#deep-dive-discussion
1 messages · Page 199 of 1
hah got rekt upon landing in stage 2
Yep p normal for this weeks edd
If you feel like youre up to the task you can try solo edd as well
Its good fun
And in a way less aggravating
dense biozone though
yes
Ah i havent ran dd. Am lazy
Its thankfully not horrible but dense biozone gives me ptsd
Y
Hmm
Better than Hollow Bough at least
I like hollow bough though
I didn't find the biome too much trouble aside from the launcher cacti
stab vines are my friends
But even those didn't kill any of us and were easy to destroy
My issue of biozone was actually the combination of cave gen and naedocytes
I got better with navigating the cave gen but I still hate naedocytes with a burning passion
This week's regular DD went super smoothly, the only terrain issue was navigating around the 3rd stage and getting the eggs, plus the pipe routes were a bit funny but I've seen worse
Oh yeah the naedocytes were rough
Yeah this DD was pretty easy
We finished the 1st level in like 13 minutes and one of my friends was excited to try for the 45 min achievement
But then we took like... 22 minutes on the drilldozer
Kill dreadnought first or after the 1st swarm
Big props to the guys I just finished the EDD with tonight. Scout left almost immediately after we killed the Dread in Stage 2, then it felt like it took forever to get the Aquarqs out of the walls, and barely got out of stage 2.
Stage 3 was messy, but it was a great team effort to get everything done and all get out alive.
This weeks dd was really easy
If i didnt still have cosmetics to unlock it probably wouldve made me want to not play them anymore
It was that easy? I haven't run it this week yet
Sounds like an opportunity to run stupid OCs for goofing off
Ugghhh
I already failed 3 times
thanks for whoever thought two detonators in the second stage was a good idea
Yeah the cave gen was real easy
If you still havent cleared by tomorrow night i can help
The EDD seed is random, and the detonators are even more random. I had 2-3 runs with no detonator, 2 with Detonators right at the start, and my last one with one as we were leaving, so we just ignored it.
I’ll just run my anti-dread build
em refire
and return to sender
because hyper propellant is suicide
Hyper Prop probably isn't worth the trouble through the rest of the EDD just to make the dread faster. Our engi was running Fat Boy for one run, and we convinced him to change it after a failed run where the floor was unuseable, and he ran Spinning Death instead, and it was great
Plasma trail seems really good with all the swarmers
Because everyone else was more concerned running from the swarm instead of standing ground
Spinning death is pretty good
I spent most of stage 2 hanging around on zips just watching the walls and keeping bugs off of my teammates with AC. It wasn't the most exciting thing, but they seemed to appreciate being able to work in relative peace
Throw it on a lure and it is a pretty good swarmer trap
ac?
Autocannon
carpet bomber?
The gunner was basically running like a headless chook rather than using the zips he set up
I only ever tried as everyone but gunner
NTP is what I used, Carpet Bomber probably would have been overall about as good
NTP is a little nicer for keeping the team safe because you can tag lots of stuff and just ignore it instead of having to focus on it
Ntp is better because if things get hairy you can hold on a zip for a long time without resup
Experimental Rounds BRT
I would take brt
Ahh
I had one run where I took Lead Spray to contribute more on the Dread, but if you're hanging around on zips at all, you need reliable stuns
definitely
I remember I ran my gunner with that minigun oc that sets everything on fire in front of me
Meh
and volatile rounds
Compact Mags might have been better overall, but I only ran out of BRT ammo once or twice and it was never game-changing
Too much work to set up that combo
Burning Hell is good, but I've honestly never taken it in an Elite Deep Dive
That's more a solo build imo
That’s why I never run it for Deep dives
Actually it’s been a while since I ran gunner for a deep dive
It's also rare to see a non-cryo driller in an EDD, and it's too chaotic to avoid thawing everything they freeze
Yeah this edd was good for flame drillers
I always see a cryo driller, I use cryo too as well lmao
Flame drillers huh
sticky flames?
Yeah
I saw a flame driller once this week in a failed attempt, and he did really, really well
what brought it down?
Don't think he was running sticky, but we had two greenbeards and I kept getting downed by the Spitballers in stage 2 (that was the run I had Lead Spray BRT in)
Only one doing well in that run was the flame driller, IMHO. I was playing tilted, and the two greenbeards probably had never been outside of Haz 3 and regular DD before
ahah
I got pretty tilted especially when earthquakes suspiciously only happen when the dread is near me
so I couldn’t get away
Hate that for sure
This time I think I’ll run gunner
Dash comes in clutch at those times, though
see what happens
I guess if you get a coordinated team you could try running VB on gunner and have driller run sticky flames
Can't ignite a Dread, so why?
well dread is immune to fire after all
Where are you from? If you still need help and from EU region then you can play it with me + some friends that will help you out (im maxed rank on scout if it matters). Ping me here or DM if needed.
is the maxed rank the one that comes after 3 stars?
ruby/legendary
Bronze -> silver -> gold -> diamond -> platinum? -> ruby
switch diamond and platinum around
Devs must play pokemon a lot
sorry for late replay but a experienced scout came to me and my friend's aid and we have managed to complete the cursed elite deep dive
thanks for the offer next time will definitely dm you
Finally did EDD. 2 engineers(4 turrets), 1 gunner, 1 scout. Made base camp at top of ramp near start point. Very tough this week.
Not 4 engi 
4 engi. somehow still only the hawkeye turret engaging.
if someone want to do edd hit me up, lvl 850+ we can tackle it but you need to be experienced enough too
lots of people did
Yes
This week’s stage 2 is harder than average, I’d say, especially if your team doesn’t have the right loadouts and doesn’t play well as a team
this weeks stage 2 is the hardest ive ever played and i think ive been doing edds since march
breach cutter with plasma trail + bosco got me through
im pretty much giving up soloing this edd. stage 2 terrain is cruel. only died 1 time for actually getting surrounded by the monsters. the rest of the failures were grapples on weird stalactites, or jumping from one floor to the one bellow just to get stuck on some hole.
I can get the dread kill in 5 minutes. Kite+aim+cryo nades. The swarmageddon is illegal. If i load to counter it, i lose firepower to face the dread...
and i think one part is just a bug: bosco gets all the aquarqs and i throw them all on the pod. but when i go back there after killing the dread, many monsters are just camping there, doing nothing. when i step on the drop, they awake...
im open to tips, but i aint going solo anymore...
Oh, im playing scout.
Ah
I ran scout solo on the edd
Yes its punishing but its definitely doable
I ran blowthrough hipster with fear the bang boomstick
Get that much needed space when fear procs
Then ifgs. But cryos should be perfectly viable
Perhaps even better on stage 2
Id say to fight the dread where the brood nexus is
2 red sugars. Magma spouts for some environment aoe if needed and a lot of space for grapple movement
I wouldnt recommend fighting near the mine head due to dogshit terrain and most importantly. Wasting the minehead turret ammo which can be much better spent on eliminating pesky swarmers while you mine nitra and aquarqs
Once the dread is down and you have the ammo conserved on the minehead turrets. Everything should be a relative ease
The aquarq locations are also relatively close: 3 at the brood nexus. 2 directly across on the bridge and 4 in total around the minehead. So after the dread (or during idk) get the 3 then bosco the 2 on the bridge and 1 in the ceiling while you mine the 4 with the protection of the minehead
yeah im reading this thread all the way up. I commend you and all the other who soloed it. Be Water speedrun is marvelous.
ok, now hear me out.
I dont want to BLAME this fact, but im sure it has a signifficant effect on our gameplay
I dont have OCs for the scout. I play this game since last saturday (not yesterday) and only got 2 OCs for the scout, one for the auto-rifle and othe for the zhurkov. the rest went to the other classes.
So yeah, i need to gitgut, but im playing pretty much naked.
oh and jumbo shells
Hmm. What are your ocs?
i cant keep track of the mobs within that large arena. there's a corridor 1 floor above the base that i think was perfect. But if you got the edd, i trust you. maybe gonna try again there
and the aquarqs are not a problem. i get them all. the problem is the bug that make the bugs (lol) camp the miner station. they DONT get out of there, and if i start to clear the place, more come.
mini mags for the zhurkovs; compact ammo for the assault rifle and jumbo shells for the shorty
For boomstick, you can still p much achieve the same build i had. Running fear the boomstick at t5 and full ammo. You should cap at about 44. I was running a clean ammo oc so i had 50. Both options are actually way too much for ammo so you can change it up a little. Unfortunately you dont have hipster but you can run a fs blowthrough build for m1k for crowd control though it needs more positioning and less ape brain spamming. Alternatively you can run gk2 with 2133 for its mods and then compact ammo. It may do less damage overall but its still a decent replacement and is likely more reliable on stage 2 due to swarmers
i'll save your message, gonna eat something and try again in an hour or two. im burned out.
Your tips make sense, since i cant breath on stage 2. some space would be good.
Answer you back as soon as i finish/fail the edd
Thanks a lot!
Np
Hi guys! I have a question, does the spawn of the helmet increase with the level of difficulty?
Helmets, crates, and machine events are just percent-based per mission. Do not scale with difficulty.
thanks !
Just a bit more advice in general. Its ok to ignore the dread in favour of clearing out swarmer waves. Consistency trumps burst dmg. My build for the gk2 is a general one. Feel free to tweak it to fit your playstyle. You wont really have that AP for gk2 like you do with the m1k so you may want to take AP instead of hollow point (not my preference but it maybe viable)
All the best for your edd
Time to snooze
do i need to to the secondary quests in edd to progress? or can i skip the dreadnaught in the second maps
?
You need to do all of it
hmm shit ok thank you si r
For Zhukovs, Embed Dets is preferred to burst down the dread but your M1k is good enough so use Jumbo Shells boomstick instead for secondary.
Base M1k weapon is actually pretty good (most of its OCs are just a bonus) and more than enough to kill the dread quickly, so I suggest you use that with a weakpoint build: 2X121
Im leaving T2 up to your choice because there's still 3 stages in EDD so you dont wanna dump all your loadout into stage 2 and struggle with other stages if ur not comfortable with the build. For T2, either fast coils to help w/ dread more or hardened rounds to help with other two stages in general.
You don't have to focus swarmers at all as a Scout as long as you're constantly moving even inbetween shots, just kite them.
Since you watched Water's speedrun, you use the same playstyle as him except since you're struggling with swarmers just have bosco guard you and deal with the swarmers and you focus on the dread yourself.
If you're not comfortable with possibly having the first swarm happen during your dread fight, then do dread after the first wave (you and bosco collect as much aquarqs in the meantime before then).
Since you get like 350+ nitra from first stage, use this very liberally to spam ur cryo grenades constantly. Take resupplier with you so you can refill quickly for the cryo grenades.
my m1k build was exactly what you suggested. i just changed in my last attempt the t4 to 1 to have some crowd control.
and the last part there, you said we come from stage 1 with 350ish nitra... I start stage 2 with 160 nitra, for 2 supply pods. Maybe i explore a little bit more stage 1 for the nitra. my mindstate is that the more i spend in the level, more enemies come, less a chance i have to get out. but 16 ressuplies in stage 2 would make a cryo festival and swarms and swarmageddon might actually become a joke.
Thanks for the insight. 'ill try gk2 build 1 or 2 times and then come back to the m1k.
oh and i rush dread with the first swarm because he actaully kills a lot of mobs
Oh, the 350ish came from group attempts so maybe it's different nitra rate for solo? idk i thought it was the same regardless of player count since its the same seed.
Either way, 2 supply pods is definitely enough since remember ur solo, thats 8 resupplies. if u dont wanna go into stage 3 without a resupply from the start, then use one resupply then decide when u want to take those supplies for the sake of replenishing ur cryos
IFGs make dreads super easy. 30% bonus damage and the slow makes their turn rate terrible so you can just kite them in a circle really easily
hey me and my friends were trying to get the "just another bug hunt" achievement. We did it and killed the 2 dreadnaughts in 10 seconds, but only I got the achievement. Anybody know whats going on?
you should ask in #drg-chat or #bug-discussion
decided to record doing stage 2 with solo scout base m1k and base shotgun, gonna upload it now and maybe might help people struggling with stage 2
also tried stage 2 solo again, i used 1 resupply but still got 300 nitra from stage 1
went gk2 build to deal with the swarms and fear factor. it worked for a while, but the lack of AP allowed the griph guards to bring all the horde to my feet.
I'll put more ammo into the boomstick to deal with it.
then i came back to m1k, farmed nitra to have 3 ressuplies on stage 2. 12 supplies.
m1k makes killing much more easy, but the kite is insane.
Im really really thankful for the help, guys. I was about to give up this edd but now i have some ideas and hope
im starting to die only by my mistakes, like kiting in the wrong direction where the horde is coming
But for today i'll stop. Hope tomorrow night i have this edd finish
my hand hurts lol
Just saying hi. Guess I'm new here. ^_^
ill have my gameplay uploaded later tonight, but yeah you will have to kite swarmers. i barely touched the swarmers except for when i had downtime and cryo grenades. just ignore the swarmers. if u didnt know boomstick actually has a small AoE cone in front when u shoot it, so ur boomstick is actually ur greatest weapon against swarmers
did you post it?
haha its gonna take a while..i have crap PC and crap internet,
so perfect timing when u wake up tmrw
my boomstick has low ammo to prioritize othe things that i forgot right now... it is crippling the dread with only two shots while freezed so im afraid to change the shotgun for now
if we ever got a bulk spawn we’d blow it up on the dread and insta kill it
I ended up soloing it to win though with my gunner
ok i know how this feels lol
is this a thing?
but i never saw a bulk playing this edd solo
With some friends yesterday there was one time
yeah i actually got two bulk spawns on my game, but i decided not to go through with that route to show normal play
we used the bulk to kill the dread several times
we are playing on the windows/xbox version and the level also has a bet-c chilling
we tried ignoring the bet-c but ended up being very difficult to do so we had to take it down
i dont think a scout solo has the firepower to take down a bulk. if it spawn in the beginning, maybe it is worth dumping all the ammo on it.
do we need to take the dread shield down?
my brother is playing scout solo right this moment, and he took out the bulk on EDD
and no, the bulk insta kills it, shield or not shield
I’ve seen three solo kills today, we’re old school playing in the same room. I won with Gunner, my other brother did it with Driller of all things, and the youngest is about to clear with scout it looks like
Madlads family
me and driller bro had to straight kill the dread, but scout brother killed dread with bulk
we all used beastmaster just to distract the swarm off us
Why don't you play together though 
failed 3 times EDD yesterday. today was a lot easier with a 4 gunner team
we tried together and couldn’t do it
we came very close
we normally all clear together
been doing all the edds for a couple weeks now
er months
Think it's possible to do stage 2 with Bosco?
good to know. veeeery good to know.
bosco is more reliable to get the aquarqs than 99% of the players. not because players are noobs or bad. its because the map is total vertical and bosco can fly
Yeah I assumed such.
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
Definitely possible, did it today and watched two others do it as well
What do you mean? There's several videos of people soloing it already
Is there somewhere that automatically shows you what the deeep dives are? Or does some gigachad just play them to find out for everyone else.
The pinned messages here are normally updated within an hour or two of the refresh, but by someone simply playing through them, not like some master source of info.
does the difficulty of waves/the levels depend on the dwarves?
cause stage 2 went differently with 2 gunners compared to a balanced setup
Some elements are random, some are tied to player count, team comp should not dictate anything about difficulty, except for having a comp that itself makes things easier or harder
Yes and no. The cave generation itself will be identical regardless of team composition. The static enemy spawns will vary with player count.
also enemies HP and elemental resistance. They are tankier so 4 people work together to kill them. As solo, the hp receives a handcap.
(I dont know if 'handcap' is the right term, sorry)
can someone tell me how to do the deep dive elite
whats the trick for stage 2 pls i need help
No trick - it's just a cancerous setup.
well
There's a BET-C somewhere you can use that will help you, but that's it.
oh i mean team comp cause with 2 gunners it was somehow way easier than with a balanced comp, not including that it was 2 gunners. like there were less swarmers when you immediately get out of the drop pod, but it might have just been chance on my end
We finally just completed the EDD. Used 2 Gunners, Engi and Driller.
ifg + embedded det
and even then, it's not needed. It's just the best way to go about it quickly.
Any tips for team composition on the current EDD? Specifically for phase 2, which seems to be the real challenge. I’ve been running Neurotoxin AC Gunner and that’s pulling lots of weight, but wondering what other squad mates might give me the edge needed to get through it. Considering running it solo or with just 1 other, keeping the AC fed with additional ammo is more appealing than going 4-man right now
I ran it solo with big bertha AC with no issues. Stage 3 got me closer to death than stage 2.
Copy that. Best I’ve done so far on like 4 attempts is 9/10 aquarqs. Scout rando wouldnt go pull the last one 🙂🔫
With gunner as NTP AC you need a team that can really put the hurt on the dread. We did it with scout, Engi BC, gunner NTP AC, and a second gunner hanging on a zip with LSLS
I would only run NTP on this EDD with a team that knows they have to do other tasks + main damage to dread, and can rely on you to keep them clear of other bugs.
I was our NTP gunner for my run and I spent 1/3 of the Dread fight keeping swarmers and other spawns out of the room while avoiding getting fireballed and reviving people.
I’ve honestly never had real problems with dreads even with AC. Obviously it’s not ammo efficient or the fastest way to deal with one, but the splash makes for consistent damage and elephant rounds put the real hurt on them.
And again, more appealing than the teams I’ve rolled with this far
This EDD definitely has added difficulty of coming shortly after a big Steam sale xD
Engi BC sounds good tho
BC is nice in this EDD, and plasma trail is useful with all the swarmers, which is cool
Haha, fair point. But I’m on Xbox, so I don’t get the influx of greenbeards with a steam sale.
A sticky flame driller who focused pulling quarks might be handy too, the real killer in my runs has been the mission dragging on and the spawn frequency becoming punishing
I say sticky flame for the ammo efficient swarm BBQ he can leave in his wake, but other builds would work too im sure
Sticky flames is nice if you are drilling out aquarqs and no one is watching your back. I literally spent the whole time my team was gathering aquarqs on ziplines squashing anything that moved towards them
completed my first deep dive and under 45 minutes but didn't get either of the achievements :(
Neurotoxin / Autocannon
First
thanks
Neuro is bae
I didn’t even like gunner until I unlocked it, now it’s easily one of my go-to picks. Especially when I feel it’s going to be a challenging mission.
Carpet bomber or splintering shells
I see the appeal
But doesn’t hit the same for me 🤷♂️
There’s something satidfying about rotating targets as soon as you apply toxin and knowing 95% of the enemies you face will die without any other input but… time
Depends a lot on terrain and your team. If you can count on your driller and maybe engineer's turrets to handle stuff that gets close, NTP is so powerful. If you actually have to defend yourself, steer clear.
Welp, I finished the EDD yesterday with some randos and stage 2 was rough.
We had an engi who was very mediocre and a scout who died constantly, so we ended up taking up until almost the third swarm to kill the dread
But for what it is worth, OG dread is very easy to kite, so you can just run around during a swarm clearing waves while avoiding the big boi.
Fwiw, I found that Big Bertha was the perfect choice for that stage as a gunner
Good single target DPS for killing everything that gets to you since that stage has terrible sightlines, and good enough AoE for clearing waves of swarmers
Big Bertha and Magic Bullets is my go-to generalist build for Gunner.
Yeah, BB and neuro magic are very much a "ready for anything" setup.
this deep dive is no joke
i'm sitting in the continue screen of the edd and i'm actually shaking
used all my nitra, revives, and my iron will doing the second stage
Yep, I feel that. I almost punched my screen after my last attempt. I've done 4 attempts now, and haven't been able to kill the dread
https://youtu.be/2o20Zgurxs4 @jovial peak As promised, here is my no overclock run for Stage 2 as solo scout
This is Stage 2 run of this week's EDD (7/8 - 7/15) as a Solo Scout using no overclocks.
Build (read loadout guide for more information and alternatives): https://karl.gg/preview/3829
If you plan on doing this in co-op, the playstyle isn't much different for Scout. The main strat is still the same--ignore swarmers/grunts and focus on aquarqs/d...
gl
definitely
Finally aced the edd
the scout and double engi really sold it
I just spammed NTP the entire time
3 times is a charm hahaha bullshit. we didnt have time to even shoot the dreadnought because they keep spawning, we survived 2 big swarms with the constant enemys coming, didnt even take a quarter of dreads health bar
i am mentally frustrated and i honestly want a developer to give us an explanation why the hell such a hard second cave
its literally impossible. 2 gunners 2 carpet bombers, and no chance
i cant imagine double engi to work
solo, having a flying turret that cant be downed or reloaded, its overall easier, also your level what do i know
but so much things to do in one second, + you got downed once.
ffs this is also frustrating to watch because on my skill level its impossible
but italy won the em, and thats all that matters lol
It’s a challenging combination for sure. If you try again, you might consider a gunner with neurotoxin AC for crowd control and slowing the dread. It helps survivability of the whole team when the bugs and dread are slowed. We have a solid EDD crew that couldn’t pull off stage 2 twice in a row, and flipping driller to NTP AC gunner did it for us on the third try. It was honestly so much easier.
There’s more to it than that of course, your team has to stick together and coordinate also.
Our successful team was scout, engi w/BC, gunner with LSLS, and second gunner with NTP AC
Also, I think you have to just assume you are going to fight dread + swarm unless you have a /very/ good dread killing crew. On our third try, we cleared the initial spawns and then immediately popped the dread
Which gave us a big time window with only one swarm
Another tip, almost all of the spawns in stage 2 are ground based. Get gunners to spam zips and stay on them during swarms while your NTP gunner poisons the lot
Isn't og dread fastest to kill?
Probably, yeah
Ahh yes swarmageddon
Yo Andy imma duo it later or tomorrow. I'll be scout. Shall I bring an engi or gunner what u think
Probably gunner, depends on load outs ofc
So much nitra in stage 1, could spam resupplies and cryo nades for dread
I swear I can’t aim IFGs for crap. Dread always jukes and I’m lucky if they spend more than 1s in the IFG field
I mean it's one dread. And for the rest of the edd, the ifgs will suit me better
Fair.
How's the 2nd map aside from enemies?
Ez speedrun arquaqs even for non esport speedrunners? Or clutch gaming with platforms recommended?
We found the map layout pretty challenging, it’s very vertical with only one or two spaces big enough to maneuver on the ground. Minehead is basically down in a pit. Lots of opportunity to back off a cliff and die
RNG is the explanation
Got fed up trying with randoms so I just got done soloing the EDD, would recommend the cryo-vampire driller build, really helps with healing all the magma core/swarmer/shield disruption chip damage. freeze+axe+explosive reload subata for the dread.
What did you use to knock down the shell of the dread?
Nice
Had skull crusher which was nice
Dude, your playstyle is so chill. i dont think you got hit once until the dread arena. Im constantly getting bitten by something while waiting for the grapple to reload.
Perfectly doable. The beer where you hit the ground only one time to break is essential, tho... but bosco can do the job if not with the buff.
Great video. Srly. Got me inspired. I work all day but i'll try by the night.
Rocky Mountain is definitely nice to have but Bosco will pull most of the aquarq anyway; I would have actually preferred lower pickaxe attack cooldown beer since that would also help with the mining and dread at the same time.
The biggest factor that allows me to not get hit as much even though I'm in the middle of everything is that I'm constantly jumping. IIRC speed of walking is 3 m/s, sprinting is 4.25, and jumping is like ~6. And since you can't sprint sideways or backwards, jumping allows you to still be moving fast even moving those ways.
You can see this easily in action at 6:47 of the video
I've done it something like 12 times now, in teams and solo. It's not impossible. It's just a bit of a tricky mission.
rocky mountain is great for aquarqs but the other two missions have dark morkite objectives so you really want dark morkite beer
everyone talking about dark morkite and rocky mountain
all i see is backbreaker stout
i dunno, its pretty much always better to throw stuff and pick it up again than to waddle along carrying it
rocky mountain really helped with the aquarqs for me, but that’s because i run strongarm n don’t so much need backbreaker
😅 i mean i logged in and see backbreaker stout. i hate that one
Bosco lives refreshing after each EDD stage is so good lol
makes everything a breeze when you practically have 5 lives/stage
Stage 2 is kicking my butt. What class are you using Templar?
Did anyone beat stage 2 of the EDD by killing the dread with a detonator? Wondering how realistic a plan that'd be
Seems like you're always gonna be fighting both at once
i used scout, and we agreed on first targeting the dreadnought
then afterwards the team got the aquarqs and i focused mainly for nitra
do the dreadnought after the first official swarm
not immediately after getting out of the pod
this is smart ^
we did that, but omg the amounts of small bugs that kept spawning
it just didn't stop x)
which nade did u use?
freeze
try ifg my lad
-takes notes
lasts 15s, slows down all kinds of bugs inside the zone and makes them take more dmg
u can stop and take down swarmers easier that way
also nice for the bulks in stage 2 ig
detonator one-shots the dread even with its shield up. reliable.
baiting both monsters at the same time is not reliable
bulk is omegalul with IFG
i should try this, never used the ifg actually haha
Are you guys all fighting the dread in that cave with the brood nexus? Seems like fighting him at the platform isnt the best idea
the only time i completed it is by killing the dread with the bulk
fought him around the slope which has some movement freedom
too many salty randos griefing on stage 2 smh
just got out of a mission with a driller that 4-man satchel charged us during the dread fight
-_-
I thought you had to pop the shell on a dread in order for a bulk detonator to kill it
Im not sure whats up wit hthis update, but for me its crashed probably 10-ish times since it was released.
Twice this evening, right after a new players pod landed. And now, on the server list just waiting for a spot to appear on a bog-standard morkite mission. Game just crashed straight to desktop, for no discernible reason.
I fought it at the minehead. I find it pretty easy to dodge when you can strafe around the minehead. I fought the first swarm and dread at the same time: https://www.youtube.com/watch?v=z6cB3Xivcew
any tips for engineer on stage two without any overclocks on the EDD
getting destroyed on stage 2 no matter who i play with
Try launching game in DX11? That’s probably the most common cause of crashes
Find a good spot to fight the dread in. I think there is a nice cave on the opposite side to the egg.
thats the thing
the swarms are always destroying my team
i cant even make it to the dread with them
i switched to the smg and grenade launcher
for the swarms
I have had the random neon colors appearing on bugs since the last update.
And I mean shotgun with extra pellets and the green launcher are both great against swarm, so are turrets
But also our gunner did a lot of the work on our game
There was a similar stage 2 about 6 weeks ago.
2 Gunners might be a good choice, leave driller at home.
The safest things against swarmes are probably a lot of zip lines, you might go double gunner.
Double shields is powerful too, not to mention the extra firepower.
i use the dual turrets
But it's still crazy hard anyhow
that seemed to help
can never get people to do stuff fast enough we always end up with the never ending swarm with an objective still standing
yeah we had that but i think what got us this time is the lack of damage against the dread
fight took too long
i'm down to only trying this once a day now so if i don't get it by thursday that's that
I still need to try this week's EDD, have been busy.
but it feels too draining to fail so many times in a row
honestly next time i might look for a more organized group
i love playing with pubs but this needs too much coordination for most people
never tried playing with a group ngl
if we had had a scout in my last attempt i think we would have won
But stage 2 is a beast. If people start dying, you get overwhelmed by the waves. Swarmagedon + point extraction is just insane.
but the last few aquarqs were too difficult to get while fighting for your life
yeah i feel like i gotta really speed run stage 2
the difficulty really sneaks up on you in stage 2
Also really stack up on Nitra in stage 1
everything feels so great for a while
plus the stupid biome hazards
Stage 3 is a breeze comparativly, even with shield disruption. 😀
you got pass stage 2?
a big mistake in our last attempt was fighting the dread in the middle as well, it forced us to stay zipped in the air and we just weren't dealing enough damage to it
mans hacking
Stage 2 didn't really seem tough to me. I had a much harder time on stage 3.
Yeah we finished it earlier. But the gunner hard carried us.
carry me wtf
I think he ended up with over 1k kills.
most people say stage 3 is easier
what is 3rd stage missions?
So u did Big Bertha/Electro Minelets? Why did you shoot the dread head on with minelets, to place mines behind him? And when ur shooting the dread from the front with AC he's only taking that 9 area damage per shot, right?
really nice run
There was stuff behind it and i have blowthroguh on the mines
i see i see
Yea its not a lot but id rather be hitting it then wasting time repositioning just to have it moonwalk. I also choose not to use zips so thats obviously makig it harder than it neesd to be
3rd is morkite mules again
basically stage 1 with shield disruption
makes sense
bruh
But I think the main thing people are missing is watch when i kite the swarm and the dread around the minehead, practicaly never in any danger. I think the dread hit me once.
All the geometry theres little chance for it to get you
im not gonna lie i thought this game was easy as hell 36 hours in but i never failed so much at all
Shield disruption is a little annoying, but it's a joke compared to stage 2
it kind of is save for specific warning combinations
swarmageddon is consistently my least liked warning
it seems so innocent at first
but it's actually a pain in the ass
are EDD hazard 5?
The attempts we tried it at the mine headwe somehow always screwed up. Our successful attempt was fight in a large cave at mid height.
I would never choose to fight it there solo witha swarm, i posted a video above fighting the dread and a swarm at the same time kiting around the minehead
Mainly use the minehead to slow bugs down and dodge fireballs
4.5,5,5.5
Theoretically, the first is a little easier and the last a little harder, but the modifiets are the real issue
i never notice the difference in hazard level honestly
Shield disruption is basically friendly fire extreme
i thought the ghost was the most annoying modifier tbh
what gets me war the maps and warnings
Otherwise meh
but the swarm is my most hated now lmao
Swarmagedon and the point extraction ramp up just compound each other
the terrain is also so bad
+the terrible geometry of that map
I prefer that map as gunner since I can jsut throw things down
But I guess point extraction is usually one large area
Im glad it wasnt the one with the pit and everything in it
this talk about it makes me want to give it a few more attempts
welp time to suffer

Just make a group in a pod. Voice com does help a little. Even if it's mostly only someone swearing about the swarmers. 😁
same but also nah
i am conflicted
and scared
Typing at critical moments has worked for me so far like, "Let's pop the dread right after this first swarm."
Or right before it for added fun 🙂
here's to another failed attempt :c
i dont understand why it always falls on me to pop dread
i'm the slowest one!
i feel like that messes us up every time
for stage 2 i corralled 3 randoms into killing as much trash as possible+spitballers from the pod > collect stuff until first swarm > after that swarm pop/fight dreadnought in the big room w/ nitra/aquarqs
i feel like im becoming a better engineer and stuff but damn
stage 2 can suck my nits
double engineers seems to be the play
That, and too many bullet sponges.
1 of each class still works.
You just need good players and a clear division of labor.
Then they’re bad.
yikes
you only really need 2 competent players to beat stage 2; which to be fair is a lot of ask of pubs
Several strategies work for stage 2, but you do need to have a plan, and everyone needs to be able to rely on each other to do specific jobs. You can't treat it like normal Elim or PE where everyone just does their own thing and hopes for the best
alright about to level up gunner for first deep dive 🙂
good luck!
oh I know WHO you mean by that, mate
😆
Ill give it a shot, I typcailly just pick "play deep rock galactic" and I dont know what it defaults to.
Haha. I guess my voice presence was mostly ouches and diffuse swearing after I grappled into a group of bugs again :D.



It defaults to your last choice I believe, so dx12 or dx11. If you've never picked it defaults to 12
That could explain a whole bunch of things. Hopefully that's it, because it sucks to host a great set of games with a bunch of randoms only to crash on the last stage of an EDD, which has happened more than once. Really kills your mood. I rarely return to the game again the same day when that happens.
if you had no problems before and it started with the last update, it's likely the cause.
just finished the EDD with a random group, feels so good to get on the fourth try, especially after almost getting wiped on stage 2
got destroyed 4 times (3 by dread, 1 by swarm after it) with random group. Thought that I might need to resort to solo it
but then on the next day easily completed it with randoms again on 1 try. Cryo driller into freeze did wonders
we didn't even need to take any particular damage builds, we had AC neuro gunner and nuke engi
we just bunkered against the swarms
had bulk detonators but they weren't any trouble at all
if you're still having trouble with the elite deep dive, just bring 2 gunners with autocannons that use either neurotoxin or carpet bomber. Works beautifully on those swarmers and grunts. Area soaking damage is what you really need. The dreadnaught is the least difficult part of the mission if you just go for DPS rather than AOE
also "See you in Hell" combined with "Iron Will" or "Field Medic" can be really helpful for your gunners
take out the dread as soon as you can, as well
finally beat elite deep dive
well, this weeks elite deep dive, not my first
this weeks one was a bit harder than most elite deep dives imo
yeah 3rd time getting stuck on the dumb point extraction stage, and this time it was because my gunner shield had another infinite cooldown that I had to rejoin for
toobad you can't rejoin deep dives
point extraction shouldn't have it's increased spawns after 15 minutes, especially on deep dives when you are already at that point by the time you land
annoying as all hell to fight a dreadnaught when you get no downtime from the infinite swarmers
slowenbot 🤔
The mechanism is there to rejoin, but it’s finicky
If you need to quit and rejoin I think it’s better to force-close DRG rather than cleanly quit
Yup. Managed to rejoin this week's edd once with the rejoin button
They say the pins are updated every week. But it’s been like. 4 months since that happened, just saying.
the pin is up to date though?
Do the dive code names match what's shown ingame? Does hovering over "(edited)" show it as edited for this week? If the answer to both is yes then you have your answer. https://i.imgur.com/kjKxymo.png
Is there a trick to the second mission in the EDD?
I'm beginning to think I won't be able to get this one done if I'm not carried somehow
No trick really, but there’s plenty of tips in the scroll back here. Most of the discussion this week is on stage 2 tactics
Both times I've tried with Engi, in the hallway just outside of the droppod
We've heard about the mission and wanted to try to kill the dread before the first wave, but I'm not sure that's great
The spacing between the first and second wave is pretty horrendous too
what cryo builds do u guys use for this weeks EDD?
and are u guys using epc or subata
edd this week is impossible
every week somebody says it's impossible....when there are definitely screenshots of victory screens further up the channel
dread killer driller build by syncourt is pretty effective. i've got the best results with that build so far
it's not impossible but it is without a doubt harder than usual
someone who normally clears EDD could very well not be able to do this week's stage 2
11212+Ice storm OC
thanks
Also multiple videos of stage 2 posted above
There's a guy who soloed it as scout in 17 minutes so yea... impossiblr
stage 2 is the perfect storm. PE, secondary dread, and swarmaggedon on top of a really h*cked up vertical cave
AND magma cave
very challenging
It indeed isn't great. Fight off the starter enemies, carry on with the arquaqs and start the dread after defending off the first swarm. You've got very little time to defeat the dread if you start him before the first swarm.
Came pretty close to finishing stage 2 solo. I had all the aquarks and just about had the dreadnought. Just a sliver left, but he went invincible again. I kept falling trying to figure out where the egg was while trying to avoid the swarms. Used up a lot of time and resources doing that. I'll give it another shot tomorrow I think! Bosco makes getting those aquarks pretty easy haha
Don't fight the dread too late or else you'll have to deal with him and all the other stuff
I tried this DDE 20 times already. Failed each and every one of them on map 2. I tried all the advices in here. Particular setups, digging a bunker, killing dreadnought with explosive behemot... I just can't seem to finish this goddamn map. I'm frustrated and sad at the same time. I don't think I'll be able to find a team that manages to complete it
did you try killing the dread asap ?
well - I even managed to kill him twice with explo and twice with conventional forces. By the time we're done with him either the map is beyond recognition or the team is too worn out
so we're stuck in a cycle of ressing each other out till it's hopeless
the worst loss was when we managed to defend like 8-9th wave and couldn't get to aquarks cause the map turned into one giant lava crater
we were ... persistent 😄
I mean
I was there for 18 minutse and there were 2
Get the aquarqs asap and you won't have more than 3 waves
then I might have lied unintentionally. It definitelly felt like a 10th wave for me lol
Note that waves spawn faster with time
So the longer you wait, the faster they spawn
it's not like we stayed there cause it was nice and cozy
I'm fully aware of the time pressure
to be honest, if it's the 4th wave already and the dread isn't dead, you've lost
not as in you actually lost
but if your team was good enough to win in the first place it wouldn't have dragged that long
and the most likely result is just you struggling along until you finally fail
this happens with like 80% of pubs
in any case, it's not a good idea to attempt pubs after the weekend
the better players usually beat it before or during the weekend and don't requeue
after monday, all bets are off regarding player quality
rip me
I don't really get that argument. There's a wide variety of players that do it at all sorts of different times. And relying on s-tier teammates isn't as good as just forming a coordinated plan with a determined team. I've been running the EDD still despite having beaten it several times now.
I will say to be cautious of drunk folk on Friday night though, hehe
There are people that do it multiple times for sure.
But that's fewer than the total sum of players capable of carrying. Or inclined to make plans.
The EDD is simply a chore for most experienced players. There is no variety in doing the same map over and over.
It's fucking boring.
my attempts at planning ended with me trying to carry out the plan alone and everyone else ignoring it
Beat it once, get it over with.
Go back to the actual game.
It doesn't really matter how characteristic of you as a player lets you beat it. Good reactions, or leadership ability, you beat it once and there is no reason to requeue.
And to be honest, if a player is capable of wrangling a team into forming a sensible strategy, he would not need so much time to beat and EDD that it drags past the weekend, unless there were other personal factors at play.
guess i just suck ¯_(ツ)_/¯
This particular EDD probably needs 2 good players on stage 2.
I sometimes do it twice but switch things up by picking a different class on the second attempt. It's been a while since I did this though.
It does bug me when I'm trying to lay out a gameplan for stage 2 and folks are like 'no spoilers'. Then we die ☠️
Makes sense, it's more fun to go in blind and adapt as you go along.
The EDD is simply not a game mode that encourages reruns.
nah fuck that if someone tells me that in a run i'm leaving
The reward that matters is given after the first success.
who the fuck cares about spoilers in EDD
I agree, but even after arriving at the second stage they'd still rather not listen to me
not to mention it's basically a guaranteed loss on this stage
I do. The RNG is what keeps the game fresh, I don't need to know every last detail to min-max my build.
I care about being spoiled. I like the surprise.
Besides, if you fail once, NOW you have the info you need to maybe do better next time.
it's fine for good players but most pubs in EDD aren't capable of doing this blind
Eh, gotta balance that out with urge to not waste another attempt.
Like, if I know that the team is taking a loadout that basically throws at stage 2, I'm not going to waste my time betting on a miracle
It's not a waste if you've already finished it and you're still having fun
Specifically in the context of failing once and trying again
I don't redo EDDs. Same map again just isn't appealing.
And yes... when the gunner says "I'm taking leadstorm" I do die internally somewhat, lol
I tend to let people take whatever and if its terrible all around.. Well, I try to make the best of it. I like to view it as a challenge, seeing as I've got a heap of hours in the game and the EDDs is the only challenging thing in it at the moment other than the odd weird mission with crazy RNG.
EDD is the wrong type of challenge for me.
Dealing with bad players instead of difficult maps or unexpected enemy pools.
That's where you get to flex your greybeard muscles. 😛 But I suppose we all enjoy different things.
bot doesn't discriminate
hehe it's fine
I don't think even the best scout can carry a 4 man on this one.
Pretty much a foregone conclusion. It's just turns into suffering.
When you have to carry it often forces you into specific loadouts, and it's restricting at times.
It's very very rare to have 3 terrible players on the team, I do 99% of EDDs with randoms at varying points in the week and I can't remember the last time I felt it wasn't doable. I think there was this one time when people gave up and left, but I kept trucking along. This EDD, we did on the first try with randoms ranging from bronze stars to legendary on me and some other guy.
The big problem is the dreadnought requires folks to pull their weight. The rest of the mission is whatever comparatively. As soon as people are going down and reviving it's cutting into how fast the dreadnought dies
I mean there's no reason to do it unless you enjoy it, so just don't. Well aside from once for the cores
I will say though, stage 2 was indeed a very rough one. My loadout actually wasnt good for that stuff, but the others did well. But it did end with the other 3 on the ground. I had to kite endless hordes away from the button, initiate the launch, then flee to the drop pod. In the end, its a win.
Altho not a pretty win.
Dread requires single target, map hazard needs mass AoE, the special pool requires accuracy due to the shear amount of mactera.
Ive got all OCs, all cosmetics, so I only do the EDDs for the challenge. Its all stages done, or bust.
Don't think any 1 person can perform all of those at once.
the heck just happened
Engi can try but the amount of swarms will eat ammo fast.
This channel just disappeared for me for a moment, lol
Of course not, its a team effort. I went for my cryo Scout loadout, which is great for hordes, regular single targets, stationary enemies such as spitballers, brood nexus etc, but not great for Dreadnoughts.
My last attempt went exaclty like this. I was fine until I ran out of ammo and couldn't get anymore because teammates were already overwhelmed
In practice, this requires 1 good player to more or less micromanage the others in the space rig.
And one of those other players being capable of a good enough execution of the plan.
I mean, you can do that if you want. I typically only go as far as to ask if people use cryo or flame, so we don't clash all the time, but other than that I really dont care what people want to go for.
Usually pubs will take builds for self preservation instead of team roles.
For this EDD in particular, that means it's actually quite likely that without direction, the entire team will be loading for swarmers. And lack the necessary DPS for the dread.
I've actually seen it twice now.
Probably the major reason why most are struggling.
I mean, without prior notice, why would you assume that there's going to be a lot of swarmers? Not exactly a hallmark of the magma core biome. I just happened to get lucky with that, since cryo mines basically shit all over clumps of swarmers as do cryo grenades.
first pub I join had 3 people on multiple attempts
(not including me)
I wasn't host so I didn't really feel like it was my place to be giving orders.
Scout ended up taking cryo minelets, gunner was on neuro AC, driller was on cryo
AH right right, yeah that makes sense.
I ended up being the only guy to scratch the dread
because I was bringing BC
I knew the 2nd stage parameters and I sorta guessed by the middle of stage 1 that it wasn't going to be going well
driller wanted to bunker too
made a little cave for himself at the bottom of the minehead ramp
I havent seen an actual bunker in a long long time, I guess there are still some out there that feel these are a good idea. Against a dread, its a death trap.
it's not against the dread. It's for preserverance after you beat the dread
or it might be for luring both explosive behemoth and dreadnought into one space ? 😄
I dont think its a wise idea against the regular mobs either, honestly. AQ missions are best done as fast as possible, hiding away in a cave while you could be mining out AQs in between killing mobs to save the day.
cause shooting bullets in one direction is worse than shooting them in a 360 cone ? ;o
bunker on PE drags out the mission
and tbh, if you were good enough, you wouldn't even need it
On this particular mission, it should be possible to collect nearly all aquarqs before the first wave, 7 or 8 or so. Some, even while a wave is coming down on the team.
you have enough nitra to spam gas grenades
which leads to conclusion that some ppl need the extra edge cause they're not that good.
if you're not that good, bunkering won't save you
especially since it drags out the mission timer
bunkering is ammo efficient, but it tends to slow down the mission since the bugs need to walk farther, and it can get difficult to get out with the PE ramp
if you're at the skill level where you need to bunker, it's quite likely that you'll not remain alive long enough to even press the extraction button on the minehead
once you exit it
either way. Bunkering doesn't help me. Fighting in the open doesn't either. It's not like I'm in a position where I can easily choose latter over the former. I'm failing at the video game in both cases.
If you collected all the nitra on stage 1 you should have all the ammo needed to avoid bunkering
I think it's around 480-490 nitra on the first level
on this stage 2 in particular there will be a cloud of mactera outside the bunker exit
The biggest thing is people fighting around the minehead which has terrible terrain
Once people get up to the 2nd level things arent so bad
1st floor isn't bad as long as engi has repellent and the driller blasts the columns that path to the ground
Ehhhhh
.....which is a lot of ask of pubs
Later on there's i think a scripted bulk spawn
it's better for one major reason
Just easier all around fighting with elevation
on the ground floor, the swarmers can only catch you by surprise from above
on the 2nd floor, you can get ganked from above and below
Swarmers should really only be a problem for engies
So just have them stick to the driller
Or have 2nd gunner watch from zips
still a major advantage
it's always a risk defending near a cliff edge where you can't see the spawns coming from below
swarmers are the only notable case here, but the same applies to mactera
The other reason to fight above is because it's so much easier to revive if someone goes down
Area around the minehead is a death pit once people die there
I was running gas grenades
honestly, having people die in the same area actually was helping
Meh
so it's somewhat loadout dependant
down players have an aggro mechanic similar to lures
just toss a gas grenade on them and watch the mob pop
and go in to revive
even better if it catches multiples
I went full mob specialist and told the other 3 to bring single target
It worked well enough
I guess that's valid, havent picked up a pubber driller that does that though
the playstyle should be easy to figure out once you're played enough haz5 escort
the other game mode where the gas grenade is OP
it's basically the nuke without the initial burst, but poisons and slows
Tbh i havent taken gas grenades on driller in a very long time lol
Biggest problem I have with gas nades is how opaque they are
But I suppose if you are using them as intended you should ignore what’s inside the cloud
I quite like gas nades. They can thin out a swarm if positioned correctly
the opaqueness of the gas grenade is a problem, but not a big one
basically whatever enters it dies, as long as it's smaller than the health pool of a guard
so you can't see shit in it, but not much is surviving
Tbh i dont like bringing gas nades bc i feel naked without axes
which is a reason why you don't see this often
again, most pubbies will spec for self preservation
instead of taking a loadout that forces you to trust a teammate
and in drillers case, that's means taking axes
gas grenade would be more common in pre-mades for that reason, in addition to that issue of it getting blown up by fire weapons
lol im a lil special sometimes
my apologies
Beat the dred after the first wave then from there everything is easy
yo this shit's rough mate
imo 2nd stage edd isnt actually a big deal
because you already have infinite nitra at that point
we resupplied like 6 times and still had 200+ nitra left
it feels more of a grind than anything though, especially if your scout is inexperienced
It was fine when I did it in a premade duo at least but it was hard as hell with public 4 man groups
also hot take: scout should be collecting aquarqs during dread
you can, or you can just collect them quickly after. its not much a difference since the kill will be slower without the scout's dps or utility
my pubbie group got 7 before the first wave idk
jesus
get the out of the way ones first
yea id imagine the edd was a breeze if you got 7 before first wave
youd have enough excess nitra to spam them and to attempt 1 shotting the dread lol
that doesnt work anymore
no idea
was one of the funnest mechanics in the game lol
don't think the resupply does enough to 1 shot a bulk
I've tried it before, I think it does a decent chunk, iirc around 40%?
for dread its like 10% hp
noticable but not really a lot
man, that was an interesting edd
It's still half the dreads health
Finally completed the EDD with my boys, though the game did it's best to make sure we didn't!
5 attempts, and we had a Twins attack near the end of Stage 3
With shield disruption that was brutal
When did the random dread spawn go into effect? I've had it happen twice, once when I was teaching a friend the game. It would definitely suck in a tough EDD.
it's random, it's about 2 or 3% IIRC
Pretty sure it's more than that, but it won't go through the invincibility cutoffs
I remember it chunking maybe 30% of a solo haz5 dread's HP
Supply drops don't even do quite enough damage to kill an oppressor any more
The ceiling stalactites still 1shot dreads though p sure
Not 1-shot, but they do a good chunk
They don't do enough damage to down a dwarf in one hit.
Thanks.
They do a lot more to enemies than they do to dwarves.
Meh, just tried this week's EDD for the first time and the host quit after a rough start to stage two.
how rough?
Sounds like a real 🍃 ❤️
There were 2 grabbers, spitballer, 3 trijaws, a couple of goo bombers and various other stuff right as we landed. I got everyone up, but then the swarmers started overwhelming the team again.
Host was like level 20. I don't mind playing with low levels, but quitting is a big no no, especially when you're the host.
That isn’t a rough start. That can only happen during the first wave.
Rough start is like 2 people down in the first 30 seconds or so.
Eh, that’s why you avoid low level hosts when possible.
i got a random dread spawn stage 1 on the edd today 😐
Which one was it?
I was gonna say, if it's not the twins, just keep mining and ignore it xD
completed EDD with apparently an unorthodox method for the second stage, in that we were not communicating by voice and got all the aquarqs first
bulk and swarm spawned during the dreadnaught fight despite us starting that right after a swarm so fire gunner simply removed both in a few seconds which is probably the best bet if you can keep the bulk around until the right time
was a hiveguard kings
drilldozer or mules first
Yeah that's what happened lol.
Dead as soon as they left the drop pod. Then the other guy died, but we were able to get back up. And then the host kept going down and rage quit.
yea it's a tough stage 2 for sure. You can do it though :)
A guy on my friends list had a group and we did it on the 1st try in under 43 minutes, I think. We had a few downs vs. the dread due to other bugs, but the rest of the run was pretty smooth.
Totally agree. You either leave the pod and all is dandy, or you take one step and get steamrolled.
my group tried it a few times. but we got our collective asses handed to us on stage 2
_ _
ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
!
_ _
Just a suggestion. It would be cool to get a medal 🏅🎖 when you complete a weekly deep dive. It could show next to you characters icon a bit like the pick axe symbol. Obviously it expires each week and you have to re-earn it. Just thought it would be a good incentive and reward for doing the deep dives. Defo need a medal after last weeks EDD 😆
What level are people expected to be to join EDDs? Every time I try to join one, I get kicked. I understand that I'm lower rank, but really? Not even a chance?
If that keeps happening I would just host your own game. You may be getting kicked to make room for the hosts friends.
I don’t think level matters much I’ve seem awesome low level players and terrible high level players. Sometimes it’s more about how well you can work together with strangers to get the job done.
I see. Hosting my own now, thanks for the help
Got kicked from like five so I thought it was just how things are, may have been coincidence
Just did a big brain moment in stage 3 of the normal DD
There were like 30 grunts so I let them surround me, down me, then I killed them all with See You In Hell
lol, I'm seeing a starship troopers lobby for the EDD. I can't imagine the swarmers on stage 2 with starship troopers
holy shit those fucking swarmers
that was disgusting
That is the fifth fucking oppressor
They're not that hard to kill, but they're really annoying sometimes
And then a bulk spawns
Almost had a heart attack because of a Grabber
What's the edd called this week?
Np
ANOTHER DAMN GRABBER
And a second fucking bulk detonator
lol man
thats some shit luck
i almost fucked up so hard on the third mission of the edd
i got leeched
bosco didnt kill it in time
Ouch
had to ress me
forgot to kill it
then it got me again
LOL
That sucks
still finished it with 0 revives left
On this stage alone
12 Praetorians
6 Oppressors
3 Grabbers
2 bulks
Uncountable grunts, swarmers, and shockers
I've got no Bosco revives left
Low ammo
No time to resupply because the bugs are always on my ass
This is gonna be a bitch
FIRST TRY
yes I died a lot
https://steamuserimages-a.akamaihd.net/ugc/1684893251099423321/1E8E48FD444C3B6F2FF2F49490B1FB024C9F2AB4/
Nice
Dred fight took me around 30min of Attack on Titan struggle
Ouch
And I forgot first mule at 3rd stage but went out ok
I am going to both cry and die
I just finished the last swarm
And now another one
I find that impressive. I wouldn't try this EDD with scout on solo. Dread fight stage 2 must have been hell i imagine. Good job!
Thank you. It took me so long since damn thing rotates fast. Bulk detonator spawned after Dreadnought fell so that was lame. Avoiding fights with common foes was key. For anyone Just do obectives, tell bosco to mine, you collect and off to drop pod.
Congratz Dwarf
My final counts for the last stage
About 20 Praetorians
8 Oppressors
3 Grabbers
2 bulks
Uncountable grunts, swarmers, and shockers
I. Hate. Shockers.
I wouldn’t kick unless it was bronze 1 or something, but to be honest anything under 50 concerns me.
EDDs are a significant time commitment. Giving people a chance and getting it wrong can mean an hour wasted.
elaborate please.
erm...
I dunno mate. Sticky flamethrower is pretty neat on EDD map 2
at least that's who I'd like to take with me
ah... that's what u mean. Nah. It's random
My fellow dwarves
Im sure most of you are aware that the 2nd stage of the EDD is a pain in the arse
What strats have you lot found that work? Loadout, team makeup, etc?
i ran just duo gunner with a friend and it went rather smoothly but i definitely went down 5 times on that stage still so take that as you will. usually finding a clear area to fight the dread in and getting rid of it as quickly as possible is the way to go. and using zip lines to your benefit so it’s harder for the swarm of grunts to reach you. that was our game plan at least
having eight shields goes a long way. he built around single target damage (ran mini gun with lead storm) and i built to take out swarms (autocannon with splinters)
ahh nice
Honestly, just spend 10 minutes going through scrollback for this channel. Almost all of the chat this week revolves around tactics for EDD stage 2. Not being snarky, I just don’t think there’s anything new to say at this point. 😉
just wondered if anyone had a silver bullet or TLDR
(Bring gunner with NTP AC and “git gud” I guess?)
Aside from just raw skill, the things (hopefully) within your control are team loadout and team tactics (e.g. when to pop the dread and where to fight it). Lots of thoughts on that in the scrollback
What failed in your run?
just the endless waves of bugs
no rest at all
rest is time for changing terrain, resupplying, getting minerals, etc
but its literallty just constant bugs
whats the 2nd EDD stage?
with a dreadnaught
The two things that helped us there were to make a deliberate effort to stick together, and have gunny on a zip with NTP AC keeping everything nice and poisoned
might finally be a reason to bring bullethell
oh actually hm that sounds hard
becaues its hard to bring a loadout for both dread + swarmers
For me the silver bullet was a premade duo with ice storm driller and splintering shells gunner. Both of us could deal with the swarm while also putting damage on the dread from any angle, so the awkward terrain wasn’t as bad. Duo was a lot easier than 4 man as well
Also, for us at least, the enemy pool rarely included mactera, so abusing zips was a good way to deal with the pressure during swarms
ahh yeah, cos the swarmers took slots that mactera could take
swarmers and other bugs are not on the same counter.
Two radically different ways to do it
decided to try out edd for the first time
got my ass whooped but it was a fun experience
yeah you have to have to break your neck on it a few times to get through that one
3 thunderheads, revolvers, and a cryo cannon did the job for us though
i'm gonna try to solo it once again i think as driller. advice on builds? i usually use range and damage on the flamethrower, but i'd be agreeable to try a sticky flames build or a cryo build (never tried cryo before)
i don't really know how to use EPC for damage either.
heavy hitter is good for EPC if you have that OC
i don't have many OC's, this is my first week getting access to OC's at all
gotcha. you can still build it for uncharged normal shot damage, something like 12322
this week is kinda rough for driller solo
PE+dread combo, swarmers are usually eaten like candy by driller anyway
well dealing with swarms and swarmers is why i'm favoring driller solo over scout solo
driller is a pretty slow dread killer even on solo
normally not too bad of an issue but it's PE so time is important
i'd try again with scout but i'm struggling with scout on EDD level 1
Looking for an Elite DD group
finally completed the EDD 
still never done one. how do they compare to normal deep dives?
Really depends, I had EDD being a walk in the park and others being a team wipe as soon as your leave the pod
This week’s in particular is a real doozy. Its a brutal exercise in time management and planning
Died at the second stage, dreadnought + swarmers + lava is no good
The second stage is something else
second elite deep dive that I can remember was much easier than it's regular deep dive it got paired with
It's difficulty is really inconsistent
I dunno, I had the easiest time with a sticky flame driller with fire full auto subata. Plenty of space to avoid the dread, so you can just let him take a lil bit of sticky flame burn damage
anyone wanna run the edd?
Fun fact: 2 engineers with spinning death lasers work wonders on the dread (with slowing plasma)
Everything works on dread
and swarms are held at bay
not everything works on the dread cos its ass isnt on its face
:p
ty seth!
swarm kept starting up, it was taking too long
Solo driller has problems with nothing
Can confirm. I was second engi :P
What about a participation trophy? 😉
Breach Cutter is maybe my favorite weapon in general.
I'm not a huge fan of either of engi's primary weapons though. Maybe the new one will be better, not that engi needs any help.
just did the EDD solo as scout
nearly lost at the end because of a surprise bulk
i'm never doing that again lmfao
to say this EDD is absolute butt is an understatement
swarmageddon on PE with a dread secondary objective is awful and really does require your team to pull their weight
I feel kind of guilty for lucking into a really good team on my 1st try last night (not including the real 1st run where the host ended the game on stage 2 prematurely).
How are you fighting the dread? We ran up to the room on the ledge with the 3 lava geysers and destroyed them. We then fought the dread It wasn't too bad, but we had a few downs during the fight. It's probably better to wait until after clearing the 1st swarm then fighting the dread immediately. We had a bulk detonator spawn during the fight but mistimed using it to kill the dread more quickly. This EDD does give you a ton a nitra. I think we had 600+ nitra saved up at the end.
I just completed my first deep dive
It was horrible
I did it solo because none of my friends have promoted characters yet
ik you weren't asking me, but i just kited it around the main room shooting at it occasionally with focus shots
i only used 1 resupply too, didn't have the time to get all of the nitra on stage 2 but i had 400 nitra going into stage 3 so i was fine
definitely try to do the dread as fast as possible, i essentially had bosco take it out cause i was too busy with the swarms
get as many aquarqs as you can before the first swarm, then do the dread
well i can't do it solo or in a group
i'd say it was impossible if a few people weren't managing it
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Planet scanning is still in progress, 12 hours left until new
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I beat the dread as engie and I think one thing that helped was going two sentries with hawkeye. The sentries are way better against the smaller enemies as they can see 360 degrees
I've always preferred hawkeye solely for that reason. The limited angle and (slightly) shorter range of defender doesn't synergize very well if they can come from some bizarre direction (ceiling says hello) or you have to scoot around a lot to not get gnawed on, dragging them out of the defender's effective area
yeah, my team got luck on stage 2, we were able to get det low and pop it on top of the dread about 0.5 waves in
still rough getting the crystals though
I tried to do that on my solo attempt but detonator went too far from dread and Bosco finished him off
When I redid this EDD duo we didn't even get det on second stage
But we got twins at the end of stage 1
oof
To whomever was saying driller has a hard time: https://youtu.be/K_UQRdDEC8A
haven't played driller in over a month. Faceroll stage 2 with no issues.
I also picked steeve because people keep saying hes bad
Steeve is a godsend in solos, someone else to take the aggro
There was a video of a guy beating a tough EDD stage (with a dread) as Scout with only a pick axe, so a good player should be able to win with any class or loadout.
Im not sure whether you could achieve victory using only a pickaxe for this weeks edd stage 2
It sounds barely possible: rush aquarqs then use the magma spout and minehead turrets to kill the dread
Exactly
I marked in the timestamps the only time I had to wake up for a few seconds
But honestly. I dont think its possible to win some missions with the hardest setup
Like you gotta rmb. Scout will prob spend more time rushing the map than actually fighting
And he has the mobility to do so
Try doing that on somebody like engi
I wasn't saying every class could beat EDDs with their pick axe, just that if Scout could that others could probably do it using normal weapons.
ah i had assumed "any loadout" meant exactly that
i'm excited for the new primary. i like both the breach and the PGL but neither existing primary is anything amazing.
My friend and I found a huge crystal like thing thats unmineable. It's mostly made of rock and the crystal part is red. Theres a frame around it and we are wondering what it is.
this channel is for deep dive discussion, but that's a trytilite deposit. I actually just posted a shitty picture of one in the #drg-gallery You need a promoted dwarf to get the key to activate it. It's a machine event
Oh. Thanks also sorry I thought this was the right place to ask.
is okay 
Same, I just use the SMG with all the electricity mods. It's decent, but I don't love it.
im a sucker for a good shotgun so i love that
I like shotguns in other games, but not so much in this one.
yes
the double barrel shotgun doesnt have the impact
but i really love the scouts M1-garand
Yeah, I can't use the assault rifle since the M1000 is so much better.
exactly
And i have the same thing with the toxic grenade of the driller
sorry but i hate hatchets
Disagree with you there, I love the axes 😄
I dont like the axes, but all the other driller grenades are just useless.
Also finally finished the EDD! What a slog.
I said it takes a while to kill the dreads as driller not that he struggles, don't put words in my mouth
and you still had a mid-fight swarm, which was the larger issue with driller in particular because of his low damage, whereas another class would have wiped the floor with the dread before that happened
it really wasn't the point I was trying to make, you can still do it, it just has its own issues which you posted a wonderful example of (well-handled or otherwise)
it was meant as a comparison to the other classes (it's also a fairly crap stage in general for all classes), and this was also talking to someone newer who was struggling with passing stage 2 as driller and stage 1 as scout. I don't appreciate being taken out of context.
I've done it 26 times with random teams
