#deep-dive-discussion

1 messages Ā· Page 211 of 1

feral atlas
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And nothing is stopping people from hosting.

twilit sentinel
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Oh no obviously they should host and whoever joins joins

feral atlas
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In that case stats will only matter if the host decides that it matters.

slender river
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I hear you, but speaking of WoW for instance. Certain dwarves struggle with the basic boss 'mechanic' of just splitting the damage between the twins. Or knowing how to kill OMEN, or the caretaker.
Compared to WoW which has 2+ hour raids: 5+ bosses and 5 mechanics per boss.
I see the reasoning but this game is nothing in difficulty compared to MMORPG's - I get it's a different genre, but people pick and choose in those games by ranks/item level because it's very easy to lose, and waste 2 hours of time, because of 1 person's mistake out of 10/15/25/40
Unlike here, yet people still do, so host's rightfully have the discretion to do the same.

twilit sentinel
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This is true

slender river
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I hear you, and I agree, I'm just saying that if the host refuses to play with such bronze 1's that's their own discretion, just join a different lobby

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Well they already removed elite threat and double negs which I mentioned, who knows
Who knows whether the caretaker mission will ever be part of DD/EDDS

wraith shard
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Has anyone found optimal uses for the hurricane?

fathom arch
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shooting :D

slender river
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Wrong channel ngl

feral atlas
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Is sabotage becomes EDD legal I will have to ask for loadouts.

slender river
quiet mortar
feral atlas
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So many weapons are garbage for sabotage.

slender river
slender river
slender river
scenic flicker
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@feral atlas actually the caretaker is easy once you found out how to kill it: killing Arms is the key for an ez fight (napalm hurricane/burning hell minigun) and driller either with flamethrower or any other gun if he uses axes (1 shot arms) and the rest is pretty ez once you know the patterns

slender river
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They're all easy tbf,
Twins just split the damage
OMEN, engi platforms over buttons, everyone focus fire 1 ring of weak spots at a time

feral atlas
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Poison AC, the goo gun, a cold spec'd cryo, flame spec'd PGL, etc

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If I found myself on a stage 3 EDD sabotage with a goo gun driller and a gunner with a neurotoxin AC, I will probably flip a coin to decide whether to quit the match, or alt f4

scenic flicker
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@feral atlas thats also true the arms should be weaker so you DONT have to use a certain gear since a forced meta hurts the fun in any non competitive game more than anything else since its the creativity wich helps DRG (you have so many options as loadouts and sometimes the enviroment as well)

sullen nest
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never give up šŸ’Ŗ
No but really I think attempting to fight a Haz 5.5 caretaker with such a weird and arguably terrible team comp would be quite the experience
I'd love to at least attempt it

feral atlas
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I don't like wasting my time.

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Just skip to the end.

sullen nest
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It's only wasting your time if you lose
Otherwise it's just inefficient

feral atlas
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in terms of the odds, it's probably a more efficient use to time to quit and find a better team, than it is to persist, likely lose, and have to find a better team anyways

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but in truth, I'll probably quit because I would find even winning with such a team an experience not worth going through

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you would have to pay me

sullen nest
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Maybe, but I'd rather perservere for the 20% chance of success than run away

feral atlas
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actual currency

sullen nest
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It's boring anyway if meta builds emerge and every fight is running the same comp, or close to it

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that already happens to a degree and I'm not a fan

scenic flicker
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@sullen nesthaving bronze 1 star greenbeards wich start caretaker at haz 5 without calling supplys while half of the team is dead was the best i have ever seen nice (no hate against greenbeards i usually take anyone and decide afterwards even lv 10s for EDD) but if someone is just ignoring anything its something else we need more communication in the game (but barely anyone uses mic and only half of the players ever use text chat at all)

feral atlas
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which is why sabotage should not be in EDDs

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it's too demanding for your average pubbie

sullen nest
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demanding content? In MY endgame missions?

feral atlas
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to a degree where I would find myself micromanaging

sullen nest
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If there's anywhere hard content should be, it's EDDs

feral atlas
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do not demand content hard enough to require specific loadouts, without giving the ability to inspect loadouts

sullen dove
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I mean, cool. You do you, if you don't want to clear with casuals then don't, that's fine. I myself am level 38~ with four promotions between all my dwarves and I enjoy trying to clear the EDD. It wouldn't feel as rewarding if it wasn't so difficult

scenic flicker
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todays EDD was a pain at stage 1 we got a random hive guard just to fight him in stage 2 again and getting zerged by neverending spawns until we ran out of ammo or got rolled over by ping pong quonar

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didnt finish it

sullen dove
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As long as the people you're running with are on board who the fuck cares?

feral atlas
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With the current health values and robot mechanics, Haz5 sabotage is on a level where some loadouts are probably throwing. Unintentional or intentional doesn't really change the outcome.

sullen nest
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Worst case you can always just solo every single EDD anyway with any dwarf
If it's too hard to pub then you can choose to remove pubs from the equation
And if you don't like solo because you think it's not as fun then find one of the many people in here who know their stuff to play with
I guess this just feels like a non-issue to me

feral atlas
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You would have to change how poison and cold status interact with the robots.

scenic flicker
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@feral atlas being only a bit realistic cold would make them stronger since their chips would run cooler nice

sullen dove
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It all just comes down to your team IMO, if they're just there to clear efficiently ASAP, then yeah, a bronze 1 star probably shouldn't be in that lobby

feral atlas
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I'm talking about a theoretical Sabotage inclusion in the EDD. Not some random 1 promo on your average EDD.

scenic flicker
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but sludge (corrosive) should do more damage

sullen nest
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Yes but your complaint was that a greenbeard or simply someone who doesn't know how to build around sabotage would ruin your EDDs, no?

twilit sentinel
feral atlas
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More or less yes, being that it's the only mission type that uniquely makes it easy to throw.

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It won't be the end of the world. But it would be quite annoying.

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I don't like having to micromanage in pubs.

scenic flicker
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@sullen dove well the problem is that lower players newer learn it properly get either hated for being low or failing and then only play liwer hazards i started in Early acces with lv 13 a EDD and did well and others nowadays as well but when im hosting and a lower player joins all high levels insta leave wich is dumb and says "youre noib we wont play with you" without ever seen him doing anything (i met lv 12s with far better combat and traversal skills than some 500s)

feral atlas
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Nobody has the right to be desired.

sullen dove
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Yeah, and I accept that

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I think what they're trying to say is greenbeards can occasionally outperform the turbo gamer rock n stone to the bone plat 5's given the right terrain and synergy

sullen nest
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tbh I'd rather put up with a little pain if it means fostering a more welcoming community for noobs who will go on to enjoy the game

feral atlas
sullen nest
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because you don't need to minmax everything?

scenic flicker
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@sullen nest true u say to myself always: 1. you where a noob once as well 2. everyone makes mistakes 3. dont judge a book by its cover

sullen dove
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Oh no you can absolutely judge a book by it's cover

feral atlas
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Granted, with the current mission slots, this isn't a problem, since gunner and engi are fully capable of carrying solo.

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Sabotage though, from what I've seen, is difficult to solo carry on Haz5 with 4p hp values.

sullen nest
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even scout arguably has some carry potential now that the Drak is in the game as strong as it is

sullen dove
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Exceptions don't make the rule but those that do take on greenbeards tend to have more interesting runs, even if they're less efficient

slender river
sullen nest
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based "interesting rather than easy" enjoyer

slender river
sullen nest
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I mean, scout has always had tons of potential to kite swarms and revive the team and take out priority targets
but he's never been able to handle entire swarms himself when his team is slacking or inexperienced, sometimes back to back
Now he stands a fighting chance to do so, imo

feral atlas
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At the end of the day, I doubt many people need greenbeards in the team mix to have fun. That's the sorta thing that ultimately up to taste on the part of the host.

sullen nest
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Agreed

twilit sentinel
slender river
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I hear that, thankfully Drak has covered what the G2K utterly fails to do @sullen nest
but yeah relying on more competent people in your lobby then any greenbeard enables not having to hard carry for 3 others

crimson tinsel
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The true challenge: ||only playing with people who don’t speak the language you do and your connection might as well have downed a keg of Blackout||

twilit sentinel
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I still don’t understand drak is an OC requirement cuz I feel anyway I build it it feels bullet spongey

slender river
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Some mad dwarf has done this multiple times with recorded evidence

crimson tinsel
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With your monitor off

feral atlas
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the drak wave clearing ability is based on having the bouncy OC and the splash mod

slender river
sullen dove
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Just echolocate via constant salutes

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Easy

feral atlas
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you basically aim right in front of the face to get multiple hits

twilit sentinel
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Yeah that’s what I figured

feral atlas
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it makes scout much more independant fighting wise, but not to the level where he can 1 man carry a 4 man on all Haz5 mission types

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your ammo economy is still unimpressive

crimson tinsel
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Endless berserker mode with massively buffed vampire perk. No ammo for anything else. No Bosco. EDD with triple shield disruption. Someone would totally do it.

feral atlas
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you have, roughly, about the amount of damage per shot as some minigun builds

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but the equivalent of around 1600 in minigun ammo instead of a base 2400

sullen nest
twilit sentinel
brisk pine
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ngl, i never did EDD so far cause i don't feel confident enough with my skills to try EDD and i'm acc lvl 41 with bronze 2 driller

feral atlas
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gk2 is close enough, you just actually have to aim

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instead of shooting the ground

twilit sentinel
crimson tinsel
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I didn’t feel I was good enough for EDD’s either until I tried and my teams kept winning in one shot

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It’s just a mental barrier of intimidation

feral atlas
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they nerfed the EDD twice from the early days

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because certain EDD made people rage

slender river
feral atlas
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first EDD had shield disrupt, but enemies did full damage; they nerfed it so that enemies only do half damage on the modifier now

slender river
# feral atlas because certain EDD made people rage

A single EDD made people rage. The singular double neg mod elite threat
Every cyro driller (95% of all drillers) at that time lost their fucking minds because finally there was an enemy they couldn't just insta freeze and kill - and that includes the bosses.
Even though that EDD was still highly possible to complete people whined enough to get it removed from EDD's, thereby nerfing it

feral atlas
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5th EDD had lethal enemies, but back then it tripled all damage including projectiles

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now it only doubles melee

brisk pine
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i believe i've done haz 4 with each of the negative modifiers, but only tried a handful of 5s, with the latest haz 5s i did was a sabotage one and a mactera swarm one

feral atlas
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you can still experience it now while you can

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currently acid spitters are bugged to do double of normal damage

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enjoy

brisk pine
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spitters hurt like hell

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and the sabotage turrets hit way too hard

weak carbon
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patrol bots hurt way too much imo

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and keep teamkilling

random path
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man

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that second stage for the EDD

balmy hinge
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Looking to do DD Scarred Reserve in Dense Biozone with a group

dusty meadow
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You can name your game with the description of what you want. Even - any experience can apply or, first edd. You'll be surprise what kind of people would join.

novel ore
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oh this edd was fun

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actually challenging

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i wish all of them were that good

odd dagger
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stage 2 was intense

mossy coral
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Hey fellas, I am on stage 2 of the edd, and the Hiveguard seems to be unable to spawn any sentinels. Any idea on how to fix?

old widget
hoary cove
mossy coral
slender river
viscid sand
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Man, a pinball almost killed my entire team in the second phase

stuck swan
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They should add haz 6

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EDD’s can be haz 6

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So why can’t we have the option for that in normal missions?

sullen nest
old widget
hoary cove
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The last mission is haz 5.5

keen vine
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i love this week's deep dive's description

calm nacelle
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Aight, what's the mission set for the edd?

autumn wasp
calm nacelle
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Thnx

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Still gettin used to navigating channels

novel ore
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enemy count is the same it just increases damage scaling by .2

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imo its preety useless because its barely noticible

wanton nymph
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Man

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I love when everyone has IW and First aid but the host decides to end EDD

feral atlas
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It's done.

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Pretty sure the bug that's affecting acid spitters is also affecting dread fireballs, but I can't be certain.

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But i'm pretty certain that it was one shotting full hp players, which shouldn't happen, certainly not on shieldless

slender river
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Nice one, over 700 kills while the scout thankfully did over 1k mined
Playing to strengths rocknstone

brisk pine
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the gunner has so few kills

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1 hour long mission, whew

slender river
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Well there's always one

lost night
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Ah yes Bet-C abandoned me while fight dreadnought

lucid nest
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so had faith in you

modest vortex
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my god, i clutched the fuck out of stage 2 in the elite deep dive

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scout quit, drop pod was still opening, engineer and gunner were down, hoard of enemies after me along with a menace, somehow finished the stage

jolly hazel
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any strategies that work for dealing with stage 2 cave

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couldn't kill the big spawns fast enough and got overwhelmed by Roly polies and big swarm cuz 4 man

modest vortex
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what are you playing as

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cause i used pump driller to kite enemies

old widget
modest vortex
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iron will is basically required for this mission

feral atlas
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all you need is keep moving forward while maintaining cover against the jellies and swarmers while sniping the spitballers

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if you can't kill the big spawns fast enough, no strategy is going to compensate for a fundamental lack of death match capability

jolly hazel
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were you doing it with 4?

jolly hazel
jolly hazel
feral atlas
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all I did was leap frog turrets for jelly and swarmer cover, spam BC at spitballers, and not take fights I wasn't sure I would win

jolly hazel
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ok guess I have to play engie so the random I get matched with dont mess it up

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cuz shockers were definrtly not being killed

kindred flax
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2 Huuli Hoarders on DD šŸ™

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154 Umanite and 311 Bismor. Neat extra haul

heady lark
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How do you do stage 2

We died to the sheer amount of ommorans swatting us

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I tried EDD last week and was like this is easy TF

But now I think differently

plain ermine
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When you do a deep dive you can get stuff for the class youre playing right? Ive done 2 deep dives and the intros to the matrix cores things and have got nothing for the gunner

neat oxide
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@heady lark several people have suggested make a pit trap for the rolling guys. use your driller with the extra radius explosion on the c4, and just make a deep pit in the middle of the ground somewhere

opal mica
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this EDD

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wow.

heady lark
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Well I got carried but we still failwd

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Fuel cells warden + oppressor penetrated us

elfin falcon
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Did this edd with 4 gunners

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We got over a 100 total downs

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Still won though pog

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Most anti gunner edd ever though

naive bobcat
elfin falcon
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It's 75% chance you won't get the class youre playing

worn bramble
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goddamn oppressors

elfin falcon
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So it makes sens to play the class you want oc for the least

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Kappa

worn bramble
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just finished the fuel cells but then oppressors want in on the fun

elfin falcon
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Oppressors aren't an issue

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The biggest problem are the rollies

worn bramble
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I bunkered so oppressors let everything in

elfin falcon
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Just speaking from my experience ofc yours is obv different

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Don't bunker 4head

stiff sinew
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just played the new deep dive with a mate and 2 randoms and one of the randoms was an engineer and he killed the scout with a plasma burster like 4 times

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funniest shit ive ever seen

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he also just stood still for like 5-10 seconds every now and again

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and just blocked tunnels

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by being afk

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he made the whole experience a lot more fun

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despite how annoying it sounds

tranquil dew
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maybe he's eating while playing

arctic badge
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Human bosco can have it's bad days, maybe he tried to fix him?

urban raft
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!

celest sluice
stiff sinew
rustic fjord
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When do you guys think were gonna get industrial sabo on a deep dive?

stuck swan
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First let’s get industrial sabotage on Xbox lol

rustic fjord
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Well yeah thats what im waiting on

old widget
gleaming gust
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darn

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crashed during a deep dive

azure wraith
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fuck this EDD though

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seriously

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that second room of stage 2 is pure nightmare fuel

haughty orchid
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agreed!

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our crew had a rough time w/ the dreadnought and then just got decimated by that next cavern

old widget
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room 2 of stage 2 is definitely the filter for this EDD

rustic fjord
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Yeah i had to do the unthinkable: ELVEN BUNKER. that was the only way i could solo the edd this week. šŸ˜”

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Stage 3 was a nice break, it was pretty easy (for haz 5)

shell tapir
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on paper this EDD is terrifying

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shield disruption is oof

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the regular deep dive is extremely easy tho

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tons of nitra, good rooms, easy objectives to find

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just a lack of nitra in the very first room

stiff sinew
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the shield disruption was pretty rough especially with volatile guts

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or was that last week

shell tapir
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oh I didnt even notice volatile guts

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yikes

stiff sinew
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oh no its this week

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yeah

shell tapir
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that's a nightmare for beginners who have trouble with situational awareness lol

stiff sinew
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it was interesting for the driller i was playing with lol

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well people ended up tking over and over

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because they would try to help by shooting a nearby bug

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but the bug blow up :p

olive tulip
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Do you all fight the hiveguard in the room you drop in for edd?

prime egret
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so many wardens on EDD stage 2 wtf like we probably could've handled it if not for that.

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also the volatile guts kinda sucked b/c it nullified vampire but really it was the stupid number of wardens

olive tulip
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Or maybe I'm just bad, keep getting just clipped by fireballs and rocks

prime egret
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you definitely want more space than the spawn room for the hiveguard, the main room is perfect for the fight

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well, almost perfect. could use a little more cover but imo it's fine

old widget
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Yeah I’d recommend skipping the dread on stage 2 until you clear out the main chamber. Better arena, get more nitra, and no point wasting time on the dread if you’re gonna wipe in the next room

prime egret
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especially since the first stage is pretty dry on nitra

old widget
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(Though we fought it in the drop room, there’s a nice looping cave tunnel perfect for kiting if driller does some landscaping)

stiff prairie
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I guess this is a different way to ask it
Would i be throwing running an em discharge stubby build in edds

olive tulip
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Discharge going to be bad for stage 2

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Cave too big

stiff prairie
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i more mean in general
im just getting loadouts set while i wait for friends to catch up

olive tulip
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Discharge aoe is way bigger than it looks and surprisingly a lot of dmg

stiff prairie
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ill give it a shot, thanks!

olive tulip
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Only problem is trying to hit turrets in the mass of bugs if you didnt setup before hand lol

celest sluice
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OK why tf is volatile guts paired with shield disrupt

prime egret
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Because they’re meanies this week

obtuse pasture
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Successful EDD Solo Run with LOK1 Engi.. great fun .. big recommend .. also Stage 2 can die in a fire!

olive tulip
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At least it's not escort

old widget
# stiff prairie I guess this is a different way to ask it Would i be throwing running an em disc...

I like EM discharge and have run it successfully in EDDs. I would recommend pairing it with BC for quick crowd control of things that are right in your face (before you have a chance to plop down the turret)

In more open chambers, where EM Discharge can be harder to use without camping on top of it, I've had good success with using two pairs of repellant platforms in parallel lines on the ground to create a quick corridor with gemini turrets on each end to funnel bugs.

In all honesty I don't know that it would be in my top choices for EDD builds though. It's a fun build but requires some skill and constant advanced planning/turret management to be successful at high haz. It also tends to steer you towards camping in one place (near your turrets) which can separate you from your team

(Another fun pairing is EM Discharge + BC w/spinning death+stun+plasma, you can use the BC to keep something in your face stunned long enough to set up your turrets to take over)

stiff prairie
old widget
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LWC is probably more versatile

stiff prairie
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sg especially bc my teams dread dps sucks

old widget
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You could also pair with hyper prop but then EMD is your only CC which is pretty rough on EDD

stiff prairie
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i think ill only go to that if i see the week has a ton of dreads

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but then im also probs swapping off emd

feral atlas
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it's not on the level that I would kick or immediatley quit

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but in my mind, I'm not expecting you to accomplish anything important

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turret OCs are inherently gimmicky

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most of the time, a single grenade or secondary shot or turret whip hit would accomplish more or less the same thing, without gimping your primary weapon

stiff prairie
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thats fair but i mainly run these things with friends anyways
id be 100% open to other stubby alternatives; just dont love the shotgun as much

feral atlas
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any direct damage build with crit damage should be fine

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I personally use 3/2/2/1/2 EM Refire

stiff prairie
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isnt that still leaning into the electricity a bit

feral atlas
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that should be 2 ammo upgrades, tier 5 mag size, recoil dampening, and hollowpoint

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if the electric damage works, it works, but I don't care; it's mainly there to be a bullet hose

stiff prairie
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oh no i think you mean 3 2 2 1 1 then

feral atlas
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yeah, 1 on tier 5

stiff prairie
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2 in last slot is electric arc

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ill give it a shot
tbh never really tried a less electric stubby

urban barn
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Is there anything I should know before doing my first deep dive?

stiff prairie
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get nitra; difficulty ramps up in later waves and itll be handy

old widget
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Ignore gold

obtuse pasture
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Also.. if there is a resup open on the way to the pod TAKE IT..

rough venture
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alright... Second stage of the EDD is complete bollocks

olive tulip
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Wew, done with edd

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4 tries

twilit sentinel
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This week wasn’t so hard I was actually kinda surprised, we did it first try I got a little hairy with the spitters but once’s removed it was gg

summer thistle
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How bad are the new deep dives then?

teal raven
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I just promoted my first character. How good do I need to be to do deepdives?

feral atlas
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regular - can you do Haz3 and not constantly die

teal raven
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yes

feral atlas
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elite - can you do Haz5 and not constnatly die?

teal raven
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ah okay, thanks for the info šŸ™‚

severe tusk
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Or if you can carry haz 4 and almost always win.

celest oasis
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How are people completing stage 2 edd? Its absolutely insane with the amount of dmg and spawns

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Any recommended builds that help?

feral atlas
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you gotta provide some context with that question

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like, solo?

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multiplayer with idiots?

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multiplayer with average?

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multiplayer with a premade?

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etc

obtuse pasture
celest oasis
obtuse pasture
celest oasis
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4 player randoms

feral atlas
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level of said randoms?

obtuse pasture
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took 2 attempts (tried with my normal driller build first but god savaged by dread)

feral atlas
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are you gating or just accepting anybody?

celest oasis
obtuse pasture
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I mean even the devs failed the EDD today on stream.. don't feel bad

feral atlas
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not telling you to kick, just guessing what happened

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reality doesn't give you a special pass for being new

celest oasis
feral atlas
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so, I'm assuming a bunch of haz3 players that probably died a dozen times at the entrance to the first room

celest oasis
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naw we got to the stage 2 of the edd, but got overwhelmed on the uplink

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the cave was pretty brutal as well

feral atlas
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ok

celest oasis
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the massive area before the uplink

feral atlas
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fault of the engi then

celest oasis
feral atlas
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engi is the class most capable of static defense

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if you're failing that portion, it's the engi's responsibility

celest oasis
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how to position better?

feral atlas
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use repellent

celest oasis
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very imformative

feral atlas
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there should be a number of guides on yt on the mechanics of repellent

obtuse pasture
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I blocked off the tunnel so I could fight it out from one side (lots of plats)

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and set up anti death canopies

feral atlas
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all you reallly have to do is stop them from crawling directly down from the roof to on top of you

celest oasis
feral atlas
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then place mines on the sides

obtuse pasture
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also gunner shield timing in really massive waves is night and day

feral atlas
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at that point, double defender sentries and any decent secondary build should be able to kill them faster than they spawn

obtuse pasture
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my greenbeard gunner mate.. is always late on shields..

celest oasis
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do you take larger radius or repel factor for shield perk?

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or duration?

obtuse pasture
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Duration ALWAYS

celest oasis
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ooh its that good?

feral atlas
#

gunner shield is only important if the engi messes up

obtuse pasture
#

6 seconds to find a safe place is critical at higher haz

feral atlas
#

engi, theoretically, can solo the uplink defense with proper repellant setup

celest oasis
obtuse pasture
#

oh wait sorry.. i though you meant the amour T3 mod.. my bad

celest oasis
#

yea I meant the shield generator

obtuse pasture
feral atlas
#

gunner shield gen you should go for max duration

celest oasis
#

I feel like the new weps are very poorly suited to this weeks edd

#

dunno..

#

feels inconsistent

stiff prairie
#

i havent found a way to make loki work well at even low levels

celest oasis
#

like I feel edd2 stage 2 would go much smoother with a cyro driller to prevent explosions for example, engie no lok because ammo issues

#

etc etc

#

yea lok kinda eww in edd, no ammo

obtuse pasture
celest oasis
#

you have all the resupplies

feral atlas
#

I would, in general, avoid placing any expectations on teammates using any new weapon other than the missile launcher

celest oasis
#

4man not so

feral atlas
#

the drak is fine but need the bouncy OC to reach that level

obtuse pasture
#

i had 6 resups left bro :p

obtuse pasture
celest oasis
#

the consistency of the old weps is so much more reliable

old widget
#

The challenge I have with LOK is that it just doesn’t kill enough things fast enough. I end up using it for HVTs and aerial though and it pairs nicely with BC

obtuse pasture
#

Experience matters - i have something like 80 mission on the LOK1 aready.. I played it to DEATH in the experimental

#

Testing all sorts of thiings

celest oasis
#

I feel lok needs more ammo

#

like 200 more ammo would do wonders

celest oasis
#

what lok ocs do you use?

obtuse pasture
#

depends what OCs you have

feral atlas
#

Executioner

#

the rest, meh

obtuse pasture
#

exectioners 2 choices either high burst single target or "fear machine"

feral atlas
#

wouldn't bother if you have ammo eco stubby or warthogs with acceptable time to kill

stiff prairie
#

i tried an electric build with it - dont

obtuse pasture
#

11112 is the common build

#

for exec

#

I reall enjoy 22313 with exec

stiff prairie
#

ik this questions pretty vague
but how do you think i should try to "carry" in high hazard content with buds (im an engi)

obtuse pasture
#

you can quickly load up locks and release and dump a massive AOE fear .. which really makes space for the team

#

and focus on the bending curves for blowthrough

celest oasis
#

is neuro lasso a meme

obtuse pasture
#

neuro is really good for dread rangling..

feral atlas
stiff prairie
#

ik
we all want to do more dd and eventually edd but ik if we do that ill probs need to take a bit more than 25% of the load

celest oasis
#

I recently got the drak oc that refunds ammo, is it good?

feral atlas
#

just play engi or gunner then

#

and take ammo eco builds that let you spam

stiff prairie
#

just lwc breach and emr stubby or mini warthog?

feral atlas
#

basically

#

the normal engi build if you don't want to trust anybody other than yourself, and need enough ammo to take 70% of team eliminations

brittle trellis
#

This week Elite Deep dive is though as hell

#

Is it normal that ennemies constantly spawn without a wave in the Mule mission?

old widget
feral atlas
#

I don't think they're constantly spawning.

old widget
#

eventually you will stop triggering them but it will feel like it's nonstop

brittle trellis
#

I see

feral atlas
#

It'll feel like it's nonstop if you trigger multiple and die.

brittle trellis
#

I see, well good to know

#

Will retry it tommorow, because those 2 last try were pretty painful

unborn nexus
#

Never seen that many bugs, elite bugs in a single mission

celest oasis
#

yea stage 2 edd is brutal

#

did the devs fail on that stage too? xD

unborn nexus
#

Explosive guts being a ""bonus""

#

aka explosive infestation 2.0 but we count it as a bonus

celest oasis
#

I think a cyro driller would be really good on the stage, prevents explosions right?

unborn nexus
#

i don't know if it prevents explosions from explosive guts

celest oasis
#

I think so?

feral atlas
unborn nexus
#

never really played cryo driller

feral atlas
#

I think they just fail most of the harder EDDs

obtuse pasture
#

they do ok most of the time.. today def got out of control

unborn nexus
#

probably the second toughest deep dive i've seen

celest oasis
#

lethal and driller dozer is pretty brutal as well

feral atlas
#

eh

celest oasis
#

and no shield lol

feral atlas
#

drill dozer is very easy to cheese

celest oasis
#

how cheese?

unborn nexus
#

no shield and lethal are the two banes of my existence

feral atlas
#

just have the driller take a gas grenade

#

and not suck at throwing it

#

it, conveniently, covers the entire tunnel width

craggy tree
#

guys, what's in menu for current dives?

feral atlas
#

look at pins

obtuse pasture
#

Elite is the worst by far.. biggest crapshoot.. either you get lucky or you get dumpstered

celest oasis
#

share builds :0

lavish summit
#

jeez

celest oasis
#

breach is still engies best secondary right?

#

I feel is still best for wave clear in dives

#

I remember when it was a meme good times

obtuse pasture
#

I like BC with stun mod and plasma trail.. but everyone has there prefs

feral atlas
#

em refire stubby with max ammo, hollow points, recoil dampener, and mag size on row 5
BC with ammo OC, mag size, ammo mod, quick deploy, stun, and plasma trail
Repellent
double turrents with ammo, defender, armor breaking
land mines
born ready, mineral bags, vampire, med perk, and steeve

celest oasis
#

ooh is double turrets much better than single now?

feral atlas
#

I don't take IW because I don't need it.

celest oasis
#

I take IW for team mates haha

feral atlas
#

yes; comparable shots to kill on swarmers, slightly better total ammo

celest oasis
#

so I can res them xD

feral atlas
#

better DPS

celest oasis
#

Im guess you take dash and field medic?

#

oh

#

steeve good?

feral atlas
#

no

#

lost his damage resist

#

I just didn't care enough to change the loadout

#

dash theoretically is better, but I don't use it

celest oasis
#

dash is amazing

feral atlas
#

just shoot them better and you don't need to run

celest oasis
#

lets you clear gaps you normally cant too

obtuse pasture
#

@feral atlas That was almost the exact build i run.. I just run LOK1 with AB Module OC and 2-2-3-1-2 and plasma nades

feral atlas
#

as for gaps, I just use some platforms

#

dash is useful, but not necessary; I really only take perks to make playing the game less annoying

#

born ready is the only perk that actually is somewhat important

celest oasis
#

how good is elemental resis perk? I heard its lowkey amazing

feral atlas
#

I've only taken it for shieldless magma core

#

so, idk

obtuse pasture
#

Born ready and thorns are my usual just because I hate wasting ammo or getting picked to death by little annoyances (jellies) mineral bag for QoL but really on some maps i swap it for elemental insulation and I personally love dash

celest oasis
#

I dont take thorns on driller

#

but do on everyone else

obtuse pasture
#

Steve for solo or field medic when playing with allies.. and when running solo with no bosco .. ALWAYS anti-grabbing technology

celest oasis
#

field medic feels so mandatory

feral atlas
#

steeve is a lot worse now due to no extra damage resist on him

obtuse pasture
#

but as @feral atlas implies a lot is preferance

celest oasis
#

wish it was a passive or something

#

is Syih any good these days?

feral atlas
#

never was

obtuse pasture
celest oasis
#

memes explode for 1000 dmg on praets lol

celest oasis
obtuse pasture
#

A gunner with IW is nice

gleaming gust
#

When was steeve changed?

feral atlas
#

Idk, buts he’s really squishy now.

radiant granite
#

beastmaster has never had damage reduction

#

the tamed bug just gets bonus damage, +300% at max perk level

#

they do take only 2% friendly fire, but that hasn't changed since shortly after they were added(when they initially took 25% FF)

obtuse pasture
#

Steve vs Oppressor the greatest of battles, they shall never be forgot

brisk pagoda
#

steeve is nice for escort as well since he has passive aggro and can easily kill the stuff standing inside the dozer

toxic linden
#

Should ammo refill between stages? Because I got all my ammo back while my friend the host didn't

rapid snow
#

no, it's a bug currently

worn bramble
#

It's a pretty nice big ngl

odd path
#

Even EDD stage one was nasty

#

Think I had 4 swarms including the Box

worn bramble
#

What's the play for beating stage 2 Edd?

wraith shard
#

What do you believe is the optimal 3-player composition?

#

For duos I believe it is Engineer + Scout, for trios I think it's Gunner + Driller + Scout

#

Because you have one person specializing in damage and the other in crowd control versus a more overworked engineer

#

And the gunner's damage is friendlier to nitra

#

I would be interested in seeing what the "upkeep cost" for each class is on Hazard 5

#

I.E 20 nitra per 5 minutes

pastel mason
#

i wish i could replace all those rollers for a second hiveguard, so much easier to fight

celest oasis
pastel mason
#

or spawn behind and instantly murder team

celest oasis
#

There is literally no counter play except git gud and dont get downed in the first place on flat ground lol

#

Are they even cc-able in rolling state?

pastel mason
#

nope can't be frozen and don't seem to slow down

hollow anvil
#

I would guess the problem with shield is it overrides AI instead of actually blocking things - but the roller is a lot of physics

thorny geyser
#

take aim and hope you took armor break mods

mint fog
#

stage 2 is like haz 6 compared to last week

radiant granite
#

scout with AB m1k can kill rollers very fast with decent aim

#

one charged shot and one regular shot

sullen nest
#

The "counterplay" is to build a roller collection pit and watch them whiz past you to get stuck in it, unable to ever bother you again
Put your driller to work

somber crypt
#

hey guys greenbeard looking to start working on deep dives. is there any compiled build sites i can look at to know whats a good starting point and where to tweak from

sacred barn
#

yes x2

old widget
cunning zinc
# somber crypt hey guys greenbeard looking to start working on deep dives. is there any compile...

The deep dive difficulties go as follows
Regular deep dive, stage 1: hazard 3
Stage 2: hazard 3.5
Stage 3: hazard 4
(this is what I've been told I've heard a couple times it starts at 3.5 but this is the version that I've heard most correct me if wrong)
Elite deep dive, stage 1: hazard 4.5
Stage 2: hazard 5
Stage 3: hazard 5.5

(The decimals mean they have the health and damage of the full number and the spawn rate of the rounded up number, that probably makes no sense so we'll use an example, on hazard 4.5 the enemies have the health and do the damage of the enemy's on hazard 4, but they have the spawn rate of enemies on hazard 5)

Based off what I remember this is accurate although if somebody replies to this with more information I will defer to other people because it has been quite a while since I actually cared about the proper difficulties on the deep dives ( because the elite deep dive is just that little bit too hard for me to do stages 2 and 3 and also I've barely played the game since about a month after update 34 released)

restive haven
#

christ this was a bigger pain to solo than i thought, think im getting worse over time :)

#

i noticed the rollers get stuck near the 3rd mini mule

#

so maybe i could dig them a pit and not kill them. then theyd be stuck and wont spawn anymore :?

#

or at least reduce the max amount of enemies that can spawn

steel wind
#

Holy fuck the EDD this week is insane

#

Stage 2 doesn't even seem possible

sullen nest
#

What's giving you trouble in it?

steel wind
#

Attempted it with 1 other person

#

Stage 1 went smoothly and we conserved plenty of nitra for the second stage

#

Shield disruption screwed us over completely on the second stage

#

Constantly getting downed, and even if you got up you had a sliver of health and would die in one hit again

#

We got through the dreadnought after being downed about 3 or 4 times each

#

Got into the cave with the mules and got flooded by stuff, took turns dying and reviving

#

Mission was ended when I tried to revive my teammate, I cryo naded and started reviving only to be hit in the back by a tri-jaw a second later

old widget
cunning zinc
# old widget (It’s 3/3.5/3.5 for normal deep dives)

You know that actually makes more sense then what I heard. Because I've always sworn that it's easier to do stage 3 of a regular deep dive than it is to do a hazard for motion but I thought that was just due to the spawns but I was getting but your explanation makes more sense

old widget
#

The wiki is generally a reliable source of truth on this, though a few days ago a stealth edit sneaked in that was wrong

feral atlas
#

There is an amusingly large number of bronze 1 filled EDD lobbies that I’ve seen in the past 10 minutes.

near violet
#

poor greenbeards

#

I remember my first EDD was the one where they gave scout a minigun and PGL for all the damn bugs

drifting mesa
#

I just did the EDD and that was possibly the hardest one in awhile

#

just the second level

obtuse pasture
#

Today was the hardest EDD in a while .. although any time you get elite modifier is a compete dice roll.. the stupid elite stage 2 a couple weeks back i got ludicrous packs of elite guards/slasher in a horrific salvage fuel pump drop locaiton

drifting mesa
#

still did it first try tho

#

was crazy

#

actually super fun

obtuse pasture
#

my first attempt was with my fire driller build.. which was daft.. every time I do that i get dreads and dreads are the one thing I HATE with "all purpose" crspr builds

#

second run was LOk1 - engi and it went pretty smooth except for a touch and go situation waiting for the pod to open (end of stage 2 salvage)

drifting mesa
#

it just the hive-guard that made it harder

obtuse pasture
#

i just hate driller v dreads in general

old widget
#

Cryo driller OP vs dreads if your team is even half alert

obtuse pasture
#

AB module LOK1 Engi.. was night and day easier

old widget
#

But fire…yah.

drifting mesa
#

crazy

#

I wish my driller was running that but they were running goo

#

goo’s pretty ok against dreads idk i never play driller

old widget
#

Goo isn’t bad vs dreads, the slow + DOT is decent

#

And the sludge OC is pretty great I hear vs dreads

obtuse pasture
#

FYI my run was solo.. doing my team run with my usual squad tomorrow.. todays DD was an absolute cakewalk.

onyx crypt
#

Is either deep dive particularly hard this week?

obtuse pasture
drifting mesa
#

I just got the honeybrew OC for scouts rifle and i love the damage

#

thats the oc ive been waiting for

old widget
obtuse pasture
drifting mesa
#

u fight a hive guard close quarters with SD

obtuse pasture
#

just pull it into the main chamber and it is a lot more pleasant

drifting mesa
#

we did not think of this so we didnf

#

idk how i did the EDD on my first try with randoms

obtuse pasture
#

when playing solo kiting dreads when they only have you to focus I like as much space as possible

old widget
#

Yeah the dread room is not very big, though there’s a nice loop you can open up with some work from driller

obtuse pasture
#

I usually attempt the EDD solo no bosco.. but I might give this week a miss

drifting mesa
#

You’ll absolutely need teammates for this EDD

old widget
#

We fought it in that room and did OK though, but had a solid crew and cryo driller

obtuse pasture
#

hint: if you run no bosco.. either know where all the leaches are or you run heightened senses.. because leach pull = end of run

#

during experimental I got into testing all the weapons and wanted to get a feel for how they did - so disabled bosco for a bit.. its a very different experience.. deep diving with no safety net is pretty wild

drifting mesa
#

I didn’t even know there was a way to run no bosco

obtuse pasture
#

just untick "bring bosco" on the bosco terminal

drifting mesa
#

i also just never solo cause i get lonely :<

obtuse pasture
#

listening to an audiobook while diving deep was an enjoyable experience.. although during the salvage in Stage 2.. i had to rewind because I was really focused on not dying

#

2 downs solo in the whole EDD and both were in stage2 .. so i was laser focused.

severe tusk
#

I am out of the country for a few weeks, and I have a non-gaming laptop which doesn't even meet the minimum requirements for DRG. With all settings at low quality, I have been playing some solo games on haz 3 which is a breeze, even on a crappy setup where mouse button clicks don't even always register. I don't think this laptop can handle all of the bugs in swarms from multiplayer games. I should still be able to do the regular DD no problem, but the EDD would be pretty rough.

thorn cosmos
#

Haz 4 missions POD 17

burnt sandal
thorn cosmos
#

oh haha lol yea

bleak ruin
#

Omg this EDD

#

It’s killer

#

Literally

#

I have yet to pass it

amber lynx
#

Gotta take your time with stage 2

bleak ruin
#

I got pass stage two, and got a swarm with a det on stage 3

#

Ooof

unborn nexus
#

aight failed a perfectly good run of the edd because my internet crashed yesterday, time to try and 1v1 it as my first mission of the day

#

it can't go bad

azure wraith
#

made it trough stage 2 brothers

azure wraith
#

did it!

#

2 gunners 1 engi 1 scout

unborn nexus
#

died on the last one on solo gunner burning hell, fucking lethal bug destroying your ass in 0.2 seconds

celest oasis
#

finally did the edd with randoms, cyro helps alot with stage2 since it counters explosions lol

obtuse pasture
#

stage 1 of this EDD is all very chill.. and then into the cauldron of death.. and then this is not so bad by comparison.. although lethal bug + slasher can be instadeath

misty wyvern
#

is anyone else suprised the DD has TWO hulli hoarders?

#

might as well speedrun it for 180~ bismor in like 25 mins

leaden cypress
#

does it ?

#

i found one on each DD but not 2 in the regular DD

severe tusk
#

I thought hoarders were random spawns. They're set pieces?

wraith shard
#

Afaik they are dependent on the seed. There can be more than one in an DD or EDD, but they are not part of a set piece.

#

But the more than one in a single mission seems to be a bug that can occur.
Or were they part of two different DD missions? Because that can happen.

old widget
#

They are part of the seed, and like all enemies whose locations are determined by the seed, whether or not they appear is influenced by number of players

#

(Same with BET-C, spitballers, leeches, etc)

#

Though for things like hoarder and BET-C more players don’t necessarily mean more likely to see it

vast herald
#

So many attempts are you lads on for stage 2 of EDD?

#

I think I am on #8 ?

pastel compass
#

4th with engi

wraith shard
#

Play with random people right now since lads are not available and it makes me think.
Just one time with professionals.

#

People just headlessly charge in like a bunch of leeroys gets a whipe each time.

pastel compass
#

I want to play with a group,but i dont see a lot of edds in the lfg room

burnt sandal
vast herald
#

I am little envious

burnt sandal
#

I have a lot of experience with the game and I did it on duo with an experience friend as well so that helps a lot

#

I don't really retry a lot though, even with randoms

vast herald
#

Oh nice

burnt sandal
#

Usually it's first try, sometimes I have to do it twice

#

I remember once having to do it 4 times because I kept getting greenbeards - which isn't a problem per say for me but it does impair the victory rate a lot šŸ˜„

#

I'm not good enough yet

solemn pulsar
#

I was lied to. People told me this EDD was hard.

wraith shard
heavy folio
#

If the group I was with is here, I am sorry, Spectrum are bastards and cut my internet on stage 3, after both eggs were already deposited.

#

[REDACTED]

supple quarry
restive haven
#

just solo it, im convinced soloing in this game is twice as easy. theres no chaos so the way the bugs act is 100% predictable and you can avoid getting hit. not to mention the resupplies

supple quarry
#

I may sound like an assh*le, but an empty slot is better than a greenbeard slot
You get less ennemies, more ressuplies, as said above you control better the situation

river pawn
#

EDD stage 2 is brutal shit this week

#

idk why it's always stage 2

#

never seen an EDD with an awful stage 1 or 3

acoustic plinth
#

Can anyone tell me what the EDD Stages are Thanks

supple quarry
#

pinned message

upper geyser
#

Just finished EDD
Younglings had one hell of a KD

#

Anakin was right

eternal plinth
#

edd stages please?

crisp niche
#

Yo iam gonna try my first deep dive any tips ?

leaden cypress
#

I send you back to my message as someone already asked this before nice

#

If you're too lazy to read : focus on getting as much nitra as possible, clear objectives as fast as possible to prevent more swarms/hordes from spawning, hence wasting more ammo than necessary

crisp niche
#

so hazard level scales up to 4.5 in normal one iam gonna try hazard level 4 to see whats up

#

ty

leaden cypress
#

No

#

3/3.5/3.5 for regular DD, 4.5/5/5.5 for elite DD

#

If you're used to haz 4, regular DD is not a problem at hall

#

for EDD, haz 5 should help you get accustomed nice

sullen nest
#

Honestly at this point regular deep dives are just relaxing

barren tiger
#

Seems like I wont be able to get any friends to get DRG, can anyone confirm to me whether its worth playing solo?

real kindle
#

I confirm that but also you'll make new friends while playing

old widget
leaden cypress
#

dw about that nice

#

The community is really good

#

by solo i mean playing with randos, not playing solo with bosco nice

barren tiger
#

I hear that, appreciate the responses ā¤ļø

wraith shard
#

this game really shines with the 4 diff dwarves using their kits together

#

each class is very valuable to the team

old widget
#

Yeah. Just hop into a server in the server browser and go crazy. Same as CEO I’ve got 700+ hours with randos

sullen nest
wraith shard
#

elaborate

sullen nest
#

especially engineers nice

wraith shard
#

I always play with randoms or my bf who uses a controller and probably will never see haz5

#

but sounds fun

old widget
#

Quad engi meme team is a blast

sullen nest
#

Well, there's some things each class excels at in any given mission
When you need to hammer a square peg into a round hole with four other dwarves that can be highly entertaining

wraith shard
#

oh I see

#

like almost for the added difficulty

barren tiger
#

Alright going to reinstall the game later using gamepass

sullen nest
#

ye, exactly

#

you need to think outside the box sometimes because your normal options are just not there

wraith shard
#

4 scout speedruns sounds like my cup o tea

#

but I guess thats kinda the opposite of difficulty+

#

I wanna see a 4 driller run where the end of the map just looks like swiss cheese from all the drilling

celest oasis
#

If anyone is having trouble with stage 2 edd, bring a cyro driller makes everyones life easier

#

Dont melee the bugs as explode yikes

sudden mortar
#

LUREs and breach cutter worked fine for me

#

big open mini mule arena to kite and fight in

#

my only down was due to supply pod in the head drillchamp

oak imp
#

omg I just finally beat the EDD and my god is stage two insanely hard

sudden mortar
pastel mason
#

did they stealth reroll the EDD? I tried it yesterday and did it today and enemy and objective placement is just different

#

like box was in first big room and now it's in the very end

oak imp
#

just rushes stage 1 saving all the nitra, and hoped and prayed in stage 2

sudden mortar
#

yaeh I can imagine sticky flames being really good there

oak imp
#

the trick with the mini mule room is just to let everything come to you before you go in, then individually pick off the Spitballers

#

still, no shields and volatile guts was so hard

sudden mortar
#

I did it solo with bosco so I just sent him to take the ballers

#

some things are harder solo but some things are honestly easier

wraith shard
#

Even when all the Nexuses are dead, swarmer waves a common and there's tons of stragglers to chip you when you think it's over.

#

I was trying to beat it Scout + Engineer

ebon rune
#

took me 3 trys to get the edd down with my group

final mica
ebon rune
#

allow me to rephrase that

#

it took 3 tries to get past stage 2

#

cause stage 3 was ez

ruby wraith
#

EDD stage 2 was rough

#

stage 3 was a joke

scenic marlin
#

ANYONE WANT A SCOUT FOR 4-MAN EDD?

night granite
#

this EDD was hell

#

well still is as I'm currently waiting to be reved

#

in the second stage

#

this is my third attempt yikes

#

old man hoxxes himself decided "no" on that second stage

hollow frost
#

We made it past stage two and got rolled on by shell backs in the third. Got careless with health and went down and out. I've decided I don't need the cosmetic this week.

night granite
#

I just want the weapon oc at this point
I've gotten three ocs for the new weapons and they're all for the drak and all suck

long lynx
#

You can only get cores from deepdives once right?

humble thistle
#

Did the regular deep dive with randoms, driller died 15 times and killed me twice, I had the second highest kill count as scout dderp

hollow frost
#

@long lynx yes

static hound
#

sometimes you gotta carry

#

is EDD stage 2 really one of the hardest as people are saying

hollow frost
#

@humble thistle been watching 4 leaf videos on scout?

humble thistle
#

No idea what that is

hollow frost
#

He's a very good scout on youtube

humble thistle
#

Ah

hollow frost
#

Gets pretty good kill numbers

humble thistle
#

I think my kill count said more about my teammates than my own skills

hollow frost
#

Lol

night granite
static hound
#

scouts can kill a shit ton

humble thistle
#

It sure felt like I had to

static hound
#

especially if you're using hipster or gk2 and or have a clearing build for your sidearm

naive bobcat
#

Meanwhile I've wiped twice with randoms on edd stage 1 so far

humble thistle
#

I did not :P

#

I still have yet to dare to try doing an EDD with randoms

hollow frost
#

It's not bad usually

#

Less green beards

night granite
#

I would advise not doing the hiveguard first, though I haven't had the chance to try that strat

#

I suspect it just lets things build up in the main cave

naive bobcat
#

Haha my engineer put prox mines on the black box and killed 2 members during a swarm

hollow frost
#

We waited on hivegaurd and cleared the big room first, it's a good strat

humble thistle
#

I love getting hit by prox mines during salvage

hollow frost
#

@night granite tell your driller not to satchel the dread iluntil after that room is clear though.

#

He might need them

mellow nexus
#

have they still not fixed the Deep Dive ammo regen bug?

humble thistle
#

It seems not

#

I don't think many people are likely to complain about it

static hound
#

whats in the big room

night granite
mellow nexus
#

I mean of course they haven't but like it shouldn't exist

static hound
#

better be like 10 spitballers and 50 cave leeches with 100 mactera and 30 praetorians and 200 grunts

#

and a couple of korok tyrants with betty and prospectors

#

and like 3 dozen sniper turrets

#

40 repulsor turrets covering each other

night granite
#

including a huuli hoarder, at least three breeders, at least four spitballers, two brood nexuses, and hoards of mactera

static hound
#

yeah and like 10 breeders in the back just laying eggs

#

gotta send the scout in on a mission to kill all the breeders in 1 shot

night granite
#

I was the scout last attempt...

#

leech got me tho

static hound
#

do you think that room was completely RNG or they may haev modified it

night granite
#

nah I just think random spawns kept happening while we fought the hiveguard for like 10 minutes

static hound
#

oh shit 10 minutes is gonna hve more spawns

agile ledge
#

We deferred the hiveguard and went straight to the big room on our edd run. Tons of bugs there for us right away

toxic bane
#

how to make a hole on the wall with the plasma charger ? that can destroy gold vein

old widget
old widget
#

At a basic level, you take Thin Containment Field in tier 5 of the EPC, charge up and release a charged shot, then fire a normal shot that hits the charged shot while it’s in flight. The charged shot then ā€œimplodesā€ and makes a crater where it overlaps terrain (or enemies)

twilit sentinel
atomic estuary
#

do you guys know what perks I should be speccing for driller?

static hound
#

i use strongarm, thorns, born ready or resupplier, iron will and field medic

mellow ridge
#

i'm about to head into a deep dive, any notable things to look out for in the normal deep dive?

odd comet
#

Bugs

#

Don't let them bite you

#

Seriously though, normal Dive Dive is just 3 hazard 3/3.5/3.5 missions in a row, you carry the ammo from the previous stages to the next one

#

If you want info on objectives and mutators, check the pins in this channel.

mellow ridge
#

i've done some deep dives before, just want some notable info on this one in particular

ashen patrol
#

the reddit thread tends to have peoples experiences for the current dd

tacit ravine
#

So, i haven't made it past stage 2 of elite drilldance

#

It's wildin on me

rapid sage
#

we about to start an elite deep dive if yall want to hop in

feral atlas
#

I did the EDD a 2nd time with engi. Honestly, other than the weirdly high hive guard damage on stage 2, it's nothing special in hindsight.

somber breach
feral atlas
#

the perks didn't matter other than born ready

#

didn't die, didn't end up reviving anybody, I don't use dash, and the other two passive perks were deep pocks and vampire

wraith shard
#

ok so the devs pulled an epic prank on us and switched the 2nd and 3rd stages of the EDD

shy vector
#

I had the idea of driller drilling a tunnel network beneath the ground to avoid the bugs, but scout sniping the breeders might be better. Especially if they have cryo nades for an instakill and special powder to fly around. Heck, throw in Heightened Senses to one-shot the leech in the room

#

Although the idea of a gunner or two murdering everything with lead storm minigun (mobility overclock, perhaps?) does sound appealing too

crisp niche
#

any driller enjoyer who can suggest me a build ?

thorny kernel
#

for what?

queen robin
#

can i ask how do i get progress on the chapter in the recruitment tab?

sweet pagoda
#

Yo

#

The updated weekly Deep Dive objectives, where do I see them?

#

the pinged comment is obv. not being updated

scarlet jewel
#

You mean the pinned message that is being updated on a weekly basis?

dreamy dragon
#

But it is updated tho

uncut raptor
#

how bad is stage 3 of EDD?

burnt sandal
uncut raptor
#

well shout out to the engi who dressed as master roshi in my lobby because we duoed stage 2 and 3 after our driller and scout rq

tidal spruce
#

Volatile + shield disruption + haz 5 sounds pain

fierce pecan
#

have there been any deep dives with the new mission yet?

eager parcel
#

The new mission isn't available in deep dives and probably won't ever be afaik

keen vine
#

is this week's EDD good for someone who never did an EDD before?

uncut raptor
#

stage 2 is pretty tough

#

stage 1 and 3 are fine though

low flax
#

What's stage 3 of EDD?

uncut raptor
#

200 morkite + 2 eggs / lethal

#

the stage is pretty short

lapis fiber
#

1 and 3 are super easy. Stage 2 is more tedious than hard. Taking it slow, you'll be fine.

old widget
tacit jungle
#

why do deep dive stages refill some players' ammo sometimes after this patch?

untold laurel
#

how hard is it to beat EDD 2nd stage as solo scout?

hybrid goblet
#

if you're used to playing solo, probably not too bad; don't fight the dread in the first room, and the second room is massive/open, but there are a lot of spitballers, some of which are hidden in corners and can surprise you easily so it needs to be cleared cautiously

#

the big risk for groups is getting split up and being unable to recover

untold laurel
#

im getting more and more confident with solo scout

hybrid goblet
#

I suspect you'd be fine, then; just approach that big open room slow and cautiously

untold laurel
#

what haz are EDDs?

hybrid goblet
#

I think 4-5.5, but don't quote me on that

#

the final mission also has lethal enemies and swarmers, so that could be a bit rough

#

as a solo scout, but thankfully it's pretty short

untold laurel
#

idrc about cosmetic core

hybrid goblet
#

hah; fair

untold laurel
#

im more used to haz4 solo scout, ig we shall see how ill do on haz5

hybrid goblet
#

only one way to see šŸ˜„

untold laurel
#

My main goal is to get SCC, if not oh well. it was a waste of time

hybrid goblet
#

SCC?

untold laurel
#

Super cooling chamber

hybrid goblet
#

ahh

#

right; never remember the acronyms well XD

untold laurel
#

I mainly wanna see if its as bad as people say it is

night granite
#

Well I beat the EDD. All I got for my trouble was the ammo safe oc for the Warthog

upper dove
#

whats the best way to get matrix core cosmetics

urban stratus
#

Ignore my post I was wrong

untold laurel
nimble eagle
#

finally did it on the 5th try, EDD stage 2 was the only problem but we almost did it flawlessly on this run

#

cant post the victory screencap

mental cloak
#

What the FUCK is today's Elite Deep Dive?

#

Just got like, 300 kills as Engi with a good team and still failed Stage 2.

leaden cypress
#

Stage 2 is kinda "fuck it let's spawn everything"

mental cloak
#

Just, wave after wave, plus so many Spawners, Breeders, and Spitballers.

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
We are hearing rumors that some dwarves are still not done with this weeks Deep_DiveDeep DivesDeep_Dive!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _

dusky scaffold
#

quick question cause i'm new to deep dives: If i do a normal dd, would i get the rewards for doing an elite dd after that or nah? I mean, since you can get one reward per week and stuff, but idk if it's one for all deep dives or one for each difficulty

mental cloak
dusky scaffold
#

Oh, I see

grave cairn
#

Do you only get rewards for the class the completed it or does it give you random rewards?

mental cloak
#

Random rewards.

dusky scaffold
#

random, i played as engi and got a beard for driller

grave cairn
#

Cool, haven't done one yet. Thanks

dusky scaffold
mental cloak
#

Yep!

#

You also get rewards by stages completed, so if you failed on Stage 2, you get the rewards from Stage 1, but when you retry, you won't get Stage 1 rewards again.

dusky scaffold
#

Ohhh, I see I see

#

Thanks for clearing it out for me!

mental cloak
#

You also will always get a Blank Core for Stage 1, a Weapon Overclock for Stage 2, and a Cosmetic Overclock for Stage 3.

dusky scaffold
#

Yep

#

Do you think that elite deep dives are too hard?

#

I did the normal one with randoms and we completed it without any trouble

mental cloak
#

Too hard? Not really... This weeks is really damn hard though.

grave cairn
#

Can you do the deep dives solo?

mental cloak
#

You can.

#

Fairly sure it's not advised, but you can.

dusky scaffold
#

Well, I will give it a try, I just hope that I won't ruin someone else's game xd

mental cloak
#

The dives increase in level for every mission. Normal Deep Dive goes from Haz 3.5, 4, then 4.5. The Elite Deep Dives goes from 4.5, 5, 5.5.

mental cloak
dusky scaffold
#

I'll see how it goes

#

And thanks!

fallow niche
#

i have now failed stage 2 three times as solo gunner, but I'm actually feeling pretty good about it as every death is a lesson learned for subsequent attempts.

mental cloak
#

Lord have mercy on your soul for trying to solo it.

fallow niche
#

cave leech embarrasses me? i now know to send a few shots directly at that dark spot on the ceiling next go. etc etc

#

very edge of tomorrow-esque

hushed sequoia
#

i failed stage 2 twice and we took a lot of precautions after we finally got the uplink done

fallow niche
hushed sequoia
#

spent a while on the fuel cells and we had a bunker but i think the driller ended up connecting it to a cave behind the cells and everyone went down

fallow niche
#

ouch

hushed sequoia
#

someone used iw on me though and i just ran to the pod

#

theres so much stuff that spawns

pliant oar
#

do you get matrix cores from all deep dives or just the first run till reset?

obtuse pasture
#

Total of 6 cores (2 blank, 2 weapon, 2 cosmetic)/week

twilit sentinel
grave cairn
urban stratus
#

Tbh EDD's are easier solo just because they are more predictable with their spawning and less chaotic
Multiple people means more bugs but also more chaos and Bosco can be kinda like a get outta jail free card sometimes, like when the 1 cave leech in the whole dive grabs you notnice

restive patrol
#

if anyones struggling with stage 2

#

after the dreadnought (lol)

#

if the engi preps where the fuel pod is for the uplink (the little spiky cave)
the fuel pod will actually spawn somewhere else

fallow niche
#

holy hell people were right, stage 3 at a glance looks downright easy compared to the one preceding it

celest oasis
#

Cyro builds are your friend for stage 2, big freeze = no explodey bugs

#

Makes the stage a breeze nice

#

Can have the gunner doing a fear build as well if you need breathing space helps a bit from moving the exploding bugs away

restive patrol
#

cryo for sure

#

driller's job is done
he gets to eat tonight

#

but making sure the others don't fumble the ball afterwards is stage 2's bigger problem imho

celest oasis
#

When I did it earlier, stage 3 was a breeze because if you were savy with stage 2 ammo you should have like 200+ by stage 3

#

Ive heard ppl have died from bulks on stage 3 so watch out for that

fallow niche
#

not to say it's easy per se but the previous stage will put you in a very good mindset to win without much trouble i feel

celest oasis
#

Yea the issue with stage 2 is combination of all the chip dmg you take (especially from exploding bugs) and rollers that will destroy your team if bad positioning (gunner shield cant block roller sadly)

fallow niche
#

anyway yeah the bulk visiting the spawn room a minute or two into stage 3 was a bit annoying but honestly the room's big enough that it didnt strike me as a huge threat

celest oasis
#

Rollers kill on sight asap

fallow niche
#

yeah the rollers suck, but i noticed they can tend to get stuck in the little cavern tunnel below the uplink sometimes and i'm not sure they can get out of there

#

so it might actually be easier to just leave them there so more dont spawn, assuming that's how it works (it probably isnt)

#

i do feel like i learned a lot by muscling through this, in any case

celest oasis
#

They push you into the bugs then which explode because team mates forget lol

fallow niche
#

ouch

#

yeah the volatile guts is a blessing and a curse, if you're lucky/attentive it can help you delete swarms before they're a problem

#

but if they close the gap they are very much a large problem

celest oasis
#

Yea on salvage where you are standing close together its a death sentence with exploding bugs

#

No shield even harder lol

#

Id imagine if you tried bunkering its even worse

hazy wave
#

Can players join in the middle of a dd?

odd comet
#

No

severe tusk
#

Only if you are reconnecting, although the one time I DCed I was unable to rejoin but it was during the extraction of the last stage so I was probably just too late.

ionic furnace
#

Sweet mother of mary what was going on in that EDD

#

I wasn't sure what people were on about so I gave it a swing last night and, my lord

old widget
#

did they buff trawler grab damage in U35?

#

got one-shotted from full health twice now

burnt sandal
#

not sure it's intended to be fair

old widget
#

interesting, saw some notes about dread damage too

naive radish
#

so uh quick question. which alien creates the caverns of gold. I was retreating form an oppresasor and did not see it explode.

naive radish
#

thanks. walked away with over 1000 gold.

normal locust
#

anyone here in SEA willing to adopt me for EDD; I can flex between Cryo Driller and Gunner(AutoCannon or Minigun)

#

I wanna ask also if cryo affects damage of auto cannon

#

cuz i think a well timed cryo freeze with burst from everyone for boss fights are crucial

hushed sequoia
#

as long as you dont fall in

#

then they just roll around in there

grave cairn
#

when you fail a deep dive do you have to start from stage one again?

feral atlas
#

yes

grave cairn
#

oof

ashen patrol
#

that lethal enemies on last stage edd is SNEAKY

mellow cove
#

Lol I didn't notice stage 3 has a warning

#

Stage 2 though

#

Was it actually hard or was my team just not good enough?

#

First attempt I got fat boy engi who killed more teammates with it than enemies so we choked on dread, second attempt we did dread no problem but then everyone split and kept dying to waves from mini mules

wraith shard
#

its so hard to beat this one this week

#

every team i play with gets fooking spanke

rapid fox
#

glyphid_smol Pet the Steeve

fallow niche
#

worked out well enough

mellow cove
#

I just saw lethal on stage transition screen and thought "oh shit that's gonna be hard"

#

And then forgot about it until now

plush kestrel
celest oasis
#

Does anyone feel like the new weps in terms of consistency and power feel like sidegrades to the og weps? The only new wep I rekon is a straight upgrade is the drak

#

I really like the older weps for edd as they are more reliable

random rampart
#

(sorry for the necro, felt like saying that lmao)

normal locust
#

my boys

#

we did it

young relic
#

we did it

normal locust
#

HAAHAHAHAHA

young relic
#

goddamn

normal locust
#

crazy running double gunner, a driller and engi actually worked

young relic
#

don't forget our steves

normal locust
#

sacrificial lambs 😳

burnt sandal
celest oasis
normal locust
#

speed running with engi

random rampart
#

Fatboy I bet nice

normal locust
#

oh for context

celest oasis
#

Any epc gamers dderp

normal locust
#

it was our first time

#

to edd

#

like first week

#

we had a couple of attempts and one of the guys we had had their first attempt

#

1 resup for stage 1 on the black box, then speed run down the end to get the last two nitra; stage 2 use 2 resups to fight the dude (at some point i we dropped the resup on the boss no cap); we basically bunker on the last part of the drop pod with the timer (make sure there's a choke point); its bad to bunker early cuz of the rollypoly boys); stage 3 i pretty much easier than it should, except for the clutch dreadnaught that we didnt think through AHHAHA)

woven sundial
#

Hey I'm new to DDG can someone throw me the best perks to get for engineer

random rampart
#

Only for deep dives, or in general?

woven sundial
#

uhh lets say in general

#

I havent played other classes so i guess general would spread across them better

random rampart
#

Then you'll get better answers in #drg-chat, since this one is specific to deep dives

woven sundial
#

ok ty

proven spade
#

Is it because new-er players don't even know what a deep dive is? So they don't realize what this chat is for?

random rampart
#

Whatever the reason is, if it's not about deep dives, then maybe it goes to #drg-chat

pale dust
#

2nd stage of EDD was.. interesting. We had 7 Spitball Infectors in the large cave

random rampart
pale dust
#

Yes. God. No. Please, never again. We had 2 Scouts, both with AOE Draks, 1 Sludge Driller and 1 Neurotoxin Gunner. It was messy.

celest oasis
#

return to old weps, hitscan good olde reliable nice

supple jewel
#

oh god

#

stage 2 EDD is

#

.................

#

gonna be pain

#

didn't end well

wraith shard
#

did 2nd stage edd with scout/engi/driller (i was driller) and fucked up real bad, did it again after i switched to gunner and it actually went fine somehow

#

super spacious area where the minimules are, super cramped area where the blackbox/fuel cell is, my favourite šŸ˜”

old widget
# proven spade Is it because new-er players don't even know what a deep dive is? So they don't ...

I think it’s because, at least for many English speaking countries, ā€œdeep diveā€ can also mean ā€œan in depth discussion of somethingā€. So we often get newbies to the Discord server popping in this channel with general questions (without reading the channel description)

Doesn’t help that there’s only one general chat channel for most topics and the player count is at record highs so that channel is insane right now

median jungle
#

ROCK AND STONE!!!

stiff prairie
#

I asked about deep dive builds here bc theres no designated builds channel; ig drg-chat works but it felt like itd be easy to get passed over there

fresh helm
#

Just beat this weeks EDD - are they all that insane? hell of a trial by fire for my first one

stiff prairie
fresh helm
#

yeah that was hell on earth for a bit