#deep-dive-discussion
1 messages ¡ Page 217 of 1
i know, i can't stand it either.
Bonkers
and they blame ME when an oppressor opened up the roof and i shot back at stuff with my grenade launcher. Like the roof is already gone at that point
because there were a million bugs
ok guys
ok
so BULK will kill you in the last second of stage 3 elite deep dive
even if you are IN DROP POD
JESUS
yeah, the death explosion of a bulk is basically a one-shot
i know that one . but didnt know it will kill if you are in drop pod
that was so annoying bro
the drop pod is a high damage reduction but you're not invincible :p
and a death blow deal 72 000 damage
with 4 players
that's about 64 000 damage then 
still a lot
you might live if you stack all the damage resistance, as a gunner, in the drop pod, on haz 1
that's a lot of conditions obviously đ
Yeah, I can understand the frustration
though, if you made it once
you can do it again I'm sure
yep we'll try tomorrow
good luck
This weeks edd is tougher than the two before.
Notably kills Dreadnoughts too before the HP gate can kick in.
yeah, or any boss for that matter
HP gate?
Dreadnoughts regain their shells/have an invulnerability phase after you deal enough damage or after enough time.
Drop pod damage reduction is something like 99%. So 1% of 64,000 is 640 which is 6x the health of a dwarf.
Shoutout to the cool engie and scout that helped me get this week's EDD!
It really does feel good
modifiers and warnings on the deep dive and the elite deep dive this week?
check the pinned messages
cheers mate
Aight, brand new to this server, I hope this is the right place to post this question, my friends and I (we have a 4 man team, 1 of each class, all at at least 1 promotion) just canât seem to complete even 1 part of an elite deep dive, Iâm the engineer and I run the double turrets, auto rifle, and breach cutter, what should I do to maximize our odds of being ok? Internet search says I should run one turret but I donât beleive that, and I should also run the stubby?
Elite deep dives are intended to be the hardest (unmodded) content in the game. Itâs OK to fail âem. In general, choice of equipment isnât the main factor, but rather a playerâs ability to not die.
That survival instinct usually comes from honing skills playing Haz4/5 until you donât die much, if at all, on normal missions.
Aye aye, is this just a matter of âget goodâ? If so I can work with that
Do you guys manage to complete regular Haz 5 missions?
As cliche as it is, yeah, it mostly is âgit gudâ
Sometimes you get an EDD where certain tactics can make or break it, but itâs rare.
Hey I can work with get gud, if the key is skill and not my load out I can work with that. Iâm def not the best at the game and I do rely on my scout friend to revive me 2-3 times a mission
2-3 times a mission in H5 is fine IMO
If youâre at that skill level then EDD should be within your grasp
Yeah itâs not impossibly challenging right? Weâve had a handful of attempts at an EDD and just never got past the first third so I thought Iâd ask here if there was some secret to my load out of it there was some piece of equipment I just had to have yknow? But hey if the differences in loadout arenât really that impactful then thatâs perfect, no harm in the old dark souls method of try try again
I mean
Probably not, but fuck it
Post your loadout in #drg-gallery , now I'm curious
Loadout really shouldn't matter, though
aye aye, one sec
If it helps provide some perspective, I don't see many players with only one promotion having great success in EDDs. So much of the skill in the game comes from just /playing/ a lot. I've got almost 900 hours in the game and I still learn new tactics/tricks every week
nah, it's not impossible. Don't know what to tell you since you said you handle haz 5 just fine since it's about the same difficulty.
probably because you don't have any roles?
you need a role in #welcome-and-rules
I don't think the loadout is the problem tbh
at which part do you fail exactly ? Not enough nitra ? Too much time spent on the mission ? Bad teamwork ?
what's failing ? @plain pawn
so my issue personally is ammo, (sorry for late response)
what usually happens is that I go down either trying to keep up my turrets or running out of ammo,
and then the team therefore falls apart because without my turrets up and running, we are overwhelmed, and bam team wipe
now obv part of that is just my skill right?
but I feel like I struggle with ammo a lot more than i should, I debated switching to a different primary that doesnt suck up ammo so fast,
did you try using the SMG or the warthog instead of the lok-1 ? Not that the lok-1 is bad but it's a lot more technical, and can lead to a lot of ammo "wasted" if you're not careful.
Are you also running out of nitra ? could be an exploration problem. Btw, don't waste time mining gold : it's not important and you want to go as fast as you can in EDD in general
yeah we do run out of nitra a lot,
ah that would also be an issue
we are a buncha monkeys who see anything pretty and we mine it
so that might actually be our issue, we spend so much time getting every little thing that we use more nitra than we should since the missions take longer than they otherwise would,
and thus, ammo problems.
yeah, might not help đ
start by trying that : explore more, get all the nitra, don't mine gold
For the Breach cutter do i want quick deploy or do i want reload speed
In missions like point extraction or refinery, you can split the team : some get the nitra, some do the objective
oh I love quick deploy,
quick deploy, not even a contest
0.2 seconds seems like nothing tho
yeah usually gunner and me just do objectives since we slow and tanky
0.2 seconds is the difference between hitting bugs immediately in front of you, and hitting bugs 5 meters away
i see
Also wheres that trade thing? i unlocked it via an assignment but cant find it
is it a station in the main hub?
right next to the cosmetic shop
also you might want to ask those questions in #drg-chat instead đ
sorry the discord is a bit confusing
thank you all for the help on my EDD struggles!
its massive
i wish you all a good rock and stone
no problem
rock and stone to you as well. If you got more questions, don't hesitate to ask
btw @plain pawn and @wraith shard
welcome aboard 

ty 
is the breach cutter projectile supposed toreturn backd?
it can, with the right overclock
thank u
How do i get it? ik ovewrclocks are unlocked after promotion
but is it a mission or something? an assignment?
Question does anybody know how long we have to complete the battle pass?
overclocks are won through deep dives and through one weekly assignment, once you have promoted your dwarf
5 months
misread your question lol, sorry
well more like 4 months now since November went by
Also, I highly suggest that you** don't look up** the overclock list on the internet : discovering stuff by yourself is much more fun (that's just an advice though, you do what you want)
do we get to pick?
no, it's random
which is why I don't advise you looking it up, that way you can enjoy what you have instead of waiting for "that one overclock" ^^
how do i equp armor skins?
wardrobe
ty
Is the dreadnought hiveguard glitched for everyone
How so?
No I found out it is just a bug that happens sometimes with the hiveguard
where she doesn't attack anyone
Just beat the EDD with three greenbeards.
It was our engineer's first dive, we managed to kill the twins with them only healing one time for a fraction of health and unlike my first attempt they actually managed to fight BetC instead of just tanking the hits.
i know i asked this earlier, but what is this weeks basic deep dive?
check the pins
The pinned messages have details. Ignore the date, the pin is edited in place each time
huh thats strange... seems like I was able to do EDD twice this week and get rewards each time?
Are you sure its not DD + EDD?
the same one ?
because there was the reset on thursday
yeah its weird situation, cause I did an EDD as soon as reset dropped that I tihnk was in fungus bogs, and then I opened up the game today to see the EDD in the sand caverns
so I have a total of 4 blank cores for this week
someone in the mission commented that it was apparently last weeks mission, so maybe there was an issue with the reset at first?
cause the EDD I did in fungus bogs was a bunch of egg missions
might have to do with your system clock being out of sync
maybe? wouldn't be the first time timezones have been weird
yeah just strange, well not that its a massively bad thing, getting an extra few cores in a week just wandering if it happened to anyone else
Every week in elite deep dive a hacker gives god mode to the whole team.. I should use hacks to get all over clocks too
you must be pretty unlucky then because I've never seen that in 1200 hours of playing with randoms and yet you get it every week
Jealous of you......
anyone here not want a scout for the deep dive? like darkness deep dives
I mean the good news is DRG has a rollback save mechanic for just such a thing, so you can rollback if cheaters give you millions of credits
What a true greybeard move. Giving money back to corporate because youâd rather sweat and bleed for it.
alright, so uhh, i take back what i've said last week
last week's edd wasn't cancerous enough to beat this week's one
but then again, it's liquid morkite. of course it's gonna be terrible.
gotta love when people try to pet the BET-C without any warning, that shit is deadlier than any dreadnaught
tell me about it, my EDD was like chaos incarnate, didn't say a word, popped objectives just whenever they felt like it but we did it
very nonchalant dwarfism
Sometimes youâll get a team that is utterly competent and just tears through the objectives without a word.
Doining EDD currently
second stage and hiveguard is not spawning setinals or attacking us. Anyway to make it do its thing?
get bit
normal deep dive* but problem solved jsut waited 5 min
in my EDD run we just ignored betc
we found a way to just go completely around it
and we never went anywhere near it
Were do you get access to roles?
edd was kinda easy this week, except the first time we had the betc, team was totally clueless about the Macterias and separated all the time before clearing the room, glad that I found a second team just worked out so well.
Sorry forgot about #lfg-steam
hi
just did the EDD with some people here, man that was fricking difficult
bulk after bulk
EDD was nothing special, had a 800+ legend player with only 40 hrs 
played like a bronze, too
how is that even possible???
i can't see how someone with 40 hours can have lvl 800 acc
without modding xp gains
cheats/mods indeed
this weeks DD is extremely easy.. big recommend for people doing their first DD.
the EDD this week I would give a difficulty rating of 4 out of 10 (only because of stage 2)
nah he was just speedrunnin double exp missions
I'm surprised he's only 800, could be 2k easily
they went down 18 times, speedruning to 100 counts i guess
I took a new unstable OC into the EDD that I hadnât yet used lol. Gotta learn on the job.
which
Goo Bomber Special
Itâs a really fun one to play with. I like how, as an unstable OC, its downsides are basically that it changes one of the main functions of the gun. Since itâs being replaced with a different function anyway, there really is no downside. I much prefer that unstables do that instead of just take all of the ammo away and add a slight variance
Damn Bet-C popped the dead egg and we had to fight both of them in the spawn point. It was a fun run overall
am i wrong to expect a player to know how to fight a dreadnought and not get downed every single time it does AOE stomp in EDD
No
Why ?
just frustrated with my last EDD run that i couldnt carry
and im wondering if im right to be upset
took big bertha instead of carpet bomber because i thought dreads were a bigger priority
too many ammo issues
happens
@jolly hazel we had a gunner who carried impact deflection the whole way this EDD
He became best support and being engi, brought out the hyperpop while driller brought the sludge
wish I had splintering shells so I dont have to go all in with ac
impact deflection?
does it make more sense to try to avoid the BET-C this week or to recruit it before the dread fights?
surely you meant scout
Mb bullet hell xd
BET-C always does more harm than good imo
oh I need to try bullet hell first before I bring it on the edd
shoving people, friendly fire or otherwise
for something like a PE or Refining mission it can help with ammo usage
gets in the way in escort imo
and yeah way more harm than good in elim
Yeah, that's definitely fair
"central hub" missions aren't nearly as bad as being bombed or displaced in a boss fight
bigger cave so bet c can cling to the walls and spawnkill grunts with mines
imagine if bet-c didn't constantly drop bombs on dwarfs
hate the friendly fire she can cause
I for some reason always found bet c a pain to fight against but once its with us its just kinda meh
shout out to that time period recently where it just didn't shoot at all and it was hard to notice the difference
Eggdive
Didn't they slow down the AOE stomp animation? I remember it being much quicker and hard to react to. Now it's like, you can step out of the way even if you're very close to the Dreadnought.
Dreads tend to really give newer players a hard time.
we used the Bulks to kill the Dreadnaughts
honestly the only dread thats trouble is the twins cause pub's still don't split damage on them so they keep regening the armour so I miss out on my weakspot dps increase 
we got extremely lucky to use a bulk to kill one of them, means we didnt have to go through the effort of splitting damange
it scales with player number
Dread fighting Solo dwarf: âYawn this is kinda boring. Iâm sleepy.â
Three more dwarves drop in
Dread: âItâs zoomies time!â
I mean makes sense since the dreads can really only ever go after one target, so your basically playing pin the tail on the glyphid while one person is doing their best running man impression
how big is the caves this EDD?
the bigger the cave... the lower the FPS. gonna attempt edd tho
I now want to go and commission someone to make dreadnoughts look like carbot zerg
Playing EDD with a full noob team is the best part. We managed to finish EDD in 1+ hour where every stage we finish it with one survivor and very low ammo. It was a stressful run but boy was it fun
Gotta find a noob team where the engieâs only overclock is the Fat Boy he just found
âOh boy I canât wait to try this out!â
See #deep-dive-speedrunning
(No leaderboard Iâm aware of, but posts there)
darn i was hoping there was an automated speedrun tracker
because like
there could totally be a team that speedruns the shit out of them without really realizing it, right?
EhhâŚif youâve seen true speedruns, nah. You wonât âaccidentallyâ get a sub-15 EDD
The game also has no anti-cheat mechanism so any leaderboard like that would likely become useless pretty quickly
That said, definitely compare times, it can be fun to go as fast as possible
i was promised dave's there were none
we did get about 15 oppressors tho
overall a pretty easy edd
Tuned Cooler + Hyperprop = Sad Oppressor hours
Whats a good build for engi and the harder deep dives
Depends largely what weapons you want to be using and what you find yourself needing the most.
my general rule for the harder EDDs is having some CC helps.. a lot.. depending if playing solo or duo.. or as a stack.. I personally like running gemini turrets with stun and Breach cutter with stun.. running inferno for dealing specific annoyances (menaces/spitballers/goo bombers etc)
As for primary either Turret Whip + minishells or turret whip + MPA or whatever warthog build works for you.. or EM Turret Discharge stubby or LOK1 with ECR/ABModule/Executioner.. i generally run plasma nades but this is preference.
I really dont get how classic dreads stomp is way too fucking fast to get away from, idk if its a client or host issue but whenever I host its a normal duration for the stomp, and when im joining a lobby it's almost instantaneous, and the melee range is equally as absurd because Im like 5 meters away and I somehow still get bit by it, or maybe its catching up to me then its just unecessarily fast, so idk how to deal with classic dread very well then.
It's not too fast
Im sprinting and its keeping up with me
yeah
Ive noticed it just teleports away if you place a shield down
happens to me too when someone's hosting with just an okay connection
Im like really close to freezing it with the cryo and chomp and then I see the animation for the bite like wtf???
Makes it really hard to fight it as driller
Idk any really good way of fighting classic dreads in deep dives because I always seem to struggle with the connection
and before we get the chance to do any hp damage it gets its armor back
I might just hold off on deep dives for now until I improve, cause it could also very well just be a skill based issue, I don't normally play on haz 5 so I couldn't really handle a classic dread as a driller, and I certainly won't do any better as other classes.
well it's fine, take your time, you don't have to do the EDD
You'll improve over time
Ok, stupid question, how can you see if you already did the deep dive this week?
The stage numbers should be filled out for the ones you did
K, thank you very much :3
I was having an awful time with a dread not too long ago and everything was hitting me no matter what I did. Then I escaped the fight to crack open an ebonut. The shell lingered for three whole seconds before realizing it no longer existed and suddenly it all made sense.
so hey i am thinking about buying this game but im not sure can someone convince me but also tell me the negatives about this game ?
It's a modern PvE coop game with a business model from the early 2,000's. Maps are procedural generated with the mission parts stuffed into the generated map. It's a game built to be played for the sake of the game even though it has a couple progression systems. Micro-transactions are nonexistent and DLC is purely cosmetic.
wait "Micro-transactions are nonexistent" take my money XDD a game nowdays without Micro-transactions oh my
and has the game some bad parts like to much bugs like cyberpunk or not much content like in the past noman sky
GSG is a small studio with 25 people so updates take a while and are comparatively small next to other games. Those updates also have a tendency to be fairly buggy upon release for about a month as several hotfixes are applied. Usually nothing gamebreaking, just small things. I have just under 1k hours in the game from the day it release into early access back in 2018.
GSG is a small studio with 25 people so updates take a while and are comparatively small next to other games. Those updates also have a tendency to be fairly buggy upon release for about a month as several hotfixes are applied. Usually nothing gamebreaking, just small things. I have just under 1k hours in the game from the day it release into early access back in 2018. thats normal in my opinion
Also you get to be a dwarf and yell âRock and Stone!â
i guess the players that plays this game like music from wind rose
thanks for the help you two
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
we want to remind YOU mission control that I am entitled to my 60 minute lunch
1 hour 20 minutes on EDD
what a nightmare
it is an easy edd in theory
too bad driller decided to bunker on the uplink directly after two bulk detonators spawned
it was alright
Should have brought my Disperser Compound setup instead of Goo Bomber, but it was a fun first time using it. My extendo-flame build likely would have been much better.
whatever slows down dreads best
our driller kept running out of ammo trying to keep it locked down
Just out of curiosity, what stage of the EDD did you all find the hardest? For me itâs a toss up between the first and third (first stage terrain was rough, third stage almost got me because of the two bulks). For reference I was running an AoE Hurry-Cane â˘ď¸ build with a stun BRT for all the webspitters, Mactera, etc
this week EDD? funny cause i fail few times at stage 2 with betc trolling position
I didnât even see the Bet-C. We completely ignored it.
it indeed best to ignore it but lol theres a nitra vein beside it while the betc hide around the corner, luring the scout to trigger it, what a beautiful position by the betc
Is the betc position pre-seeded? I was under the impression it could be at any position.
I think everything is pre-seeded for DDâs but I could be wrong
Well the seed is predetermined but not everything in the game is strictly determined by the seed.
Replayed a few DDâs before that had Bet-Câs and the spot was the same
Example: enemy pool is, but enemy spawning patterns are not.
Itâs like how there have been hoarders showing up for everyone in the past few
Hoarders are part of the initial spawns at level generation which is also seeded to a degree. I believe the locations can still be somewhat randomized.
BET-C's position can still change
she maybe in that stage but she can be in a slightly different part of the cave itself which you found her
Strange. The few times Iâve had to replay Dives, sheâs been squatting in the same spot
Maybe just chance
If there is a BETC it should spawn in the same spot for the same number of players
Number of players can influence the number of static spawns
we lost a whole EDD due to Betc being in the way
proceed to retry
Betc was now instead at further end of the cave
Yeah BETC is a curse on stage 2 even after defeating her
not directly in out path
Does nothing but get in way
Thatâs fascinating. Have never seen that behavior in hundreds of hours. Modded by any chance?
The positions can change after hotfixes
Was there a hotfix released in between your attempts?
nothing to do with a hotfix
and not in between
our team literally was a group of randoms that got on and decided to EDD
Fascinating. Definitely an outlier.
I've seen this behaviour for BETC myself after 700 hours at least twice now and I specifically talk about DD or EDD
we lost a whole EDD because she was in the cave
Where BETC spawn changes locations with same number of dwarves?
and next run , she was in the furthest corner of the cave, didn't even need to go close to her
4 random dwarf count as usual
Thatâs truly fascinating then. đ¤ˇââď¸
First such data point Iâve ever seen claiming that. Will have to keep an eye out.
hence why the 2nd run the driller decided to drill further away from where BETC was originally found
and ends up drilling right up to BETC's new location in said cave
I believe you! Just saying it's rather unusual and have never heard of it before. Thanks for the info.
I normally would agree with statements regarding BETC position not shifting during DD/EDD even with same amount of dwarves as this was what I believed myself too, I have to disagree with it now because of my own experiences
Np
It was strange for us too but still hilarious when the driller ends up drilling to BETC yet again
yeah I can see why that would be memorable
stage 1 is time consuming but the flat area makes it easy to fight dread/swarms, 2nd has annoying amount of leeches, 3rd has at least 5 spitballers and lots of leeches
flat area is nice but refinery is in a bad spot
man volatile guts nerfs vampire so hard
man I had a baaaaad time this week in EDD
I thought it was a tough one to stay alive. During stage 2 I think we had 2 dwarves down about half the time we were fighting dreads. BETC bot-blocked us so many times as well
Ended up with total death counts in the mid-high teens when usually we stay in single digits in EDDs
There were also a ton of adds on stage 2, just a lot of extra trash for an elim
our team was specced heavy on AoE though which kinda neutered us
I've seen objective and encounter objects shift around between DD runs before, with the same team size. No idea when/why the game decides to throw you a curve ball on something you've already tried a few times.
Yeah, seems like the enemy placement RNG needs more research
Seems less random, and more like there are some factors that can cause the level to generate in a few variations sometimes
did everyone get five spitballers in stage 3?
it was just endless chaos when we walked into that chamber
So many spitballers. My last and best team in the EDD made a collective decision to hang back and pick them off carefully before advancing
I remember running into a lot of them yea
Yeah, we got duo bulks with Bet-C and duo bulks again while fighting the twins. Then a fifth bulk in stage 3 just because. What an interesting first full run ever 
Lost EDD on the final mission because a bulk crawled out a few seconds after I started the fuel cells, couldn't leave or I'd lose cause fuel cells wont charge, couldn't stay because bulk is sitting on top of the fuel cells
Bulks should be blocked from spawning during point protections when running solo because it's literally a forced loss at that point
revived 3 times, poured all the ammo I could while up into the bulk, didn't even take a quarter of it's health off before losing
Feels like the game cheated me out of a hard fought win because the first couple stages were already brutal with a couple downs in each even with me kiting everywhere as scout, so for it to spawn a bulk almost immediately when I can't leave the fuel cells is just cruel
Really shouldnât spawn bulks for any point of a mission where you have to stand in one spot or fail. At least with Escort you can actually walk away from Dotty to lure the bulk away. She might take some damage but the mission wonât tick down and fail.
Wonder if they should implement a pause/restart mechanic like with the hacking sections
When you have multiple teammates and one can lead it away, it's not bad, but when you're solo, there is no way to lead it away without failing
even if you had to hold a button for a couple seconds to pause it, it would be worth it cause if I could have done that, I could have paused it, then been able to kill the bulk, and restart once it's dead
Bulk spawns in general need some more restrictions. Iâve had bulks spawn over the drop pod door as we were running in and instantly down us before it was even all the way out of the ground
Had that happen before to
They should at least spawn a good distance away from any singular dwarf
And definitely not on top of the objectives
Do the dev's read through this channel? I don't want to unnecessarily ping one, but I also don't want this to get lost
Post in suggestions for things you want people to discuss
Thanks, I'll do that
Just post the main suggestion in one post and then go to the channel under it for actual discussions
Wooooooooooooo, did EDD modded, absolute blast đ
Man I got clapped by this EDD lol
First attempt died in round one just by getting overwhelmed, second attempt made it to round 2 but then the twins egg got popped accidentally by friendly fire during a big wave of bugs
this EDD was tough
Im starting to think that its simply better to avoid bet c on stage 2
And goddamn are there too many bulk dets on that stage, i got 4 the last i played
yeah we didn't even go near betc
Betc stinky
scout accidentally woke up our BETC in stage 2. really wish it would've stayed asleep
Betc on normal or elite?
edd
bad time to use my sticky flames loadout for this week's EDD
Yeah sticky isn't super helpful. Assuming you're not soloing, I think sludge is actually the way to go. Much more powerful slow, and can cancel exploder death blast.
yes but if i'm not using cryo i feel useless as Driller against Dreadnaught. otherwise im just deadweight with a peashooter. if nothing else i can renovate the area and look busy while trimming the arena-to-be
Donât forget sludge and dread very fun
Our random driller ran sludge this EDD
Made my hyperprop life easier
Yeah the more powerful slow is super helpful against dreads. You have piss for direct damage (they really need to buff corrosive vs dread I think) but you can basically reduce the fat boy's speed to zero.
He was playing with 200ping too which made the whole EDD funnier
That slow made life very very easy for sure
Ran the sludge and the heat EPC
did a small hole whenever a swarm came to maximise his use
is a proper sludge build more effective than the typical slow sticky flames loadout? enemies with fire resistance really chill my grill
I made the mistake of trying to run cycle overload on EDD. While its effective surely, it puts me in very dangerous spots and that usually ends in me going down a lot.
Yea running MPA for me always the ideal in almost every EDD
In terms of killing power, only if they have really high fire resist (like 75%+). In terms of slowdown, vastly better.
MPA is great and I love my skill cannon build, but it doesn't have the panic power I want at higher hazard. I'd probably fall back on my safe engi build which is stunner & clean sweep.
Whatever works best for you is the way to go
I did rock the choked MPA build on a hazard 4 elite threat recently though and its effectiveness is undisputable provided I have half a second of breathing room to actually aim.
Yea thatâs how it normally be with MPA choke especially
I normally already run MPA choke with turret whip, making fire rate mod almost non existent
I keep alternating between more pellets because MPA is accurate enough and I want that really big punch, and choke to be able to really laser acidspitters & other ceiling bastards.
Taking fire rate at tier 1 makes the fire rate a lot more bearable. You have some spam for when you need it but its still a slow, paced weapon.
Exactly
And then my CO build sits right next to it. đ
the CO build does shred through dreadnought HP but I was getting caught sometimes by the stomp when I shouldn't have been because you have to get in close with it.
We ended up wiping on fuel cells stage 3. I had tried to build us a bit of an overhead canopy because of mactera. Limit the incoming angles. In practice it just funneled the glyphids in and we got chewed up.
That one comes with practice is all haha
I think instead using C4 to open up the sight lines, and me keeping my turrets in the same spot (gemini for swarm-tier firepower) would have been the smarter call.
We honestly didnât do anything to the terrain much that stage 3 mission
Just the usual defend scenario minus that 2 bulk that decided to show up to the party
Honestly part of it is that I lean on the shotgun a bit too much so it means I end up in bad situations. Dash can save me some of the time but other times lag means the slasher gets me from 8 meters away on my screen.
Can someone suggest a Driller build for this week's EDD? I had some... bad experiences
Gunner ran bullet hell stun which made anything flying locked the whole time
Slowdown build sludge pump is actually not a bad choice. 3 dreadnoughts (one twins) and exploder infestation stage 2. Cryo is good too for similar reasons.
I'm just not in love with the sludge pump yet. I keep thinking "maybe this OC will be better?"
Both cleans are good but if you want to truly unlock the weapon you should try disperser compound.
I mean if you really want life easy mode as driller , cryo freeze fun
I wouldnât advise sticky flames this EDD as much
itâs not saying itâs not usable , itâs just not going to be my top choices
Oooh and where did you fight the first dread?
Right around the platform seemed terrible, from our results
It was saturday I ran it but I think that was also where we fought it.
We also fucking melted that one
It melted us, sadly
Same , I died more to random swarms in bad spots instead of dreads
It was twins that really gave us trouble. I prepped the ground as much as I could but they, and a well-timed nayaka trawler or two, really screwed us. We almost lost right there (driller was greenbeard too so he went down even more than I did with my risky loadout).
The twins were trouble for us solely because of that whole cave which it was in general
If you clear out all the columns you can it can be a bit more manageable.
Was split up too much , I was fighting below near where egg spawn was , the other 2 were above
We were also kinda scared that whole fight because betc was nearby somewhere.
We stayed there too long
The team getting split up with low o2 made things more painful than should have
I still find the most success of EDD with random teams than anything kek
"we stayed there too long" is how most hazard 5 missions end đ
Yea but weâre not some new folks minus our scout who was literally fresh out of the block so we managed to make it out :p
I proceeded to get curb stomped by a bulk that came out right in front of the escape drop pod
But the gunner and scout good dwarfs and got everyone up again
is there a way to open the deep dive join menu without running all the way to the console? it's annoying when you keep getting disconected on join
Possibly with mods, but not in vanilla DRG
if you right click when the join failed screen pops up the spacerig wont reload
For about one week, you were able to get to the deep dive lobbies list via a button in the server browser. This was promptly removed.
GSG plz...
sigh
I don't like playing scout in deep dives. But I also hate how randoms never use their flares in the middle of battle.
Yeah, I use flares pretty liberally as scout and miss them when I am playing another class and our scout forgets to use them.
really
Every time I go a couple games as not a scout, it takes me a couple more games as scout to remember I have the flare gun
Luckily I donât play scout for Deep Dive đ
I was wondering if I hallucinated that, lmao
Excuse me, mining friends, but can someone tell me if the Elite Deep Dives are a separate loot-pool than that of the standard Deep Dive?
they are
And then the forge
Good amount of weekly loot if you complete everything
So what's the difference between Elite and Not Eliteâ˘ď¸
Difficulty scaling
I must sound like a greenbeard askin' this, but I kind of want to save the Elite dive for my squad
Instead of running with randos
No offense randos, I love you
Normal DD goes 3-3.5-3.5 Haz
EDD is 4.5-5-5.5 Haz
Enemies move faster in 5.5
Yeah but there are some third stages that are the easiest
Mostly depends on the mission and modifiers
yep, only in EDD though
mind you, it's not that hard since you usually end up with tons of nitra already in your bank by the 3rd stage
so some of that difficulty is alleviated
Oh dang
Also a good amount of people value the strictly cosmetic core the least
But filling in those forge slots is worth retrying if you fail on Stage 3
THANK YOU
+2000
Maybe this is for a different discussion, but is 5 really as tough as I fear it to be?
When I got all my miners at promotion 1 and beyond, but I'm a twitchy little man
The jump between haz 4 and 5 is bigger than haz 3 and 4
the main reason for that is damage taken, movement speed and projectile speed
enemies are faster, hit harder and projectiles are harder to dodge.
It's fine though if you can already breeze through haz 4
Itâs a bit of a mindset. Gotta be more careful with your movement, placement, resource management, team coordination and health
I don't breeze through Haz 4, sadly
you'll have a bit of a hard time adjusting but it shouldn't feel too different. The same tactics still work. Good positionement is obviously more important than ever though
I'm too explorative, I eventually end up at the end of a cave with +14 materials
And then get exploded
Whoop
Being able to stock up on Nitra in Stage 1 at 4.5 helps a lot with time spent in the later 2 sections.
than you'll have a hard time yeah. EDD really ask you to not fool around too much.
I was looking at the different chapters of the union
Unless you're confident in your ability, don't even bother picking up gold for example lol
And I saw "Efficient," "Explorative," and "Powerful" as the shorthands of the chapters
I'm not efficient and not powerful
But I have a really really good eye for things
EDD requires you to keep progressing even while fighting so that you donât get stuck in one spot wasting ammo
That's why I stuck with scout for so long
So basically play it like point extraction
yeah
pretty much
Find as much nitra as you can, grab gold if itâs right there but donât worry much about it
Donât get it if it would take time to get to
I'd say to not even bother with gold at all
it wastes time and give you nothing
you're not in EDD for the payout
I know this sounds heretical, might even get a reprimand for saying this but...
Is gold actually worth on any difficulty after you've purchased all the weapon modifications?
I kind of like my dwarves the way they are
A smiley scout, a handsome driller, a grumpy engineer, and a manic gunner
Wait what
How expensive we talking?
Like hundreds of k later on
Oh jeeze
Is there a cap to promotions?
I know the achievements stop at "Gold"
But I don't even know what two promotions is considered
Bronze 2 out of 3?
There's up to 18 different promotions, the last one being legendary 3
but you can keep promoting after that
I once saw a player level 500
one promotion is one star basically
every 3 stars, you are through a new "rank"
You can check what those looks like on the wiki
yeah
That's pretty standard, ok, so I WAS overthinking it
Gold goes to what then? Ruby?
Bittergem?
Morkite?
after gold you got platinum, diamond and legendary
Are those the only colors then? 6 different character portrait surrounders?
yeah
no problem
don't worry about it
good, jadiz is the most used minerals for overclocks
(also used to be the rarest before new biomes got introduced)
Nah
I'm always loaded on Umanite instead
I know you can't get any minerals during a deep dive, unless you and your party run into a bastardly, dastardly hoarder
they can get really pricey
iirc
correct
There are far more cosmetic OCs than I thought there would be.
the forge mastery level when you have forged them all is /92/
it's...a whole whole lot
Thereâs like 2 cosmetic cores Iâve seen that I actually use so far
Actually no, only one
I dont get how I've only unlocked hair cosmetics without one victory move or hat
oc that is
Thereâs victory move ocs???
Is that where i see people doing superhero landings
And carrying a big block of RED SUGAR from the planet?
I got a handstand for scout
Fitting
But nothing warms the heart more than Lootbug Lover
Is the Ommoran Heartstone an Egg
I think it's a rock
A stone, probably
But I like to think it's like Dylithium from Star Trek
Starship fuel basically
So it's super worth getting because that's basically what gets our bacon-transport to us from past the outer ring
Deep Dives are probably a lot cheaper to the company than the standard missions
it's a living rock
Considering how you do all the missions with a single pod implicitly
I've wondered that myself, but then dismissed the thought as it's better to suspended disbelief and let things be as they are
That's what a deep dive is, I'd assume
The regular pods we probably swap between a dozen
But when you do a deep dive it's always the same pod unless you're getting someone else's salvage pod
Dang. Never gotten one. The only good cosmetic ocs out there and I donât have any :((
A mod that adds Dwayne Johnson's face on it when?
Iâd rather a full update for it than a mod
Probably exists. There's already a mod that puts Obama's face on it.
Finally Obamium
Had a the dread twins spawn as a random swarm on 1st cave, is this frequent ?
dreads (any of them) can replace a regular swarm spawn
rare occurrence
can happen in deep dives, bad luck I suppose
Not just in deep dives tho
bad luck, yeah that sums up our dive
anyone want to dive?
In a pool of blackout stout? Sure let's go 
what fixed your issue with deep dives not appearing. i just wanna know to help people in the future
verified integrity of game cache and re booted pc
thanks for the info il share it with the people that were also having issues
did my first ever edd as solo driller, fighting 3 dreads with sticky flames isnt fun 
I would probobly use goo for edd solo driller
Yeah, elemental resistances apply to the slowdown effect as well, and dreads are super resistant to fire so they donât slow hardly at all on sticky flames
Oh. So driller is screwed all three ways.
Fire cold and slowdowns are all elemental ain't they
Cryo + some form of burst DPS is pretty great for everything but twins
I went Scout on the latest EDD, after all it was Sandblasted corridors, I recorded it to upload the gameplay in YT but sadly it seems I used the incorrect bitrate and looks with high stuttering
I feel like your best bet for twins is engi turret spam lol. Hit them as SOON as they come up
Slowdown resistance isnât actually its own thing, itâs the elemental resistance that matters and the slowdown resistance comes along for the ride
Though in practice, all the things that can slow a dread end up slowing it about the same amount
Because of how GSG specâd the dread resistances
which part are you having trouble with
dread in stage 1 should be fought on the far side of the cave where it's a lot more open, not at the refinery
stage 3 has a blob of spitballers when you come out the entrance part, easier to deal with if you're expecting it
is it the twin fight stage 2 ur finding hard?
nah first stage just takes forever
and i was just tilted cause my randos were a bit questionable lol
gunner literally just didnt use his shield
god, I was doing it solo scout no bosco. 45 minute stage 1 LOL
which admittedly was a lot to do with me spending way too much time killing every lootbug
I really like the idea of using a bulk det to kill those pesky twins on stage 2, might have to apply it later
My random group had quite a few bulks during the EDD, including 2 on stage 3.
_ _
ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
!
_ _
Any advice for Elite Deep Dives? - Only ever done normal ones, and only recently did I unlock all weapons for all classes. Do got some overclocks as well.
just apply haz 5 habits
Do need to unlock Haz5
yeaaaaaaah, i think you'll be in for a rough ride đ
just get friends who can carry you
Was there a Bet-c on stage 2 of this weeks elite dive for anyone else?
Ive done it twice, one with a friend and one solo
but there was no bet-c in solo
yeah there's betc
Player count is an input to the RNG for whether betc shows up
Bet-C can show up in Solo runs tho, at least it has for me
There was a Bet-C with four of us. I know the seeds can change slightly for number of dwarves. The last elite deep dive I tried a few times - with four dwarves, Doretta took a slight angle to the right and found a spitballer, whereas with solo, Doretta took a slight angle to the left and found a swarmer brood nexus instead.
đ i did mine with starship troopers, was lit
this is really interesting
I didnt know it worked like that
It was really confusing when I finally acknowledged solo Doretta wasn't happening for me and jumped into a team, thinking at least I had knowledge prep. Then tried solo again after and tried to pre-dig to a cavern that didn't exist
don't make my mistakes, always expect the cave to mess with you!
btw whats a betc
I think there is a mod that increases helmet light. But you probably want to check the "suggestion" and "suggestion-discussion" sub-channels of this Discord.
BET-C is a giant walking death machine built by Deep Rock Galactic which has been taken over by parasites and will be hostile towards you. If you kill the visible parasites on her, then you can repair her and she will follow you and fight for you.
She's a somewhat rare spawn.
And can wipe things even in normal runs
just soloed the EDD as a crspr driller, goodness that was rough
A cool tip I learned recently - the dig direction for the next chamber is at 210 deg on the compass if youâre standing on dotty.
Some constant that the devs used when coding how the chambers are stitched together, apparently
So wait:
The next way dottie goes for drilling is always 210° from where the drill head is in one chamber?
Huh
That's, actually useful info to know especially as I run engie on escort missions if I can
Some variation up and down of course but you can see that on the scanner as you get close
Yup
_ _
ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
_ _
That is so very handy to know! How'd you figure that out?
Had a whitebeard share the info over voice chat in a random public escort game a couple of weeks ago, and havenât found a case yet where it isnât true
welp time to enable compass for first time in my life
is it suicidal to do an EDD with only one normal DD under my belt?
what haz do you normally play at
very comfortable on 4, can manage 5
I definitely could stand to be better on 5, but 4 is generally not much trouble
I mean regardless my answer would be "just do it and see how it goes"
but if you're regularly playing 4-5 and can handle 5 comfortably then EDD should be no issue for you
I would not say I can handle 5 comfortably
but I definitely can handle 4 comfortably
well
EDDs are Haz 4.5 > Haz 5 > Haz 5.5
If you think you can do 3 haz 5 missions in a row without failing that's an EDD right there, more or less
hm not quite sure if I'm that good
I've only won 3 haz 5 missions total
played like 5
still fairly new
Fair enough, ye
Tonight is gonna be fun
I'm 1 forged core away from ranking up and getting a mostly free OC, and there's only one place I have left to get a matrix core this week; final stage of EDD
You can probably do it, might take more than one attempt. If you're joining a game you'll probably be playing with experienced people.
Just go in prepared to be a try hard
So i'm still anxious when considering going into like haz 4 missions, and I haven't even unlocked haz 5 yet. I have access to my deep dives though, and would love to get into an elite deep dive, but I'm concerned I just won't be able to make it through it. Does anyone have any tips? would there be anyone willing or wanting to run through it with me?
just got my first promotion (gunner), any suggestions for deep dive based builds? I'm assuming extra ammo at least
I'd play what you're comfortable with as far as builds go. I'd say if you can solo haz 3, or 4, you'd do fine, shouldnt really struggle. Nitra does carry through between stages of the deep dive, so be conservative with it as best as you can for sure. Personally, I like using the autocannon/bulldog with born ready, thorns, and deep pockets for passives, and beast master and heightened senses for actives. that or you could swap born ready for vampire, and heightened senses for iron will, but that's preference
I know in this week's deep dive there's at least one cave leach, so eyes to the sky
alright
unheard of they spawn in clusters of 0 and then two missions after the cluster modifier you get downed by 12 of them in a 10 meter radius
lul truuuuu
had a friend i introduced to the game to the other day, and unfortunately i didn't get to introduce them to that lmao
i've started recognizing the sounds of cave leeches and grabbers earlier at least
fekin cave leaches
i haven't gotten used to the leeches, but i recognize the grabbers
I need to get better at recognizing the leech sounds.
I just let bosco help me instead lmao
i dont play minecraft sooo 
drg is just minecraft but better
Just keep your eyes to the sky when exploring a new room. You'll see the leeches light up
lok-1 helps there
yeah but who wants hq watching you through lok's eye
There's no shame in backtracking to fight a swarm in a room you already cleared out.
That way you don't have to worry about getting chased into a leech in unfamiliar territory
thoughts on soloing the elite deep dive?
I did it yesterday đ
not the worst thing ever
i tried to solo the normal one earlier but game crashed as i was going to the 3rd stage :/
unfortunate
whats a good build of the EDD if youre soloing it?
I think that generally depends on your playstyle. ive seen scout players basicly not use crowd control if they solo as long as they can rush the mission objectives really quickly. Ive seen builds for people that well just go full crowd control and basicly are the killing machine of everything and take it slower. I guess it really depends on how confident you are on your skills and all. I made my own build on engineer that i feel fine with. Its not even a meta build but i got through the last edd fine solo even on the aquarq stage. I can give you the build if you want.
stupid qn, if i run into the droppod without depositing do the resources count
_ _
ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
_ _
If theyâre in your inventory, yes
But this doesnât apply to secondary objectives/ heavy items
_ _
ATTENTION MINERS!
New
Deep Dives
are now available!
_ _
Wake up babe, new EDD dropped
hrm, stage 1 doesnt look too bad. 2 dreads and 150 morkite, low o2.
o2's pretty much a free modifier on solo in any case
what biomes? my dives still didn't refresh
glacial strata for EDD
didnt check the regular one
spawn room has more than half the morkite you need for the mission which is cool.
dreads in EDD stage 1 are classic and hiveguard
EDD stage 2: 6 eggs, 150 morkite, lethal enemies
6 eggs wew
Inb4 escort shithole 
[softly] Don't.
2 GLORIOUS stops for good measure
EDD stage 3: 7 aquarqs, black box, shield disruption
fun
ooh this EDD is looking a little savage
i'm still trying to get this hiveguard to actually fight me.
a stage 3 aquarqs always opens room for trouble..
and the black box is is gonna make my solo scout run spicy
The Hiveguard possesses the unique ability to drag fights out for far longer than other Dreadnoughts. Take care not to die of boredom while fighting this monster, miners!
least it's only 7 aquarqs.
in any case it looks like the last stage is potentially the hard one
nice little spitballer firing squad waiting for me on stage 2.
directly in front of the drop pod, about 30m out
ez edd
6 Eggs, 150 Morkite
250 Morkite , 2 Mini-Mules, Swarmaggedon
2 Mini-Mules, Twins, Cave Leech Cluster
Elite Deep Dive | Eternal Hook | Glacial Strata
Dreadnought + Hiveguard, 150 Morkite, Low Oxygen
6 Eggs, 150 Morkite, Lethal Enemies
7 Aquarqs, Black Box, Shield Disruption```
Lethal enemies+shield dearuptionđŤ
45:25 as solo gunner. last stage was... a little rough, but the aquarqs are pretty easy to find, there's a bit of nitra lying around if you somehow dont have any from the previous stages and there's a nice little ice rink next to the minehead you can kite on
black box is in sort of a ravine which is fun
was lucky enough to get red rock blaster for this one, which certainly helped on stage 3
hm, i think it's still the daily special actually
its still, got it for dd and before got for edd
yee, same
don't forget to open the presents scattered around the map, I just got a error cube in the DD
nice, i was wondering if they'd drop in deep dives as i haven't had any luck so far
had one drop in last weekâs EDD
sweet .. a zero death clean solo EDD :p
i was doing fine until the third stage where i got downed like 3 times, i think 2 of which were on the black box
bleah
the EDD this week sounds rough, though I havenât had the chance to try it yet
just gotta go fast on stage 3 before shield disruption really starts to hurt with all the spawns coming in
it's a pretty manageable cave thankfully
bringing in a few resupplies so as to not have to worry about nitra helps i think
Yeah .. scout + black box solo is always a dance .. I timed the black box JUST after I cleared first swarm.. if you get swarm + black box with a passive hanging around on PE.. you are doomed
nice
Stage 2 is gonna be a lot harder as a 4 stack.. unless your engi is on point with plats.. the cave is VERY veritcal.. if your scout is bad,.. that is gonna suuuuuck
thinking Iâll bring my trusty sticky fuel, should manage the stage 3 hordes, just gotta get past the dreadnoughts in stage 1
well if you're going that route the dreads being on haz4.5 should help a little
absolutely, otherwise Iâd be far more hesitant
it was glacial sadly.. so dropped my usual cryo minelets build for a more aoe heavy scout solo EDD build (bouncy plasma + Embedded dets + IFG)
Might just have to go Carpet Bomber again to deal with the second two stages and hope my team can deal with the dreads
only 2 dreads.. and they are up front which is nice.. so happy no dread on stage 3.. I hate dreads and PE
At first Dreads with low O2 sounded bad, but after a few times I realized itâs one of the best objectives for low O2. Everybody is grouped up in one room, not much traveling and the caves are usually fairly simple.
yup.. low o2 on huge maps with extracting morkite etc.. is ass.. but dread low O2 or eggs low O2 or even PE are ok.
another successful week
wasn't as bad as I thought it'd be
if there's any good shield disrupt missions it's the glacial strata PE
shield disruption + volatile guts + magmacore/hollow bough is big sadness
give us an edd that's just 3 elite threat escort duties in a row 
Add exploder infestation and dread secondary
that is true death
Put it on Core too for maximum suffering
and make it low on nitra
Add haunted/shield disrupt too
This week's EDD in a nutshell: no health 4 u
Another NTP dive week
What are you gonna use for the dreads then?
Dreads EZ af for engie
Yeah, but NTP gunner ain't great vs large targets
Gunner's best single target is his secondary tho
LSLS and big Bertha go brrrrrr
Fair
BRT and NTP. It applies a 30% slow.
Been doing this for weeks if itâs not Dread heavy.
NTP slows?
Yeah.
Didn't know that
NTP+BRT on dreads is truly a good build. Especially if driller goes sludge.
So what about elephant rounds 300 damage to weakpoints bulldog
Not with NTP.
Too little ammo and too much specialty imo.
Also Iâm not sure that weakpoint bonus procs on dreads actually. But even if it did, thatâs very little versatility for an EDD imo.
Very well
when you see dreads and swarmageddon or something like and you know you have single target + massive wave clear responsibility some roles have a harder time getting this perfect
personally I like snowball .. just for dealing with obnoxious threats as as driller at range
EDD this week isn't too hard, bit painful though.
Did it first try with a team in 41m 42s
It is a very friendly ish EDD.. you can definitely screw up stage 3 if you waste time though.. all stage 3 PE are like this.. get the job down or get overwhelmed
Yeah ntp requires a bullet hose secondary
our scout quit at the beginning of the last stage. We couldn't farm everything fast enough and got overwhelmed by black box time.
Lethal enemies before shield disruption. You're gonna be going in with 75% of your health missing
I dropped a resup near the end of stage 2 to full up before going into stage 3 .. dropping into a PE with low health is always rough
I got an error cube on stage 2 of DD, wonder if it is replicable in other games
It's from a present, so it's all random. With enough luck you can get multiple in one deep dive
Ah that makes sense
pins
Thank you
Holy crap... Stage 3 of EDD consists of point extract and shield disrupt?!
The aquarqs are all in plain sight from the hub though, so you can retrieve them really quickly
we had that part completed and were well underway in fortifying the black box by the time the first wave was announced
whats a good stage to run it fast and gather xp?
isn't a double xp node better?
what is that
Deep dives aren't really good candidates for grinding XP anything
(maybe gold, if you can speedrun EDDs, but if you are at that skill level you are probably sitting on 1M+ gold anyway)
My advice to new miners who are eager to level up quickly is to not worry about it and just enjoy the game for the game, the XP and unlocks will come along
yeah there really is no point doing DDs more than once a week other than helping other people out
Now I'm curious, did you get the 4000 bonus XP for finding the error cube?
yes im new but id like to promote some of my classes
Welcome! you might find more general tips / discussion for new miners in #drg-chat. This channel is targeted specifically at the endgame "Deep Dive" content. R&S
Wiped to stage 3
after our carrying driller left and our engineer went down for the 30th time
not even a hard edd
how big of a liability is a lok-1 engineer
Itâs fine IMO as long as you bring some decent backup AoE in the secondary
i mean, i use lok-1 with ECR and can pull off hazard 5 pretty well. haven't ran the build on an EDD, so i can't say how good it is there. i also use proximity mines and the PGL with compact rounds. can get a decent amount of kills.
Same, I would like to know cos we also got one in the presents in DD, but dont think it gave us exp.
Think I might buddy up with a cryo driller so I can bring Executioner Lok and hyper propellent. One shotting Oppressors feels so good
reached stage 3 of EDD and wiped on black box
our engi was horrible
died way too much
i don't think i'm gonna attempt it again though
we went through edd stage3 with me as scout getting aquarks while rest of the team fighted black box hordes
I do them multiple times because they are fun, but yea, no extra rewards and not good for "farming" xp
what is 1 black box?? on the edd? I'm looking at the description
Itâs the uplink phase from Salvage mission. Point defense. Only difference is that if you fail it, you donât fail the whole mission, you can restart it if you happen to stay out of the uplink circle too long
Wait what I thought presents just spawned swarmers
Yo on turret arc, does the Stubby t5b proc on the arc
Wanna confirm before I deep dive with this overclcok
Haven't used before
Small chance to spawn an error cube, 1 in 26 IIRC.
^ I've only gotten like 2
Iâve gotten 2 error cubes so far
are Elite Deep dives as bad as I think they are? Never done one but I dunno if it's something I should get a group for or if doing it with randoms is doable.
It's designed to be the hardest content in the vanilla/unmodded game. Don't be intimidated by them though, just give them a try. If you can stay alive and contribute to a team in Haz4 you'll be OK on the first stage for sure. Some weeks have particularly nasty cave generation / objectives / warnings that make them worse than others.
Getting a group definitely helps. Grabbing a voice pod here on discord and hosting with something like "my first EDD, come give me a hand" will likely get you a good crew.
If you're relatively low player level, you may find a bit of elitism in public EDD games. Don't take it personally if you join a public game being formed and get kicked from the space rig. (This is another reason to host if you're fairly new to it)
imo it's almost always doable with randoms
Most failures in my experience comes from terrain/modifiers throwing you a curveball rather than people simply being bad at the game
I mean, improvisation and adaptation are both learned skills, to be sure, but the majority of people I've played with are wholly capable of doing EDDs
As someone who has buddies that I regularly play with that struggle in Haz5.. I can also recommend trying solo.. the EDD can be great haz5 training wheels .. just try complete stage1 as your first goal.. next thing you know it become a weekly challenge to finish it solo..then it becomes a finish it solo without dying challenge :p
But really don't fear the challenge, fear not even attempting it!
Aighty then, thanks for all the pointers.
Anyone wants to do EDD? It seems pretty đŹ , so I don't even feel like trying to do it solo
#lfg-steam almost always has EDD sessions, or you can host!
A somewhat new guy DCâd on the DD today. B-Rend I think was his name. Poor one out for the ones we lost.
If heâs in here though Iâd do the dive again so he gets the cosmetic if he wants
I've said it before and I'll say it again, the elite deep dive generator algorithm was probably made by satan itself
Hey where can I immediately look for the deep dive details
?
Cause i c ppl talking about the deep dive but no actual details on what the deep doves are
pins here
They aren't that bad, sometimes they're hair pullingly hard sometimes they're rather easy
You should do fine with pubs though since drg has very good randkms
Also edds are IMO easier than Haz 5 since nitra is just never an issue
Almost never
Hmm, this week's EDD is easier than expected
Not easy, but easier than expected
However it once again reminded me why Glacial Strata is the most annoying biome: Snow
what is this weeks edd
see the pinned messages, and ignore the date, it's up to date
on the final edd map our drop pod spawned in some weird pocket that was about 100ft down. had to yolo down it and grapple onto the pod as a scout. was kind of funny
I am unironically fucking salty
Halfway through second stage, network drops, leaving me to solo my first ever EDD with no fanfare
I actually do it! I complete the second stage! I do the blackbox, alone, in the third, with no decent sightlines, clinging to life and using an iron will and both bosco lives!
I get the aquarqs! I call the drop pod! It arrives in SOLID FUCKING ICE.
I can't dig to it without dying. I can't complete the mission without digging to it. So I die.
GSG I want my fucking cosmetic.
F
this is why we play driller
I had a driller, then I very suddenly didn't
maybe u could try power attacking the same spot and running away hahah
Yeah, in retrospect I could've tried that
But it was an aquarq map and the closest access point was in a cramped tunnel
So with two minutes to go, I'm not sure that would have worked
Whatever. Got three matrix cores out of it with mastery bonus
I'll take it
I'm going back to bed
last stage was miserable
is the black box location fixed? such a cramped place
whats in the deep dive this week?
Everything about a deep dive is fixed except for exact enemy spawns
anyone wanna try running through edd with me?? I'm not sure how far i'll get, or how well I'll do, but I'll do my best lol
man this week's edd is really chill compared to what we've had in past weeks
oh?
Yeah, really wasnt too bad at all
stage 3 can be a bit rough I imagine if you leave the blackbox too long
holy shit the dread in the big room with the flat smooth ice
so much fun sliding around it with the minigun
Whatâs the most effective driller build for this EDD?
Yes
Flamer, cryo, sludge should all be viable. Cryo takes a wee bit longer to freeze grunts and praets in Glacial tho
Iâve been working between puddle Sludge, reach flames and sticky flames
Sludge would be good for dread but not sure if it would be worth forsaking the dps for the rest of the dive
Solo?
Probably not
Whatever should be fine then IMO
I took Goo Bomber Special last week and it did okay. Could have been better.
It was also my first time using it lol
holy shit
most of that EDD was a pleasant time but that last stage was absolute chaos
had one of the most tense fights i've ever had in this game during the black box
just absolute fucking bedlam
If you were to replay it, would you have changed your loadout?
nah
it was just a tough situation
i got hit by a mactera swarm with a freeze bomber, an oppressor, two praets, a bunch of naedocytes and a huge wave of glyphids all at once
cuz the black box overlapped with a swarm
and i was solo so it was extra rough
i likely lost that last deep dive by a resupply not starting on first e press
both team mates died in the black box crazy swarms, i tried to resupply to get shields to make reviving likely, and missed it by a couple pixels with resupplier
final EDD drop pod spawning 20m inside the ice with no pathing through it, I'm a solo engi and failed due to a bug drop pod spawn yikes
in the normal deep dive in the last stage what does "twins" mean?
Them cheeky bois
ahhh tanks
that EDD was ugh
it does say dreadnaught twins on the pins as well đ
i only have 90 hours and and not so active in the community yet so i dont know the "slang"
it's not slang tho
i've not done the current EDD yet
waiting for my avengers to assemble for yet another modded run
well if you only say twins not everyone will know what you mean đ
Dreadnought twins, arbalest and lacerator
the easiest ones IMO
or let's say Dreadnought > Twins > Hiveguard, but heavily dependend on terrain
yeah easy sure but i think the most frustrating ones with incompetent dwarfs đ
og dread is the worst with incompetent players
stomp whelp, time to rez 3 dwarves
cuz they'd just chip tiny damage before it regens the shield

