#deep-dive-discussion
1 messages Ā· Page 213 of 1
Wow, I just got banned from a Deep Dive stage 3 immediately after completing all tasks for no bloody reason.
Which wouldn't have been so frustrating if I didn't have Pots of Gold with me and mine 2000+ gold 
You mean you got kicked? And its really not worth mining gold deep dives even with Pots
Also pretty sure you cant be kicked once the drop pod can be called 
why does the gas a Praetorian corpse spills sometimes not want to burn? Is this a bug?
Didn't you know, you get banned from deep dives if you dare to mine gold
Especially with pots
Sounds like a leaf lover conspiracy to steal our gold 
one that kills bugs
cryo is still decent for dreads
yo guys i wanna do my first Deep Dive
but i dont know what to expect
will i f up if i just go blind?
I tried lots of times with the breach cutter and it didn't ignite. It happens to everyone. At this point I think it's a mechanic set in stone lmao
EDD done. One try effing up stage 1, 1 try finishing it
Anyone want t do EDD?
me
For elite deep dives, what would be better autocannon+brst or minigun + brst?
I have 0 overclocks for autocannon, thinned drum walls/a little more oomph for minigun and composite casings for brst.
minigun since this one has dreads, personally
in general either should work but minigun + OC usually beats autocannon + nothing
especially when you need single-target DPS
Also for this week EDD, get the first stage aquards cleared out fast
an option I would give for the first stage , once your team gets enough for one supply, start up that hiveguard dread and get it dealt with , if everyone else can handle the dread, leave scout to grab the aquards in the meantime
Is it fine to have armour break both on brt7 and minigun?
Or should I swap out armour break on bry7 to something else
You do not wish to stay long on this week first stage
I like weakspot over armor break for the brt7 but in regards to whether or not it'll make or break your deep dives, it doesn't matter
Why tf swarms come during dread fight on stage 1
I thought swarms are paused during dreads
The primary objective is Point Extraction so the spawning rules of PE applies
this EDD was pretty tuff but not nearly as bad as last one
You'll get at least 2 bulks on EDD Stage 1
That's not guaranteed.
Dam, I must have been really (un)lucky to get the same AI director seed twice then
More likely you're just taking too long. Unless both times it was double bulk on the first wave.
It's not guaranteed, however the Director use the same spawn list, with the same behaviour and with the same scaling so it's "normal" to have the same things, to a degree since the general logic is literally the same.
Still RNG though
so how about them dreadnoughts
how about them volatile guys
how about THEM FREEZE BOIS
HOW ABOUT EFF THIS WEEKS ELITE DIVE
still did it under an hour
š
Only Stage 1 is a pita because of Low o2 on PE, just need to pick up the pace for Stages 1 & 2 or you'll be low on nitra
Whatās it like?
Easier or harder than last week?
dreadnought simulator
the volatile guts give me last week ptsd
its like a solid 8/10 but i complain a lot teehee
It's two hive guards too so I couldn't even run sludge blast, had to be ice Storm yet again š
most dangerous enemy in the elite deep dive was a cave leech on stage 3 >:(
how tough is the regular deep dive this week? I want to get the deep for speed cheevo and I missed it last week by 1 minute and 23 seconds with gunner.
I took a little too much time fighting the dreadnoughts... and molly was a little far away from the pod.
pod 18 deep dives EU
EU pod 18 missions and then deep dives
Pretty easy, both eggs very close to each other, same for the dreadnoughts, lots of easily accessible nitra, got a bad fuel cell spot and I lost 2mn there but you should be fine! I also lost 2mn locating the last mule but I was getting swarmed pretty heavily at the time
sweet.
I don't remember any cave leech either so there's that
What would be the best Driller Primary for the EDD? I feel like it would be Cryo because of dread fights, but it is in Glacial Strata
Glacial Strata by itself does not cause a global resistance to cryo for all bugs
For example, a dread in glacial has same frost resistance as a dread in magma
I know, but donāt some of them still gain resistances? I think Iāll take sludge just to try it, but Iāll switch to cryo if it doesnāt work
Good point, for the dreads it wouldnāt really matter
There are specific bugs that have frost variants, those variants appear only in Glacial as substitutes for the normal bugs, and /do/ have frost resistance. It's only grunts and praet, IIRC
Cryo is smashingly OP for dreads, IMO. You just need to have the rest of your team on point to pay attention to driller's freezing cycles, as the dreads thaw /very/ fast and you have to mag dump ASAP the instant that the freeze happens
(that, and it's hard to effectively cryo the Twins because you can only freeze one at once, and ol' Arby often stays on the ceiling out of cryo range)
Am I just blind or is there like no morkite on stage one of the deep dive
so BET-C aint gonna shoot ha
It's just enough
I think you have to mine almost all of it
Seems to be bugged
the new elite dd sucks ass
Man stage 2 really fucked my team up, but we pulled through
stage 3 was a cakewalk in comparison
stage three this week was a victory lap
relaxing mining mission after a bit of a slog in the first two stages
i fought the twins in the tiny tunnel they spawn in :D
Do you get a bonus to gold mined when completing an elite deep dive, like from the hazard level and modifiers?
stage 1 was the hardest, stage 2 burns all your nitro, and stage 3 was super easy despite having the highest hazard level
reverse difficulty progression
I thought last week was hard. This week both stage 1 and 2 can go burn in hell...
agreed, a group i was in couldn't even get past part one
Failed EDD 3 times
EDD these few weeks are not friendly to players
are they supposed to be :X
ran the Lok-1 against my better judgement, probably took twice as many resupplies as my brother, and most of them were in stage 2. I need to get better at ammo conservation with that. and the breach cutter burns through ammo when you're dumping them into dreadnoughts lol
last week EDD, my greenbeard group run take 1hr 30mins and we have surplus amount of nitra
this week however took 1hr 20mins to explore and stuff, but we rarely have enough for 1 by the time we reached stage 3
This week, and last week, are the only two EDDs I have done... are they always this crazy? Bulk dets during dreads? Like wat
not to mention the sneaky bulk slowly digging to the black box
Yup. Luckily we detonated a bulk by the dread in the first mission and killes the dread that way
sometimes they can be as hectic as this weeks. other times they're much easier
Man dread + detonator + wave that was not fun
2nd lvl of edd have very little of nitra
man after like 4 or 5 attempts to get through stage 1 of edd we finally managed to get hiveguard to like 400 hp but then it closed and was like nah they might complete this smh and bugged refusing to spawn sentinels and walking around immune at 400 hp for the rest of time

you probably want to ask in #bug-discussion
k
we don't think there is sufficient morkite in the first stage of the regular deep dive, we just can't find enough
nevermind, it's just that blue ore on blue soil is pain :D

so do we get one deep dive rewards per week, per character?
you just get 3 cores for completing the dive blank core for first stage OC core for second stage and cosmetic core for third stage
weekly
in both DD and EDD so you get 6 cores off deep dives per week
got it. thanks @lyric vapor !
How bad is this weeks EDD? I've never had much luck with them before as I usually play solo, but I really want to get the achievement for doing it.
this week EDD was nice, reasonably difficult (stage 1 and 2), 3 was on easier side i would say but that was welcomed after S1 and S2 š
Uhhhh, looking above me in the thread, that doesn't seem to be most folks experience. 0.0
people have a lot of trouble with the combo PE + dreadnoughts because they don't know how to time the dread fight. The low O2 is not helping.
Don't let that discourage you from trying though
well EDD is end game and you have to get good team, that goes true almost on any week (not different in this one)
yes, low O2 was annoying, yes the map generated for S1 was bad, really bad and made it a lot harder but over all i liked it
i got really lucky it seems, i was expecting to do multiple runs of the EDD but did it in 1
yes some easier EDDs i had to try few times, this week i think i did on 2nd attempt, luck in getting party is certainly factor as well
EDD S1 is just stupid
low oxygen PE 
its ridiculous
combined with awful terrain
feels entirely luck based tbh
specially since its like 3x more difficult than a typical EDD level
and is throwing literally everything at you at once
is it possible to go through the normal deep dive by yourself?
HA! PE + Dreads was the last one I tried that has left me put off of PE for life! No thanks, I'll do next week.
First stage wasn't so bad
Did EDD in two attempts, failed second stage in first attempt by dying to dread and pressing IW at the same time while not having any nitra or resupply around
first stage is the dumbest EDD ive ever seen
detonators, exploding bugs, low o2, the annoying drawn out dread
and the terrain is just cancerous
we had 2
We had 0
Had one bulk on second stage, used it to remove one of twins
thats pretty lucky
yup, another bulk, screw this week lol
What does PE stand for? also whats a good time to fight the Dreadnought? in the very beginning or after getting all aquaros
Point Extraction
Either right after you've arrived once you've cleared the first enemies or right after the first wave.
the first wave is timed?
you don't want to be dealing with a dread in the later part of the mission since you're on a "timer"
yeah if that compounds you are screwed
There 2 kinds of swarms in Point Extraction
- Ambient spawns, which ramps up as the time goes on (meaning the mission gets harder and harder as you stay in it). Both in time between two waves and in size.
- Timed spawns, which are the one announced by mission control. They are much bigger than the ambien spawns but the timer is fixed and it's basically one every 5-6 minutes
so you gotta sorta speedrun it
or at least do your best to move quickly lol you don't have to be a pro
yup
Ideally you want to be done before 20 minutes
NOTES:
- This recording was the 5th(?) attempt at this Haz 6 x2 Enemies EDD.
- Haz 6 x2 Enemies Dives is achieved by using AssemblyStorm's All Deep Dives Hazard 5 mod combined with MountAndDewMe's Hazard 6 x2 Enemies mod. Links below.
- Thanks to Masala, Rodders & Stern for playing!
- Thanks to Masala for the thumbnail!
- Sorry for borking...
Posting it here because I'm so proud of our team for beating the first stage
You can make it past that but the hard limit is 30. Past that, it's just infinite swarms, all the time.
to be fair I got my butt kicked but I also dove in solo without looking this week and got rolled quick
O2 plus PE was Rough with a capital R, bad week to feel confident alone... at least for me
this week's EDD is like the generator decided to roll nat 1 on both nitra and spawned mobs
at least there's no shield disruption to add more insult to the injury
hover boots, doesn't get to use once on the first stage, and even when gunner could he just can't react in time to drop off to dodge tri-jaw, kind of a waste of a perk slot tbh
even dash that stands out isn't necessary, any perk can be a waste when the situation they are needed in doesn't occur
I am just not seeing when it can be needed
you have to mess up BIG time, but if you want to mess up big time just take iron will
Driller has no movement capability of its own, that's a saver in case an oopsy happen
I am sure on that level of play they have absolutely bonkers spacial awareness and it can be seen well in the video
such oopsies just don't happen anymore
I am sure it's intended for like dropping off zip-lines, in that case
but you won't be using ziplines much under that pressure, so still it's extremely situational
You never know, hazard 5 isn't something special anymore for me and I play boots on driller just in case
But I'm not here to guess what is the usage for the guy in question, just to remind that in the end every passif and actif are subjective, none are really game changing imo ^^
eh, he could have used shield link 5 times or berserk 2 times
there were also plenty of moments when see you in hell could be a fanstastic perk for safe pickup
not to mention a scary damage dealer as well, if you got surrounded by some scary big bugs
You never know when the map gen is going to be a bitch, maybe there it wasn't necessary, but it could have been a shit fiesta of canyons and hazardous ground where boots would have been better
again, spacial awareness, and if you mean for casual traversing you can just use 1 person with hover boots or just a scout to grapple down and everyone else can just land on scouts head
I am not seeing people utilize that feature a lot and it saddens me
Itās hard to coordinate this during Haz 6 x2
And not using hover boots just means a situation never warranted itās use
Doesnāt mean itās a useless perk
If I didnāt need to insta res anyone with FM I donāt consider it a useless perk, I just consider that particular run to have gone smoother
The new Elite is so god damn hard. The first mission is a nightmare and contains most of the Nitra youāll find for the other two segments.
No clue how people are doing it, I failed alongside some greybeards today and Iām not that bad promotion wise either
I wasn't saying it's a useless perk, there are no useless perks, it's just there are perks that generally can be used in a lot more situations thus actually giving you a lot more value
and I just generally have a lot of beef with crutch or "fix my mistake" perks because if you are playing well they pretty much don't see any use
also, on the topic of scout usefulness in team mobility, with some practice and decent ping you can use scout with special powder as a jump pad
and I just generally have a lot of beef with crutch or "fix my mistake" perks because if you are playing well they pretty much don't see any use
HB is waaaay more than just a crutch/fix your mistake perk, it's a kiting tool
Want to give yourself some space? HB has got you. Most of the time it's not used as a mistake fixer, but a way to move further away from enemies safely
doesn't dash already fill into this role?
Can you dash off a cliff and land safely below?
you can jump to a cliff on the other side of the hole with dash
You didnāt answer my question
I did tho, unless you are talking about a specific cave gen where there is literally a cave going down with 80+ degree angled walls, then yes, HB is good for that
Youāre boxing HB into a certain playsyle
Itās more versatile than just stopping you from an accidental fall
eh, not really, I am just not seeing much actual meaningful use out it, but whatever works I guess
finally beat elite deep dive. god that was stressful
I'm new(ish), at around rank 150, and did it a few days ago. Had like 5 failed attempts at stage one, hardest part in my opinion. From what I can tell, getting 80 nitra then going for the hiveguard is a good start, and you might want to wait on the first swarm before popping the coccoon. Our composition had a cryo driller and neurotoxin autocannon gunner with fear, so we had plenty of space when dealing with swarms. Good c4 use for the second phase of hiveguard was nice in speeding things up as well
I'd say if you can get by the first stage, you're mostly good. Still, I'd consider some form of control for stage 2 elites
Thanks for this. I actually found out way late as a Driller that the C4 really fucks up the Hiveguard's second defense layer. C4 usually doesn't respond to weak points on larger enemies but the little zits on the Hiveguard react really nicely
I used damage on first tier for c4. If your gunner stickies alongside you, phase 2 is pretty much skipped.
Wow this week's elite deep dive felt like haz 3
it would be nice if we had someone pin the DD info each week and unpin the previous week's info. annoying scrolling to find it.
the pin is updated every week
How are you guys doing this EDD?
It feels like Hiveguard is just undoable
we barely managed to take him to half hp and got 2 swarms
while doing him
Either you do it right after spawning or you do it right after a swarm
If done efficiently you can deal with it before a swarm appears
wait did it actually generate one worse then last week because I havent played it yet
I dunno it was our first EDD lol
Last week's was tame compared to this one
At least in my opinion. People in my team were saying volative guts+shield disruption was worse
What do you mean by phase 2?
How is C4 used efficiently? can you explain in detail?
phase 2 i assume is the part where you shoot the hiveguards pink bits
and phase 1 is the minions?
but always using c4 on it can be kinda bad, cuz it does fuck terrain real bad
Cant be worse than 3 detonators
true but a well timed det does a looooooot more work than c4
last week was hell
i felt like playing hazard 3 in this weeks EDD
yeah volatile guts with shield disruption was worse
O2 is like, pain in the ass, but you know exactly what to manage, just O2 levels
Point extraction is pain
The most intense EDD i had so far, 3rd stage is amazing tho
wot
so refreshing after hell of 1st one
Yeah, minions>pink bits>weak spot open is what I meant by the phases. And not that much secret to it, just coordinate with your buddies so you dont kill anyone off and like others said take care if you're using rock mover at tier 3.
I asked for one sticky from gunner as I c4d to blow up all 3 weak points and used the time the dread takes to roar as it opens its butt(?) To get close and freeze it without getting myself killed
I actually think sludge pump is a solid pick as well for this week if you're comfortable with it
Stage 2 has 2 dread fights and black box spawns in a corridor with 2 tiny chokes
True true
But sludge with t5A (protein mix?) + Toxin makes OG dread fight a joke
t5a? the slow? š®
Yeah
I think it's a meme pick for deep dives but I've taken it in the past on standard elims to have fun with debuff stacking
the only thing goo might be better for is the elite enemies, which tbh isn't that bad
Yeah some of those take a while to freeze
Then again i think cryo wins in most other cases so I usually just default to it
Finally finished the solo EDD run! 5th attempt.. LOK1 + BC + Plasma Nades Engi (no ammo issues)
- Stage 1 - finally hit a good timing for the Hiveguard and got out with a little bit of nitra.. got a really good drop pod position (in the main area) vs 2 exit failures from previous attempts from really rough drop pod locations and a bulk detonator spawn on my exit path.. rushing 80 nitra and dropping a resup on the ice rink to fight the hiveguard was my strat.. but you can also rush the aquarqs and then fight hiveguard but you really have to rush.
- Stage 2 - Got decent elites .. no crazy bullshit for once and the black box position is perfect for a little "engi bunker" you can fight completely from one side .. man I am sick of hiveguards.. worst dread to fight solo.
- Stage 3 - Absolute cakewalk after the horror that is stage 1/2 has at least 2 full resups coming into stage 3 and there is enough nitra around for at least another 1/2 .. really pleasant cave gen for the mules area and frankly no issues collecting morkite.. it is in pretty easy to reach places.
EDIT: Thanks for your attendance at EDD TED Discord
Special and final mention LOK1 - Executioner - Blowthrough and T5.C (Fear) were clutch for this run.
Had a few bulks on the Edd
Worst stage was the first like I predicted
2nd could have been worse, but very few bugs came for us at the black box, and the dreadnaught fights were bad, but doable
yeah the terrain for 2nd was much better for fighting dreads
and the box terrain is ez funnel too
Killed the Twins with a bulk. GG Ez
whittled it down and killed it right after the egg popped.
We had a bulk dig to us during the black box. Would have been bad, but I had electricity and slowed it down, and we were able to kill it while staying inside the zone. We did get out when it was about to blow up tho.
Died at the drop pod on stage 3 of the edd š
Didnāt expect to even get that far though
is there a problem with 3rd stage of normal deep dive i've timed out of server twice when attempting it
That happened to people last week too
hmmm its really frustrating that either you can't rejoin or the host is gone because of it
what are the missions in this deep dive ?
Check pins
There any fix for bugged hiveguard spawns?
2nd EDD facing that issue I've done this week.
I've heard getting hit by hiveguard melee fixes the sentinel spawns?
One player went down and suddenly they spawned. Not sure how they went down though.
Whenever i had the glitch, the hiveguard was passive
I could litteraly bounce on it and afk in front of it with no issue
feed yourself to it
and it MAY open its weakspots for you
hiveguard on ours spawned with the weakpoint bars visible immediately but greyed out
and it diddnt spawn sentinels for a second
then it did
somethings weird with it
Anyone had it where swarms kept coming during a dread fight? https://i.ibb.co/HNHqPZG/Screenshot-443.png
Wish I did, bulks are the best weapon vs dreadnoughts
that'll happen since its point extraction
and i guess the constant spawns arent interrupted by a dread being present
that could be exploited pretty easily if they were, come to think of it
no they weren't just ambient waves, they were the mission control "you've got a swarm incoming" type of swarm
oh yeah, those also dont seem to be stopped by a dread present (on stage 1 of the current EDD at least), though that i'm actually unsure is intentional or not
the edd kicked my ass this week for some reason
mid
Has the new rival mission type appeard on a deep dive?
anyone completed the EDD this week? any tips ?
on stage 1 kill dread first, iif you collect aqua first there are to many bugs later
@karmic root stage 1 is the most likely wiping point. other two not nearly as bad. kill dread immediately. have driller ramps and gunner zips to higher level area to have more room to run around. the area around the minehead and lower areas are deathtraps
swarms will spawn during dread as well. call a resupply far away from minehead to have more oxygen refill points
we also had 2-3 bulkk spawns
during dread
Strong advice on stage 1.. rush 80 nitra ASAP and maybe 2-4 aquarqs.. then call a resup by the "ice rink" area 1 tier up from the minehead.. wait out the first swarm.. immediately kill the dread.. then rush the rest of the aquarqs.. if you then head back to your "base" by the ice rink the drop pod should land by the minehead making the evac easier.. I had a few harrowing attempts.. but of the 5 attempts it took to complete the whole EDD i managed to finish stage 1 twice..
Stage 2 is just ammo management and standard dread fighting.. its a dread mission so there are no "full swarms" only passive waves and that reduces the risk of really obnoxious elites
if you get super nasty elites.. well unlucky.. My 2nd attempt i made it through stage1 with almost no nitra and little ammo and ran into an elite bulk and then a pack of elite guards,,, rip me (solo attempts)
Dreads only stop swarm from spawning if it is the primary objective. In this EDD, Dread is the secondary objective and PE is the primary. So you will suffer from the PE swarm increase over time
yup.. this was the reason I failed my first attempt.. team were taking their time doing normal mission things and refused to do the dread early.. on a PE mission unless you can blitz all 10 aquarqs in 1 swarm + 2 passive waves.. good luck killing the dread after that
in fact I would say that any DD PE mission.. is rush 80 nitra.. do secondary .. rush aquarqs unless you can do both.. A few weeks/months ago the EDD had a PE with a black box.. waiting too long made that black box pretty much impossible
I just hate elite modifier.. because you can get super rough luck on those.. having it stage 2 after the brutality of stage 1.. is pretty cruel
it's a real 1-2 punch
This EDD is absolutely dreadful, not having fun at all.
if you make it to stage 3.. it is honestly the most peaceful experience. After 1 and 2 .. stage 3 was one of the most enjoyable missions I have done in a while
stage 1 kicking you in the teeth
managed to make it to stage 2 on the razor's edge
and there it's just too much
did black box and proceeded to get overwhelmed running around the big weird cave next to it
there's just no margin
managed to beat S1 on like fourth attempt, figured S2 can't be much worse
it's not really worse, it just doesn't let up any so it finishes grinding you
team or solo?
if the team is good at dread wrangling it is not that bad.. personally i HATE fighting hivegaurds more than any dread (particularly solo) and particularly with the LOK1
the black box you can cheese. .by engi blocking off the tunnel on one side and you can set up a kill box
they really force you to churn through ammo and in a deep dive that's particularly bad
yup
that's how we did it it went pretty well
stage 2 you just have to keep moving.. no stalling.. and it is ok
doubt I'm gonna try it again to be honest
not today at least
shit was exhausting
try it solo .. that was my final decision
not too used to solo runs, but noted
Whats the best way to slay elites lol
Not wasting all your grenades, instead have everyone focus on blasting it
either freeze and burst
or slow and melt
or just bombard it naked with armour piercing while someone blasts it with hollow point
Anyone have the EDD statement?
I can't do it, getting some serious gamer rage.
same
Hiveguard and aquarqs
Twins + hive and box
Morkite and 2 mules
it's usually posted in the pinned messages, just fyi š
That is awesome
@gritty fox ty
Also we killed the first hive guard with the second bulk
lmao nice
Hi all, any engineer build for elite deepdive ? i dont have many overclocks as im relatively new but feel its do-able of getting close a few runs
What do you have
unfortunately only
stubby - turret em
warthog - cycle overload and light weight magazines
deep core hyper propellant
Em discharge 22212
Warthog overload 22123
Hyper propellent just take all ammo and direct damage
thanks what do you tend to take on turrets and perk wise
In your case i think em discharge stubby + breach cutter is best loadout you can bring
Gemini defender turret with armour break
Perks is really up to you, I think only dash is necessary
alright will try, thanks a lot appreciate it
Hyper propellent will be good for this week's edd
ye it was really helpful when i tried
if you have the ammo and the rest of the team can deal with swarms
Stage 1 is dread secondary... the swarms can get pretty wild.. stage 2 hyperprop has more value
EM discharge should be enough to deal with swarms if you place turrets right
hollowpoint damage better than conductive bullets? is it because the 30% dmg buff doesnt work on weap points ?
Isn't the whole point of hollow point weakpoints?
as the gun is built to electrocute i thought maybe the 30% dmg increase to enemies effected was better
oh god
God can't hear your prayers on Hoxxes
Depends. If you take T1 electrocute chance, conductive is much better in general
The advantage of hp is it doesn't rely on rng as much
Ignoring gun spread
ye was going T1 electro chance for EM discharge
Yeah conductive is probably the better pick
T4 is your preference. Weakpoint is better against dreads
Since dreads and oppressors resist elec
i see thanks i just wanted to know your reason because i knew you had one, thanks again
Smartest way to go with first stage is to rush for one resupply worth of nitra and tackle the hiveguard.
Unfortunately, we didnt do it the smart way. We did it the hard way.
Both are good, it's just your preference tbh
first edd thats hard in a hot minute huh
this is rough
also my teams getting desynced nitra
made it past stage one but man
that cave gen
With a sneaky bulk slowly digging towards you
yeahhh
oh sht
we barely got through 2 but we did it
please let this be a normal field trip to stage 3
we died lol
too many jellies
Stage 3 is the easiest stage imo though
when i did EDD my team went into stage 3 with no ammo, no health, and no nitro
still cleared it due to how easy it was
last week was harder for me
had to kill the hiveguard with just pickaxes it was a rodeo and at the end we lost in the droppod phase
This week was cancer because the aquors were located in horrible areas
wished that it wasnt
Let's goo
I soloed edd 1 as scout
The trick is to memorise all nitra spots
And just kill the dreadnought
Before even looking at an aquarw
I'd argue it's easiest solo
I got ganked like 10 times in a row
But solo scout ruushing nitra, then heading to the black ice room where drop pod lands
That works really eell
The ice, since you can very easily slide about to essentially teleport
Making both the nought and the swarm non threags
somehow my friend absolutely hates it
I think he just hates how dark it seems
frankly I love the neon
last weeks dreadnaught was hell like it's fine to kill it but then you have no ammo or nitra and there was a huge cave filled with leeches
Nitra was not an issue last week imo
Edd 2 was so easy compared to edd 2 I let my guard wayy down
I was sitting on 4 resups by the end of that one
This week too
You just get strangled this week
What
For nitra
This week has nitra coming out both ends
Last week was the real choke for me
Maybe it's because I'm doijg this week solo
I solo gunner both weeks
And you can get 1 resup a minute if you're really speedy
Ah that explains it
This edd has a lot of you need scout to get nitra places
Like right on topof the dread eggs there's enough nitra for a while pod
But you really need a scout therw
i recently got a promotion and i want to hop in to a deep dive, is it playable with randoms or do i need 3 friends going with me? what can i expect there?
Regular deep dives are playable with randoms
It's basically just 3 missions back to back with nitra and ammo carrying over
Refer to pins if you want to know what's the deep dive missions
thanks
It's very difficult to find THOSE last 2 aquarqs
Anyone else have the issue
Bosco is a godsend, this one is much easier solo
In the EDD?
Ye
Ok I've cracked edd 1 wide open
Drak scout with a damage mod
I used tef
Shred the shit out of the sentinels
Zhukov pop
Clip dump Zhukov with ifg into the butt then tef burst end it well
You want to use your hook to slide around the black ice area where you should be fighting it rather than using it to fly about
Shoe of obama then got three knockdown comboed during a swarm
Nvm I pulled through woo
I don't care about cosmetics honestly I have my look pinned down, I'm just gonna do the weapon core then suicide since this is stressful and I want to sleep soon
Gl
personally, i highly reccomend fighting this elite deep dive alone as opposed as a group
the dreads would be easier since you dont need to sit there for 5 minutes asking r in the chat then fight a boss which has 4 x the hp and you have less control and flow over the fight
plus for edd 1 which is the difficult bit if it, you can just grab all the nitra real quick then fight it in the icy area
welp im going to bed now. this game has broken me have a nice day
its not 4X, it's more like 2.5X, there's not much jump in difficulty from 1 to 2 players
since the 2nd player compensates for not having bosco
And also it takes most teams a minute or two at most to get ready
if it takes 5 minutes then people are extremely noob/disorganized
anyone else have the issue of BET-C on regular deep dive just not attacking anything?
yep
Ok, glad it's not just me
She's just there to hang out
BET-C just vibin'
Got any tips for a first time doing an EDD?
teamwork makes the dream work š
Rubs thighs
if anything, being more economical on nitra is a good habit š
Builds bunker with eyes closed and uses the heat from a bulk to cook a pizza
Team economical aye
Huge difference between sacrificing team ammo / double dipping and creating a high DPS build
Efficacy, it's a beautiful word
idk if people like to go in blind, or look at the pins for the objectives of each stage
Intel, get it from people who've played the EDD before
Placement of a single leech can matter
I could cook a cheese toastie on this love, thanks c:
To balance things out... bunkering... drill deep enough to avoid radiation dmg, get your engi to double baffle (seal above and below) most importantly, make as long a kill-zone as you can
And be ready to drill the heretics out asap when you hear a bulk digging c:
There's no solution for boredom though :P
Good job
If you want to spam off topic nonsense, do it in the off topic channel. #non-drg-chat
I really despise this weeks EDD. Like I hate it more than last weeks
I haven't gotten past the first absolutely cancerous stage
Everything about it combines into one horrible experience
This was my first EDD. I died six times in our attempt at stage one.
Up. Down. up Down.
We called the Mine Head location "The Death Hole"
It's not usually this bad I promise
Its taught me that my movement sucks.
I get up. Run a bit. Get surrounded and die. Mean while the rest of the team had 2 Downs each. on the Stage 1 attempt.
Haven't even gotten past the first stage. Would of on my first attempt if I didn't randomly disconnect moments before leaving
also volatile guts is seriously flawed. It makes killing enemies incredibly unsatisfying
How do I get better about getting overwhelmed with the swarm/not kiting it right
Play more Haz 5. Play Haz 5 PEs until you can kill the welcome party bugs without a down.
Also, equip Dash as an active perk
Ive been trying to get good at Haz5 solos, should i do it in teams instead
also, PE's?
ah
Solo will teach you more about evading bugs
And loving bosco
based High Velocity Ejection System user
the amount of people who don't use the higher projectile speed grappling hook upgrade is staggering
I can't possibly imagine using the grappling hook without it
when would be a good time for someone to start considering running Elite Deep Dives?
When you can handle haz 5 fine
fair enough
Though, pubbing also has some rng to it
But yeah if you're confident in carrying haz 5, you're more than ready
I would also say that if you can run haz 4 full team missions with < 2 total downs then you can probably step into stage 1 of EDD
but H5 bug speed is pretty fast
If you can do haz 5 games with more than enough nitra to spare at the end š
yeah I tried EDD but I can get passed the first mission with pubs
No luck forming a team with people you know?
No one I know I still plays it, thats why I joined the DIscord
maybe I can find some people that dont play like overclocked bots
bring a pickaxe or you're throwing :^)
but uh
it's three dreads
bring high single-target DPS I suppose, the rest doesn't really matter too much imo
Meta? Just whatever meta load out I guess.
Cryo driller and hyper prop š short work of those elims
oh and make sure your scout has a brain so you don't spend 40 minutes in stage one with that horrible aquarq layout, lmao
we're getting murdered by the endless waves of enemies in the first drop
the first map
yeah i'm the scout so it's on me lol
Lol spending more than 15 mins in the first stage is š
I habeeb in you
thats the thing
so basically go for the dread first?
meanwhile me, scount, gets the quarks?
Nitra first š
Spam light. Engie platforms whatever nitra/aq he sees. Scout gets them while the rest smack boss
imo get 80 nitra just in case, then pop it
three dwarves go kill it, scout gets aquarqs
as scout don't bother even looking at the dread until you get those aquarqs
you need to get the mission objectives done in parallel to spend the minimum time there
And ping when them bulks spawn š
Ćs this DD's Phase one possible? I'm lacking 3 Morkite
nope
it's an elaborate prank
Also, try killing some loot bugs. They eat morkite.
Beyond that Idunno what to say other than "look harder", sorry :(
pretty sure lootbugs can and will eat any minerals that are loose on the ground (not direct from veins)
gold, nitra, morkite, red sugar, whatever, doesn't matter
sure
Had the Hiveguard on stage 2 of EDD bug out, did not spawn the sentinels
hey guys.
is there a rough profile level where people wont kick you from their elite deep dive party?
EDD this week is super spicy, so if you are below player lvl 100 you might have a hard time
I don't know if it still works but I could have sworn that people said something about getting melee hit by the hiveguard would fix that bug
on the other hand it might just kill you, so
is BET-C busted right now? when fixed she doesn't fire at enemies at all
yeah since the patch a couple days ago
yeah she's broken right now
BET-C is a passifist
decorative bet-c
sure didnt seem like it when i woke her up
she's just cranky
needed some dwarven repairs to calm her down
now she's too relaxed to fight bugs
I was a hair from beating stage 2 in solo today š
Finding lobbies i mean, i see a lot of players asking for lvl 100+
I've got two hiveguards in a row yesterday, second one was bugged. I've had to literally put myself in his mouth for him to bite me and then summon his kiddos
Funniest part is that these two dreadnoughts were in one mission
One
Simple
On site refining
Mission 
christ, lmao
Tbh, the best lobby I've got was lobby with three bronze one-two star players (player rank from 50 to 90)
We finished EDD in one try
Before that I've had seven lobbies of bloody leaflovers who didn't know how to play, no matter the rank or level
When I was playing Engi, Scout refused to use my platforms and farm nitra
When I was Scout, Engi refused to place platforms for me so I had to mine nitra by walking on the ceiling
All the gunners and drillers I've encountered couldn't deal any serious damage to dreadnought so yeah, it was rough
Also, I remember four PE + elimination on the same stage in different deep dives, all were hard as hell, so it's just that this combo is cursed
Huge amounts of regular waves and swarms plus hellish terrain layout of PE plus dread fight 
at least this time it's stage 1
I recall a few weeks back it was stage 3 and boy was that an unpleasant surprise
True
Then again, I couldn't make it past this stage 1 until my 7th attempt
this EDD good for someone who never did it before?
was last week's EDD particularly brutal?
I don't think so
at least imo only stage 1 is kind of rough, but it's more annoying than anything else
it's a bit cramped for my liking given you need to fight a dread, the aquarqs are all on the ceiling, one of them was inside the dreadnought spawn location, I was not a fan at all and it basically mandated a level-headed Scout if you want to be in and out in any reasonable amount of time
oh, and it's Low O2, because why not, lol
The rest of the dive was a breeze in my opinion
2nd and 3rd stages are easy, first one is a complete disaster, so you might consider giving it a try
At least you won't fail it on 50% or more progress
It's either win or die and try again
hmm now i ran into a broken hive guard as well
Define 'broken'. Is it just wandering around in an invincible state, not attacking?
I had that problem before where it wouldn't summon sentinels, just wandered around the cave in an invincible state. Getting up in its face and triggering a melee attack fixed it for me, it did the roar and summoned sentinels immediately afterwards
@naive bobcat did it, I can die in peace with karl now. thanks again for the suggestion man
The drak with a damage mod is the real MVP for this oje
I think scout be my the best soloer here
Also ifg with the zhuks outputs unspeakable damage with Hollow point
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
for some reason it was extremely hard to find morkite on stage one regular dd
it kind of blends in in azure weald
i tried the EDD for the first time this week and got my ass flattened on stage 1
Finding Dystrum in the Azure Weald is even harder. Luckily, that's not a mission objective for Deep Dives.
We got through the first stage of EDD by rushing enough nitra for two resupplies then calling them on opposite ends of the big room with the spitballer. Covered up ice with plats, and popped the egg after the first swarm. Seemed to be a good strat
Fighting in the death pit that is the minehead is a disaster, but that room is pretty spacious
i think it's actually preferable when the first stage or two are the hardest, as it means you're less likely to spend 45 minutes on an EDD before failing at the final hurdle
Yeah, but it's harder to get yer weapon overclocks
Any tips for the first stage of the current EDD as gunner? Ive been trying to beat the first stage as i know my limits and want thr blank OC all day but though multiple strategies have been tried and many teams have been made i havent manged to beat it yet.
carpet bomber oc with autocannon
You sure? Thats gonna suck against the dread.
Alr ill give it a whirl when i have a chance
wave clear is much more important
Wait but the first stage has volatile guts and im not tryna do the others
Because i always die immediately at stage two
the first stage is the hardest bit
do u want some help?
I'm down to do the edd again with u rn if you want
Nah im good
stage 2 is just dps race and dread knowledge check lol
I mean if u really want single target then maybe try minigun+fire mod 5
but I think everyone else should be able to take care of the dread if u clear the point extraction waves
plus brrt+revolver
Alr well ill figure it out
i just did the dd and i never got my cores Has anyone ells seen this?
You only get them once per DD/EDD
that was the first time doing it
Did you check the core crafting area?
So, do extreme deep dives give different rewards the base one gives?
no
Regular DDs and EDDs each give you a blank core, weapon core, and cosmetic core for completing them, 1 core per completed stage.
I usually knock out the regular DD on the weekend solo because I always have a few hours late on saturday where I'm waiting for foreign friends to wake up so we do some weekly stuff together.
But the EDD... that's with a team/friends only
Never managed it solo
Honestly the normal DD is a cinch
If you're used to haz 4 or 5 you'll be drifting off to sleep by the time you finish it
^
I've finished EDD as gunner
Warn ur team in advance that as soon as you get 80 nitra you will pop an egg, because there's no way to kill dread later on bc of huge waves of grunts
Also, since it's low O2 and the minehead is in the pit, provide your team with good ziplines, two most important areas are platform to the left of an egg and the cave entrance on the opposite side because of huge amounts of nitra there
We just fought in the pit. Killed the hiveguard real good
Fighting hiveguard in the pit during a swarm is not a good time
luckily a detonator instakilled twins in s2 which saved us a lot of ammo lol
me and my team have been getting nonstop stomped
all the extra bugs overwhelm us too fast and we really don't know what to do anymore, we got past stage one only once, but ran out of nitra to spend on the second
Get 1 resupply pod then start the hiveguard immediately. After that, your scout and engineer needs to work together to get the aquarqs above.
We ran out of nitra and ammo during second dreadnought fight in stage 2 (did hiveguard second). Got it down to 1/3 remaining health before we were all empty, literally spent about 25 minutes running around power attacking it and the sentinels with our pickaxes to finally kill it. Didnāt get any swarms during that last phase of the fight, and didnāt get any until we called the drop pod. We all got wiped out pretty quickly except scout who got sniped by an elite acid spitter while waiting for the mule to dock at the pod. Felt bad man
Played right now elite dive with some asian players, we taked no damage, they said cuz of mods
What was that?
Well, leader of room was realy leaf lover, who ignore pings, when played as scout
A tip for those who don't already know; if you open up the hiveguard and kill a bulk detonator next to each other, the bulk detonator will insta kill the hiveguard. My team found this knowledge INCREDIBLY useful in the first stage of the EDD, given a bulk detonator is guaranteed to spawn at the 4 minute mark (if you don't shoot the egg) and at the 10 minute mark.
Hiveguard its dreadnaught?
it was amazing, you gotta try it
I need to take off his armor (invincibility), when his hp is red?
yes
Cool, thanks
I did NOT get a bulk on my EDD solo run on stage 1 for whatever reason (at least not my succesful attempt) had it on the 4 other attempts..
thats very strange. I'm not to sure how the bulk detonator spawns work but they were always consistent for me. I assume someone knows how it works
man I really did legit got some form of PTSD from when I was doing melee only elite dives, decided to rewatch some and now I am feeling mad stressed out and anxious, like holy fuck
and that's just an everyday life for Karl, I don't know if to feel sad or impressed
Spawns donāt actually work that way - dynamically spawned enemies use RNG. The seed does include things like percent chance of disruptive enemies though, and sometimes that percent chance can be pretty high, which gives the illusion that dynamic wave spawns are the same
every time I ran it they were pretty consistent with those times, I had a rando same the same thing. I trust that they are random and it just appears that way, but I think the strategy has great merit given all you have to do it run aquarks until a bulk spawns and then go through with the plan.
Is the hurricane minelayer system good?
I brought it to edd thinking it would help holding off waves in stage 1 edd but it doesn't do enough damage to clear properly. I wish the mines had more aoe range
they aren't anywhere near proxy tier for sure
well it's x1.5 the size of your ammo. It's decent if you have the AoE mod
what's their lifetime like? iirc it expires pretty quickly
longer than cryo minelets but still kinda lacking on the proactive front
10s
damn, that's... D:
you can just shoot at the enemy normally and you get extra value for missed shots
it's not bad but it's certainly a niche playstyle
might as well use other OCs that don't drop your ammo and remove guidance š
no need to get extra value out of missed shots if they don't miss š
and anyone who misses with guided missiles.... probs not gonna do well with unguided ones
Any tips for EDD in general? I've never played one so far but would like to give it a try, those extra overclocks are tempting.
A couple things..
- GET ALL THE NITRA - makes later stages easier.
- Accept failure.. you can always do it again.. this weeks stage 1 is a bastard.. so just keep repeating it until you feel comfortable and don't let this week stress you out
At first set a goal of "just getting the stage 1 blank" .. that was enough for me the first time.. next time I tried it.. I landed up cruising the EDD :p
IF playing solo you can set bosco to max revives to give you most "looks' at the EDD.. hell even take scout and scout out stage 1 first.. before playing your usual role..
Stage 1 is a bastard and stage 2 can be rough if you get in with low nitra and get rough elites
IF you make it to stage 3.. you will 95% cruise it
That's a cool tip, never thought of that
is there a good way to deal with the dread and avoid getting overwhelmed by a swarm?
although a little "cheaty" but decent training wheels.. you can use one of the bosco mods like Bosco+ or limitedly better bosco.. for even more help.. but this can become a crutch.. and not improve you as a player
yes.. timing.
we weren't sure whether to do the egg right away, or pop the egg immediately after a swarm is cleared
On a Point Extraction the passive waves get bigger and bigger.. so starting the dread ASAP is a good idea.. clear the inital stuff, get 80 nitra.. drop a resup in a good place for air and fight around it.. I recommend the ice rink
I'm mostly afraid that I'm not prepared enough and fail the mission for my team š
I usually play haz 4 so EDD will be tougher than what I'm used to.
if you can do it fast enough then do.. if you think it will take time.. then immediately after a swarm is cleared.. keep in mind that on PE a passive wave is coming shortly after that swarm is cleared.. so you will probably have to fight one passive wave while fighting the dread
you can always do it solo.. the only person you can dissapoint is yourself (and Bosco)
I straight up failed it for my usual team on scout.. messed up getting the last aquarq which was in weird ass location by the egg.. and my mates were being dumb and just staying at the bottom for no good reason.. the combination of reviving and going back etc.. just ran out of time.. killed the dread, got 9 aquarqs and I could not get the last before we got overwhelmed.. they are too WEAK to keep trying.. so SOLO it was
I am being harash.. but I am a sucker for punishment.. i'll keep hammering away until I "solve' the EDD
Isn't solo more challenging usually? Assuming your team is somewhat decent.
it can be.. but it can also be easier..
This weak PE.. you can use bosco to grab sky aquarqs for example.. unless your engi is competent.. getting them with a scout is near impossible without taking too much time/damage
and if you are comfortable doing solo haz5 dread missions then stage 2 is not that rough
twins are twins and hiveguards are hiveguards..
For EDDs solo is often easier than 4p because the enemy count and health gets scaled back with fewer players. 2p is probably easiest since itās about the same bug scaling as solo w/bosco
Oh yeah, forgot about Bosco cheesing point extractions-
Tru. Might poke my friend to make him suffer with me 
Wait for the swarm then do the dread
finished the EDD, my first successful EDD run (and second EDD run ever)
that first stage is rough as hell and nitra is sparse af on the whole dive
Everytime we got a Point Extraction + Dreadnought we follow the same plan that worked until now : clear the initial rom, gather enough nitra for a pod, starts the aquarqs and search for a nice safe area to fight later on.
When the first official wave is announced, gather to the previously found place in which you will call the ammo pod. Fight the swarm in there, as soon as it's done, everyone resupply and pop the egg right away
2 damn leaff lovers leaving on stage 1 and then we finish it with scout
stage 2 now
I got extremely lucky to complete edd with a team of randoms on the first try
it was still tough
fwiw last I checked enemy health doesn't get scaled back on EDDs depending on player count
Enemy count and damage does
Minor difference but still
It does scale. Sort of. Technically Iām wrong because itās not health that scales, but resistance to damage.
https://deeprockgalactic.fandom.com/wiki/Difficulty_Scaling
The number of shots it takes to kill larger enemies does scale though, thatās the āresistanceā bit. It takes less cumulative damage to kill a praet on 2p than 4p at any Haz level, including DD/EDD.
(Youāre right that grunts and other small/normal enemies donāt scale resistance vs player count though)
I do not know the bounds of swarm size either.. but 4 player Haz5 swarms are bigger than 1-2 players by a significant margin
Ok ive tried litterally everything under the sun to complete the first stage of the EDD as gunner qnd nothing has worked i hate this stupid EDD im convinced its impossible to solo as gunner
If anyone wants to give me an ACTUALLY HELPFUL tip my current strat is collect enough nitra for a resupply then kill the dread but i cn never collect the aquarq before getting overwhelmed by the stupid late mission swarms where so many bugs spawn my game lags.
hey that's pretty neat
I was looking at the wrong numbers, I didn't know damage resistance also scales š
Thanks for pointing it out 
Against all odds I soloed the entire EDD during my "scout the first mission" attempt, kek. Thanks again for the tip, even if it wasn't meant that way- I probably wouldn't have even attempted the EDD today otherwise.
Granted, it took me almost one and a half hours and it was very close at some points, especially the black box part after two dreadnought fights with no Bosco-revives remaining, but completed is completed. Plasma carbine really carried me through this.
For my very first EDD, I can't really complain

I finally finished the EDD solo on my scout! š
Clean
I notice how the first stage of this edd is similar to the one from crystalline caverns
Same map gen too
I feel all round that point extraction x elim in that map gen is the hard part and the biome can just add extra pain if itās something like magma, fungus or glacial
which guns did you bring, out of curiosity
lok and bc
rip lok
would a good strat for stage 1 EDD be scout focus on getting the higher up aquas while the rest of the team focus on killing the dread at very beginning?
seems speed is key
Probably more reasonable to get some nitra first and wait until you've cleared the first swarm, since it can trigger during that dreadnought fight.
yeah plant a supply in the upper area as a oxy checkpoint

The dream.
WHAT. but how?
the detonator? lmao
i tried with a friend but ended up wiping at the 30 min mark (i think we took to long)
How long u guys took for the 1st stage in the Elite deep dive? feel like we were getting impossible waves constantly.
As others have mentioned, point extractions keep getting more frequent waves the longer you stay. So a good strategy is to land, clear the initial bugs, gather enough nitra for 1-2 drops, and grab as many aquarqs as you can before the first swarm hits. When the first swarm is almost over, pop the dread and take it out as quickly as possible then finish gathering up the rest of the aquarqs and get out.
ye
most deep dives have enough nitra in them that you'll have some left over
it's way better to get out of point extraction ASAP even if it means only having enough nitra for one resupply or even less upon mission completion, since you can get more than enough nitra in the next two stages, than spend extra time looking for nitra in the ramp-up-nightmare mission type and get overrun in the process
Can you use the dread to prevent swarm spawns?
nope
Sad

Discord nitra
I just dont like using charge shot on the m1000, ik the upsides but i just cant play without the hipster overclock.
Once you get past 20 or so minutes you are basically fighting infinite bugs on Haz 4-5 PE
I think we did first stage in 17 and it was a long, long 17 minutes
(Like others here we ultimately also used a bulk to finish off the dread)
This EDD can rot in hell
This might be the first time I've genuinely gotten frustrated at this game
I'm assuming you need to kill the dread first since later on it becomes impossible to keep up with swarms but I'm not trying anymore. Better luck next week
Last week stage 2 was way way worse imo
Probably. It made me want to tear out my hair a lot less tho
Well that bulk saved us a resupply, hiveguards are big ammo sinks
Too bad the bulk for me either spawns too early or not at all
We did focus the bulk before opening the hivegaurds backside
im just popping my head in to say the elite dive is insane, probly the wildest shit i have ever had thrown at me from this game ever. not impossible though good comrades and clenched cheeks won the day against the wrath of rng jesus.
It was a pretty spicy first stage, especially given that stage 1 bugs are āonlyā Haz 4.5
we had an elite bulk pop in on the blackbox on stage 2, spicy indeed
Elite bulks have some legs on them.
hello Borthers! I'm doing the first stage of the current deep dive solo and I can't find enough Morkite (also the big robot is not doing anything just walking around, shouldn't it shoot?)
This is my first deep dive and I'm a bit confused
Bet-C is currently bugged since the recent update, sadly. Happens a lot that she doesn't shoot at enemies. The first DD stage has barely more Morkite than you need, so if you miss one or two veins it's probably not gonna be enough.
I had the same thing happen with Bet-C too !!
Hope they fix that soon, it's a shame when she disrupts your mission and then you don't even get anything after repairing her. Except that she constantly pushes you around lol
i have to say hiveguard is probably the easiest dread, followed by twins and hardest is the OG dread
you just get F'd over in EDD because you also have to look out for infinite swarms due to PE being a biatch
I had to look over the map 3 times to find that 1 vein I missed.
Now I finished my first deep dive (yaaay :D) just under 1:30:00 playing solo as I usually do

how much harder elite deep dive is? I'm pretty sure I might be able to solo one (althogh not today XD) as I had no real survival problem on this one
About two haz levels higher
Jump into a solo EDD and see how it works out for you, worst case scenario is that you get sent back to the space rig
yo can someone tell what does holding R do when using miner's power drills?
it's just an emote. Same thing as reloading with a full mag on your weapons
A lot of players seem to be under the impression that pressing R will make the drills cool faster. So you probably have seen it a lot more than the other 'emotes'
It is because spin is cool
I haven't played deep dives in a long long time, has anything been majorly changed?
not that I can think of, at least
TIL You can get stuck in the Point Extraction Minehead
And swarms appear during Dread if it's PE
Like full on "You're a glorified turret now" stuck
Possibly new options for primary / secondary objectives, depending on how long youāve been away. The core experience is pretty steady tho
I also only really played one deep dive because I've been unable to find peeps to do it with
The #lfg-steam channel is pretty awesome here in my xp
Especially on Thursdays when the dives reset, itās easy to find good friendly groups
am i unlucky or is this edd just set to spawn an insane amount of bulks
I got 2 on the first and 3 + 1 elite on the second
couldnt even get to third phase because it spawned one right on the black box
Sounds about right
Elite: start dread 1st level, swarm spawns right as it pops just after clearing one previously, then proceeds to spawn 2 detonators
Fair
So I found BET-C on DD and she does not attack anything after repairing
any ideas whether I can do anything about it?
I see, found the thread on forum about that.
sad, maybe she has pact of non aggression with bugs?
maybe those parasites she's infected with are finally taking over š„“
Sheās engaged to Steeve but canāt see anymore so she doesnāt know which one not to shoot. So she just doesnāt shoot.
Me and my wife are in the same boat. You can join us next time we play if you want. We are always looking for fun and team driven people to do deep dives with.
Goddam, this week's elite Deep Dive is just brutal
Especially since you have to deal with scaling hordes showing up DURING the boss.
PE primary and dread secondary is pretty much the worst combo for EDD, because of that overlap
(Several EDDs ago we had PE+dread, stacked with magma core and swarmageddon and an even more vertical caveā¦and on stage 2. good times)
Now replace hive guard with twins and you're in for a very good time
that sounds nice but it depends on time and timezones, dont it?
hiveguard is a silver lining cause once you crack it open, it's stationary, the only thing you have to do is somehow get above its bombs
the twins move around a lot
I still think OG dread is toughest on Haz 5 because of its speed and power (and of course thatās who was on the magma core EDD I mentioned above)
We are in central Oklahoma time zone. It is 8:43 am
Arbalest shotgun attack too op tbh. OG dread is nothing to that.
Well damn
fixed in today's patch notes
I saw, thx
also finally fixed bosco shooting the crap out of steeve which made my solo deep dive more annoying than it had to be
about to do my first deep dive, should I try to find a group or should I just go solo?
If youre decent at haz 3 missions solo, you could try it alone
The missions dont go past haz 3.5, which stage 2 and 3 are at
First stage is just plain haz 3
So where the š« do you fight the hiveguard in stage 1 EDD? Around the minehead has been suicide three times.
We just kinda fought all over, like imagine yakety sax playing in the background and dwarves just scrambling everywhere
(Others say the dark glassy ice down low is an OK spot once platted up a bit for traction)
imagine yakety sax playing in the background and dwarves just scrambling everywhere
That is an amazing visual
See I was the driller for one of these, and it turns out that sludge pump does absolutely fuck all to hiveguards.
Like, the corrosive status wasn't even chipping the three weak points.
It blobs main body. You can still deal direct damage to the weakpoints but using sludge for direct damage is terribly inefficient.
But even burning status will chip away the weak points, which is what irks me so.
š¢
C4 is where itās at for taking down the three āearsā. Wait for it to pause pre-tantrum then toss and detonate a C4. If done right you can get all ears dead with one hit even on 4p Haz5
(Of course RIP terrain)
Can you do taht without volatile compound?
Yeah. I spec for low damage extra satchel rock mover
(Though the rock mover extra range doesnāt hurt the bugs, just saying damage is low)
I think sludge is definitely more support role for dread fights, slow the dread and maybe let engi or scout stack some electric on your puddle for additional slow
Absolutely melts any and all swarms though.
And for that it is my beloved.
Like, driller was my least played. But now ....
I still prefer freezing swarms with the cryo cannon, but sludge is better than I thought it would be.
im seeing tons of open deep dive lobbies, but i cant join any, is this cause theyre level locked? im pl83
you can't join deep dives in progress i think
jeez first phase of the edd this week is brutal
tried twice, furthest i've gotten is dread killed and 9 aquarcs
how long does a deep dive take in average?
yeah we tried 5 times last night before passing stage 1 - stage 2 was tough but doable (nitra starved for sure), stage 3 was a breeeeze
we ended up going double gunner and no driller just because killing the hiveguard was taking too long
anywhere from ~40 minutes to 1 hour+ on average
thanks
honestly hiveguard is usally the easiest dread but it takes so much longer to kill than the other two that I feel like it's brutal on the point extraction
you don't have time to deal with all those stages
not to mention there's no great place to fight it thanks to the combination of vertical cave and low o2. we ended up just fighting it at the minehead so that we'd have the turret support
My breachcutter doesn't seem to do much to the hiveguard 3 ear thingies
Should I even be wasting ammo on it and just use it to save my ass during swarms instead
The time on target for BC is too low versus hiveguard. Unless you're using spinning death & plasma trail, save it for multiple softer targets.
When I survive the first I'll let you know. š
Elite threat, 2 dreadnoughts (twins and hiveguard) + 1 blackbox

Thank
dang thats rough on top of phase 1
for stage 1 we drilled tunnels to fallback positions looking over the minehead and dropped supplies at those positions for air, which worked pretty well. also critical to defeat the first swarm, then immediately pop the dread and try to deal with it before the second swarm
was too slow with the dread in my group, always dragged into the second and third waves
If you can make it past phase 1, youāre in the clear. It took 7 attempts for me to get past it, though that happened to be the attempt we swapped a player out for a legendary 3 promoted player. I recommend you speedrun the aquarks and nitra first. Your goal should be to collect all the aquarks and nitra in the cave before the first swarm. After you fight the swarm, pop the dreadnought and with some heavy hitters you should be able to kill it before the second swarm.
until you start the black box on the second map then a elite detonator spawns right infront of you
š„²
how do people feel abt this week elite dd?
My god, this week's EDD was evil
At least the third mission was pretty easy
But the first two were horrible, first one especially
third mission was a breeze
Shoutout to the couple of russians who did the EDD blind with me, zero downs across the board has to be some kind of record
How lol
My entire team went down in both mission 1 and mission 2
And we had to iron will to save the day
I'm very strong as a driller, and they knew their shit (scout and gunner)
Might've happened twice in the first mission
Fair enough lol
Idk, I kinda hate how bad the balance is between different objectives
Like hiveguard dreadnought + aquark primary + double negative modifiers + bad enemy set and mission layout is just stupid
I mean you can do it first or last, don't think it really mattersw
I cleared the plateau just below the egg, made it a comfortable place to fight
First might be easier because aquarks are pretty unlikely to kill you unless you don't have a scout
Dirt mover c4 underrated
c4 underrated for hiveguard. if you are solo it 1 shots all its weakpoints skipping that phase entirely
On that topic, I also feel like drillers in general often underestimates what they can do to improve the battlefield, terrain-wise
I mean kinda, but also a lot of the time using C4 to clear areas is counterproductive for maneuverability
Crater is way too deep
Really wish C4 didn't just carve a full on sphere
detonate it while in the air to stop it from carving such a massive crater
but thats hard to do in the first place since it can1 shot u too lol
you gotta get in and up a little, although granted even a really good placed one usually requires a little trim with the drills to ensure good mobility
well I finally finished the first stage but run out of ammo on the hiveguard next stage
2nd stage is big and sprawling with tons of nitra, don't just rush the egg
think we had 300+ at the end of stage 3
yeah but somehow we used four resupplies by the end
I mean yeah, but stage 3 doesn't really have all that much that eats up your ammo other than generic swarms
So really what you have at end of stage 1/2 matters which is probably not much
Overall just make sure you bring weapons that aren't too ammo hungry or you're gonna have a bad time
truth
also I gotta mention my favorite moment of the whole EDD, was a big drop on stage 2 to continue forward, scout zips ahead of course, I hoverboot down and was planning to try to point my laser straight up towards the gunner to indicate to him that he should land on my head
he was already halfway down when I pitched up
true rock and stone moment
Couldn't do the first mission.
kind of in the mood to help if you fancy another try
Not particularly. Thanks though.
Iāve played for about 200 hours and the first stage of the EDD is by far the hardest thing this game has ever thrown at me. Itās the only time Iāve ever sat and thought to myself: Iām legitimately not having fun right now
I wish I could try this EDD out on my home computer, but I come back from my trip Thursday afternoon. The potato laptop I have with me gets 20 fps (sometimes less) during swarms on haz 3. I tried last week's EDD solo a 2-3 times but couldn't get past the first stage on this setup, but it was also because I was nitra starved. The game generated a new map for me in between tries.
This EDD is really being overhyped.
It's not rocket science. Have a gunner and engi built for dread killing. Bum rush the nitra on stage 1, the location of which you should know if this is not your first attempt. Trigger dread when wave 1 starts to die down, and just kill it quickly. Take some more time if you want to get more nitra for stage 2, but just get out before wave 3 arrives.
If you suck at Haz5 or dread killing or both, have the best available players pilot the engi and gunner slots. Or double up if you're truly desperate.
Hiveguard is the easiest, tamest dread variant. If your best available 2 players can't deal with it while having dread loadouts, players need to be replaced.
No but something is else
EDD and haz 5 is all about avoiding damage, if you wipe I can all but guarantee you failed on that part. If you want to improve, ask yourself at all times how you could've avoided that damage you just took
Calling the EDD this week āoverhypedā is underselling it. Without proper team comp and communication, I donāt think it would be possible. Low O2 on an aquark mission is already pretty difficult. Volatile guts really should be classified as a negative modifier since it is definitely not helping you out on this mission. Due to the nature of point extractions, youāre facing a constant enemy stream with increasing swarm frequency. Fighting a dreadnought under those conditions (even though it is the easiest of the three types) is a tall order. Getting out quickly is the only way to beat stage 1, and the only way to do that is with a proper team of experienced players
Team is an exaggeration.
That being said, stage 2ās elite threat can throw some fun stuff your way, but itās not unmanageable. Stage 3 is just a cakewalk even with no resupplies left
1 Haz5 vet engi, or 2 Haz4 players on engi and gunner or double gunner with the correct loadouts should be able to deal with stage 1
Player level really shows up on this one. My team of PL 30-60 wasnāt able to do it, though we got close a few times. One of our guys left and a PL 700 showed up and we scraped by
You don't really need comms. The standard 1 of each class teams is adequate, and equipment is just common sense, take single target.
That's not very different from any other EDD. Most of them, you just need 1 useful player to drag the team along.
For the last four weeks Iāve been able to do fine with my team even if it took a couple tries. Iām level 70 now, and from my experience EDDās are pretty doable even with a team of PL 30s. This one was just particularly rough
Oh, yeah, if you're all under lvl 100s, it's going to look that way.
But all EDD so far, with maybe 1 exception, haven't needed teams of 4 good players. Just 1 good player, and 3 warm bodies to mine and attract aggro from the bugs.
The only difficulty the game creates is narrowing the selection of classes that the 1 good player can choose while having a reasonable chance of winning.
Scout gets weeded out first, then driller, then either gunner or engi depending on objectives and mutators.
This EDD hasn't reached the level yet where engi can't solo most of the bugs and the dread.
Rest of the team doesn't even really need to shoot, just mine.
is the first mission on teh EDD like really hard or is it just me?
Coudl just be the scout tho, he aint grabbing the fuggin aquark
20 minutes and still at 9
Any suggestions for my first EDD?
Not this one.
At least, not at this time.
Most public lobby EDD experiences after the weekend are going to be bad.
What happened?
Nothing has happened. Just selection factors come into play.
The rewards that matter are only given once, on the successful completion of the EDD.
general rule.. most of the exerienced players will have done the EDD by now.. so it is mostly people that are "trying again" one least try etc

