#deep-dive-discussion
1 messages · Page 233 of 1
Eh. I hug dreads as cryo driller. Their patterns are easily learnable and cold radiance is OP
I'll hug the twins and Hiveguard. I'll never be in hug range of the normal Dread
Fair, he’s the most dangerous to hug fo sho
Its stomp comes out very very fast and by the time he does the animation for the start up you really don't have a lot of time to react
ya u can dodge other two
classic dread hitbox is sussy when not hosting
I got annihilated by twins on bad connection too
hiveguard stomp is a joke
as long as a rock isn't hidden in terrain
Anything is sussy when you're not the host
skill issue
I never host and I haven't had an issue with dread stomp that wasn't my own fault

I've seen people teleporting and getting rolled back into fireballs on "close" connections
some hosts connections are godawful
It took me a moment to get used to dread classic on solo, Im so used to the pattern on multiplayer, so it took me by surprise, when I ran away to dodge, only to run right back into the stomp attack, which was way slower than usual.
And yeah, sometimes I experience rubberbanding with hosts, even when it says my ping is like just 60-70, which should be great.
I think its little spikes that are too quick to get picked up by the tracker lol
I've seen a guy go from 100 to 2 thousand before
I dont even know what you have to be doing to get it that bad
Very...I swear their internet is a Potato running at 1.1 volt on 3G mobile data that's very choppy on a good day
Generally I get a real bad host maybe once or twice a week so thankfully the Potato internet hosts are mercifully rare
og is pretty easy solo. He’s significantly slower and has a new roar attack he can easily be baited into where he is open to attacks for a good while
roar attack? is that solo only?
Classic Dread always roar being doing the big stomp attack. Solo the attack has a larger window being kicking in unlike 4P where the attack is very fast
oh so its just the stomp lol
Roar is the "Get the fuck out of ass kicking range"
the sound is embedded in my conscious now
and almost exactly when the stomp occurs with 4 during the sound clip
(if im hosting)
Yeah, DD is 3 , 3.5 , 3.5
Ok
probably me
I meant you lived because it was haz 3 lol
he said it was fine and only in lobby after I saw it spike once. little did I know he was lying!
edd btw
haha
I try to avoid hosting cause I know my connection is trash
I start the game with 50 ping and at the end of the mission it's between 300 and 400
nope it’s a completely different attack
the roar does 0 damage
he does it a lot on solo and he can even do it in multiplayer if only 1 person is alive
Getting ready to do my first Deep Dive later today, what should I expect?
death
many many times
normal deep dive is easy
Is it easy to solo a normal Deep Dive?
Shouldn't be too bad
If you can handle haz 4 then normal DD is easy
This week's is pretty tough though, with haunted PE at the end, so you could get overhwelemed if you dont hurry
FUCK
bruuuuuuuuh
i was at stage 2 of edd
ran out of all my bosco revives
ommoran got to stage 4
and a blew myself up with a c4 cause i forgot to get rid of that t1 upgrade that makes damage radius bigger
F
I mean, that was my first edd, which I booted just for the blank
Cause I'm kinda scared of haz 5
I got what i wanted
understandable
but damn that's fucking embarrasing
Take your time, try haz 4 with modifiers first, get used to it, then easy has 5s
and slowly you will be able to do haz 5 consistently
I play only on haz 4 actually
but the gap in difficulty between haz 4 and haz 5 looks kinda funky
Guess I'm gonna try haz 5 now
Wait do Bosco revives reset after every stage or do they keep count of how many have been used the whole time 
Based devs
It is worth mentioning that the ammo for the engi's turrets also get reset unlike the others weapons/utility
the biggest thing is that bugs are faster and slashers will outrun you
kill order in swarms is slasher>grunt>guard because guards slow down anyways when they get hit once
And be very mindful of what's going on around you at all times. Sometimes the swarm in front of you isn't the biggest threat. A group of swarmers or a surprise slasher from behind is a big killer
Or worst a Tri-jaw landing pot shots at you
yeah I swear the ai coordinates that kind of thing to get a slasher behind you
id like to see how advanced the ai really is
because I have seen bugs take paths towards me that weren't direct, even without engie platforms
I try to prioritize slashers>mactera(especialy tri-jaws)>acid spitters, and then everything else
(my hatred towards macteras grows with each day)
If a Tri-jaw is taking aim at you. You can attempt to run at them after they fire to dodge their shot
on haz 3 and lower they aren't that big of a deal
The spawning looks for places players cannot see
When new mobs spawn in, so everyone watch each other's back
Why vision arc for salvage so important
Usually I kite in spirals to group up the swarm, so dodging tri-jaw bursts is kinda challenging
But that's a great advise regardless
Less likely to be overwhelmed if you know where they're coming from
Big thing speaking of vision. When dropping a supply pod. Always check for Engie sentry gun(s)
Or else you just put up a giant LoS block to a sentry gun
Edge of the circle okay, better in the back against a wall than in line with the open area or pod
I can't tell you how many times someone drops a damn pod in front of a important line of sight of my sentry gun and they suddenly get more bugs because my Sentry gun can;t see them anymore and complain the engie is not doing their job
Jee! I wonder which one of you dumb fucks dropped a resupply pod in front of my sentry gun?
Even better when it's on 3 hit maps so I have to waste more time trying to drop the pod in a hole just so my Sentry gun can do its job
so thats why they always spawn in the drop pod hole lol
can't see up there
if u have that down already, hazard 5 shouldn't be that big of an issue
You can pancake holes
An nothing spawns up em then
Same for fuel pump and resupply
Hacking one v useful to plug
Any holes made by Resupps as well. Last thing you need is a surprise bugs coming out of the hole
Driller resupply last, drill it down when done
Were it so easy to do. I swear 90% of drillers don't drill. Even if I ask them to drill they'll refuse to "Save fuel"
I want 20 in the tank minimum when we press the button true
But I always take 1112
Or 1111
So I'm drilling shortcuts between caves and tunnels aim for a 2 minute walk from any point on the map
Gotta put in the infrastructure
I use my drills often as I can. Drilling holes, Drilling into bugs, Drilling anything that looks drillable
🤷 Wish I knew
you can also dodge them by getting between the second and third shot while strafing
Nothing beats drilling into a group of frozen bugs and healing almost half your HP very fast with Vamp
I meant the vertical area above the broken drop pod, always seem to spawn there first and then climb on air to reach the pod lol
They're hiding in the hottub
Damn Hot tub. I knew it was a bad idea to blow the sandwich budget on it!
Sandvich when?
What was that Sandvich? Kill them all! Good idea!! HAHAHA
Why is the human speaking to the sandwich?
Shhh little driller. Let the big russian man have his sandvich or else
As a soldier and demoman main in TF2. Jungle inferno was a awful time. Pyros every you go. No projectile was safe
happy pyro main noises
Doesn't mean you can reflect bullets from a shotgun 🙂
But I can shotgun back with the panic attack and turn you into a meaty stew 
Right into a crocket
Enough to warrant a few "Accident" C4s on you
happy little accidents
anybody wanna do a DD with me? i jsut got promoted and i want to do a dive
%!s(<nil>)%!s(<nil>)ATTENTION MINERS!%!s(<nil>)
Planet scanning is still in progress, 12 hours left until new %!s(<nil>)Deep Dives%!s(<nil>)!%!s(<nil>)%!(EXTRA string=
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You feeling okay, Mission Control?
I think one of the dwarfs got into computer and pour some blackout into the systems
This has been broken for weeks
stop eating the damn error cubes
My face when 10 bugs rise out of the ground right next to hacksy 
sounds like management needs to invest in some better equipment
It looks but it will spawn them anyway if it can't find a close place
deep dives should have industrial sabotage missions, change my mind
I wouldn't be surprise if that mission type gets added into DD and EDD when S2 drops in
the devs said they didn’t want to add it into deep dives, but they’d consider adding hack c as a secondary
industrial sabotage is pretty tough on nitra tbh. those DD/EDDs would take forever =x
EDD doesn't give a lot of nitra as well
it's not being EDD that determines how much nitra you use though
like sabotage by itself needs a few supplies if you're playing as a 4p team because you gotta do two hacks plus the final boss
some EDD missions you can go with 0 supplies and wait to reach the next stage (rare, but they're there)
I don't think you can do that at all if you had industrial sabotage tbh
agree
I think I'd cry if I had low O2 industrial sabotage + oil refining in one mission
yes it does
that wud be impossible because refinery is a primary
and they definitely wud not make you do the entire sabotage mission as a secondary
Depends on how the cave generates
Which ones count as primaries in EDD? I thought you get two primaries
Oh I see. The primary is reduced when used as a "secondary" primary objective
Plus the top "primary" objective determines cave gen type.
TIL
escort and refinery NEVER show up as secondaries
i could see a power station/data deposit stand in being added as a secondary
that shit is HARD
that’s probably the best way to add it into the deep dives tbh
I'm surprised it's not in there already tbh
Better have a driller when one of those missions show up in a rotation just to have to "Bad hacky location" protection
Well that was rough thank to team
K
Oop
||The o2 start I didn't notice until I was up a side cave drilling egg||
Alright, let's hope for no shield disruption and no low 02 tomorrow.
I hope it's swarmer golden bugs
Haunted cave is a nice challenge.
I am okay with haunted but it certainly makes twin dreds spicy
Most of em really, focus on more thing at once, always be like where ghost
goddamn no wonder where the error cubes go mission control eats them
I have a feeling of brutal set ups and little nitra in the caves
Just keep kiting it
Use the bulk to kill the dread
I am questioning that also
Scout isnt exactly a beast at single handedly taking a bulk and dread
Maybe i needed more dakka on my zhuks
Scout role is lighting the cave up and playing minecraft
Along with being the member most likely to be last dwarf standing to save the group in a clu-- and a cave leech got him. Rip run
Moar dakka required
The bulks and dreds spawn is random right?
We still get different enemy tables on deep dives?
Dreads are real rare chance to replace swarm Spawn
bulks are just rare enemies that cost a lot of points to the director
L4d Minecraft
What's the Deep Dive lookin' like today?
any1 running elite, happy doing first 2 xD
Waiting for new deep dives got me like 🍽️ 
Waiting for new deep dives got me like 🥱
I am Canadian, it is 12:20
I'm giving up on stage 3. Every random team I get doesn't seem to understand low O2 and I'm the only one left facing a horde
Not to be that guy but
Just do it solo then
I had more trouble with stage 2 than 3 on this dde, as long as you are, or have a driller, just make sure to put supply pods in each area, so you can stay there longer.
Maybe I was just really unlucky, because I kept getting like 5 spitters, mactera tri jaws and menaces, that tore dorreta to shreds in seconds, couldnt deal with them fast enough. But for 3rd stage, just had to be quick and manage air.
the eggs are so difficult, my team's strat is usually drilling to them then running back, but there's always a grabber fucking us over
I guess it helps to have Bosco work on the pipes too for you on solo, while you build more/defend.
Since you can stay and get oxygen at the main point while he builds.
I mean, fair enough. I did the normal DD solo, I just don't think I'm ready for EDD solo yet. I'm just calling it a night now anyways.
i have no idea how yall play dd's solo, bosco is good but no one class is versitile enough
Well, new opportunities for this EDD, hope its one that is more friendly, for solo as Scout, or Engineer though, this EDD was basically impossible as any class but Driller on solo.
Yeah, hope they make the next EDD easier, not even for solo play just in general, I've seen entire max teams get decimated by the current EDD
Pretty much yeah, I cant even imagine 3rd stage on this one, without a Driller or mining buff drink 
As long as it's not another low O2 on-site I'm good
this EDD is rediculous
i felt like stage 3 EDD was the most brutal one, like we kept getting hammered by wave after wave, and that was before we even built the first pipe
third pipe is so far from base it's impossible to stay together
my team feared the 2nd stage, but that was actually OK
yeah dude wtf
out of all the places, the refinery is in a vertical shaft
you'd think the morkite well would be there instead...
(But fun to destroy) 
i made it past the first two stages in the EDD and felt like it wasnt super difficult, just been having terrible team cooperation
I'd like to give the third stage another try but havent made it that far in recent attempts
%!s(<nil>)%!s(<nil>)ATTENTION MINERS!%!s(<nil>)
New %!s(<nil>)Deep Dives%!s(<nil>) will be available in one hour!%!s(<nil>)%!(EXTRA string=
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Poor mission control, needs some medicine
Probably ran out of cubes, all used up for christmas gifts
Hopefully I'll have a decent team for this weeks EDD. Last two weeks they've fucked up on the last stage. I'm not bothered bc cosmetic overclock but still would be nice to not carry the team again
I'm probably gonna run neuro toxin gunner as it's my new found favourite class
The exciting reveal...
C'moooon⛏🤟⛏
5 minutes
Time to get your game face on its time to DIVE soon....
Henlo
What are this week's deep dives
We'll learn in 4 minutes :o
Chongus
Last Weeks I've Been Doing The DD And EDD Solo.
2 MORE MINUTES!!!
That's previous week's though?
%!s(<nil>)%!s(<nil>)ATTENTION MINERS!%!s(<nil>)
New %!s(<nil>)Deep Dives%!s(<nil>) are now available!%!s(<nil>)%!(EXTRA string=
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👍
You get it 1 min earlier before me.
Error updating sorry
Lmao
Oiiiiii
ROCK AND STONE LADS! ITS TIME TO DIVE!!!

Tell us everything xD
Someone is to excited for it.
I still work for another hour..
😦
Tell your boss, or whoever asks you to work to hold it
DD - HOLLOW BOUGH - STAGE 1 - MORKITE + BLACK BOX - LOW O2
if not Karl will come for him.
DEEP DIVE
Region: Hollow Bough | Code Name: Purified Dusk
Stage 1:
250 Morkite + 📡 1 Black Box |
Volatile Guts
Low Oxygen
Stage 2: ⛽ Refine Liquid Morkite +
2 Eggs |
Lethal Enemies
Stage 3:
6 Eggs +
2 M.U.L.E.s |
No Mutators
ELITE: DEEP DIVE
Region: Radioactive Exclusion Zone | Code Name: Engineer's Hammer
Stage 1:
2 M.U.L.E.s +
Dreadnought Classic |
Critical Weakness
Shield Disruption
Stage 2:
225 Morkite +
2 Eggs |
Low Oxygen
Stage 3:
6 Eggs + 📡 1 Black Box |
Swarmageddon
Damn.. Dreadnaught right off the bat huh?
Eager on the enter key lmao
dang no shield..
Oh well
I hope it is not the dread twins
I usually work extra other days to quit on time for Deep Dives but sometimes things just don't work out.
aww
is this the same deep dive as 2 weeks ago?
No..?
okay, just making sure. I just thought it was weird that I was doing code-name Massive Let-Down, in the Azure Weald, Eggs + Dreadnought with low o2
Gotta restart your game or the dives don't update properly
oh, so I won't get anything if I finish the mission?
I don't think so? Never tried tho I doubt you will
Please stop putting the Hiveguard in deep dives if you aren't going to fix the issue with the sentinels not spawning
At least, Shield Disruption is on the first stage of the EDD
Chonkers
DD Stage 2: Refine + Eggs,
Lethal Enemies
Low oxygen on the second stage... What is this EDD
at least it isnt OSR Low O2
I smell the massive Escort Mission with Mactera Plague as the third stage of the EDD
Low O2 with morkite + eggs is the least shitty low O2 possible
Yeah but still annoying
morkite refinery low O2 stage 3
death
(last week lol)
it wasnt as bad as the Stage 3 PE we had a few weeks ago
stage 2 salvage with shield disruption, and a dreadnought in the starting room
like some months ago
refinery low oz would be perfectly fine if the cavegen wasn't absolute dogshit
refinery drops inside a pit with all the wells above it
and the whole cave is cramped as fuck
The EDD last week was like that, and people managed.
You just use supply drops and driller tunnels as best as you can.
that's what I'm talking about
As long as there isn't another elim. Three last week was a lot
Oh wow
last weeks DD was a cakewalk, just annoying
EDD this week doesn't seem to be a pain
There was enough Nitra to make having waystations all over the refinery cave fairly doable.
I did enjoy the haunted cave part. Was fun in duo as one distract while other does mission
honestly the only annoying part of the last DD was the fact that dreads on PE don't stop swarms
DD Stage 3: 6 Eggs, 2 Mules,
No Modifiers
This weeks edd looking pretty good from whats been shown
oh boyyyy shield disruption my favoriteee
really easy combos this week though
crit weakness means bulk isnt as scary st least
Shit we all died..
Who kicked Mission control's puppy to give us this round of modifiers
Bosco mvp
Stage 1 of EDD isn't gonna be fun. I hope we have plenty of Nitra for it
At least the of the EDD is simple once you get through the Filter in stage 1
Stage 1 should be less painful thanks to critical weakness.
Will make Tri-jaws less dangerous since they'll drop in 1 or 2 shots, but that shield disrup is gonna be a bitch. Might have to wait for Red rock blasters to be on tap just to make stage 1 more bearable
At least this DD is pretty simple with nothing too extreme
Doing one with 400 ping atm 🥲
Time to prep my Engie for this round of EDD ||Fat boy is armed and ready||
Lmao this weeks edd
Shield disruption, low oxy and swarmageddon
At least crit weakness for the dread will nake it somewhat easier
Hmmmmm methinks driller again this week
Unless if youre a scout swarmageddon isnt too bad
And shield disruption for stage 1 should be alright
Really not too bad in all honesty
Low o2 is always a bitch, but it aint low o2 elim or osr at the very least
Deep dive pin is wrong btw.
Yeah its been that way for a year now, just scroll up and youll see the dd and edd details
Or check on #deep-dive-speedrunning
No wait it isn't just I don't have the hollow bough deep dive but last week's triple dread still
Restart your game, itll show then
What class is at least recommended for this weeks EDD?
The edd was just released, give it some time and wait in a couple of hours or a day or two to see the verdict
Well I just did the DD and it was pretty easy
Driller was needed for it so good job I went one
Thats usually the case for a DD
Well I'll try the EDD and post my findings
Last weeks was pretty easy too just driller was essential for it for the last stage. If I didnt drill through the map we would have all suffocated
Driller was a must have for last week, simplifies the escort by grabbing the eggs quick and trivializes osr, until you start losing oxygen
EDD was fine - swarmageddon was annoying but had lots of nitra
Tap On The Reply To See All Deep Dive Info, So That You Don't Have To Scroll Up :P.
its pinned
Chongus
becareful guys, EDD lot of detonator 😅
I saw one detonator - spawned during a Black Box
I play with 4 player, got three at stage 2 and two at stage 3... 🥲
all was good till mission 3 and swarmageddon sigh looked promising. well coordinated too, but goddamn those swarmer spawns are so frequent
simply bring aoe
I wasted lots of lok-1 ammo on swarmers
Unless if youre using ecr dont use the lok just for swarmers
set up a sentry as well - but there were a lot of swarmer's
did u bring double
hi! what is edd this week?
Here is this weeks EDD
Hold up. Bet-c can spawn in edd?
Still, you dont use the lok for swarm clearing, especially with swarmers
Yes it happened last week
thx bro
Had to restart bc i fucked the third part and first mission theres a bet c right next to dread egg
I didn't know they could spawn in edd
Yeah, but its a static spawn, meaning Bet-C will always spawn in same spot every time, its not randomized.
Dreads are unaffected by crit weakness right? Or is it merely less effected
They are affected too, it definitely makes it easier.
Yeah they're affected
Just completed EDD, was so much easier than last weeks
You don't? TIL
Bet c almost fucked us in the first mission but we did it
there was a bet-c
There was indeed
First mission
yea but where
Near the egg
edd right
oh wow wtf
I was smart enough to draw it away and deal with it first
You dont get that luxury in pubs
Ah lol
You just have to deal with whatever impulses people have
Was doable though
Easier to manage without randoms doing dumb shit
Iwas drilled with a gunner and two engineers
this weeks edd right
at least now people can warn others
yea i dont hear it or see it
in lobby
Unless that driller is me
cuz we know now
I’m a scout, I don’t think in thinking
All classes are essential it just depends on the mission
Scout wasnt needed this week
Just did the DD aswell with randoms, went surprisingly well
Apart from a scout not knowing what low o2 was
Wait a minute.
Hold on
Did we just did the DD together without knowing?
Ps?
PC
Would been very funny
Wasn't a bad DD. I just fucking hate the Hollow bough so much
Agreed
Only second to magma core
I kinda enjoy Magma core
Eh well the whole "stay too long and the floor will not exist" thing is what annoys me
And any explosion will set said floor on fire
And since I like to use the Fat boy pretty often. I leave lots of flame holes
Nothing like turning an area into a minor bug free zone for the next few seconds and nuking a bunch of bugs
Theres nothing really for the scout to make use of his grapple hook with
Not really, and caves had decent light due to radioactive zone lol
Do whatever class suits you but from someone who plays all the classes I think it would be better having an extra gunner or engi
Definitely a driller though
I wanted to go gunner in both dives but no one went driller so I had to step in
Just did the EDD. Definitely bring some kind of AoE, our level ~1000 gunner brought Bertha and doomed us.
the mule def did a funny on the first stage of the dd
almost missed the shuttle due to it going though a tiny tunnel
anyone else getting detonators?
I had 0
Didn't get a Det spawned in DD
Called it
For edd and dd
But got a got a funny Breeder spawn in Stage 2 and Stage 3
Lmfao there was a huuli spawn too but I only saw one
There's one in stage 2. None in Stage 1 and Stage 3 for this week DD. Unknown for EDD
Does dd reset today?
sure I got hyperprop for them, scout was amping it with ifg, so 3 hits were easily burying one detonator after another
my hyperprop carried like the whole mission lol
all those rad praets with nasty AoE, all those dets, grabbers and rollers just stand no chance against it
even bet-c liked my hyperprop 😄
there's only one dreadnought but like hyperprop is mvp anyways lol
2 bulks on edd for me, but never saw betc
I got at least 4
we were full team
I paired it with EM Discharge against swarmers and for defense purposes
EMD + HP, I see you are an engi of culture as well
our driller died 12 times
he tried to drill swarmageddon waves 😄
he hated those swarmers lol
he was playing facemelter mb that's why
so I had to cover it with my own aoe
Drills work reasonably well against swarmers, but swarmageddon batches are pretty big
our gunner was ok, he got some CB but died like 4-5 times anyways smh
and scout was my friend who heroed it 12-1 ress to downs
Lok 1 can clean swarmageddon
as for me, I died 0 times as engi with this build
If the pack don't spawn above you
I was very close at some times with minimum hp but I was repositioning myself well across the map so it barely worked
when scout went down that one single time in the tunnel where many praets pushed him and detonator was walking around I was so terrified...
I would never use LOK-1 on swarmers unless I was doing something like ECR, great way to run your clip empty in first 2 min?
I juked him in the tunnel somehow, killed bugs with earlier placed turret discharge and kited to another end of the map
What is ECR
scout said he could IW and that moment I said yes when I was about to die lol
he IWd and we survived
Sorry i'm not good at English
I was kinda relying on T5 Stubby's Arc too when I was repositioning and didn't had turret nearby
it works well against swarmers
Turret wip is also good
uhh it's more like against grunts
Yea but i'm Hazard 5
Everyting is usefull
If that can kill many enemyes
At 1 time
if you group them with lure it can do stuff
otherwise its efficiency is very situational
sure, I just didn't do it with Discharge cause there was no need
all grunts and swarmers just die to that, you just stand and spam 1 place
doesn't matter from where bugs go
all the heavy units die from hyperprop
but yeah there are more difficult ways with repellent and such
Stage 3 black box doesn't need repellent I think
they go around the corner all together like through choke point
but you can have nice setup on expedition in the tunnels I guess
I just discharged the main direction in the tight tunnel for the whole swarm and it's all I did lol
also you can cheese classic dread with repellent so it's useful there too
Hyper propelant for the boomstick is a good overclocks?
I think it's the best you can get on boomstick
it's meta go-to on sabotage as well
due to temperature robots' breakpoints
you can also combo it with pheromones
cause it ignites crowd pretty fast
basically deletes guards, good against praets and oppressors
although Embedded Detonators are better against heavy targets
but Detonators are significantly weaker against crowd than Jumbo
Nice
This week was a lot more tolerable. First try, though I will say bringing Fat Boy to REZ does clash a little with radioactive praetorians and swarmaggedon. 🥴
Low O2 is so much more tolerable with Molly.
Id prob take clean sweep
Clean sweep or Hyper Prop. Unless the scouting reports are wrong about a Bet-C being in the area
Especially with swarmy in stage 3
pretty sure crit weakness doesn't apply to dreads
(saw a couple of comments in here since the DD/EDD rollover implying that it did)
I had a hunch it didn't but I saw two pro-weakness comments
in any case one dread is not worth bringing hyperprop for
im pretty sure it does ive had some insanely fast dread missions w/ crit weakness
https://steamcommunity.com/app/548430/discussions/9/3114770913752224849/ is the source, been discussing with the wiki crew in the background
Dread Tweaks:
-Dreadnoughts no longer are affected by critical weakness mutator
crit weakness does not apply to dreads since Jan 2021
@old widget good to know - the dread felt easier than usual but the oppressor basically fainted
reading those patch notes talking about hollow bough flying rocks
i genuinely cannot remember ever having an escort mission in hollow bough
I think I did a single escort in hollow bough
Oh yikes
are deep dive spawns not the same for everyone
static spawns are the same if the number of players are the same
naturally spawning enemies are random, but I believe the spawning pool is the same
because nobody got a bulk last week
Well I've been in this final Deep Dive mission for like 5 minutes max and I've killed like 20 exploders lmao
It's like Exploder Infestation is on but it isn't
True
just finished both of them, EDD took 3 tries
Damn 3 tries a few hours after reset, quite the dedication
Why is the pinned message March 21st 2021 instead of this week?
It’s edited in place each week
(Presumably because the author doesn’t have pin/unpin privs? Dunno why)
Yeah, didn't when I started, still don't think I do now lol
Don't wanna bug a mod each week lmao
Time to be a mod then to update the pins 
it's alright 3rd can be pretty rough but the first 2 are easy
Checks the pins then.
i meant like from your guys experience
cause that differs from my hypothesis of what it will be like
ok, good to know thx
my group of 3 encountered a few things here and there that were troubling but we pulled through and one of our friends c4'd himself and me on stage 3 XDDDD
id say unless someone else knows your skill level its really hard to judge how you will do lol
based off randoms opinions
true
Stage 1 is pretty brutal and is the Filter for this week. Shield disruption salvage operation with Dread
I don't think the dread is the hard part, given they basically one shot you if you aren't at full health anyway, so no shields barely makes a difference for that fight specifically
O2 stage is ok, I hate how it slows things down though and I made the mistake of drilling a tunnel to the drop pad. Had to waste a resupply cause of my noob mistake.
It's a combo of REZ and shield disruption. So chip damage adds up a hell of a lot faster than normal. It's pretty bad if you don't go in without a game plan
02 at least has Molly unlike last week EDD
I can't remember the third stage at all, so either I have PTSD or it wasn't memorable. I know nitra, like most weeks, is plentiful
Stage 3 is eggs with box. Modifier is swarm spam. This stage
Last week was on site refinery with 2 eggs and Low 02
With randoms having Molly is almost a curse 😅, everyone forgets O2 and then she plays ping ball between split up dwarves. Last week, at least everyone had to be responsible for themselves.
don't forget the bulks
extraction on low O2 mining is always the best part
"oh, molly got ahead of me and dash is on cooldown? guess I'll die"
(or even worse, everyone piles in behind the driller's beeline tunnel to drop pod and forgets O2)
Bulks is a random Spawn. So DRG luck is a factor as well
did this on driller today
And DRG likes to give you those "Fuck you" spawns just to let you know it hates you
forgot o2 was a thing
dropped a resup in the tunnel tho so we didnt wipe in the EDD
and then3rd stage ass blasted us with bulks and spitballers
there were like 4 maybe 5 spitballers in the last stage was nuts
IMO best way to handle extraction on low O2 mining is to make sure you drop a supply pod in each chamber on the way down, then ignore molly and hop from chamber to chamber to pod on the way up
DRG: Drops the drop pod in a way you can't resupply pod hop to it
last weeks deep dive o2 on the last mission was legit that
Did the deep dives reset today
Yes
Oh wow, we got BOTH shield disruption and low 02.
The modifiers this week doesn't even sound that bad except for the black box
Prob can use gunner with burning hell
Apparently, there is a lot of bulk detonator
how is nitra situation in EDD this week?
You get plenty of it
and how are the caves? not too complex i hope
The first one is pretty straightforward, not a lot of space tho
thank you!
- Bet-c next to the pod ahah
You’re kidding.
Absolutely not
Next to the escape pod, not the one from which you came
And the bet-c is next to the cocoon of the dread lmao
Wow thats brutal
Karl said there’d be digs like this. There’d be digs like this Karl said.
At least stage 2 isnt terrible
The cave is pretty tiny so everything is next to each other
Thats annoying
Hows the refining for normal dd?
I have ptsd from last weeks edd
I haven't done it yet, I'm doing the EDD first
I almost threw my game by calling the pod without any O2 source next to me
No, its just chance. I had 0 for dd and edd
Well that's unfortunate
But I was lucky I suppose
Main threat is bet c in stage 1 of EDD
Just make sure your team doesn't activate dreadnought and fight bet c at the same time like mine did lol
We did it with a few downs but still could have been easier
Shield disruption bet-c is a tortue method that should be illegal
I don't think bet-c appears in solo - or at least it never bothered me
I'm doing the edd in solo and I got a bet-c
I was going to ignored it but Bosco shoot it while trying to shoot a glyphid
Really? I did the edd at 6;30 am so maybe I just totally forgot but I really don't remember one
That's why the generation and spawns will be slightly different between bersions
Playstation
Generation is slightly different between versions
I'll play it on xbox after work but did it initially on Steam
The last stage of the EDD was so much stress omg
Huge amount of swarms
Too much swarms lmao
ye
Me and the randos i played with didnt survive 2nd stage and after taking 4 tries for first i decided to take blank core and leave
last stage has a lot of swarmers and spitballers
yea
I don't trust randos so I did it solo
Stage 3 is a Egg hunt. So the swarms are to your pace. Always confirm when to pull eggs so you don't catch your team mates with their pants down if you pull a swarm egg
@jade tusk that's why I like egg hunts got big swarms at egg 4 and 5
This deep dive seems harder than last weeks to attempt under 45 mins
Those damn refining missions
On site has a pretty decent set up for the DD. It's stage 1 that kills the pace since you have to hug molly on the way to the drop pod. Low 02 sucks
I gotta get more practice in with Haz4 and 5s before doing a full EDD. Happy to just get the blank cores at this point
EDD is recommend to be competent in Haz 5
Yea agreed. I actually got 46 mins last week and it had low O2 first stage. Was surprised to get it that quick
As long as you do Stage 1 and Stage 3 pretty fast. Stage 2 isn't gonna hurt you that much for time
At what point do most people start doing EDDs?
I started doing them at my 50-60hr mark, and they have not been as "hard" as people told me.
Like they are definitely challenging, but whenever i joined a lobby with my once promoted scout and me being player level 20-30(now i'm 30)
They always asked me if i can do it and EDDs are rough and some kicked me
i did them on gunner as soon as i hit promo i think
Ooo
noice
I guess some of us pick up the game faster than others
My friend is a lvl 24 driller but still doesn't know the basic stuff
eh i think newer gunner vs new scout or engi make a bigger difference
O
yeah a new gunner vs pro gunner im still gonna shoot my team mates a few times 
Your ready for EDD if your comfortable (I.e not going down all the time in haz5)
And some EDD can be rolled to be pretty easy such fast missions with weak modifier (Cave leech cluster as one example)
Having EDD pain, even bunkering we barely beat cave 1
might be unironic skill issue
So, did anyone else end the regular deep dive with 400+ nitra?
And I was testing how bad the ammo economy is on a 500 ammo cryo cannon build
we are doing dd no hud, last stage we both died, i iron willed, was about to res, but dd decided we were both down
so we failed it (?)
how is that possible
you ran out of iron will time
no i just iw and was almost done ressing
stage 3 EDD is funny tbh
I hate swarmers so much
What's the stages this week for DD and EDD
i swear to god stage 3 had 9 spitballers
pinned
There's 4 spitballers
i remember a lot more
And a brood just because
just me ig
Just to make sure there's more swarmers on your ass
What difficulty is EDD?
4.5/5/5.5
same ^ was going well up until then we just picked wrong corridor to hold the swarm back …game over 😂
our driller just randomly left after stage 1 so we were a 3 not ideal for edd tbh
bring ze flammenwerfer
@worldly tulip
We had a flamer driller, but he went off on his own adventure and the rest of us had our ankles eaten by swarmers beyond swarmers
I started them way later, over 150 hours in i think. Cause I like playing within my comfort zone before moving on to harder stuff
Now i try the EDD every week
I'm just getting into the EDDs
I have quite a few promotions already and feel like I'm ready to try the next step up. Doing Haz3s with ease now but still haven't tried any Haz5s. Just finishing that hazard assignment
A lot of the friends I play with are much lower level so I've just been enjoying playing with them
I just did the first stage yesterday haha got through stage 1 with ease
Got our asses handed to us on the driller tho 🤣
EDD on average is about haz 5 level
I was happy to at least get the blank core
Yeah that drilldozer mission was rough lol
Yea it humbled us real quick
Stage one is haz 4.5
I was actually surprised at how easily we did that one
So it kinda gave me hope but nooope
Adrenaline kicking in cause it's EDD helps, at least for me lol
Still got some work to do haha gotta start doing haz4s regularly
I feel like I'm more than qualified with the promotions and time I've put it but other than playing more Haz4s..not sure what else to do
Rn i play mostly haz 4,haz 5 when I'm feeling it and my connection is good
Yea I gotta make that next step to Haz4 regularly
hm not gonna bring hyperprop for this EDD this week, one dread no problem
Also still figuring out best load outs/perks for certain missions
Yeah, haz 3 will seem too easy once you get used to 4
Its already much easier than before. So its good to see progress at least
I wouldn't ever bring hyperprop to EDD unless dreads on every stage lol
Cause getting my ass handed to me on Haz5 driller escort sucked haha
Escort isn't fun with a small team or solo
Escort is slow
Having done a two man Escort EDD for the second mission, I will forever be scarred by just how low that healthbar actually was when doretta finally drilled her last.
... That was a bitter defeat.
Remember this for future attempts. If you repair any segment of Dotty to 100% she'll gain 3 seconds of damage immunity
Oh
Oh that is GOOD to know
what about the whole one person repairing vs multiple thing?
Better to have 1 person repair. There's no benefit to multiple players at once
alright. Heard that earlier today, but it's good to get that confirmed via multiple sources
One more thing. If Dotty has lots of HP and the heart stone is at the last bit of it's health and you're down to a last dwarf standing due to all the chaos. It may be best to hang back and let Dotty damage boost to the end
There's a nice alcove to funnel swarms in on stage 3 EDD if your engi has repellent
Can set up sups there as well
Somewhere on the middle level
On a related note to that... would you consider fatboy worth taking on EDD? It's... kinda the only overclock I've got for the PGL right now.
Ehhhh. For this week. Not so much
REZ glyphs have resistance to Rad damage making it less effective normally
Maybe be better to go overclock less for this EDD for more ammo to throw out
Yeaaah. Had a feeling about that.
It's fun to use, but even with both ammo upgrades it feels.. situational. At best
Fat boy is good for wave clear and area denial cos enemies who walk in it get damaged after
I just like the PGL more than the breach cutter, in the end. Breach ain't bad per say. But I'm a lot more consistant with the 'nades
5 shots isn't a lot to play with. Just have to be know when it's a good time to use the fatboy shot which takes time using it to get a better feel for it
I like the PGL as well. I like having a group clear
If to help you make a better choice. EDD has 1 dread to slay and the dread is the Classic dreadnaught
Honestly the only boss I've felt good using the Fatboy on at all is the bloody caretaker. And an EDD boss it is not.
But yeah. We'll see how this goes. Push comes to shove, I can wait for the rollover and at least net myself another blank core from EDD mission one
it's like getting your feet wet, all in all. Learn the mindset. Learn the difficulty and the patters, and eventually it gets nailed down.
EDD is best done once you're good enough at Haz 5 that you're not the team's resident Glyph bait AKA being competent enough
And this EDD isn't good for first time runner since it slams a lot of brutal modifiers up the butt. Shield disrupt, Low 02, and massive swarmer spam
Yeaaah. I get that. Which is why I don't jump in with randoms to do this. just my mates. I'm competent at the game... but I'm FAR from a master yet
That said, I can appreciate the slowing ability of Nerotoxin on dreadnaughts. It has save more than a few dwarves bacon. My own included.
it's a great support effect
NTP gunners are always good to have.
Or turn a slasher into slow grunt
I really lucked out in that regard for my gunner setup. NTP on autocannon as my first and only overclock, and magic bullets on the revolver. Granted, I don't overstack on that. The autocannon gets paired with the BRT7, the minigun gets the revolver. And both have a fresh, reliable slow effect.
I been running 6 shooter on my Revolver
Granted, I tend to bring the minigun if I KNOW we'll be dread hunting... which means that for DD and EDD, I normally have the auto on missions
Haven't gotten that yet. I have gotten elephant rounds and homebrew powder though.
I... cannot personally justify using the former over the latter on anything. I get it's more consistent for raw damage, but there's so many trade offs
Elephant would be my choice over homebrew.
Homebrew can either give you a nice boost in damage or make you miss a breakpoint because you rolled low
Yeaaah.
Honestly the biggest trade off for me between the two is ammo.
the rest I can compensate for with time, effort and practice.
Ammo... ammo is a hard limit
1 ammo upgrade will cover the weakness of hit.
If you pick your targets carefully you only need 36 rounds
Bulldog is more you pull out to deal with 1 or 2 targets at most before swapping back to your main weapon
Yeaah.
Gunner is probably my least played class, all in all. In Deep dives and otherwise.
Still a bit of a greenbeard for solid building with things like the bulldog, so using it properly is... gonna take some getting used to.
Think of this. The BRT gives you a fodder killing if you spec your primary into single target killing. Bulldog is the opposite giving you high single target killing if you spec your primary into crowd clearing
Aye.
I've mostly been building the BRT for guaranteed stun. I've got a single clean overclock for... I wanna say reload speed and fire rate?
Most of my OC's went to the bulldog... or other classes.
I have Lead spray, Experimental, and full chamber for my BRT.
I've heard good things about lead spray. I haven't looked into the other ones quite yet.
I think I have two or three hurricane overclocks.
The one gunner weapon I currently don't even use. Funny thing, that.
My friend uses it, but... it does not seem like my kinda weapon, tbh
hurricane is decent, still like the autocannon better
I like the Hurricane because it doesn't have a "get going" like the Auto and Minigun which is nice if a swarm spawns on you or you and your team is caught with your pants down
Which I can understand. It's just...
To be honest I really don't even have an excuse. It seems well rounded between single and swarm. The guided aspect just wigs my brain out a little bit.
On a similar note. Thoughts on incendiary vs cluster for swarms? I know most gunners are drawn to the latter for one reason or another, but I feel like the former might be a bit more consistant.
Hurricane also is the only Gunner primary that doesn't (noticably) hinder movement while firing
*Without OCs
Incendiary if doing more "Hold the line" style missions. Cluster for more general purpose
And if one is pairing it with the NTP Autocannon build, per say? Would that remain the same or would that be a bit of 'hold the line' overkill?
And with sticky you get 6 of them
Sith sticky.
Something something force grenades
But yeah, I get that
I'll bear that im mind going forwards. Thank you.
It really depends, in general sure you can do it this way but since the bulldog has magic bullets the opposite can be applied too
Also, if youre brt is focused on killing fodder, then it can also be used for single target damage, though ymmv
BRT is not good at swarm clear
That's just a thing with Gunner, where his only AoE secondary option is Magic Bullets Bulldog.
is this where we talk about the edd
about to head into it, anything i should know going in?
I feel like a lot of people underestimate Magic Bullets Bulldog's effectiveness against big enemies too though. The ability to proc Neurotoxin on a dread, for example, from anywhere in the room regardless of what direction it's facing is vastly underrated
when molly went to the drop pod in stage 1 (normal DD), we kept running out of oxygen so we had to keep reviving each other while the driller made a path to the drop pod
It's bad at doing actual straight damage, but you're right
The quick neuro proc is very useful
Man, if I got the first two stages of the EDD done, I would finish my weapon OC grind this week
But that looks... real tough.
DD is comically easy this week
I had a full party when I started mine, I finished it solo.
the edd doesn't look too bad
how's it compared to last week?
Had a dude join for his first DD, called the pod early while the Driller was sweating every drop of nitra in the last cave, then spent a resupp trying to have air to make it back. Driller got pissy and left, Eng ducked out right before the 1st stage ended.
Gunner, the greenbeard, just randomly says "bye bye" in chat halfway through stage two, and leaves little Scout me just as an Egg swarm kicks off.
:[
ouch
good practice
OOF
Times like that I wish for a vote mechanic on drop pod calling
Just joined the discord. I think I was in your party. I was a scout. TNTizzle. I just want you to know I was not the one who pushed the button. The driller did. And I was trying to get my mic to work the whole time and was getting real heated at my headset lol
There's an elf among us
Lmao
Not swarm clear, just fodder clear, i dont really think we need more taxonomy for certain ways to kill enemies but i view fodder clear as just killing off some of the leftover bugs, not really a swarm size kinda deal
The brt works fine enough for that, but then again almost every weapon works well enough for that
Ah got ya. Well I was in a deep dive where a driller pushed the button early and my mic wasn't working and the party leader was getting understandably mad. And I felt bad but like I was more mad that someone who had played a while would still hit the button early like that.
And it's just common courtesy to let the party leader do it when they are ready
I just wish I could get my mic to work. I have no idea what the solution is lol
It's easy to have an abundance of nitra the deep dives
And with DD being sub-Haz 4, like, it's fine
We already had enough for like 3 resupps at that point anyway
did you end up finishing
Oh yeah
or did you just quit with it being a 2P DD
Well whaddyou know, I managed the first two stages of the EDD after all
what got ya on the third
entering the EDD rn blind
I did, I quit
I maybe could have done it, I still had all my lives left, but it's a cosmetic, I'll be rolling in those now
Stage 3 is quite the bitch, need to try it again later
you can proc neuro through armor, you just need to hit the thing
Managed to get 1300 elims with my engy build in this weeks EDD lol
On a 3 man team
That stage 3 was super fun. LOK1 ECR with breach cutter made it fairly easy, and turrets and prox mines supplemented.
what do yall reckon is the best weapon driller wise for this weeks edd
we're struggling to beat the very ending when watiign for the pod to power
this sounds stupid but in options audio screwing with the audio input/output devices got mine working finally after it just stopped working randomly
it was set to default which is correct but I guess I had to change it, not completely sure. Disc works on default fine so
¯_(ツ)_/¯
cryo cannon... Ice Spear
cryodriller can easily carry all that
no shields? take best cc in face of cryocannon
dreads? freeze n kill em with cryocannon
multiple rad praets? freeze n kill with cryocannon
salvage's tight circle? no thing will pass in with cryocannon
Ice spear is good anti-dread weapon and also will help with detonators, grabbers and brundles at distance
is ice spear a OC? i dont think i have that
it's fine, the main power of cryo is main freezing beam and Cold Radiance at T5
Ice Spear just helps with heavy targets you can't reach or freeze properly and there's plenty in this edd
use axes instead
to have synergy with cryo cannon Gunner should take minigun and since there's swarmers... Bullet Hell is the way I think
bullet hell is actually the best synergy for cryo cannon
lead spray would be highly advised too
Bullet hell with blowthrough?
I prefer stun cause it turns into the best cc gun
It stuns the whole wave and in that matter it's like cryo cannon with infinite range
Thank you for the info. I'll try screwing with it, see if it helps.
stunning Bullet Hell + 6-burst lead spray is very good combo and getting amped the most wtih cryo cannon
blowthrough/AB Bullet hell is good but it's just another aoe dmg dealer which looses to true aoe guns
although, I prefer snipin' with elephant rounds but for this edd lead spray is the way
fingers crossed, I tried a dozen different things in support channel and that's what fixed it
3rd stage of EDD is brutal. Swarms, Swarms everywhere 
Yeah we wiped hard on stage three
Shellbacks yeeting us out of my shield(gunner) into hordes of swarmers, truly the worst way to go... well that and cave leech clusters
Yeah stage 3 is tough, recommend getting some weapons with solid aoe
yeah so many swarms, then we got bulks in our pool so that was extra fun
Bulks are fairly common for this edd
we only had bulks on stage3, didn't get em on the others
for us stage 2 had one just at the end of evac
Got for stage 2 and 3
Oh okay
I might have progressed too fast then
As soon as I unlocked the DD
Did my first
It was very very easy
Then edd I jumped directly
Was hard
Lost the first 2-3 times
Now as long as the team is semi decent I can usually do the EDDs
I can only do them with my scout
Others I'm used to haz 4
Haz 5 I haven't played much with other classes
I'm good at scout, kinda, not a greybeard but not a greenbeard either. At scout. I feel atleast.
It's really fun. Haz 5.5 it is, the last stage of EDD
edd finished, wiped twice on stage 1 but after we got past stage 1 we did it first shot 😎
was good fun
Stage 1 we accidentally started the dreadnaught somehow, and then accidentally aggro'd a betc mid dread fight.. 5 deaths there but 0 deaths for the rest of the EDD, first try, felt good
just had a horrible EDD that I had to kick a newb out of
the guy just had no clue
resupplied on 3.5 bars
like 2 times
and then at the end dug out a double-egg that caused a double wave that almost wiped us
even though it was clear that he should not dig out 2 eggs at the same time
New people gotta learn somehow lol
I mean, yes, but you learn by reading and listening
Preferably not on EDD.. but yea lol
