#deep-dive-discussion
1 messages · Page 194 of 1
my advice in mactera plague is to bunker, since they don't do well in confined spaces
get little holes in the wall that you can back into
We weren't even speed running the mission. We popped ONE Egg, ONE and then we had so many enemies to fight that we weren't even able to get another one
It's almost like EDD's are supposed to be the hardest thing this game has to offer
Imagine
Oh do tell.
nah won't tell
I know they are the hardest content in the game. We were all experienced ppl in the game but there are just to many enemies at once
And yet others still manage to accomplish it
So in other words you want the tell me that we are just incompitent
Hardly.
you have to use all the tools available to you to do it easily but you can be competent and still not able to pull through every situation
More so, modify your tactics rather than sitting there complaining that it is too hard.
It's the first time, that I actually complained about an EDD.
dang this week's EDD is rough. first mission anyway
the "you don't have enough DPS, you lose" types of missions are pretty stupid
def when playing solo
You're the same guy that constantly fish-bait about how this game should allow you to run all content melee only right?
then you didn't understand what I mean
Of course.
as a lot of other people it seems, I am fine with melee being bad, but I am not fine with it being annoying
thas was my point
man this is a tough nut to crack. a swarm with a betc ahead is very difficult to manage all at aonce
not really sure what one can do differently
@mossy jacinth if you're having issues drill into that room first to kill betc before continuing
yeah we have done so
we got unlucky and a swarm came right in as we fought it
shouldve seen it coming tbh
I do wish using just one melee hit wouldn't have as much slow penalty to be fair
but melee being sustainable indefinitely isn't good
Common EDD tactic when you have an Degg near entry is to wait out the swarm before opening it, the same applies to the Bet-c I suppose.
Hopefully your next run goes better
🤔 good to know. haha this is like my 5th try. getting better each time
aren't swarms in escort missions tied to the progress ?
cause we opened the room to bet-c at the exact moment a swarm triggered, fun times
i dont really care for completion. ive seen some very good teamwork in my attempts with randos and that keeps one going
EDD done, well stage 1 was a bit messy with nitra scarce
i didn't think stage 3 was that bad but we didn't rush, people talked, notified before pulling eggs etc, teamwork wins
most EDDs where I get a team who talks tend to result in victory funnily enough
except for last week's whole 'no AoE on swarmageddon' team
hmm, okay, so solo escort missions as a driller are absolute shit
no dps, I am tellin ya
EDD was kinda sketch with the team i was with but we managed. almost wiped on all 3 stages because my greenbeards kept dying. But we got through so rns
also TIL, bugs will spawn on dorreta even if you're 2 rooms away, so you can't do anything about intermediate rooms
Don't open the cage if you plan on digging ahead and they won't spawn to attack her
damn, this week EDD looks rough
The 1st mission of the regular DD looks like it could be rough too, trying to fight a dreadnaught with the unknown horror constantly following you.
last few times i've gotten haunted cave sucked
Eh, hard to say
If the battle area is a bit more wide open, you should be able to work around the horror with ease, just keeping track of where it is as you fight the dreadnought
it is first stage dd, hiveguard wont be that much of a issue
walk to the far side of the map
wait for ghost to come
then sprint back to hiveguard
additionally since it is first stage, if you full party just have someone bring something to slow the ghost
while the 3 of you deal with hiveguard
dont need to be too picky on builds since dd are rather calm if you are already used to haz 4 missions
bring cryo engie to make dreads even easier
you can freeze hiveguard after you take down the fins
and before it opens its butt
get extra damage, then it opens it butt and do it all over again
Is it guaranteed hiveguard?
Still a bit new to Deep Dives, don’t know what parts are still RNG
Dreads are going to be the same each time
EDD this week kind of Spicy ~
Thrilling but still challanging.
1st - Bet-C in last room & Nitra scarcity
2nd - 10 Aquarqs = Need to be quick, otherwise got overwhelmed.
Parasite = Ammo consuming
3rd - Lots of Mactera !! Tri-Jaw mostly 1-Hit-Kill you. Location where to fight and preparation before pop Eggs or Legs is your best friend.
10 Aquarqs?
Oh screw me, I dislike Aquarq mining as it is
man, the lobby i was in for the edd crashed in the last mission
Double Dotty, oh great
with all the talk about the last stage I was scared for final stage, especially since we almost wiped on 2nd stage and one member left
do microsoft and steam edition share the same deep dives? /edds?
but turns out that cryo driller just laughs at mactera 
from what has been discussed they are alike but not exactly the same
so yeah, the last stage was basically a breeze, we camped the entrance of a tunnel freezing macteras while the scout jumped around getting the eggs
Different warnings?
no, more like different layouts
cave generation can be different due to hardware limitations on the console
Because my most hated warning is Haunted Cave
i’m on an xbox series x..
and what is generated has to run on the base xbox one.
¯_(ツ)_/¯
elite haunted ghost when
What is this week of the egg hunts? So many eggs
elite Korlok 
i'm all for playing with greenbeards, but god damn it's frustrating when people join elite dives when they're silver 3 promo and cant even shoot a grabber heading towards them at a straight line for 20 meters in an empty tunnel
oh, or they're a silver gunner and resupplying (while we're very low on nitra) when they havent spent even a quarter ammo
That does indeed sound frustrating
I’m only bronze 1 or 2 on my classes and I know how to watch my ammo count-
Had a guy join right as I went down and it stopped Bosco from reviving me then he just left as I was like ten minutes into a mission
Just the nature of EDDs since you have people who don't normally play Haz5 joining EDDs for the cores
eh its understandable for gunner if they were playing minigun. if i dont use or use very little of my shields, nades, zips, and secondary, I can actually be half or little ammo with my minigun but the bar shows that i only spent 0.5 ammo bar
I play EDDs primarily for the cores and don't play haz 5 but I at least don't do some of the nonsense I've seen on them
you can play that mission arrangement and still have basic common sense
though also if you're half out of ammo on one thing and only that one thing at least try to make use of the stuff that would otherwise go to waste - stick a shield on the resupply, put ziplines where it's convenient even if not needed, toss some grenades
Sometimes people just spam more resupply drops in one area than are actually needed, which also makes little sense to me.
well you could exhaust everyone's ammo and call down two pods but unless it's like next to the minehead/refinery and you preemptively drop a second one then I don't see much reason
Damn I hate Extraction missions on EDD. So many players don’t know the longer you stay the more hordes you get. Idk why people are hanging around the mine head so much.
600 ammo turrets make them feel safe
Probably. Gunners should be putting Ziplines. Engineers should be putting up platforms. Driller should be making tunnels. Let’s get this Aquarq and get the hell out of here.
Especially on an EDD.
a team who is quick to set up their movement with all the tools at their disposal is something else to watch that's for sure
Especially on extraction. Speed is the name of the game. Everyone will use the tunnels, ziplines and platforms. It also didn’t help our Gunner sucked.
they were using the autocannon, but anyway it's really important (for haz 5 and EDDs) to get used to utilizing the entire loadout in order to not burn through the team's nitra. using the less powerful weapon to finish off less immediate threats, using grenades/utility against hordes, etc
i like how the loop of the EDD was auto scroll/heavy combat > speed and efficiency > deliberation and strategy
was on the last mission on the EDD, drilling to the drop pod, literally 1 minute away from completion
game crashes
but otherwise, enjoyable EDD, very difficult
what’s everyone’s experiences with this weeks edd?
Fumbled at the 1 yard line to some trijaws.
is EDD basically haz 5?
that non-elite deep dive was brutal, closest one I've played to an EDD in difficulty
if its a small map on haunted it can get annoying
lotta the maps in it are kinda congested. first one's haunted caves, both first and last are eggs + 1 dread, second is dotty a lot of up/down pathing with parasites and at least 2 bulk spawns
stingy on the nitra until the big pit in the last stage too
stages 1 and 3 are also really vertical, especially 3
with a scout using cryo, mactera are merely a suggestion
speaking off, holy smokes this EDD was not pretty. it didnt help i was on my 9th attempt this evening and trying to beat it in one sitting
last stage is easier if your driller makes a lot of shortcuts/chokepoints
could be said about any clustered cave tbh
Last EDD stage is kinda nuts. Probably need to make a bunker to run to.
take the side tunnel down, block it off behind you with platforms, fight the mactera in the chokepoint you created
Yup. Second stage EDD was insane. Team was on point with the revives though. Last stages on EDD was only doable making mini bunkers and killing all the mactera at the choke point. Stage wasn’t very large so as soon as a wave came or mactera came swarming in we all ran to the bunker. Between gunner shields, engineer turrets outside the bunker, cryo nades and driller bunker we got through it pretty easy.
I think the 10 aquarq and morkite in the second stage was more chaotic. We had a really good scout. Was lightning fast on the nitra, aquarq and morkite.
The regular DD was intense.
Few of my group had never done a haunted cave before. 😋
Haunted is probably the most difficult and least understood of the warnings.
EDD Stage 2 is really a test of everyone's ability to work together.
It gets extremely bad extremely fast, by the time you're going for the 6th aquarq the mission is already spawning basically endless enemies, and the fact that you also have limited nitra to boot.
In the team we I beat it with, we had five close calls that almost ended the run, in stage 1 and 2 our engineer saved it with his iron will activation.
Stage 3 I spent half the mission hiding in a bunker.
Hell yea. Once you get to stage 2. Put out flares. Throw down plats. Shoot out zip lines and dig some tunnels asap.
Let me tell you something, I NEVER bunker as driller, but yesterday I did.
I was afraid for my god damn life
Hahaha. I know the feeling. You almost have to with Mactera Plague on a EDD.
Especially after going through Doretta and Aquarq hell.
Its not so much that it was tough but escort missions are exhausting so starting off with an escort mission in a EDD is pretty rough
Especially if you are trying to conserve ammo
Yea that stage 2 is tough. My team came in clutch with the revives.
Final death count for my team is G 12, D 21, S 9, and E 18
imagine 3rd stage had a dreadnought as secondary
I'll post the picture in #drg-gallery
My PTSD is kicking in lmao
elite deep dive two weeks ago had that didn't it, that one was easy
first stage was the issue on it
do i rly wanna give up my ifgs for cryos this time?
then again i'll be duoing so not as many spawns
hmm
EDDs require two things: Game knowledge and common sense
Most people do not have common sense, even in the EDDs that I lose I see obvious mistakes, things that you should just not do.
common sense ah
that's why the game keeps telling me how to use focus shot on my m1k
Like, me and two others are down, but I'm watching a scout deposit minerals in the middle of a swarm.
one of that team was player level like 13 or something and had one promotion so I think he was one with less common sense
yo that's me lol
but i still get you guys up no worries
if it's nitra and you're fairly low then worth it as long as he's not literally on top of the swarm
I mean, if team is low on ammo and that scout deposit gets you to > 80… but in general yeah
jk i dont deposit minerals whilst u guys are down... i do mine minerals instead 😇
exploder sneaks up behind you
honestly exploder are like my least worries
i always get to hear and react quick enough
swarmers on the other hand can get lost lol
Is anyone looking to start an elite deep dive?
sent an invite in #lfg-steam
definitely
some missions have a hidden swarmageddon modifier no joke
it's because when there's swarmers in the spawn set, it spawns more since they're not worth as much in 'weight on the battlefield' or whatever as the bigger enemies, so for every place where grunts would spawn instead there's 5 times as many in swarmers
Just got to stage 3 on the elite deep dive for the second time... only for my game to crash and no option to reconnect. Very frustrating. Anybody else have this happen?
Had the crash on stage 2.
xd!
EDD looks like ass this week
How early on does the BET-C appear in stage 1 of the EDD? Would it be viable to drill to that cave and fight it before starting up the drilldozer?
Or if it’s later on, drilling to it after refueling but before starting back up?
right after the refuel stage

when i did it with pubs we just gunned it down really fast
Drilling to Bet-C is probably the right move.
I'm just glad I already beat the first two stage of the EDD this week to get weapon OCs. I will still try several more time to beat stage 3, but losing out on a cosmetic matrix core and one forge progression isn't the worst thing ever. Now that I know to build a bunker in that crazy room, it should be a lot more doable.
yea I would drill to bet-c otherwise it's a bit of a surprise as you come through a wall. it's in the third room from spawn
drop pod/dozer ... mini room ... refuel stop ... mini room with bet-c
Having BET-C also helps you conserve ammo a bit for a mission without a lot of Nitra, although you obviously have to use ammo and other resources to obtain her.
Gotta say, I much, MUCH prefer playing with randoms with no mics.
Most of the time when someone has a mic, its just the one guy and he talks over everythign that is going on.
All you need to get things done is the laser pointer and the occasional rock n' stone.
Rock and Stone!!!
sounds like the sort of thing an elf would say tbh
wrong
a dwarf would say there's to many bugs so long as there's more than 0
and as a good dwarf, he would try to fix this
Lol
I hear your zero-bug-tolerance policy and raise you Steeves.
Drilling to betc before the drilldozer reaches it is very helpful in the EDD
can doretta bonk the charge suckers if betc tries to walk in front of her
Yes
doretta is the holy being
anything that crosses it will die
based
Steeves are best killed with ressuply pod
so they don't get in the way to get pet when you are trying to do something important with your E
i don't like killing lootbugs but i can let that slide
but there's really 1 "bug" (if you can call it that) that can make my trigger finger itchy if someone kill them
cave angel
Lootbugs are my primary source of gathering minerals.
Snowball OC worth taking for stage 3?
Recently got it and was pondering giving it a whirl on my cryo driller
I just got Snowball today, and I was sad that it takes away 100 ammo. I had heard good things about it, but have not tried it yet. It should certainly help vs. the mactera plague, as well as cryo grenades on Scouts and Breach Cutters on Engineers.
I tried snowball, but it doesn't work with how interacting with anything while having the cryo cannon out triggers it
its triggered by "reloading" the cryo cannon
as of u34 you can rebind controllers. dunno if that works on console
yes but you cannot separate buttons easily
and the controller doesn't have a wealth of available unused ones
You can still reconnect to that game if you try joining that game given that they didn't finish that EDD yet. Had that one happen to a cousin of mine, like he literally DC'd in front of the drop pod at Stage 3. We had to wait for about 3min or so. Luckily, he managed to join in and we finished EDD as a whole. 👌
Snowball, for me, is one of those OCs wherein it's good on paper, but somewhat mediocre in application. Flash freezing macteras are great, but those moments are rather uncommon, and that -100 ammo stings since Cryo is already a ammo-hungry weapon.
Fair, but maybe it's worth it for this particular EDD, although you can just go the bunker route too.
theres a tunnel you can hold up in that I used to prevent wipes
i forget which direction
its way better than bunkering.
it has a low ceiling so it forces all the mactera to bunch up
Unfortunately I wasn't even given the option to...
last time this happened to me i went to the deep dive terminal and it let me rejoin. if i remember this correctly that is
The rejoin feature is incredibly finicky
Anyone else have a really brutal, rough regular deep dive with the one this week? We got so many Oppressors and Bulk Detonators in the second stage around refueling, my friends were expressing shock that we got through it.
can i redo the deep dive to win rewards again?
no
you get the rewards only once
thanks
You can get rewards from both the regular DD and elite DD though.
the last mission of the edd was aids. we barely beat it
lets say that you have all the weapon overclocks currently in the game, does the second stage of the deep dive not reward anything then?
you get a blank core instead
sick, thanks
I'm about 2.5 months away from getting to that point 😄
same here, I am just trying to decide if I need to start saving blank cores for update 35
You can always get more.
i have a bunch of cores saved up
yeah, but I want to try to get the new ones asap
I guess you can increase your chances of getting some of the new ones if you save blank cores until then. I'll probably just keep unlocking everything as I go though, but if you already have enough good OCs for all of the weapons you like then I guess saving up makes sense.
you should I guess 😄
once you get all the weapon OCs you'll get those blank cores very fast though
I'm just playing for doing the weekly assignment at the moment, not even the DDs and I still have 30+ cores
I just need to do the math later to figure out if it is worth it
I think I have like 40 more overclocks to unlock
Regular DD had some twists this week to be sure
We decided to fight the stage 1 dread in the entry chamber, I could hear Yakety Sax playing in my head as we juggled the hiveguard, sentinels, and Casper all at once
I actually had quite a fun time in it. I'm playing with friends regularly who are still content sticking with Haz 3 and regular DD's and I'm doing the EDD with random parties every week. This was the first time playing with our semi regular group where I really felt like experience playing harder modes was invaluable and actually applicable to non-EDD content.
The first stage was rough for us, but only because Haunted Cave is always a bit tricky until the cave is fully explored. My buddy playing scout managed to kite the ghost for the entire Hiveguard fight, so the other two of us could take it down in (relative) peace, and that part went swimmingly, all things considered. Stressed them both the heck out, but at the end, everyone had fun.
(Scout found all 3 Leeches in the DD, which was hilarious. In stage 2, he found the lower one, griped about it, then IMMEDIATELY dashed under the other one, which was incredible)
I think you mean the cave leeches found your scout 😉
I left it to be read between the lines, but that is 100% accurate. It's his job to light the cave, so no one else can be blamed. It was kind of glorious.
just managed to beat the elite dd with double engineer, gunner, and a scout. I have a newfound respect for rocky moutain ale
who needs a driller when you can just bore through the walls with your pickaxe to get to the betc
and then we still nearly got wiped trying to kill it
should i switch to the stubby smg i just unlocked?
https://youtu.be/EImI1aVqutU
Be careful last stage of elite, waves like these were frequent
they be saying cryo is op. but then they meet this and will regret their words
are elite deep dives too hard for a recent promoted character? i don't have any overclocks yet
alone, yea, not alone should be alright
depends, how comfortable are you with playing hazard 5 ?
never played hazard 5
yea, no, play some haz5 first
then EDD might not be a good idea
right out of the bat at least
Did you play in haz 4 ?
cuz stage 3 gets harder than haz5, so you really won't have fun there
yes, when i'm playing with my friend we try to always play on haz 4
okay well
@quaint lake thanks
Maybe try to play some haz 5 and see how it goes first
at least until you get used to it a bit more
the jump between haz 4 and 5 is a bit harsh
sure
thanks for the help
another question, is there some way to get overclocks specific for my class?
or getting more overclocks overall, idk
nope, it's all RNG
machine events let's you choose between 3 choices though
but I need blank matrix cores to get a reward, right?
Yes
Yeah for a recently promoted dwarf looking to just get more choices, the best things you can do are:
- do the regular deep dive each week
- do the core hunt each week
- do machine events when you can
Outside of those 3 things that’s it (other than “do whatever mission you want to get resources so you can afford the overclocks you find later on”)
I ran this one as driller and tunneled a lot in stage three. Mactera with no room to maneuver are pushovers.
feels like stage 3 is very hard if you have a lot of dwarves with you
just did EDD duo, was pretty tame
i just lost the EDD for the third time on stage two ... kill me pls 
What do you main?
I did this one as sticky flame driller. It went great and I carried a group of greenbeards through it.
i only play the cryo cannon :/
not a fan of the flamethrower
takes too long to kill ennemies
I find that sticky flame walls make all the heavies far easier to deal with.
Since all the grunt spam is dead
rlly ?
it takes a rlly long time to set them on fire tho ?
and i feel like direct dammage aren't that high too
what about ur heat
Largely irrelevant, even a prat catches fire rather quickly when shooting at its feet.
Throw an axe at its face to interrupt its spray.
But the fire is just to help, the actual damage comes from heavy hitter EPC
Though you could also go volatile bullets subata
i'll try using heavy hitter then thx
It's great
Heavy hitter with TCF
You won't be blowing any veins with that, but it lets you shoot more normal shots before overheating
Flamer is 11231SF, EPC is 12322HH
So did anyone else have a spitballer in deep dive S2 be blocked by the crystals?
We walked right up to it and it couldn't activate because it was blocked
Broke the crystal for giggles and it woke up
Never ever seen that before
lmao that sounds funny
It really was
Oh I'd like to weigh in on the sticky fuel discussion
I've been using it to get driller from bronze 1 star to silver
I liked heavy hitter EPC for a long time
Anyway I've been using volatile bullets explosive reload subata now
I think I prefer it
Easier to kill spitters with, also big dmaage to oppressors if you get behind em and they're on fire
I think heavy hitter EPC was easier to kill mactera with tho
If you play all classes they'll all be for your class
anyone wanna attempt the EDD
hey thx to your advice i cpmpleted the EDD 😄 thx
Is this weeks EDD hard?
yes, yes it is
lost in stage 3, that's it for me
I think the problem is engie and I were sort of carrying, and he was using voltaic and I was using AC, so... neither of us was really a mactera counter
not attempting it again though
ask the driller to pre dig the tunnel till betc
kill betc, gather the eggs and then proceed
what betc are you all talking about
I did the EDD with a duo (engi scout) and we didn't even hear betc
All map spawns (leeches, breeders, BET-C, etc.) will change depending on the player count.
Is there anyone planning on doing some deep dives? I want to try my first one with people on discord.
I have both Engi and Scout promoted.
good lord the macteras in EDD stage 3 are ruthless
my team walked by too many of the mules and spawned a shitload of them
Great!
Jeeeez, just spent 45 minutes on the DD and lost...
First section: guy wastes all of his ammo trying to kill the Horror... we make it out, but have little ammo or Nitra. I did the bulk of the damage to the dreadnought (as driller).
Second section: bulk spawns, they kill it right next to the dozer, left tread gone. Second bulk spawns, barely able to freeze it in time for it to die by the dozer. I charge both batteries. I find both eggs... at some point, other tread goes down. Then during the heartstone, another bulk spawns and they kill it right by dozer. It one shots the dozer...
Sounds like you had terrible miner with you
Can ghost bulk trigger dread cocoons?
I want to know this to. I dont think it can, as we were looping the ghost near the dread cocoon for a little bit, but idk if thats enough
I mean the ghost bulk's aoe attacks
yeah, it was just me and 1 other so we werent great about keeping it far away
It got a couple of them off
ah that ghost is so annoying
we just kept trying to lure it away from the cocoons before we popped em open
then it decides to join you while you're fighting the twins
last stage of the deep dive
my partner gets cave leeched
we were a duo so it's up to me to save him
i get leeched on purpose and used heightened senses to break out after recovering some shield
i hit a bug with my grenade launcher and because i have the rocket jumper upgrade i rocket backwards into a pit
i want to die
First level is hard if you try to fight the hiveguard in that area
If you can bring it to spawn though you should be fine
I found out the hard way. It absolutely opens up the Dread
looks like that happened to me too
That's also what we did because the Mactera enemies were getting very aggressive to the point that three grabbers and four goo bombers were a common sight. Had to use bunker for us to survive. Intentionally held off the last egg (one pickaxe away to dislodge it), then just a straightforward drill away to the drop pod, ignoring most of the enemies as we made a mad dash to the pod. No one died on Stage 3, which is surprising.
EDD Stage 3 should be renamed to "Why the Subata is good"
At what level of skill would it be appropriate to try out an EDD
I don’t want to try prematurely and ruin the run everyone else
When you can clear haz 4 without much trouble and ideally tried some haz 5 missions
Okay, thanks
Not ready yet, cause I haven’t even unlocked haz 5 lol
It’s the lowest priority on my assignment list right now
You can try the first mission of edd solo to have an idea
True. How is the edd this week compared to previous
it is painful
Oh god
no seriously stages 1 and 3 are "OK", like classic EDD difficulty
but the second stage
oh boi
that's a big no no
Aquarq in general is hell
true BUT in this stages swarms keep coming after u, and u're often fighting 2 swarms at the same time. So u have to get the aquarqs as soon as u arrives and speed run this stage or u'll run out of nitra real fast
also for the first stage there is a BET-C in the third or fourth cave, so u have to dig there and defeat it before starting the mission. this'll make it way easier
actually for me, 1st stage is the worst
cuz lethal enemies modifier also increases the damage done to the Doretta
and it's pure dps fest
as a scout gamer I am not a fan of that at all
2nd one is the easiest, you have like a huge space to kite enemies around
run to a corner, wait for bugs, run into the other corner with Aquark, mine it, repeat
also if you gonna try EDD, I suggest trying it duo with some grizzled greybeard
he will be able to pull some of your weight, and you will gain a lot of experience
getting carried through one despite your mistakes can be a good starting point for EDDs
particularly if you're not used to the difficulty of those hazard levels
is the BET-C in first stage before or after the refuel?
third room i think so it might be the same as the refuel
yeah, was before
2nd stage is rough if your crew can't spread out and find aquarks fast
we got 7/10 and just couldn't find the rest before succumbing to probably 80 bugs down on the minehead
was satisfying to do an IW and blast 2 C4s' worth of concentrated bugs before failing tho
1st stage was cake with predrill to bet-c
I managed this one with zero downs as crispr driller, so that mactera plague wasn't so bad.
Mactera are pushovers in a driller tunnel.
feels like trying to take on mactera plague with cryo cannon is an uphill battle
Well you could do the same thing with cryo. When you see a large group of mactera, drill down and stick a bend in your tunnel. They'll chase you because they're morons and you'll be at point-blank range with your cryocannon.
Third stage was prob the hardest thing ive ever done in the game. Somehow my team and I managed to beat it
qui est fr
Just finished stage 1 with 15 revives myself lmao
barely anyone died this edd in my team
Beat my second deep dive
Oh my god I hate the haunted caves modifier
Failed about 3/4 of the way thru stage 3, 27 total revives. Was scout with 3 gunners
Stage 2 EDD was insane. Everyone definitely needs pitch in and throw up every zip line, platform and tunnels they have and can make.
another easy EDD this week : (
https://i.imgur.com/58T2pL7.png forgot to get a screenshot of final score but this was end of S2
miserable team didnt RnS, didnt GG, were complaining about the previous scout not doing enough
positively livid
but I got the tank buster beard at the end so it was worth
gunner lookin' decked now
i almost always slam-pick driller now for EDDs because shortcuts are really important
@urban sail Hell yea. When I go driller on EDD especially on extraction missions I always build tunnels from the mine head to different floors and platforms on the map. Even to different areas on the map all leading back to the mine head. It’s great for carrying aquarq and tunneling enemies. Same with zip lines on the gunner. Put up zip lines to hard to reach places on foot. Zip lines are amazing for extraction.
I thought this recent deep dive wasn’t all that challenging
The alien eggs are really easy, you just gotta know how to take on all the dreadnoughts
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
The Deep Dive was rough >_<
An hour spent only for all of us to die in round 3 with no ammo to a Mactera Swarm.
There's Nitra in that big room on stage 3, but it's probably easiest to make a bunker in that room to retreat to when things get bad.
normally when things get bad it has an enemy big enough to dig
Should be plenty of Nitra in the DD, we had an extra resupply or two at the end
Oh, he meant the regular DD. The EDD had the Mactera Plague mutator on stage 3 too, so I confused the two.
Oh idk, I had a bunch of Nitra on EDD Stage 3 too
Edd has a ton of nitra
stage one was probably the nastiest for my run and the people I did it with
people weren't kidding about EDD stage 3, those mactera could plague
snowballer carry
We got something like 23 bismor on the deep dive
Nice work
It seemed like maybe we missed something ...
Yeah. He got away.
yep, thats the culprit
I still have no idea how to kill those
they run once damaged
stay near them, keep damaging them
until they die
if they are far enough away from all dwarves, then they burrow and despawn
Thru the wall
Works best if you have the full team focusing them
Neurotoxin, freeze and electricity slow them down significantly which helps a lot
Also the slow grenades
lead storm stun works well too
But yeah, it's near impossible to kill them if a wandering dwarf spooks it while the rest of the team is on the other side of the room
Are there ever tyrant weeds in deep dives?
No.
Okay nice
can be BET-C though, of course
Yeah
I was thinking cause they have bet c a lot, could they have tyrant weeds
Which would not be ideal
yeah it's hard if someone triggers it by accident. But that's kinda the point too
Unlocked a deep dive recently. Don't k ow what it's about though as I am currently helping friends conquer Hoxxes or do their weapon assignments. What are they and are they doable if u don't have them unlocked?
You have to do them with a promoted character, IIRC.
Also, they give you extra matrix cores for weapon overclocks or cosmetic items for each stage you complete.
** WHAT SHOULD I EXPECT FROM DEEP DIVES???**
Deep Dives are basically three levels in a row without checkpoints, and they're the same for everyone during the week. Each level has two primary objectives. Your Nitra, Health and Ammo carry over to the next stage. Each level can have its own mutators and warnings. They do scale with party size!
Deep Dives start at Hazard 3 for stage 1, and the following stages are Hazard 3.5
Elite Deep Dives start at Hazard 4.5, and then goes to Hazard 5, and then Hazard 5.5.
For the first stage, you are rewarded with a Blank Matrix Core, an Overclock core for the second, and a Cosmetic core for the third and final stage.
They rotate 8AM EST every thursday, alongside Weekly Assignments
Note: The swarms are still partly RNG. The seed changes based on party size. (ex. leech locations) Bosco revives and perks reset each stage. (There is also a bug where turret ammo gets reset every stage)
they rotate 11am GMT every Thursday
I complete my first deep dive with just me and my boyfriend
This week’s edd is pure hell, that is all
I keep getting bossy douchebags in my EDD
Hello, I just got promoted for the first time. Would it be wise for me to just jump into a Deep Dive?
Just do it and have fun
why not? just try.
normal deep dives in fact start at haz 3 don't they?
they're meant to be accessible to even haz 2 players
yes
Alrighty, thanks! First run didn't go so hot, and that Horror thing constantly following whilst fighting a dreadnought as a Driller messed me up, haha.
elimination driller is just like that
Yes, the horror and the dreadnought is hard, but you'll get it.
Easier to deal with the horror when it’s split between aggro on a full team
Tbh I never pick driller for elims
I don’t have the knack to take on dreads as driller eventhough I have offensive oc’s like face melter and full auto subata
3, 3, 3.5 I think
Although I wish they were 3.5/4/4.5
thought it was 3, 3.5, 4.5
Regular DD is 3/3.5/3.5 (see a few posts up)
Just completed it! Was definitely a lot of fun, can't wait for the next one. Didn't get the OC I wanted though 😦
Don't worry about that, everyone experiences that. I also had to wait a shit ton of time just to get fat boy lmao
Heard this weeks EDD is pretty hard for most people
Yep, this week's EDD is hell
@random rampart I still have the assignment to get some more OCs and cosmetics, so hopefully I get lucky!
Must be nice. My teammates were constantly going down
Nothing to say other than find better teammates I suppose.
They were randoms, so yeah...
I only play with randoms.
Guess you got lucky lol
There are things you can do to stack the odds.
Or I got unlucky
No. Generally speaking I beat EDDs with randoms on the first try.
Same, this week was the exception
You simply need to stack the odds, and recognize weak teams in lobby.
And how is that?
lots of small things you can do
Like for example, do your dives on Thurs-Sunday
Dives only need to be done once; capable players will finish it once and not touch it again
after the weekend, most people that are still trying are people with multiple failures under their belt
and they're failing for a reason
You could also main engi/gunner and take their general purposes loadouts
They have the fewest major combat weaknesses
host your own games and set requirements on the lobby title
This EDD was nice because we could take swarm-murder loadouts. No dreads to kill.
yeah, it's elitist to set level requirements
but it works
you do what you have to do
generally speaking, I don't trust anybody under lvl 80 or so to perform under pressure
I'm under 50 and haz 5s are not a problem so gatekeeping a level seems wrong for me
But I hear ya
EDD has different selection pressures
people that play haz5 regularly are, if they're not insane, generally good enough that so that playing Haz5 is on some level enjoyable
if you suck balls, playing Haz5 is masochism and you'll avoid it
EDD is different
every person no matter how they suck will attempt it
if they want the most overclocks per week
I see a lvl 50 in a Haz5 lobby differently from a lvl 50 in an EDD lobby
Again, EDD not a problem for me.
it's not about you; it's about the player pool as a whole
when I judge EDD lobbies, I'm not there to be fair
Oh I agree. But I'm saying how can I gatekeep a level above me lol
you can't really
all you do is suffer until you get to that point
I'm lvl 700 something, so I'm long past that point
You can be a hypocrite. There’s no law against it, heh.
I'll probably just try to find people here next time
nah
easiest method?
on thursday, run some haz5 lobbies doing the core hunt assignments
But really, the advice to play before the weekend is good. Bad teams are rare then.
then take that team to EDD
your team is almost guaranteed to be better than your average EDD randoms
because they are composed of randoms that willingly play Haz5 at a level where they're not constantly dead
where you search for players matters
it's the equivalent of trying to find an intern at a college library versus a home depot parking lot
Early in the week your selection is also so much better that you’re likely to get a graybeard who could probably solo the EDD.
I'll keep all that in mind, thank you both.
I do exactly that. It helps a lot.
I don't wanna play with people on a different plane of skill from me
But also getting the cores would be swell
I do like playing Gunner in EDDs because I can revive the team so easily and help them from going down in the first place with well timed shields. That and I am pretty decent at PvE shooters thanks to 1k+ hours playing Killing Floor 2, and Gunner excels at killing bugs.
I got bored of kf2 after like 100
Gunner main also, and it was a shame cause I switched off of it so a newer player could have it, and then he scored less skills than the scout lol
I found it to be a nice chill game to play a game or two of every day. I finally got burnt out on it and started playing DRG instead recently.
I don't even know how it's possible for a Gunner to have less kills than a scout unless that scout was amazing.
I do like having teams with all 4 classes, but 2 Gunners can be really powerful when they alternate their shields together.
The only class that's not mandatory on this EDD is engineer I guess
But you really need a scout and a driller
Normally people double gunner instead of scout right
I have also had pretty good luck at beating EDDs with less than 24 hours left, and I always just play with random teams. Sometimes I beat them on the first or second try on the first day, but other times I fail once or twice then wait until the last day to try them again. I find EDDs that I'm not able to breeze through usually have one or two moments where having a plan ahead of time to deal with them help immensely in being able to overcome them. Like about a month ago there was an EDD I and a lot of other people had trouble with on stage 2 where there was an exploder infestation and you needed to kill a dreadnaught, and the swarms were coming quickly, so just knowing to start the dread right after you defeated the first swarm helped a lot. Then the 3rd stage was a drilldozer mission and had a nasty 1st room, so knowing to have the driller drill ahead to clear it out ahead of the drilldozer also helped a lot. So, in my experience, having and communicating knowledge about EDDs you have learned through failure actually can play a big role in helping non pro players be able to reliably beat them. This is assuming people are willing to listen to you, of course.
eyes Deep Dive mission list
So... I see a Haunted Cave there
We fought the dread in the starting room and it was big enough that no one went down due to it or the unknown horror. Pinging the horror helps since you can tell precisely how far it is away from you and maintain a proper distance.
christ what a shitshow
took like 10 minutes to kill the last dread after the 6 eggs
why the heck is the regular deep dive this week so mean
because RNG
haunted elim is hell, and then there were three bulks in the second mission
didn't get to see the third yet
three bulk doretta sounds mean but shit happens
it's still on a more manageable difficulty
I had 4 bulks, including 1 elite one on a regular HAZ 3 escort mission before. It was actually harder than some EDD stages I have played.
I didn’t get 3 either time I did the dive
I got 2 the first time, and 1 the second time
Both 4 players
i got 4 bulk detonators my second attempt
shouldn't leadstorm delete bulks?
... it deletes everything.
solo driller?
4p
how does DD work with lobbies anyway, normally I start solo and if they join they join
second stage as solo driller sounds rough
lol
people can't join DD once they are started
kept getting screwed in stage 2 because time needs to be spent getting ammo back up
Oh

which roles are the best to play as a duo?
Scout engi, scout driller they sound like good combos
scout + anything
Gunner gunner
4 scout is just speedrunning
4 scout elims: are you sure about that ?
That sounds like a speed run to me.
4 hipster scouts would make short work of a dread.
scout is built for evasion and single target damage. Elimination is statistically where he'd be best
question, when you complete a deep dive, do you only receive the rewards once?
the XP and credits from the mission are each time, as are minerals from a huuli hoarder should it spawn
the matrix cores are once per dive
which reset each week on thursdays
okay, thanks.
whats up with deep dives lobby lagging af, am i the only one ?
How's everyone doing in this fine evening.
Hey at least it wasn't the last deep dive in the salt pit. With wave after wave of bulk detonators and 4 brood nexuses in one area resulting I think a total of 7 of them in the whole set of that deep dive
uh, me and my bf did 2 man deep dive but we got wrecked by a massive bomber dude on our drilldozer during the rock phase, is two not doable?
was our first one
Don't worry, all Difficulty's Scale to Player Count.
While it might be hard, all modes are beatable Solo even! 
The huge orange bug? They are called bulk detonators. Need to keep your distance and ideally lead them away from the drilldozer.
But it's not ideal timing for a bulk detonator to show up in a 2 person game during the rock slamming stage of an escort mission, that's for sure.
Engineers can build a platform bridge over the drilldozer to help with that though.
or have gunners with expanded shields
well personally I rely on stuff like volatile bullets and incendiary grenades to take out bulks quick
The deep dives this week are terrible, my god.
Mactera plagues can actually fuck off.
mactera plagues solo are funny
considering they can just spawn behind you for some reason
and make no noise
how is that even fair
They'll do that in front of you too
I wish their spawns were changed, it's such BS
Yeah, bunkers are your friend on the 3rd stage of the EDD.
Finally beat it on my 3rd try.
it was strangely easy, this EDD
maybe things just went well for me and my friend
the DD on the other hand kicked our ass once because of overconfidence
"yeah pull the egg and start the swarm while doretta's moving no prob"
bulk spawns right behind the dozer
he did not react in time
I think that bulk is tied to the egg swarm since it popped up again right as we handled it (more smartly, after doretta)
Group I was just in found the same thing. We realised quickly that the Macteras were going to be a problem in the open, so we were moving slowly, and driller went ahead and immediately got grabbed and dropped. Scout went to save him and got grabbed too, I think one of them used IW and eventually got back (not actually sure what happened) and Engi and I slowly pushed forward and I dug under the driller to drop him safely down to revive. We played most of the rest of the stage that way, using tunnels under everything to get around safely and to revive folks.
when me and friend did it, we went back into the tunnels whenever the swarm hit
enough room to move but cramped enough to blow them to pieces
^
on that note it was really fun when we didn't clear the opening assault out before the first wave started
the c4 was thirsty
Edd went pretty smooth as scout engi combo
I wanted to use the starting tunnel, but it was hard to corral everyone back there. Ended up being easier to just dig in wherever I was (and worked wonders.)
By the end of it, I noticed the Engi was sticking near me, which was great, and I think he appreciated getting a shield if too many Macteras spawned to kill before they started a barrage.
EDD mactera swarm in the third stage destroyed us as some of were on ziplines or occupied.
that's why you don't camp on ziplines
I was traversing....
It wasnt an active fight it was them spawning as we were traversing
it was more of a general advice
_ _
ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
!
_ _
What’s the first stage of the elite deep dive?
ahhh ty
then you just go down whichever direction the zip lets you fast slide
I noticed that DD is really nice because they don’t randomly generate maps every time you play it. This way you can get better and better every time you play!
At least until the weekly is over
that's the idea 😄
Hello fellow mineral consumers! What are the deepdives this week?
What 3 mission, anomalies and hazards are on lets say, normal deep dive
Nevermind i saw the list!
The pinned message has the info I believe. It's updated weekly.
In deep dive speedrunning
Is this week's EDD doable with randoms?
I swear it hasn't been this touch in months
depends on the randoms
The 2nd phase had aquards anywhere from distant caves to the middle ceiling, 200 meters up
I did it with randoms and had zero downs first try. But your current crop of randoms won’t be great; it’s too late in the week.
Randoms on thursday 
Randoms on wednesday 
I have only been playing for 6 weeks, but in my experience EDDs are very doable with players who aren't amazing if you use your knowledge from previous failed runs to form a plan and then stick to it. In my random group last night, we had lots of people go down throughout the 3 stages, but we still got it done by just agreeing to follow a certain approach during a few critical points during the run (drill ahead to BET-C after the drilldozer first stops on stage 1, blitz the tasks in stage 2 as quickly as possible, making sure at least one person gets to the shuttle during the evac, and then building a bunker to retreat to in the big room on stage 3 to counter the frequent mactera swarms). You don't need an elite team to get these EDDs done, you just need to gather intel from prior runs and commit to a plan as a team. Our execution was even pretty bad a couple of times, but we still managed to pull the win off.
I had fun in this week's EDD. 100% doable with randoms (even low-ish level ones) with teamwork and perseverance.
I learned my lesson with this edd (my first one)
Basically I’m not ready for edds
But the extra blank and oc were nice. Next week I’ll just stick to the regular deep dive though. Don’t wanna ruin someone’s edd run just cause I’m greedy and want the oc and blank cores
ideally be capable of at least a hazard 4 game on a relatively consistent basis before even attempting to see through an EDD
Yeah I can do haz 4. The first stage was fine. Stage 2 was a bit rough, and we died about 1/3 if the way through stage 3
My plan is to move onto haz 4 as my primary and then do haz 5 every few missions, and once I’m at that point and not failing missions I’ll come back to EDD
It was a good learning experience this week though
be comfortable with higher difficulties to be comfortable in an EDD but you don't have to force yourself to stay there if you don't want to
just remember that
I don't even play HAZ 5 missions and have completed every EDD I have tried except for the one during my first week of playing DRG. I would not stop playing EDDs out of a fear of ruining it for others. Also, this week's EDD was probably the hardest in my 6 weeks of playing.
I don't even have haz 5 unlocked and I fairly consistently play EDDs when I have the time
I’ll also say this, I’ve gotten noticeably better in the few days since I tried the EDD lol
I played a HAZ 5 once just for the achievement, but I am happy just playing HAZ 4 missions.
If you really are worried about dragging a team down, you can always just try the next EDD solo and see how you do.
I’m excited for it though, I only really started playing the game like a week and a half ago
Feel free to say up front that you’re green, too. Not all players hate greenbeards.
Brother and I carried a green team on a second run through this EDD. It wasn’t that bad.
usually i dont have problems with people but i did have one guy tell me and two other newer players that we "weren't ready" for haz 4
which like. i am not sure how i'm supposed to get better at doing haz 4 missions aside from like. playing them
and like it was a really close thing, the thing that actually caused us to lose iirc was detonators blowing open a hole to a lower cave and me falling in and not being able to get back out
like if i'd thrown down a shield bubble instead of falling in that hole we were OK i think
playing haz 4 with someone willing to teach you the reasons behind your mistakes is the best way to drop the bad habits haz 3 can teach
i still haven't done my first deep dive yet cuz i been busy with other stuff and havent felt like playing deep rock as much lately but
im definitely gonna have to come ask for a group in here when i decide i wanna play more
for the most part folks seem pretty willing to help out new players
The guys I went into the EDD with were super friendly and were like “you’re only promoted once and you’re doing an EDD, hell yeah let’s go”
the guys I tried my first with were just happy to have someone who wanted to help do it
we figured out a team where I fit in even with my limited overclocks and we went and did it first try
I just attempted my first EDD with a modded server. Unknown to me, the number of monsters was tripled and lethal enabled. Made it to second stage and failed 😂
tip: avoid any gatekeeping lobbies. they're usually bad so they have to ask others to carry them in a toxic way
Haz 1 only 400 times promoted dwarfs or kick.
I ran into a rare toxic person the other day on a HAZ 4 mission. When we failed, they said everyone sucked and should not be playing HAZ 4. Some people are just crybabies who can't take losing every once in a while and have to blame others.
Can't say I met any toxic people in DRG, mainly because I tend to avoid any Lobbies whit minimum level requirements.
Yeah, I saw someone have a lobby name the other day saying something like "Be rank 100+ or kick." I'm only like rank 90 but have been beating HAZ 4 missions at least 90% of the time for weeks now.
to be fair my first haz 4 driller experience was joining a pub, getting downed by spitballers for 2/3s of the mission, and then kicked after a second inexperienced driller joined and caused all of us to go down with some unfortunate salvage defense tactics, followed by a 'this was supposed to be a private game' which I'm not sure as to the honesty of
it happens
some people can't figure it out
second stage was nasty with horrible terrain
I like playing Gunner in EDDs since you can revive everyone so easily.
Scout field medic to the rescue
my favorite revival tool on gunner is cluster grenade
gunner and scout are the best revivers except for driller's C4
My favorit un-revival tool is the satchel charge on driller 
DD was brutal this week, how does EDD compare?
Every week someone says it was brutal
I mean when the horror activates the dread... it gets brutal pretty quick
@cunning hamlet first stage is challenge, second stage has terrible terrain and third one is pretty easy
didn't help our driller was terrible
poured fire onto the horror, didn't on the dread, tried to use charge shots on it...
sounds like a pleasant experience 
oof, sounds like a greenbeard straight out of boot camp
Every week several other people say it was the easiest EDD ever too.
I think the dread regenerated armor like 5 times or more over 10 minutes
Minigun in EDD really helped me with swarms and DPS
oh my god those downs 😂
I was using M1k, since I usually take that for dread hunts... but those fuckers were spinning and tweaking around and I could hardly get their asses in my scope, and now I'm honestly thinking about just dropping the M1k for that purpose and going in with my AI rifle for all situations
yeah, it was a bit painful when all of the guys went down in second stage, different heights and all over the place
once they rallied, they stayed up
i just had to go whole hog with cluster grenades and penetrating minigun to make a dent on those grunt swarms
_ _
ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
_ _
Thanks mission control!
lost third leg of EDD when someone decided to speedrun the first three eggs while we were all in a tiny tunnel
there were. so many mactera. so many grabbers.

We had to ask our driller to stop grabbing eggs before asking if everyone was ready.
Of course someone left after EDD1 and we 3 can't kill enough swarms than they spawn
Rip
I'm doing my first deep dive tonight. Anyone wanna help me out?
does it lock you into 4p scaling once you start or something
no, the DD still respect the same rules of scaling as the normal missions
how did it went ?
this 3rd stage was kind of rough with carpet bomber/lead spray
not the greatest mactera loadout
maybe a controversial opinion but I really liked stage 2 EDD. kinda tough to figure out how to traverse and do quickly, which is fun imo.
stage 2 was hard specifically coming after stage 1 with its shitty ammo
stage 2 edd is intimidating but since the secondary was morkite it ended up being a breeze
"just drill lol" applied
I lit up as much of the cave as possible, my lad shot platforms to anything valuable and then I simply collected while he was holding his castle down there.
Map was good and allowed throwing arquaqs down
_ _
ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
_ _
Oh bruh 14 minutes I wanna snag at least the first stage of this current EDD if anyone is up for it?
Just want da core
sure man you wanna do it together?
Here comes muffin cat to inform us of the weekly DDs
Just doing preps for when they reset lol
lmao
Nvm just tried with a public and it was disastrous
_ _
ATTENTION MINERS!
New
Deep Dives
are now available!
_ _
lets fucking gooooo
Triple escort when?
You should be put in jail for even thinking this
DEEP DIVE
Region: Sandblasted Corridors | Code Name: High Wasteland
Stage 1:
4 Eggs +
150 Morkite |
Regenerative Bugs
Stage 2:
Protect the Drilldozer +
150 Morkite |
No Mutators!
Stage 3: ⛽ Refine Liquid Morkite +
150 Morkite |
Rich Atmosphere
Swarmageddon
ELITE: DEEP DIVE
Region: Magma Core | Code Name: Foggy Edge
Stage 1:
2 Dreadnoughts (Classic + Hiveguard) +
150 Morkite |
Rich Atmosphere
Exploder Infestation!
Stage 2:
250 Morkite +
2 Eggs |
Lethal Enemies
Stage 3:
2 Dreadnoughts (Classic + Hiveguard) +
2 M.U.L.E.s |
No Mutators!
Awaiting Dive Info... ! My favourite !
2 dreadnaughts with exploder infestation, fun!
It's only H4.5, easy
and rich atmosphere to boot!
'just run away lol'
EDD stage 2 250 morkite, 2 eggs. lethal enemies
Magma core
EDD stage 2 first open section has a very nasty spit baller with breeder on it
best if you take care of that first
yummy stuff this week
4 dreads though
you can dodge dreads, you can't dodge a drilldozer
one classic on stage 3 edd
Both look pretty easy this week tbh
They don't always spawn the same bosses right?
I know regular missions have different ones and slightly different layouts each time
atleast there's no twins for the EDD
dread bosses are seeded, and will spawn in a set order regardless on which egg you pop first
Just yesterday my girlfriend were doing an egg hunt in glacial strata, found a Korlok Tyrant Weed and an Oppressor showed up while we were fighting it along with a ton of grunts and killed us, we replayed the same mission on the same hazard level and got nothing more dangerous than one praetorian or warden at a time
Oh interesting! Good to know.
Meaning if you pop the eggs in a different order a different enemy will come from the same egg? So in theory if you lose and retry you could decide the room one egg was in was better for fighting the other boss
if the first egg you pop is the classic dread, it will always be the first to appear
so yes you could plan by going to the other egg instead
yeah this weeks EDD was fairly straight forward
definetly better compared to the chokepoint that was betc last week
are bet-c spawns random?
they're seeded as well
oof
2nd stage we got twins instead of a swarm lol, more dreads for the week
- Exploder infestation…so much bacon smell
+rich atmosphere
They can be quite fast so don't day dream in one location. As long as you move around you can get away. If you want to mine wait for someone to back you up and keep an eye on the surroundings.
we got a random dread on the 2nd stage, that was fun
So, this one is easier than the last one?
well look at it
dreadnaughts and hiveguards, which are pretty easy fights, elimination mission cave generation, morkite mining, better modifiers
particularly rich atmosphere
No mactera swarm :))
and no dps fest
exploder infestation and rich atmo kinda cancel each other
All of the magma holes created by them could be annoying when fighting dreads. Best to take them out quickly I guess.
yeah, that's what I meant by the bacon smell, exploder holes on magma are just annoying
engie gotta work overtime by providing new flooring
at least there's no amouranth rock attack in edd this time, last week was 
pub driller randomly disconnects during Stage 3 EDD, likely internet died
A true hero
;_;7
same just happened to me feels bad 😦
lethal enemies at H5 tho :/
If you're an engineer you better get ready to patch a lot of holes in that EDD
@thorny geyser what's an amouranth rock attack?
I assume he means Ommoran rock attacks, which is the second stage of the Ommoran heartstone fight
Which is an escort-only thing
Amouranth is the twitch streamer
What’s the EDD like this week?
Its okay. Not hard. Just annoying LOL! So many lava potholes. Makes the dread fights a little cumbersome.
We failed it second stage. Our gunner left before we finished first stage for some reason.
I've had to leave dives partway through before, sometimes life calls
just happens
if it was going fine, don't blame them for it and move on
So I don’t wanna to the deep dive and elite deep dive too early cause I don’t wanna burn the new stuff so early in the week, but I don’t wanna wait too long in case I need to try multiple times
Just completed the 1st stage of the EDD, but then lost connection and game seems gone
I assume it was the host who left or lost connection.
Do it early. You get better teammates
Most people do it in the first four days, but the good players finish it and leave.
So you get mostly newbies and bad/desperate players if you wait till Monday or later
I actually haven't had any real problems finishing EDDs late in the week, although I finished this week's EDD during the first 24 hours.
Having mediocre teammates makes it more exciting
Was it a EDD?
Yeah, this one
Ah, I was doing last weeks DD and my gunner also left on first stage
We did this EDD on the first try, altho we had a bunch of downs between us. Ranging from a high of 17 (a 1 bronze star greenbeard that joined me and another dude with account levels exceeding 600 and 800) and a low of 2. They had uh, interesting strategies. The team insisted on fighting the dreads in the most dreadful locations possible, which of course led to many interesting situations with a lot of people going down, repeatedly. But whatever, results matter, we got it done.
Also, on a totally random note, I'm thinking of recording some Haz5 Scout solo gameplay soon-ish. I keep bumping into "Scout gameplay guide" videos on Youtube and whenever I check the footage, I usually just facepalm. Wasted grenades (why freeze with a cryo grenade without finishing things off?!), twitchy shooting that hit anything but the weak points, too much running around. Swarms are best dealt with in a calm, collected and calculated fashion imo.
scout needs to stay calm, yeah
I just go rampage with my guns and things die. Am I doing it wrong?
Not if youve got the confidence and aim to back it up.
bullet hose scout is fun though
I occasionally throw ifgs too for the extra bully
reee you're having fun the wrong way !
Maximum disrespect to the bugs!
Damn ure right. Alright guys have a good one, I'll uninstall o7
More like the room to grapple away for when you're getting surrounded
Imagine getting sandwiched in a narrow tunnel
Getting sandwiched is not fun. As for tight tunnels though, I find that as Scout, I love either tight a-f tunnels or wide open areas. I tend to run blowthrough on EVERYTHING so enemies that insist on moving at me in a line make me happy.
tight tunnels be like p l a s m a b u r s t e r
If I played blowthrough on my hipster setup, I'll lose too much dmg for my taste tbh. Got enough ammo to simply spam harder.
I kinda like blowthrough on hipster, in fact Ive switched to blowthrough on the m1000 completely now. Except for max ammo Supercooling builds.
Sometimes you get into situations where blowthrough would be op af Boi but then you also have missions sometimes where u feel you never had the chance to make use of blowthrough
This edd looks giga fun for scout tho. Can't wait to try it later this weekend
A lot of dread killing and mining, so its good for Scout yeah.
So I did a Haz5 Salvage as Scout, lethal enemies mod. M1000 + Blowthrough + Armor break, hoverclock. Boomstick + Jumbo Shells. Pheromone grenades. Reasonably clean run and IMO a decent showcase of pheromones, I think theyre still a good option but there is a learning curve. Refueling stage got kind of messy, the fuel pod fell near a wall with tons of holes that bugs could crawl out of. Bosco also didnt do a good job, I pinged a Praetorian so he would slow it down but Bosco was slow to show up for some reason. https://www.youtube.com/watch?v=hdOpbutx-2I
Figured I'd upload a video or two showcasing some Scout gameplay in Deep Rock Galactic. In this case, M1000 + Hoverclock, Boomstick + Jumbo Shells, Pheromone grenades.
IMO, M1000 now is better than ever. It may have drifted away a bit from the sniper role, but as a general purpose battle rifle for shredding stuff up close and at a distance, it does a great job. Hoverclock is such a nice pick these days, after the update you get all the benefits from armor break, blowthrough and extra ammo without really losing any meaningful breakpoints and such. And since you can remove fall damage from free, I have removed hoverboots in favor of berserk instead which pairs nicely with pheromones.
it never was supposed to be a dedicated sniper, it's a marksman rifle at most and is meant for rapid changing single target fire
I do want them to buff Supercooling a bit more, so we can have the sniper part of it anyways. For those that like that sort of thing.
sniper roles in many videogames are worthless. they just fulfill power fantasies and do nothing else imo
with a viable secondary and the M1000 having the normal shots it does retain use though
particularly since some of the enemies we encounter are otherwise gargantuan ammo sinks
Snipers irl
they are either worthless or busted like TF2 
is the deep dive the same on xbox & steam?
people say missions are the same, but level generation is different
so layout is different
yeah I don't mind that, it's just to know if I need to look at a different message 😛
I mean.. . As opposed to blasting bugs with an anti aircraft cannon?
all the time i see people trying to snipe stuff in other games. they contribute nothing LOL
such a solo experience
Supercooling Chambers only needs a really nice weak point bonus and we'd be golden. That's all I want really. Then the weapon would have a 100% solid overclock selection.
They have buffed the OC a couple of times but it's been baby steps every time. So they're trying. Just not hard enough really.
scout will never be good because its balanced around solo play
solo scout is just too strong if you give him good weapons
How dare I want to have fun in a game with a weapon type I like
It is done...
https://youtu.be/nOAxF3ur0j4
The nightmares are over lads, I may rest now.
00:26 Stage 1
22:35 Stage 2
49:39 Stage 3
(I got a bit tired of mactera grabbers/leeches force grabbing me from 4 meters away, so I played it safe to protect the last bits of my sanity)
Here's a link to one of the first failed attempts: https://youtu.be/8aUWN9Lq4fo
there is also a link to my second failed attempt, which is just pure anxiety on Stage 3
Standard pickaxe attacks damage dreads that much? Huh
I watched the first stage and it's an impressive accomplishment, although I did notice him use the shotgun a couple of times, the first being at 6:25. He also used the assault rifle to take out a cave leech at 10:25.
im not sure if you three are even in the discord, but if you see this, i didnt kick you! my power went out for a minute 😔
i salute you, three randos i played with today!
they had skull crusher ale on, which adds quite a lot of damage
i thought skull crusher only buffed power attacks :o
skull crusher adds pick damage, slayer stout makes power attack recharge faster
both do more than they're supposed to currently because all beers are bugged to affect you twice
not that I know of
actually the Skull Crusher ale is not really bugged, it does the same damage increase as the See you in hell perk
slayer stout with serrated edge and vampzerker gives you a valuable panic button
The mad lad, the baiting comments have reached fruition
I said I would do it, and so I did it! Kept my dwarven word.
also I did redo the deep dive one, this time actually without using guns what so ever (not counting the flare gun, I did use it a lil bit)
https://youtu.be/IKOkD1zXFHs
it's a previous DD tho
@frail citrus
Hello everyone. Quick question: the default pump shotgun of the Engineer....it sucks right?
From my own experience, it is not a very good weapon at killing multiple enemies quickly and efficiently, even with me having nearly all the upgrades purchased. I oftentimes have to keep walking backwards as the Engineer to avoid getting swarmed by Glyphids. I wanted to know if you all here agree with me that that weapon is not very good 🤔 ❔
NOTE: I do have the electric bullet gun available for my Engineer, I just have not purchased it yet.
The warthog is an excellent weapon
It can be pretty nice
The warthog can, in fact, one-shot grunts.
at pretty long range too
I take minishells and two-shot them since my aim isn't great, though.
MPA is really cool for that too
I think I prefer the SMG over the Shotgun, but I don't have many OCs for Engineer and it is also my least played class.
SMG is pretty good for slowing anything with electricity, with exceptions of Oppressors and Dreadnaughts
Can even slow bulks
232x2 Super-Slim Rounds or 23x22 Light-Weight Rounds are pretty good for Stubby builds that focus on electricity/ammo efficiency
Super-Slim in particular reduces your spread enough to make getting spitters pretty reasonable, especially with the electricity
Just get a few bullets off and let the electricity finish them off
Also, almost certainly better than Warthog against swarmers
50% chance to 1 shot any swarmer and 12.5% per bullet chance to kill a group of swarmers with Electric Arc+Upgraded Capacitors
i just use magnetic pellets. makes it easier to deal with bugs far away but also retain a tight cof to one shot grunts and slashers
the dps is kinda sketch but i just run hyper propellant for praetorians anyways and plasma bursters for swarm management
defender gemini turrets can take care of the rest
I only have 3 OCs for the SMG but have both of these, which may have something to do with why I like the SMG better than the shotgun.
And BET-C!
Are you sure? It might apply electricity damage, but I seem doubtful that it slows it
If you hit the Xynarch bubble, it absolutely slows her
Body hits don’t seem to though in my experience
body hits dont do any damage to betc so this makes sense
the in game bestiary probably has that information
got to the end of the third stage then got disconnected 😔 my first time doing a deep dive too
how's nitra in the EDD this week
