#deep-dive-discussion

1 messages · Page 203 of 1

lone lance
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low o2 cave was great! it was TINY!

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only one egg was almost outside gunner 02 range

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i gathered two loads of nitra. team gathered 10 aquarc at the same time, lol

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DD stage 3 is more like electrocrystal hazard, haha. tons of those things!

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Betc on EDD

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stage 1, next to dotty 😦

quaint lake
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the stage 3 on EDD is leech horror

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5 leeches per square meter

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not even leech cluster

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oh wait, it is leach cluster, nvm

tidal salmon
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wow

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the edd was way easier than i thought

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salvage spots are really good

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require very little terraforming

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solo scout done

lone lance
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hilarious amounts of fuel on the EDD p1 dozer refueling. formula 1 refuelling times, lol

tidal salmon
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yea

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2 veins right next to each other for 2 cells

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the 1st stage was so snooze i just stood there and let dotty get whacked around

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ty betc

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very cool

lone lance
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i wonder if we can skip betc

tidal salmon
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prob will instantly aggro the moment you pass through with the dozer

tidal spruce
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Tiny low o2 cave? Pog

uncut raptor
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these dives are to compensate for the absolute terror of some previous dives a while ago

restive patrol
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the narrow caves of stage 2 edd

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with bet-c's on stage 1 and 2

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is some spicy sh

lone lance
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oof, sounds fun

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about to start stage 2

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wait betc on stage 2 too?

restive patrol
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we had like 180 nitra left over from 1
literally a god-send cause it's like going deeper vertically

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its fun lol

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side note
a 3 star legendary driller did not play like a 3 star legendary driller

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i got catfished

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AND

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actally thats all for now

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goodbye

tidal salmon
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just dipped the moment i got the morkite and dread

restive patrol
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see there are multiple seeds of the dives

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had betc on 2

tidal salmon
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its prob because i didnt travel far enough to see the bet c

merry shadow
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looking for a deep dive group, just unlocked them, but keep getting booted from peoples groups likely because of level

lone lance
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mind that you need a promoted dwarf to start the mission

merry shadow
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yep of course, i played on xbox a long time ago, just re started on pc

lone lance
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the dwarf you are playing need to be promoted, i mean

merry shadow
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yea he is

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cryo dwarf

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i need to do deep dives to get the things for overclocks right

lone lance
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you get more of the things at least

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there is an assignment too

restive patrol
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it's like after the vertical pit of death

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vertical isnt necessary in the sentence but

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sounds cooler

tidal salmon
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the next cave is at the bottom right?

restive patrol
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almost bottom

tidal salmon
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weird

restive patrol
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the dirt cave is like 2nd from the top

tidal salmon
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never saw it

restive patrol
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and bet-c's perched behind the mushrhoooom

tidal salmon
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i dont even rmb a mushroom

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prob walked right past it

restive patrol
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the big orange thing

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scratch that, not mushroooom

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big orange coral

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wrong map hehe

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best of luck friend

tidal salmon
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bruh idk if i want to slog through escort again

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it maybe easy but it takes forever

restive patrol
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hot take

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escort edd was easier than haz4 escort mission

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like wtf

tidal salmon
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with the inclusion of betc the whole experience was very snooze yes

restive patrol
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mission control* gave us a laundry list of enemies on 2

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ghost det / haunted
bet-c
bulk det
praetorian attack

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oh and the dreadnought egg got triggered

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hahahahahahahahahahahahahahahahahahahahaineedtherapy

tidal salmon
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huh

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i got the bulk det twice

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in a tunnel

restive patrol
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i really want the devs to try this

tidal salmon
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with teh ghost one blocking one side

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and bulk det on the other end

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very cool drg

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classic dread was annoying

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cause of the ghost det blocking the shots

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the 2 overlapping one another

hazy comet
lone lance
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yeah, that was how i got my first ones done

merry shadow
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thank you

lone lance
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ugh, the EDD part 2 is pain

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the second room is awful, and tends to hit you with a swarm

grim badge
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Whats missions for dd and edd

lone lance
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check sticky

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well, pin

tidal salmon
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are you going solo ingen?

lone lance
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no, with groups that had little issue in p1

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shame on me, got downed the same place, in room two. at least we ultimately wiped to fighting betc

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Considering just running circles in the first EDD s2 room till the first swarm is dealt with but that does not sound fun either

tidal salmon
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wait you got wiped to a betc on stage 1?

lone lance
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no, the betc on stage 2

split plover
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Just got the EDD done under 1 hour

upbeat obsidian
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Good EDD this week, about on par with last week but some fun traversal challenges

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Only had two downs due to being FF'd and then flung by terrain. xD

tough hawk
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Where can I find the weekly EDD info? Don't see it on reddit yet

west warren
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go into the pinned messages tab

zinc coral
tough hawk
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Rgr ty

azure wraith
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But there's a deep dive thread on reddit

fringe kettle
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something something pinned messages

restive patrol
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just beat

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have engi be on electro stubby build
babysit the haunted (slowing it down)

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we did it boys

oak jay
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That Stage 2 was a doozy the first few times, gets easier when you aren't running around chicken-head-off style.

lone lance
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3rd try right now, hopefully i won't fall into the same pit a third time.

lone lance
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bleh, really need a plan for EDD stage 2, survived the second wave but got split and kinda did nothing until the russian got bored, pulled betc and left.

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did you just fight the dread in the room the cocoon was in?

restive patrol
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honestly the stomp of the ghost has twice cracked the dread egg

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either that or the bet-c did
but its hard to have control over when the dread egg pops so yes

lone lance
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well getting to the egg would be a start, ran into roadblocks well before that yet..
currently thinking of waiting in the spawn room for the first swarm, then all four bypassing the bet-c and going for the egg.

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just some form of plan for the group to focus on will be of great help, i hope.

high garden
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Possibly farmable hoarder on regular dd? Spawns right next to the pod right after you begin

odd comet
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Really not worth it

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You have to complete the entire Deep Dive to get the full minerals, and you'll still get more from just doing a normal mission

next stirrup
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Hows the deep dive and EDD this week?

vale lintel
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deep dive is very easy, EDD might catch you off guard with stuff

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the one cave leech first section and supposedly a BET-C with a full team, and the second stage is... something interesting

next stirrup
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Jesus

vale lintel
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not good generation for haunted cave

next stirrup
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So a bad beginning

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With haunted cave?

vale lintel
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first stage doesn't pose much of a problem with the team I tried with

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second stage killed them twice in the same place, being the first chamber you go to from the spawn one

lone lance
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Failed three times on that second stage, the second room got horrible generation and a bunch of enemies just out of the door.

Got a bet-c too, with 4 players, but it might be skippable.

pure hazel
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did EDD a while ago with a team here, and yes, BET-C can be dodged on stage 2

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we had to maneauver the vertical rooms with several ziplines, though

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and on the way back, after having to deal with both dread and horror as a combo, we had to drill our way back

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we were afraid we might crash into bet-c at the end,

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but we didnt

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best advice is drill/zip away from her, you can definitely avoid her for stage 2 and i encourage you to leave her asleep

civic yoke
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everything was going so good on the EDD, until that second cave on the second stage

granite valley
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How experienced should I be before I try to run a edd?

warm light
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Today's EDD was pretty simple, we got two BETCs, one on stage 1 and one on stage 2.

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Stage 2 was made touch and fucking go because my friend decided to set off betc for fun

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we nearly wiped four times

granite valley
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huh

warm light
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But other than that, it was pretty easy for me and my friends.

zinc coral
quaint matrix
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this weeks dd was ez

tiny latch
granite valley
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Tried it and my team choked at the second cave

tiny latch
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they forgot low o2 modifier and suffocated?

granite valley
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On edd

tiny latch
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ah

granite valley
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Regular deep dive was easy

warm light
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Choked on their own tongue instead of no air

scarlet jewel
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How is the edd this week?
Is it bad, is it okay?

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That haunted cave dreadnought and morkite stage is making me question it a bit

vale lintel
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haunted cave mining expedition is never fun, dreadnaught and BET-C are just sides

scarlet jewel
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For stage 3 though, are any of the 2 mules high up where a scout could easily access them but other classes would take a bit?

vale lintel
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not sure

wet vault
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Stage two is pain

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Just unbearable pain

granite valley
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stage 2 is suffering

scarlet jewel
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Would you say it could be reached with ziplines? Im planning on playing gunner instead of scout for this edd so i wont have all that sweet mobility

granite valley
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ziplines will work yes

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thats what i did

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stage 2 is the real thing you should be worried about, stage 3 isnt horrible but can trip you up

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not that i should talk for the difficulty of edd because im bad at the game but other comments above are right

worn bramble
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alas couldn't finish the third stage due to the fuel lines glitching out and duplicating themselves

eager palm
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had a solid team this week which made the EDD a walk in the park

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funniest moment was when I used a cryo nade on the brood nexus so that i could kill it without making the spawns

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minigun gunner decided to shoot it with their burning hell minigun so that it thawed immediately, and then when the things spawned just left without killing them for me to deal with

azure wraith
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He was a pointy eared leaf lover for sure

desert moat
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Anyone doing a depp dive>

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Would like to join

neat forum
desert moat
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Thhnx

zinc fog
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Is there an EPC mod for Driller that let's them dig? I forgot the mods or whatever to do so.

scarlet jewel
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Thin containment field i believe it was

zinc fog
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Okay, I haven't played in a few months so I completely forgot.

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huh. Seems I can't do it.

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USually it seems that they just shoot the orb at the wall and it explodes.

scarlet jewel
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From what ive seen and tried myself, you have to shoot the orb before it touches the wall

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I cant for the life of me figure out how people do this, but i also dont play driller much

zinc fog
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Yeah, I can't do it either.

neat forum
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Make a focused shot, release it and shoot sphere in mid air

If you don't shoot sphere it will not explode, will be regular focused shot

high garden
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Why learn how to epc mine when you can join the enlightened and use subata nice subata

onyx dawn
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I failed for about 30 minutes straight and thought I was being trolled until I finally figured it out and then it started to get easier (still takes a loooooooooooong time to master).

mellow cove
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Or you could just ctrl+m1

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Saves ammo and time running around collecting everything

pallid cipher
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oof, it does get a bit too close to solipsism, playing with randos without voice comms. one could easily start to feel like the other dwarves are just well-written, random AI programs.

lone lance
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Nah, computers at least act with SOME intent. People often don't.

idle bay
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just gave the elite deep dive a go with some randos. first stage went really well. second stage, we got a huuli in the first room and were like "oh cool that's rare"

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then second room we get a swarm with a menace and a real bulk detonator accopanying the horror

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we ate it then haha

ionic furnace
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Hey guys, had a weird result today - after killing the Dreadnought in S2 of the EDD, it didn't actually count.

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Anyone else get this??

tidal salmon
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no

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that is really weird

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a bug

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maybe

leaden storm
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I've been softlocked before, I somehow took both canisters out the drilldozer at once and one of them despawend

digital viper
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The regular DD's first mission is just about the smallest cave you can get

tidal salmon
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I had a fuel cannister drop into the heating pool holes on glacial strata b4

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Oh boy those were annoying

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Nvr had them despawn on me tho

digital viper
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It's really annoying when nitra falls into those pits

iron forum
left musk
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you don't get more lives from one stage of the dive to the next, right?

pale sigil
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Attempt 2 was a success!

idle bay
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It was fun playing with you o/

pale sigil
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Map 2 cave 1 of the EDD is such a death trap, but once you get past it it's pretty smooth. Shout out to "dog with a gun", our scout who kept ghost aggro the whole time so we could clear the cave out without worrying about the big spooky boy

iron forum
iron forum
lone lance
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on my third attempt at EDD stage 2 i got three bulks, lol

civic yoke
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finnaly, on 5 attempt

lone lance
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but at least i got past the second room! hopefully next time i will find the blasted way down to the egg. It's a maze.

pale sigil
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I think 2/4 dirt patches in stage 2 are down huge pits IIRC

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it's weird cave gen

civic yoke
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at least it was a huge cave for the dread

lone lance
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i should have just kept going towards the egg to see the blasted room, instead of spending half an hour reviving, ha.

I am more happy than i should about a 1 hour wipefest that was a fail.

ashen patrol
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so that second mission was hell

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on edd

shadow shoal
left musk
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I tried my first deep dive and got killed too many times 🤪

oblique meadow
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Oof! Hang in there! You'll get it eventually. Or keep trying with different teams. A good grey beard should be able to carry a normal Deep Dive.

tacit jungle
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man this EDD :/

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nothing about it should be so hard

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and yet ghost+bet-c+swarm combine into a voltron and punch you

left musk
next stirrup
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Hows the EDD for everyone this week

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I somehow managed to finish it with a fragment of sanity

pure hazel
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when its haunted cave
in the second stage
who youre gonna karl

halcyon nacelle
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I don't tend to do the EDD. Did it the one time like 150 levels ago and not really ever since.

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I solo the DD every week though for the cores though.

quaint matrix
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Aww man my edd host disconnected

oblique meadow
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That sucks. We did the fungus bogs with the low oxygen/refinery a few weeks ago that was awful. On our 4th try, all making it to stage 2, we finally got the jacks connected but before we started pumping got disconnected. Our two other team mates ended up finishing. Couldn't bring myself to try again.

tidal salmon
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had an easier time with it than the edds about 3-4 weeks ago

tulip idol
# next stirrup Hows the EDD for everyone this week

it's ok, 3rd stage on haz5.5 was like haz1 with no enemies around, 2nd stage had tricky cave structure with lots of pits but I was driller and didn't care about it, ghost was going all the way around when I was changing positions through the drilled tunnel and... 1st stage was ok, I forgot anything about it

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died only once to dread that got me in the air jumping down, damn he's fast

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there were also lots of jellies but I brought flamer

mellow cove
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Oh, so is this who I was doing it with

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That nickname felt familiar but didn't remember where I could see it

tulip idol
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man we're playin' in the same region lol

mellow cove
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Are we? Your ping wasn't that low

tulip idol
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region is kinda big tho

mellow cove
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Fair

ionic furnace
# tidal salmon a bug

Yea, must've been a bug of some sort. It was weird bc we broke the egg, and there was a solid 30 seconds before the dread spawned in

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And after killing the dread it just... didn't check it off?

fierce pecan
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stage one of this week's DD is the easiest i've ever seen

lone lance
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Stage 2 is the smoothest low oxy PE I have seen. Tiny map. I gathered a load of nitra, team got the aquarc in the same time, lol

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Only one egg were farish away, but even that were close enough to zipline up to, mine, and get back in one run.

sudden mural
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Where can I check the dd missions of this week?

azure wraith
sudden mural
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@azure wraith what do you mean?

azure wraith
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The pinned messages of this channel, that's where the dd missions are pinned at

sudden mural
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Yea but I didn't find it

azure wraith
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@sudden mural

sudden mural
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Thank you very much mate 🙂

golden granite
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I protected the drill dozer solo in the edd then my power went out

ashen plover
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Third try on the EDD, screw stage 2 srsly

lone lance
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ugh, yeah

jagged pasture
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For the EDD that Stage 2 how best to counter the influx of enemies lure them into that big room with the horror and clear them out before moving to the betc/leech room? lurking

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There's just so many enemies lurking

old widget
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can you drill some loops in/out of the room for kiting the horror / enemies?

jagged pasture
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I guess I could give that a try. It's just Horror + multiple Oppressors suck with Wardens

old widget
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oof. yeah.

zealous pond
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and bulks spawning in as well

pale sigil
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no matter how you do it you shouldn't try to fight the swarm in that cramped area with bet-c

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it's a death trap

zealous pond
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finally made it through stage 2 and then had the worst luck imaginable on stage 3

old widget
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can the bet-c on EDD stage 2 be drilled around/avoided? (haven't had a chance to try this week's yet, our crew isn't back together until Wednesday sadly)

hazy comet
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you can totally ignore it

old widget
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cool

barren isle
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who in their right mind passes up a betc tho?

hazy comet
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tbh it does more team damage than actually helping

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and it pushes you around and blocks bullets

old widget
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yeah betc in haunted mining mission seems particularly annoying

random path
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yeah edd was particularly annoying this time

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at least the regular deep dive was super easy and quick though

neat forum
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Betc is more of a bother then help most of the games

And epecially on the mission where you already have 2/3 of morkite and dreadnought to fight

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If you have builds to kill it in one go, then why not. If not - it is not worth it with a bad location and ghost around the corner

lone lance
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Nitra is tight this EDD, the first room of stage 2 is almost barren, and the second room is a death trap. Fighting a swarm, betc, and probably a second swarm during betc with no extra nitra have been a death by a thousand cuts for us.

The betc is kind of tricky to lure into the first room too, it is just a tad too far away.

uncut raptor
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sounds like the best course of action is to avoid betc altogether

leaden cypress
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or destroy it

radiant granite
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betc is good actually. just don't, y'know, stand in the glowing red AoE marker

lime drift
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Me and my team finally had success by setting up cheese towers maybe about 8 high in the starting room of stage 2 to use as cover against BETC’s hitscan machine gun attack

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I was the team scout, special powder shotgun. Went into the spaghetti cave, woke BETC and ran back to the team. Driller made me a second tunnel just in case the horror blocked me off

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Use the scouts IFG grenades on BETC, does wonders

leaden cypress
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Sentries are pretty nice against bet-c too

short charm
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Guess my beard has plenty of grey hairs at this point.

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I went for a fairly standard setup on my end. Warthog with 21221 + Mini shells, PGL with 21322 + Fat Boy. Turret with 2121. Platform gun with 111.
Turret Whip anything that moves if it aint within shotgun range, blast everything else with the shotty. Plasma Burster on smaller groups. Fat Boy whenever you see a big horde or if you catch a huge horde spawning in on a distant wall.

High Velocity Grenades is absolutely amazing for the Fat Boy, this negates all of the downsides of the suppsedly "heavier" projectile. You can hit anything, at any distance, the nukes travel insanely far. (They'll hit the top of the drop pod hole with ease) And with the recent PGL changes, you now have 5 nukes on you. Honestly, this thing is borderline OP. It just gets so much done.

raven grove
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5 nukes has been the amount for some time

short charm
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I believe it used to come with SOME kind of tradeoff, but then some mods were shuffled around. Could be wrong though.

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Oh yeah, the high velocity grenade upgrade was moved from T2 to T3. So before you had to choose between more ammo or the high velocity shots. I went for the high velocity shots. And after the recent balance patch, you get to eat the cake and have it too.

odd berry
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The DD seemed very quick this week. Posted a 34:05 time, but I'm sure we could have gone sub 30 minutes if we got a shift on.

neat forum
short charm
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DRG chat isn't terribly great for the more in-depth stuff I find. Not that I have much more to say other than that I typically run Fat Boy almost exclusively when using the PGL, it's just too much fun and incredible at what it does. I rarely have to try all that hard to destroy hordes as engineer, easy life every time.

dreamy island
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So you can only get rewards once per week With deep dives. But Does that also count towards Elite Deep Dives?

odd comet
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Yes.

scarlet jewel
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Yes

dreamy island
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Thank you

oblique meadow
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And by yes, they do mean the reward pools are separate for both. So only once per each dive type. By doing both dives you can get 6 cores, but redoing any levels completed doesn't net more.

dreamy island
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Ooo awesome, thank you much. My green beard self beardling

fierce pecan
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this EDD is fun

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just barely made it into the pod with dotty's head on stage 1

fierce pecan
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mined all of the morkite, was almost done killing the dread

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the unknown horror killed me and the dread at the same time

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and i didnt have any revives left

lone lance
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the horror damages dreads? we were arguing about that in my latest EDD attempt. It is not like the horror oneshots players.

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anyway, finally got the dive down! some pleasant chaps from this discord instead of randoms were the key!
Also i am not as incompetent of a scout i thought i was. First dive as something else than gunner, lol.

old widget
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Caught one in a clip a couple of months ago smashing a praet and getting it halfway to on fire

lone lance
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More if it deals enough damage to bother with, but nearly killing a prae is descent i guess

old widget
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Well…didn’t nearly kill it, just did /some/ damage and got it halfway on fire. Damage didn’t seem all that crazy against other bugs, but not sure if there’s a modifier there

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(New challenge for haunted elims: no weapons when fighting dreads, only ghost smash attacks)

fierce pecan
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it does a chunk of damage, not enough to severely wound a dread but its enough to deal the killing blow if its only on a sliver of health

lone lance
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In either case, just shooting the Dread in the ass as normal worked fine on EDD stage 2 worked fine. The egg room was full of plants, but big enough to comfortably kill the dread without too much pain.
Had two breeders in there, but just pushing onwards past that awful second room and the worst were past us, it felt like.

quartz pollen
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Can anyone give me tips on this weeks EDD I’ve failed over 8 times already all on the second stage before dread :(

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
We are hearing rumors that some dwarves are still not done with this weeks Deep_DiveDeep DivesDeep_Dive!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _

pale sigil
tidal salmon
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I didnt even see the betc on stage 2

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Dk how i missed it

odd comet
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Map spawns (like leeches, spitballers, BET-C) are based on player count.

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So one group may encounter completely different map spawns than another

tidal salmon
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I thought bet c was a special spawn

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Like the game rollingto see if it spawns a huuli

vale lintel
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it's a miniboss and as such can only spawn the one but other than that no

tidal salmon
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Plus i saw the bet c on stage 1

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Its poszible that i missed it

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But idk

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I dont think so at least

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Everyone should stop at the same area for the morkite

naive geode
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The edd this week is hell

tidal salmon
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Kinda weird that there are such differing opinions on this weeks edd

buoyant wing
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it happens

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it's usually influenced by personal experience (solo) or how well the team works together

lone lance
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Seems pretty close to unanimous to me?

buoyant wing
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however most people seethe when haunted cave rears its ugly head

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one of those plague mods people avoid

radiant granite
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oh shit, darren sharper unknown horror

tidal salmon
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and then you have those that go "FUCK STAGE 2 UGH HAUNTED CAVE AND BETC WE GOT WIPED BRUH"

flat dirge
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Every week there are people that go "easy" or "hard" when describing the deep dives

mellow cove
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Not really

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Sometimes everyone agrees EDD is hard

wet vault
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The AI that came up with stage 2 can go fornicate with a rusty spoon

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It’s one thing to be a bad mod “haunted” but to force us into a cramped vertical stage with a Bet-c it’s just wrong

neat forum
lone lance
feral atlas
#

The experience in the EDD is almost solely dependent on player ability. Some teams have multiple players that regularly play with Haz5. Probably 3/4 or 4/4 of my team was like this, which was why we only had 1 down combined (me eating a dread fireball). Other teams have no players that play Haz5 regularly, and those are the ones that will suffer.

#

Haunted Cave was annoying, but ultimately just that. Annoying, but not necessarily fatal. The vertical cave structure of stage 2 is only an issue if your driller doesn't know what his job is on the mutator. Which is to prioritize getting to the next room so that people don't get cornered at the dirt and to put some space between you and the ghost.

uncut raptor
#

failed the first attempt because our driller accidentally activated the bet-c after we all agreed to skip it

#

we should've run back into the first room to deal with it but w/e

lone lance
#

I found Communication were a lot more important this time around. Usually you can get by without too much of it, but everyone having the same idea helped a lot this time around. Driller making tunnels on stage 2 are of no use if the rest of the team are going for bet-c.

feral atlas
#

Well, put it this way. Generally speaking, if those teammates are worth having to spend stage 3 with, they should be able to handle bet-c if they consciously go for her.

#

I'm not the kind of person that wants to sweat through the equivalent of having to herd a bunch of squirrels.

lone lance
#

I have been avoiding the other kind of sweat by signing with randoms, worked well enough the previous weeks.

feral atlas
#

Just do it early in the week.

lone lance
#

I know, got three failed runs done on thursday.

feral atlas
#

rip

#

I guess you can also add the "know a lost cause" addendum to that.

lone lance
#

Yeah, caving in and making a premade group was the hail Mary, and it worked.
The digger screaming incoherently as he accidentally dug into the Ghosts tunnel was pretty amusing, too.

feral atlas
#

You don't need to go as far as make premades tbh.

#

Just purely lobby shopping will work.

lone lance
#

I think we are talking about the same thing, though discord voice was an added bonus.

feral atlas
#

premade to me means I wrangle everybody together before they get in the lobby through other means

#

lobby shopping is just popping in, taking a look at the levels and promotions, and moving on to the next lobby if you don't like what you see

#

different methods of getting the same thing

spring harness
#

is deep dive elite hard?

vale falcon
#

Yes

spring harness
#

good to know thx

shadow shoal
#

Not really

pale sigil
spring harness
winter lantern
#

I know stage 2 seems to be the killer this time around, but what is/how hard is stage 3

scarlet jewel
#

from what i remember of it, its been actually easy compared to stage 2

#

for one, there werent bulks

pale sigil
#

stage 3 was p smooth. one of the mules is on a cliff and it's awkward but the uplink n cells are in good spots

hot bear
#

the elite deep dive this week with ghost and dread is making me weep lol

#

as well as a bulk detonator always showing up in the cramped ass mapgen

gusty galleon
#

EDD broke for us on stage 1 no second fuel canister spawned just said it was floating at spawn but did not exist

silent furnace
#

EDD second stage was rough anyone have any advice with the haunted cave?

oblique meadow
#

About to start stage 2 of EDD. Wish me luck. 😂

old widget
oblique meadow
#

LMAO. It was as bad as advertised.

drowsy pilot
#

god this week's EDD has been kicking my butt

#

not adding anything new here but i havent even gotten past the second room in stage 2

#

we enter the room, a swarm starts, we all get separated and then turned to glyphid chow in the panic 😔

mossy finch
#

onces the swarm starts you need to kite back to room 1

#

if you do betc before of after is up to the group

#

but you all need to be on the same page to kite back/ rush down betc

#

fighting in room two gets to crazy with all the verticals

drowsy pilot
#

im crying

#

we were at the last stage doing the fuel cell charge

#

and i lost connection

#

the second stage went so well too

#

i followed your advice and it went relatively painlessly

#

the dreadnought wasnt even that baddddd

tidal salmon
#

o o f

drowsy pilot
#

i dont have the willpower to do that all over again

oblique meadow
#

That's how I felt about Fungus Bods a few weeks ago. Did it 3 times with randoms and failed on the 2nd mission with refining/low oxygen. Then played with friends and got through on the 4th time only to lose connection. It sapped the will out of me.

shy jacinth
#

DAMNNNN, i can't pass stage 2 whatsoever. i lost like 5 - 6 times already

#

I NEED ADVICE!!!

drowsy pilot
#

make sure you have a clear line to the room you spawn in, retreat to it whenever the first swarm starts

#

be ready for the swarm too b.c it starts pretty early on, usually by the time everyone's made their way in

#

either have a driller make multiple paths to the spawn room or lure the ghost around so that it doesnt catch you off guard

#

you can also have someone like the scout lure bet-c into the spawn room so that you have a much better arena to fight it in

#

if you can handle the bet-c and the first swarm you're pretty much in the clear since the dreadnought fight is pretty easy to manage with the big open room, though don't forget about the ghost since it can be really tricky to revive a teammate during a dreadnought fight

tidal salmon
#

Or you can just ignore the bet c

drowsy pilot
#

thats a valid option as well

wary wyvern
#

DD, 2 more people, pod 4

lone lance
#

If you kite bet-c, she gotta be lured somewhat, she is a tad too far from the starting room. If you grapple right out she might stop following.

raven grove
#

<@&296918282403840000>

summer pike
#

just did the EDD

#

the second mission was particularly 'interesting' 😄

#

I really liked the middle part with the confined terrain

raven grove
#

Had a much better time of it the second attempt. Big thing was leaving betc alone.

#

Then I drilled right past it on the way back and woke it up, but we just ran.

oblique meadow
#

Probably not attempting it again, but it might be an interesting strategy to drill from the pod room past that first big room until you hit flatter room and then work your way back up, drilling staircases.

That way you can kind of run in and loop to kite the horror away if needed.

summer pike
#

I did it as scout with a gunner and engi, and I spent a lot of time kiting it away while the other two actually progressed

#

the dread fight was tricky, good room to fight but we got off to a bad start and it was difficult dealing with swarms, horror, and dread at the same time

#

I find it hard to spot the horror

#

the other hard part was the evac, the other two ended up dying and I had to escape by myself

#

the hardest part for me personally was the tight space halfway through the mission, with the extreme height differences between floors

#

very cramped area that makes a scout unhappy

languid gorge
#

Amusingly, I had a very similar experience, as a Scout playing with Driller and Engi. I kited while they progressed, re-upped them throughout the Dread fight, and ultimately had to get in the pod alone. Brutal second phase, but wicked fun.

summer pike
#

yeah

#

that is why scout is handy

raven grove
#

I died right outside the pod and they saluted me as they went down.

lone lance
#

Oh we had not one, but two breeders in the dread egg room. Luckily we watched our fire.

copper quartz
#

Dive deep

pulsar mason
#

Yeah just failed the EDD for the third time haha

tight mauve
#

oof

fierce pecan
#

this EDD really is a scary one

#

how many leeches does stage 3 have

#

ah nvm i died again

pure hazel
#

all the leeches are on the last room of stage 3, scattered all over the massive roof
my teamed counted about 10, spread wide across the roof

safe dragon
#

hyper prop is soo good for taking care of betc quick

wraith shard
#

we destroyed betc in a couple of seconds, almost felt sorry for it, almost

tidal salmon
#

still waiting for the devs to stream their edd run

#

is it today?

rustic fjord
#

Hey guys! When does each Deep Dive Reset?

#

Like what day and hour?

tidal salmon
#

i know its thursday

#

thats all

#

some time in the evening for me

#

but thats timezone shit

tidal salmon
#

4am?

#

Damn

shrewd echo
#

can't it be thursday already

#

zzzz

#

does anyone know what happens when you get all weapon overclocks?

#

do you start getting two cosmetic cores in core hunts and deep dives instead?

severe tusk
#

You get 2 blank cores and 1 cosmetic core per completed DD/EDD/Weekly Core Hunt after you have unlocked all weapon OCs.

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
Planet scanning is now booting up, 24 hours left until new Deep_DiveDeep DivesDeep_Dive!
_ _

dark grove
#

2 betcs in one EDD is a bit harsh

tidal salmon
#

not rlly

lone lance
#

you can skip the second one, if you prefer. It is the least of the problems with the second stage anyway, ha.

dark grove
#

we didnt rly get a choice to skip it

#

we had detonator and betc and the ghost all targetting different players it was just a mess

leaden cypress
slender river
#

Same as last week, BET-Cs are notoriously easy to deal with & uniquely provide you with an ally which otherwise does not occur

#

Gl to those doing it before tomorrow

old widget
#

finally got a chance to run this week's EDD for the first time...that stage 2 was a hoot

#

just gotta keep pushing down, decent sized arena down near the dread

winter lantern
#

Can I get confirmation for stage 2 EDD if betc can be lured back to spawn room to kill? I saw some mixed messages on it

lone lance
#

It can, it just is a bit far away, so you gotta bait it towards the exit. If you just have the scout pull and immediatedly grapple and sprint, it might lose focus. happened to us once.

#

On the second attempt i was scout, played it safe and made sure she was chasing me.

old widget
#

It’s tucked off to the side and pretty easy to avoid honestly. I’d suggest avoiding it if you can

shadow shoal
#

Avoiding a challenge sounds pretty elf-like, ngl

languid gorge
#

Wait there was a Betsy in the second stage

#

holy shit

#

my crew must have missed it, damn.

#

Well enough anyways. We got two Bulk Dets at once while defending the Uplink in stage 3, so we didn't need any more struggles lmao

old widget
#

I think EDD stage 2 betc is a sure spawn for 4p this week, dunno about 1-3p

languid gorge
#

ohhhh, okay, yea, we were a three-player team.

leaden cypress
#

got one in both stages

old widget
#

yeah, stage 1 and 2

#

with 4p at least

wraith shard
#

yeah stage 2 of this dive is BRUTAL

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
Planet scanning is still in progress, 12 hours left until new Deep_DiveDeep DivesDeep_Dive!
_ _

wet vault
#

Only hope the next edd doesn’t beat me like a red headed step child

lone lance
#

I wanna get it done before i need to catch a plane, so same, lol.

restive patrol
#

electro stubby on engi

#

babysit the horror

tacit jungle
#

or just don't run into it

#

it's an IQ test, I pass it like 80% of the time

uncut raptor
#

oh i completely forgot to try the EDD again lol

#

maybe i could sneak in a solo run tomorrow

west merlin
#

Oh gods the 2nd stage of the DD

#

We did it perfectly and called the drop pod and it landed like 30 meters through a wall

#

But it was at the end of the absurdly long curving tunnel that we hadn't actually found

#

I think maybe 1 egg was there but we forgot about it

#

That's a case where a Driller was really essential I guess, having 2-player Engy and Scout was a real problem

#

Does the escape pod always land in the same spot on each mission?

#

I'm so mad we were so close to getting the overclock and had so much nitra for the 3rd mission and lost because of that. Stupidest loss I've had aside from glitches.

restive patrol
west merlin
#

No our spawn was directly uphill of the minehead

#

At the top of a cliff.
I walked down the ramp and was like "watch out don't go straight off" because the minehead was about to land directly in front of us

#

Maybe the escape pod was right behind the same wall though

winter lantern
#

Just failed a EDD run with two stoners who were too high lol

#

if anyone is sober enough to EDD lmk lol (xbox)

old widget
# west merlin Does the escape pod always land in the same spot on each mission?

No, but whatever algorithm determines the landing spot usually picks from a small set of candidate locations so it can seem like it sometimes. But for example if you’re on a morkite mining mission and are down at the bottom and call it, it will spawn above you…but if you walk up the tunnel far enough before calling it, it will spawn below you

west merlin
#

Oh so when the DD is generated it generates a set of candidate locations, and each instance chooses among those at the point you call it? Interesting

#

I was just wondering if we got especially unlucky or if everyone had the exact same drop pod location

#

Well our bad luck was not having a Driller for it, with one of those it would've been trivial

neat forum
west merlin
#

So you've played the same DD multiple times and noticed it seems to be the exact same spot and orientation usually?

neat forum
#

Yeah, I quite often play same EDDs if they are interesting

#

The part I am not sure about is about changing locations in case of proximity

deft willow
#

Omfg was in stage 2 of a EDD and we had to dealt with the ghost dreadnought and a BET-c only to be at the very bottom of the cave when the drop pod is called by some idiot all the way at the top of the cave.
Only way up was my zip lines and there was a mactera swarm...

oak jay
#

Thank you for an awesome EDD! With 90m to spare for the week. rocknstone @bright parcel @fossil nexus @smoky cliff

bright parcel
#

np

deft willow
#

Graz maybe I should get a group here next time, most people here seem to have a working thinker.

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
New Deep_DiveDeep DivesDeep_Dive will be available in one hour!
_ _

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
New Deep_DiveDeep DivesDeep_Dive are now available!
_ _

quiet mortar
#

Deep_DiveDEEP DIVEDeep_Dive
Region: Fungus Bogs | Code Name: Crying Heart
Stage 1: molly 3 M.U.L.E.s + morkite 150 Morkite | rocknstoneRich Atmosphere totheboneElite Threat
Stage 2: morkite 250 Morkite + gegg 2 Eggs | rocknstoneNo Mutators!
Stage 3: gegg 4 Eggs + morkite 150 Morkite | totheboneLow Oxygen

Deep_DiveELITE: DEEP DIVEDeep_Dive
Region: Dense Biozone | Code Name: Red Sorrow
Stage 1: molly 3 M.U.L.E.s + morkite 150 Morkite | totheboneCave Leech Cluster
Stage 2: morkite 200 Morkite + slammer Dreadnought Twins | totheboneParasites
Stage 3: molly 3 M.U.L.E.s + slammer Dreadnought Twins | rocknstoneCritical Weakness totheboneElite Threat

lone lance
#

jeez, those names. Did Mission Control lose his girlfriend this week or something?

azure wraith
#

maybe he got drunk as well??

vale falcon
#

we are the reason Mission control drinks nice

lone lance
#

Mission control drinks, but my headcanon is not decided on whenever it is leaf lovers or torpedo juice.

scarlet jewel
#

Its both of them

lucid grove
#

bofum

lone lance
#

lol, we got two dets on EDD stage 2, second was during a swarm in a tunnel

#

elite critical weakness sounds bearable too

summer pike
#

EDD wasn't very bad

lone lance
#

we pulled twins by accident. still went down, ha

summer pike
#

twins got shredded by crit weakness

neat forum
#

There shouldn't be positive modifiers on EDD, especially OP ones like critical weakness

median minnow
#

dude doesn't even like dancing

lone lance
#

oh hi, an Elite bulk!

#

aand goodbye.

#

plenty of nitra this week

summer pike
#

reached finale of edd 3 with 450 nitra so we spammed them resups

lone lance
#

got some sneaky bulks defending at the end, but nothing especially nasty this week!

#

critical weakness no-sells elites, ha. some elite trijaws died faster than regular ones

high garden
#

Crit weakness last stage? Lol easy week nice

lone lance
#

crit weakness on twins were less noticable than expected tbh

#

i guess they still got some nice healthpools

elfin falcon
#

i dont think crit weakness applies to twins, isn't their head just a normal damage spot

#

like theyre armoured + head unarmoured

lone lance
#

their ass got an actual weakspot under the armor, unlike other enemies?

#

other dreads. at least i think

elfin falcon
#

i dont think they have weakspots

#

just checked wiki

lone lance
#

hm, is it the OG dread i am mixing up with?

#

exposied back should be an 1x weakspot, triggering the critical weakness

elfin falcon
#

breaking the armour reveals a normal damage area

#

all this is on the wiki, you can look at the models and its clearly only 2 colours- grey for normal damage, and red for the breakable armour

pale sigil
summer pike
#

ah ok, it felt easy so thought it worked

knotty ledge
#

just had the dread not spawn in on 3rd stage EDD. is there anything we can do to fix this?

kind cipher
#

Hey guys anyone here that can help me finish elite deep dive?
that stage 2 is hard af

lone lance
pallid cipher
#

like that story about 2 guns that did the same damage but had different SFX so one felt OP and one felt weak, i wonder if this week people will feel like the dreads melt cuz they'll feel incentivized to really focus fire.

tidal salmon
#

huh edd this week is quite easy

#

tho i fucked up my twins fight by going full ballistic and attacking the arbalest at close range

#

while it was firing its fireballs

#

got rekt

#

poor elite bulks

#

saw 2

#

instantly rekt

lone lance
#

yeah, our problems this EDD were solely of our own making, haha. But we DID salvage half the team hugging a bulk in a cave during a swarm.

radiant granite
#

critical weakness stage 3... time for minigun, lads

ruby glacier
#

v nice EDD this week

tidal salmon
#

quite the streak of easier edds this time

zinc badger
#

is this weeks edd good for 1st time edd

pale sigil
#

yeah i'd say so

elfin falcon
#

yep for sure

#

no real difficult modifiers, no escort, simple caves

zinc badger
#

okay, thank you

vernal fox
#

Just did my first EDD ever (tried for the first time last week, but failed). Really fun. 🙂

lime drift
old widget
#

Honestly, a dwarf should never feel bad about failing an EDD. It’s designed to be the hardest content that the vanilla game has to offer…it’s OK to fail.

sour raptor
#

The regular deep dive looks so easy this time

sour raptor
lone lance
#

Only stage 3 had elites

tidal salmon
#

oh i was talking about the elite bulks

#

but if youre asking which fight i fucked up

#

its the 2nd stage one

weak zodiac
#

Oh god is there an elite bulk on stage 3

tidal salmon
#

theres 2

#

prob more if you have more players

#

i was playing solo

#

but not to worry

#

crit weakness solves all your problems

opal minnow
ashen patrol
opal minnow
#

“Random”

#

I’d say if there’s a bulk in a dive you’ve got maybe a 10% chance of it not spawning on subsequent runs

tidal salmon
#

i think theres definitely some kind of pattern to these things

opal minnow
#

Also last weeks stage 2 was brutal yeah

tidal salmon
#

most of the mobs i see reappear again on other edd games

opal minnow
#

But I’d say it still wasn’t as bad as Shattered Armpit

tidal salmon
#

rare spawns*

opal minnow
#

from a couple months ago

weak zodiac
#

It was bad enough that I actually recognize that code name lmao

opal minnow
#

^

tidal salmon
#

was that the one with PE swarmegeddon and classic dread?

opal minnow
#

That was the hollow bough with haunted cave egg hunt and hiveguard

#

With the 8 spitballers

tidal salmon
#

there was a previous one at magma core

#

not hollow bough

opal minnow
#

that one sucked too

weak zodiac
opal minnow
#

Oh the armpit one had stabbervines too

#

an unredeemable number

west merlin
pallid cipher
#

someone was talking about it either in drg-chat or non-drg-chat a few days ago. talking about how the warthog sounds i think, so probably the former.

hybrid violet
#

I wonder if GSG saves old dives before they rotate. It'd be cool to revisit old hard-as-hell EDDs as some kind of holiday event. Like here's 10 best EDDs from previous years - come challenge your skills once more!

shadow shoal
#

“Our previous attempts have proven a bit… less successful than we would like. Get in there miner and prove your worth, and we’ll give you a nice holiday bonus!”

old widget
fierce pecan
#

why have there been SO many deep dives in fungus recently

fringe kettle
#

because RNG

azure wraith
#

3 bulks spawning on edd stage 1??

#

did we take too long or what the hell

leaden cypress
#

didn't get a single bulk spawning on EDD stage 1 tbh

azure wraith
#

we got extremely unlucky then

ruby glacier
#

when will deep dives start including double warnings Sconk

quiet wyvern
ruby glacier
#

ultra elite deep dive with 3 double warning missions nice

raven grove
#

Just throw all the warnings on it

normal lagoon
west merlin
#

So assignments and DDs can get single warning/mutation... can you ever get 2 yellow mutations? I don't think I've seen one

quiet wyvern
#

nope

#

just regular 2 warnings when chosen by host, or by you on solo attempts

fierce pecan
#

i do not like the pit on stage 2 of this DD

#

i died from fall damage in it THREE TIMES solo

spring harness
#

i heard a frog sound. whats that?

median furnace
#

Bet c probably

spring harness
#

oh ok

azure wraith
fierce pecan
#

it's even worse when you want to leave

#

as a solo engi

feral atlas
#

So....you didn't see the hole after the first time you fell in it?

#

Or was it just dropping off ledges while trying to get out?

mild portal
#

God that was awful

shrewd echo
#

How's this week's EDD

#

Looks pretty chill

pure hazel
#

everything went well until the last part of stage 3

#

the swarm steamrolled us and it all went downhill when a menace decided to crash the party

tidal spruce
#

How hard is EDD

pure hazel
#

relatively easy, just watch out for stage 3 battery charge

raven grove
#

Got this EDD on the first try, despite the ceiling being made of leeches.

iron forum
weak tangle
#

there really b detonator elites out there

valid swift
# tidal spruce How hard is EDD

Done EDD on the first attempt with random people. Though, granted, we played carefully and conserved ammo when possible.
Third stage felt like it could be a trainwreck, when everyone jumped into the pit with mule parts and a swarm + Bulk happened (explosion took out 3/4 people, but I managed to dodge the bomblets somehow), but after that we had no Bulks whatsoever. We even dug ourselves into a bunker and had a great time.
So, I was very lucky with the team.

elfin falcon
#

didn't get any bulks on our 2 man edd i think. But there is a pattern in the sense that if you see a bulk, you're probably gonna see more in the same level

#

basically the game picks a group of enemies for each map

#

so sometimes you wont see spitters or menaces

#

but if you do see one you'll probably see a few

#

crassus bulks are spawned with the map though, like spitballers and leeches. I dont think you can get those for EDD (I might be wrong though)

lone lance
oak jay
#

This EDD was way easier than last weeks. The third stage was WAY too generous with Nitra.

silk plover
#

Playing EDD and end up with randos doing underground bunkers. Then bulk appeared, we were to lucky to survive that and finished the EDD.

tiny latch
#

mfw 1st stage edd is cave leech cluster

valid swift
upbeat obsidian
#

But is sure is cave leech cluster. Emphasis on cluster.
It's a quite fun stage, actually

odd plank
#

Is it possible to get a core infuser event in a deep dive mission

severe tusk
#

No.

shrewd echo
#

Deep dives are as barebones as they can get

#

No crates, no lost packs, no machine events, no crafting minerals, no beer ingredients, no bitter gems or error cubes

#

Only nitra, gold and the objectives at hand

#

I think huuli hoarders can still spawn tho which is amusing

tidal salmon
#

saw 2

#

didnt manage to get the 2nd one tho

#

too many mobs blocking the way

raven grove
#

Want to talk about pits, the DD this week has a gigantic one.

#

But I was driller, so I drilled.

thorny kernel
#

i got leached at the top of that pit

#

and fell to the bottom when i was freed

#

fun times

tidal salmon
#

same

#

broke my legs

sand shadow
#

luckily that pit had some well spaced alcoves for the scout grapple.

clever ember
#

dd this week? I know first level, but crashed, and don't know 2 & 3

spring harness
#

which is better for scout double barrel or jumbo shell?

lone lance
#

Dives are always in the pins

spring harness
shadow shoal
#

Double barrel is one of the worst oc’s in the whole game

spring harness
shadow shoal
#

No problem

quaint lake
#

special powder 8bitScout

shadow shoal
#

overrated tbh

flat dirge
#

how's flying overrated?

vale falcon
#

how is going at 200 mph overrated???

tacit jungle
#

hoverclock, special powder, dash, hover boots, second wind

#

do you want to be useful or do you want to go fast?

buoyant wing
#

big movespeed on class with big movespeed grapple hook

#

though tbh if I wasn't addicted to embedded det powerhouse I'd be going fast too

leaden cypress
tacit jungle
#

just shoot a flare every once in a while and let the big boys deal with bugs and mission objectives

leaden cypress
#

Isn't that a description of bosco ?

azure steppe
#

can't farm revive stats unless you have a scout on your team

thorn crater
#

First EDD solo completed; feels good miners drgbeer

quaint lake
#

the last stage being critical weakness is a blessing

wraith shard
#

This elite deep dive was a lot more fun than the last

#

Final stage was a lot of fun with a good team .

wraith shard
#

I clutch saved the dive by escaping that giant pit in stage 2 as engie today

#

I got out with 3 breach cutter ammo and nothing else with everybody else down. It was intense

tacit jungle
#

haha last stage EDD has a surprise

#

uplink out in the open and lots of steves

valid swift
tacit jungle
#

yeah we didn't expect to need to think creatively by the time it was too late

#

had enough nitra to build a pancake fortress tbh

granite valley
#

My team died on uplink

#

we screwed up the bunker

lethal edge
#

2nd stage is a nightmare

#

For the EDD

#

3 attempts and the dread fight got us all

ashen patrol
granite valley
#

Thats my thought but im not driller

ashen patrol
#

if my team bunkers i 1v4 the swarm

#

idc im not dying with u

lethal edge
#

Bunkering is a legit strategy

#

And genuinely helped us on the first uplink

ashen patrol
#

yeah if ur goal is to give a bulk a big hug

lethal edge
#

I mean, we had a bulk and survived it

granite valley
#

There are good bunkers that can take a bulk or oppressor but most people dont know how to make them safe

#

and in my case engie didnt patch all of the holes so it was practically useless

tidal salmon
#

my main problem is that bunker is just fkin boring

#

its an ez win button

ruby wadi
#

bunkers are for green beards

burnt sandal
#

bunkering is a valid strategy...

It's still boring as fuck and do you a disservice.

tidal salmon
#

I just think that it destroys the point of playing a horde shooter

#

If i really wanted to bunker id find a target range

#

Had a game where we played the starship trooper mod. 300% enemies on haz 5 salvage

#

We didnt bunker and it was one of the most epic and butt clenching experiences ive had so far with drg

#

An amazing experience i would have lost if we had bunkered

ruby wadi
#

i honestly don't care how valid of a strategy it is, its not fun.

tidal salmon
#

It is efficient and if you really want to get something done. Then aight

#

But it definitely doesnt make you a better player

burnt sandal
#

I agree it's not fun. And it's also the only reason I will TK you with no warnings if you do it in my lobby when the name of said lobby is "NO BUNKERS".

tidal salmon
#

normally i just leave it to the party. If they wanna bunker then fine. Its the hosts desire to do so

#

Although it is funny to watch all of us die when its not done right and a bulk comes crawling down

burnt sandal
#

when someone bunker and I'm not the host, I just stay outside drillchamp

tidal salmon
#

Same. But i see a lot of bunkers mainly for salvage. So i gotta stay with them

wraith shard
#

Bunkers seem pre valid for uplink missions . If the games gonna make you stay in a tiny circle where a bulk will ruin you anyways might as well fortify it

next pebble
#

bulks only target one player at a time, work as a team and have the person being chased lead it away from the salvage point

wraith shard
#

Sure. But that doesn't mean people can't fortify the point they have to defend anyways . It's just weird to see so much random hate for a strategy that doesn't seem all that big of a deal to me. Lol

#

If people wanna make bunkers let em. If they don't wanna make em they don't gotta.

south elbow
#

So I joined a deep dive and I noticed host has the DD from last week

tidal salmon
#

Like i said and i think most agree with me. Bunkering is a perfectly valid strategy

#

The issue being is that its not very fun

#

(Also some people cant do it right for whatever reason)

#

Also bulks appearing in defense is the fun part

#

Its party time

tidal salmon
zinc coral
# wraith shard Bunkers seem pre valid for uplink missions . If the games gonna make you stay in...

My idea of what a good and valid bunker (for defending the salvage objectives specifically, honestly the term "bunkering" is pretty vague imo and can mean many other types of bunkers that some I think are also ok) is that since most uplinks are positioned such that most of the time there's a nearby wall, good bunkering would be to drill out the area towards the wall or at least dig it out enough so that you can fully walk the defense circle radius, and then putting a few 1 platform thick across the area above. That's a fine bunker and actually gives advantage.

However, most if not all bunkers I'll ever encounter ends up being super enclosed and engis put so many platforms that theres now a 3+ platform thick roof. Most of the time this does more harm than good because you just completely negated any line of sight advantage you previously had. Now you're dealing with enemies that you dont see or cant deal with until they're already 5 meters in front of you. Even worse when the engi puts so many roofs that even with bug repellant the bugs will end up choosing to actually walk on your platforms and now they're crawling on top of you under the ceiling of the platforms.

buoyant wing
#

I don't mind the concept of a bunker I just don't like the execution of it most of the time

#

in fact I would rather fight inside a driller tunnel

#

it's also because it takes a fair amount of time to set up a decent one

#

on haz3 pubs/deep dives it means I'm sitting and waiting for them to finish the digging/platforming and on higher haz/edd I'm pouring even more bullets into bugs

tidal salmon
#

theres a bunker method thats almost always usable on salvage

#

and p quick as well

#

drill the link underground. use repellant plats to cover the hole. Then drill a tunnel to a opening on the map

#

ez bunker

#

less than 3 mins

#

you can use c4 at the end to make a sphere so that you can see any sizable threats incoming

#

is it effective? Very. You cant lose with this bunker unless you fuck up really hard

#

But is it the most mind numbing and boring shit you'll experience?

#

Yeah

buoyant wing
#

then I guess I've never seen one that's easy, quick and good

#

I'm usually stuck waiting several minutes for them to finish up whatever they're doing, if it works

winter lantern
#

can anyone point me to a summary of this week's EDD?

rough kite
#

check the pins

winter lantern
#

gotcha, thx

winter lantern
crystal wasp
#

<@&296918282403840000> we got another scammer

atomic anchor
#

DD really is "whoops all morkite"

wraith shard
#

Oh damnit

#

Low oxygen

floral sage
#

hi, anyone know why some ppl have a little pickaxe next to their name in game ?

next pebble
#

They bought the supporter pack dlc

floral sage
#

ok thx

rain bronze
#

How long does a deep dive usually last?

#

Im planning on doing one

#

I wanted to be preapred

lone lance
#

depends on the group, as a noob i plan for like an hour

#

usually 45-60 mins for me

#

don't be too intimidated, a deep dive is just 3 missions back to back, hazard 3-3.5 no crafting resources to distract you from the tasks.

rain bronze
#

ty

pale sigil
#

EDD verdict

#

ez pz

thorny geyser
#

seeing greenbeards scrambling at elite bugs is fun

tight sequoia
#

Anyone know what the EDD missions are

winter lantern
#

Hey guys, what are the most suitable classes for this week's EDD?

#

(if we dont have one of each)

#

I saw so far scout and engi for the leeches and the turrets to kill pests... but not sure if there are any places driller is super valuable

winged pewter
#

just completed my first ever deep dive :D

pale sigil
#

Driller's very useful in general. There's double salvage, so his area denial is nice. And cryo is a big boon vs the twins

tight sequoia
winged pewter
tight sequoia
#

Nice

#

I did this weeks duo scout and engi

remote warren
#

if you do the same deep dive twice do you get XP & money again

remote warren
hazy comet
#

but just running regular missions is faster xp/money

agile pilot
#

splintering shells or carpet bomber for blind deep dives?

radiant granite
#

I guess splintering shells is slightly more generalist? but if you're using a good single target damage secondary with carpet bomber it's totally subjective

agile pilot
#

i'm using brt with compact mags, I guess i'll use carpet bomber until i feel like dreadnaught dps is lacking

#

it just feels weird to use my secondary for dreadnaughts after using the minigun for so long

winter lantern
#

In a solo EDD atm, anything particular I should watch out for on stage 2-3? (just did stage 1)

tulip vault
#

How prepared do I need to be for a deep dive?

valid swift
# tulip vault How prepared do I need to be for a deep dive?

Know the basics, be comfortable at playing hazard 4 (not going down too much, not wasting too much ammo), be willing to communicate with other players/plan ahead with your equipment (for example taking some heavy-hitting weapons, if it's 2 Dreadnought missions back to back, or a good crowd clearing weapon, if there is only swarm-focused objectives like eggs/uplinks). And, obviously, have a promoted dwarf you are going to play as. drillchamp engimote gunnergrin scoot

tulip vault
#

Sweet!

#

Sounds like im ready to go, thought I'd need things like weapon overclocks etc

valid swift
neat forum
golden granite
#

4 scouts also works

cobalt elbow
#

<@&296918282403840000> scam above

lean oasis
#

Hello any info absout DRG and Unreal Engine 5? Will be upragade?

lone lance
#

Huh, UE4 actually is forward compatible. Sounds like a waste of dev resources though. Gib OCs.

atomic anchor
#

From what im seeing, either some DPS/horde clearing gunner or a hipster scout will be best for soloing the DD

#

The scout can more easily deal with the low oxygen modifier by just zipping back to molly, but since it is the last stage of the DD you could just drop resups down as checkpoints whenever

#

Though elite threat with mini mules seems like it's a recipe for some bad situations if you lack good awareness

untold creek
#

Critical weakness makes the elites cake id argue

#

Especially with a gun sporting high base damage

#

A tap to the head with a subata is enough to drain a 3rd of most lesser elite’s health

#

It’s a massive help and it reduces the threat from elite tankiness

vale lintel
#

most lesser elites yeah but half the elites are praetorians and the rest are grunt guards

untold creek
#

I’ve found the praetors go down fast even with their health

#

I’ll concede that I wasn’t the only person on the mission, but the third stage was quite easy for a team of 3

#

And I suspect the advantages of crit weakness carry over to solo

atomic anchor
#

Unfortunately there's no crit weakness for the elites in the regular deep dive

#

But an effectivly haz 3 elite is way easier to deal with than an end stage EDD elite

raven grove
leaden cypress
#

BRT compact mags nice

somber owl
#

we lost the EDD on stage 3 uplink because our engie kept mining the uplink zone.

#

We kept dying to friendly fire from his mines.

#

In retrospect I probably should have kicked.

#

we told him to stop in chat too.

agile basin
#

Sounds like an engi I had during my first edd try this week
Built an terrible platform roof over the uplink, then nuked us after the rest of us agreed to take it down

wraith shard
#

I dug the fuel cell to bedrock once

spring harness
#

ist me or the menace to op?

granite valley
#

Can’t say I have too much experience but I think it’s fair

patent cliff
#

Drill needed for DD at all?

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
We are hearing rumors that some dwarves are still not done with this weeks Deep_DiveDeep DivesDeep_Dive!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _

old widget
hazy comet
#

nah the menace is only good at shooting people who dont move

#

it dies really fast if you shoot the mouth or glowy spots

spark belfry
#

how is this EDD

hazy comet
#

pretty easy. just bring dread killing loadouts

old widget
#

Yeah. Was a pretty chill EDD as things go. We didn’t even spec for dread killing, just the usual mix of CC and HVT weapons

winter lantern
#

Is taking less players worth it to scale the enemy amount down?

#

.... guess it depends on player skill

#

Still though... Hm.

burnt sandal
main cosmos
#

I ended up with like 25 revives on my scout in an EDD, got to refueling the last drop pod, I think we kept getting nuked by our Engi, then at one point I think I got shot in the back of the head by an Elephant Round Bulldog shot. We ended up losing it. >,,>

zinc coral
# winter lantern Is taking less players worth it to scale the enemy amount down?

Can be worth it if it's known that having a full team will most likely spawn a BET-C or something. But other than that, would mostly say its dependent on player skill. Having more players has its advantages (being able to fully utilize other dwarf tools/weapons), but its main drawback is that if there's dead weight then its harder. But then with less people, lesser experienced players might not be able to make up for the loss of the other dwarf's kit. So basically everything cancels out, so pretty much just depends on individual skill.

valid swift
zinc coral
valid swift
#

Gotta keep that in mind I guess...

winter lantern
#

It feels like nitra spawns change with player count, too

fading fjord
#

oh man... i lost at the very last second in last stage on EDD solo, too bad i forgot to bring any good solo perks .. lol

#

dash would have saved me for sure

stark dust
#

I just unlocked deep dives, are they worth doing?

leaden cypress
#

yes they are

#

not only EDD is the hardest content the game has to offer, but both deep dives also allow you to unlock matrix cores, overclocks & skins

#

There 3 ways to get matrix cores, and deep dives & elite deep dives are 2 of them

#

the 3rd one being the weekly matrix core assignment

little timber
#

Worth doing is hard to say, the EDD can be very grueling each week (looking at you haunted cave) but as mentioned they are one of the few ways to get overclocks and every other way is time limited so if you want to access some real game changers for most weapons they are a must

#

they also tend to be pretty fun

#

since the rewards for the weekly, the EDD, and the regular deep dive are the same I would def do the other two before the EDD each week but once you get the hang of it each is good to do every week

elfin falcon
#

If someone knows for sure then correct me

old widget
#

I’ve never heard of (or personally seen evidence of) mineral spawns varying with player count.

neat heath
#

anyone want to jump on an EDD? ive failed this fucker like 6 times already and going back for more punishment

main cosmos
#

If you'd like, I can give it a shot.

#

But according to your status your squad is full, so >,,>

wraith shard
#

if you want the edd advice, take it from a pro : you want 4 gunners. make sure u go in HOT on ziplines, blasting

neat forum
#

my todays EDD was HOT enough, i think we got like 7-8 bulks in total

got a triple spawn completely blocking us on second mission after pressing the button. Good thing scout got away

west merlin
#

It probably raises the odds with more players

burnt sandal
#

BET-C are seeded, just like every level generated enemy, and those also scale with player counts.
The generation is adjusted depending on the number of players.

west merlin
# stark dust I just unlocked deep dives, are they worth doing?

IMO if you only do 1 hour of DRG a week make it the deep dive. At least for the first few weeks.
The optimal playstyle is of course "whatever you enjoy the most" but if you enjoy all missions equally, the optimal for core unlocking once you get your first promotion is

  1. do the regular deep dives every week
  2. Do the Breaching the Core assignment ASAP, then do Weekly Core Hunt every week.
  3. In a week where you've finished both of those and also any important assignments like weapon unlocks, try the EDD but be warned you probably won't win, it's Haz 5 difficulty
pale prawn
west merlin
west merlin
#

Unless you're the type who devotes your life to DRG such that you use up 3/week.
I guess that only take about 12 regular missions

pale prawn
#

This week's elite (failed 3rd stage so far) gave me 2 blank cores. Both 1st and 2nd stages shows blank cores.

west merlin
#

Huh.
Do you have every single weapon overclock unlocked?

pale prawn
#

Yes that's correct to be fair, got all OC

#

It should give skin instead :/

west merlin
#

Ah yes that makes sense.
That's the game telling you to play a different game

#

Or just play purely for fun instead of "progress"

#

But if you really just enjoy farming, if it gave skins instead you'd run out of skins to farm sooner

pale prawn
#

Well with new updates coming I think it's still paced out very well. I still enjoy the game a lot, just thought EDD should always give you more significant(harder to get) rewards because you can get blank cores from weekly and DDs.

amber maple
#

That could lead to gatekeeping the better oc to edd only, its best the pools stay as they are for game balance. Nothing is actually significantly harder to get. Its just a numbers game that eventually get everything as the pools empty out

radiant granite
#

not to mention with more players you have more traversal tools, more people to gather resources and find things, and more people to watch angles

hazy comet
#

i always feel like 2-3 players is easier than 4 but maybe that's because i'm used to carrying pubs

#

i dont like playing solo its boring. there are no bugs

wraith shard
#

i can blast through a dreads butt in like half a second with 2 players

runic fern
buoyant wing
#

edd bulk count: 3

#

let's see if that changes

buoyant wing
#

4 hahaha

azure wraith
#

and I'm sure another one would've spawned if we stayed further

mystic rock
#

Got 5 bulks and 3 elite grabbers during the edd

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
Planet scanning is now booting up, 24 hours left until new Deep_DiveDeep DivesDeep_Dive!
_ _

simple pilot
#

Can I just point out the fucking 50 meter hole on the second stage of the deep dive? I was really fucking glad I was engie for that one

old widget
#

Yeah that was interesting

azure wraith
#

bulk spawned while we were at the bottom of that pit

#

fun

frigid root
#

I'm in my first deep dive and i just finished repairing the 3 minis but there is no button on molly to uplink to mission control? is it different in deep dives?

old widget
frigid root
#

yes it says to uplink to mission control

#

i guess i should report it?

old widget
#

If there’s no button, that’s a bug. Yeah.
I’m dumb, do the secondary

#

Probably no workaround

frigid root
#

well that's a great start for my first dive

old widget
#

Indeed.

#

Are you solo or is someone else hosting?

frigid root
#

solo

old widget
#

Weird.

quiet mortar
frigid root
#

no, i assumed it was a side mission like normal

quiet mortar
#

Nah, gotta get both on Deep Dives to progress!

Tends to throw new players for a loop lol

frigid root
#

ah i see, i thought it might have been that but since it said to uplink i didn't bother

quiet mortar
#

Well hey, you know now lol

There should really be a Deep Dive guide or something in-game. DRG doesn't teach you about them at all really

old widget
#

Oh crap. Good catch.

#

I completely forgot that it locks that button on salvage if you haven’t completed the secondary 🤦‍♂️

#

I knew about it on liquid morkite or PE primaries but forgot it locked you from progressing to uplink phase on salvage

#

I guess it’s easier for them to hide the button vs not let you hammer on the uplink

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
Planet scanning is still in progress, 12 hours left until new Deep_DiveDeep DivesDeep_Dive!
_ _

upbeat obsidian
#

Did the deep dive tonight with a buddy, he played Engi and I played Scout. In the second stage, we got a random Dread spawn at the bottom of the massive pit/shaft. Then he fell three times trying to climb up for extraction, so I had to go to the pod without him.
I came to look on here to see how many people were having trouble with that pit

novel glen
#

yeah one of my buddies fell in that pit and a big exploder came down to say hi 🙂 fucker killed me and I got off

next stirrup
#

It was kinda fun to see the glyphids body's hit the bottom of the pit

haughty orchid
#

That shaft was a real wild environmental hazard

jade heart
#

dude that pit is insane, gunner ziplines can streamline the ascent but it's a doozey

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
New Deep_DiveDeep DivesDeep_Dive will be available in one hour!
_ _

buoyant wing
#

I just made a long spiral as driller

#

tbh I feel like that form of pit is rare for cave generation in general

#

I've seen it only a few times at most

plain wharf
#

the pit was horrid, the gunner got caught by a cave leech right above it and i freed him and sent him straight to his death

neat forum
manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
New Deep_DiveDeep DivesDeep_Dive are now available!
_ _

strong sequoia
#

Edd not updating?

uncut raptor
#

restart your game

#

either that or the EDD is in biozone again

azure wraith
#

probably have to restart

uncut raptor
#

fair enough

quiet mortar
#

Deep_DiveDEEP DIVEDeep_Dive
Region: Sandblasted Corridors | Code Name: Abandoned Bottom
Stage 1: gegg 6 Eggs + morkite 150 Morkite | rocknstoneLow Gravity totheboneShield Disruption
Stage 2: slammer 2 Dreadnoughts (Classic + Twins) + morkite 150 Morkite | totheboneHaunted Cave
Stage 3: aquarq 7 Aquarq + morkite 150 Morkite | rocknstoneNo Mutators!

Deep_DiveELITE: DEEP DIVEDeep_Dive
Region: Crystalline Caverns | Code Name: Cold Find
Stage 1: morkite 250 Morkite + gegg 2 Eggs | totheboneLow Oxygen
Stage 2: gegg 6 Eggs + morkite 150 Morkite | rocknstoneNo Mutators!
Stage 3: drill Protect the Drilldozer + morkite 150 Morkite | totheboneCave Leech Cluster

uncut raptor
#

low o2 morkite? that's fun

severe tusk
broken shore
#

EDD 2nd : 6 egg + 150 morkite / no mutator

#

EDD 3rd Escort dozer + 150 morkite / cave leech cluster

crisp snow
#

Wasn't fun.

#

I've never seen a hole like that with zero ledges or anything, just a sheer drop.

tidal salmon
#

Rip its escort for last mission

#

Looks like no solo scout this week

#

:(

brisk pagoda
#

bring steve, ifg and embed det

tidal salmon
#

It doesnt really help

#

I can make it all the way to the end

#

But it doesnt matter if i spend the entire time repairing

#

The furthest i ever got on a scout solo was prob the laser phase

#

Then the spawns were suddenly dogshit and everything became a nightmare

#

Alsom have you actually tried a haz 5 solo scout on escort b4? Its a fuckin pain

ruby glacier
#

yea solo escort on scout is impossible

vale falcon
#

Unless you are a god

azure wraith
#

dd stage 2 was interesting

#

stage 3 is really easy with the aquarq placements

#

only needed 2-3 ziplines

tidal salmon
#

im not even sure about the god part

#

ill give it a hard maybe