#deep-dive-discussion
1 messages · Page 198 of 1
i went with 32112 exhaust vectoring leadstorm with the standard magic bullets + neurotoxin bulldog build (23212)
Does this weeks' dive have any Refining or anything else where I'll regret not having a Driller (poorly placed uplink type event)?
About to start it and have a party of Engineer, Scout and Gunner, wondering how long we should wait to try to get a 4th
The pinned post has the current deep dive missions
No on site refining this week
Though tbh I’d still always recommend a driller because tunnelling to the drop pod makes escaping a ton easier
Can you bring a buff beer effect into a Deep Dive?
yes
honestly the low 02 kicked my ass before i got the hang of it. our squad had to skip betc
Oh do both the regular and elite deep dives have BET-Cs this week?
No only the DD
the EDD definitely had a betc near the second egg on stage1
and there is one on stage 2 of the regular deep dive
Hmmm.. Maybe with more players? I played it yesterday with just one person and we never saw one
I saw it with 2 on the regular, though
hmmmm, that is odd
How many did you have?
i had 4 players... that's really odd
i remember it distinctly because we were carful not enter that room. we opted to drill around the egg instead
Actually now that I think of it, I did the regular one twice. Once with 2 and didn't see one, once with 4 and did see one
yes
Bet-C is a "cave generated" enemies, like leeches and spitballers but those do scale with the number of players. That's the only factor that might make it spawns, or not.
That and the microsoft-steam versions differences. Those are minors but still present.
BET-C is an interesting one though…it’s not so much “scaling to # of players” as it is “player count affects whether RNG spawns a BET-C or not”. I’ve seen DDs where 4 players didn’t get a BET-C spawn but 2 players did
It’s almost like player count is one of the bits of entropy that goes into the RNG for whether BET-C spawns
How much harder is the elite dive than the regular? What makes it elite?
Effective hazard level. DD is Haz 3/3.5/3.5, EDD is Haz 4.5/5/5.5 for first/second/third stages, respectively
Go play a haz 3 mission then a haz 5. Roughly the difference you’ll see in difficulty going from DD to EDD.
Btw the Mactera Swarm + Critical Weakness was incredibly fun.
How much decision-making goes into these from GSG? Do they have some playtesters run multiple different ones and choose the one they liked best?
I assume the regular missions are purely automatically generated with no human involvement
From previous times I’ve asked that question here, there’s no hand selection or curation beyond maybe a simple run through to make sure the cavegen isn’t bugged or something
The RNG just does its thing and we suffer or celebrate accordingly
I suppose that's good because they might not have let Mactera + Critical Weakness through otherwise. Those things really melted as soon as you could hit them
Huh this was a very "rescuing robots week" DD.
If only we could take BET-C with us we'd have rescued 6 robots in total
Ah, I see, thanks!
none, it's entirely RNG.
Did every single person who played this one get Doretta extracting the same egg in the exact same way unless they drilled ahead on their own before starting?
Is the Dozer's path determined during map generation or is there a dozer AI that decides where to go with some amount of randomness/variation
Well I got a glitch were it had double dreads
does the difficultly decrease when you have less member?
_ _
ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
!
_ _
Start the twins in last stage after fighting off the first official swarm
The rest seems pretty straight forward
Oh, that was new to me. So when players leave a DD/EDD you are still left with generated stuff for the number of players initially starting the dive. Thanks for info. Do you know if it resets per stage?
In our run, Dotty juuuust skimmed over the egg, it was popping up from the ground but not released. I believe her pathing is not predetermined at map generation.
Egg positions should be consistent in a DD.
Yes, difficulty scales up and down with number of players in DD/EDD similar to a normal mission.
See https://deeprockgalactic.fandom.com/wiki/Difficulty_Scaling
Oh dang that's lucky.
I'm glad my party somehow didn't get screwed by that egg
I was kinda sad about it TBH, had my terrain scanner up and was about to capture an epic moment
pull it for double the fun
hopefully the new EDD has a good egg mission for a big pull event
(I did…but then we popped five eggs at once in DD stage 2…)
last stage preferably
this is the right way imo
Always looking for ways to spice it up a little
yeah and you can clump the bugs up to blap them
Probably took us longer to coordinate that five-egg pull than to just pop and go, but it was fun
Update: I was indeed done in by the twins
I'll call that good enough
I can do without a cosmetic
I tried the EDD twice. The first try the Scout quit on us on stage 2 and we lost. I was Cryo driller and somehow had the most kills, which obviously isn't ideal. Second try was with a crew of 3 greenbeards. We got to the end of stage 3, but a huge swarm spawned as we were doing the twins and we failed. Apparently, it is best to pop them right after the 1st swarm. There is a ton of nitra available, so that isn't an issue. My second group went super slow and I think we still had 300-400 nitra left by the time we fought the twins.
It probably scales at the moment the person leaves. Except for pre-generated enemies ofc
Have fun
Im getting pwed at stage 2 edd as solo engineer, those elites are hard to deal with. any tips?
yeah get a team
😦
more fatboys :^)
if a crassus detonator spawns in a deep dive, will it always spawn?
no because they can't spawn in DD/EDD lol
all three of engi's grenades are good at distracting elites -- proxies and plasma bursters cause fear and lure is a lure ofc
but of course you still need damage to be able to kill them so either hyper propellant or breach cutter
or scout for that matter
_ _
ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
_ _
Finally completed this week's EDD on my 4th try. Had a veteran team for the first time and it went pretty smoothly.
Cherche des français pour jouer lvl 4 ingé
Yep but no one in this discord
True
Yeah, for the enemy count spawns i knew that. I specifically meant the pre-generated stuff. I guess when a player leaves, for example, on stage 1 you'll be left with the pre-generated stuff for stage 1 and on stage 2, the pre-generation will be adjusted to the current player count. Thanks again 🙂
I wonder what this edd will be like
As long as it doesn't end with twins on top of a monstrous swarm I'll be happy
_ _
ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
_ _
Management will continue to ask for eggs per usual
Will we see the fabled triple escort in magma core for the EDD?
for a extra hot summer
triple exploder infestation
and with dread along the path of doretta
_ _
ATTENTION MINERS!
New
Deep Dives
are now available!
_ _
will do the DD and post stages shortly
what places are the DD and EDD at?
DD is in fungus bogs
deep underground
first stage has a dread, will post what it is in a moment
oh ok thanks
I hate fungus bogs
am i the only person that likes fungus bogs
I don't really mind it
it's not so bad, it's just the sticky goo and the fart mushrooms
fart funny
you must hate slashers then
Fartshrooms
I take them out with extreme prejudice
lmao
along with web spitters
1st stage: 3 mules, 1 dread (classic) w/ exploder infestation
2nd stage: 200 morkite, black box w/ swarmageddon
3rd stage: 4 eggs, blac box w/ no mutators
for the DD
Deep Dive | Heavy Den | Fungus Bogs
1 - 3 Mini-Mules Dreadnought Exploder Infestation
2 - 200 Morkite Black Box Swarmageddon
3 - 4 Eggs Black Box
Elite Deep Dive | Jagged Hold | Glacial Strata
1 - 3 Mini-Mules Twins Mactera Plague
2 - Twins + Hiveguard 2 Mini-Mules Elite Threat
3 - 4 Eggs 150 Morkite Regenerative Bugs
i wonder how many people will fail on the dreadnought though
at least 3
DD seemed harder than usual, at least the first two stages. 3rd was pretty easy I thought
Detonators showing up when you're confined to the uplink is tricky when you're solo!
Huh, I solo'd and no det
rng
Two bulks appear when 4 people, at least that was my experience (on first stage)
what dread am i getting in the first stage
OG
yikes that elite bulk det
my team just lost because of the det
This week's DD and EDD is comically easy.
Dreadnoughts are completely vulnerable when there's a Driller lugging around a Cryocannon.
i could do without elite threats but ye the mission types are definitely manageable
rip
there was a breeder along with the det as well
annoying to deal with
esp on solo
What's your player level? Any idea if that has anything to do with difficulty of generated bugs by chance? Mines somewhere around 80
I had a detonator in stage 1 and in 2 when doing the uplink
Rank 200, don't think player level has anything to do with it
Probably just random swarm gen
Player/dwarf level doesn’t affect spawns
dies that random dread spawn on stage 2 of the DD for everyone?
welp we just lost stage 2 because apparently the arbalest didnt want to stop launching explosive bombs
arbalest goes into rage if you kill the lacerator, and spams bombs for about 8 seconds
Looks like an Ice Storm elite dive for drillers of the world
they were both alive
guys this DD sucks
whats the edd
how many damn twins are these dives gunna spawn
i swear for like a month straight there have been twins lol
they want people to learn how to fight them properly
Run & Gun.
If you run Ice Storm on this one let me know how it goes, I always debate that on EDDs with dreads and elites. Our crew won’t be running this one til Monday due to holiday
whoops
Sure thing, I'll likely run it tonight 
Yeah doesn't sound like it. Wasn't sure as it seemed at times it felt like the spawns were easier with lower ranking players, but must have just been the randomness wasn't so bad
I didn't see one
if im lfg for deep dive is that in #lfg-steam still?
Yeah, you can just say that's what you're looking to do in your message
ah
Did my first elite deep dive, feeling good
I remember how stoked I was when I did my first one! Congrats!
The next ones won't feel as stressful since you've already gotten it once before haha
EDD this week wasn't so bad
However even the easiest of missions become significantly harder when you're playing with idiots, on the last stage of my second attempt at the EDD, our driller and scout went down to that little pocket with the three eggs and decided to pop two at once.
We were swamped fast, I'm not sure how I stayed alive during the whole thing, I was frozen several times from the two jets.
They both went down like, four or six times during that fiasco.
Had a good time though, they had the skill needed to make up for their own faults, beat it in two tries.
Both tries were with the first team I found.
same happened to me
but we didnt make it
i dont get why some people use iron will when theres resupply pods around but dont get the supply pod
bad spot to fight 3 swarms at once because of those ice tunnels
since we couldn’t bag anybody else to come with us me and a rando just decided to double driller
on last week’s edd
we got to the end of stage 2 and then everything just fell apart
Don't you love it when you join an elite deep dive when you only have enough time to run through once and then the host aborts when you're about 7 minutes in.
@cunning zinc I love when that happens it’s like Christmas coming early
Hows this weeks EDD
I cant seem to get past the 3rd phase on deep dive, even with a full 4 people. Any suggestions? Its the first dive, just got my first promotion.
I'm not sure, it seemed pretty straight forward to me. What do you think is causing you to fail?
Are you running out of nitra/ammo? Or just getting blitzed?
Also, what class are you?
P easy overall. Just watch for the elite bulk detonator+elite praetorian+breeder
At least i found them all in one room
But after that its easy
I had a bet c later on as well so idk whether that will apply for you
In my 3 man group for the EDD, there was a BET-C next to one of the dreads on stage 2.
Yep next to the hiverguard egg right?
I think it always has the dreads spawn in a certain order, regardless of which cocoon you pop first. But it was the one not next to the big icy floor. That was kind of fun fighting the twins on the ice though, skating around the whole time.
That was my exprience as well
Tho the elite bulk det made a huge crater in it :(
Spoiling my ice skating experience
https://youtu.be/YRX6y1tMXUs
Molly bullying me 😦
video gets a bit overloud
First DD run had a bronze 3 bunkering driller. I’m glad I DC’d mid stage 2.
Hey man I've arachnophobia ok, no need to hate on me like that 😢
Hi I want to ask something. Why my weekly assignments is active locked? What should I do?
Is your dwarf promoted yet?
God twins again
Well, I tried the EDD solo and in stage 2, I was in the big cave with the leech, 2 spitball infectors, a menace and a detonator appeared...plus the dreadnought egg on the ceiling that I was trying not to pop and the elite threat with a swarm 😆 I'm quite proud of myself for getting through all that and defeating the dreadnought after, only to be trying to finish up the level and getting hit by a cave leech in another part of the level when I was searching for some red sugar 🤣
Probably the most fun I've had playing the game
What hazard do you normally play? If it's not haz 4 I suggest getting used to haz4
And haz 5 too, as the last two missions are haz 5 and 5.5
Well he said DD not EDD
should be beating that DD stage 3 in under 10 minutes tbh. Get the uplink and pull 3/4 eggs at once. do the fight, pull the last one and call the drop pod before you even leave the egg goo.
I did a 3 man EDD with a level 21 and level 40 and thought at first, "Well at least I'll get some intel on how to beat it on a future attempt." But they were actually a lot better players than average for that level range and we beat it, even with one guy going AFK for 10-15 minutes on the last stage.
EDDs aren't honestly any harder than 3 short Hazard 5s in a row
But some hazard 5s are a cakewalk
And some are a nightmare
Honestly, this EDD is quite on the lower end of difficulty. Pretty sure an engi can carry 3 people with a general purpose loadout.
Wouldn't be surprised if they're deliberately lowering the difficulty just for the sale rush of new players.
It's just random.
EDD seems easy this week indeed, I solo'd first one and almost got the second one down as engi on my first try
Mactera plague is a joke
Okay so I don’t have much time to play the game, and last night I was doing the deep dive and my internet went out partway during the 3rd stage
Should I bother doing it again, or should I just focus on the weekly core assignment cause I got the oc from the dd already (which is the most important part)?
if u dont have much time, then just focus on the weekly core since u stage 3 is just cosmetic core anyway
That’s what I was thinking
then after u complete weekly core and u do happen to have time to play again, then u can complete it if u wanted to. although it is only a cosmetic core; if u dont mind putting the resources/gold in, forging it will count towards ur forge level which ultimately gives u cosmetic/combat core that alternates between forge levels
or do the Elite deep dive if u havent already
yeah then just do weekly then and EDD if u have time for that too
I’ve had to buy bismor for the last few ocs I built
yeah it can be tough especailly if u dont have time in general to farm resources. i'd suggest in your case to find out which OCs are the most popular for a gun to decide whether forging the overclock is worth it in the first place
Yeah, the problem is though that I’m interested in a lot of the overclocks lol
how am i supposed to get a balanced team for elite deep dive, i keep getting duplicates
i feel like one of each makes the whole experience easier
If you’re hosting you can make it so that there can’t be duplicates
Really? Is that generated randomly too? I walked into the first room and had at least 10+ surrounding me immediately. I was playing gunner and was able to stick one with a grenade to take out several, otherwise I'm pretty sure I'd have nearly died haha
Depends on the class but Mactera are no joke
Driller has more trouble with them on average than scout for example
Unless snowball
I just bunker them, put electric thingy on my sentry, they get stunned and I pickaxe them to death
not god gamer, just abuse the AI XD
Sounds like high level gamer strats
mactera plague is just free kills for engi
Flame driller can deal with them relatively easily by digging, too
ten incoming trijaws become pushovers in an L-tunnel
Or epc
Honestly, there are a ton of ways to easily cheese mactera plague on every class but scout, since he only gets 4 cryo grenades.
It should be a free win if you've played enough, especially if you know it's coming before hand.
Engi has incendiary pgl to nuke them, tho triple line BC is nice too. MPA warthog is a good primary to pop them with
Gunner has shield and six shooter Bulldog for one shots
Driller has TFC and Snowball, 15 range Tuned Cooler is nice too
Scout has Cryo grenades for instakills
it’s very build dependent but each class has options
engi has more than that
after the buff, turret whip will 1 shot normal mactera in clusters
probably shave off about 1/3rd of haz5 4p hp off grabbers and bombers
Yeah Engi has more than that i just didnt list it cuz incendiary PGL is rlly all he does need, I always take it for mactera plague
For scout I wonder if shaped shells might have a niche against mactera. Think it’d need a damage mod for one shots but idk how accurate the OC makes it
eh, either primary is better for it
if you must use secondary, then the embedded det nuks
I don't really change my engi build for mactera plague. I just keep my cycle overload and fatboy.
Hey, Are the missions in the Deep Dives the same for everyone?
And if they are can someone tell me the missions in the Heavy Den Deep Dive?
the missions get pinned in this channel every week
Nice strategy! I threw up a shield at one point to pickaxe a hole and hid there to take them out when doing the drop pod recharge, but never thought to do it all the time 👍 Thanks for the tip
im so tired of twins every week

i mean they’re easy but give me more regular dreads
they’re cooler and don’t smell bad
right... so you want random twin spawns during a twin dread secondary objective?
can be arranged, just for you
I’d actually like that
Point extraction, but every wave is twins
question: so for the M1000, if you have only 1 bullet left in your clip and you do a focused shot- does it do full damage?
twins are hardest dread
OG and hive both have easier to avoid attack patterns, primarily because there's not two of them but also because arbalest's fireball shotgun is the most dangerous attack any dread variant has
I want to test this now
Also my internet is out till some unknown time tomorrow, so I probably won’t be redoing the deep dive to finish it fully
I’ll barely be able to finish the core assignment
The classic dread gives my random teams the most trouble, but for some reason I tend to get paired with some greenbeards whenever I fight him, and they have a hard time learning to keep their distance, even if I mention it.
Dread fights can also be way harder if your team chooses a bad location to fight.
What elemental effects can affect dreadnaughts? Like stun, neurotoxin, slowed by sticky flames? Stuff like that.
freeze radiation
I tried freezing it, but it freezes for like 0.02 seconds
i mean it works. also makes them take insane damage
Hmm...
They don’t resist freezing damage as much as fire, the ice storm overclock is awesome for dreadnaught fighting
ifgs also work very nicely
I see
Oh really? Never tried IFG on a dread. So they slow down just like other grunts?
yes less so than normal bugs
but the best part is the damage multiplier
iirc its +20% damage taken
thanks for the tip. will try that.
also its turning speed is slowed. so you can just kite around it, shooting its ass the entire time
ifg is 30
thanks
And what about stun? Can you stun a dread?
dread immune to stun
what's mod for PGL RJ250?
no
can anyone take a pic of their driller set up
depends what role you want it to fill
i posted a general purpose one in the gallery channel
id reccomend sticky flames with slow and duration, or freeze ray with max freeze power u can get for driller h5+
How do you check the pinned message on this channel?
If you're on your phone swipe to the right and look for the thumbtack icon
Oh so is turning speed lessoned for bigger monsters because it doesn't seem to help vs praetorians or the like
Stage 2 elite deep dive today had a betC and when you looked in its direction your frame rate would tank an insane amount. Did anyone experience something similar before?
i saw it but didnt experience the lag
you tried looking at it multiple times?
it could be coincidence
Didn't happen to me either
The stage 2 map looked very very different when I did it with a friend as opposed to solo. Was that true for anyone else?
ive only solod edd so idk
it should be always the same
could be that you took a different starting path
Cave had some similarities, but a lot seemed different, plus there weren't any of the same creatures. Solo I had 3 spitball infectors and 2 cage leeches, but duo didn't have any of either, just a betc.
I know they're supposed to be the same, but it seemed off. Definitely with the creatures
Probably just not remembering the layout correctly
hm
this edd was quite easy
map loaded enemy spawns are influenced by player count. so the stuff that spawns at the start of each stage (like leeches, breeders, bet c, spitballers) will always be the same for anyone with the same player count.
My squad failed the EDD, after we got all the morkite, we practically got all the eggs out and got overwhelmed by the 3 spawns and the swarm :(
for the elite deep dive how geared should I be? I don't have many overclocks at all yet, should I wait a few weeks before trying it until I have a finished build?
you can make it work even without any OC depending on the weapon
It's all about getting used to haz 5
i just learned from the other day that player count merely influences the RNG of spawns. for example a run with 4 players may or may not spawn a betc, bulk, more spitballers or other mobs but it is far more likely to than a run with 1 or 2 players. even then each run distinctly calls the rng for mob spawns so the enemies that are on those level could be different between runs with the same squad
I believe that it will take a shot out of reserve ammo
Seems strange that it would be so much easier with two people ¯_(ツ)_/¯
I'm not the greatest players, but I don't really pay much attention to my perks and gear for the DD/EDD and still make it through now that I'm used to playing haz 5
IMO it's just all about being smarter with using your ammo efficiently so you don't squander nitra, then just making sure you're not panicking when a swarm comes. Try not to stand too still and learn where each weak point is and what the different sounds mean in the game 🙂
yeah this EDD was easy
gotta love trolls guy named degenerate came popepd the egg then did nothing and was trying to shoot us and blow up the exploding plants near us
if you were host you can always kick players who do not cooperate or do stupid stuff like that
what i mean by it is if you do a deep dive and bet c only spawns for 4 players that week, then every 4 player group that week will always get bet c. any spitballers and cave leeches will also be in the same exact spots. the spawn waves will differ, and so will the swarms, but anything alive at the start of the map will be the same.
that was my impression for a while too! last week I had a betc spawn with a squad of 4 on the 1st stage of the EDD near the second egg, but some others did not get one at all. Perhaps it was a fluke, but someone said the generation is still random every time but influenced by player count
strange
pinned messages
very strange indeed
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
Wtf is a pod
It's what we call the voice channels on the server
It's a shortening of drop pod, from the game
In my one deep dive the drop pod was not launched to get me
at what point should i start trying to do the elite deep dives
whenever you feel ready for it
If you're used to playing in haz 4, I think it's safe to assume you can do it
aight thanks
Can you do a deep dive with party members who haven’t unlocked it yet? And if so do they also get the same rewards you do
you can't do deep dives with non-promoted dwarves
Sounds good 🙂
Good luck! If you're not aware, the stages are 4.5/5/5.5. The first two will have a mutator to make it a little more challenging than the level suggests
thanks, made it through first try
didnt get stuff i wanted but still pretty fun
Nice work! Solo?
nah, group i randomly joined
finally did my first deep div
How was it
Nice
Exploit 2x XP missions 😄
PSA: this week's DD is great for the sub-45 minute "Deep for speed" achievement if anyone's chasing it. We cut a few corners because one of our team had to go soon, and ended up at 30 min with a 4-man run
This week's DD's are both on the easy side, relatively speaking. Regular DD is a fantastic candidate for the 45-minute time. Don't let the first stage discourage you, if it takes 20 minutes because of the timers, the other two can be run through very, very quickly.
can anyone tell me what this weeks deep dive is elite and normal
Check the pins
ty
So I've never done a Deep Dive before (friends haven't grinded that far yet), and haven't thought much about it, but now I just wanna do it.
Should I wait for my friend(s) to get promoted so we can do it together, or can one dwarf do it alone?
People do them solo all the time 🙂 If you're comfortable with hazard 5, the regular deep dive will be pretty straightforward. If you're solid on hazard 4, it still won't be that bad, but mind the mutators. The hazards are 3.5/4/4.5 and 4.5/5/5.5 for deep dive and EDD, respectively, if you didn't know
DD difficulty scaling is 3/3.5/3.5
If you can do Haz 3 with minimal downs you can handle a DD
Haz 5 comfort is more for EDD
Average Haz level across all three stages is 3.33 for DD and 5.00 for EDD
I would just play with random people if your friends aren't promoted yet, unless you really prefer solo.
well I ussually run Haz 3, (4 if were 3+ people), so I might try it later tonight :D
My mistake! Thanks for the correction
Best of luck! Let us know how it goes
went fucking great at the start, found all 3 lost mules, and killed a dreadnought no issue, but setting up the comms link -_-
the wave doesn't end until the link is at 100% and they kept coming so I had to leave the area multiple times, so it just never ended, and finally I died....
it was fun tho, got 230 -ish kills (new personal record), and 1700xp :D
Time to try again 😉
Fax!!
dont click that link. it is a scam
its not the right steam community domain
<@&296918282403840000>
FYI, if it helps you beat a DD in future, Black Box objectives don't follow the same rules as the uplink for Salvage. If you get pushed out of the black box area, you don't automatically fail, and you can try again.
<@&296918282403840000> ^
_ _
ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
!
_ _
Anyone else looking for a deep dive group?
_ _
ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
_ _
will we see the fabled triple escort in magma core for the EDD?
Did that actually happen before?
no
I'm not even sure it's possible
but people like to joke about it
imagine if it was possible... the chaos it would cause
double escort was a thing before dont think we ever had a triple
because of double escort GSG changed the dives so you couldnt get duplicate missions in the same dive
I'm pretty sure you can't have the same mission twice in a row
it used to be this way until shortly after escorts and refinery was released
Aren't deep dives supposed to be reset?
It's thursday already, or are they being reset during NA times specifically?
later today
Sucks to lose at the last stage, extra lame when you carry the team over :/
_ _
ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
_ _
But when the carry goes through, it gives the warm and fuzzies
_ _
ATTENTION MINERS!
New
Deep Dives
are now available!
_ _
great.. magma core, i love it already
can't wait to have escort mission in magma core too
1 225 Morkite 2 Mini-Mules Elite Threat
2 10 Aquarqs Dreadnought Swarmageddon
3 200 Morkite 2 Mini-Mules Shield Disruption```
Outside of second stage sounds easy
honestly doesn't look too bad
doing the DD now so i'll post the stages when i'm done
Is deep dive 9n the assignment computer
Depends whether you have any nitra left over from stage 1. How abundant is it today?
So elite is a morkite type this time
1 4 Eggs 2 Mini-Mules
2 Doretta 2 Mini-Mules Mactera Plague
3 Refinery 2 Eggs Regenerative Bugs```
dang just as i got to the 3rd stage ready to say what they all were
man past few weeks there are no escort missions surprisingly
escort
mactera plague
a lot of death and lost segments incoming
EDD's pretty straightforward. Double mining + PE makes it a speedy one too.
No, it has its own terminal over by the window past the bar in the space rig
10 Aquarks+dreadnaught+swarmegaddeon+magma core
A c t u a l n i g h t m a r e
Anyone know which dread is the secondary on EDD stage 2? Is it classic?
It is the classic
Classic dread, tight map, swarmaggeon, extraction mission.
GSG are assholes. What else is new?
Through a hope and a prayer we'll still do it
At least it's stage 2 this time. Faster restart point.
I had this deep dive
Maybe you were one of the guys who joined 🤔
Say it with me now; R. N. G.
What are the deep dive elite missions for this week?
pinned messages
Thx\
guys i dont like it when when the deep dive decides to give point extraction and and a funny swarmageddon modifier and it does the comedically perfect unending swarms and we all die
PE should be done as fast as possible. a point will come when swarms are virtually endless
just the nature of the mode. i feel you g
EDD | Pod 22
Lies, gsg designs each and every mission for that one guy to make his games hell
We need a FYDD, curated to have as much unfairness as possible.
Foxtrot-Yankee /s
Yes
Alternately, Big Falcon Deep Dive
Alternatively, deep dive where stage 1 is haz 6, stage 2 is elite starship troopers, stage 3 is haz 7, all missions have double threats
I’m thinking deliberately spawning two bulks in a pincer maneuver, simultaneously with a couple groups of shellbacks to screw up your coordination.
Throw in a webspitter wave for icing.
Diabolical
Just beat the EDD on my fifth try
Where were your wipe points?
First three tries ended because the people I was with basically closed their eyes during stage 2, and my third try we had a new driller that begged for ziplines instead of using his drills.
Fourth try, entirely new team, all three of them wiped within a minute of landing, I followed shortly after.
Fifth try, I found three people who had their shit together, an absolute pleasure to play with them.
Sounds like you’re just blaming others
Posted picture of the fifth try victory in gallery.
Really don't want to start an argument, but this is a team game. I am in control of myself and I do my best to support my team.
When I point out something someone has done wrong, it is not because I am doing something wrong, it is because they are making a mistake and I want to see them improve. It doesn't matter if I die 20 times or 0, I'm just stating the facts of what I experienced.
My first three attempts where with teams that did not function well together, perhaps they'll find a team that works for them just as I did, or they may change and that will work in their favor, I am not the judge of how people should or should not play DRG.
All I'm saying is that when I played with those people during the first three attempts, they kept splitting up and not paying attention to anything other than themselves.
Fourth attempt isn't anything to really critique, we had a level 14 on our team so I knew it wasn't going to work from the beginning, but I wanted to give them their fair chance and so I did my all.
We wiped and they decided to try again later.
I rarely ever question my teammates about how they play unless I think it's funny.
what kind of dread is the second stage
classic
This week's EDD is rad. Finally some challenge!
Downvote cause a wall of text is cringe
Upvote cause upvote was there already and I add every reaction I see
Where’s the tldr so I can agree or disagree though
Hot takes + inability to read combo is cringe
Where’s the hot take
Hot takes, hot floor
I was blocked :0
I can’t add reaction :((
I wasn’t joking though, what’s the hot take?
any advice for a Solo gunner loadout for the EDD? looking for ideas or anything recommended
Neurotoxin/lead spray, perhaps?
hmm, interesting
i could solo the regular as well, but i will use my driller, and my Soldier Bosco loadout as there is an Escort on stage 2
with the abundance of nitra and the easy access to the oil shale for the 2nd stage, you can solo it as scout
Hey do you get infused cores from deep dives?
better to take splintering or carpet bomber than for the swarmageddon IMO
kill the swarmers fast more consistently
yes, first stage gives blank core, second stage gives random infused weapon core, third stage gives random infused cosmetic core
then you gotta actually forge 'em with materials
Am I the only one who is having a lot of trouble with EDD groups over DD groups? All my DD groups are well communicated in chat and voice, take things slow, and are careful. EDD groups have been a lot of AFK players and people who just run off and get killed on the other side of the map as quickly as they can get out of the drop pod. Really quite frustrating.
Last night the EDD I attempted, one person dropped as soon as we landed and the other two shot off in different directions on the map. Not sure what to do myself since, I just dropped since I didnt want to waist 30 mins chasing res around.
every time i come in here i see that guy and his hot takes, I leave again. Thanks for calling him out :) Actually, I Was thinking of another guy, but yea that was a spicy take for sure :)
Wednesday nights typically have the worst crews. They’re the guys who haven’t successfully finished the dives for a week. Think about what that means for your potential players.
This isn't just Wednesday's, and I will continently run DD's over EDD's if there are no groups running just so I can get seasoned players over green beards. Which the steam sale has brought no lack of.
Every DD people are well prepared. Second time in a row someone went AFK on stage two of an EDD which wiped the group as we spent too much time in the main room waiting on them.
Just bonkers since I dont see a lot of it in gameplay even.
Please explain the hot take :((
These deep dives felt pretty easy
imo ]
we got them done in 36 and 39 mins respectively on first try
Just need a carpet bomber gunner
Yeah, this community is too good to be tainted by a few abrasive peeps.
Holy crap that’s fast
Totally. DD's feel like a cake walk.
Nice, maybe I’ll try the EDD this week then
Though the main reason I haven’t been doing edds is lag
Or they are just the procrastinators. I have waited to do EDDs until the last day and have found good groups. Even if they are people who have failed the EDD a few times, they have probably learned something from their failures and will be better for it.
probably time left before next reset
It's not so much that you can't have a good team, it's that the pool of players is disproportionately people who have failed multiple times.
sometimes it just takes that long to get a good group
a 'good group' being the sort who can't complete a hazard 5 mission much less the EDD because they refuse to try to coordinate and/or can't hear you
if players are good enough they don't really need to coordinate, or at least not much
standout exception this edd being if people pop coccoon at a bad time it's very bad
Again, I think you are assuming that people who have failed previously are not good players. That is true for some of them but not all. I am also sure some lesser skilled players get into a group with really good players and succeed on their first try, while some pretty good ones fail multiple times. Some of that can be due to getting grouped with greenbeards or teams who won't coordinate, but some of it is just the randomness of spawns too. Some weeks I do the EDD early, some weeks I wait until the last day or two. Sometimes I fail a run early then wait until the end of the week to try again. This is my experience in my 3 months of playing.
Ok, but the point is that you are more likely to win early if you're good and more likely to fail early if you're bad, which is why most good players do the deep dive either as soon as it comes out or on the weekend if they don't have time thur/fri, and then by next wednesday the remaining population is worse on average
there being exceptions doesn't make this not true
man that 2nd stage is hella tough
my second run had 4 dets total, 2 of which spawned at the same time
Detonators were really common
Regular dd was nice and easy
As gunner I mined over 1000 minerals
I think I’m doing this wrong
Regular DD was a breeze
EDD was a nightmare
anyway to start DD at the last mission? dced and team finished mission before i could rejoin and i didnt get credit
unfortunately not
how difficult is this edd?
Just finish killing the first wave on the second part of EDD than kill the Dreadnought after it's very smouth
We used a bulk to kill the dreadnaught in EDD lol
oh hey it’s you the heavy on my game! That was fun!
lol hey, that was fun. Sucks about the last round though lol
Hey we did what we could :D Beside that was one of the most fun game. Being driller and sacrificing myself to bait detonator :D
lol that was epic. Are you going to try again?
Not right now probably. Too burned out on that EDD D:
that's working as intended. Dread is the second objective. The swarms only don't spawn if the dread is primary.
Nothing to fix
no argument here
run it multiple times with good people, this time with coordination
we got the furthest this time, but the dread fight is far too difficult with the swarm that inevitably comes with it
I've mostly resigned myself to only getting the first floor of it done this week
it's not endless but by the time the wave pauses you're dealing with the aftermath of the swarm + swarmaggedon + dread
and when you mop that up another wave pops
i think to beat it, you genuinely need to be 4x people in vc with good coordination, which while befitting of elite... is not how most teams will be when you play online
bah
this week's EDD is going to be a pass for me anyway
that stage 2 is not worth the frustration
first board is a free core. that's not bad
yeah, stage 3 with shield disruption I wrote off without ever even seeing it
i mean what i hear is that stage 3 isn't that bad
id pick shield dis over swarmaggedon
but stage 2 is barely passable
really, shield dis over swarms?
at least then i can actually breathe
Shield disruption is vastly overrated imo. People forget or don't realize that while you don't have any shields, the enemies deal a lot less dmg to you
didn't realize that was a thing
Woah, really? Is that in the wiki? Checking now...
Yup! 30% less damage. Cool! Thanks @dreamy dragon
Cryo Scout actually made that a fun challenge. GK2 with Bullets of Mercy, Zhukovs with Cryo Minelets (Blowthrough, extra ammo and reduced recoil is a must here), Cryo grenades. Swarmers basically don't stand a chance. However, this setup is not great for Dreadnoughts.
Shield disruption modifier also makes the cave RNG produce much more red sugar, IIRC
Scout: ''But I need my Blue Bouncing Bar!''
just do it in the server list. I've literally never failed an EDD from the server list. All of my failures occur on this discord. I tried 3 times yesterday until I just joined a silent game. Was cake compared to the other 3 attempts
exact opposite of my experience. server list you often find greenbeards who have no idea what to expect in an EDD and are punching way out of their weight class
That's what it's like on the Discord for me, but also I play with sub50 dwarves on the server list sometimes and they do better than some 300+ greybeards
yeah, I've run into a few chuckleheads on the discord, but it's still heavily skewed toward rando server idiots
Biggest difference of my 4 attempts is the scout had embedded dets on the success. He just basically solo'd the dread while I was on swarmer control with crspr.
How are folks who completed EDD approaching the 2nd stage? Rushing the PE first, or Dread then PE?
At my wit's end
The usual strat for PE + dread is to rush nitra/aquarq until you hear first swarm announcement from MC, then pop the dread as the first swarm winds down
Gives you max unswarmed time
That’s pretty smart
What we did was rush aquarq until completed, then pop Dread. That just came with an endless onslaught of swarm and near impossible to handle.
Yeah. PE swarm frequency increases steadily.
Gotta take the dread as early as possible without overlapping with swarm
For max ease
@zinc wave On my first time completing it we did the dreadnought first.
Then I played it with me friends and we just casually strolled through it, we had two thunderhead gunners and one of them had damage everything elephant rounds, so bugs were a non-issue and the bulldog chunked the fuck out of the dread.
Noted, thank you!
As difficult as this week's EDD is, I do appreciate how much more planning has to go into the 2nd phase at least.
went boomstick fear the bang and m1k hipster AP blowthrough
was p fun
all swarms were p much a joke
but swarmers
at least fear the bang gives me some breathing room
did you go solo on cryo scout?
sounds like fun
Hmm I’ll give the EDD a try tonight and hope my computer doesn’t blow up
I’ve done haz 4 and it was definitely playable, so I guess edd shouldn’t be too laggy, but it depends on the individual circumstances of the mission and how it’s going
I didnt go solo, went with a group of 3. Engi, Scout and gunner. Me and the engi were 400-650 level players, gunner was a single bronze star gunner. We got through it all just fine.
Boomstick with tons of ammo is also pretty decent for swarmers. Zhukovs with Gas Recycling + Blowthrough is also very good since each bullet can kill two swarmers.
had to utilise fear based upgrade cause of solo. need that balance for good mob control and bossing
but there are definitely other viable builds
prob wont go gas recycling just for stage 2 tho
maybe ill try another solo with cryo build
ez shatters
actl i take that back. it could be fun
idk about that 50% slowdown tho could be nasty for swarmer waves
Holy Moly now that is finally a real deep dive elite!!! The gates of hell are open Miners!
Love it!
I'm assuming the Steam summer sale is why there are so many greeenbeards over their heads in DD and EDD. It has been rough
well you can see levels before the dive starts, because they cant late join
so it's easy to see if they're new
Yeah, lots of just-promoted "can-I-play-this-class-please" players. Normally not an issue but this week's EDD is pushing my own limits---stage 2 in particular---and trying to revive a couple of dead greenies every 30 seconds is too much for me.
taking 2 is a noble move though, I would only take 1. Having to explain basics to two people is just a lot.
The DD or EDD
right
I would’ve left the match if it was EDD
I like doing the EDD first every week. The DD feels like a really casual stroll after that.
feel like a casual stroll every week.
I really try not to just pull the plug...we were all new at some point and I'm in a public server. But it isn't without frustrations
I wish the EDD required you to promote all 4 to bronze or something...just a little more experience
Hmm
promoting all 4 to bronze wouldnt make someone better at one class though.
But it’d get them more game experience
I mean you can get yourself to promo doing only haz 2
I have a friend with bronze 3 engi from only playing haz 2
I rest my case
You gotta be gold 3 in every class to do EDD
that would be silly
I wouldn’t be able to do EDD if that was the case lol
each promo is like 8-10 hours. that's like 280 hours and suffering through unfun grind just for EDD that you can beat after a few weeks of learning DRG
Or a week
eh, a week is quick to be able to actually be good in an EDD for the average person imo
some people, sure, but most? that's fast.
True, my first EDD I wasn’t too great
the system they have is good, the issue is people go into missions expecting that they were half carried before so it can happen again, but a few people have this same thought so it stacks up on one dive.
GreenBeard here, in DD al least people do bunkers or use voip? There is so much I can hold shooting to my own turrets and using prox.mines. A lot of situations were i had struggled, a bunker would do wonders instead of zip-lining back and forth.
Having people to coordinate with is a game changer
you can use voice, but you should be able to be on the ground and fighting, not on zips or in a bunker to survive.
Bunker bad and unfun
don't stand still, you are much faster than the bugs on DD
use your platforms to direct bugs using repellent
one of the platform mods
I guess i lack practise, when the swarm never ends i just end running out of ammo and falling through a cliff.
If the terrain is not that hard I can handle it
I use zips sometimes, cause it’s an easy way to counter no movement with lead storm
well this DD has no PE so you will have breaks.
Cause sometimes the jumping requires too much brainpower
Definitely will try more hazard 4-5 before DD, under 4 if it isn't escort, ends feeling like a breeze
Oh well, not that bad. Ill give it a go as soon as I promote
If you can do haz 4, you can definitely do DD
I did it second try with randoms and no voice
first try lost because there were people on my team who went down like 14 times
But if you mostly play haz 3, you’ll probably still be good
if the players are good enough, you really need barely any communication in this game
that first caveat is a big if.
Just spam ping to communicate
it's hard to explain some more complex ideas through ping. So it's a context thing of if that person has the experience to have seen this scenario before, and the foresight to see what we should be doing.
Also if you’re on steam, it’s super easy to send a quick text chat
sometimes
If there’s not a large amount of bugs yeah
Voice chat may not itself guarantee success, but it helps a lot. Hard to say things like "The spitballer is dead" through pings while bugs are chasing you so you can't type.
EDD Stage 2 is possibly the worst thing I have seen so far in this game
our seasoned crew wiped twice so far, it's pretty rough
we're gonna try again tomorrow
yea first attempt on stage 2 we had 2 bulks. 2nd sttempt, 1 bulk, 3rd attempt, 1 bulk.
feels like they have seeded bulks now 😐
we were able to use a bulk to kill the dread on second attempt of stage 2, and thought that would be the easy part, but the vertical cavegen ended up doing us in
we were lucky that the drop pod appeared right in front of us
I was unlucky that it appeared god knows where and I just died on the way to it
has anyone had this happen? end of the deep dive and I can't advance.
There's no BET-C on the 2nd stage normal DD this week is there? If there were that'd be the perfect time to go solo as an Engineer with Gemini + Beast Master for I think 9 buddies in total
(Counting mini mules which aren't actually useful)
no BET-C
the farthest ive gotten on edd so far is duo scout engi
but yeah this is hell
the 10 aquarqs on a 3 hit map just eat too much time without a competent driller
Dd this week doesn't seem too bad but that mactera plague on escort seems a bit 
What do you mean by can't advance? Is the button to refine liquid morkite not working? Can't find a certain objective?
Finished the EDD with a lvl 20 and 30 on second try. Dont be afraid to suggest certain loadouts. Also consider swapping scout for another gun/drill (maybe?). It was still very rough. We got lucky i think
I had to do the secondary mission to complete the 2nd stage in EDD
Maybe you have the same problem, before completing secondary mission, I couldn't call the pod.
Heh, just watched the dev stream, the devs wiped twice on EDD stage 2 then moved on.
I played with some extra enemies mods in the EDD, and we had around 15k kills total.
didn't manage to finish the 3rd stage :(
Congrats, this was a tough one. What was your approach for stage 2?
There's a decent sized room thats good for the dread so we set up a zip line first. I drilled for aquarq and scout got nitra for the first 5 min. Dread after first wave. We took a long time to kill it so we were drowning in waves as we scrambled for aquarq lol. Absolutely no time to breathe
Neurotoxin AOE autocannon is what whittled the swarms down since most of the time we were just trying to escape being swarmed instead of shooting stuff.
Thorns ate a lot of swarmers
Atom Eve
Thanks, I was thinking NTP AC would be good.
Finished edd with a couple of 30-60s in tow
As a scout. Scout is actually not useless since the 2nd level is hellish
Gunners on zipline managing swarms is key, just gotta keep an eye on grabbers
And acid spitters
We pulled the dread before the first swarm and i just went around digging aquarqs while they fought
I fkin hate swarmers btw, worst enemy in the game
I just had a run where we attempted to do similar. I was the NTP gunner trying to be on the line, but we couldn't get the spitballers down quickly enough to make the zips safe, and we got two bulks.
I tried it twice with a different team earlier and we had zero bulks. I felt bad for the low level guys in the run we just tried.
Scout has to manage the spitballers with cryo
There are really only 2 very problematic ones
Bulks in the spawn pool in Swarmageddon PE with a Dread is a really nasty combination
Yeah i failed twice before d/t bulk spawns
Yeah, in my runs earlier today I was the scout in our last attempt, and my #1 priority was freeze and kill those spitballers. It helped, but we didn't have enough firepower overall for the swarmers. I think Gunner had LS
Yeah I'm trying to imagine stage 2 w/o light also - probably not fun. We had a lot of tri-jaws for some reason. Most of my downs were from them.
We beat the Dread once, I think, but there just wasn't even room to stand up. I was reviving the guys over and over, but no one could even get onto a zipline before getting downed. I was basically playing "The ground is lava" with Special Powder
Scout is useful for stage 2, but relies a lot on having someone who can watch to keep the swarmers off him so he can do anything
Point extraction with 2ndary dread is just a tough mission type overall, it's really easy to fall behind the ramp
And swarms spawning during dread is just awful
Absolutely. My first EDD was PE with Dread(s) and it was a rough time until the teams I was on learned to rush the dread.
If you get a wave during the Dread, it's not a horrible idea to kite the dread, clear the wave, and then finish the dread. NTP works a treat for this task, as long as you don't get fireballed off of a zip trying to keep the team clear
Om Stage 2 you should be able to collect 7-8 aquarqs before you have to pop the dread. As Scout you can just zip from aquarq to aquarq and toss them into the pit where the minehead is. When we did stage 2 the other players completely failed to notice they could push the button to get the heck out. I had to kite everything away from the button while the other two were down, then just grapple around until the pod came to pick us up.
https://imgur.com/a/SlLa8eP Well that ended up taking six attempts to do lol was fun though 
We had 400 nitra at the start of stage 2 so ammo wasnt a problem. Our strat that worked (after failing 4 times) was to wait with the dread fight for after the first swarm ends, and in the meantime we mined more nitra and aq's, and created lots of ziplines to stay relatively safe on top of the mine head.
We decided to go 2 gunners for this 5th try, one with ac that deals wiht swarmers, and one with minigun for direct dps. Was a good choice imo.
We also got two bulks and our scout went down right away up high and it was hell trying to get the spitball and one bulk during a swarm. Managed to get like 4 quarks but couldn't take the dreadnought down
Sorry was trying to upload a screen shot. This happened to 2/4 in the party. After completing the third mission, I went down and the drop pod left. We got to the continue screen. I briefly saw the 4 characters at the end screen, but then my screen went black. After that I got the end screen with nothing on it and no way to continue. We had to Alt-F4. Luckily we still got our credits and matrix cores. Here’s a link. https://drive.google.com/file/d/1aLhbj3DyIOvVhTpu4KvSC03a3QD2yyZG/view?usp=drivesdk
i am in a desperate need of a scout that knows what he is doing to finish this cursed elite deep dive PLEASE if you are a scout with more than 1 silver star dm me immediately 
That's bizarre and worrying! Glad you still got the credits and cores.
Also glad that even if you do have a failure inducing bug at the very end you get to keep the first two cores
The other weird thing is that the other person in the party that this happened to was not down. It was only me. Weird. I just panicked when it happened thinking it wouldn’t count
Eh edd marred by poor teammate performance
just solo edd 4hed
Is cryocannon a good weapon to fight the stage 2 dread?
I do really well on haz 5 with it but I don't know if it's a good choice for a dread fight.
Freezing the dread is a great tactic if you have teammates who are on the ball and ready to take advantage. That can be tricky to coordinate with a random team though, especially without voice chat. Dread unfreezes very fast
Driller seems to be less crucial than usual in this EDD though (IMO). I run cryo driller on our seasoned EDD team, but after two failures on stage 2 we are going to try double gunner (me as NTP AC, our usual gunner as LS) in our next attempt later today
If you have the Ice Storm OC you could also try a cryo build based on that, for direct damage instead of freezing. Search for “dread killer driller” on YT (I think that vid is based on U33 but is still relevant)
@old widgetThanks for the detailed reply. I do have the Ice Storm OC. Will check the builds.
If you still need help in about 12 hours I'll be home from work
hey. so i do i need 4 player for a deep dive or can i do it with my friend? is there any difference ?
It scales with player count
You can solo deep dives if you're good enough
Generally i find 2p the easiest
nice thx
tried the EDD with another pub group again after i failed on thursday. the key is to DPS down the dread on stage 2 after the first swarm asap. make sure to get the out-of-the-way aquarqs first so its easier to finish before the next swarm starts.
managed to win this time which was nice
idk i’d rather be without engi than driller on this one. swarmageddon + 10 aquarqs on a biome with 3 hit terrain is rough with no driller, that’s his element
you can run a flak gunner instead and have the same effectiveness really
that was a lot of swarmers
probably one of the harder ones, since stage 2 requires 2 competent players
We brought in a neurotoxin AC gunner for EDD stage 2 and that made all the difference...coasted through it for the most part instead of getting slowly ground into dwarf meat like the previous two times. NTP is just so strong for keeping pressure off the team and clearing swarmers
i mean, if you won, you won
yeah, we got somewhat lucky in our third run (double gunner, no driller) and got rocky mountain for that one-hit goodness
but it was crap without pre-mades
simply does not kill the dread fast enough
so other people had to pick up the slack; probably was the primary reason why the first pub I joined failed
you would probably have to build around neuro AC; the other players would need to be running dread kill loadouts
shrug
Only done one attempt so far with solo BB gunner, but with that stage 2 seemed a lot easier than stage 3 to me.
driller works well for the swarm clear part
don't don't be an idiot and take an appropriate loadout
what was your driller loadout?
stick flame unstable and gas grenades
ah
told the gunner to go mini, scout to go embedded, and engi took hyper prop
first pub I joined as engi, the driller had cryo and gunner had neuro AC
saw the stage 2 and just sighed
I was the driller that flipped to NTP gunner, I definitely struggled with my usual cryo build on stage 2
thought about going sticky flames but decided to just go gunner for extra zips and shields and sweet sweet NTP
cryo was shit at mass swarm clear, and neuro is shit against the dread, and it was an obvious failure in hindsight
heh
I actually really like neuro against dread, again assuming the one carrying neuro isn't the only HVT damage dealer
stick flame slows it down anyways
slowing down a H5 OG dread makes a huge difference to the team
oh, that's cool. didn't know that worked on dreads
not much though, I think they added resistance to slow effects
point is, more dps
and have 1 guy on swarmer duty
and don't be a tool and trigger spitballers
first team wasted 2 minutes since somebody managed to trigger both and got us trapped trying to get cover
And stick together so the guy on swarmer duty can actually help
jfc that 2nd stage
not fun
i'll give it another try later but i might skip this one
no
this is not the only way
i never said that
you can also kill the dreadnought with the detonator, what i think is the purpose of detonator
ah, ok
but
killing the dreadnought before the 1st swarm is IMPOSSIBLE
but i typed after*
at least while looking back at my teammates i got xD
aaaah
after
so yes, our tactis is very similar, but mine includes killing it with detonator
otherwise i find it impossible
but of course i had to got very bad players :c
i made myself gunner on my winning try because dps on the dread is so important. maybe try that
I did not see a det either, I was there for 18 minutes looking for aquarqs.
I instakilled Dred with Bulk explosion so that was nice
wut ;o i wonder how the sequence of events influence the game
but i fcking couldn't pass the eedd
i done it around 10 times
and with every attempt my teammates just was doing their things
number of players influence spawns and also just normal rng
anytime a special can spawn, a bulk has a chance to spawn
"a special can"
sometimes in deep dives they are seeded on player count
?
specials like oppressors, menaces, etc
ah, ok
so i guess that
the detonator appears when there are 4 players bcus there are so many monsters that team cannot focus on dreadnought
the fact that lack of communication and solo playing makes it impossible is different thing
yes that can happen when the waves keep spawning. more specials > more chance to spawn bulks
Is there a "best" engi build for this week's edd?
probably take a hyper propellant pgl because the swarms arent all that big.
otherwise go nuts
To me it felt like the swarms on stage 2 were kinda big
unless they can be managed/funneled but didn't get to experiment too much
Had the weirdest pathing error for the MULE this DD
yep it bugs out after the refuel. you need to dig under it to free the mule
Thanks for the heads up, it worked like a charm 😂
Ugh god edd second stage is the ultimate combination of terrible this week
First edd this year I actively disliked doing lol
pals and i gave up the edd after our fourth failure on the second round lmao.
its doable, you need reliable highly experienced players
so far i am unable to find a full team of high lvls
i wouldn't say we're all highly experienced, but we're all at least rank 50+
im 150ish and this is by far the hardest edd stage ive done
just finished the EDD solo
stage 2 continues to be cruel in both multiplayer and solo. Swarmageddon isn't quite as absurd solo though
the fact that we would get back-to-back swarms while trying to take on the dread didn't help. nor did the multiple bulks
10 aquarq elim is already a pain but that map is probably the worst layout ive ever seen
you need seasoned vets, people are not bringing swarm control devices
You can get to every aquarq relatively easily. There's 1 way up high on the ceiling, but you don't need that one to get the 10 you need
engies insist on bringing fat boy? kick from lobby
i tried duoing it with a friend from yesterday pgl + clean sweep
1k kills
still lost
gonna try 2 gunners no engi tonight
Take a driller. Driller chews the swarms and can stand his ground against swarmers
only with flamethrower, but he will be useless against dreadnought
we've tried various loadouts and class mixes. the last attempt started smoothly enough but the moment something goes wrong it snowballs quickly
2 gunners helps
we all decided that it's not worth two OC lmao
shield op
there is a way, you may need 2 gunners and put lot of ziplines all over the place, you have to keep hopping from one to another to dodge the fireball attacks
but if you miss one line youre a gonner
1 driller and 1 gunner can handle a dread fine, but I would recommend either ice storm or a direct damage crspr. Dread's health doesn't increase that much with 2 people
problem is I don't think ive ever had a good gunner pug
maybe like 1 or 2
and im designated engi driller player
yeah, the last run was 2 gunner engi scout, but a bunch or trijaws showed up and split focus too hard, one of the gunners went down and it all just spiraled
You could do turret arc + spinning death engineer too, or hyperpropellant instead of spinning death
forget engineer, not useful i stage 2
yeah ur building for stage 2 this week
Hyperpropellant sacrifices some of your swarmer clear though
nothing else is difficult enough2 matter
are E/DDs always easier with fewer people?
yes
more ammo so you can play greedy builds
bosco is op
less spawns
so your extra mmo goes even further
gass canister is a must
also pugs are very unreliable, sometimes theyre more of a burden than a help
i like plasma trail with incrased plasma uptime on engie
pugs? whatsa pug
hm, I think I know something similar as 'pubs' for public games, but I can't remember what game I picked that up from
2-3 is really easy. 1 depends on your skill and 4 people is just random really
tf2 maybe
i like playing with a fully lobby because the challenge is typically a lot higher than normal
haven't played tf2, so I doubt it :P
It was way harder honestly. My first 3 team attempts failed, but got it on the fourth. Solo is kinda leisurely, but stage 2 was still nightmarish
oh yeah 2 gunners helps on stage 3 because you can just turn the pit into a spider web and avoid the swarms
you could do that with engi plats too, just... in a different way
The bowl shape at the bottom where the extraction point is good for it because there's a nice wall
I think scout isn't super necessary in this EDD. The only big cave is stage 2 and all of the aquarqs except for 1 is near the ground floor. Doubling up on gunner or engi prolly helps a lot
4 gunners 
rank 50 is nothing, just saying
Ranks don't mean anything. I've had level 20s carry legendary 3s plenty of times. Gatekeeping doesn't do anything
If anything I avoid those lobbies cause they're usually bad
Variance occurs.
I mean you at least have more game knowledge the higher your rank is
You'd think but this isn't true
There are probably specific instances of lvl 20s carrying legendary 3s. I have seen plenty of trash legendary 3s. But on average this is my rarer than trash lvl 20s.
So, play the averages. You're not obligated to give everybody a chance.
This is probably an EDD difficulty enough to merit that.
Aight I'll continue to do EDDs with pugs while everyone else struggles to find the 'perfect' team
shrug My edd lobbies have a gatekeeping title and I still do just fine. It's only set at bronze 2 though.
In any case, regarding the actual EDD, the mistake I'm seeing is too many players taking swarmer loadouts and getting shit on by the dread because their DPS is too lower and the fight drags so longer that the next swarm happens.
And there are too many single target enemies that swarmer loadouts suck again, like mactera and oppressors. This EDD probably requires some micromanaging from the host just to get the loadouts correct.
It feels like the ramp is higher only because the enemy pool is uniquely bad, and the swarmer modifier is eating up the minehead turret ammo before the 1st wave.
Fwiw take elemental insulation. The fire damage adds up when your arena turns into lava
i might actually try and do the EDD solo as scout, see how badly that'll go
gl wiht the swarmers
p much only on PE
but id say with a proper team with decent coordination, its even easier
this EDD's stage 2 only requires one of the 2 aquarqs in the ceiling
the rest can be easily accessed with driller
havent even made it that far 😂
ah
this dread fight is fucking me up
youre doing it solo?
what dwarf?
for this edd id say the difficulty for each dwarf on solo is:
Gunner > Driller > Engineer > Scout
easiest to hardest
im least confident on gunner unfortunately
mhm yesterday i ran solo for all 4 and went NP on gunner with AP on burst
absolutely wrecks stage 2
but driller is a great in between. Went for sticky fuel and p much snored through stage 2
weirdly enough stage 3 was harder for me on driller but its prob just me playing badly
which oc is ap on brt
ah mbad. my OC for brt was Experimental Rounds. I meant that i took armor piercing
youll be fine man. p much everyone except dwarf can do the EDD with relative ease
scout is a complete nightmare tho. But i did enjoy it the most
that can change if i had run cryo scout tho
but idk about the full utility of it on swarmaggeddon
Nice run, the thing that made stage 2 hard was probably the missing star on the last gunner
does repeating a deep dive give you extra stuff?
ah would EDD be kinda rough then? I normally stick to haz 3 and 4
Starts 4.5, 2nd stage is h5, 3rd stage 5.5
Some people are good enough to carry a low haz player but you will die lots
oh well this random group seems up for it
Good luck, just remember to be aware of your environment, check the ceiling for leeches, and don't get surrounded
yeah realizing scout has no business standing and fighting hordes
just jump around and snipe stuff
Most of the time your job isnt shooting at all, only really during swarms
