pipe building too, goes faster

jade tusk
#

Only 1 dwarf is needed to be repairing Dotty. The other 3 should be killing bugs, destroying rocks (Phase 2), dealing with the beam towers (Final stage)

ashen veldt
#

Hm, cool

desert ibex
#

I got a random dread on edd

burnt sandal
#

yeah that can happen

jade tusk
#

The revenge of the dreadnaught

#

Imagine killing classic dread and few moments later getting a swarm warning that a dread is coming and it's another dread classic

desert ibex
#

it was pain

#

it was one of the player first EDD

violet warren
#

Wow, this stage 3 is unwinnable

#

THere's no cave on the map with enough space to handle both the horror and the hiveguard

#

1 dread in a mining expedition is already worse than 2 dreads in a mission where you actually have caverns to fight them in, and here we have to have a space large enough for 2 of them or you die

#

The only thing that could possibly be more unfair is haunted cave with a black box secondary since the secondary doesn't influence the mutators that can spawn

old widget
#

Haunted won’t spawn with salvage primary or black box secondary fortunately, that would just be dumb

violet warren
#

It will spawn with dreadnoughts in mining expedition's super-narrow caves though

old widget
#

Mmhmm

violet warren
#

Which is the same level of unfair

old widget
#

It’s the hardest vanilla endgame content, and yeah, sometimes it be like that

violet warren
#

Arguably more because with black box the scout could lure the horror around while everyone else does the box

old widget
#

Maybe get driller to use some rock mover C4s to open things up if it’s really that claustrophobic

#

Should be plenty of excess nitra by stage 3

#

Our regular crew will try it tomorrow, should be interesting. Love me some haunted mining

violet warren
#

We tried to blitz down the dread before the horror could get back but it wasn't fast enough

old widget
#

Is the egg at the bottom?

#

Usually the bottom treasure room has a little more space to work

violet warren
#

It's in the middle chamber

#

I think we were worried the horror would drill into the dread and activate it

#

I guess that's a good idea for next time, at the very least it would mean more length to run the bulk around in

old widget
#

Yeah tougher EDDs are usually more about fighting the cavegen

zinc current
#

Sorry, im relatively new to deep dives. Can you do more than one per week?

old widget
#

You only get one set of matrix core rewards per week

#

And it keeps track of which stages you’ve succeeded at

zinc current
#

Got it. So because I did the regular and elite ones, I can't get any more matrix cores until next week?

old widget
#

Yup.

#

There’s effectively a weekly limit on the number of cores you can get

violet warren
#

Has there been an unwinnable EDD at some point?

old widget
#

Overall

#

Nah all EDDs are winnable

zinc current
#

Thank you!

violet warren
#

Where it was something so insane that you couldn't get the 80 nitra at the start and ran out of ammo and died?

old widget
#

Even then the Karls can win with pickaxes

#

There are some pickaxe only EDD runs out there

#

But while nitra can be tight sometimes it’s usually not a showstopper

#

Each DD/EDD stage is generated independently using the normal cavegen algorithm, which guarantees a certain level of nitra just like normal random levels. I don’t think I’ve ever seen a map with less than 240 in 1000 hours of playing

violet warren
#

Just because a map has nitra doesn't mean you can access it

#

For instance if a Korlok spawns in the first room

west merlin
west merlin
violet warren
#

A second attempt with a different team went better

#

Since we did the "pull everything to the top room and then run to the bottom and that let us take out half the hiveguard before the bulk showed

wintry shale
#

OOF What a tough 3rd mission

#

Second team I was with, we nailed the first two like they were nothing, and I recommended I toy with bulk in spawn. Was going well, until RIGHT as they hit the cocoon, a wave spawned. Right on top of me and the bulk, no less. They came to get me, which was a mistake and we didn't last 10 minutes

#

I was scout, so kiting the bulk aggro-ing me while the rest of the team did the heavy lifting seemed like a solid choice. Didn't think about all the other bugs that would hit me. A bulk, 6 tri-jaws, and ton of small enemies are much much scarier than just a bulk. rip.

tacit rampart
wintry shale
#

Meaning you would just spawn and the horror would blast your team immediately???

tacit rampart
#

No basically in the current situation if a bulk spawns on you he will not attack for some seconds, in the old days he would spawn and immediatly attack, meaning you could literally not do anything about it

ebon anchor
#

just need to have a decent team with pinging the horror constantly

#

easy to lose track of it when you are busy with something else

wispy monolith
#

We finished the EDD and I have to say stage 3 was annoying with the ghost but the end cave was really big and spacious, so great to fight the Hiveguard.

main sinew
#

just beat my first EDD yesterday!

#

i had only played on haz 4 up to that point to im really proud of myself

tiny frost
#

NICE!

#

That's a good feeling

#

Grats bonk

main sinew
tacit idol
#

Looking for 3 people for Deep dive elite 😉

craggy sigil
#

Depending on the region i might be down

tacit idol
#

Salt pits

craggy sigil
#

Talking about real life

frail plume
#

lmao

craggy sigil
#

Because ill probably have 400+ ping

frail plume
#

I live in dense biozone

jade palm
#

Kinda stupid question:
Does Compressed gold, Bittergem and cubes spawn during Deep dives?

placid crane
#

hoarder can spawn however

#

but it's usually not worth killing them unless they're defenseless

green crown
#

which one is regular hivegaurd? wanna do that one first on stage 2 dd

jade palm
jade palm
#

I kinda figured since then you'd be able to farm em because of the same seed used on Deep Dives.

hoary cove
#

not really

placid crane
#

I swear, the one time I was in a group of 4 with my friends

thorn moss
hoary cove
placid crane
#

Three of us died because the hoarder was like "defenseless", then slipped into a small crack, which led to a room of 3 spitballers and atleast 2 leeches

#

It was great

#

I don't think there's one this week?