#deep-dive-discussion
1 messages · Page 195 of 1
Yes
Man this week's EDD is harsh
It’s only my second, but it was easier than last week imo
Just the first round was annoying, with explorers on magma region
Alright whew, it wasn't that bad
Fighting dreadnoughts and the goddamn earthquakes
That almost decimated us
The fact it was a dreadnaught and hiveguard round 1 and 3 was funny
Yeah I expected more earthquakes in magma
I think we had no more than one per level on this week’s EDD, I’ve had basic Haz 4 magma core missions with like 10+ quakes
This one was definitely the easiest of the month for me, abundance of nitra and easy modifiers, with the dread's being the primary objectives on two of them. Good luck to those still doing it, just need a competent team.
Yes, but it is hiding in the first level.
For this week's EDD, I found fighting the dreads in the starting room to be the easiest. Try to kill exploders when they are on the walls and patch the floors with platforms. Not too hard.
Yeah our engi was working overtime with his plat gun. Cryo driller also managed to freeze 80% of exploders which helped keep the floor damage down
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
epic
Easily one of the easiest DD/EDD cycles I’ve seen, dreads are a joke if not paired with something like Point Extract
You pansies will never know the pain that is low O2 PE on a map which is literally a straight cylindrical climb upwards when you only get 90 nitra on said stage.
the only thing that was annoying was the slowly disintegrating floor
HERRO
how do ppl do deep dive elite?
like holy shit that jump in level is absrd
Died +300 times already D:
Are you comfortable with haz 4/haz 5?
How long is a deep dive? do I need to put any time aside for one?
It's 3 missions back to back
It usually takes roughly an hour but it might be longer for your first attempt
ok, ty for help ❤️
yeah
probably should do more haz 5 missions
the main thing you need to do at harder difficulties is learn when to reposition. Stop shooting into a horde you cant kill before they reach you, turn around, sprint away to a better position. Just learn when to reposition. Running away is what elves do. Dwarves reposition.

budget an hour for elite deep dives. they rarely take half an hour
usually 40-50 mins
tip for elite deep dives: try and keep your sightlines in a 180 degree cone at most. engineer platforms with bug repellant upgrade can create a horizontal wall along a cave wall to protect your rear. just keep it one wide and long enough that the bugs won't ignore them. Those platforms follow tower defense rules so if there is no way to get to you or it is too long the glyphids will just ignore them.
we ran this one as 4 engineers. it was ridiculous, had to rebuild the floor out of platforms after every fight
I’m not sure our crew has ever finished any of our several EDDs in less than an hour, but we tend to be very un-Leeroy in our approach
the longer you take the more miniswarms spawn. in general its a good idea to go as fast as possible
ignore gold to clear the missions faster. it takes so long to mine
this edd is cancer
Gold takes long to mine? Blast the gold in a sec with the driller
still takes more time than just ignoring it
Yeah we never grab gold
We don’t dally, but we also communicate/plan heavily before entering big /new chambers
We did this week’s in 1:10 with ten total downs across all four players
But mad props to those who can keep an even crazier pace
Bruh that’s how long regular deep dives take for me
"Dwarves don't die easily!"
Scariest part of this EDD for me was in the last room of stage 2, I was gunner and looking around when I see about 20 TriJaws all pour out of the tunnel and surround our driller. Thankfully got a shield to him before the end, but man that was a lot.
Ok story time
I played driller in deep dive elite
Lets just say I didn’t get to do the team killing
Because my team killed me so many time
And i got kicked
For being bad
Feels bad man
I specc'd my Driller to have Cold Radiance and simply just froze bosses while my teammates deal with it (works surprisingly well; you can almost permafreeze a Hiveguard since the stream from Cryo and the AoE stacks). Whenever it was close to freezing, I tell them to start unleashing their most powerful attacks to deal max deeps so when the boss freezes, it's just in time for those attacks to hit before it defrosts (since freeze status only lasts for a very short time). Dreadnaughts are the most annoying ones to deal with since their AoE can literally OHKO from full hp.
In line with this build, I finally found a practical use for the Friendly perk (-50% friendly fire) during EDD. Definitely looking forward to almost flash freezing bosses from now on during EDD.
I've put Friendly since I'll be at the receiving end of their attacks because I'm almost always close to the bosses in an attempt to freeze them.
Does FF perk reduce friendly freezing power as well? Or just the AoE cold damage?
Last week's lack of dreads was nice.
anyone willing to help me run some deep dives. i have yet to do one and i would like to try
Depends, what's your region ?
US east
thanks
So I'm at a loss here, are deep dive rewards once per account per week or once per character per week?
Once per week
Account
pain
There is a Huuli hoarder right out the gate in the deep dive and i wanna know if it will be there if i leave??
because it is like...RIGHT in front of me
Huuli hoarder are a seed spawn so they spawn with the cave generation
wait....so i can.......keep farming this?
Do deep dives even have crafting materials in the first place? 
i cant stop getting overclocks for the burst fire pistol for gunner
ok for real, can we make it so they cant just run on the ceiling to leave because this is honestly more frustrating than it should be
literally the only reason its escaping is because theres a bunch of little things on the ground it can crawl on so i cant shoot it and then it can just run up the ceiling
Crafting minerals don't spawn in deep dives, the only way to get them there is from a Huuli hoarder
You can, but you'll get more minerals from just running normal missions.
Yeah, 3 missions w/ the chance at Mineral Mania sounds better.
That DD was real easy, like 500 extra Nitra too lol
yeah, not that it's very interesting but you can
Well either you quit after the huuli and get 20% minerals, or you run the entire deep dive and have to do 3 missions' worth of work for a handful of minerals
In either case you're honestly better off just doing a regular mission
Was the EDD really that hard to other people?
I really thought it was unreasonably easy this week
Gunner looking for regular crew for elite deep dive, or looking to start a new crew with someone competent, floridians preferred
how hard is it to do the EDD? we usually do pugs on hazard 3, and blasted through the normal one this week super duper easy
we did it on the reset day
i want more blank matrix cores :<
oh....yeah we have like no overclocks right now so maybe not 😂
third stage is harder than haz5
people say to get very comfy on haz 4 or be somewhat confident on haz5 for solid EDD experience
okay thanks :> was last weeks normal DD really hard? we always did it on private and were two manning, but we just got wrecked by the glyphid dreadnought as two (i was a scout so i could get away, but my bf was an engineer and he was just a sitting duck and couldnt escape the speed)
but it was our first DD though
this week was super super easy, we rolled through it easily, its alot easier to deal with them when there are more than just the two of you
classic dread?
i cant remember, it was in the egg but i think it was an elite glyphid dreadnought if thats even a thing
big orange dood
yeah and super fast
oh okay!
were you fighting it in a big open area?
yeah thats what we did wrong, we realised that afterwards that we were fighting in a horrible place
lots of holes and he kept falling down lol
me being a scout, didnt have a problem, then i was like "ah yes..."
😂
i think maybe it was just too late and we were sleepy
classic dread is usually the easiest dread
very slow and stupid
just don't get cornered and you should be solid
i thought the hivemind seems the easiest with the extra mobs
hive mind has busted AOE attack that hits through walls sometimes
oh jeez XD
yeah if we had a gunner with a line, it would have been alot easier, but it was a big whoopsie
think we were just panicking as was our first DD
as yeah...like i said this week was lol
(we didnt know that the materials carried through)
or status
ty tho!
we were just being panicky noobs then 😂 i think the videos i watched in prep was the EDDand i think i made him panic hahahaha
Just the damage afaik. but FF cryo damage is low already to begin with. I used Friendly because I know I'm going to get bombarded by my teammates' attacks, since I'm attempting to freeze the dreadnaught at close range.
any tips for the first deep dive?
classic deep dive is pretty easy if you're used to play on haz 4
even on haz 3 actually
Anyway skip gold, focus on getting as much nitra as possible, and act fast
Skip gold 
gold doesnt give much reward for the time spent mining it. do it if its fun for you, but it really doesn't help
I love unloading metric tons of platforms to cover all the lava during the dreadnaught fights
If you have the repellent mod for the platforms will dreadnaughts avoid it as well?
I don't think they do
I'm not sure, but I don't see why they wouldn't be affected by it. It simply increases the cost to pathfind over it which doesn't prevent pathfinding over it if it would cost too much to go around.
Dreadnought are immune to a lot of things so that wouldn't surprise me if they were not affected but I guess I'll just ask the wiki people about it
afaik dreads just ignore them
in case someone missed it in #519428953945931786 :
145 votes and 31 comments so far on Reddit
Black box?
the "uplink" portion from salvage...sit on a box inside a bubble and defend it
Ah okay
as a commenter suggested, it does explain the burnout on escort
I've just skimmed the data as well as some of the comments. Looks like people are drawing conclusions without understanding why things are occurring the way they are. Most of it can be summed up as pure rng.
The warnings are skewed without any indication that they are. Elite threat and swarmaggedon were just introduced so naturally they wouldn't have a chance to cement themselves in the ranking for warnings which biases the data towards the other warnings. Really those charts should be separated into the ranges where no new missions, anomalies, or warnings are introduced. Additionally missions like escort, OSR, PE, and salvage can't exist as anything other than the primary objective. As a result they don't show up as secondary objectives while the other mission types can show up as either. I don't disagree with the conclusion reached by egglad52, but I do disagree with the lack of proper disclaimers for the limitations of the data shown.
Isn't it possible to have 2 mini-mules as a secondary objectives ? they just hop on the drop pod with the regular mule
you're correct, I'm thinking of something else
I dont know about you guys, but Youtube recommended me a bunch of Scout "guides" a while back and all I saw was overly twitchy gameplay. Like, the dudes just zipped around, gave a few grunts a light stroking of the health bar with the GK2 every now and then (didnt kill the target or anything), tossed a cryo grenade then proceeded to not kill the frozen targets etc. It really annoyed me. If you call something a "guide", you make it seem like youre some kind of authority on the matter.
But all I saw was just highly inefficient gameplay.
Kinda spurred me to put up a few gameplay videos of my own. Not gonna call them guides or anything, its just Haz5 gameplay on harder missions that could serve as inspiration for others or whatever.
Yup it is possible to have this w/o the drop pod repair.
I would like less escort and less elimination, please. Both are a samey chore.
Bruh elim is like the most fun
Only twins are fun. The other two are just a chore.
What are the fun modes in this game then?
EDD was fun this week. Got a good group that worked together well, and we had fun
_ _
ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
!
_ _
What does the disable inertia thing do on my platform gun ?
With the mod enabled your own inertia is added to the platforms you shoot. In some situations, its possible to fall almost as fast as the guns own projectile which often meant death after a long fall. With the mod enabled, your own speed is added on top of the guns own projectile speed. Good for firing down to get platforms deployed before you hit the ground. Not so good if you sidestep whilst shooting platforms, as this makes the projectile veer to the left/right a bit.
If you sidestep right and want to hit a specific spot, you have to aim to the left a bit to compensate for this.
This is how the physics of your grenades has worked for a long long time. As Scout, when I want to throw a grenade extra far, I often grapple forward before tossing the grenade. This is great for hitting distant breeders with a cryo grenade or putting up IFG grenades on walls and ceilings.
I love Disabled Inertia Inhibitor on my mobile Engineer. If you're into scrabbling around the environment it works wonders.
Throw in Dash and Hoverboots and you can cosplay as a Scout. Not a very good cosplay, but hey.
I can imagine, with some practice, it working really well with the RJ250 OC
If you were to finish a morkite objective could you choose not to deposit at the end of the stage and bring a full bag for the next stages objective?
no it doesn't carry over
I feel like this week went by super quickly
What is this inertia disabling you're speaking of? Where is it? How do I get it? I want it.
Is it an overclock?
Oh my god, it's an upgrade! Since when has that been there?
This is fantastic.
Anyone have last minute advice for the EDD? More specifically the second stage. I keep getting overwhelmed by the two swarms early on
@woven stream it's the last modification of the engi's platform gun, it was added last patch. rank 3
Make sure you have somebody on swarm duty, whether the driller or the gunner.
Sticky flame or neurotoxin autocannon.
Gunner can still do good dread damage with his secondary, especially if lead spray brt
Thanks, also I’m wondering if it’s even worth it to try and get Bet-c since she’s so far out of the way
Bet-c is a pushover when you’re kitted for dreads
_ _
ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
_ _
predictions on where the DD and EDD are going to be located this week?
both on magma core with every event being exploder infestation, escort duty only
and dreadnought secondary
Swarmageddon + lethal enemies
Featuring dante from the devil may cry series
Motorcycle sword
Stage 1: lethal enemies escort with eggs as a secondary
Stage 2: point extraction with a dreadnaught secondary and elite threat
Stage 3: shield disruption escort with a black box secondary
It's possible in theory
double escort, just like in the good old days 
Hey everyone, do you think it'll be possible to use a proximity chat when mods will be on the game ? I think the immersion will be awesome ✊
_ _
ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
_ _
which players level / experience is reccomended before trying deep dives ?
deep dives do not get any harder than hazard level 3.5, so new players who've just promoted should be fine doing them
So far i'm level 31, got the scout promoted once and about to promote the engineer for the 1st time
Yeah, if you can do HAZ 3 and 4 missions comfortably, Deep Dives are easily doable. If you can reliably finish HAZ 4 missions, give EDDs a try too. You get matrix core rewards from each of them every week.
solo elite deep dives can be pretty manageable, especially with iron will giving you an extra down or just having good gamesense
it seems daunting, but it's a lot more manageable if you're in the right mindset
solo gives ya less bugs and bosco
solo limits your downs, but I've found doing them solo to be less failure-prone
solo limits your downs, but I find every other aspect of solo making it easier
though that's less an endorsement of playing solo and more me throwing shade at my friends
Solo-scouting ?
I am feeling an O2 hazard in at least one of these two deep dives. It's been a while. I haven't missed them though 😄
I tend to engie or gunner edds
but engie is my most consistent class in general, so it's really what you're comfortable with
I like to play Gunner in EDDs too since you can use your shield to save your teammates.
and gunner solo with the minigun can really help out with any escorts the game throws your way
i primarily play gunner in both DD and EDD missions for this reason
also, tip for solo escorts as gunner, I've found substantially more success trailing behind doretta rather than standing on her, but my problem on these missions is always doretta's health rather than my own, so it's really a playstyle thing
_ _
ATTENTION MINERS!
New
Deep Dives
are now available!
_ _
Here comes the scouting report.
DEEP DIVE
Region: Sandblasted Corridors | Code Name: Pure Leverage
Stage 1:
6 Eggs +
Dreadnought Twins |
Parasites
Stage 2: ⛽ On-site Refining + 📡 1 Black Box |
No Mutators!
Stage 3:
2 Dreadnoughts (Twins + Classic) +
2 Eggs |
Regenerative Bugs
ELITE: DEEP DIVE
Region: Radioactive Exclusion Zone | Code Name: Abyssal Death
Stage 1:
Protect the Drilldozer +
2 Eggs |
Low Oxygen
Stage 2:
4 Eggs +
150 Morkite |
Lethal Enemies
Stage 3:
250 Morkite +
2 Eggs |
No Mutators!
Well, sadly, my feeling about a low oxygen mission was correct.
escort with low O2???? let's gooooo
well escort with low o2 is chill
Does the drilldozer provide oxygen when you're near it? I don't even know.
yeah
Ah, pretty easy then.
piping or point extraction is a disaster with low o2
Yeah, the last two DDs/EDDs that had O2 hazards were refinery and point extraction missions IIRC.
And they sucked to do 😄
EDD 3rd mission 250 morkite, 2 egg / no mutator
huh
edd isn't so bad this week then
other than escort being slow, i'm guessing it'll be easy to grind the edd this week?
No dreads, no magma core, no aquarks on the edd? Man glad we get a relaxing one this week
management ran out of eggs again i see
Can’t remember the last time I saw a deep dive without eggs lol
Not that I’m complaining
it's a great way to generate some artificial difficulty. every egg has a chance to spawn a wave, so it's a way to keep pressure on the team through the mission that's much more organic than some of the other modes.
something tells me that everyone at DRG is a distant cousin of Robotnik
it would explain their obsession with eggs.
i do see a lot of robotnik engis
Seems alright for an EDD
Yeah this EDD should be cake. And thankfully the O2 escort is stage one, get that one out of the way.
eggs better than dreadnaught dreadnaught dreadnaught dreadnaught deep dive
last week's was just not very fun
I am so sick of dreadnaughts.
I dont mind dreads as long as they are the primary objective. Having dreads as secondary objectives can be rough since the enemies waves keep coming. Magma area can be a nuisance too. Just dont give me PE and and Dreads as secondary. That combo can be brutal haha
last weeks dreads was kinda fun, but i would not like that as a regular thing
but i doubt it will be
This week seems easy enough as well
Time to finish the weekly assignments and the 2 deep dives day 1 then have nothing to do the rest of the week
what's black box ?
it's like the salvage missions where you have to stay close to the uplink/fuel
uplink just by itself, no minimules/powercells
so it's ez ?
ehhh...depends. sometimes the black box is the "filter" for an EDD that causes a lot of teams to fail. on DD should be fine
getting a black box shoved way down in the bottom of a vertical cave with bulks and mactera spawning non-stop on H5.5 is not EZ
not that I'm traumatized or anything by that week, no sirree
that's a very good point about black boxes in DD/EDD that players (including myself) often forget in the heat of the moment
Now time to wait then start up the EDD with dark morkite
what are the mechanics of restarting a failed black box in a deep dive? do you have to re-repair it from scratch?
EDD Stage 2 Lethal Enemies with BETC, no idea how we survived that
Isn’t lethal enemies only melee?
yeah, had a wave during the betc cuz it was hiding behind a pillar
Oof rip
one guy jumped right into her and got deleted
You got it though, gg
oh god there's betc too?
Yesterday I had a regular mission where we fought bet c over the course of 3 waves, because she was playing some top notch hide n seek
oh wow that's worse that this EDD, it was like a game of peek-a-boo for a bit
Big room, about 10 different looping tunnels she kept running off through. Didn’t help we were low on nitra and needed a resupply too lol
yikes
@torpid plover
I generally like getting bet c earlier on to prevent ammo shortages during the fight, and to make sure we don’t run into her later on at a bad time
Did this guy just ping that person in every chat?
seemingly
Yes, but on the 3rd one, and you can skip it honestly ^^'
Also if you drink the Morkite beer, that make that Elite deep dive really easy 
That’s the plan
I’m all about challenging EDDs but this weeks was fun and relaxing. Doretta stage 1. Get that out of the way. Eggs and morkite.
so many eggs and morkite
liquid morkite is space fuel basically
snoozer edd tbqh
escort, then 2 stages that are both easy and basically the same
Most exciting part of the normal DD was engineer getting stuck inside the refinery hole in the ceiling
Stupid engis and their rocket riding aspirations
yea i was trolling my friend lol
Ah okay
With friends like you, who needs enemies elves 😄
my EDD this morning had dark morkite buff beer so we got to avoid the betc
cave gen is super strange. lots of pits
Is there a survival bonus in deep dives?
Nope
EDD is super easy this week - BET-C fight and a couple of surprise leeches were the only things that slowed down my rando pub team even a little bit.
I think in the last 3-ish months, there's only been that one aquarqs + hiveguard EDD that had a significant difficulty spike, due to spawns.
who is karl?
Karl is a character who is presumed to be a Dwarf, but as of yet has no supporting lore or appearance in game outside of references in voice lines and flavour text. He is commonly referenced to by the other Dwarves when using the Salute command. Information about Karl is vague, but most available information suggests Karl went missing on Hoxxes IV.
Yup. That one still haunts me. And it was mactera plague LOL!
Oof that too, ouch.
The one a few weeks ago was rough, I think that's the one you are referring to?
All I remember is aquarqs on stage 2 and mactera on stage 3
Yeah it was just one stage with a surprising difficulty spike because of interaction between PE spawns + dread as secondary objective not disabling spawns, but most of the EDD's lately have been pretty forgiving with mission/modifier mixes and so on.
I was a scout and ended up having to leave my team behind on the aquarqs stage after I got revived from someone's Iron Will. So many bugs lol
I wonder if there are certain combinations that are disabled, such as whether you can get PE+eggs+O2 on haz 5.5.
With lethal enemies on top of that, haha.
And then a terribad cave gen to go along with it.
Such as all aquarqs/eggs spawn at the bottom of a very vertical cave with no Molly.
Was anyone else struggling for nitra on this weeks EDD? Only had one quick run through so far got to 3rd stage but very short on ammo straight from the drill dozer onwards 😂. Hopefully we just missed pieces somewhere or maybe was just wasting ammo. Lesson learned for next time.
I think we had like 4 extra resupplies at the end
So you probably missed a good bit of nitra
Everyone asking who is Karl but does anyone ever wonder HOW is Karl?
😔
deep dive this week pretty mellow
Yeah for vanilla DD stage 1 we pulled eggs nonstop, ended up popping double swarms, then scout decided to up the ante and let the twins loose at the same time. Was a good time
EDD was also pretty chill, got a tiny bit hairy on stage 2 when a swarm caught us split up in a bad spot but pulled through. Ended up letting the BET-C sleep
DDs aside, I do wish BET-C gave some kind of post-mission XP/gold bonus like Korlok
I guess having an ally is its own reward
"""ally"""
we had a driller that was drilling through the cave walls instead of going down the caves for some reason and ended up starting bet-c during a swarm
Smort
Deep dives have been sandblasted corridors 24/7 the past month or so, anyone notice that?
or am i just going crazy
not like its a big deal
but i swear its just been the same biome for weeks lol
better than magma core with exploder infestation
what if you were having a good run
but director said
dread twins spawn on stage 3
:)
yep, unfortunate
i just hate the twins as a boss, if it was any other dread i wouldn't have been as mad about losing the run
EDD was super easy this week, aside from the freakishly large number of leeches on the final stage
Wasn't it glacier a week or two ago?
the one that really sucked was salt pits point extract + black box. box at the bottom of a ditch and spawns filled with shellback and web spitter. that was before u33 though.
I prefer the twins to any other dread. They’re actually fun.
Bro, that one leech in a TUNNEL
Never seen that before
I saw it about to grab me and I couldn't react. My brain was in "wtf is going on??" mode
No clue tbh
Yeah if we hadn’t been on the buddy system that one would’ve fed well
My lad was just a few meters behind me thankfully
Buddy system is big brain strats
this week dives were really good fun i have to say, very nice 🙂
Radioactive zone is my second least favourite region, but it was still a fun edd
Escort + low o2 felt like a waste of the modifier though
uhm not sure about what's my 2nd least favorite, least favorite for sure magma, that's just no
Yep definitely least
So i just bought deep rock is it worth putting it on my ssd or does it not make to much of a difference
its a very small game, around 2.1 gb iirc, so if you can fit it on your ssd i would go for it
It’s not a disk-heavy game. SSD won’t help a ton. But as pointed out above, it’s also a small game, so…
currently trying to solo the edd, how do i stop bosco from peeving the bet c
thanks guys
Ping specific areas to keep him occupied, or just avoid her
How does one join a deep dive?
Is any of your dwarves promoted ?
you push the big join button under the launch button after you promote the dwarf you want to do the deep dive as, and hop in an existing lobby or make your own open lobby
All the deep dive lobbies are greyed out
you cannot join one that has already begun
id wait a couple hours, NA is wakin up ! it should be more populated later
Promotion, Jaidz, Bismor... You want it?
anyone got that spreadsheet for the deep dive info please?
there was a spreadsheet before like a google doc
that had all the info for deep dives
objectives + the hazards
It's in the pinned messages
Both the spreadsheet and just a message with the deep dive info
what's the weakpoint of the twins dreadnought ?
Ok thanks, i thought it was the leg
how is the edd?
Like a cup of plain vanilla ice cream
i think what AndroidAndy wanted to say is
it's like a the name implies, EDD
a classic EDD
but the "E" stands for "easy"
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
LMAOOOO
is scout like
necessary
are the eggs on the ceiling or
is it alright if we dont have a scout
cuz we only have 3 people
Driller can drill to stuff on the ceiling, gunner can zip line to the ceiling, engi can use platforms to support either.
maps were pretty harmless
Or if it’s just the one egg, you can drop a resupply pod right through it.
you may have a bet-c in the first stage in the first room after the spawn room, might wanna drill through first and take care of her
Can even hit the egg with fatboy a few times to dig to it, but that’s an expensive last resort.
Second stage, no? After dozer? But yeah
wdym no
Bland and uninteresting, but still ice cream
i did say first stage bruh xD
Stage 1 was low O2 dozer. You got BETC on that stage?
as a duo at least
Never saw fewer people cause more spawns
bad rng lol
especially when you don't have a driller and have to manually dig....through a 3-hit terrain

Try having a dumb Engineer and mining Nitra with 3 hit terrain no platform
30 feet high
With no hover boots or special powder
Dang that's genius.
Do any destructive ways of getting resources ever destroy the resource rather than dropping it? I suppose not for mission objectives but it seems like when a Drilldozer drills through Nitra you don't get a full vein worth
They drop on the ground. They don't disappear. That's the same as when calling supply drops and the supply drop hits resources along the way. You can even use this to get hard-to-reach oil shales as well.
Nice! Good to know
So literally nothing will destroy any type of resource, just perhaps scatter it or trap it somewhere
BTW I can see the Deep Dive and EDD mission lists but most of the teams are greyed out, why would that be? (Edit: looks like those are missions already in progress)
Oh there's 1 not greyed now
Shame since another has 2 scouts and I wanted to join as Engineer
Guess I'll join this 1 open dive
Welp that gave me a black screen and failed for some reason
I guess the grey ones are dives already in progress? Not sure why those show up at all
There's another non greyed but trying to join gives me "join failed"
What an intense EDD this week. Did it with some lower level players, and got to the third stage, but we couldn't keep up with the waves. Did it again with some more veteran players and we finished it. We all thought we'd failed a few times, but everyone clutched it at least once. We got a bulk and random Twins Spawn both in the last stage (not at the same time.) Absolutely brutal but everyone was on the edge of their seats
I played it with a newer group too. BET-C plus some random glyphid adds got us on stage 2 the first time. I suggested we drop Driller and run two Gunners instead for more killing power and shield spam. BET-C was a breeze the 2nd run, and we completed all 3 stages without much issue. Two of the players were so happy to have completed it. I know some people turn their noses up at the easier EDDs, but I think it's good for the morale of more casual or lesser skilled players to be able to beat some of them every now and then.
Honestly, I like a challenge that I can actually win. Rather than beet my head against it for hours.
I played it two times. First time with a premade squad, later with randoms. First time the bet-c got us (a swarm started and we ran out of Iron Wills). The later run went surpisingly much better and we did it. Sometimes randoms are unmatched lmao 😆
finished my very first edd yesterday
took me like 3 tries and 3 hours
but was a ton of fun
Vanilla ice cream is the best though
Vanilla do be the best
True vanilla, like that gourmet shit at mcdonald's or Dicky's bbq is a cut above most other ice cream.
Yeeess
Then this EDD is right up your alley. 😉 I at least like a few sprinkles or some chocolate syrup on top.
About the only thing that beats vanilla ice cream is raspberry gelato.
That stuff is the best frozen treat in existence.
Can’t really compare this EDD to others. It’s only my 3rd one. It’s better than last week though, but that’s just probably cause I hate magma core
The week before all I remember is not feeling prepared, and dying stage 3 to the mactera swarm
This edd right now is rather easy when it comes to EDDs. Low O2 can be an issue, but stick close to dotty and it shouldn't be too bad.
_ _
ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
!
_ _
Each time i complete a deep dive I got the same rewar d ?
Like the matrix core each time ?
QUI EST FR
_ _
ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
_ _
What's the fr server
What's the fr server
@brave flower I think that fr it's for "France"
French players, I assume.
I have a question
But what exactly is a good build for deep dives on a m1000 and boomstick scout?
Im promoting him soon and wondering what could work well on my preferred weapons
Hoverclock is good if you're running special powder
overclock is also special powder for controller users
so for deep dives i would recommend higher ammo builds for the m1k
boomstick i like to use as a get off me tool
so i run jumbo shells
max damage and fear
Hipfire build or focus build
Looking for a scout to run an elite deep diver (sorry if this is the wrong place to put this)
man, that was a really good EDD to get into EDDs LOL... this week was easy peasy :P
Thx
@woven kayak Take a look at this page: https://www.reddit.com/r/DeepRockGalactic/comments/mxroiw/an_indepth_m1000_classic_build_discussion/
edd with 2 people was very uh, interesting
betc in the first stage, nothing of interest in the second stage, 2 dreadnaught events and 2 bulk detonators in the 3rd stage
soon after they are generated, so shortly after 13:00 UTC+2
_ _
ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
_ _
prediction: all escort edd in magma core
_ _
ATTENTION MINERS!
New
Deep Dives
are now available!
_ _
gonna solo the DD now, will post stages soon
DEEP DIVE
Region: Radioactive Exclusion Zone | Code Name: Unveiled Citadel
Stage 1:
250 Morkite + 📡 1 Black Box |
Mactera Plague
Stage 2:
2 Dreadnoughts (Classic + Hiveguard) + 📡 1 Black Box |
Volatile Guts
Stage 3:
7 Aquarq +
150 Morkite |
Low Oxygen
ELITE: DEEP DIVE
Region: Hollow Bough | Code Name: Shattered Armpit
Stage 1:
2 Dreadnoughts (Hiveguard + Twins) +
2 Eggs |
Low Oxygen
Stage 2:
6 Eggs +
Dreadnought Hiveguard |
Rich Atmosphere
Haunted Cave
Stage 3:
225 Morkite +
Dreadnought Twins |
Parasites
Seems very fun tbh
It is!
Though it can be tough sometimes
i'd recommend dropping the black box on the first stage, since you get more room
2nd stage of DD is elimination and black box with volatile guts
will post the dreads shortly
there's a bet-c on stage 2 as well
Are the DDs the same for everyone?
As far as I know BET-C is not seeded, seems to be insanely random.
And yes!
Well you only have to promote 1 Dwarf so shouldn't take you too long! 
you can only use the promoted dwarf in them though
Level 25 on a dwarf to promote right?
My Driller is almost level 20 already so probably gonna promote him and torch the DD
Yep
iirc stuff like bet-c is seeded but the seed is affected by the number of dwarfs, no ?
so if you get a party of 4 and see a bet-c, then bet-c will be there for every party of 4
but it might not be there if you go solo or with a party of 3
Maybe? Honestly no idea, which is enough for me to not mention it XD
Potential Surprise!
first dread is standard, 2nd dread is hiveguard
nah, I'm fairly confident it works like I said, if you see a bet-c, it'll always be there for that dive with the same party size
and like, exact same spawn location every time too, was pretty apparent in the one 2 weeks ago with bet-c appearing in room 2 every time (for parties of 4)
low o2 point extraction...
im really not looking forward to the edd this week
first 2 stages look very tedious
its taking the piss with all these dreadnaughts. Think the week before last week, we had to fight dreadnaughts in every stage in magma core and then an extra one spawned in on the middle stage with the lethal enemies.
idm doing eliminations in deep dives, but i really don't like elimination + low o2
Haunted Cave is a bit less painfull with Rich Atmosphere
2nd stage EDD is hell
You start in the middle of the room, and there are like 6 spitballers around you
also Bulk spawned when we fought Hiveguard there
That new EDD sounds like P A I N
omg the number of stabber vines EDD stage 2 is insane
i was initially going to shoot them all from the safety of the droppod but the ghost started to get mad so i had to run into the chaos lol
i also just had 2 bulks spawn as soon as i decided to fight the dreadnaught
Sounds like a free dread kill
in an ideal world true lmao
Normal DD seems like it'll be a neat challenge to solo
The dreads, low oxygen, and mactera plague seem like they'll be the toughest.
the edd seems ok on paper but so little nitra
karma for all those weeks in a row where you end up with 400 nitra going into s3
we managed, but barely
yeah it's pretty stupid
EDD - Pray for the fallen drawfs
just fucking died because molly got in my way on stage 2
Yeah I’ll try it once and if I fail then I’ll be done with it. Doesn’t look too fun
stage 2 is just rough
that shit's fucked
EDD is pretty ok, the only tough stage imo is the 2nd one where you just get dropped in a huge cavern and every single bug in the map aggros on you immediately
yep that was fun, that's the sort of thing I play this game for tbh
Time to die soloing the DD
Could I justifiably kick an engineer from my team on the deep dive Elite if they were using breach cutter rounds against single enemies?
unless he's throwing intentionally, not really
but that's your game so you do you
And only once was I worried about my o2 in stage 3
I down and there was a grunt attacking me and there was nothing else spawned in and he used a breach cutter against it. He probably went through well over half of his breech cutter ammo in a situation where his shotgun or SMG (I didn't catch which one he had) would have done just fine
we failed that deep dive because I was just in shock that an engineer would only use breach cutter and no shotgun or SMG
That uh is a lot of downs
If they won they won it doesn't matter how many gallons they had
*Downs
It's definitely not what I would consider S-tier gaming, but if he didn't run out and didn't fail to support the team at a given moment, I don't know that I'd care much, certainly not enough to fixate on it
Maybe he was running a max ammo BC build?
I think max ammo builds are like 20+ rounds so some room for indiscretion
Even if he's running a max ammo build at best he's going to get 50 kills before he's completely out of ammo in his breach cutter and remember this was the elite deep dive where there was two dreadnoughts we would have to fight I don't want to have to use three supply drops to kill a dreadnought.
Max ammo with the breech cutter is 27 shots.
I hear you - it's not a great sign by itself - just saying I'd wait to observe the rest of the behavior before giving up on 'em.
And like I said we didn't last long enough because I was
- A bit too tired to be doing the elite deep dive
- Incomplete shock that a platinum promotion engineer would be using breech cutter rounds against a single grunt.
*In complete
But I tend to be pretty forgiving, even in EDDs. It's a PvE game with a huge mix of skill sets and a /lot/ of people trying things that are probably above their current skill level, sometimes you just gotta roll with it and always blame the scout
The main reason I would be less forgiving in that specific situation is because it was just me and him
Because under normal circumstances I would be a little bit forgiving of failures of tactical knowledge like that but I'm not good enough to carry the weight of someone wasting their ammo.
In a Dreadnought battle on hazard 4
I hear nitra is tighter this EDD?
it is
We did EDD, run into nitra issues. Very low, but manageable.
if youre going full squad youll have to be ammo efficient
1st stage youll have enough nitra for only 3 resupplies
it might sound a lot, but keep in mind youre fighting twins and the hiveguard, alongside a swarm from eggs
and the mini waves that happen
yuuup
We did 2 resups after killing dreads and went to the 2nd stage half-naked. That was a mistake, because the welcoming party was hard and the supply we ordered right next to the pod was immediately overwhelmed by stabber vines...
welp, missed out an entire cave in the 1st stage cos the other team called the drop pod early.
this is gonna go well...
It's better to resup before stage 2 IMO.
^^^^ this
and also keep enough nitra for a resupply
youll seriously need it shortly, the amount of bugs that pre-spawn can be overwhelming
On the 2nd stage most of the nitra is high up, scout needs to flare it for engi to put platforms. Without scout and engi both (or a driller with crazy-ass EPC skills) it's impossible to get any sensible amounts of nitra.
aaaaaaaand everyone's dead
and nitra is fun enough to spot in Hollow...
because these idiots called the drop pod early without exploring the whole of stage 1 first
I assume you can't cower in the pod to handle the welcome committee on stage 2 because of casper
yeah stage 2 went so badly everyone left by the time we all started getting downed
edd*
heh
our regular crew can't get together for this EDD until Saturday, so we appreciate all the reconnaissance 😉
tips for no a no-overclock player doing the EDD?
what class?
Well, thanks for the encouraging words
(always try!)
D: sorry
it's fine! I saw how hard it was for you, and I understand. I'm flexible and don't have an established team
I play all 4
I started with driller, if you would like a specific class though
cryo driller probably easiest to contribute/stay alive with no OCs IMO
never played cryo driller, how do you play it?
hopefully i can at least finish edd stage 2 so i get all the weapon ocs i can get this week
cryo gives you excellent crowd control, and if you're good with timing it can be real useful against hiveguard and OG dreads
twins a little harder to get close to
with cryo + barbed drills + vampire, you also effectively have three weapon ammo pools
cryo freeze + drill to death for grunts, freeze + axe for praets, etc.
barbed drills?
it's a mod on the drills
ah i see
does more damage to enemies
I'd probably go play some H5 with cryo driller before hopping into an EDD with an unfamiliar build tho
if you're looking for vanilla cryo driller build advice, #drg-chat is probably a better resource than here
thanks!
so uh, how to get through the start of stage 2?
Gunner shields and lots of grenades?
IMO scout m1k with ammo, armour breaking, blowthrough rounds is really solid without OCs. also since boomstick special powder is good enough, you can just use base boomstick and try and make do without the mobility. I know that's the whole point of running special powder, but I find myself using it in combat against things like mactera and it does fine
@leaden kindle another viewpoint on vanilla class in an EDD ^
Just spray breach cutter in every direction while sitting in the pod still
Scout grapples away and snipes the rest
Just theorycrafting haven't tried this one yet lmao
i love how we died when extracting at stage 3
cuz some dreadnought twins decided to spawn instead of a swarm
the problem is tho that Casper exists
jesus, 3 negative modifiers on the EDD
not as cursed as stage 2 but still annoying as hell
you'll love dreadnought swarm
yeah we made it
above, below, behind
fucking ridiculous
and you can't cover in the pod because of the ghost bulk
LURE + nuke engi was how i managed it for my pub group
that allowed them to just kill all the spitballers
Reading how rough this is makes sense with the quote on the terminal.. "This is the kind of place they say we lost Karl"
aight, engy in my team's got em equipped
why the fuck is every driller on my team leaving after they get downed
ffs
usually driller players are good players in my experience ¯_(ツ)_/¯
definitely not biased or anything 🙂
not at all 

in my experience this is always scout players. especially scout mains who die in extremely hard to reach places 
last thing I need rn is people ragequitting outside of the abhorrent stage 2 today.
yeah we got to the last of stage 3 before we all went down, so close too
my whole team wiped after we pulled 2 eggs at once i had to solo the whole double wave
ended up all using iron will on the dreadnaut
hence why i recommend lure + nuke for this stage lmao
ok we managed to clear out the spawn room

course, since our bitch driller ragequit, we can't make any bunkers ._.
i love it when engi just spam fat boys on everyone then instantly leave whenever we fail the EDD
such as shooting one at me when i'm reviving a mate
for some reason 😔
yeah seems people really don't like this week's EDD
it's pretty easy solo, did it blind and got sub 40 minutes
Wrong biome.
yea 2nd stage is kinda a hot entrance. I just did it by going back behind the droppod, away from all the spitballs, and drilling into the wall, holding up for a bit killing the grunts, mactera, then coming out to clear all the stabbers and spitballs after that initial chaos had died down
did like a semi circle so I could get out the other side when the ghost came
I thought there were spitballs behind the pod
it honestly felt like they were everywhere
behind the pod is just a stabber, and a big wall
the spitballs are all in front of the pod
the worst aprt about the EDD stage 2 is that even if you do manage to weed out the starting enemies
the haunted fucker just catches up with you by then
the ghost is something that seems hard at first, but then you realise he's actually quite easy to kite, and is basically just an annoyance. Also you have rich atmosphere so can easily manouver
not saying that stage 2 isnt hard, cos it is, but the ghost isn't really the issue, it's the incredibly hot landing area
guys really quick: are dreadnoughts and their variants affected by engineers l.u.r.e. grenade???
I mean driller is a great class
he can swarm clear high hazzards by himself
driller is probably the strongest solo class
depends on the situation i guess, but driller has a lot of tools at his disposal
I think it simply becomes a fifth potential target for dread aggro. It definitely does /not/ work on dreads like it does on trash mobs where it pulls 100% aggro nearby
I love how with correct teammates, everything just go smoothly
we ended with like 200 nitra lol
Though that stage 2 truly felt like apocalypse
same vibes as that azure weald EDD stage 3 when you had to get 10 aquarqs + fight a classic dread as secondary objective
10 min in and you already had a swarm every minute 

I need therapy ice cream after EDD stage 2
I need therapy after being the last alive in stage 2, clearing most of the enemies, and being 0.01 seconds away from reviving the gunner before my internet connection shat itself and I disconnected 
my internet didn't give out, but I was in the same situation as you
only ammo was in me drills
vamp drills kept me going
nah that was like smooth butter for me
this felt like a bull shark
Can we talk about that EDD stage 2 landing zone!!!
I don't even think I got to count the stabber vines ....
I clocked at least 4.
And of course ... three heads each
plus the four spitballer
loved the three bulks in stage 2
Oh, there's four?
I think?
We weren't alive long enough to see more than two.
there were more up high
And one of them was floating, because fuck you thats why.
We wiped in trhee minutes.
you were saved
it was bad
three bulks spawned in addition to the haunted bulk
there was enough nitra for two resupplies
between two spitballers at least four stabber vines a ton of mactera in the welcoming committee the ghost ... and me with only 150 rounds of minigun at low health at the landing ... not even to mention the horrible terrain gen ...
we did not survive that LZ long 😛
yeah
I wish I could say it got better
but it never lets you stabilize
at the very least, the third stage isn't a complete mess
Reminds me of the original X-COM game where your squad could be killed inside of the dropship before they even had a chance to act.
Apparently the ghost can do that but that was not any of our cause of death 😛
Yeah, I have not tried the EDD yet, but it sounds horrifying. Normally for that second stage I would say to just have the Gunner drop a shield for the group while the Driller digs a hole in the ground and bunker up, but that strategy will not save you vs. the Unknown Horror 😄
2nd stage of the edd wasnt actually too bad but we had 3 people instead of 4
i built sentries in the droppod and targetted the spitballers that were visible then just dashed out and aimed for the spitballers
did solo on edd with out the help of randoms, it was pretty fun ngl
on 2nd stage just quickly get to the cliff at the back of the drop pod and just resup there, thats a really good hold spot honestly
also did a big brain play, on the 1st stage was fighting the twins, in a conveniently timed detonator arrival, thought might use it to kill the twins one shot
it killed the lacerator one shot but not the arbalest but was low health so finished it off with my breach cutter.
very nice timing ngl
wtf this is week EDD 2nd stage
You are not the first and will likely not be the last person to utter that phrase 😄
This EDD is cancer. Each time I fail on the ridiculous stage 2 I have to redo the completely unfun dreads and eggs with no oxygen.
I do prefer when the worst stage is the 1st one, but at least it's not the last!
I'm wonder if it was just us who struggled with nitra issues throughout. We were 4 so maybe that exacerbates it but we were ammo starved throughout the edd
We made it through but it was nerve wracking
The regular DD was pretty chill. I will try the EDD in a day or two.
The regular DD was pretty smooth, the low oxygen arquarq or the mactera plague was probably the worst of it. Not bad to solo
I must shout-out the randos I did the edd with for the dread fights, I think we killed both hiveguards in 3 cycles and both twins with only one regen cycle. Given we were already nitra poor that mightve been a game saver
pretty sure my team only got 1 bulk during stage 2
this EDD definitely is nitra poor
kinda enjoyed that part of it, tbh
really came down to the wire
So... are they gonna fix this week's EDD having like 1-2 resupps of nitra per level?
There's a lot of nitra on stage 2 actually
iirc there are like 7 veins
3 at the same spot
I mean the elite deep dive is supposed to be hard content, so what do they need to "fix"?
Personally, I wish there was even harder content available :)
low nitra but it shouldn't be as nightmare fuel as stage 2's beginning tbh

I just really like stuff that seems so hard it's unfair, then working out a way to beat it.
gotta find different builds and stuff
i mean we had more than a month of edds with way too much nitra so it was only a matter of time before we got one with less
This week's EDD was definitely a nice change of pace. I felt like the last couple have been on the easier side. Felt a nice sense of danger especially with stage 2 this week.
well it's a bit more interesting than finishing the dive with a 1000 nitra
my last attempt (successful), the Naedo breeder spawned right in front of the pod so the scout was able to cryo it immediately
I love flying into caves as scout when there is multiple breeders and I insta freeze them all. So satisfying
Until I get lit up by multiple spitballers in weird locations
cries in IFGs
I really enjoy the situational uses of cryo more though. IMO it outshines IFGs when used correctly
Or at least it's more satisfying for me
Cryo builds can really help with exploder infestations.
Anyone else a fan of cryo minelets?
I’ve been trying it and still don’t like it. Seems to take a fair bit of skill to get the timing and placement right that I haven’t mastered yet. (And I am finally using blowthrough now which was a duh moment)
The delay before the minelets do their thing is what gets me
Hehe. The minelets work best when fired in the path of a bug.
Works wonders if you draw a minelet line infront of a swarmer horde.
All frozen and gone.
Definitely would be nice for swarmers
It is somewhat similar to the drillers sticky flames build.
anyone wanna deep dive rn? its my first time
i don't use them any more but i used cryo minelets with the piercing mod. you shoot at the bugs at the front and then the minelets freeze the rest
I don’t find ammo starvation an enjoyable mechanic in any game.
I like having just enough. Too much Nitra makes it too easy most of the time
I like having more than plenty, and enough pressure to make it difficult anyway.
the struggle for ammo was a little excessive
managed to not die but my team accumulated about 60 downs
Lol damn
Yeah
At least they stood to the very end
Unlike the previous random leaf lovers that left simply because they were downed at stage 1
Thunderhead with splintering shells and bulldog six shooter did it for me
Is Nitra in a deep dive randomly spawned or is it always in the same places?
yeah but morkite is randomized
so is nitra also randomized?
since it's a mineral?
even the mineral locations?
Yeah
huh ok
I don't think there's random event on deep dives
Like there's isnt mineral except gold and nitra, i don't think there's gonna be crates
That makes sense
The quote under the elite deep dive says "This is the kind of place they say we lost Karl." and I believe them.
I'm sure many lost their will after this EDD
Four people rage quitting on me across two attempts
elves tbh
probably this dive is easier solo. you get all the ammo for yourself
I dunno, I feel like 11 downs is pretty remarkable.
^
With 2 gunners I expect them to be the meds. And I was being perma aggro'd by all the dreads and the ghost it seems.
Difficult to revive while being aggro'd if you don't have the shield.
And iirc, a good chunk of his downs were just falling off zips, walking off cliffs, or walking into the ghost. I just kinda tuned it out after a while.
Nitra was actually relatively scarce compared to previous dives, so I mainly mined and let the gunners revive him after his mishaps. It was a better use of my time.
I hear nitra being scarce quite often during hollow bogus deep dives
It isn't.
What's actually happening is that the terrain in Hollow is very uneven and seems to not reflect light well, which hides veins better and punishes people that don't pay attention. And the biome was introduced somewhat close to the change that reduced EDD nitra gen by 15%.
yep, much easier solo https://ibb.co/GPLnL2n
The actual amount of nitra present on the map is not significantly different from other maps.
Not easier solo, bosco doesn’t have enough revives to get me through even the first stage
ehhh
I almost died on the third one
Solo is not always easier, but definitely more consistent
Basically, if you're good enough to not be a team liability in pub EDD (assuming you aren't a scout one trick), you can nearly always beat it solo.
I’m a liability
Gonna have to test your luck then, or find buddies.
Or try once and if it fails, don’t go back so I don’t waste more people’s time
what class are you playing?
Find a good team, ask to play scout. As long as you mine and light adequately, the rest shouldn't matter to a decent team.
Don’t have scout promoted yet
concern
Driller's the next best to scout in terms of not being required to clutch or perform if the rest of the team is good.
If you're familiar with TF2 Mann versus Machine on expert, it's sorta the same thing. The guy with the aimbot and burst AoE matters. The guy with the good sustained single target matters. The rest of the team are less important in terms of if they actually perform at a high level.
If you're not aware, MvM is basically TF2's horde mode, and the standard meta loadout for 6 man teams on expert is basically the equivalent of engi, 3 gunners, the engi but actually his secondary, and 1 scout
so the aimbot, the 3 sustained single target dps, the burst AoE, and the resource slave/debuffer
well, in this particular dive there was a lot of pressure on the scout. We had a legendary scout, but got wiped on stage 2 because we ran out of ammo
scout though has a really low bar to pass for minimum effectiveness if he listens
finding ammo in all of the nooks and crannies is not really a low bar)
even if he has the tunnel vision equivalent of looking through the center of a toilet paper roll, he can be instructed and will perform minimally well if the rest of the team is good
it's easy to micromanage him, essentially as long as the player cooperates
if he flares at the ping'ed spot when asked, any other player can used their eyes and ping for the scout
it's not that scout doesn't have an important job, but rather a significant amount of the job is composed of awareness which can be substituted by the awareness of the rest of the team
especailly because most of his work is done during down times, where you're not under significant pressure to clutch or else you die
engi and gunner, depending on the situation, have a number of important tasks that simply cannot be taught very quickly and is difficult to adequately micromanage by the rest of the team
that, and when to use utility or mag dump
like, how do you teach a new player how to properly position or rev jump as gunner?
or how to not place the sentry is a stupid spot?
or the correct situations to place panic mines or lures?
the other issue is that there are a ton of ways to make dumb, borderline useless engi and gunner loadouts
scout with even the worst weapons can still mine
place an engi with something dumb like mkII hawkeye, a tazer stubby he doesn't know how to use, and a hyper prop he can't properly aim
and he's actually worthless
i managed to make useless driller and had to learn how to play him, to beat dreads on a previous elite dive.
but I understoood what you mean
driller's kit is a bit more forgiving
since both primaries are stream based AoE weapons with inherent incapacitation status effects that you can easily spam
in a good team really, as long as he pops the swarmers and stock grunts, he's passible
and digs in the instructed directions and at the instructed times
and so far, I don't think there is a way to make driller's primaries bad at killing the squishies, outside of a cryo that isn't running ice storm and also not running shatter
well, it's dreads that were bothering me. Killing swarmers with a driller is easy, true. For dreads I had to tinker with loadout and finally learn to use satchels (without killing myself)
Killing dreads is something where if your gunner is garbage, you will feel it
whats the current DD lookin like? gonna jump in tmr and i wanna know what to expect
See pins
ah, thank you, didnt notice
Difficult dread fights are made torturous if the guy with the shield can’t use it properly
Hey I know how to use my shield
whodnought?
Though I think I only used my shield once this deep dive oops
So maybe I don’t know how to use my shield
Or didn’t have to
i'm not looking forward to doing this edd tbh
this week’s a bit painful
the first stage takes so, so fucking long
and then you just get killed instantly by stage 2
Sounds like a fun one finally!
and i was so close to finally getting every weapon OC too 😔
guess i’ll just wait for thursday
Finishing stage 2 is more important than finishing the whole dive
yeah
Honestly we didn't do too bad. But there was two of us so def easier.
2nd stage opening was a nightmare but after that it wasn't so bad
Clear time was fairly long 1:18 with 1 wipe on stage 1
Loved it tho felt like the perfect challenge
I have always deliberately avoided hosts with level limits. But the greenbeards jumping into this week's EDD have sorely tested my patience
It's less the ignorance than the absolutely certainty that everyone else is a moron for calling out their blunders
You can do it 💪💪💪
Edd was painful but I had a decent time doing the DD with random greenbeards
how hard is this week's edd?
lies
Second stage is a hell room spawn, gunner put down a shield immediately but 2 people still died. Just don't piss of the 3 sleeping spitters and it's manageable though
mate its a solid 9/10 on the difficulty scale, not enough nitra for sure and impossible with randoms
not funny at all, especially concidering the nearly inexistant reward for completing a edd
I mean, a glyphid welcome party isn't uncommon, but the unavoidable three-stories drop upon exiting the pod is a bit foul.
I played with two 200ms ping players and one lvl25 player (gunner), they did fine, but in the end we almost got in time to go back to the root cave and break the last cocoon after finishing main objective... swarm spawned in and we had ammo just for it and that's all. I broke cocoon anyways and we died as expected, though we did some dmg to twins before it
have to bring ammo builds here
definitely not impossible with randoms
hard tho
my randoms all had 9 or more downs so it definitely would not hurt to find a group lol
I only play with randoms, so we'll see if I can beat it or not.
same
I only play with randoms and it's been a long time since I had to do an EDD multiple time to succeed
those weren't very experimented either so that's nice
Carry me senpai
?
If you never have to redo EDDs with randos I assume you can carry hard, was just a joke.
carry him right now, senpai
alright lol
what is this weeks deep dive missions?
check pins my lad

drg is literally a troll fest
i got downed by a fuckin dumbass last second of the deep dive
Demonstrably untrue
I did the EDD two man. I went gunner and the rando went Scout. Scout grabbed all the eggs and was lighting up the room very well so I could paint the walls with my NTP AC. Good times
ugh i hate haunted cave so much
The start is rediculous
yep

