#deep-dive-discussion
1 messages ¡ Page 190 of 1
id recommend trying to be parallel to the ore vein when you do it
gives you more wiggle room with the timing
I don't even use it for mining, it's a mactera crusher.
Very good for this elite deep dive.
Though still nice to have a breech cutter engi
I'm officially giving up on randoms for this week's EDD
This is now the third time no one has listened to me about the mactera plague
they all split off and die
That's probably the best message I could read to begin a day with, since I joined this server. 
It was very satisfying indeed
Justice has been delivered
Do you do dd or edd 1st?
Also is what happens if you leave someone during 1st or 2nd stage of deep dive?
I do EDD first
He will continue without you, people can't join ongoing DDs
And you will have to redo it from the start from your side
EDD first
I mean if someone dies and isn't revived before leaving
Does he get revived at the start on next stage?
Yup he will be alive with the amount of health you get when you are revived I guess
Stage 3 dread, 1 sentinel spawns God knows where and we're fighting mactera while trying to find him. Gunner had quit on last stage and we ended up having to go to the tiny tunnels at the bottom to find it, at which point the mactera and hiveguard chewed us up since there was no space to move. In conclusion, I hate mactera and that gunner.
They really need to tweak sentinel spawn/behavior. Too often one ends up hidden away and never comes to the fight.
Yea I failed this dive twice now, both duo and full group, I'm not sure if I'll attempt it again đ
That stupid generation on stage 3, along with broken sentinal spawns, try again? Yea right, maybe after sentinal spawns get Fixed!
First dd what do I do 
Deep dives are just 3 normal missions back to back but wide missions are replaced with main missions and the ammo, health, and nitra do not reset after leaving the mission
Mine minerals. Kill bugs. Drink beer.
Play it like any other mission I guess, just know that your ressources are kept throughout the entire dd ( health, nitra, gold, ammo etc ... ). That's about it.
Note that there isn't any crafting minerals to collect, no machine events, no crate, no lost helmet ...
All you have to care is to proceed with your primary objectives.
If you're able to get through Hazard 3 missions, then you're good to go without worries
What are the stages for this weeks EDD
it's in the pins
oh thats nice
The first stage of the dd was just weird
All of the eggs and mules just clumped together
someone please tell me that random swarms don't start till we trigger the dread in stage 3 of the EDD...
đł đ đ
Doho, stage 2 is pretty brutal this time aroun. 2 tries so far. Sadly, on the second try two teamates did things all wrong... Dug around a perfectly level area near the uplink, turning into uneven chaos. Engi made a ceiling around it, reducing our weapon range to beloiw 50%.
Its time for attempt #3.
Need a 4th player though.
Just finished an EDD with a friend. Stage 2 is definitely the most brutal one. 3rd is fine, just had to lure Hiveguard into the next chamber that has better layout and then it's all pretty straightforward
Platform ceiling works fine for mactera plague because it shields you from mactera flying overhead, and it forces the mactera to fly down to your level
It's kind of like a bunker that isn't also a potential deathtrap
Unless the engi makes the ceiling too low, that is
Which might have been what happened in your game
doing it with randoms was pretty challanging for this EDD
was definitely challenging
but at least no escort lol
3rd try was a fail, which is nice. I like that this one is a proper challenge. I tried both cryo and fear builds, but I ended up having to carry for the 1-2 star people and that didnt work out. 2nd try was as far as we got.
To be fair, since its Friday I had a beer, a bit of fireball and gin, so they had to contend with drunk me. But the stats dont lie.
wait, you guys drink ?
Wait, you don't?
Are you really a dwarf then
I drink out of game, and in the game. At least on Fridays. Guily pleasure and all that.
Drunk Rock Galactic is a lot of fun. Usually works out, but the stage 2 of this one.. Oh boy, its both frequent and stupid. Normal mactera? Pfffff. Try hards and grundles? Tons and TONS of those.
Brundles are less annoying since I learned you could actually shoot them in the mouth for normal damages
That's good to know, I always aim for the belly. With that said, this week would've been easier if people were just more used to dealing with mactera. All 3 attempts, I played with people with 1-2 bronze stars for the classes they chose to do this with. Not that I blame them, the EDD is supposed to be hard. I'll have another go some other time-
I think mactera plague is the mutator where your build matter the most
people that come without any gear to deal will them will get fucked pretty hard imo
might be what happened to your teammates
Like, an engi without triple line breach cutter, a scout without cryo grenade
I went in with both cryo to insta-delete swarms and also Precision Terror on the M1000. But if you have teamates that dont know about this, then it doesnt matter. The swarms spawn frequently so there is very little room for error.
Probaby wouldve made it on the 2nd attempt, if the engi hadnt made a low ceiling above the uplink. I hate those. You basically completely shut down half of the weapons with that. I cant light up the room, gunner cant bombard stuff from a distance wit hthe thunderhead, I cant snipe priority targets etc. Its just a bad bad idea.
Dont know. I guess its just something inexperienced players do. Imo, open space rules. The more bugs we can eliminate before they reach us, the better.
Yes, mactera dive in pretty fast, but with the right loadout, you can deal with them no problem. Anyways, it is what it is. I like that this one is challenging, gonna try again after the weekend.
I'M DRUNK, YOU DON'T HAVE AN EXCUSE
I'M A BLACK SCOTTISH CYCLOPS
THEY GOT MORE *********** ******** ***** * ******** ********************************** THAN THEY GOT THE LIKES OF ME
Anyway yeah I am not looking forward to stage2
Imagine the coming double-warnings
Shield Disruption Mactera swarm
you are taking every piece of that acid damage
Double warnings dont apply to deep dives, sadly. I want them to, but that aint happening. And yes, I am, or was drunk, and had the most kills, revives and minerals mined. Im level 600, the people I played with were all below 50.
I dont think it wouldve made a difference in this case, if I hadnt gone for a couple or drinks. Stage 2 was just pure chaos, as soon as every player dropped into the main room. On round 3, the last two players alive were both in the tubular hole on the opposide end of the room from the drop pod, one spent his Iron Will to reivive the other, but when youre surrounded by mactera in a pit, it doesnt matter, youre going down. Expect stage 2 to be pretty rough. đ I do like it though, I'm not complaining, the game is at its best when youve tough missions like these ahead of you.
Man, that mactera plague really filters people
you know cockroaches
ugly bastard but you just kill it and move on
but when you see a cockroach start flying...
I got EDD done with greenbeard friends and double scouts, feels rock and stone man
That is good I got my ass handed with some randoms in mission 2 when we got carped bombed.
Those things came out of nowhere and before I could turn around the whole team was down.
Like WiseDuck wrote in a pit you are gone for good. I think you also need to be lucky with your seed or do all deep dives get the same one?
All deep dives are the same
Good to know. When you have clues on the terrain from failure you can adapt.
Gonna play with my crew tonight! Canât wait to dive in!
good luck
Thx!
My character said to torch a swarmer tunnel. Does that actually do anything?
I usually play scout but my teammate will activate the swarmers then use a flamethrower to kill em all
C4 (ideally with rock mover) also works nicely
Just beat the deep dive dotty mission without healing her once
lost one plate to a bulk and then like 50% of the other one
elite deep dive had some icky moments, like screen being filled with trijaws and bulk detonator popping the hiveguard cocoon
I now how you feel, I had a driller on my team that said he was actually high, we got 3 bulks on the last stage while fighting the hiveguard in some of the worst tunnels ever
Only regret was not recording it
we turned that place into a nuclear warzone
also of note, our scout had more kills than the driller that mission
How's the Elite Deep Dive for this week?
Stage 2 is the hardest. Stage 3 seems to have a tendency of spawning a bulk in tge dread room. My team also had one.
lure it into the tunnel nearby to detonate like the devs did
Stage 1 is very straightforward, nothing to add really. Stage 2 is indeed the hardest. I'd say clear initial spawns, make some quick preparations and fight the dreads first since I feel like they're probably the hardest part of this stage. On stage 3 I found it better to run into the next chamber after popping the egg and just let Hiveguard to dig its way to it. IMO that next room is much better for this fight, just gotta clear a couple of roots and you're good to go.
Something to keep in mind is that swarms can spawn during the hiveguard fight on stage 3, because for some reason secondary objective boss fights ignore the âswarms canât spawn during dreadnoughtsâ rule
(Devs must have forgotten to add a no swarms flag or something in the code)
Hiveguards take a while to kill, so youâll usually get a swarm during the final cycle of the hiveguard fight
Just keep that in mind
If youâre supremely unlucky, you might even get a second boss fight!
Someone in here posted a picture of a double hiveguard fight the other day
Honestly? Iâd take that over a swarm any day
Far more controllable, especially because hiveguards are slow
Yeah, had a swarm during the fight myself. Made things much more cluttered but still pulled it off. Had to kite stuff for some time with some grenade tossing on the go
Bulk spawns are a dread skip, thankfully.
best strategy is to wait till the next swarm starts up, and once that's done pop the cocoon
takes too long best strat is just to grip it and rip it
that's what I do too, it's the safest when you're not as good as speights or MefyTwa at this game 
Hey guys, quick question. Aren't all deep dives the same seed?
I logged into the Elite Deep Dive a day or two ago (the one with mactera plague and the mules - stage 2) and failed a couple of times
Yet today the map had changed on the same Elite Deep Dive - Stage 2
How is this?
the maps don't change, the swarms do & the drop pod location do too
Also the starting monsters are always the same iirc
That is what I know as well, but the Stage 2 of the EDD was totally different. The mules spawned right in front of us
So it was some kind of bug then?
So the reason that swarms can spawn during the dread fight is that it's the second objective.
Spaghetti code something something
No one reporting the bug something something
let's create DD+ and EDD+
Why not let us choose? Some of us definitely want the double warning for EDD. As a matter of fact, when it comes to EXTRA and NEGATIVE modifiers, why not just always let us choose?
What I mean is to be able to choose a negative modifier on top of the one randomized for each mission.
That way, randomization won't be hurt, you can't choose your way out of missions.
this happened to me not even 20 seconds after we killed the hiveguard on stage 3
same but that was the opposite
we got the twins 20/30s before fighting hiveguard đł
If your group is fast enough, the swarm will usually show up on the final cycle of the hiveguard fight anyway
So you can finish it off quickly and then fight the swarm
long as the cave don't get busted up too badly, last time i tried it with a group, the cave area was so bad after we finished the hiveguard, a swarm came seconds after, which left us with no time to prepare, and not as much good terrain to run on, so we ended up overrun and lost
i did beat it last night with my friend tho, it was just with the group that was bad, ugh
wuts this deep dive like i havent played it yet since nojne of my friends are on
but i would like to know wut the map is like and the cave generation and how much nitra there is
Maps are pretty easy this easy this week
Nitra was plentiful on both
EDD stage 2 was the hardest but nothing to hard
The lingering field is better at keeping an area clear, great for the parasites and swarmers on mission 3, especially with turrets being aimbots against mactera
I often have trouble finding full groups for DD/EDD with good ping, splintering the playerbase just gunna make that worse
Me and the boys have been doing the edd with 4x scouts for fun lol
We picked the wrong week to do it, 3 hold out sections in this weeks EDD
It was. We almost made it but died at the last second it was rough.
Had to pack it in cuz it was getting late, I hate logging off for the night knowing we werent able to complete the EDD lmfao.
yeah right? it's in the back of my mind some weeks that I haven't beat this weeks yet
IKR
stayed up til 5am last night fixing that one
I think my one friend snapped but I know the other 2 are down to go at it again tomorrow.
We will win through sheer WILLPOWER.
Because we're dwarves

I will say besides failing I enjoyed the run, 4x scouts being forced to play like gunners and stay in secure zones is a good challenge and really intense.
It made for some of my favorite and most intense moments in recent gaming memory, like when we fought tooth and fucking nail up the drop pod ramp helping eachother up cuz no dwarf left behind.
I really hope they add a toggle for double warning on EDDs for us masochists.
oh god no, hard enough for me to find a group as is
I just rely on randoms all the time
since I have no friends that are dedicated to any of my games
hey need 3 for elite deep dive. Australian host
Lol, just went into a lobby that said "60+", host was at 70. Some dude that was at level 58 joined, we all had our beers, then the host kicked the guy. I left too.
I'll just spend the next 5-10 mins waiting for a full team on my own server I think.
good choice
Absolute state of XX+ gamer
what an absolute idiot
he knows how it is to be kicked for his level and yet he does that to others too, probably augmenting the requirement as he levels up himself
dude your message literally triggered me
why did you even join a lobby with requirement to begin with
those people do NOT deserve to be carried
don't join them
don't carry them
Yeah I thought it was kinda funny how close the level was to his own. Also, the level 58 dude? Those two additional levels could literally be a single double XP mission on a low level class, but apparently that makes all the difference.
I typically don't join servers with arbitrary level requirements and such, I host my own games 99% of the time. It took a while to get players for my EDD run, so I joined that guys game, but then left it and decided to just wait for as long as needed to get 4 players.
This is known as "I can't play so you will have to carry" lobby
There's already garanteed one green beard
i dont join any lobby with gatekeeping as a general rule
its guaranteed the host is toxic
Gatekeeping?
Ah that's stupid
@_@) Gonna have nightmares about mactera after trying this week's edd...
Imma use burning gunner for this EDD
Except imma use elephant rounds instead of volatile rounds
Anti-synergy 
Use a thin drum wall lighter build instead for 100% hot bullet uptime
Become drillern't
about what hazard level is he elite?
dang, not ready for that yet
If you can handle Haz5 without any issue, you should be fine on EDD
You should try it at the very least
pulling it off after a grueling time is satisfying
Not to mention some elite deep dives are extremely easy compared to others
never done haz 5 before and i have no over clocks for the class I play so idk hgow it would go
Hi all! Strange thing in second mission EDD. A lot problems with falling in to textures. One time we lose because one team member fall in to texture hell)) Two time scout stuck in textures but hook helps to release. Wtf? Anybody have same problems? Looks like this problem more often appears and not only in edd.
What class do you play?
driller
You can still do fine work, though Overclock would make it a tad easier
this week's EDD wasn't too hard so Im sure you could manage
Aside from stage 2 with Mactera's from hell
the way I see it
it'llnever hurt to try
alright ill try it then
should've bought the host a round of leaf lovers
You also only need to reach the second stage for a gun Overclock
so if you lose on Stage3
its not too bad
honestly besides the mactera plague the biggest killer for this week edd are people disconnecting
well, i had a few groups die the first two stages but the first time i did the edd we actually did it and 3 people army (no driller iirc)
last time i tried to help out finally got through stage 2 through my numerous revives but then engi disappeared
went almost well until we did the dreadnought last and got swarmed in the middle of it
tpk
there arent swarms in dreadnought missions normally so i dont understnad how the hell can swarms spawn IN THE MIDDLE of a dreadnought fight during dives
i think its fine if they spawn before but it should just not be possible during dreadnought fights
because then we would just not start it
Itâs a rough combo for sure, but I think this game is best when everything goes to hell in unexpected ways
Especially in the EDD where youâre gonna get slapped around a bit anyway
If you fail because of the curveball, fair play, it was a rough curveball. If you clutch and pull it off, the brain gives so many happy chemicals
true
This. Especially when the party gets wiped out but you suddenly pulled off an Iron Will play to the drop pod and you saved the EDD.
that's only true when Elimination is the primary objective
at least you know now
i guess i just mean its not very consistent to prevent swarms during elimination because of how bad it can be if it turns up during a dreadnought fight
and then just bypass that idea for deep dives
ye it might get patched if it's not intentional
but no one reported it on Jira
so it's unlikely
devs might be aware though since they're doing deep dives too
did you manage to clear the deep dive anyway ?
the first attempt actually
i just keep coming back at it because its more fun than solo h5 and because i wanna be helpful but this hasnt gone so well tbh
lost every single time since that first attemp
t
you can do h5 with people too
i prefer the edd because theyre longer and usually harder than 3 h5 missions in a row with the mutators and conservation of ammo health and nitra and its allows me to have the same group for the 3 missions
instead of people always disbanding after 1
got all of my overclocks of the week and no blank core and more or less nothing to buy
idk, edds are harder and hard enough to stay interesting redoing again aagain
anyone gonna be running/hosting EDD?
idk
i did it today with 3 others
we died in the last mission stupidly
and i have ptsd from the second
F
though the first 2 are the main important ones, cores :p
usually scout it replaced with an extra gunner etc
blasphemy
or could even be engineer.. but extra dps is defo a must
i mean there were a lot minerals to be mined at heights
and light also helped
but against the swarms of macteras
a scout was just dead weight
from my exp today
i feel like this edd needs 2 gunners
i dont know what kinda scouts you get in your games for them to underperform against macteras when it should be one of the fields scout is good at
cryo grenades
im aware
maybe the max damage flamethrower might work better or?
could be
i think with the difficulty
it might synergize better
freeze worked
but it took a bit too much time
for the macteras
but when i failed at the 3rd mission the most recently i had barely less kills than gunner and driller, more minerals mined, 10 whole revive and 4 downs and i basically spent stage2 rezing people while kiting the macteras since both primaries are really good at killing them and when i had the chance throwing cryo into the swarm and 10 of them dropping dead on the ground
iron will came in clutch
idk, maybe i just have bad teams and relatively do better
in the second mission
but in the last mission
we all sorta threw
one shot the dread egg
when we werent all quite ready
was a bit of a fiesta

I've had literally 0 issue against macteras with cryo grenades
yeah
cryo nades
are the best tool vs them
i believe
because they also spawn so close to one another
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
if you're willing to replace a scout by a 2nd gunner, you're sabotaging yourself to me
it's easier when having 1 scout instead of a class duplicate
that's the choices I would make at least
especially in a deep with with 2 dreads
and macteras
depends on the dread
no
scout is really good vs hive guard though
can depend of the skill, available overclocks, etc etc...
sometimes a different class can most certainly be making a bigger difference
i guess the issue is that a lot of people think scout should be the first class to go because it has less raw firepower than the others
but having light literally everywhere is much more useful than you'd think in literally all situations
nah, can be any class that doesn't add the necessary dps etc for whatever reason...
scout, engineer, heck even gunner or driller if the player lacks the necessary things to bring to the mission on said classes
dunno, the basic flare does well enough in a way, and i don't have my brightness set down to some really low level, nor increased to see better
it defo helps for sure, but idk...
just for the light itself, i'd rather have more things to kill bugs with rather than light when for me flares can do fine
guess brightness etc is a bit different for everyone..
like some REEE they can't see facehuggers (leeches) without a scout flare, yet they're really easy to see on the ceiling for me shrug
or at least not impossible to spot for me :p
weird
normally leeches dont produce any light except when they reach out to you so i dunno how do you even see them in the dark
spitters do have some subtle colored armor shiny thing in the dark but even then
also tbh one thing that i consider is the compensation of lower direct dps for scout is the ability to spawnkill wardens that could have made most enemies much harder to kill off for the whole team
yea the leeches defo light up, but i have noticed there's still a slight glow or something that still makes them stand out from the ceiling...
maybe some graphic setting? no clue...
same goes for stationary threats like nexuses spitballers breeders and to some extent grabbers
the mobility and accuracy gives the opportunity to not let the special enemies actually matter
i also play a bit of a field medic role
true
but yea it can depend on a bunch a different things on the player's side, and then also on what the week's EDD decides to throw at players (biome, map layout, bug spawns etc)
i just kinda think its reductive to think of the scout as a loss of dps ithout considering the gain of utility and support
typically i won the first attempt for the edd and the driller just disappeared during stage 2
which is held up as "godlike" in the game atm for some people yet we did it with engi gunner and scout
well it's not just the scout specifically, nor necessarily a loss of dps at all...
it just depends on many things;
-loadout, player skill, etc, to just sum up many things quickly
yea true, we had someone leave or d/c during the 2nd stage last week, yet we still managed it fine/easily
i actually think scout would in fact be the worst class to double up but that also is not to be ditched away in favor of another duplicate
because his utility doesnt scale
barely
to the contrary of more dps
ill be honest while the shield generator is great i dont really like the gunner because he can only do one thing, combat and with fewer options for crowd control effects
losing the engineer would be a pain if you keep a scout though
idrk who you'd play without tbh
that's a bit of personal experience, knowledge etc though...
there's many that don't know how-to scout, etc etc
i tend to just stick to the normal configs
yea in general it should work perfectly fine..
but something always finds a way to be a gremlin... :p
idk, the fire/freeze from the driller are really good against the macteras sooo
well, that is if you use longer range instead of cold radiance
idk if im making much sense atm except arguing both against duplicates and wondering if it would work actually
tbh i was mostly arguing against removing scout if you had to choose
for this edd
shrug
we had a run where a scout or engineer wasn't working before, then we got an extra gunner or driller and it worked out fine...
each EDD run is different
Sometime its the wrong class
sometime its the wrong guy playing the class
Whatâs the best gunner load out for elimination?
gunner CC is really good if you use minigun. the stun is really underrated. if you fan the wave you can stun a lot of bugs and if you use blowthrough most of the wave
@hearty spruce exhaust vectoring minigun
lead spray burst
The Big Bertha is good fun as well
or the lead spray if you trust your team to keep the ass open
Burning Hell is better as a generalist build
the question was for eliminations, which burning hell does nothing for
since dreads are basically immune to fire
- they mess up with freeze buildup đŤ
dreads are immune to burning*
Burning Hell still adds flat fire damage per second to the weapon.
The dreadnoughts don't have any resistance to fire, only to heat.
which, with the damage mod on the flamethrower, roughly translate to the damage of base GK2 with kind of a low RoF.
That's not ideal for damage, obviously.
For this EDD, I think two Scouts would work just fine. I went for M1000 + Minimal Clips + Precision Terror, pure focus build. Boomstick + Jumbo shells, specced to 26 ammo to burst down big targets, cryo grenade. The cryo grenade was essential for stage two and for dealing with the sentinels. I'll tell you what isn't good tho, if you have two Scouts, make sure you dont both go for pheromones. I typically dont communicate with randoms about loadouts, unless Im trying to avoid clashing with fire/cryo, so I never asked what he took. That was one of the first runs we failed, after that I made some serious adjustments to my loadout.
This was definitely an EDD where I felt I had to make some adjustments to my loadout to deal with it. Cryo for mactera and sentinels, huge damage output on primary AND secondary to burst down heavy targets like the dreads, so we dont get a wave mid-fight.
emb dets is bye bye to dreads
you even have to be careful to not deal too much damage at once, or the twins might heal
For gunner elim, Iâd take Lead Storm (OC) with armor break
The minigunâs stun doesnât do anything to bosses, so losing that isnât a big deal if youâre primarily concerned with shredding dreads
If itâs in an EDD, though, Exhaust Vectoring and More Oomph are also good options to keep your stun for general utility
Armor break is good for elim because the Twins have breakable armor. Blowthrough does nothing unless you fight a mini-swarm in between bosses
In fact, Blowthrough just makes you more likely to hit whoeverâs kiting the dread while you shoot its butt
I think Blowthrough only combines good with Bullet Hell and that isn't a combination you want to have on EDDs since a dead target is a target no to be concerned about (unless it is an exploder or detonator).
anyone going for or hosting EDD? 
im running the DD on my 30fps machine heres a successful mission!
Damn, sounds like this EDD is the one of crashes
f
At least you got 2/3 matrix cores?
We just skipped phase 3 of normal DD this week. Nobody wanted to do escort for a cosmetic
Which admittedly isnât very Rock and Stone.
Normal DDs are of course pretty chill but this weekâs was like brokenly chill. 3 players taking our time and we had only one swarm per stage.
We also got Huuli Hoarders on both stage 1 and 2, in tunnels where they were very easy to kill.
I didnt get the credits or xp though...
fair
they should grant you credits/XP incrementally at end of each DD/EDD stage, even if it's "behind the scenes"
Leadstorm Leadstorm
100%
~40% more DPS than Exhaust Vectoring
I got smacked on stage 3 with 4 bulks, all in a row once we were at stage 3 of the drill
anyone wants to dds? experienced players pls
I can come for the EDD if you haven't done it yet
Why did my DD Drop Pod fall in the middle of the sky for the first round?
Fun one
yes
whats the EDD this week >?\
pinned
I completed my first Elite Deep Dive :D
Man, second stage EDD this week is nasty
Think I might switch off my cryo driller to clean sweep engie for those mactera
Just nonstop mactera
Snowball
Ah right, I haven't actually tried snowball out
It's a boon on stage 2
Mactera are dense enough that you can get a whole bunch of them with one snowball shot
yeah, second stage is brutal
if you just stay in the open
best strategy is to make bunkers - annihilated everything that came through
I was kitted out for dread hunting with ice storm. That was a mistake.
course, make sure to not be in there if the bulk comes knocking
nice
We got unfortunate - double bulk during the twins and during a mact wave
barely won, but we had no ammo left
bonk
I honestly thought I could use flamethrower to maintain dps on the swarms then I used cryo
If I had it my way I wouldâve played engi but I know bunker was crucial to the second stage
if your engi was competent, bunk would not have been necessary
But the 3rd stage is honestly the kicker
How so?
both engi secondaries have builds that 1 shot non-heavy mactera variants
in an AoE
plus turrets can be built to stun lock them
He used the 3 lined breach cutter
you end up killing them faster than they can shoot
I did a DD as scout alone
Not edd right
Yes
Oh yeah
Just a DD
Although I did run out of ammo on the third stage
Right at the end we got cocky by not watching our nitra count
And being too inefficient with resups
oof
We literally
Just killed the hiveguard
And the swarm comes in with a bulk
Everyone was extremely low
I ran out of ammo as a bulk spawned
It wasnât even the bulk that killed us tbh
The sheer number of grunts made it so we could barely move
And all of us kept accidentally hitting each other in the chaos
dose not sound fun
We all had iron will but we split up near the end trying to get to the resups we left behind
I had to resupply with a bulk chasing me
It was painful
Iâm contemplating whether or not it was a good idea running neuro
Cause the swarms were massive
Nuero
Ohhhhh
That helped a lot but the gunner ran hot bullets
Axe is better tbh
It has a small amount of aoe last I checked
Iâd rather just have the safe zone of mustard gad
Hmm ok
I shouldâve just spammed it when the swarm arrived aa
I am only level 46 after all
Iâm level 97
Noice
It wouldâve been better if the gunner ran carpet bomber thunder though
I did try it in edd
I see
It wasnât too effective especially near the end
Since itâs not big bois that Iâm worried abiut
Incindearies are pretty good
Shoulda used incendiary or cluster
Yea
Sticky is good for the elims
But on edd where a swarm can appear in the middle of a dread fight
Not good
I mean I use slowdown on scout
Yeah itâs good for certain missions
But the second stage you really wanna run cryo
Yes
I donât think I ever saw my scout use the grenade against the mactera swarm
I only use the stock grenades on driller and scout
Ah ok
I should start using cyro
Ugh edd is damn brutal, idk how I should spec my driller next time
I used both flame and cryo
Cyro grenades
Use ethier ice spear or ice storm
I could just get a team that takes over the stuff I canât do
I forget what it was called
I have ice spear
Ok
It doesnât do much for me
I forgot what it was called
The direct damage bounus
That reduces freezing power
It was called blizzard or something
No increased damage
Ice storm
It's called ice storm
Reduced tank capacity, reduced freezing power, increases in damage
Yeah, I ran that on my driller in the EDD this week, worked well
Only downside is I ended up murdering grunt packs outright rather than freezing for a vampire drill-through
So vamp was a little harder to use
Little worse ammo economy too, but plenty of nitra
And great for dreads
(Assuming someone else has the aggro)
if i just wanna do the 1st level asap, what's the strat/things i should look out for
other than leeches ofc
There's a ledge around the middle we're a leech can horizontal grab
tips for day 3?
regular DD or elite ?
4 bulk dets ? 4 ? FOUR ? In one stage ? Including a doublie spawn ? You serious game ? FFS
elite sry
you'll laugh at it soon enough
Elite
4 in one stage is unheard of in my playing history
And it's not fun
tragic and comedy compliment each other
needless to say the 4th one wiped us
Mactera plague
Who came up with that
I wanna die
I'd be OK with that if it was mostly spawn
But getting 5 tri jaw every 30 seconds is annoying
A double spawn is better. Less pleb enemies spawn in while you bring the dets together to blow each other up
I think my personal best was 5 bulks in a single mission. It was an escort, of course
dang 5 bulks on an escort, that's rough
Anybody else have a swarm come during the hiveguard fight? A proper swarm, with warning and everything.
Yes, dread prevents swarm only when theyâre the main course
just finished edd tonight with a great team. last stage with the deadnaught was enhanced with a pack of praetorians. It was a slaughterhouse but we finally did it.
when do these reset?
no it's random
With blank cores & machine events you can choose the character, but not the overclock you'll get
Spam weapon OC first on machine event to get them cleared out of the way
_ _
ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
!
_ _

Nope, Wednesday is the last day, not the first.
Didnât get to finish it aw well
I tried doing it tonight but I got a couple racist miners that I really didnât wanna do a elite deep dive with
If you're NA, ping me during the day, I can help you clear it
I never was able to finish it, died in stage 3
But I got my weapon OC, so not much was lost.
This EDD was just plain nasty. Had to bunker. I hate bunkering.
you never have to bunker
I mean, the second stage with the mactera plague was arguably worse than the third
I would honestly attribute bunkering to the team succeeding this one
I mean, if you dive without any ways of dealing with a certain type of enemies, especially when most of people go in there with 4 dwarves and they make sure to know what are the mission types / Mutators beforehand, that's on you
Nothing justify bunkers
The thing is our plan was to bunker
You don't always get dwarves that set up their gear appropriately
Mactera plague is trivialized by the existence of an engie, driller with cryo/epc, gunner paying attention or scout with cryo grenades for the juicy multi kills
But yeah it happens sometimes
When does this week's deep dive end?
in like 16hours or so approximately?
i had my third go at the EDD with randoms, after failing at s3 each time
we got a random dreadnought twins spawn during our hiveguard fight
won somehow, pog, then died to the next basic wave
not wave, swarm, but still like cmon
They reason why they are still trying on refresh day is likely because they have failed multiple times.
And the reason why they failed multiple times if probably because they choke like that.
we're all chokers i guess đ¤ˇââď¸ anyway im happy to takeaway the fact that we fought 2 dreads on haz5 and lived (for a short while after)
not complaining haha just sharing what just happened since im still hyped
Random hiveguard spawn in the tiny second room on the first stage is a good start to the EDD this week đŹ
dafuq
yeah we got triple penetrated by dreadnoughts too. I just left without my cosmetic core. not worth it.
anyway to know whats deep dive is going to be?
_ _
ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
_ _
nope
I think it's always a different biome to the one it was previously
that's about all the information that you can divine though
oook actually looked into it, even that is wrong, 24/12 and 31/12 were both glacial on the normal
aaaaand if id checked the elite first, literally this week and last was fungus
died on stage 3 of the edd because i was typing when my last teammate went down and couldn't get out of it to pop iron will in time 
Good luck! Have fun!
how exactly
you can press ESC to close the chat, or send the unfinished message
i tried to hold space while in the chat box 

ive had similar moments where for some reason, when i play engi i always press esc to cancel putting down a turret rather than just switching weapon. Idk either
anyway if next edd is also fungus bogs we riot, correct?
i just want sandblasted corridoors, havent had that in the rotation since i first started doing DDs a few weeks ago
no
I love this biome
ah yes, sandblasted corridors where you get one shotted by a trawler appearing out of nowhere, or get slowed down by the sandstorm in the middle of the fights
so much better than fungus bogs indeed <w<
haha, those sharks feel really unfair most of the time, we had one just flying Mac10 accross the room in our first EDD
Yeah I don't like the sharks either, considering how little of his body is showing, you have to mlg flick shot him sometimes, to actually be able to hit it..
All biomes are rng, all of them can come with unforgiving generation, but my vote will go to glacial pog 
But can we all agree that dense biozone is 95% of the time not very poggers?
Cave Urchin not poggers
Cactus not poggers 
glacial and dense are not very poggers despite how beautiful they are
I like how you can melt the ice in glacial with the flamethrower
that's all I like about it tho
If you go in there with unstoppable, glacial is really pog
I don't think I did an EDD in glacial so far, please
i just dont like the cave structures of dense, sometimes i need objective, then boom, its on a 1 by 1 ledge mm in the ceiling
denze biozone is just tooooo big
even as a scout i feel like i can never get my head around some of the caverns
lmao
yep, i want my one hit terrain
dense bio as a scout I'm like "ight I guess I'll spend the whole mission exploring"
trawlers do suck though
just minding my own business then s m a c k
Rocky mountain yes please
true
i just also like the aesthetics of sandblasted tbh
also salt pits, although its so easy to miss enor and nitra in that
i love the big open rooms of sandblast, i will also say that magma is prob my second least fav
yeah is pretty bad
think I got time for one more try before it flips
ikr. I couldn't do it solo so I joined a team. Had to bring the Sabata with toxin coating to even stand a chance
I just need a driller with cryo gun and I think it could be manageable
ye
fingers crossed one joins
it takes too long
the time they freeze the air army already shot you
unless you took snowball
Did anyone say cryo grenades? Oh wait forgot, scout is useless kapp
Stage 2 edd has what feels like millions of nitra too
yeah the nitra gods were good to us
Diller got tcf
Engi got pgl / lure
scout got cryo grenades / M1k
Gunner got shield
Macteras should be fine to deal with, at least in theory
I find the plague funny but not really difficult
I find triple line breach cutter way better than pgl to deal with macteras for engi
Mmmh, maybe, I'm not really into the BC myself
Don't rush it, keep your cool, wait for one of the centered macteras to channel its attack, shoot a pgl in its face
Most of it die, the rest is feared
ggwp
_ _
ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
_ _

hoping for a week with no drilldozer
Fingers crossed for Azure weld
Please no, something at least
Morkite / mule / morkite was so bland
any gunner wanna do a simple deep dive? 3/4 team rn we looking for a 4th
posted in #lfg-steam
_ _
ATTENTION MINERS!
New
Deep Dives
are now available!
_ _
These Dives should be identical on the Experimental, however the
Mutators and Mission layout may be different
DEEP DIVE
Region: Crystalline Caverns | Code Name: Hunter's Haunt
Stage 1:
225 Morkite +
2 M.U.L.E.s |
Shield Disruption
Stage 2:
7 Aquarq + đĄ 1 Black Box |
Critical Weakness
Regenerative Bugs
Stage 3:
200 Morkite + đĄ 1 Black Box |
No Mutators!
ELITE: DEEP DIVE
Region: Salt Pits | Code Name: Green Valley
Stage 1:
2 Dreadnoughts (Classic + Twins) + đĄ 1 Black Box |
Cave Leech Cluster
Stage 2:
4 Eggs +
2 M.U.L.E.s |
No Muators!
Stage 3:
200 Morkite +
1 Dreadnought Hiveguard |
Parasites
Crystalline lets go
first stage of DD is 4 eggs not morkite
second stage of DD is 225 morkite, 2 mules, no modifier
The dives have just reset, you might be running the old one, the new dive is definitely 225 Stage 1.
salt pits KEKW
these two are biomes are the best imo
muffin but what are the codenames of these dives
Hunter's Haunt and Green Valley
No idea how Salt Pits is green though
anything can be green with enough goo bugs
colourblind gaming
XD
It's a disconnect thing, if you are fast enough after a game crash or something you can rejoin by opening the game.
Should come up with a join prompt when you start the game.
The host's internet disconnected me
It said lost connetion
the game is still going
and the other three are still in there
There needs to always be an option to try reconnecting
Yeah, I agree.
But yeah I don't believe there's any other way to join sadly
yessss no drilldozer
My disappointment is immeasurable, and my day is ruined
If you think you're gonna disconnect (other players are just running on the spot or something) then best thing to do is alt F4 the game before you actually DC, then when you start it back up you'll get the rejoin message
thoughts on new edd?
At stage 3 I got wave + 4 oppressors while fighting the dreadnought. It was challenging and I wasn't expecting that
But in general it was ok đ
Stage 3 was the best
I loved how you drop into a perfect size arena
you just have to clear some obstacles and it's golden
I liked how the "leech cluster" is just three leeches
This elite dive looks easy
EDD has no escort but the dreads don't fuck around
barely made it past stage 3 cuz wave spawned during the hiveguard fight
other than that it's easy

Anyone else tired of shield disruption in phase one of the normal DD
That's literally the easiest stage
idk why the normal DD was harder than it should have been
but I suppose connecting to a guy in Korea + 3 other guys being basically greenbeards didn't help.
especially during the stage 2 black box defence.
what a nightmare that was.
course, driller didn't bother to clear all the crystals
That edd looks... not bad
I can tell when my teammates farmed for their ranks
3 of them dead almost immediately after opening up the OG cocoon on stage 1.
fuck that lmao
ah sheesh, i'm not gonna be able to do this on steam for awhile
OG isnt even the hardest dreadnought lmao
I noped straight out of there as soon as they all died
now this next attempt - modded lobby lmao
lucky me
at least it ain't lethal enemies
Consider this: Shield distruption, Kill 3 Dreadnoughts
eh, dreadnought attacks blow away your shield anyway
yeah, so the shield prevented you 25 HP loss
you can still only take 2 hits
solo gunner has a good match against dreadnought
you have the most damage of a class, and they have the least hp in solo
as long as you're not using autocannon 
Yeah the dives this week are very easy
Just finished soloing both
Scout for the normal and driller for elite
Cryo or Crispr?
What does solo send at you, like 3 mactera?
Cryo
I did it with the 2x enemies mod on cause yeah they're kinda boring on normal difficulty
i am using autocannon
doesnt even have oc
its working amazingly well right now though
since i can hit dreadnought from behind albeit not well
i havent been downed once but here comes the salvage
so hopefully i can still get out well
this looks even worse
eggs + minimule
is not bad, you can just grab the 2 eggs as you go to the room with both mules
that room also has the last 2 eggs and is good to fight in
ok
4 engie team, let's gooooo
It's happened consistently that i'm pretty sure its part of the edd
Second wash of the day, will try the edd with randoms later
Just the waves in the room with the hivegaurd egg
I could do it if we just had a moment to heal up
turned the hiveguard from hard enough to impossible
It's just wild. We called 3 resupplies but the wave didn't give us time to reload.
Gonna do work and then try it again tonight. Wish the engi went fire damage instead of the electro build.
YES
It's.... better than previous weeks
just a lot of choke points that'll mess you up if youre not wary of it
And the last dred fight calls a swarm halfway through
so...
the last dread calls 2
it is hell
all the levels before are easy
that last one is next to impossible
Hoping to get on my runs starting tonight, just thankful to have some biomes with a bit more visibility this week
Less dense foliage and more sightlines is always a win in my book
Did an EDD with a friend and two other randoms today and we managed to clear it first try. I'd say it's actually pretty good this week. Yes, you can get a swarm during stage 3 dread fight and it can really screw you over (nearly did it for us) but it's manageable.
Congrats dude! First try is always a rush, especially when it's real clutch at the end
Ayy thanks!
Last time it was just me and my friend and sadly he DC'd when transitioning to stage 3, so I had to fight Hiveguard there solo. Went pretty well, even though swarm really made me run circles for some time, throwing cluster nades under my feet, haha
how are the first two stages of the EDD?
Not bad, one dread is better to fight in the spawn area, other iirc has a decent cave, just need some quick prep. Stage 2 is also fine, 2 eggs in a tunnel leading to a bigger room with MULEs and other two eggs. Though Qronars can be rather annoying there, haha
i might try and do it again but with others
3rd stage you cant do solo unless your insanely good
I feel like if you can get to stage 3 it shouldn't be too bad solo. It's actually really similar to last week's. I went AC gunner with elephant rounds Bulldog and Hiveguard fight went rather smooth until swarm appeared, but then it's more of kiting and shooting/throwing grenades. A bit tricky but doable
EDD is in my favourite biome this week so I'd like it if it was the 1st one I fully cleared
EDD Stage 2 has a hectic death room
With a breeder, a leech, three spitballers
And some other crap I'm forgetting
It's a very easy week otherwise
Last stage has a dread fight for the secondary
Keep in mind that swarms can spawn during secondary objective bosses
Now I'm waiting for greenbeards to mine every last gold deposit in the regular DD
It's very likely to get a swarm around the last bits of dread fight on stage 3, so I'd say be ready for that
on mining missions the swarm comes at about 5 minutes in
so either kill the dread fast or wait out the first swarm
Did anyone else get a Bet-C in the regular DD? First stage
I wasn't aware the boss fights could spawn on a dive
DD had 8 extra cans at the end
who would win? a dwarf who beat literally everything else up to and including 90% of stage 3 of the elite dive, or one aimbot trijaw
i'll give you a hint
it was the aimbot trijaw who literally shot around a corner
RIP
this game is fuckin lucky i only care about the weapon clocks lol
Finally beat stage 3 of the EDD. Bless to my gunner
I literally had soooo much nitra left, I was decked to the nines, there was no way I thought Id lose
Put ziplines far enough up that we all could just sit up there on the line and shoot down at all the bugs
But one fucking trijaw just deleted me as I was getting space for the breach cutter
I had like 75% hp and full shield
Too young
those jabronies need a fuckin nerf
Any flying thing with a tri shot
It's the same thing with those bugs in Hollow Knight
literally there was like 20 other grunts in the room, a praet, and an oppressor, none of them could really touch me, but one fucking trijaw
I was at the end of a Dash, too
Rough stuff
After the Hiveguard was down I literally thought "ok, barring some god-tier bullshit, I got this"
And thus the god tire bullshit arrived
I even have magnetic pellet alignment on, too
All i needed was one more second to get that bitch
Oh well
I'm not going back for it
Half the cosmetic cores suck
and I still have 2 more to get this week
got 2 more blank cores to fill
but Oddworld is calling me again
not Soulstorm cos I'm not sure if I wanna buy it now or wait till it comes out on Steam for the achievements
the ones who deep dive currently are on stage 3
i had a very nice surprise when i was running solo deep dive
how nice of the devs to make stage 3 hot and spicy
devs don't choose the deep dives stages
I do wonder if someone is at least given reroll power when selecting deep dives
Like sure, itâs all randomly generated each time, but it seems like thereâs a disproportionate number of really evil cave configurations, like they say âthis isnât bad enough, reroll stage 3â
(Have we ever heard from devs on exactly how DD/EDD selection works? Do they play through first before releasing?)
I assume they do not, unless it's part of the Thursday dev stream
they don't touch the deep dives unless something is really wrong, they said it themselves during their streams
They have the power to tweak it, but it works fine on its own most of the time, so it's a question of time management
EDD was fun
all my downs were from massive multiple youngling impacts in tight tunnels
I hate younglings more than the full grown ones, honestly
I remember Azure Weald and Hollow Bough being the dives on the first day of the update
They definitely play around with the dives, but probably not the extent @old widget is talking about
It's all RNG. The exceptions being when new missions or biomes are introduced. When the new biomes were introduced, I believe they just looked for a seed containing them and that was that.
just finished doing DD and EDD back to back with 2 friends and a random
thought the EDD was fair bit easier than last week, the rough part was the one room in s2 with all those spitballers
the first time i tried though, we thought to fight the s3 dread right at the start hoping to get it done before the first swarm. We weren't quick enough though and we got the swarm halfway through the fight
but on the second go we did all the mining first and circled back with all the nitra and timed it so that we popped it right as a swarm ended
anyway salt pits and crystalline caverns are 2 of my 3 fave biomes so i had fun ^^
Nice, I managed to kill all my dreads before any swarms happened in both cases so this edd was kinda boring
you could have had a random dread swarm
i got random twins during hiveguard s3 last week lol
we survived but died to the swarm after the fight
We should have a perk that increases our max carry ammo since we have a perk that can increase our max carry weight for minerals
Nothing too major, like, say 15% at base and each upgrade increases it by 5% up to tier 4?
Too balance disruptive IMO, ammo economy is such a key tunable in this game
But this is probably better suited for #suggestion-discussion
Yeah, plus, +30% at tier 4? That's legit +720 ammo for minigun, almost as much as a modification but with no drawbacks whatsoever
Fair, fair. perhaps it's too strong? Could reduce the initial bonus to +5% instead so at max tier it goes up to 20%?
For those who haven't run them, DD/EDD are very easy, both doable in ~30min or less.
Good strat if you have a 4 man is having the driller do the other objective while the rest of the team sits on the black box
30min for the EDD on a blind run?
Yeah this one was very easy
fair, i guess im still quite a noob. i did find it easier than the last 2 weeks though yeah
EDD today was even easier than regular DD, got 2 bulkies just one after another during the blackbox on the latter :D
yea easily
when it's not escort, DD/EDD are usually 30 min missions
Think that might actually be the easiest deep dive I've ever done lol
Got random twins and bet-c on first stage and bulk on third, still didn't go down once
Hoping the elite is similarly nice
Seems like BET-C is a guaranteed spawn on stage 1 of regular DD. Did it once again with a friend (was accompanying them) and it was there, still in the same spot
IIRC BET-C and Crassus are part of the seed
Not a Crassus. Haven't seen it in DD at all
Not sure how that impacts them being a part of the seed, but
Korlok as well I'd imagine - anything that spawns with the map
Some enemies are just very rare initial spawns. Sometimes you might suddenly encounter a random Huuli crawler or similar even though it wasn't there last try
Iirc that's basically how it is
Open the DD again and see if it's there.
If it is, I'd wager BET-C is tied to seed
I did this weeks DD several times (on my own and multiple times with friends due to some issues) and it was there every time, so yeah, definitely seeded
I'd imagine Korlok, Crassus are the same, as they are ambient and there before the pod
I know for sure Crassus always spawns before the pod
Does player count also impact rare spawn chance for a given seed? Like you might see that BET-C every time with 4p but not solo?
I recall one EDD where we ran it 4p then 2p and boy was everything different, spawn wise. And not just size of spawns
Last weeks dd also had a Huuli on stage one every time from what I saw
is betc part of a cave seed? or just an enemy spawn
BET-C is always part of the cave gen, just like spitballers and cave leeches are
you might not have it though as the number of players is also changing cave-generated enemies spawn
I didn't see bet c at all though
Yeah
Static spawns, like spitballers, breeders, leeches, BET-C, etc. will change with different player counts
So you may run into one on a Deep Dive with two players, but not with three or four (for example)
standard DD this week was a ton of fun
could do without all the blocked tunnels it generated but other than that it was a pretty solid set of levels
Well, blocked tunnels is just a part of crystal caves experience :P
just give me a hazard at that point
I'd rather something new and weird trying to kill me instead of getting stuck every 2 minutes
Swarmers are really okay though, it felt like a normal deep dive honestly
Todays edd personally felt just like a normal deep dive since its surprisingly easy.
Swarmers are really okay though
found the driller
Was using scout that time though and yes i am driller main hello
Everyday, for 8 years I've brought incendiary grenades into those caves to protect myself and my fellow dwarves from swarmers, and everyday, for 8 years, people have laughed at me.
Well, who's laughing now ?
Fire is good, commit arson on little tarantula.
Not only does he cook the swarmer, he also cooks the team
EDD last stage
I wanna throw shit at the wall
I get that the dread is not the main objective but getting a swarm during the fight is awful
I'm a scout main and realized I made a mistake starting with scout. It's weapons are very unlike the other miners..... hard to do decent with anyone else


