#deep-dive-discussion

1 messages · Page 212 of 1

narrow obsidian
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i ended up using most of my revives on the dreadnought honestly

odd comet
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Well yeah, that's the point. The devs want them to be comparable in strength to the older weapons, not just straight upgrades

obtuse pawn
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Any1 got any suggestions on how to get through the e.d.d. cant seem to clear the first stage

sly veldt
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I've failed EDD this week about 8 times so far on second stage, mostly public groups it's rough out here. Was so close to getting through with a group last night and it ended up being me as scout needing to survive for ~1 min after everyone died while drop pod was opening. Almost made it then got scooped by a grabber and got to watch the timer hit 0 😭

craggy bloom
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After the black box resup try not to waste ammo for the rest of the stage to prepare for the dreadnought

sullen nest
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just don't get hit by bugs bro, lmao

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but yeah this week is kinda rough

sly veldt
worthy moss
feral atlas
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to be honest, past 5 attempts, I would seriously consider just giving up and trying for next week

worthy moss
feral atlas
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If you're not beating it by 3 attempts, to be blunt you probably won't make it without getting carried. And unless you have a premade, the further the week progresses the less likely that's going to happen. Especially during a sale period.

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At that point, you're going the throwing shit at the wall technique. Which ends up taking far more time than its worth.

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Problem is that you only need to beat the EDD once to get the relevant rewards. Meaning that the good players tend to beat it during or before the weekend in the first or second attempt, and stop queueing, so the available pool of players gets progressively worse as time passes.

worthy moss
feral atlas
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You would have to pay me. The EDD format itself is boring. Why would I want to lock myself into an hour long mission with map I already know?

worthy moss
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but at the same time, it's the same shit over and over again so maybe not

sly veldt
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I just like it for the challenge lol. So I'm complaining but it's also what I want to do so it's all good

hybrid goblet
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if it feels like you're firing on all cylinders and you can't identify what's going wrong, then I agree with you about not making more than a handful of attempts

sly veldt
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Yeah in my fails there's a lot I can do better but ultimately it's lack of coordination on high priority targets, like in stage 2 killing the breeder asap is important, and getting rid of all the spitballers and clearing the cave in general asap

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Getting a lot of very new players in the EDDs so it's a steep learning curve. I try to help lol

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Someone yesterday started the mission and was like why do these bugs hit so hard

feral atlas
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Generally speaking, this is how I see it:
-If you fail stage 1, unless it was a literal freak accident you gotta reassess if you can handle the rest of the EDD if you're stumbling at the first step
-The first time you fail it should be at stage 2 at worst, and you should have a good idea of why you failed stage 2
-Second time you fail, it should be at stage 3, and same applies, you should know what's killing you by this point
-By the third fail, you should, theoretically, have a coherent plan
-Past that, there is something inadequate on some level regarding on a basic mechanics, deathmatch, or equipment quality. At this point, the strategy basically boils down to trying it enough times hoping for a miracle, or mulliganning the team enough times.

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Coordination realistically helps, but is not essential if you get good enough on engi or gunner, and to an extent driller.

obtuse elm
feral atlas
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Scout's the only one where there are legit situations in EDD where you can do nothing.

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Or Haz5 in general.

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Since he sucks so terribly in static defense without assistance.

hybrid goblet
feral atlas
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If you're newer, sure. But at some point, you should become good enough that the RNG simply doesn't matter.

leaden cypress
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until the game just wanna give you apocalypse & summon 7 spitballers, 3 breeders & 2 menaces in the starting room nice

sleek quest
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At the cave mouth opening into the second stage's big room, set up turret(s), have gunner throw down shield (max duration), have everyone inside and focusing one-by-one on the brood nexuses and spitballers, fall back into the tunnel after shield ends or for any hordes, rinse and repeat

sly veldt
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yeah playing primarily as scout the only way I can carry is by explaining the sweaty strats to everyone and hoping they can implement them, while keeping the rooms lit, the high priority targets dead and/or away from everyone, and reviving people

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But there are a lot of moments where I just have to watch while kiting and doing my best smh

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It's a team game tho so it is what it is, as long as the newer players learn something it's not the worst experience

sleek quest
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yeah, i generally try to be chill and encourage learning without being too pushy

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my one and only go on this EDD, i had to gently remind our engy to put up their turrets and plug the resup holes

sage ravine
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I'm new, why do you plug resupply holes?

sinful bison
hollow iris
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Oh good the non-dropping shield bug

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Very glad that happened in EDD stage 2

hushed sequoia
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seems like its a visual bug and you dont actually have any shields

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that happened to me and i was just running around with an empty shield generator in my hand waiting for it to recharge

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then i wasted a shield after i resupplied because i thought it just wasnt working

hollow iris
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No it wasn't letting him place it down; its a bug that's existed for at least a year now

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He had to go down before it worked again

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Minutes later

hushed sequoia
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it said i had 4 shield charges and it was showing the icon on the right fully white but i couldnt place anything until i resupplied

hollow iris
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He hadnt used any that map yet

chilly obsidian
thorny geyser
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Scout carry on EDD, again. Good scout makes everything so much easier.

zealous coral
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Weekly reset hasn't happened yet right?

next pebble
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Thursday

tacit ravine
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i experienced real pain, host quit after stage 2

hollow juniper
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Hello there. Almost never played deep dive (only 2 time with friends), it's "ok" in pickup or really hard to find good team ? ,(sorry for potato English)

shadow shoal
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Heh, potato

next pebble
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You'll have better luck finding randoms to join your lobby on the first four days of a deep dive's release, so Thursday-Sunday, but you can always try placing an invite link in here for your deep dive lobby when you're ready

shadow shoal
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Tater

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Tater why must you hurt me so

shadow shoal
hollow juniper
shadow shoal
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Feel free to state no VC. You can also check out #fan-communities which has DRG enthusiasts of many different languages and areas

hollow juniper
shadow shoal
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Fair enough, been there before

hollow juniper
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The deep dives are 3 "basic" missions in a row or they are necessarily more complicated than the simple missions?

I've only done 2 so far, I'm still a novice in this, I'm a bit afraid to get into it, but I'm in dire need of skin, it's the kind of thing that totally motivates me (I want a nice beard !) and I'm running out of empty overclock (I don't know the name in English).

shadow shoal
hollow juniper
hybrid goblet
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I think it's 4.5-5.5 for the EDD, and something like 3-3.5 for the regular (the difficulty takes small jumps between each mission)

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minerals also carry over between missions

shadow shoal
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EDD goes 4.5-5-5.5

hybrid goblet
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though you'll only see gold and nitra under most circumstances (no crafting materials or compressed gold)

shadow shoal
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DD goes 3-3.5-3.5

hybrid goblet
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thanks for the catch

shadow shoal
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totally didn't have to pull up the wiki to remember

hybrid goblet
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I knew it started in the 3ish range

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😄

hollow juniper
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It looks easier than I thought (for the non-elite), I often play on difficulty 4 without worries

hybrid goblet
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yea, then the DD should be easy for you with random people

hollow juniper
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Good 🙂

hybrid goblet
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I'd definitely recommend having access to voice/comms for this week's EDD if you end up trying that, though

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the second mission definitely requires more coordination than usual

hollow juniper
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Because DD and EDD are not always open ?

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(And i'm not gonna start today with the EDD 😄 )

hybrid goblet
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what do you mean by "not always open?"

hollow juniper
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We can't farm them ?

jaunty crag
hybrid goblet
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ah; you only get the rewards once per week for each

shadow shoal
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you get rewards from each dd once per week

jaunty crag
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at least this week's edd

hollow juniper
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Because you spoke about some days of the week

hybrid goblet
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they get reset every Thursday

shadow shoal
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every Thursday the dives reset and you can get rewards again

hollow juniper
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Oh so only 1 time each of them (DD/EDD) per week we can play ?

hybrid goblet
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you can play them more often for practice/etc, but you won't get more cores/overclocks/cosmetics and the amount of gold and experience you get isn't great relative to running normal missions

hybrid goblet
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np

hollow juniper
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So at least i should get one time each of them before thursday

hybrid goblet
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ideally; and the rewards always follow the same pattern: blank core for the first mission, overclock for the second, cosmetic for the third

hollow juniper
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Ok, sound interesting

west merlin
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Although the fact that my friends and I are always playing our mains/promoted classes on DDs may affect that

west merlin
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I'd do the DD and weekly core hunt and then if you have time try the EDD

hollow juniper
west merlin
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I'd recommend trying the other classes anyway just for fun and to learn about the game

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You've got to play a promoted class for DDs so play Driller for those and play the other 3 for regular missions, or perhaps pick a second main for regular missions to promote one at a time

shrewd bane
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Play all classes and see how each has an impact on your main, if you still want to only have a main.

hollow juniper
# west merlin I'd recommend trying the other classes anyway just for fun and to learn about th...

I try to touch a little bit on everything even though my gunner and engineer sound pretty low lvl, but I really have the driller and scout in mind for gameplay. Maybe the engineer next (to be mounted and unlocked weapons to see further) but already I know that the gunner gameplay is the one I like the least. Yet I love big weapons 😄 but I find its gameplay really flat/stiff compared to the others

My driller is on his second bronze stars, and i just got my first scout star ~1h ago

alpine mauve
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playing other classes helps you understand what they can and cannot do, makes it easier when playing with people that main that class

hollow juniper
alpine mauve
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there is a lot more you can do with platforms, but I get your point

hollow juniper
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The only sad thing about having classes that don't interest me (gameplay-wise, and personal opinion-wise of course) is when I drop skins for them 😄

hollow juniper
west merlin
wanton stratus
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I don't know how I feel about the autocannon tbh, even with carpet bomb. Shreds swarms but the minigun is just so good

naive bobcat
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Have you tried to the hurricane?

vale falcon
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Just don’t use it then lol

wanton stratus
jade shell
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I've never done an elite deep dive

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how hard are they compared to the normal ones?

naive bobcat
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Much harder, you should be able to clear Haz 4 missions with ease before doing edd

valid phoenix
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deep dives are haz 3, - 3.5, then 3.5. edd goes 4.5, 5, 5.5.

jade shell
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H4 is not that hard as long as the dwarves play as a team

wanton stratus
jade shell
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5.5 huh? Sconk

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that's not even close to H4 then

naive bobcat
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As in you should be able to solo/carry a h4 mission

jade shell
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what you're telling me is I'm just gonna get kicked automatically when they see I've only promoted once or twice 😦

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before I can even try

naive bobcat
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I've failed this week edd with greenbeards 5 times so far

hushed sequoia
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depends on who the host is

naive bobcat
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Most of us don't mind greenbeards if they listen to advice

wanton stratus
jade shell
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I would understand kicking somebody for EDD but some do so even in h3-4

naive bobcat
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Now that's just mean

hollow juniper
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For now at least..

deft patrol
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Is there a link to the details on this week's EDD?

hoary basalt
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pinned message

deft patrol
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Thanks, didn't even know that was a thing.

copper oasis
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what are the elite deep dive stages?

feral atlas
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read pins

copper oasis
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sorry they arent showing up on mobile

feral atlas
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they're there

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swipe left and you will see them

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or it might be right

copper oasis
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I had to close the app and reopen it. they are they now, it was just the app I guess

topaz kiln
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This weeks EDD is one of those nightmare EDDs, very satisfying though to finish!

worthy moss
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fuck

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finally

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a overclock for my cryo gun

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and I cleared the second mission in a party of 2

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200 morkite and 2 alien eggs sounds simple enough...

topaz kiln
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Grats! Good luck!

woven anvil
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FUCK THIS ELITE DEEP DIVE

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30 SECONDS TILL 2ND STAGE COMPLETED

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AND FUCK QRONARS THEY ARE THE LITERAL WORST IDEA EVER

novel ore
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nah its good

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its an edd its supposed to be hard

wraith shard
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you don't like pinball?

opal burrow
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Went in blind, at the 2nd stage I was like "should've brought hyper propellant"
Then 3rd stage came and I thought "HYPER PROPELLANT"
Still, pretty easy deep dive apart from the non-stop onslaught of mactera during the 2nd stage

hearty harness
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I just completed a normal dd and didn't get any of the overclocks. The host left as soon as we got back to the station so I have no idea if that might have caused it.

leaden cypress
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You should still have overclocks

hearty harness
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Nevermind, I'm silly. I just read that the rewards are once a week. :p

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I saw I got a blank matrix core so I thought I got the rewards as normal, but I wasn't entirely paying attention. I got a connection error because the host left and didn't get it, so it freaked me out.

worldly raft
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Just cos I ain’t yet done one, are the overclock rewards for a deep dive random? Or do you get to choose which weapon they go towards at the end?

supple quarry
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Random

odd rover
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I'll have to retry EDD tomorrow, would have had it if I didn't waste my revives.

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How is stage 3? Looked easy at a glance, but...

dreamy python
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hey guys, for EDD stage 2, if we do the mini-mules first, what happens? droppods lands n we fly off, thus not clearing dread, thus failing?

sharp tide
dreamy python
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thanks

brisk pine
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i believe deep dives need all objectives cleared before starting the extraction process

supple quarry
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Yup, you can't initiate the final objective that will call the pod if the secondary objective is not done

pine nexus
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Are people doing the dread in that small room? Or would you clear the bigger room first and then lure it to the big room?

supple quarry
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We did it it the room the egg was. Just go where you feel the most comfortable tbh

low flax
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We're having trouble with EDD 2nd stage dreadnought. Having PTSD now lol.

old widget
supple quarry
# low flax We're having trouble with EDD 2nd stage dreadnought. Having PTSD now lol.

Try to identify what's making you fail
Maybe the player targeted by the dread is not respecting enough and try to fight back when he should mainly focus on kiting the boss so the others can safely shoot the weakpoints
Maybe the environment is killing you by blocking your movements, and so you should take time to clear the roots, rocks crystal whatever is being an obstacle
Maybe that's the opposite and you fight in a giant empty room where you have nowhere to hide in case you're targeted by the fireballs

Make the most of the classes you have with you, the driller should make sure the room is safe to navigate in, maybe even create some loop in the walls in case someone needs to escape
Gunner should put ziplines downward as much as possible to give the team fast escape
Engineer should not sleep on his platforms to make sure you can climb without struggling during the fight, or patch any little hole in the ground
Scout schould keep everything bright as daylight

In general try to keep the boss pinged, so everyone even through walls can see where the boss is and what he is doing ...

There is a ton of things that could be done right, try to spot what makes you fail

prisma dune
fierce pecan
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has there been a deep dive with the new mission type yet?

feral atlas
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no

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helllll no

fierce pecan
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imagine an escort/sabotage nice

burnt sandal
fierce pecan
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its not?

burnt sandal
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no

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It hasn't been integrated to deep dives

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yet

fierce pecan
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thats a shame

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honestly i kinda wish we got to manually plant explosives on the power station

sullen nest
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I hope we get more seasonal bosses like the caretaker
Then someday someone can make a modded elite deep dive that's only those missions nice

fierce pecan
grave cairn
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Out of curiosity when do the deepdives change? Like what day do they switch to a new one?

grave cairn
brisk pine
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i wouldn't mind a regular deep dive with sabotage

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but i don't think EDD would be fun with sabotage part

forest temple
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You could have a hack as a secondary similar to a random black box.

hoary cove
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devs mentioned in a stream they wudnt mind doing that once this season ends maybe

wraith shard
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That would be nice

thorny spoke
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can someone help me with edd

quaint flame
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edd stage 2 is insane dudes

manic meadow
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People playing this on a 32:9 super ultrawide display: what's your FOV set to? Mine is so warped and magnified around the sides

old widget
shadow shoal
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Smh mod links in my private minecraft christian server

wraith shard
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So I’ve got a friend who’s a returning lad looking to do the EDD, I need to know what makes the second floor so spicy

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Specifically the second floor

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I’m a whitebeard and can handle anything but he needs to know

sleek robin
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are there any specific tips of what to do or waht mission to pick (besides mineral mainia) if i wanna farm minerals

pure arch
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found out going near a minimule leg starts a swarm today from that EDD

pure arch
odd comet
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Fun fact: These swarms can stack, so if you have a team that doesn't know what's up and starts mining legs and getting close to multiple mules simultaneously, you can have quite the swarm spawn on you.

wooden solar
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Tried doing my first EDD this week. Easily the worst mistake of my life, I'm just gonna wait till next week to get my EDD achievement, that second floor is impossible with randoms.

severe tusk
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I get to make my solo attempt at the EDD tomorrow on my potato-quality travelling laptop.

twilit sentinel
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I’m scared for the day we get a caretaker in EDD

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So many people still have no idea what they’re doin

cosmic epoch
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? but you zare just shppting the shiny bits and taking out robo tenticles

hoary basalt
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do you guys have strategies for fighting dreads solo?

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im thinking of trying to do a deep dive solo for the first time

alpine gale
hoary basalt
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i doubt im good enough to play as driller or engi solo

severe tusk
# hoary basalt do you guys have strategies for fighting dreads solo?

Engi is pretty easy to fight them with since he has turrets and proximity mines. Also Breach Cutter, so you don't have to get behind them to find their weak spots when their armor is down. Vs. Twins just keep your distance from the Lacerator and try to make sure you spread the damage on them fairly evenly so they don't share health. Although you can force them to share health to buy time for you to resupply for ammo and health if you are low.

hoary basalt
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thanks

severe tusk
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Vs. the OG dread, just be sure to keep like 7.5 meters away whenever possible so that his AoE ground slam doesn't wreck you.

alpine gale
# hoary basalt likely scout or gunner

imo for scout, the double barrel shotgun is highly efficient boss killer but you need to get close and hit dreads weakpoint in order to make your shots effective.
for gunners, I'd prefer minigun than auto-cannon because I feel that minigun deals more damage to dreads than autocannon. you can try the rocket too if you want

severe tusk
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Also make Bosco damage focused, obviously.

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And use his rockets if you're comfortable doing that.

alpine gale
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the good thing about rockets is that you can hit the dread weakpoint that is located on its back by aiming up, then quickly aim down to make the rockets go straight down to their weakpoint

hoary basalt
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thanks

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dreads are the one enemy i struggle fighting especially solo

alpine gale
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especially the twins and hiveguard, it's troublesome

severe tusk
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With Gunner, using Dash should help a lot to get behind them when you need to or to kite away from an attack.

alpine gale
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Never get too close to twins

severe tusk
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Arbalest especially can one shot you with its "shotgun" spread shot if you're close to it.

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IFGs on scout are really good vs. dreads too.

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I'm not sure which OCs you use or have access to, but some weapon loadouts are really good at dealing with dreads--others, not so much.

hoary basalt
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new ones not so much

severe tusk
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If you're Gunner you probably want Big Bertha if using the autocannon to deal with dreads, otherwise use the minigun. If you happen to have the Jet Fuel Homebrew OC for the Hurricane, it absolutely chunks dreads.

crude radish
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Just finished the EDD, went great. The secret is cryo driller and methodical clearing without letting anyone get too far away.

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Oh and on second mission do Dread last

alpine gale
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1 person goes too far away is the start of the chaos in EDD

severe tusk
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If Scout, Embedded Detonators with IFGs deals with dreads quite handily. M1000 with Hipster, should be able to handle everything else.

alpine gale
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even in regular Haz4/Haz5, when a person goes ungabunga further without waiting for teammate, it's like preparing for doom lol

restive haven
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has anyone soloed edd with scout :? how do you deal with the salvage mission

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im guessing jump around to group the bugs and then ice with a bunch of resupplies ?

zinc coral
# restive haven has anyone soloed edd with scout :? how do you deal with the salvage mission

yep. there's even several videos out there of people doing it with no bosco. salvage/black box/escort missions will just be generally harder for a solo scout. lots of different builds/setups that work (IFGs, cryo nades, cryo minelets, hipster, fear mod, boomstick blowthrough, etc etc...). Doesn't really matter what you use as long as you're comfortable with your setup, but it's basically just a matter of just killing things fast. Scout has a harder time recovering an overwhelmed salvage defense compared to other classes, so it is what it is lol just gotta kill things fast and utilize whatever setup you use to its fullest

but yes you should be constantly jumping as it increases your chance of dodging enemy attacks

thin shard
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HI

strong bear
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Almost did the EDD, would've finished it if it weren't for the bulk detonator randomly showing up in the escape path on level 3.

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Cryodriller def helped clear stage 2 well. our team also just did the boss immediately, so dunno if order is super important

chilly bluff
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hi
is the thunderhead good? what's it good for/what are good builds for it?
same with the scout plasma carbine

thorny kernel
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just solo'd the edd, its a really fun one this week

thorny kernel
novel ore
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i mean the autocannon is good even without OCs

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drak, well not so much

manic pivotBOT
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_ _
rocknstoneATTENTION MINERS!rocknstone
Planet scanning is now booting up, 24 hours left until new Deep_DiveDeep DivesDeep_Dive!
_ _

hearty kettle
violet oasis
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thunderhead is good for AoE

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like, really good

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almost s good as being driller

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I forgot to reply to the post asking. bruh

obtuse pasture
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I solo DD and EDD every week with driller or engi .. engi if dreads (fighting dreads with driller sucks). I like engi on solo DD for the awareness the sentries give so you don't get jumped and overwhelmed while mining nitra etc

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I usually then attempt them solo no bosco.. that is a different story .. mostly time to get nitra and resource/ammo expended in the process.. DD is usually doable EDD can be ROUGH.. and solo doretta on a EDD with no bosco is just horrific (last week stage 2 EDD)

naive sparrow
hearty kettle
# naive sparrow I am just using AI Deepcore and can't get into using M1000, feel underwhelming a...

Im using cryo nades with M1000 but Deepcore when playing solo. When im playing with the boys we have driller and engi/gunner or both so we dont need more DPS and burst of M1000 is great for all the annoying stuff like Tri Jaws spitters of all kind goo bombers and so on. But I do agree Deepcore is better for solo. DRAK just doesnt do it for me honestly, really low damage with fast fire rate is okaybut it burns through ammo unbelievably quickly and you dont really have enough fire power to take anything lol.

naive sparrow
hearty kettle
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Oh yea that just sounds unfun lol

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Especially that DRAK has sound for overheat on like

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50%

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Not like minigun on 70 something or more i guess

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Or drills with literall % number shown all the time

naive sparrow
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It cools down so unbelieveably slow. There could be an idea about cool interaction with Gunner shield, but there is none. I'd rather have weapon that burns trough my shield before heating / using ammo or something like that over this what we have now.

burnt sandal
wraith shard
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So do Deep dives reset after a time once you do one or just a certain day?

wraith shard
burnt sandal
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yep

hearty kettle
#

Also every Scout main on here I want to ask you something.

When were your shields full last time?
This OC basically needs it to work and come on i dont even mean bugs taking tjem down but ourselves.
Imagine that you twist your ankle from grapling hook and your OC is useless

burnt sandal
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It does take some effort to play around that OC obviously

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it's definitely not the best OC for the drak though

hearty kettle
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What are others?

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Bouncing bullets are okayish when yoy learn how to use them

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But are basically useless against flying enemies

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Also i dont think bouncing bullets take care of low dmg issue

burnt sandal
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Bouncy plasma is free 30% damage with no downsides against anything that's not flying

hearty kettle
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yea but as i said

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i dont think it takes care of low damage issue

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and flying enemies are imo big deal if we are talking about scout whos best at dealing with specials imo so trijaws grabbers and goo bombers just ignore DRAK lol

obtuse pasture
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I have been KILLING it with SBB

burnt sandal
hearty kettle
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DRAK bullets are nerf darts

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I really feel like Deepcore has more DPS even with lower rof and M1000 has waaay more burst

obtuse pasture
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SBB has higher dps and effective range than max damage GK2 with OFM

burnt sandal
hearty kettle
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Thats just difference in opinion

burnt sandal
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I guess if you want more damage, you can always use one of the 3 unstable.

burnt sandal
hearty kettle
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i dont find it really bad just not good enough

obtuse pasture
burnt sandal
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I like SBB personally

#

it's pretty fun to use

obtuse pasture
#

And if you using shield link and special powder.. as long as you don't do really dumb stuff.. you seldom have any issues.. when SBB is up it is crazy strong and my uptime on it is really high..

#

Made me a better scout for sure

burnt sandal
#

I don't use shield link or SP, I just play as safe as possible instead drillchamp

#

and I choose my moment to attempt dangerous hook shots

obtuse pasture
#

playstyle diff.. I like extremely risky hook shots.. SP lets you play like a mad man..

naive sparrow
#

SBB?

obtuse pasture
#

that and at some point I got good at using SP for lateral reposition.. jump look left/right at pack of grunt.. tap and reposition. -

obtuse pasture
naive sparrow
#

Ah thanks

obtuse pasture
naive sparrow
#

Ye that's the one that doesnt work for me at all

#

Deepcore AI gang gk2

obtuse pasture
naive sparrow
#

Tier 5 doesnt fit into this OC at all, Manual Heat is "i feel like not having a shield at this moment" and Thermal is "yeah I'd like not having a shield in 1 second"

#

I know its playing around heat without overheating but holy shit this weapon cools down SO SLOW

#

Feels like I'm using zhukov more than Drak with this setup

obtuse pasture
burnt sandal
#

and you can make it even faster

obtuse pasture
# burnt sandal The cooling isn't slow at all though

just do NOT overhead with SBB unless your plan is to DUMP and zip out.. for an essential HVT kill. It takes 2.5ish seconds to cooldown completely from near max heat.. if you overheat it takes way longer. With SBB you can burst our ice cold to overheat in 2.5s so caution advised

wraith shard
#

Week 5 off no good cores mboi matrix_core

tame dagger
#

its been a while since i last played a lot of drg. ive noticed in the deep dives that you generally get refills going to new stages, but i dont think it was always like that was it? and sometimes not every dwarf gets a refill. so what are the mechanics behind this exactly?

#

i could very possibly be making up the fact that you used to not get refills during stage transitions

#

but im still curious why sometimes a dwarf just doesnt get a refill lol

burnt sandal
#

you're not supposed to get refills at all

tame dagger
#

okay, interesting

#

i figured that was a feature added at some point

#

thanks for the response

naive sparrow
#

Its just a host and for the everyone else hp and ammo in the weapon you are holding currently that stays the same - everything else resets

fading fjord
#

lost stage 2 EDD thanks to 2 russians who wouldnt communicate, and they were not nearly experienced enough. russian Gunner is doing the carnal sin, camping zipline and not using his shields, russian engie unfortunately brought stickies to shield disruption and placed them all around the black box. yay..

wraith shard
#

I am a bit lost in the deep dive reward system. I just played 2 deep dives, only got rewards for the first one, do I get rewards if I now play the deep dive elite?

#

and when can I do the normal deep dive again to get a reward

fading fjord
wraith shard
#

ah oke, so deep dives are on a weekly reset

#

the reward atleast

fading fjord
#

indeed, every thursday

wraith shard
#

thanks ❤️

fading fjord
#

new dives, new rewards

dreamy dragon
wraith shard
#

cool, thanks 🙂

main lake
#

the stage 2 of this elite deep dive is tough!

valid mural
#

i tought the deep dive caves where unique? how does is come stages are now different? i tried the elite this morning, and now im trying it again and the maps are different? same objectives and mutators tho

burnt sandal
valid mural
#

no, its same biome, same objectives, same mutators, but the cave itself is different

#

see in stage 2 of the elite dive, there was a cocoon in the first room, now it isnt there anymore, and the room itself is way bigger

thorny geyser
hasty kite
#

I hate this EDD

#

First time we fought it room 1, got owned.

Second time the cave Gen was different. After some intense clutch plays we actually made it, somehow (despite our scout leaving)

#

Did the fuel cell etc etc and we died as the drop pod doors opened. Spit in my damn face lmao

untold siren
#

honestly just feels like stage 2 requires so much coordination (maybe it should be the normal or it is when you have a premade party) that I don't see me succeeding with randoms

hasty kite
#

I damn near did it with two very competent randoms. It was epic. We just slipped up at the very end sadly

untold siren
#

not that I played that well but to be very fair I prefer scout and all 5 attempts I was forced into playing gunner or driller (I do know them and play them almost as much but scout is the one I have affinity for)

hasty kite
#

Volatile guts plus shield disruption is just so damn annoying

hushed sequoia
#

maybe if you have thermal exhaust feedback on drak try that

untold siren
#

yeah the problem is we were about to win it several times but we die every time at the drop pod section because of bowling strikes of the qronars

hushed sequoia
#

it works good for the spitballers in the first room

hasty kite
#

I think I’m gonna have to accept that I won’t get my EDD weapon OC

hushed sequoia
#

make trenches with the drills too

#

infront of that cave with the uplink

untold siren
#

I think last attempt we lost when a qronar literally bumped into both the last teammates at once and killed both like that lmao

hushed sequoia
#

all the qronars will get stuck there then

hasty kite
#

Terkaza that sounds like exactly what happened to me

#

Me and one teammate got killed by a youngling, it was brutal

#

I was gunner using rockets

untold siren
#

oh yeah you know what actually was difficult during these attempts and that I don't see poeple talking about? the massive amount of wardens (and I guess the problem of scouts not killing them fast enough)

#

there was literally one or two every single wave or swarm

hasty kite
#

Those were annoying

#

I think in my last attempt of that scout hadn’t abandoned us we would have won

untold siren
#

but yeah I probably can't do it either by lack of high level skill or optimized build orf lack of party

hasty kite
#

Someone had to divert needed attention to deal w the acid spitters and wardens

untold siren
#

I'll just wait tomorrow

hasty kite
#

Ye

#

I’m gonna do the normal DD now

#

Should be a breeze by comparison

main lake
hushed sequoia
#

well ive also heard that going near mini mules spawns mini swarms

#

so if all of your team goes to all of the mules itll spawn a lot of swarms

untold siren
#

it does yeah both that and one of the legs when dug up at random

#

I just wish I had gotten the chance to play scout lol

#

gunner is probably my least liked role just because of the absent mobility

#

also fire forces the q'ronars to open right? I was sure it was true but it didn't seem to always work

#

fuck it I'm trying solo scout a single time I have nothing to lose

worn pond
#

yup, stage 2 EDD is a god damn hellscape

old widget
untold siren
#

ah shit

#

managed to beat stage 1 solo scout

#

cave gen did change so that threw me off

#

black box defense with scout is an absolutely terrible experience combined with exploders infestation and 3 oppressors

zealous coral
#

in how many hours is the weekly reset?

severe tusk
#

About 16 hours from now.

austere scaffold
#

did cavegen change because of a hotfix?

old widget
#

It has happened in the past that patches end up slightly tweaking the cavegen for deep dives. Previous examples I’ve seen are relatively small things like the locations of secondary objectives changing (eggs in new spots, black box in a different chamber, etc)

I’ve never seen just an outright whole new cave from a patch before though

#

The patch notes did mention changes to the cavegen algorithm though (extra passes at the end of cavegen to remove floating things or something similar) so usually anytime that code gets touched we see some kind of glitch in the matrix

untold siren
urban stratus
#

Managed to beat it as a team of two today after 3 failed attempts
The trick was to just take everything slow as heck I guess. Also we spammed resupplies like no tomorrow and cleaned every nitra out of the main room. Due to shield disruption I would resupply every so often just to top off health. My friend I daresay was too stingy with resupplying and worried we wouldn't have enough for stage 3. (Stage 3 was very easy compared to 2.) He ended up dying to chip damage quite a bit
Also do not fight the dread in the starting room it's too small

burnt sandal
crimson pine
#

we just got a Dark morkite beer and powered thru.

#

rock and stooooooooooone!

leaden hill
#

Should I bother doing EDDs with randoms or is it better to just try and premake groups for those?

Have some couple hundred hours in the game, have done some HAZ5's with some success, but haven't really bothered to try EDDs yet since it sounded like a pain with uncoordinated teams.

hot gazelle
#

I've only ever done EDDs with randoms and I have a pretty good success rate

#

Teams doing EDDs tend to be a bit more coordinated than the ones you get by picking random missions from the Hoxxes map

old widget
#

The biggest tip for playing with randoms for EDD is to get your runs in shortly after the refresh hits (Thurs/Fri). Once you get past the weekend, you get a lot of dwarves that have tried and failed over and over again.

(Which is understandable and OK — EDDs are literally the hardest content in the vanilla game — but if you’re looking to join a random public EDD team and succeed on the first try, your chances go down as the dives age)

brisk pine
#

maybe i'm just unlucky but i haven't found random EDDs shortly after reset

#

i found some during the weekend but i didn't try to join

#

and i need matrix cores, cause i'm out of blank ones

near raven
#

How come I'm unable to join most deep dive groups? are there some kind of entry restrictions for newer players>?

keen cliff
#

I'm too scared to join random EDD's, and my usual group tried one last week or the one before, failed miserably and now they dont seem to want to try agani

#

might be that they started already, you cant join DD's mid-game

near raven
#

ah ok, does it still show them in the server list while they're in progress?

keen cliff
#

tbh, I never checked, but I assume they do

#

because I also have tons of greyed out groups

old widget
proven stirrup
#

is there a posibility that the EDD changed now?

#

It feels like a different seed with the same Missions

quiet mortar
feral atlas
feral atlas
#

It is a recipe for madness.

proven stirrup
#

aww maaan, wanted to show a friend the fun of Level 2 before it resets, thanks for the Info tho

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
Planet scanning is still in progress, 12 hours left until new Deep_DiveDeep DivesDeep_Dive!
_ _

hot gazelle
#

Elite bulk detonator on Escort. RIP.

leaden cypress
#

There was no escort on this week's deep dives though

hot gazelle
#

...wrong channel, sorry!

junior tangle
indigo moth
#

That explains why i experienced hell just now

#

Did they bloody up the spawns or someone for this EDD? I might be a bit rusty, but i think that's been the hardest EDD iv been through.

chilly bluff
#

@hearty kettle @violet oasis
agreed i use deepcore for regular missions when soloing/with randos but for DDs I think I should M1000, haven't used it in literally a year+ so I should practice it again
i'll lay off the plasma rifle until i get overclocks, and yeah I specced the autocannon for AOE but no OCs, wasn't sure what the purpose of that gun should be
thanks !

junior tangle
indigo moth
#

Volatile + shield disruption

junior tangle
#

That being said I'm also pretty rusty so I wouldn't know perfectly

indigo moth
#

Even ended with lethal enemies

junior tangle
#

I believe with Stage 2, and other salvage missions for that matter, the Mini-Mules spawn their own swarm sets, so they may seem like they overlap

#

also no shields makes things more stressful in general so maybe that's just a matter of tension, but I don't think the spawns have been increased in either size or frequency beyond the norm

indigo moth
#

723 kill as engi alone. 649 on gunner with somehow the driller falling half behind that

#

Totalling on about 1600 kills

#

But eh. Was a good time even with pug. Somehow had a heroic save on the end

junior tangle
#

I think I'll have to reconsider my habits of leaving EDD until last minute and actually do them ASAP

indigo moth
#

Probably a good idea. Or you might end up with some real last minute fellas. Or get good enough to carry alone :D

junior tangle
#

I'd rather solo than carry

supple quarry
#

Yup, if you are good enough to carry, you better just launch solo

indigo moth
#

How will you get 15 revives as engi then?

#

Somehow, i feel some EDDs end up easier than playing with people though.

junior tangle
#

Oh they definitely do

supple quarry
#

Playing with people may be a good time, there is some good fellows
but if you aim for high success rate, you better play in premade or if you can't, solo

junior tangle
#

Yeah pretty much, I normally play with plenty of Greenbeards around H3-5 and I don't mind if they screw up, but coming to EDD I have some expectations

#

If enemies scale up with the amount of people then EDDs can only get easier if everyone carries their own weight, which is more difficult the more chances you have for that one Driller who really insists on a bunker but doesn't know how to make one

#

Why take that chance if you can just venture out with Bosco

indigo moth
#

It's always bitter to lose out on a EDD, especially when you get as far as stage 2-3. I have to say tho, that even like the game just now, where the driller and gunner took off after calling the drop pod when a swarm came, it felt amazing to save the scout and myself and get to the drop pod.

Hard to get those if you play solo or even with premades, as you kinda know what to expect then

leaden hill
#

I'm glad bosco is so useful, makes playing solo worth it

indigo moth
#

What's a good DD without a few unknowns?

junior tangle
#

probably a successful one

indigo moth
#

But each to their own. As long as you rock and stone, i rarely even mind a loss. Tho i agree people should at least have a degree of sense, and not just jump into it after their first promo

#

Heard a lot of people on reddit talking about greenbeards these weeks, not seen too much myself tho

junior tangle
#

Actually the closest I got to a win was with a squad of 18 and lower levels

supple quarry
#

Understandable, I'd not have the patience for that I think ^^
I'm not tryharding the edd, we take the time to explore the cave, we mine everything, but it's enjoyable to see things going smoothly even if something unexpected occurs

junior tangle
#

turns out overconfidence is a slow and insidious killer

indigo moth
#

I got that reference

#

I think its just about getting a bit of each. Some successful ones, and one just barely. And ofc a crushing defeat every now and then. Does make you appreciate the ones you barely make by the last inch.

#

Though i dont think i could do another one like this EDD til next week. wheeze

#

How do you even get 15 revives as engi anyway ._.

leaden hill
#

I was going to finally try the EDD this week but decided against it when I saw shield disruption. That crap is worse than low oxygen.

junior tangle
#

This one does remind me of the EDD when DRG left Early Access

supple quarry
#

What people found hard in this edd ? I saw everyone calling it a hellgate but we went through just fine

junior tangle
#

I still have flashbacks from that one

indigo moth
#

Think i missed the early EDDs sadly

supple quarry
#

We even reached the shield disrupt stage with a double shield links, we left the pod looking at each other, and had a really good laugh xD
we spent the mission jumping on each other giving us useless shield boost 😂

indigo moth
#

Tbh, i dont honestly know what went wrong here. At most, the scout was a bit slow to grab the minerals. Otherwise, poor positioning and a LOT of spawns. Had at least an oppressor and several praetorians every wave. Queue the last minutes where im surrounded by 3 praetorians, a oppressor and 20 grunts, and me and scout on the floor.

#

Also, a lot of backstabbing grunts that explode

old widget
indigo moth
#

It did what now?

supple quarry
#

It seems, updates sometimes mess up the DDs generation

indigo moth
#

So it changed from what it was earlier this week?

old widget
#

Yes

supple quarry
#

From what I heard, yes

indigo moth
#

What im hearing is, i got majorly screwed. Id like my 1 hour of suffering back please

old widget
#

Originally there was a rather challenging 2nd chamber in stage 2 with the kitchen sink of every possible hazard. No idea what it is now

supple quarry
#

But even so, I don't recall there was a bad cave gen

#

I guess it comes to people not taking 2m to prepare the room they are fighting in

indigo moth
#

I think the biggest challenge on stage 2 on this one was a bunch of rollers coming from cliffs + standing by the fuel cell as it charges. Add no shield and volatile with grunts coming from every side and being ping ponged across the room... pretty painful

old widget
#

Cave itself was fine but static enemies in that chamber challenged some teams.

junior tangle
# supple quarry What people found hard in this edd ? I saw everyone calling it a hellgate but we...

Stage 1 is alright but the sheer amount of swarmers and exploders and few sources of nitra make it very stressful as people struggle for ammo.
Then you also have that one room with shellbacks rolling around everywhere around the time you get the swarm alert.
Defending the black box is always more difficult with exploders, and can be even worse the more passages people start to dig with resupply and bunker attempts.

Stage 2 is just difficult because acid spitters and mactera keep attacking in the dark without shields and that is a nasty situation by itself, even worse if people don't flare up the ceiling to take down the spitters. Other than that it's just a Haz5 with Shield disruption that seems difficult to handle for the most part

Couldn't tell you about Stage 3 unfortunately, never got there [*]

supple quarry
#

Ok I see, fair enough

indigo moth
#

You probably saved a fair bit of suffering from skipping the third one. Last room was pain, + swarm in the last moments. Pretty much being in a locked room and having an oppressor go "HERE'S JOHNNY!"

wraith shard
#

stage 2 is brutal. Especially because you come into it with next to no ammo

supple quarry
#

I always doubt about people's judgment on how hard an edd is, last week one, 3rd stage was a giant flat sand field and they called it a hell gen.. so yeah

indigo moth
#

Oh yea. Felt there was a lot bigger need on ammo this run...

wraith shard
#

yeah I'd suggest taking extra ammo upgrades

#

we were fighting our lack of ammo as much as the bugs

junior tangle
#

But yeah around the release of DRG from Early Access there was an EDD with a Stage 2 with shield disruption like this, but it was in fungus bogs field of stinky mushrooms, 3-4 naedocyte breeders in a very large area that would just chip away at people's health, and then you also had leeches and 2 spitballers in the same room that would just hit you all

#

combine that with glyphids and you'd have a bad time

wraith shard
#

the main room in stage 2 has a breeder and leech, and a few spitballers

indigo moth
#

I mean, each has their own definition on difficulties. Some might struggle more with some missions/gens than others.

wraith shard
#

stage 1's challenge is lack of ammo, stage 2 wrecked us, I havnt seen stage 3 either

supple quarry
indigo moth
#

That's also true. It's still 5,5 on stage 3 I assume?

wraith shard
#

Isn't it always 5.5 on stage 3 for edd?

junior tangle
#

Haz55 nice

indigo moth
#

Haz55 when

supple quarry
#

It's 4.5 / 5 / 5.5

wraith shard
#

haz55, haz 55.5

#

haz 555.5

supple quarry
#

But the .5 makes little to no difference, you can call it H5 😛

indigo moth
#

Your grunts are now as tanky as bulks, and deal the same damage as its explosion

wraith shard
#

excellent

junior tangle
#

In Haz55 you fight Karl himself

indigo moth
#

Blasphemy. Karl would never fight us!

wraith shard
#

karl is surviving on haz 55

#

with his bare hands

indigo moth
#

Missing a few zeroes

junior tangle
indigo moth
#

pickaxe to face

junior tangle
#

Not even 1% of his power

lament pawn
#

Is there any way to play previous deep dives?

indigo moth
#

Though I will say that other times that 5,5 has felt like haz 3

junior tangle
#

I think it just makes little difference for people well acquainted to H5

#

It's like noticing the difference between H2 and H3

supple quarry
#

mmh yeah I mostly talk about my personal feeling, and a just a quick look at the wiki
You can only some small hp boost on some really specific enemies

But I may be wrong

junior tangle
#

For a Greenbeard it might be a big deal but at some point you just don't feel the difference

indigo moth
#

I mean, the scaling differences should not mean terribly much. I just notice that there are so many other factors playing in. From enemy types, to locations, to amounts... etc

chilly bluff
#

is this a good m1000 build ? all damage, no ammo 2-1-1-2-1
only oc i have is hoverclock

junior tangle
wraith shard
#

for me its more how the rooms are when you enter them than the haz

junior tangle
#

I've had H3 games more difficult than some EDDs just because of unlucky map generation or a very nasty spawn

indigo moth
#

That's why i find it hilarious to join greenbeards on haz3, and somehow end up getting utterly screwed

naive bobcat
#

Although having 10+ younglings and a million spitballers is very noticeable on edd stage 2

wraith shard
#

a horrible gen haz 4 room is worse than an easy gen haz 5 room

indigo moth
#

Id rather have a mission where im not screwed by both the terrain and the other factors tho. Nice enough to not be downed by a single swarmer. Bloody critters

indigo moth
wraith shard
#

the first room hash that pit full of them lmao

#

just dont fall in the pit

supple quarry
# chilly bluff is this a good m1000 build ? all damage, no ammo 2-1-1-2-1 only oc i have is ho...

That's what I was playing for a long time, now I switched on ammo on tier 1 instead of raw damages
I loose the one tap on web spitters (Need a focus shot now) and the one focus tap in the guard, but it's not a big deal for more ammos (If you consider that you may have IFGs for example to compensate)

That being said, you may be warned not to ask general question in the deep dive discussion 😛

#
  • you may conserve the one tap body shot on web spitters with armor breaking, but it's really not a wise choice just for this unique purpose, keep the AB for a blowthrough hipster build I'd say
indigo moth
#

I'm off for the night. So good talk fellas, and may your EDDs be less frustrating in the future

supple quarry
#

good night rocknstone

wicked briar
#

did the devs reroll the elite deep dive because we got a different one then the rest of the week

#

same modifiers but completely different cave

old widget
wicked briar
#

oh so they just accidentally put it on the same week as a really hard one

old widget
#

Complete coincidence that it got easier (if it did…I haven’t tried it today). Sometimes it gets worse

wicked briar
#

I dont think it could make that stage 2 much worse

old widget
#

It can. 😉

#

But full ack that it was a tough chamber.

#

(“Shattered Armpit” stage 2 was the worst EDD stage I’ve ever played. Probably some YT vids of it)

wicked briar
#

I think I played that one and didnt have as much trouble as this weeks

severe tusk
#

I think I ended up 3 manning Shattered Armpit and we were still out of nitra, but luckily we were able to defeat the dread on stage 2 by detonating a bulk.

chilly bluff
severe tusk
#

It's still probably the best feeling I've had in my 800 hours of playing DRG.

keen vine
#

do y'all think 4 drillers can finish the EDD?

#

4 drunk ones at that

supple elk
#

Does the enemy spawn seed also stay the same?

wicked briar
#

no

supple quarry
# chilly bluff thanks! I'll try that (idk any of the breakpoints) and roger that thought this w...

Yup give it a try, the way you feel about a build is the most important thing
If it's a build question for DD then yes you're in the right place. It's just that I've already seen people being told to move to drg-chat, so I felt like letting you know but it was dumb from me, I'm no mod or else to say this to people x) (if you ask me I'd not, when you see how chaotic and toxic the general chat is, but hey...)
For the breakpoints, I don't know them either from memory, I use karl.gg for damages of the build + the wiki for health + a calculator ^^

dire dragon
#

I just did my first Deep Dive with a friend and we ended up getting it done before 45 minutes, so that's two achievements taken care of!! (Died quite a bit but made it.)

dry tinsel
#

Anyone know when update 35 comes out for Xbox

severe tusk
#

Tomorrow, I think.

chilly bluff
covert steppe
#

Tried doing the EDD with a friend yesterday before the resets hit. We got pretty far in stage 2, died at the fuel cells due to mistimed plasma burster usage (so it's on me). EDD ain't undoable for my gang as I thought, but there's a lot of thought that goes into it.

#

So a very different change of pace compared to memey Haz 3/4 missions

charred radish
#

Yeah edds are definitely way harder than haz3 and 4 lol

covert steppe
#

I was expecting us to completely flat out fail the second a bug touched us, but it wasn't that bad

#

A lot more careful gameplay sure, but otherwise very fun to get right

#

I'mma force the rest of my greenbeard friends to promote quicker, gather some OCs and we'll be tackling the next EDD

charred radish
#

Thats the beautiful thing about dds they help get more ocs!

autumn vigil
#

How stingy is the nitra in the EDD stages?

burnt sandal
#

you generally overflow with nitra, like in normal missions, but you have much MUCH more at the end.

olive tulip
#

Important bit is at the end aka stage 3

#

You might be starved for nitra for stage 1 or 2, depending on objectives

wanton vessel
#

i think if you don't rush EDD and take time to explore, you wouldn't run out of nitra for sure

strong sequoia
#

i might remember it wrong but i think there was only like 5-6 veins of nitra in the stage 1

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
New Deep_DiveDeep DivesDeep_Dive will be available in one hour!
_ _

storm badger
manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
New Deep_DiveDeep DivesDeep_Dive are now available!
_ _

raw jacinth
#

-1 min !

#

got it now

quiet mortar
#

Deep_DiveDEEP DIVEDeep_Dive
Region: Azure Weald | Code Name: Gangrenous Armpit
Stage 1: morkite 225 Morkite + gegg 2 Eggs | rocknstoneLow Gravity totheboneShield Disruption
Stage 2: slammer 2 Dreadnoughts (Classic + Twins) + 📡 1 Black Box | petbugNo Mutators!
Stage 3: molly 3 M.U.L.E.s + gegg 2 Eggs | totheboneRegenerative Bugs

Deep_DiveELITE: DEEP DIVEDeep_Dive
Region: Glacial Strata | Code Name: Driller's Legacy
Stage 1: aquarq 10 Aquarq + slammer Dreadnought Hiveguard | rocknstoneVolatile Guts totheboneLow Oxygen
Stage 2: slammer 2 Dreadnoughts (Twins + Hiveguard) + 📡 1 Black Box | totheboneElite Threat
Stage 3: morkite 200 Morkite + molly 2 M.U.L.E.s | petbugNo Mutators!

potent patio
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gangrenous armpit

wraith shard
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I really like how the EDDs look after an update and some new players joined. It is like this:
"Oh you got promoted! You think you know the gameplay now? Well how about this! Feel like a beardling again? Good!"
Even with a Legendary Team you can get this feeling lately.

merry holly
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EDD first map, all the nitra is on the ceiling bring a good scout he will have to do the mining

crimson tinsel
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Also Regen bugs is great with a Steeve. Better anomaly than volatile guts

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Even though it’s not

ashen mist
crimson tinsel
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If the explosion doesn’t kill the scout, the radiation might.
If the radiation doesn’t killed the scout, the fall might.
If the fall doesn’t kill the scout, the C4 might.
If the C4 doesn’t kill the scout, kick him.

obtuse pasture
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I usually attempt EDD solo with engi.. today stage 1 .. man it was a nightmare.. really feels awful with massively vertical maps

obtuse pasture
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anyone had any luck soloing the EDD this week so far?

junior tangle
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Wow it really is a different experience if you do the EDD on day 1 rather than the final call

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I might just start doing it regularly

obtuse pasture
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todays EDD stage 1 is kicking my ass for some reason

obtuse pasture
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anyone else getting massive swarms during the EDD dread fight in stage 1?

clear pawn
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yeah, failed edd stage 1 couple times

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seems like a good edd to bring HP

dense obsidian
obtuse pasture
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i specifically did it super early.. rushed 80 nitra.. dropped resup in the flat plan ice area.. probably less than 6 minutes in

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I don't leave things late on PE missions .. from experience

flat terrace
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Man.. stage 1 is a real pain in the ass.. a detonator spawn every wave is tedious

old widget
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Yeah, in PE+dread EDD, if you hear a second announced swarm and the dread is still alive, chances are you’re gonna have a Bad Day

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Either do the dread immediately after you clear the welcome party at the drop zone, or rush nitra/aquarqs and pop dread egg while the first announced swarm is winding down

wraith shard
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Looking to do my first Deep Dive, today.

lilac root
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got a hub for it right now, regular

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EU region though

wraith shard
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that's cool, I have trouble with discord-DRG integration, so I cannot join a group with the LFG buttons

lilac root
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if you're in the EU region it should show in the list in game, "team players only"

wraith shard
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It just says Deep Rock Galactic Net Detected

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okay will check it

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I guess that I am not in the EU Region.. I just see US CA games

lilac root
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well where do you live?

wraith shard
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US

lilac root
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then yeah, you're in NA region

wraith shard
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oh ha ha

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I thought people posting that in LFG were saying something else

boreal glade
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how is this week's EDD compared to last week's?

lilac root
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rough

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stage 1 especially

junior tangle
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easier IMO if only on the account on no Shield Disruption

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but its Glacial Strata and Point Extraction so of course it's not a walk in the park

wraith shard
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is there any way to change the regional server?

lilac root
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no idea

dense obsidian
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Be sure to use the bulks to dunk the hiveguard

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purely for giggles

boreal glade
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yeah, i'm not expecting an "easy" EDD, i just don't want something as painful as last week's stage 2

junior tangle
dense obsidian
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This weeks Stage 1 is harder than last week's Stage 2 IMO.

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kek

spring egret
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any body done the new EDD?

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not enough ammo for stage 2 lol

junior tangle
lilac root
dense obsidian
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Last week was an exercise on dunking priority targets, this one has a lot more general pressure I found.

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Both are decently difficult.

junior tangle
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I really don't like getting chipped down on Shield Disrupt

boreal glade
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i guess i'll just have to see later

flat terrace
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managed to kill dread on EDD1 with the detonator

junior tangle
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but then again I attempted last week's EDD after reset yesterday so my experience probably differs highly

flat terrace
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clutched that stage lmao

junior tangle
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End of stage 2 today was pretty fun, we got chased down by two bulks during the escape

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didn't even bother wasting ammo on them

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a total of four bulks in stage 2 alone, almost makes me miss the times when getting one was a rare occurrence

atomic prawn
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we used one resup stage 1, three resups stage 2, and went to town for stage 3 lol

crimson tinsel
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I haven’t seen the map for Stage 1 yet, but is it feasible to lure a bulk to the dread? Where is the dread egg?

atomic prawn
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you can, but it's hiveguard

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it's the single deep column map

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so it'll all come down anyways

hallow path
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5 swarm during dread fight

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Holy f

atomic prawn
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we used the bulk explosion to clap the dread's three bits, and finished it off ez

crimson tinsel
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If the weak point is exposed when the bulk goes off will it still only take off a set chunk of the HG’s health?

atomic prawn
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it'll only take the health off when the health bar is vulnerable

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we just couldn't be arsed shooting the nibbly bits since the HG was already like 20% hp

wraith shard
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WTF is wrong with people why is everyone I joined for an EDD quitting even when things work out. They just insult each other until one gets pissed to the point of leaving.

obtuse pasture
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EDD ... Stage 2... Elite Bulk Detonator.. sigh (rip ammo)

hazy comet
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EDD sounds fun based off what I'm reading here cant wait to try it later nice

neat oxide
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Wondering about just bringing lots of cryo. Nades, minelets , and a cryo driller

atomic prawn
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Yeah

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Don't need minelets

neat oxide
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@crimson tinsel if you get extra damage off when it's vulnerable, you can skip a phase.

atomic prawn
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Cryo driller and cryo nades is enough

neat oxide
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They just nerfed the overturned cooler OC though :(

atomic prawn
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Tuned cooler still good

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That's what I used

onyx crypt
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I just doomed an EDD by rage quitting. And I feel bad about it.

neat oxide
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Awesome, thx! @atomic prawn

atomic prawn
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Taking the less delay to repressure and faster repressure

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And I think I took the bigger ammo mod

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And radiance, and the freeze power to get 10 power in the end

obtuse pasture
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Gonna run scout in my team run of the EDD later (succeeded stage 1 with engi solo).. Solo stage 1 four times before I nailed it down.. That map has really terrible placement of a lot of stuff.. and if you get unlucky with swarm timing on the dread fight you are pretty much doomed. My recommendation is rush 80 nitra ASAP call a resup in the flat area with the icy patch that on the tier above the station and take the dread fight before going for any aquarqs.. if you can get it done before first swarm call the rest is a LOT better..

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Trying to fight the dreads + a swarm by the base at the bottom is death

atomic prawn
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lol we did 10 aq, and then did the dread fight at the bottom

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happy fun times

obtuse pasture
atomic prawn
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yes

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cleared edd on first attempt

supple jewel
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the DD isnt hard right?

atomic prawn
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haven't done dd

obtuse pasture
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DD looks easy on paper this week

atomic prawn
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edd 1 and 2 can be a pain, after that, 3 is easy mode

obtuse pasture
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EDD multi looks ok.. EDD solo is a donkey

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in fact 10 aquarq haz5 solo with shitty aquarq positions is just rough anyway..

old widget
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point bosco at aquarq, take a sip from dwarven flask, repeat?

obtuse pasture
old widget
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fair

obtuse pasture
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Not that many "easy access" - in this case 4-5 that are bosco-able

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the issue is you NEED nitra early and the nitra is also in shitty places.. so bad either way

willow tulip
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how long did the EDD take?

atomic prawn
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4-man cleared in 42m40s

willow tulip
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Alrighty, thanks

sullen nest
# obtuse pasture EDD multi looks ok.. EDD solo is a donkey

Solo Scout went fine for me - negated the pain of the aquarqs on stage one, and the cavegen made the black box real easy in stage two
the excessive nitra meant that the dreads weren't too much trouble even as Scout, and the last mission was just a normal haz5 morkite pretty much

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Though I did go down once per stage, but that's what Iron Will is for (and technically bosco I guess)

supple jewel
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DD is easy

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we had enough nitra at the end

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for 7 resupply

dusty meadow
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Edd 4 man clear 59 mins

uncut raptor
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how's the EDD?

dusty meadow
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Stage 1 vertical.

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Doable

wraith shard
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It is. But it is annoying.

prime egret
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is the Lok-1 usable this time or is it still a little low on ammo?

old widget
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I find LOK is fine for H5+ as long as you don’t try to use it for crowd control

acoustic bolt
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still a little low so I use to to kill targets that go past gunner and scout lines of defense. You have to use nades and your turret a lot more than other weapons

old widget
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That’s what BC/PGL is for (IMO)

wraith shard
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Just did EDD with LOK, used it for single-target and small groups. Works just fine. Also Stage 1 is hell.

burnt sandal
prime egret
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I never tried it last dive b/c I heard about ammo worries and I didn't have a lot of time for retries. I also had ammo trouble for a while until I got electric chemical rounds, so I might give it a shot this time.

burnt sandal
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Also, curve your bullets to hit the weakpoints.

supple quarry
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I did a couple of H5 missions with the gun vanilla (No OC / no upgrades at all) as I always do for new gun, didn't have any ammo issues
So you should be fine as long as you don't use the gun for an inappropriate purpose

burnt sandal
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Pretty much

prime egret
burnt sandal
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A slight ammo buff is still not entirely out of the question in the future but don't hold hope for that.

vocal cradle
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lok-1 11111 + explosive chemicals OC = instagib small bugs

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just charge it up to 3 locks on any bug and you can release the button

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this way ammo is not a huge, but still a problem when it comes to beefy enemies

jovial cairn
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the amount of swarmers and macteras on this dd is something

vocal cradle
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oh, join edd

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o2 + guts + 2 detonators + dread

ivory cypress
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How’s the cave generation for the EDD?

vocal cradle
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not bad, not good

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you got 2 big rooms on this one

brisk pagoda
vocal cradle
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naaah

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without oc it's not as good

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cuz every 3-d lock there is explosive bullet

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it really makes cleaning bugs much easier

brisk pagoda
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is the explosive aoe?

burnt sandal
glass wagon
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My buddy and I finished our first deep dive last night in under 45 minutes. Time to shoot for elite XD

vocal cradle
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ooh

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good luck on this one

glass wagon
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lol

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we actually just got the game

vocal cradle
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this elite deep dive is fucking killer

glass wagon
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really been enjoying it so far

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wait isn't the deep dive reset today?

vocal cradle
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yep

burnt sandal
glass wagon
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I totally forgot about that, looks like we're doing the new regular one tonight first

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kinda want some overclocks for the elite dive if we can get them

rose pilot
vapid hinge
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hmm, it says "deep dive database could not be reached" for me, anyone else?

supple jewel
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restart client

fresh nova
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"complete a deep dive in under 45 minutes"
completes deep dive in 44:55

rocknstone

dense flame
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man the new elite deep dive sucks

wraith shard
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what makes it so bad

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is it as bad as the last onew

dense flame
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low oxygen ice biome aquarqs in a vertical room lmao

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and barely any nitra

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and second objective dreadnaught and maybe guranteed the first swarm spawns a nuke guy

wraith shard
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lurking ...oh

velvet gorge
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That EDD stage 1 was oof. took a couple tries

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Stage 2 with double elite detonators during black box

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back to Stage 1 cry

dense flame
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lmao yeah

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and the second map an absolute maze too

velvet gorge
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Hard EDD, but not as horrible as last weeks shield disruption + exploding guts combo

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made me want to uninstall for a moment

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This one was much harder than average Imo, but not BS hard, just hard hard

wraith shard
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last weeks was inconceivably hard

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even with a perfectly coordinated team, it's got the "mission that makes you want to uninstall the game" difficulty

crimson tinsel
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That ‘bulk spawning in the pod to save you the time’ kinda difficultly

rose pilot
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I didn't find nitra too bad on mission 1

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I got I think enough for 3 resups

deft kite
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This week was easy enough

velvet gorge
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There is a lot of nitra if you are very quick to farm. if you spawn the hiveguardian past 10min, it's easy to get 3-4 swarms while trying to bring it down

crimson tinsel
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PE is always a race against the clock

deft kite
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Just get a first ressup then pop

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Can be done within a minute

crimson tinsel
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Illiterate Driller: pops the scout

sour totem
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Aquarqs or dreadnought first on stage one?

iron sail
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tried aquarqs on edd first, not good idea

charred radish
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Why not?

hoary cove
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dread cause if you do it later, chances are it’ll come with a swarm

charred radish
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Ah

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Makes sense

hoary cove
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or at least a passive one

iron sail
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fighting dread spawned 2 full swarms in it

mellow cove
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From what I remember swarm/wave frequency on PE doesn't change with time, but the amount of bugs spawned does

iron sail
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there was at least 15 ambient waves during the dread fight

mellow cove
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So you're still likely to get a swarm during dread if you do it early, just not as many bugs

iron sail
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pissed me and my duo off

iron sail
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yo

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why is there is an infinite fucking swarm

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on first stage

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edd

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likie

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we encountered 2 swarms during the hive guard

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and close to 5 swarms during the gathering of the aquarq

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because of not being able to grab the aquarq in the very roof of the cave

worn bramble
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How is this week looking like?

crimson tinsel
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Swarmy

prime egret
# iron sail why is there is an infinite fucking swarm

you should have seen the one a few weeks (months?) ago, it was glacial, point extraction, twins and swarmaggeddon. 1/2 of our nitra use was on the first stage, had to call like 4 resupplies for 2 of us - mostly just for health at that point. still beat the dive but that was a ride

mellow cove
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I remember that one, not sure if it had swarmageddon though

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But the magma core with second stage PE with og dread had

wanton nymph
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my first team waited until 5 swarms before a HIVE dread so best bet is to get nitra and remove said dread imo

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worked out better second time with dread first over aquarq

atomic prawn
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so don't drag ass 😂

covert swift
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is this weeks EDD easy?

atomic prawn
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not for many i feel

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stage 1 is the great filter, and stage 2 is the finisher 😂

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once you pass that tho, stage 3 is chill af

wanton nymph
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I swear driller with flamethrower vs driller with cryo is snow miser vs heat miser

atomic prawn
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gonna want cryo driller for this edd tho

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single elims stage 1 and double elims stage 2

obtuse pasture
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worst part is I was almost through stage 2 solo. EDD when.. elite bulk + elite slasher and that was the end.. sad

atomic prawn
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oof

obtuse pasture
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I hate elite mod.. I always get maximum bollocks

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the elite salvage a few weeks back took 4-5 attempts before I didn't get ludicrous elites during the salvage phase.. still have flashbacks

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whole pack of elite grunt guards defending a salvage point solo.. shrugging off breach cutter shots like I was shooting a flare gun at them

old widget
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Max simultaneous elite spawns is 2, though sometimes that can feel like a pack

summer wigeon
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Oh god the number of dreads on the edd

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And elite threat

vague storm
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This one is the hardest edd since I started playing

fallow niche
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sheesh, and here i was thinking, after last week's EDD being my first the rest should be easy in comparison

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mostly just trying to scrounge up nitra on stage 2 is annoying as the cave layout is a bit of a pain, though I've got a good feel for it now after a practice run

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volatile guts seems like a boon on stage 1 for conserving ammo in any case, and also helps in killing the sentinels with some careful positioning i think

vague storm
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I only been playi g DRG 3 or 4 months tho

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And only been may be a month or two most since I been doing EDDs but certainly most difficult ED in that time frame

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Gonna try killing dread first tonight

odd path
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EDD Stage 1 is garbage

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One of the worst PE cave gens I've seen

low garnet
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it's an incredibly easy cave

odd path
low garnet
sullen nest
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the aquarq hidden inside of the dreadnought spawn was pretty great

jolly hazel
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stage 1 is hairy cuz of the stupid spawns

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had to use 4(!) resupplies because we took too long

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only had 3 for dread level

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stage 3 was pretty easy

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cleared it first try though

warm light
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First team I played with fell apart on stage 1, everyone but me(the driller) ignoring nitra, someone randomly popped the cocoon right before a swarm hit, none of them saw any problem with what they were doing. We used up three whole resupply pods in the time it took us to do 10% of its health, mission failed shortly after.

Attempt 2 went nicely, almost no deaths on stage 1 if not for me fucking up as a Scout. Nothing else of note.

boreal glade
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stage 3 EDD was interesting for me and my rando group

we got a random hiveguard spawn after we got all mules, though fortunately we were able to grab the remaining morkite quickly and get the heck out of dodge, so we didn't even need touch the dread. we won, but it was interesting. funny enough, i still though that was easier than stage 1 and 2

thanks game, there weren't enough dreads during this week's EDD already.

fiery venture
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I would kick or abort after that; I really can't afford to waste time on multiple attempts because people potato

icy chasm
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once my team got past stage 1, the rest of the EDD went pretty smoothly

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had 1 elite bulk spawn tho

hushed sequoia
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i must really get lucky with random edd groups because it was mostly smooth except for the first stage on my first attempt

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terraforming is pretty important though

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that big trench would be death had i not drilled ramps down to it

fallow niche
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this week's EDD definitely has the difficulty front-loaded, i think. once you get past stage 1 and have a comfortable amount of nitra on 2 and 3, it's relatively smooth sailing if you can maintain a healthy amount of paranoia re: cave leeches, dangerous elites in stage 2, and such

burnt sandal
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EDD ain't that bad but people always have trouble with PE + dread because they are playing too slow/can't kill the dread fast enough

fallow niche
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and stage 1, from what i can tell, is largely about rushing the aquarqs as fast as humanly possible while also nabbing up the available nitra to make stage 2 go a bit more smoothly, if you can

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PE seems to very harshly punish dallying about, which a lot of randos are wont to do

hushed sequoia
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yea

atomic prawn
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especially with low O2

hushed sequoia
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is the low o2 effect new

atomic prawn
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no

hushed sequoia
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maybe i just havent gotten that low in a while

atomic prawn
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just that the stars aligned for this inconvenient edd1

hushed sequoia
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i meant the status when your oxygen is low

fallow niche
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low o2 is alleviated a fair bit with liberal application of ziplines

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usually its extremely obnoxious on PE but with the rather small cavern, i didnt find it as bad as it normally is

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obviously not ideal

burnt sandal
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I find it alright in PE

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you just gotta place the supply pod in weird places, that's about the only annoying part of it

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but since you're doing a lot of backtrack anyway, it's usually fine. Just gotta maximise efficiency and make sure you don't come back empty handed. At least bring some nitra back 😄

upbeat obsidian
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We decided at the start to rush the Dread after the first wave was over, but the first wave didn't show up until 15 minutes in, almost. From there it was almost basically inevitable to not work out.
Two bulks and the team insisting on staying near the minehead for the Dread fight didn't help 😬

burnt sandal
#

rip

upbeat obsidian
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I tried to move to the cavern near where the egg was, and one of the guys FFed me, I assume thinking I was fuffing about and not helping... Guys, sticky flames don't work on the minehead....

atomic prawn
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15 minutes for stage 1 👀

upbeat obsidian
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Yeah, exactly. We had 8/10 aquarqs and were still waiting for the first called wave at 15 minutes. Ideally we should have been done and gone already

atomic prawn
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i think we got all the aqs done by like 7 mins

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then we started the dread 😂

upbeat obsidian
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Enough of the Aquarqs seemed to be up high, that it requires some good coordination and prioritization by Scout/Engi to get them fast enough. At 10 minutes, I was still drilling up the wall to get Nitra that had been platted, but not collected

atomic prawn
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scout problem lol

upbeat obsidian
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I had to laugh at a few things though, Gunner sent up ziplines nice and fast, but didn't spot or clear where they went, so I got over the first rise on one, and a spitballer popped up 2m in front of me, and knocked me off and I died from falling xD

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Surprise! 🐍

atomic prawn
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still a scout problem 😂

upbeat obsidian
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I suppose it is xD

atomic prawn
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people asking me why i don't shoot ziplines

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because i can't see where to shoot em 😂

upbeat obsidian
#

Gunner seemed to be doing well, overall. He brought NTP and he was keeping the swarms at bay at least until the Dread was out. It was uphill from there with a Dread climbing up and all over the minehead, because the team was just circling around it

rapid sage
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this elite deep dive -- we just fixed the mules for the last one

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is that normal?

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dont you normally need to send them back then defend?

atomic prawn
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honestly don't remember 😂

rapid sage
#

lol

fallow niche
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yeah that actually caught me off guard as well, heh

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was taking my sweet time on stage 3 expecting a big finale, then hit the button on the mule and just. left

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i mean, i'm not complaining but it was a little anticlimactic

feral atlas
#

Gunner took flame hurricane to EDD. Was almost physically painful.

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Lack of dps on the stage 1 dread really hurts when it takes too long and you get a wave. Didn’t help that I was driller and the engi was somewhat new.

feral atlas
shell falcon
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im planning to do my first deep dive today, any tips or things i should know?

fallow niche
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yeah i did a few blind practice runs as bullet hell solo gunner and quickly realized the lack of single target damage is no bueno when you have a total 3 dreads to take down over the course of the edd

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not to mention the elites on stage 2, and bulks throughout

feral atlas
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We won. Messily but we won.

fallow niche
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any one you walk away from and all that.

feral atlas
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Ended up doing it a second time as engi to wash the taste of that ass EDD from my mouth.

fallow niche
shell falcon
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cool thanks

atomic prawn
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15 downs lol

trail hound
#

For elite deep dives would y'all reccomend m1k trash clearer and stun and zhuk burst or DRAK DPS and boomstick crowd clearer and burster

atomic prawn
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drak n zhuk or m1k n zhuk

trail hound
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Shd I use electrifying focus shot for the drak zhuk combo

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No OCs other than that

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Zhuk has no ocs

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Drak has TEF

feral atlas
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Is this solo?

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I honestly would not recommend scout in the first place if so.

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Jellies are worse than swarmers

trail hound
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Scouts my only prok

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Promo

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And preferably I'll be playing in a team lmao

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I'll just join a game

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So assume 4 playera

atomic prawn
#

yeah, else... just go farm the other classes more 😂

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if 4p, bring m1k hipster else just any drak

trail hound
#

Ok

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I just rlly like scout :(

atomic prawn
#

if neither secondaries have OCs... i'd still bring zhuks 😂 i like my brrrr

trail hound
#

Also no hipster m1k

trail hound
feral atlas
trail hound
#

Is scout that bad?

feral atlas
#

He isn’t a carry. Not on this biome.

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Skill of the players on engi and gunner will matter.

trail hound
#

So it's not a scout thing right

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Just kinda a biome thing due to the limited grappling?

feral atlas
#

Scout not really. On this EDD he might as well be called the mining and light slave

trail hound
#

I mean in that case I might as well take my m1k because it's just very enjoyable to use

atomic prawn
#

as with nearly every other mission 😂

trail hound
#

And what's a game if not a game yknos

trail hound
feral atlas
#

Scout sucks at static defense, escort, and dealing with jellies

atomic prawn
#

scout is only good for carrying PE 😂

feral atlas
#

Of which, this map has the latter two

atomic prawn
#

good thing edd1 has 10aq for scout to mine

feral atlas
#

Blue rocks aren’t the problem, the problem is making sure your engi and gunner brought enough dps so the dread dies before the next wave spawns

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That, and the engi remembering turret maintainance so you don’t get molested by the jellies

trail hound
#

Wouldn't scout be good for the dreads

feral atlas
#

As an assist.

trail hound
#

So I'm having serious issues reading the heat gauge on the drak

#

So I can't rlly use TEF to my adcantage

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It just kind of blends into the background so I can't see clearly at a glance

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Is there a heat bar mod I can get or somethjg

feral atlas
#

As a primary dps, you don’t have the ammo

trail hound
#

Fair enough

rose pilot
#

i mean, i use supercooling chamber and i've never struggled with soloing dreads

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nor really the waves because of cryo minlets zhuk

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but without either or anything comparable you might just want to level someone else up

mellow cove
#

TEF kinda sucks against dreads since they're resistant to fire

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SCC sucks as well but just in general

ocean vapor
#

DD refill ammo and health now?

atomic prawn
#

No?

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Fixed no? Stopped happening when I did edd yesterday

ocean vapor
#

I just finished DD. Between stages all weapons are ammo full

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as well as health, all got restored

static hound
#

that bug still exists?

atomic prawn
#

Huh

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Have you updated your game?

ocean vapor
#

I will try EDD later

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Maybe it got fixed inEDD

mellow cove
#

Damn that's a lot of client side bugs in a single update

ocean vapor
#

Bug and stones

untold laurel
#

How ass is this week edd?

charred radish
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Ass

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Hey hold on your pic is familiar

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Aren't you in the gunfire reborn discord?

untold laurel
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Mayhaps

charred radish
#

Ayeee

#

Small world lmfao

untold laurel
#

Ikr, theres like 5 peeps in gunfire disc who play drg

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Is edd assier than last week edd to complete stage 2?

vale falcon
#

Depends

mellow cove
#

Sounds like it is tbh

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I'm just gonna assume people are having issues with it because they don't rush dread

atomic prawn
#

if you take your time on stage 1 you in for a bad time that will cripple your stage 2

obtuse pasture
#

I rushed dread.. still got SHAFTED in stage 2 with horrific elites. my run was solo.. so will only know what team run is like this weekend

atomic prawn
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4-man?

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we just muda-muda'd the elites with melee damage 😂

odd rover
mellow cove
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No

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SCC

odd rover
#

Not sure what that is?

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Oh, supercooling

mellow cove
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Supercooling chamber

clear pawn
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the stage 2 didnt spawn as much elites for us, so was able to proceed nicely

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took 3/4 resupplies to go through stage 1 tho, that was tough

quasi cove
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Know what’s funnier than 2 cave leeches?|| 3 cave leeches ||