#deep-dive-discussion

1 messages · Page 201 of 1

old widget
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Which is why it rocks so hard against dreads

tired prism
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Imagine a dread with rich atmo speed

shadow shoal
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no thanks

umbral solstice
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yeah haha

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no good

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if you want it wont make a difference lmao

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he hasnt contributed to any objectives yet i dont think

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so close

tulip idol
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ifgs and light help really much on the last stage

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the amount of enemies is insane

uncut raptor
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i'm not sure if i should try and solo this week's EDD

fossil kelp
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So last night was running with to fellas for my first deep dive and they decided on the last stage after we got both alien eggs and we were working on the last pipeline to extract morkie to try and build the 2 minute long pipeline.. ... so with 0 nitra left and 0 ammo at the end of it we die.... I didn't say a word and just left I was so sad I think deep dives are ruined for me for a while. 😰

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like I think of a deep dive and get flustered 😐

shadow shoal
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Better luck next time miner, now get back in there and make Karl proud!

sharp igloo
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just finished the DDs

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not too bad honestly

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Was worried about the last EDD stage but it ended up being ok

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took like an hour and a half for both DD and EDD

warm light
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First stage was was several different kinds of hells, we ended up fighting the dreadnought during a swarm and hurrying to get the fuck out of there because we had no nitra or ammo left.
I got revived as the last person went down, so I tunneled the fuck out as fast as I could.

Stage 2 was less pressure, but just as much of a hurry, ran out of nitra real fast, rushed to get out of there.

Stage 3 I drilled a few rooms ahead to clear them of problems and get some nitra, drill lost both sides and got to 50% health at one point, but we made it out.

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Did it first try with the first team I assembled, our engineer was lagging hard, but he did enough to make it possible.

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Terrifying EDD this week

lunar sun
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Deep dive had fixed seeds, no?

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So that means everybody wont have much nitra

warm light
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Yep

old widget
warm light
short charm
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Did the EDD and DD. Both were nothing out of the ordinary. So in total I had two downs as Scout, one to a leech in the first big cave on the EDD. The rest of the team was right there, mining stuff, killing the odd grunt, they didnt reply to my text message, my cries of pain etc. And at the end, the driller C4d a praetorian and me. Can I just call that 0 downs? Because both should have been easily preventable.

high garden
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Edd is pretty easy this week
First stage is horrible but after that it’s smooth sailing, even with the two elite bulks on last lol

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First and to a lesser degree second stage are stingy with nitra but 3rd showers you in it

old widget
old widget
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Thinking of going Ice Storm on this one with all the swarmers, dreads, and elites

jovial peak
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EDD, Scout Solo, no OC for M1k, 56 min in, going to stage 3

wish me luck. i think i and/or dolly survive 10 to 15 minutes

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dolly died on third room (second i could scout first)

restive patrol
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total kickass team

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died by game crash

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i cri

old widget
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Forgot to turn off the turbo button on your rig eh

lone lance
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Second EDD compete! spent too much time on the first try on d1, which killed us on d2. second try were smoother though. thought we had d3 in the bag, but then a bulk showed when we were heading out, haha. but we did it.

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the engineer with the fat boy were both the cause and the solution to our woes.

tulip idol
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I did it with random team where only one guy with 300ms ping was trying to communicate and 2 others were not responding at all. So I guess you can call this EDD ordinary.

mellow cove
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Did EDD with a bunch of sub rank 60 guys, at the refueling stop told them that repairing speed doesn't increase with more players repairing, then next thing I'm seeing is both gunner and driller repairing it

lone lance
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huh, never thought about that. Would still keep holding down though, repairing is like flare throwing, if I stop, randoms somehow stop at the same time too, ha.

mellow cove
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True lol

upbeat obsidian
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Last EDD, we ran double gunner, and the other gunner and I dropped shields down at the same time exactly on the same spot, at least 6 times. We kept laughing about it.
At the end, we both dropped shields 4m apart on the other two downed teammates at the same time, and the reaction was "at least we're not doing it in the same place this time"

mellow cove
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Not as bad as using iron will at the same time

upbeat obsidian
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That is simultaneously the worst and funniest thing to see. Two players get up, walk towards each other, and just stare until they die.

mellow cove
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Or you just run around panicking trying to find some sugar

lone lance
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of course, actually doing as the description says and going out guns blazing is not an option, as the only ammo left are that single bulldog bullet reserved for yourself.

warm light
mellow cove
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Nah, my duo mate is actually good

severe tusk
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Wow I just played the DD two times and both times the host rage quit during the first stage.

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Don't host a public game if you're a giant crybaby.

mellow cove
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Should've carried harder so they don't even have a chance to rage

severe tusk
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damn, you're right, my fault 😦

warm light
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I had a host complain earlier about me double dipping a resupply in the DD when we had 300 spare.

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I just kept on truckin'

mellow cove
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Speaking of that

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Anyone who played EDD 4p, did you have nitra shortage on stage 1?

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Or was my team just wasting too much ammo

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They took 2 whole resupplies just to kill twins

pale sigil
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Think it was your team, we had a decent amount of nitra, tho I didn't feel like there was a lot on stage 1

prime egret
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I played the EDD with my brother and we needed 4 resupplies because we're slow af lol. still beat the whole thing though, but nitra was a little tight (99 going into stage 2)

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though in my defense the last one did kill a dreadnought

upbeat obsidian
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80 Nitra to straight up murder a Dread and then all get to resupply in safety is super worth it.

zinc coral
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crashed right after stage 1...was able to get rejoin prompt then it has the audacity to say that i cannot late join a deep dive..

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sorry to whoever i left behind

vale lintel
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how people still manage to kill dreadnaughts with resupplies when it's been removed for months is beyond me

pale sigil
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I haven't tried but I assume it's doable on the twins. It's also just possible to do it on any of them at low health

buoyant wing
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yeah if their health is lowered it helps a lot

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it's not saying much but I was playing around with resupplies on haz1 and found out if the ground beneath the resupply vanishes it'll "land" once on the beacon then land again

lone lance
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On our failed EDD try we were way too slow and lacked aoe weapons on stage 1, so we ran dry first thing in stage 2. Definetively felt it.

buoyant wing
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this resulted in a dreadnought burrowing beneath a resupply and getting hit by it twice, dying

mellow cove
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Especially if it has a warning

buoyant wing
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yeah

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stage 1 is like a repeat lol

pale sigil
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practice makes perfect

lone lance
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Yeah, we kinda knew that, but did not notice the end of the wave when we planned to pop the kinder egg. Missed it on second try too i think, but at least then we were more efficient gathering aquarq so it worked out. Less time milling around, got most the aquarc, and popped the egg after next wave.

I should start finding proper groups for EDDs instead of pugs, ha.

mellow cove
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Try first minute teams, they tend to be good enough to do EDD first try

lone lance
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That got me through last week, but a moose kebab got in the way this week, lol

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Still, knew the PE swarm were nasty so it went about as well as I hoped. Even survived the 3rd part.

upbeat obsidian
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This week is a really generous EDD for pub games, as long as you don't get all Super green players

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I just did two runs, one had a team that felt unprepared for EDD difficulty, the second was a mix and it went great.
One player's first completed EDD and they held their own. 🙂

lethal sand
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This last level of the DD was the first time I couldn’t clear a swarm

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Found the last of the morkite with all of them after me

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My heart is still pounding 😆

upbeat obsidian
azure wraith
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Is it safe to to deep dives solo?

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or is the difficulty set for 4 people

eager palm
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it scales based on how many players there are

upbeat obsidian
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Normal Deep Dives are fairly safe solo if you are experienced with Hazard 3 and can generally handle Hazard 4. They're not especially difficult overall

lone lance
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Deep dives are more about building a community through shared suffering, with seeded missions.

azure wraith
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Alright thanks

knotty ledge
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how bad is the EDD for a team,of 3. cakewalk Haz 3, can handle haz 4 and finished the regular DD?

lone lance
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The first one is nasty, point extract with swarms, but give it a go, it gets more reasonable from there.

mellow cove
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You're very likely to fail at stage 3 if you're not experienced enough with haz 5

wraith shard
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or if one doesn't use the ammo as needed. We tried to "ration" it and died

lone lance
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Oh yeah, we could maybe possibly have salvaged the first EDD attempt we had. Part 2, killed the dread, but we were all out of ammo, found nitra, got a swarm, desperately called molly.... 100m away. Not including the winding tunnels we were in. That hurt, lol.

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So yeah, molly is useful.

leaden cypress
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Stage 1 gives like 500 nitras

mellow cove
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It doesn't

tidal spruce
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Stage 1 has at least 400 nitra. Quite literally mined 0 nitra for the rest of the mission, still had enough for 3 resupplies.

unreal talon
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I was able to 3 man the EDD this week. 1 Engi, 1 Scout and 1 Gunner. Stage 1 was crazy. Gunner took care of swarms. Engi put platforms everywhere. Scout mined all the nitra and everyone was mining Aquarq in the middle of it all. Very smooth as long as everyone pulls their own weight and dont waste time.

proven carbon
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I almost had a panic attack when I saw stage 1, but my group was awesome and we handled it.

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Also fuck stage 3 even though we did it without much hassle.

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I feel like the deep dives are tailor made to be a pita. Why else would you see two big boi detonators in a drilldozer mission?

uncut raptor
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management do a little trolling

half perch
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Hi all, someone complete solo deep dice elite with scout?

wraith shard
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I'm not worried though. I have all of the weapon OCs.

old widget
ruby glacier
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damn

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made it to stage 3 solo scout EDD

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got double menaces who popped both doretta sides and then 2 elite praetorians :(

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don't know if solo scout is possible with the escort being stage 3

old widget
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lots of supply drops and lots of cryo 'nades

tidal salmon
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its basically impossible without some helpful modifiers

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even if you made it to the omoran

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you have to debate whether to kill enemies while having doretta destroyed. Or repair doretta and do it forever

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bosco is basically useless

weak zodiac
tidal salmon
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stage 1 escort is definitely doable

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but stage 2 and 3 escort or even salvage as a solo scout will be a nightmare

half perch
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@old widgetthanks

plush burrow
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just did my first elite deep dive, that was rough, one of our guys rage quit half through stage 2.

tacit jungle
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you can pre-loot stage 3 rooms before starting the dozer

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got wrecked 70% in because game wouldn't show dozer damage state to players other than host :/

ashen patrol
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LMAO

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4 bulks

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on stage 3

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edd

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what can you do

eager palm
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die

burnt sandal
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kill them

ashen patrol
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surprisingly we did

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it was the haz 5.5 rocks + qronars that got us

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15 downs driller probably helped too lol

quaint matrix
lone lance
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the past part of the regular DD, point extraction in dense biozone was kind of iffy, the rest seemed to just mill around the platform so i had to do the scouts job as a gunner, woo.

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with so many things blocking line of sight it was annoying to find the aquarqs

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still, tempo paid off, the turrets on the mining platform did a number on the swarmers and the mission got done in a hurry.

restive patrol
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so i just saw a fcucking elite bulk detanator

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that was cool

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destroyed doretta but

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worth ?

mellow cove
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Was it during ommoran?

jovial peak
restive patrol
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bro stage 3

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this week's edd

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yes ommoran

restive patrol
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im like 250

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truly an honor but also pissy cause rip doretta apparently dives have multiple seeds?? like there was a FAT nitra vein after you go through the first dirt cave on stage 2 i think
but this time there wasnt any

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the more ya know

jovial peak
restive patrol
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hmm maybe someone already got the nitra from that cave then
but it wasnt opened yet
idk

vernal mural
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if one were trying to get at least one promo on each miner, what would be the quickest xp methods

restive patrol
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egg missions can be banged out pretty fast

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provided you survive

vernal mural
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for each miner?

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eh im only comfy with hazard 3 and below tbh

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the sheer numbers after that overwhelm me

restive patrol
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eh just keep moving

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its more a psychological barrier imo
u are right though lotta bugs

mellow cove
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I'm almost sure elites are seeded

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And I assume some people just do stage 3 fast enough to not meet elite bulk

trail light
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Okkaaaay holy cow.
This is ridiculous.

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I've tried to beat this EDD for the past 2 evenings, maybe 10, 12 groups at this point? Starting to hate this mission, it's more of a chore now.
Currently a driller main- the flamethrower is a godsend the first mission, but the last one, nobody has even reached the egg. The spitters, elite bulk detonator, elite praetorians eating the drill..
Honestly burning out on this game if I can't get this EDD done.

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Unfortunately a lot of the folks out there have a dedicated friend-crew to communicate, and say this EDD is "easy" (Don't kid yourself), and all I have is randoms. Just joined the discord, hoping to get some comms going.
I'd love to use cryo, for the third phase, but passing it up on the first mission is a no-go.

night dune
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I do the EDDs frequently with silent randoms. It's honestly where I have the most success. I lose much more if I get into voice with people on the discord. I'm not toxic either, so it's not like I'm causing issues in voice. I did this EDD first try albeit with quite a few downs on the last stage.

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I'm not sure what problem you're encountering. Crspr driller is great

tired yew
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Failed DD on first try when dread cocoon suddenly popped as we entered the giant room. Spitballer and oppressors attacking at the same time. We lasted just 3 min 48 secs. On second try it went smooth and easy. Hated 3rd stage cave layout, so many corals.

trail light
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Honestly, I don't know.
I've had some good teams that know how to kite and drag the little hellspawns on the first mission, and we kill the Twin Dreads nice and quick, but we ALL lose, no matter the crew, on the 3rd mission.

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Too much ammo consumption, too beefy of targets, an elite bulk one time, the pillbugs, and the hordes that spawn after every horde is just, ugh.

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On top of that, there's NO good time to do the first mission

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There's always goddamn swarmers, there's almost guaranteed a stupid snowstorm, a bulk detonator in the mix of it, and 1-2 hordes before the things are killed.
Honestly, it's just horrendous.

jovial peak
zinc coral
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most likely autopopped from the cactus nearby

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i thought one of us accidentally popped it cuz we were aiming at the spitballer and the dread was right behind but when i went to the site there is a cactus ejector right next to the egg

odd plank
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Do DD and EDD share the same weekly reward?

mellow cove
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They're both one of each cores but it's not the same reward

vapid storm
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this week's dives aren't too bad

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although I haven't seen the generation so it could be fierce

mellow cove
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Dets on stage 3 EDD can be an issue

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Otherwise not hard

vapid storm
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how many? lol

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I mean last week or 2 weeks ago stage 3 of the elite was horrendous. The 3 spitballers lined up along the crater

mellow cove
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Had 2+1 dets 4p, 1+1 det 2p

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Apparently if you take long enough you also get elite det

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Or it's random, idk

vapid storm
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What does +1 mean

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spawned with level + spawned over time?

mellow cove
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4p 2 dets spawned during first escort phase and 1 det later, 2p 1 det first and 1 later

upbeat obsidian
trail light
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Alright no I'm sick of this

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This stupid god-forsaken "Elite Deep Dive" has wasted my time, for no real reward, no real fun, the 3rd mission is a piece of work, and I'm so tired of using up my evenings doing run after run after run after run after run after run after run trying to get through this.

upbeat obsidian
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And think, this week is a relatively easy one.

trail light
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Waste of my time, I'm done trying.

We make it to the egg with 1 weak point left on the drill, and we get to third stage (waves) and suddenly, Elite Bulk Detonator.
FUN. INVIGORATING. ENJOYABLE.
Definitely worth wasting 3 hours each run in my evenings. I could be playing other games.

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Honestly, last week's was fun. This one's a PITA.

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Honestly, despite last week's being fun, I'm just not going to play EDDs anymore. I don't care about any rewards at this point, I'm playing for fun. This EDD isn't fun- it's just hair-raising hell and stress the entire time.

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Much prefer to laugh, goof around, kill bugs, and not waste my time on a near-impossible mission.

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Not to mention; what's the point.
Gives you matrix cores. Cool, already have enough of those in 3 weeks of play that I'm overwhelmed.

upbeat obsidian
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It's certainly a valid opinion. Shame to hear you've had that much frustration, because unlike last week, this week went smoothly for me second run with random players. First one was cursed by having too low-level players who were not ready for Hazard 4+, so it was essentially first time start to finish, done.

trail light
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Thanks for at least a valid response. I'm just not having fun with it. I've played on that- client-side modifier, that makes a metric ton of bugs spawn, and that is fun. I had laughs with that with some fellas running it. This? This is just annoying and hell.
Each run lasts between 1-3ish hours, and I've tried it 12 times now. That's a ridiculous amount of my free time wasted for no reward, because this week's feels like BS. I don't know if people are cheesing or modding their way to victory, but a legit run is hell. All for a stupid matrix core- and a little bit of materials? I could be getting both so much faster doing regular missions. Not worth the trouble.

upbeat obsidian
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It's definitely a problem with especially a long EDD like this week if you can get cucked by bad RNG at the end. That's absolutely not fun. We got a normal bulk near the end, but thankfully, players figured out who it was following quickly, and led it away from Dotty.

trail light
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The RNG is killing it. I like having a fun time on long missions like the DD and EDD, I did last week- the first week of play, I wasn't ready for it. Now, I'm doing just fine, but the RNG is absolutely horrendous. I'm wasting actual CHUNKS of my day not getting this completion, and at this moment, I'm done trying. I'm gonna go laugh, drink, and play on regular missions-
I know devs can't please everyone, but this was.. this was hell for two days. I think they've pushed me away from ever accessing EDDs in the future, no matter the reward.

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My favorite moment from the attempts we made was starting up the EDD, and going into the first mission.
We pop open the Twins nice and quick, to get them started. We get a wave. We have tiny babies swarming as usual. We get a bulk. We get a snowstorm.
This happens in 30-40 seconds, and we die before doing 10% damage to either twins.

Funny joke.

tacit jungle
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still getting rekt by dozer health UX bug

trail light
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It was a bit of a laugh, but that's how bad the RNG gets

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It's probably the same reason I quit another game, GTFO. I was tired of RNG dictating what happens with my hard-earned, off-work time.

upbeat obsidian
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I don't know if this will help you feel better about it, but this week's EDD in terms of RNG is an outlier compared to how the game normally is in other cases. The combination of having Bulk in the possible spawn pool and Elite Threat modifier adds an element of randomness danger you don't normally see in any other circumstances.
I'm not trying to lay blame by saying this, but even an elite bulk is a threat that you can negate or deal with with no danger with the right experience/approach. Some teams will get destroyed by one 100% of the time they see one, and some teams will laugh it off if it spawns in the final part of an Escort mission.

trail light
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Understandable- I'm only 3 weeks new to this game, and though I've gone through two promotions and maxed out my preferred class, and spent enough time to know decent the others, the RNG is just.. yeah. Horrendous.
If there's a funny EDD in the future, I might. For now, I'm just gonna have fun on normal missions and the DD.

upbeat obsidian
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Well, hopefully by the time you're farther into the game, you'll feel like giving future EDDs a shot. I've done a few in the past that have made me think there was no way I was going to complete that week's EDD, but I've come back later in the week and bashed it out each of those times.
More than any other content I've played so far, EDDs are the thing that seem to be easier with every previous one I've done. It feels a bit like learning the rules for a series of puzzles that are easier the more of them you do.

trail light
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I mean, perhaps. It's bold of me to assume I've seen most of the strategies out there, being 'only' 3 weeks old in terms of play, but I've got more watch-time than I'd like to admit, especially solo runs. It's hella neat what they do. That said, even utilizing those, there's just such a random variable when you're with people who you just met. There's spawns on top of you that completely ruin any chance of survival, no matter how prepared you are.
Gah. I'll stop harping on poor EDDs for now, but I don't think I'll be touching 'em in the future. Not enough R=R for the time spent to just, fail to chance.

zinc coral
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Hundreds of hours ago, also thought the same thing. That any EDD was impossible and that I probably need the best overclock or think out the most optimal strategy. But now stuff like OCs or strategies arent really that necessary compared to just individual experience and comfortability with playing Haz 5. Most of my difficulty is actually from trying to carry lower level players, which im not really complaining about its fun to do so personally for me

upbeat obsidian
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That's good advice/perspective. Only a few weeks ago, I thought the guys soloing EDDs were nuts, until I had too much trouble finding a group for one so I said "*&#% it" and did one myself. xD

trail light
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I've been doing H5 pretty frequently. About 1 in every 3 missions, currently. It's- hard, sure, but not overwhelming. Really it came down to me spending hours with randoms, the RNG was closing our runs repeatedly, and there's just not enough reward to warrant wasting my time over and over when I could be doing a LOT more, for a lot more fun, on regular H4/5 missions =)

upbeat obsidian
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It may be worth saying too, though I don't want to sound like I'm trying to change your mind about being fed up, there's nothing wrong with making a private lobby and using #lfg-steam to find players on here to take some of the randomness out of random players. The times I've used that have made EDD runs 10x easier

trail light
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I might try a DD solo, before an EDD, just to get a feel. Never solo-run'd a dreadnought yet.

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Tried that :D That was my last 2 attempts before throwing in the towel haha

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worth the metion, though.

upbeat obsidian
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(Dreads are much easier solo in terms of how dangerous they are, some of their more dangerous attacks happen more quickly with more players present. The big stomp the OG Dread does will kill you faster than most players can react with 4 players, and with two, it's embarrassing to get hit by it.)

mellow cove
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EDD random teams tend to be less skilled than haz 5 randoms

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So makes sense

zinc coral
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Yeah. Most Haz 5 randoms are either regular haz5 players or haz4 players dipping their toes in after playing haz4 after quite awhile.
Whereas EDD randoms can range from regular haz5 players all the way down to hazard 1 players just hoping to get cores

trail light
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Huh.

zinc coral
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Well if you are down to try again at another time, i wouldnt mind going for another round(s) of EDD with you if you play in NA region

trail light
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I do- I'll keep it in mind, might need a day or two's break.

upbeat obsidian
tacit jungle
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hehe breezed through EDD with a random team

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closest we got was me blowing up a bulk a little too close to dotty

feral atlas
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To be blunt, unless you are comfortably doing Haz5 with almost no downs in pubs, you are not ready for pub EDDs since the average player skill there is considerably worse. RNG affects EDDs but I have never encountered variance so bad that it made it impossible to build a margin of error large enough to deal with it. If you feel RNG is is what is preventing you from beating and EDD, it's far more likely that you're simply not good enough, or really need to be pickier regarding what you consider to be an acceptable skill level in your teammates. Some EDDs are single man carryable, but a good number will need at least 2 capable individuals.

severe tusk
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I have probably played less than a dozen HAZ 5 missions and have completed every EDD since I promoted my first dwarf about 12 weeks ago, all with random groups. So, in my experience, needing to be really good at HAZ 5 missions is not a prerequisite to being able to reliably complete EDDs. Sometimes it takes me a few tries to beat an EDD. The last few weeks I have beat them on the first try though.

rough kite
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While you certainly can do it if you are only passable at hazard 5, you better be ready to accept that sometimes your team is gonna suck and the edd is gonna turn into an hour of wasted time and suffering.

feral atlas
severe tusk
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I just prefer HAZ 4 in general because they are chill and I probably succeed 95%+ of the time with them.

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Well, again, I haven't had much problem completing them.

rough kite
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It might just be a timezone thing, but I've found that hazard 5 will often be easier than hazard 4.

feral atlas
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I'm a assuming a first try completions.

rough kite
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For the simple reason that haz5 will generally have competent players

feral atlas
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Any person can beat an EDD with the throw shit at the wall until something sticks method.

rough kite
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Haz4 is winnable with 1 carry and a trash team, which means that you are often called to carry when you get unlucky and end up with 3 weaker players.

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But hazard 5 doesn't let you get away with that most of the time, so said weaker players usually don't join.

upbeat obsidian
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Haz 5 is the only content gated by players being able to beat missions in Haz 4 previously.

rough kite
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That isn't exactly a super big gate, though

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I could join a bunch of haz4 missions as a scout and never shoot a gun once and I could still complete that assignment in a night.

severe tusk
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I don't have a problem having to try a few times to beat an EDD. A lot of times it isn't necessary and I can get it on the first try. I think the most attempts I needed to beat an EDD was 6 or 7, but that was when I was still fairly new, and it was an EDD most people were struggling with on stage 2, with a dread and exploder infestation on the radioactive biome.

feral atlas
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Maybe you don't, but wasting an hour each attempt isn't something everybody likes to deal with.

#

In any case, the original point was that EDD variance isn't unbeatable as long as you're good enough. I don't care to get into a debate about where to draw that good enough line.

upbeat obsidian
severe tusk
#

Well, it's the hardest end game content which only comes out once per week. I usually don't consider losing a waste of time unless my teammates are trolling or something. I can always learn from my/our failures and try again.

feral atlas
#

I don't really see much to learn from the failures tbh.

severe tusk
#

The reason I mentioned my experience is because I did not want what you said to scare off other players from trying EDDs because they think they are not good enough to beat them.

#

You're probably a better player than me, but I can still manage with a little determination.

feral atlas
#

Nearly all the time, the failures are pretty obvious from the beginning but just cause the actual failure much later.

upbeat obsidian
#

I have yet to not complete an EDD since I started doing them as well, and I rarely play Haz 5, if at all, because my friends I play with are still green in Haz 4.
I am sure that's the exception rather than the rule, but I think that there are plenty of players whose only Haz5 gameplay is EDDs, without including the greenbeards who shouldn't be there yet.

feral atlas
#

Most failures tbh you can probably predict in the lobby, or from the first minute of gameplay.

#

Any player can probably do any EDD because they're easier mechanically than Haz5, and to date even the hardest ones have only needed 2 competent players. It's basically DnD, if you roll the dice enough times you will crit eventually even if your own personal stats are crap.

#

Wrong channel to ask.

tulip kraken
severe tusk
#

Well EDDs always have the same map layouts, so there have definitely been times when I lost and thought about if where we fought contributed to that and what other rooms would have been better to fight a dread in, for instance. Sometimes an area you have to defend is really rough, so when you wipe there you can come up with a plan to alter the terrain better or dig a bunker if necessary. Stuff like that.

feral atlas
#

The failures are rarely in the map design. They are in the players.

#

There are tons of tells early on. People taking meme builds, or stuff like engis not building sentries in the drop pod when you drop into an obj type that gives you a welcome party.

severe tusk
#

I am saying that you don't have to be an S tier player to beat a tough scenario on a map if you consider why you failed and what you might do differently to do better the next attempt.

feral atlas
#

To be honest.....those players tend to beat the map the first time.

severe tusk
#

Sometimes just sharing information from your prior attempts with your teammates ahead of time helps a lot.

feral atlas
#

If a player is capable of thinking critically like that, it does not take very long until you get to the point where you don't need to plan for an EDD.

#

This game isn't hard.

severe tusk
#

People aren't perfect. Sometimes we just screw up, no matter how good we are.

feral atlas
#

Ofc. One can understand that, and still seek to avoid it.

severe tusk
#

Also, not everyone is as good as you are at this game. What may be a cakewalk for you is probably challenging to most of the DRG community. Someone could have a really good tactical mind and still fail if their mechanics aren't great.

upbeat obsidian
#

I also go into each week's EDD not explicitly expecting to clear it first try. My first run is always approached as a "see what's there" attitude so I know what to expect on a second try

feral atlas
severe tusk
#

Yeah, I view the EDDs as a fun challenge. I don't mind losing a few times. Of course, I prefer to beat them on the first try 😉

feral atlas
#

EDD's just a chore for me. Get it done and get it over with.

severe tusk
#

Yeah, I feel someone who failed a dozen times should reflect a while on what keeps going wrong.

feral atlas
#

If they made it possible to have regular haz5 games where you could pick stuff like dread as the secondary, I would stop playing EDDs.

#

I probably will once mods come and I can do custom games.

glossy wolf
#

This week's EDD is literal hell.

#

Especially the final mission.

lone lance
#

we cheated on the final one, just dug our way to the heartstone manually. took out a spitter and a breeder, paid off.

#

the first mission was the most painful, our loss in the second one on the first try was due to spending too much time in the first one, burning resources.

shut sierra
#

EDDs used to be a lot worse

wraith shard
#

why did they make them ez

lone lance
#

ppl were tired of hauling my greenbeard ass though them, haha

upbeat obsidian
#

People got tired of having two Escort missions in a row, too

wraith shard
#

what if edd was just an escort mission but with 5 other objective types and with 3x the duration

#

collect aquarqs alongside fuel, stow them in molly

#

repair mini mules, repair the drop pod, use it to access fuel canisters for doretta that were inside it

#

it would be a great mission type

#

trust me people would love it

#

attach pipes to doretta to fuel her

ashen patrol
wraith shard
#

what? it's one of the best mission types

#

poor dotty

upbeat obsidian
# ashen patrol jfc *two*? I hate having to do one

Yes, DD and EDD seed didn't originally exclude the possibility of repeatedly having to do the same main objective, AFAIK. There may be even more to that, but it was changed to force some more variety

glossy wolf
#

Managed to complete these week's EDD with only three players since the scout prematurely left during the first mission after being downed(probably for the best since he wasn't really doing much to collect the aquarqs and nitra that we were pinging). The Omeron Heartstone event near the end of the EDD is much more manageable when half of your team isn't down and there isn't a bulk detonator to worry about.

restive patrol
#

the morkite was barely enough

#

you guys completed without scout

#

respect

mellow cove
#

Barely enough?

#

We missed few veins in dread room and we still got enough at the last room

#

And on third stage you get it done even before refueling

tidal salmon
#

damn\

#

tried doing edd once more with solo scout

#

made it to omoran p easily

#

and then the fight just fucked me

#

not much i couldve done

floral monolith
#

dang i kinda wish there was a daily run for deep dives because they are so fun

severe tusk
#

It would be cool if they had an archive of all previous DDs and EDDs everyone could access if they ever wanted to go back and do one again, or if they wanted to try ones they missed.

wraith zodiac
#

how's the elite deep dive this week? anything in particular to watch out for?

eager palm
#

swarmageddon PE + elim on stage 1 (yet again lol) so have a plan to deal with that

#

honestly not nearly as hard as the previous

#

and then stage 3 is escort which can get difficult esp with bad rng bulk spawns

upbeat obsidian
#

It's more time consuming than hard. Have a plan and be prepared for the possibility of Elite Bulks in Stage 3, lots of people have reported seeing them

eager palm
#

not hard as long as you are set up for it

#

my first lobby this week I was playing scout and assumed the rest of the team knew what we were getting into and would be able to deal with swarmers but they were like all single target builds lmao so the 1 engie turret wasn't sufficient and we wiped basically to swarmers alone

#

but like, 1 aoe autocannon gunner or competent driller and you're fine

upbeat obsidian
#

It's a good week for NTP and for Sticky Flames

#

I had a similar experience first run, I had a team with combined level between the other three below mine (which is not that high) and no one seemed prepared for Haz 4+. Only one player stayed after we wiped because they couldn't kill the Dread.
Second run went smooth as butter with some randoms who knew what is in EDD content

wraith zodiac
#

does the slowdown of the NTP and sticky flames stack?

river wadi
#

that would require an exponentially thicc larger doretta

upbeat obsidian
#

I don't actually know if they stack, but they're both pretty significant effects, it's not like there's a downside if a poisoned bug is close enough to be on fire

severe tusk
#

First run was with 2 very new players and we lost on stage 1. Second run everyone was a veteran and we did really well until a bulk spawned when the Ommoran Heartstone was throwing rocks down on the drilldozer. We lost.

radiant obsidian
neat forum
tidal salmon
radiant obsidian
#

:)

old widget
#

Is Driller essential for this EDD? Last week he was quite handy to clean up the godawful terrain on stage 1&3 but this week I haven’t heard much. Thinking of replacing driller with a second gunner running NTP AC (primary gunner on LSLS)

#

A little slower to pick out the aquarqs I guess

#

But driller isn’t the best dread killer and a 250 morkite primary is usually simple enough cavegen to not need a bunch of shortcuts drilled to the drop pod

#

I guess predrilling on stage 3 might be helpful tho

mild trail
#

I'm interested in trying my hand at the elite deep dive for once

#

I mean, I've tried it a few times, didn't work out

#

Any gunner tips?

old widget
upbeat obsidian
#

I would sooner ditch LSLS gunner than driller on a PE + Escort EDD, but everyone has a role to play

old widget
#

Ended up not needing to optimize, we had a little trouble with CC on stage 3 escort but did fine on the EDD overall with our usual 4 classes

#

Lost both side panels on the dozer due to a serious clusterfark on the way to the first refuel, but managed to clutch through to the end. That LSLS gunner saved us on the ommoran rock phase

viral kayak
#

our gunner left first mission after dying INSTANTLY stepping off drop pod lmao

#

managed to pull er out though

lone lance
#

guess it was just not his day, lol

fleet urchin
#

What should I expect from the deep dives this week?

uncut raptor
#

DD is pretty standard stuff like it is every week

fleet urchin
#

think I can get by with mag bearings and fat boy?

#

mag pellets*

upbeat obsidian
#

I took Fat Boy to the DD, and felt I was not getting as much use as I hoped. Normal grenades or incendiary grenades might give you more use. The last stage is swarmageddon with lots of terrain obstacles, so unless you like getting chased back to the minehead, spec PGL for more shooting rather than bigger shooting

leaden cypress
lone lance
#

If fat boy isn't the answer, you aren't asking the right question.

mild trail
#

I just finished my first EDD

#

I'm very hyped

#

didn't get much good out of it, but, whatever

lone lance
#

grats!

#

still extra cores and overclocks

old widget
#

as a cryo driller, this week's EDD taught me a new lesson about trying to freeze opps, bulks, and dreads who are camping on top of the heated vent/spa things in Glacial Strata

(they thaw the bugs, making them basically unfreezable)

#

which is a cool/unexpected interaction of game mechanics, and also a PITA

shrewd echo
#

the current elite deep dive is giving me a severe case of polio

#

1st and 3rd stage is giving my Prozac medication a run for its money

lone lance
manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
We are hearing rumors that some dwarves are still not done with this weeks Deep_DiveDeep DivesDeep_Dive!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _

bright dagger
#

ugh the regular deep dive

#

i sleep

median lotus
#

hows the EDD for this week?

old widget
#

a reasonable haz 5 jaunt, nothing terribly awful for EDD

median lotus
#

aye
thanks!

wraith shard
#

Am I bad or are the swarmaggedons getting to be hard?

#

Like obnoxiously hard

#

Not even in deep dives, it’s just unholy amounts of swarmers that are made out of the salt I have for them

tidal salmon
#

swarmers arent too bad

#

but on PE its a different story

severe tusk
#

Snowy terrain makes it more annoying.

tidal salmon
#

PE spawns continuously scale

#

so the swarmers will always increase in intensity and frequency

#

but mostly frequency

#

stay long enough and you will be constantly attacked by swarmers

fierce pecan
#

what's the EDD like this week?

upbeat obsidian
#

Not too hard, but long in terms of time. If you can handle a PE + Dread stage one, and Elites in stage 3, you'll be fine

fierce pecan
#

good to know

#

thanks

old widget
upbeat obsidian
#

They do tend to escalate though, because as normal waves increase, you have less time to slaughter swarmers, and if you don't, they will pile up

fierce pecan
#

while i couldn't even get 1/3 through it, that was the best i've done on an EDD

#

got the aquarq collected but i should've taken out the dreads before finishing that

#

being solo doesnt help

upbeat obsidian
#

This EDD isn't very nice to solo runs

fierce pecan
#

yeah they definitely seem to be meant to be done with a team

#

i'd love to do them in a team but none of my friends have any promos at all

tidal salmon
#

you can p much do all of them with relative ease solo on everyone except scout

#

only because of escort

#

driller may have problems

#

but he can prob get through it

upbeat obsidian
#

You can also always use #lfg-steam or join randoms. I've yet to miss doing an EDD since I started being able, and they're the only content I consistently play with players I don't know, because my friends aren't confident to try them

wraith shard
#

Is our crew dumb, we need 6 more Morkite at the end of stage 3 of the EDD and we’ve gone back and forth like 4 times and can’t find it

severe tusk
#

Alright this week's EDD took me 5 tries, but the last run was pretty smooth. No downs for me and two of my teammates only had 1 down and 2 downs. Same group lost 10 minutes into stage 1 our first try, but we we gave it another shot, had a plan, communicated well, and got it done.

#

There are two veins in the starting room i think @wraith shard One is near the ceiling, i think.

#

I think there is one vein in the heartstone room too.

wraith shard
#

We gotten those. This is the first time I’ve ever had an issue with morkite tho, I don’t know why.

lethal yacht
#

props to the homies who just completed the edd with me tonight 👌 well played all. look forward to playin with y'all again if you're reading this

severe tusk
#

Is turret whipped your in game name?

lethal yacht
#

nope, it's anfroo

severe tusk
#

Yeah, I was the gunner in your game. I mentioned our run above 😄

lethal yacht
#

aw shib 😎 thought i recognized the details!

#

gg man

severe tusk
#

GG.

forest temple
#

Thought I'd try my hand at solo DD. Going super smooth until the very end of the first stage. Charging fuel cells, got 2 praetorians, an oppressor, and then a bulk detonator. Playing scout so too little firepower to actually deal with them all.

severe tusk
#

Well, the bulk can technically deal with them all, if you set it up right 😉

forest temple
#

haha. If he had appeared a little later so I had more bar to give I might have been able to pull that off. But it was right at the beginning that they all spawned.

still sonnet
#

wait

#

did he just post a link to this server

#

(he did)

lone lance
#

Why/how do people keep doing that? Seen it multiple times.

burnt sandal
#

because "funni"

lone lance
#

I guess.

west merlin
#

Oh yikes the first mission on the EDD, a dread with swarmageddon and PE, that's the worst combination I can imagine

#

At least it's at the start so you don't have to retry any other missions if you lose that one

#

Worst would be that as the 3rd stage and then add a 2nd mutator, maybe Lethal Enemies so the swarmers do a bazillion damage per bite

lone lance
#

Yeah, we barely survived our first attempt and failed at the second because of it.

west merlin
#

I'm incredibly impressed.
I tried a haz 4 elimination swarmaggeddon a few days ago and it was the worst game I've ever played

#

Meanwhile I'm looking at the DD... two of my friends really hate exploders, they're not gonna like this

lone lance
#

I heard rumors of a cactus plant randomly popping the dread too

west merlin
#

Oh geez that's horrifying.
We'll want to pop it right at the start anyway

lone lance
#

Sure seemed like that happened to me

west merlin
#

Hey was there an explorer infestation salvage+dread first stage a few weeks ago?

lone lance
#

It is kind of a distance away especially as a gunner, and the terrain is less than ideal

west merlin
#

I remember an exploder popping the dread on a salvage mission

#

Say a Bulk Detonator won't kill a dread if it goes off next to the cocoon, will it? That would be fum

lone lance
#

Tiptoeing on an elevated piece of terrain with exploder coming from the sides, ha. Rest were not too bad though I did basically do the aquarq solo as the scout were not doing his job

west merlin
#

Ooof yikes

#

Glad the first one seems like the hardest although the aquark will not be trivial

#

Rich atmosphere will be fun and at least mine head will be good vs swarmers

#

Are we gonna want a Driller for all that point defense? Don't know if my friend group has one

lone lance
#

Like I said the group were uselessly milling around the platform, so I did the aquarq as gunner.

#

Driller would have been great, bleh.

pale sigil
#

Stage 3 of the Deep Dive this week really putting the Dense in Dense Biozone

#

Coral galore

lone lance
#

yup, wish our scout had done his job, so i would not have to pull out my sick gunner parkleur skills, lol

raven grove
lone lance
#

well, it's glacial strata

burnt sandal
vast mirage
severe tusk
# west merlin Oh yikes the first mission on the EDD, a dread with swarmageddon _and_ PE, that'...

Also there's snow to slow you down. It took me 5 tries to finish this EDD (almost a record for number of tries for me). 3 of those times my team went down on stage 1. You really need to fight the twins right after you clear the 1st swarm. Stage 2 is a breeze though. Stage 3 isn't too bad. I made it there on my 2nd attempt and lost when a bulk spawned when the heartstone was throwing rocks down on the drilldozer (which is probably the worst time for one to show up, imo). The 2nd time I made it to stage 3 we had no bulks during the heartstone phases, so it was an easy run. Flame driller worked really well for the group I finally beat the EDD with. My 1st try with that group, the driller went with cryo, but when he switched to the flamer it helped a lot.

primal token
#

how to promtoe a character?

burnt sandal
#

Once this is done, head to the memorial hall, there'll be a terminal you can interact with to promote

vale lintel
#

note that they cost a decent amount of minerals and credits

rain schooner
#

guys, whenever my brother and I get to the 2nd round of deep dive elite, the game crash, every dame time and we have tried like almost 10 times but couldn't even get pass round 2

#

wtf???

burnt sandal
low rock
#

doing the basic deep dive RN on stage 1 if anyone wants to join, we have a scout and gunner (USA midwest area)

burnt sandal
wraith shard
#

lol

low rock
#

thought you could do stage 1

uncut raptor
#

tried doing the EDD solo

#

bad idea as scout lol

civic yoke
#

is better with engi

ruby wadi
#

how many refills is the dozer in edd

severe tusk
#

1

ruby wadi
#

ty

burnt sandal
tired hazel
#

I AM REACHING A POINT . where i am gonna skip the EDD, 1 1/2 months now and i didnt complete all 3 stages all theswe times

severe tusk
#

Sometimes it takes me a few tries to beat an EDD.

high mica
#

I completed my first deep dive today.

civic yoke
#

it toke me 7 tries on this edd

severe tusk
#

5 for me. 3 times my groups failed on the 1st stage.

#

So at least it wasn't as big of a time sink as it would have been if that level were stage 2 or 3 of the EDD instead.

quaint flame
#

if you fail the deep dive on stage 2 or 3 do you need to restart it from stage 1?

lone lance
#

yeah, that's kind of the point of them

restive patrol
#

all for one

#

and one for all !!11!

eager palm
#

I feel like the more you fail an EDD the more likely you are to fail again which leads to some pretty bad feelings

#

like at the start of the week you can pretty easily get a lobby with 1 or more pros who can basically carry everyone

#

but towards the end of the week most of the people playing are the ones who have tried and failed several times, which means a group of 4 of them is likely to fail again

mellow cove
#

That's what I've been telling everyone but no one believes me

#

All the sweats play right after weekly reset

#

Best time to do dives with randoms

tidal salmon
#

just solo

#

infinite loneliness

mellow cove
#

Not if you bring Bosco

#

He salutes back, that's all you need

ruby glacier
#

yea ive found that the earlier you do the EDD with randoms, the more likely you are to get people who are used to playing them

old widget
#

GSG has to have that data from their anonymous analytics, would be cool to see definitively (%success vs days since new EDD)

wraith shard
#

What the hell is elite threat

eager palm
#

enemies have a chance to spawn as elites

normal lagoon
#

Stronger,faster, more annoying

eager palm
#

who have increased movement speed and damage, plus immunity to status effects I think?

normal lagoon
#

not immunity

#

just high resistance

eager palm
#

ah ok

#

it sure feels like it

#

oh and hp ofc

west merlin
#

I and a friend both read that the DD had a trapactus that pops the dread every time but we both forgot about it

#

I didn't remember even after it happened and assumed the rando we were with had popped it.

#

It was in fact a fairly fine time to pop it aside from not having 80 nitra yet, but I think he spent the first minute or two of the fight gathering another 40 nitra while we didn't realize he was doing so and were fighting it

upbeat obsidian
#

We had the cactus activate the Dread too, and it took us a little while to figure out what happened. Good thing there's lots of room to fight it in that cave

mellow cove
#

Huh, I was solo and I didn't have it

upbeat obsidian
#

Might be a duo scenario, since the cactus is (maybe) a static spawn

neat forum
#

same with dread popped by environment in DD

eager palm
#

man DDs are funny

#

finally did it and finished with literally over 1000 nitra in the bank

mellow cove
#

Huh

#

I called 3 resupplies total and I don't think I went above 1k

buoyant wing
wraith shard
#

just finished first edd woo

wraith shard
grim bone
ruby rose
#

Elite mactera is the bane of my existence, even cryo weaponds are hard to do

#

Did anyone else clip through the ground on the first stage of edd a lot

#

I only had that problem around the minehead platform

raw thistle
#

First deep dive I ever did, got mauled on the last level because of those STUPID CAVE LEECHES

#

ANGEREGREJHFKJAE

quaint flame
#

just solo'ed my first ever DD god damn they are pretty nice, but so hard for a greenbeard like me

uncut raptor
#

you'll get used to them

quaint flame
#

1 hour and 30 minutes for the first ever deep dive god damn that last one almost got me,

shadow shoal
#

Now do the elite nice

quaint flame
#

oh god

#

know what, fuck it ill try

#

any tips for the EDD?

wraith shard
#

don't die

quaint flame
#

i tried

#

but I died

wraith shard
#

and bring a great team :)

quaint flame
#

well

#

I went in solo XD

wraith shard
#

why do that

#

coop gaem dderp

quaint flame
#

I'd rather dissapoint myself than a complete team

ruby rose
#

Facts

wraith shard
#

beta attitude scoot

oblique meadow
#

Get one supply worth of Nitra and take the Dread out quickly in the first mission. You don't want to have to be dealing with a late PE constant flood of enemies.

If you get to the end, you can pre drill to each room to collect resources and take care of a cave leach/spit baller that would mess you up. I don't like that strategy normally but at the end of an EDD I think it's fine cheesing it a bit.

The Heartstone room is kind of south by southwest directionally.

wet vault
#

So anyway I can put players on a do not join list or whatever for deep dives?

lone lance
#

block them through steam i guess

buoyant wing
#

put them in a personal book of grudges

#

I'm pretty sure blocking doesn't do anything, since I still see the rare people I have blocked show up

old widget
#

Yeah, blocking does nothing sadly. Just hope you don’t see them again (you often won’t)

wet vault
#

I hope not also who’s the sick developer who makes these elite dives?!?

#

Three bulk detonators in a row

burnt sandal
#

they are randomly generated

wet vault
#

Well the AI that does that is messed in the head

#

Seriously I know elite is hard but come on

severe tusk
#

One of my runs for this EDD was with a group of 3 friends. We lost on stage 1 and they banned me immediately after the run without a word even though I collected half of the aquarqs myself as Gunner and had 5 revives and only 2 downs. But I guess they had to have someone to blame other than themselves. I just took it as a blessing and moved on to my next random group who got the EDD done easily after another brief failure on stage 1.

regal mango
#

how do u solo dreadnought twins

burnt sandal
lone lance
#

You might be better off just forgetting their back spots and shoot them in the face, too.

vagrant topaz
#

So... I've never done a Deep Dive

#

I've prestieged the Scout though

#

Just... been intimidated at even trying one solo

mellow cove
#

As long as you can handle haz 4 deep dives aren't hard

#

Scout isn't the great choice for soloing though

#

Though this DD is pretty easy for scout, the only problematic obj is black box

weak zodiac
#

Bosco is a good boi, he'll see the mission through

severe tusk
#

Just try playing with random groups. They are generally very good and non-toxic in this game.

atomic anchor
#

And a lack of mics isn't too big of a problem

#

Rock and stones, and the ping system is pretty good

maiden hound
# vagrant topaz Just... been intimidated at even trying one solo

wouldn't recommend doing your first one ever solo. try do it with a team so you get used to the format (3 missions, sharing nitra etc). normal DD maxes out at H3.5 so it's quite straightforward. solo DD and EDD is mostly just for the memes, they're a lot more fun if done with people (like the rest of the game, but this especially)

humble mauve
#

Has anyone managed to get passed the elite this week? Cant count how many attempts ive made. The closest ive gotten was with double ice drillers

#

There just isnt enough nitra to get through swarmers every 2 minutes, a dreadnaught and 10 aquarks

#

Elite dives are hard but holy hell this is just un fir

#

*unfair

#

havent made it passed mission 1 even once

upbeat obsidian
#

Lots of players have finished it, but it's definitely one that tests how players handle adversity

eager palm
#

are you popping the dread directly after the first wave?

#

that and take a build that can deal with swarmers are pretty much the only advice besides get good and/or get lucky with teammates this late in the week

humble mauve
#

clear landing, spitballer, nitra until first wave, after wave drop one or 2 supply pods focus on lacerator

#

teams strategy

#

weve gotten 5-7 aquarks after all that once but only once

#

also wgy are there so many opressors and detonators

#

one time a detonator spawned right next to the pod with the macteras

upbeat obsidian
#

I tried to do this week's solo and I couldn't because of too many oppressors and a Dread during the boss fight. You really need a team that deals with stuff very quickly

humble mauve
#

one of the gos at it, we just took out one twin and had 2 opressors and a detonator attack and somehow took em out with next to no ammo and no nitra only to have a swarm spawn and wipe us out

#

i might just skip elite this week

#

only 2 days or something like that left on it anyway

severe tusk
#

Flame Driller is better than ice Driller this week since it's the ice biome.

#

My strategy as Gunner starting on stage 1 was to finish taking out the initial bugs when we landed, then zipline up to the chamber that has 4 aquarqs and 3 nitra veins. I was able to mine 60 nitra and dig out 2-3 aquarqs and toss them down to the rig right as the 1st swarm spawn hit. As long as someone else mines at least 20 nitra during that time, you'll have enough for a resupply pod. pop the twins right as the 1st swarm is dying out and you should have all the ammo and time you need to deal with them before the 2nd swarms comes. Then just finish collecting the rest of the aquarqs and get out. My generalist build for Gunner is Big Bertha and Magic Bullets, and we had a flame Driller (maybe with sticky fuel). The constant swarmers were annoying but not overly deadly with two dwarves equipped to deal with them.

mellow cove
#

Sticky fuel isn't the best pick considering two dreads

severe tusk
#

I don't know what he used exactly, it was mentioned by someone else that he take it before we started, but I am not sure he if had it or decided to use it.

neat forum
#

A little bit of cleaning upon landing (10-20 seconds) and then dread

humble mauve
#

ive been able to get about 4 maybe 5 but dont think so

neat forum
#

400 nitra for sure, 500 quite probably

humble mauve
#

hmm maybe missed a vein not sure

neat forum
#

If you are having trouble you can do a test run with scout

Just ignore every bug and look for nitra. So next time you know where to look

upbeat obsidian
#

It was early in the week when I did the EDD, so my memory is fuzzy, but my team easily got at least 200+ nitra before it seemed like we were wasting time. It helps a lot to have someone dedicated to the job of just clearing swarmers and other enemies so that the other guys can focus on quickly gathering

severe tusk
#

The flame thrower (and all fire damage dealing weapons) does more damage to enemies in the Glacial Strata biome, doesn't it?

humble mauve
#

where did you hear that? news to me

wraith shard
#

you can check in the bestiary if certain frost variants of mobs have fire weakness

hallow ice
#

hi new player here, about to promote my engi, just wanted to know if deep dives are actually worth it?

wraith shard
#

they're fun

hallow ice
#

because ive found conflicting info saying its boring and stuff

#

so idk

severe tusk
#

I read it on a wiki. I assume its true, but did not verify.

humble mauve
#

yes worth it

#

Fun as a group

wraith shard
#

dont trust people who say how you should play the game wtf it's made to be something for everyone

humble mauve
#

elites are hard and this weeks elite sucks

wraith shard
#

if you do deep dives solo i don't know what to tell you

severe tusk
#

You get more weapon overclocks from doing Deep Dives and Elite Deep dive, so if that matters to you, then they are definitely worth it.

wraith shard
#

it's like ordering a pizza and eating only the crust

hallow ice
#

ive heard stories, but dont really know how these overlocks work

#

thank you brothers

#

ROCK AND STONE

upbeat obsidian
#

The wiki does say that enemies are weaker to fire and resistant to cold, but it just says it as a broad statement without any useful data, so IDK about that

#

Grunts do have 25% weakness/resistance to fire/cold in Glacial, so there's a small bonus to taking flamer

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
Planet scanning is now booting up, 24 hours left until new Deep_DiveDeep DivesDeep_Dive!
_ _

wraith shard
#

this dude still advertising himself in public and no one did anything about it

#

1894 😔

#

this dude being mission control? dderp

pale sigil
#

roleplaying as a dude from this game is so cringe

#

he should stop

lone lance
#

Even if role-playing he posts more useful stuff than the inane crap the rest of us post

jaunty crag
radiant obsidian
radiant obsidian
wraith shard
#

you are not allowed to nice

uncut raptor
#

i haven't even done the edd this week and i'm not sure if i want to lol

wraith shard
#

i did and was lucky to have this godlike driller bud on my team

#

and the detonator taking out the dreadnoughts lul

vagrant topaz
maiden hound
#

nice!

woeful wasp
#

Just died on the second stage of the EDD. No Nitra.

mellow cove
#

First stage has plenty

vast mirage
#

Hrm thre was a lot of nitra in both stag 1 and 2

ancient arrow
#

See I WOULD do the doves eith people but my internet Is bad

lone lance
#

popping the dread right after the first swarm ended were key to making it through stage 1 in good time

tacit jungle
#

my rando team did EDD stage 1 wrong, finished aquarks before popping dread

#

stage 1 is fun, the less fun part is going through 90% of EDD to find out if your dozer gets wrecked or not

lone lance
#

we cheated and dug manually to the omorran to clear the way, haha

#

the second room had a spitter and a breeder, was great to get them out of the way. But I expected it to be worst tbh

#

we only had one or two bulks

tacit jungle
#

lost two times doing that, won just riding the dozer and taking that stuff as it came

#

no elite bulk tho, got lucky

lament pecan
#

just died to infinite swarmers on edd bc my gunner thought itd be a good idea to go minigun on swarmageddon 😄

#

and driller went cryo

#

which is fine. just means theres only aoe is grenades (:

brisk pagoda
#

ice driller is more than enough for swarmagedon

lament pecan
#

depends on ur oc

#

but either way in this case

#

it definitely was not

#

we exhausted minehead turret ammo in 10 minutes

#

wish i could see loadouts before edd

lone lance
#

i went minigun for our first try at EDD too. "eh, six shooter can handle some swarmers. The dreads are the issue."

brisk pagoda
#

if you want to build bulldog for swarmers use magic bullet, splash radius and posion

lone lance
#

I got magic bullet this week, but had to use what i had

#

But not even magic bullets would have saved me from that wreck of a run, ha.

tacit jungle
#

lil awkward when you're a few steps into the hole digging for aquark and swarmers are hitting you unseen through solid rock

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
Planet scanning is still in progress, 12 hours left until new Deep_DiveDeep DivesDeep_Dive!
_ _

simple bough
#

My main complaint with this week's edd aught to have been the dread with swarmers. Can't really build for both single target or swarmer clear with a lot of weapons.

#

Scout for example only really has minelets and boomstick to somewhat deal with swarmers.

vale lintel
night dune
#

Just get a crspr driller. He can lay down safe zones with sticky flames that take care of swarmers and deal damage to the dread. Besides, the folks trying to kill the dread should be following its butt anyway, which is where the driller will be leaving a path of flame.

#

And y'know, glacial strata

vale lintel
#

it's twins though

night dune
#

Oh is it? I thought it was OG

vale lintel
#

and since it's glacial strata, half the things that aren't swarmers that spawn are going to be shockers

night dune
#

You can still sticky flame the twins

vale lintel
#

the second stage has OG

brisk pagoda
#

fire is complete trash against all the dreads since update 34 gave them complete immunity to dot and slowdown and even more resistence to direct damage and ground fire

#

for scout if you want a build that can do dreads and swarmers use 15 base damage gk2 for swarmer and max ammo embed det on dread

night spire
#

anyone tryin do a deep dive mission rn?

night dune
#

#lfg-steam ask in there or host one and see if folks will join

upbeat obsidian
#

There's nothing wrong with not having everyone on the team spec specifically for the Dread(s) just because there's an elminiation objective on an EDD. You can have gunner bring AC and focus on keeping swarmers/normal spawns at bay, and the other players should be able to defeat the dreads with minimal help if they have to, if they're kept clear

#

Same as how not everyone on a soccer team plays forward, you need a goalie and some defense too

lone lance
#

Switching to autocannon felt nice with randoms, defeating or at least blunting swarms at ranges a driller can just dream of at least felt like it bought the group the breathing room to do the objectives instead of headlessly milling about.

median lotus
buoyant wing
#

yeah sticky flames got a massive nerf but it's not completely immune

#

I would not feel comfortable using it in a team setting though, since the dreads do not stand still in the fire as much

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
New Deep_DiveDeep DivesDeep_Dive will be available in one hour!
_ _

obtuse ingot
#

Was able to get a time with a friend to play this weeks EDD today. Nice to be able to essentially retry that really difficult stage 2 from magma core a couple weeks ago, but easier biome and slightly easier haz level

#

The rest of this weeks was pretty straightforward I thought

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
New Deep_DiveDeep DivesDeep_Dive are now available!
_ _

lone lance
#

So what bullshit do we have to deal with this week.

quiet mortar
#

Deep_DiveDEEP DIVEDeep_Dive
Region: Glacial Strata | Code Name: Bestial Mouth
Stage 1: morkite 250 Morkite + molly 2 M.U.L.E.s | rocknstoneCritical Weakness totheboneCave Leech Cluster
Stage 2: molly 3 M.U.L.E.s + morkite 150 Morkite | rocknstoneNo Mutators!
Stage 3: slammer 2 Dreadnoughts (Twins + Classic) + molly 2 M.U.L.E.s | totheboneElite Threat

Deep_DiveELITE: DEEP DIVEDeep_Dive
Region: Fungus Bogs | Code Name: Total Cemetary
Stage 1: aquarq 7 Aquarq + morkite 150 Morkite | totheboneParasites
Stage 2: ⛽ Refine Liquid Morkite + morkite 150 Morkite | totheboneLow Oxygen
Stage 3: gegg 4 Eggs + molly 2 M.U.L.E.s | totheboneMactera Plague

lone lance
#

Low oxygen deep dive, and refinery to boot. Interesting. The strategy of calling down supply pods at key locations just for air will be useful.

severe tusk
#

Yeah, hopefully the pump jacks aren't in really hard to get places.

dry pasture
#

its ok

median lotus
#

normal deep dive has stage 2 twice lel

lone lance
#

Does that mean an extra weapon oc

zenith plank
#

stage 2 was so fun they included it twice

quiet mortar
#

My brain was off lol

azure wraith
#

That's a lot of mules to fix

severe tusk
#

This stage 3 for the EDD has the same make up (eggs, mules, mactera plague) as a tough stage 3 from an EDD a couple of months ago. I remember a lot of people made bunkers for that one.

mellow cove
#

Tough? Wouldn't say this one is tough

#

A big room with two mules next to each other, good for defending after grabbing eggs

#

Just gotta take care of leeches

severe tusk
#

I have not tried this week's EDD yet. I just remember the stage 3 from a couple of months, which had the same parameters, being tough for a lot of people.

dry pasture
#

this one fellt easy tbh

hushed vale
#

Mactera plague at hazard 5.5 can be challenging sometimes

severe tusk
#

Maybe the map layout is a lot better this time.

hushed vale
#

I have still PTSD from the last one xD

mellow cove
#

Important thing to know about this EDD: stage 2 has mushroom

hushed vale
#

By the way a fatboy straight into the center of the mactera's group and goodbye xD

brisk pagoda
#

triple line breach cutter will be more ammo efficient for mactera

lone lance
#

Pfft Implying I hit Jack with that bloody thing. Prox hurts SOMETHING, usually the scout as it bounces back but still

mellow cove
#

Just run pgl if you want to build secondary for macteras

neat forum
#

Snowball is extremely nice against macteras. Only a little bit less range than decent PGL build, but kills trijaws and has more shots

lone lance
#

Was planning to minigun but not sure with no dreads

tight heron
#

tbf stage 3 is a 4 egg so it's over pretty quick regardless of what you bring

#

also Bet C

pale sigil
#

All 4 eggs and both mules are all in the same room basically

#

so it's really fast

#

Stage 2 had the potential to be scary if the EDD wasn't overflowing with nitra

#

Just called resupplies all over the map

lone lance
#

Sweet, hoped for plenty of nitra

burnt sandal
#

and even without the penetration

#

you'll just have to work a bit more for it

brisk pagoda
#

plus for like 97% of missions the aoe from ac is just overkill anyway. you can run minigun with magic bullet aoe bulldog and any of the 3 grenades and thats more than enough wave clear for almost any mission.

mellow cove
lone lance
#

LSLS will do mean, mean things to approaching Macteras too. Might just have last week too much in mind, with the swarm PE

restive patrol
#

theres something about crashing on stage 3 of elite dives 2 weeks in a row that just makes me go 😍

burnt sandal
median lotus
#

hows this weeks normal deep dive? one of my more greenbeard friends wants to join me for it
(hope that makes sense)

stray dock
#

it's pretty chill

median lotus
#

eyyyyy

lone lance
#

deep dives are just haz 3 - 3.5, should not be an issue regardless. Just lie so he gets his feet wet, haha.

burnt sandal
median lotus
#

ye
we are working on their promotion like
rn

burnt sandal
#

👍

plucky plaza
#

Im still on last weeks deep dives but im getting new rewards?

burnt sandal
#

probably has to do with the system clock not being synced

#

or simply the game who needs a restart

plucky plaza
#

So ill get them in a day or so ?

rough kite
#

You'll get the new dds when you restart the game.

pallid cipher
#

"Hello I.T., have you tried turning it off and on again?"

rough kite
#

I was legit shocked by how much nitra we had by the end of the regular dd.

#

We had nearly 800 nitra left at the end of a 4 man dd.

restive patrol
#

that low oxygen with vertical pipelines

#

rubs temples f********************

burnt sandal
restive patrol
#

well idk

#

but not 12 i think ??

burnt sandal
#

if you didn't change it in the option and you luanch as default, it's dx12

#

if you experience crashing in the glacial strata and weird lightning issues, switch to dx11

restive patrol
#

thaaank

#

you

burnt sandal
#

no problem

restive patrol
#

wait why is there 3 options when u run steam

#

the game*

#

idek why i put myself through the weekly dives anymore
got like 90 cores

night dune
#

the default does 12 OR whatever you last chose

celest goblet
#

Anyone else get an elite detonator on stage 3 for the normal deepdive

rough kite
#

Nope, but I did get a normal detonater during the beamer phase

celest goblet
#

I wish I could f5 for a screen shot

#

The detonator could outrun you

rough kite
#

And I remember thinking "thank karl this isn't an elite det or we would be in trouble"

celest goblet
#

lol

short charm
#

We had a Dreadnought Hiveguard spawn on the second stage right before we were about to press the button.

#

That was on our second run, which was the successful one. First run ended on stage 2, too much faffing about, not enough time spent on finding the neatly tucked away morkite wells.

radiant obsidian
lone lance
#

yeah failed to that twice

#

some fun well positions too

thorny geyser
#

Try M1k with supercooling chamber and double barrel boomstick for this week's EDD.

#

For gigachad ammo efficiency.

burnt sandal
#

and ofc you can't pick ammo mod, that'd be cheating

thorny geyser
#

Also, let teammates double dip. After all, you don't need all that ammo.

tacit jungle
#

I love low O2 so much, looking forward to it

lone lance
#

considering trying EDD as scout, annoyed by the lack of flares

burnt sandal
lone lance
#

only so much i can do with strategic placement of regular flares

neat forum
#

that was by far the easiest EDD in months

#

had 3 people - gunner with ac, hyper engi and nuke engi all rank < 150 and still got it

lone lance
#

i must have really lucked out with my random groups the last two weeks, did not manage to get it done tonight

#

but just gotta try more tomorrow!

sinful wasp
old widget
glass idol
#

Need to run the dd as driller or scout. Bleh

#

Should be easy. But my incompetence as these classes catches me by surprise sometimes

lethal yacht
crimson pine
#

that stage 2 😄

eager palm
#

apologies to my team T.T I played like absolute shit

#

went down so much, and usually for the dumbest reasons like fall damage

#

seemed like a pretty easy deep dive but me and a bronze managed to bring us down LOL

#

idk what got into me

tidal salmon
#

Don't worry man we make stupid mistakes

#

I've bombed my team many times with fat boys thinking that my shotgun was out instead of my pgl

#

Despite having sizeable experience in haz 5 solos and edd solos

upbeat obsidian
#

Good luck to those who've struggled in the EDD the past few weeks. This one should be a better introduction if you aren't used to them.
Easiest one I've done, probably since I started doing the EDD regularly

idle bay
#

"easiest EDD in weeks" they say....

stage 2 says otherwise T_T

mellow cove
#

Finished solo DD
2k mined, 1,1k nitra left

tidal salmon
#

stage 2 is actually p easy

#

you just gotta be fast

tame hamlet
#

can someone help me to get car pool achievement?

uncut raptor
burnt sandal
uncut raptor
#

this edd was pretty good

south elbow
#

Why is edd bugs hurts extra hard this week

lone lance
#

I swear the second, not third EDD is a Mactera plague

still steeple
#

second stage was pain

ruby glacier
#

this week's EDD was one of the easiest ones I've done since I started

#

mined like 300 nitra stage 1 and just chilled on stage 2

scarlet jewel
#

Hows the morkite well placement in the second stage

pale sigil
#

Kinda scattered high and low, but they're all ziplinable and drillable without too much issue

#

And there's enough nitra stage 1 for you to put resupplies in places for oxy stage 2

scarlet jewel
#

A friend and i might try to speedrun the edd to finish our first one after all this time and it looks like just the right time to try

pale sigil
#

The 3rd stage is very good for speed

scarlet jewel
#

Weve been doing some point extraction missions as practice as well, we always managed to get under 10 minutes when trying to speedrun those

lone lance
#

yes, got though on third try! third stage demonstrated nicely that "no, stage two was not not a macera swarm. THIS is a macera swarm"
flying so densely i almost wished for the AC.

#

no bulks, but got a bet-c on stage 3 of the EDD, but in a workable open area

old widget
#

Any cryo drillers running snowball on this EDD?

edgy sun
lone lance
#

regular deep dive went about as well as expected, reasonably smooth despite the scout being drunk. literally. and left in stage 3 before the OG dread

#

almost went badly on the dread, 2/3 went down. Then a snowstorm hit.

#

got a real overclock for the crispr even, lighter tanks don't count, lol.

Oh yeah on stage 3 we had a regular bulk coming at us right out of the door.

random path
lone lance
#

I learned just how hard i got carried in previous EDDs, oof

#

on the other hand i think i am descent as the group i did with did not feel amazing either.

vale lintel
shrewd echo
#

No mule on low oxygen for EDD

#

Pain

#

Seems pretty easy overall tho

shrewd echo
#

Face melter gang?

lone lance
#

ups, just sticky

#

but at least it does something

shrewd echo
#

Never tried sticky builds but they seem alright

night dune
#

Sticky flames best. Direct stream feels underwhelming even when you commit to it all the way

shrewd echo
#

Face melter lives up to its name

#

Shorter reach is a bitch tho

#

With 35 tank capacity and increased flow rate you must take +25 tank capacity instead of the +5m flame reach so you end up with a shortish 7 meter penetrating fuck off cannon dpeek

night dune
#

I don't even take tank capacity with sticky fuel, lol. 35 is workable, 7m is not, imo

upbeat obsidian
#

I don't take capacity, but I reload a heck of a lot. Enemies Explode puts in a lot of work

shrewd echo
#

I mean 35 is workable yeah, but I'd rather lessen my chance to be caught with my pants down

night dune
#

How do you use targets explode effectively? Do you try and kite bugs into a ball before unleashing hellfire

shrewd echo
#

Yesnt

#

Personally I just strafe around the horde

#

Which makes them clump up a bit

#

Not always an option tho

upbeat obsidian
neat forum
# shrewd echo Shorter reach is a bitch tho

you can build direct damage FF without face melter and not have this problem. By taking compact feed valves, for example

you will have ~30% less damage, yes, but far better tank size (75) a lot more ammo (525) and 13m reach

shrewd echo
#

i unlocked compact feed valves about a week ago and been testing it out ye

#

having more than 10m of range again with a fuck ton of ammo feels good

#

though i must admit the amount of damage you get with face melter is very fun

neat forum
#

yeah, but either of 7m reach or 35 tank size turns weapon into meme-build IMO

P.s. on haz5. on < haz4 everything goes

#

although every build is viable with a good team

shrewd echo
#

am i the only one that uses the fear upgrade btw

#

i always found it to be pretty useful against praetorians but idk

neat forum
#

better move to different chat with build discussions, this one about DD

shrewd echo
#

oh right

half minnow
#

This week's regular deep dive, i encountered my first elite detonator on the final stage and it ended up to help us kill the last dreadnought instantly

old widget
#

Nice. Elite bulks have a much larger radius for their death explosion which makes them even better for dread killing

scarlet jewel
#

Anyone got tips for a 2 man squad on the edd?
Weve tried even a few pub games but they havent really went well

#

We know the location of almost all the stuff in the first stage, but the second one is tougher

tidal salmon
#

what classes?

upbeat obsidian
#

Second stage gets better if you can get some tunnels or at least routes laid quickly for the pipes. Once you can use the pipes for mobility, it's easier

scarlet jewel
#

Weve tried two scouts, gunner and scout so far

#

With two scouts we could get through the point extraction pretty fast, 6-ish mins

uncut raptor
#

highly recommend having a driller to help deal with the awkward positions of the wells since they can just drill straight to them

upbeat obsidian
#

Two scouts will be ok for all the mactera, but that's a rough team comp for refining

scarlet jewel
#

Figured, since we could barely deal with the swarms on the second stage as scouts

#

Would gunner/driller be a nice combo?

vale lintel
#

I find scout deals badly with that many mactera actually

#

mainly because he has to dodge many directions and then trijaw just put a stop to it

#

but yeah it can work

#

gunner and driller would do well provided you make well sure you have single target options if the BET-Cs still spawn with two players

tidal salmon
#

unless you have cryo nades

#

goodbye mactera swarms

upbeat obsidian
#

Yeah, Scout is at risk, but he is good for quick kills on Mactera. Just has to do 'em one at a time or use a cryo

vale lintel
#

yeah cryo grenades work wonders against mactera

scarlet jewel
#

Ive got elephant rounds and six shooter for my revolver, but elephant rounds with carpet bomber autocannon (since i dont have splintering shells) seemed to work

vale lintel
#

snowball-in-a-can

tidal salmon
#

you dont have to start Bet-C anyway

vale lintel
#

well you don't have to but you might

tidal salmon
#

its one swarm for 4 eggs

upbeat obsidian
#

6S should be good for the mactera swarms, Elephant Rounds is excessive

tidal salmon
#

just rush objs and have a 30s extraction

vale lintel
#

it seemed kind of in the way on third stage but we activated it fairly early

#

also one of our drillers could not comprehend the concept of stage one's leeches so that was nice

upbeat obsidian
#

Lol

tidal salmon
#

wasnt there a stage 2 pumpjack that had 2 leeches camping it?

vale lintel
#

there was, yes

tacit jungle
#

3

#

an informal cave leech cluster

tidal salmon
#

didnt see the 3rd one. Bosco must have killed it

tacit jungle
#

and another one elsewhere in the cave

vale lintel
#

the first time I successfully reached stage 2, the game immediately decided it was time for actual mactera swarm, and those cave leeches removed the rest of the team alongside the two grabbers

tidal salmon
#

rip no heightened senses?

vale lintel
#

one had it but he just immediately got grabbed by another leech

tidal salmon
#

haha

vale lintel
#

dunno why but cave leeches do like to spawn all right next to each other

upbeat obsidian
#

It's because they're a family.

vale lintel
#

I've seen teams give them family-sized meals

#

always entertaining right up until the game then decides it's bulk time while they're off doing that

upbeat obsidian
#

It's still entertaining, even then.

vale lintel
#

fair, fair

#

by the way can crassus detonators spawn on deep dives?

burnt sandal
#

I don't think they can

vale lintel
#

disappointing

burnt sandal
#

I'm not sure Korloks can either

upbeat obsidian
#

They're a cave generation spawn, like spitballers and leeches, so they can't be random spawns, too

vale lintel
#

well yeah I know that

#

and yes korloks appear to be unable to spawn on deep dives

#

I suppose farming that sort of resource would be a bit overpowered

upbeat obsidian
#

You'd have to win to get its value, so it still would not be worth the time investment for a whole DD to get 3 shards

#

Or Crassus gold even

vale lintel
#

well for a crassus if you had pots o gold and a guaranteed crassus it might be worthwhile, or if the game decides to spawn a korlok on 2 or 3 stages perhaps

mellow cove
#

They should enable crassus spawns in dives but only PE stages

#

Just to troll people

vale lintel
#

they should make crassus detonators weak to melee

upbeat obsidian
#

I still think just running fast missions will pay you more for your time than a Crassus with pots o' gold, even if it's a guaranteed Crassus because of a seeded mission

vale lintel
#

it might, hard to tell

#

depends on the rest of the dive but you could certainly get an interesting experience from it

#

one thing I've yet to see is a crassus, bulk and unknown horror alongside each other

#

but it's something I do hope for

upbeat obsidian
#

Crassus is even worse on time with Pots o' Gold because you have to mine all the gold to get max value. You can't drill around or C4 it or anything, because you don't get the beer buff then. It'll waste the rest of the time in your life

vale lintel
#

well you can drill around it, you just have to get the final hit with the pickaxe

#

and then spend a solid half hour depositing it

upbeat obsidian
#

I'm not sure about that, I think it only boosts the bit that breaks from hitting it, not ones that fall from being disconnected

vale lintel
#

actually I don't know which it does for that

#

since it is considered different things, but they might've thought of it

upbeat obsidian
#

It would be nice to think they have, but I would be surprised. I'll try to test it next time I have pots 'o gold. Should be easy to guestimate from a normal gold vein

fringe kettle
hazy comet
#

if it gets destroyed by explosives or physics and not the pickaxe, it will not be buffed by pots o gold

fierce pecan
#

what's the first stage of the EDD this week

upbeat obsidian
#

Not too bad

fierce pecan
tidal salmon
#

Its a ghost detonator

valid phoenix
#

haunted cave exclusive enemy 🥴

fierce pecan
#

oh

#

sounds scary

#

horrific, even

upbeat obsidian
#

It's a ball of joy and fun, actually

#

His name is George

tacit jungle
#

you can pet him, just need to be close enough

tidal salmon
#

he can also pet you

#

albeit a little forcefully

wet vault
#

Wooo

#

That second one on elite

#

Got in one go but I do not want to do that combo ever again

oblique meadow
#

Had BET-C spawn on the first EDD mission twice. It put us in a major hole but didn't get her the 3rd time. Still couldn't make it past the 2nd. Eff those spit ballers. The one up high was so awfully placed.

mellow cove
#

Reminder for everyone doing EDD to ping mushroom on second stage

agile basin
#

Mushrům

upbeat obsidian
mellow cove
#

Toast is officially bad at the game now

lucid trellis
#

Cannot find the funny mushroom

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Not a miner

wraith shard
#

doing NDD, should I go for a loudout focused on killing dread, critical weakness or general build?

high garden
#

Solo?

mellow cove
#

This DD has so much nitra that ammo efficiency of your build is basically irrelevant

wraith shard
mellow cove
#

Almost any build will do really

#

Building specifically for crit weakness is silly though

quartz badge
#

yesterday i had my worst EDD in over 3k hours of playing this game due to a scout who was responsible for about 75% of the team downs. dude was shooting his zhukovs like a maniac. He apologised for doing so 1 or 2 times but kept on killing teammates anyway. I just hope i will never see this guy again in any of my games notnice

mellow cove
#

How do you even teamkill with zhuks

quartz badge
#

no idea, when he started shooting, we were down in less than a second

mellow cove
#

Probably you and your teammates were wearing DotD armor

quartz badge
#

i don't think the problem was any of the gear me or the other guys were using ^^

neat forum
quartz badge
#

oh, do they work on dwarfs? if so, probably

#

just came to my mind that i probably had noticed if had used those due to the trigger sound but not sure. anyway, something was wrong with this guy. I played a lot of games with scout using ED and never had ff problems this bad

mellow cove
#

Embedded dets work on dwarves only if they damage hp, shield blocks it

quartz badge
#

gotcha, thx @mellow cove

upbeat obsidian
#

Gas recycling zuks can be awful for FF too

thorny geyser
#

If they didn't want to get FF'd, they'd move out of the way.

grim fjord
#

Just did the edd solo, and my god that third stage is piss easy compared to the second stage

grim fjord
#

driller

wraith shard
#

I want to rush EDD just to finish stage 1 and get the blank core. If I go scout, do I need to bring bosco with damage mod or do I pick mining mod to mine aquarq faster? First time doing EDD btw.

jovial peak
#

im hamming my head with scout... gonna try driller for once

jovial peak
wraith shard
#

I'm doing it with damage mod, avoiding fighting and just grappling

jovial peak
#

the problem is, the longe you stay at Point Extraction, less time you'll have between waves. so i prefer speed over damage. but whatever suits you better

wraith shard
#

bosco damage didn't matter much, I went with damage mod thinking about the next stages (if it was the case that I managed to finish stage 1, and I did it, bosco damage created a lot of parasites btw)

#

the time I landed on the stage 2, there were already a lot of bugs. Grappled toward a morkite point and got attacked by 2 leechs

#

instantly aborted the mission, didn't want to do refinery job with scout lol

jovial peak
#

Normal DD
Cave Leech Cluster warning
Only 1 Cave Leech

EDD
O2 Warning
2 Cave Leeches above a pumpjack

i dont get this game sometimes

jovial peak
wraith shard
neat forum
vale lintel
#

yes, there's 3, but one always manages to get caught in crossfire

oblique meadow
#

Finally got all the pumpjacks called on the second stage of EDD and the connection timed out and wouldn't allow a rejoin. It was the 4th attempt and this one looked successful. FML.

old widget
#

Stage 2 EDD was a brawl for sure, felt like swarmageddon but with grunts

Once you get the pipe frameworks up for mobility it’s mostly in the bag

real kindle
#

How to reconnect to an EDD?

civic yoke
#

there is a button on the esc menu when you get disconected

#

top right

west merlin
#

Interesting, Elite Threat on Elimination doesn't spawn that many elites right?

#

Looks lime a very straightforward DD this week

#

Just gotta watch for cave leeches

shadow shoal
#

iirc theres like 20

proven carbon
#

i don't know how small of a penis you have to have to put sticky floor and low o2 in the same level, but i'm sorry for whatever dev has an innie

#

also, oops all swarms

shadow shoal
#

Rnd don’t design the dives, the scanner finds them

vale lintel
#

elite threat just spawns elite praetorians and nothing else for me

#

occasional elite guard

proven carbon
#

no fucking way deep dives are randomly generated.