#deep-dive-discussion
1 messages · Page 185 of 1
I am currently trying to find the automatic Subata, any of the weird Cryo cannon mods, faster Minigun spinup, and anything for the revolver that’s not six shooter
Yeah it’s just a beard measuring contest
Is the auto subata any good?
I’d also like the fat boy but whenever I go engi I just get stubby mods
I don’t know but it would go well with frost cannon to finish me off
Them off
it just probably makes driller a non-factor for long-distance engagements
but that's ok, not everybody needs to be able to contribute to those fights
I do really appreciate cosmetics being on deep dive 3
Maybe you could combine it with the 20 metre flame stream and use the flamethrower as your sniper weapon
Yeah my problem is if I fail a dd it’s usually on stage 2
Stage 3 is easy but it’s just for the overclock mastery to get a free one for every five you forge
it's good
Why does the he grenade not explode till it’s gone past all the bugs
HE grenade is... the worst grenade in the game 
Whereas the incendiary grenade has zero range and burns your toes
Probably needs a prox trigger if it doesn't get replaced entirely.
@atomic anchor auto subata just helps prevent carpal tunnel
It would need a big buff or to be replaced honestly
how are you ever gonna take care of that badonkadonk if you're automating all those calorie burning mouse clicks
I got beatsaber for burning calories
i dont want no index finger arthritis
from using the worst gun in the game
lol
best possible comeback
beatsaber is legit
But not drg related 
Imagine if there was an escort mission deep dive and Doretta ran through the Dreadnought egg
I guess it’d be like bulks or random dreads spawning on a normal escort. Step on the gas and deal with the bug once the dozer is out of the way?
A bulk spawned on dd stage 1 today. I tried to make a platform and parkour over it but its burn attack goes in all directions
Also there were a lot of menaces today
What I liked on stage 2 is how easy it is to see explorers against the azure weald background
Exploders
God that shield disruption took me by surprise - easily the one mutator which I've flat out refused to play as a Gunner player. Somehow survived and made it through! Though the Stage 2 'arena' for the Dreadnaughts was fucky
i think as a compromise when shield disruption is on there should be no fall damage
You take less damage on shield disruption
which makes it no harder than a regular mission
wut ?
You gain a 30% damage reduction buff in Shield Disruption
for the falls you mean ?
No, just in general
oh then you mean the health boost
Falls and hazard damage are the most threatening things in shield disruption though, yeah
And FF
Sorry whoops it is indeed a health boost
Had Vet Depositor in mind lol
Just completed my first edd. I'm so happy
Am I a bad person for getting mad at someone for taking 2 ammo things without asking while we are doing a deep dive
no, it's 1 per person if you don't ask
If there's 4 of you, yeah it's a bit rude, except maybe during a wave where it can get pretty chaotic and you don't really have time to remember who took some and who didn't
but otherwise : it's rude and you should not do that.
Oh this person was aware and even tried defending himself
Was it a full team?
Yea
kick him so he doesn't do that again lol
Dingus move
Oh I just made us fail
pog
Also a dingus move
yeah
Yea It was but eh
no need to sabotage the 2 other people that didn't ask anything
I'd call forcing a fail on a deep dive a bigger dingus move than resupply theft
^^
Resupply theft is a dingus misdemeanor, gameplay sabotage is a dingus felony
Depends on context. If, for example, you had 500+ nitra and more caving to go, shrug it off and call down another one.
I've had people bitch at me towards the end of missions, regardless of context, for double dipping and my reply is always the same: surround them with resupplies.
I only take resupply if I use iron will when all of us are down and I need to keep myself up
yeah definitely context
for example stret triple fucking dips when we play duos
who does that
Someone who needs 3x the ammo apparently...
||or just wants to flex their massive scout muscles :muscle: :scout: ||
Double dipping can be irritating, but if you ask beforehand your teammates might forgive you for it if you really need it
Ex] Gunner on Escort because the rocks and lasers phases can drain a lot of ammo
And sometimes the gray ammo ticks underneath players' portraits don't tell the full story (Driller showing high ammo despite nearly being out of primary fuel because his drills and C4 are topped off)
I don't mind people double dipping if we have like 300 nitra, either
if someone goes down early in the wave, one person usually has to double dip especially if theyre killing their fill
I did solo deep dive like 3 hours after it came out but when I check the deep dives the 3 things aren’t glowing up
So I don’t know if it actually marked them as me doing it because I got the rewards from it but looks like I didn’t do it
What biome were you in? This week was azure weald. Last week was salt pits with three dreads iirc. Maybe you did that one
azure weld
I checked the pins before the deep dive to see the missions too
And it all checked out once I did it
So i'm planning on doing Deep Dives for the first time, is it possible to just do it solo with Bosco or should I avoid doing it solo?
You can do it solo with bosco
hi
im really confused, just can decide to play scout or driller
scout is really fun but in team play and effectivity wise feels like not that much ofa great pick instead of driller
i dunno which one should i promote first
any ideas?
@wraith shard
I mean, promote the one that you feel the most comfortable with
I kind of disagree on your point about the scout, I think he's a great pick overall. He lacks means to deal with lots of mobs ( even with the Zhukov ), but he destroys big mobs. And the light that he provides negates 99% of the cheesy ways to die in this game. In the right hands, he almost never dies thanks to the grappling hook.
Overall, I don't think he is the easiest to play, but saying that he is not a good pick is a mistake imo.
It really depends on you and the way that you play
Do you struggle with big waves and want to clean them very quickly ? Promote the driller first.
You want to be the last one standing and protect your team from traps/big mobs while they take care of the trash ? Promote scout first.
I play every class and I did EDD with all of them, there wasn't a moment where I felt like playing a class instead of another meant that much of a difference ( as long as everyone does what they're supposed to do, it's a coop game after all, everyone has to do their job in order for the game to run smoothly )
I hope that helps you in your choice 
Scout by virtue of simply lacking mob firepower is the least consistent hard carry in the game.
There is no "playstyle" argument to be made. Going scout puts you at the mercy of the competency of your main fraggers. If your engi and gunner are incompetent, you will find it exceptionally difficult to impossible to make up for their lack of performance. Which is why I avoid playing scout on EDDs with people of unknown skill.
Playing engi and gunner allows you far greater leeway in not having to care about the combat skill of the rest of your team.
the fact though as scout you give your team a +100% accuracy bonus and you can speed run alot of objectives making missions much quicker solo/team play wise included
@celest oasis @feral atlas @white marten thank you all for your time
i will keep them in mind
i was thinking the same with @feral atlas but im kinda new, so as a noob i do not have to rights to make claims xd so ye
just play them all 😛
yepp i will
but the problem is, i gotta promote something to open the forge and all that stuff and im kinda curious
what lies there
btw if anyone wanna play sometime, im open for invites lol got no friends playing it
Most combat happens in close to medium range. The benefit of scout's light is overrated, especially on small caves or linear missions.
And driller speed runs faster with tcf mining.
You're right, he is not the best class to clear mobs or to solo, but "carry" your team,doesn't always mean killing things
Speedrunning mining and objectives, clearing leech, giving light etc is a huge plus.
I totally agree that he's not the best in fights and all, but I just wanted to say that he was not a bad pick by any mean
Yes it does.
I dunno getting bombarded with web and acid spitters doesnt sound very fun lol
Scout, ultimately, is capped by the performance of his teammates.
not to mention finding nitra will be a pita in larger caverns
I main gunner and engi. Once you have enough time in the game, you know how the game likes to generate nitra.
And hitting the ceiling isn't a problem.
Minigun is more than accurate enough.
unless its dense biozone lol
As a scout on EDD, if there is any sort of combat heavy mission like escort or salvage, you are only as good as your team's ability to frag properly.
would you do with dual class combination on maybe an escort?
If your team can't, your revives and support become no more than a delaying tactic.
say dual engie or dual gunner
Driller/gunner
minigun on the gunner, and tcf epc on the driller
rest is preference
or catered to the mutator and biome
Yup, he needs a team, I totally agree
That kind of makes him " not the best class " if you want, but being the " worst " doesn't mean that he is bad
it's my opinion
Point is, if you want to win, and you're confident in your skills, you don't play scout with players of unknown skill.
Meaning most pubs.
If it's an all legendary 3 team, sure, I might play scout.
But usually you tend to get teams with a couple of <lvl 100s
Which can be almost anything.
We destroy every edd, whatever the class we choose, but we're good at the game so ... it runs smoothly
I wouldn't play scout with people I don't know, just in case
But yea ... without a team that you can count on , scout is meh
But with a good team, he really shines
Let's say I play driller, I destroy waves, my teammate plays scout. Just the fact that I don't even have to bother killing big stuff, makes me more comfortable about not being overwhelmed
But overall I think the class are well balanced and all give a plus to the team . If you're good on your class, you should have no problem winning
I'm level fourty now and I'm still, in my eyes, a super greenbeard. I don't have hazard 5 unlocked, and I haven't completed an EDD before. Personally, I like Scout because if there's an engineer that knows what they are doing, I get to feel like spiderman
Lmao yea, it's pretty satisfying
Idk, with axes I’m not really concerned about killing big stuff as driller.
Hi guys. I'm about to promote my first character gunner. My question is, do i need min max my build for end-game content or every modifications are balanced and i can choose whatever i want ?
Most of the modifications on each tier are viable. Only one you should avoid in my opinion is hardened rounds because that always ends up on the same tier as hollow point
Also modifications are just the beginning, wait till you get weapon overclocks and try to build around them
Ok thanks for answer
Interesting dialogue. I've been a scout (legendary 3) on missions with relatively new players, who stayed in too long, were all dead, had no nitra, and I've been able to kite around with a grappling hook, collect nitra and aquarqs, deposit, kite around some more, launch the mine head rocket, and stay alive until the dropship hit the ground, then kited right into it. I didn't waste time on rescue once I saw the lack of ability. My team was awful and we still completed the mission. Sure, its rare. A bad team can take down any class. To say scout can't manage to win with a bad team: fallacy.
scout is harder for hard carries
now for the encore we need scout solo carrying drilldozer/salvage
True, but not impossible
even in a good team things can go wrong and scout is still less usefull for clearing waves
HAHAHA! Yeah. no thanks.
4p scout team on escort is possible
But I bet someone has done it. There is some incredible talent in this game, and if oyu play long enough you will see impossible stuff happen
no doubt, but there are far more accessible forms of torment
like making OC tracking spreadsheets so I can pinpoint exactly how rude RNG is
(the answer is very)
TLDR: get better as scout
scout can carry
sure, carrying as scout is harder but thats the charm of the class
you have to use mobility to your advantage since you dont have firepower the others have
what do you get for a deep dive stage 2 if you have all the weapon overclocks?
blank core
which of course is effectively a cosmetic core
then once you get all those the cosmetic cores just give you 120 random crafting materials
not that I would know anything about that, since starting this week my weapon collection will be complete and I will have a very hard time caring about deep dives
After I finished OCs suddenly cosmetics started mattering a lot more
Gotta play the cosmetic meta
The cosmeta, if you will
nice one 
Figured I'd give the Deep Dive a go as solo Scout (with Bosco) just to see what I'm in for. Managed to complete it, though in particular the first stage was very very stressful... pretty sure I'm nowhere near ready for the Elite versions :p
Well done still !
Yeah going solo EDD requires you to be already quite comfortable with higher difficulties ^^
they can be very rough and mistakes can be hard to come back from
it depends on the seed though obviously
Usually still on Haz3, might want to start moving on to Haz4 soon. Not sure if the matrix cores I got from this dive + the weekly are any good though...but that's probably for another channel
and yeah I really didn't like that Shield Disruption stage 1
especially not in combination with Black Box (which although "new" is basically just an Uplink phase from Salvage missions)
What did you get ?
Any quick tips for the EDD this week?
Lead Storm and Hyper Propellant
Lead Storm is great.
I don't really play much Gunner so I have absolutely no idea how to evaluate it
they are both good. I don't like Lead Storm at all but that's just me.
I feel like the downsides are way too harsh for what it gives 🤷♂️
Obv it kills your movement so you need to be creative with your zip lines for combat but the damage is nice.
eh it's pretty negligible if you adjust your playstyle
Yeh.
the only thing I miss with it is not being able to stun lock Wardens
I'm not going to start a debate about it so let's move on.
leadstorm's super clutch for phase 2 of EDD this week
since the whole thing is a mega ammo sink
tbh I wouldn't pick it against dread + mactera plague 
but if you managed, well done
what was your preferred loadout for it? just wondering
I ran 21322 A Little More Oomph + magic war crimes bulldog and was happy with how that went
Or maybe 22322?
Doesn't really matter
31312
and OC?
Lead Storm.
yeahhh boi
For minigun ?
not a fan of the AC with dreads and mactera so I would definitely go with the minigun. I use Exhaust Vectoring 32112
I usually use a little more oomph for take-all-comers loadout for minigun
pain
i like to run aggro vent in any hazard but it's just too weak at times :(
i'm still waiting for a buff to it
its the big blue ore chonks on the walls, use the 2 canisters to mine them
(canisters at the back of doretta)
thanks
A few advices I can give you to help with the game :
- listen to what mission control guy is saying, and listen to what your dwarves are saying.
- You can use ctrl to ping stuff. It will give info to you and your team
- You should totally read the Miner's Manual. You can find it in the escape menu, in the top left corner. ^^
Enjoy the game 
yea I tabbed out for a sec and my friends didnt hear it either
thanks though
I just realised this is the wrong chat sorry for that
It's okay, it's good you realised it 👍
#welcome-and-rules to check out the rules.
My friend group and I just came back to deeprock after a few months, we couldnt finish last weeks elite dive (azure weald with shield disrupt 1st then lethal enemies 2nd), was that a harder one or are we just really rusty?
It was fairly hard. Not too easy but not incredibly hard either. It's definitively on the harder side though.
If you came back and you're all rusty, it would make sense you have trouble adjusting to it, especially after the new enemies the last update added.
New biomes too but that's less impactful tbh
so, in your opinion, whats the main job of a scout, ina team, in a deep dive/elite deep dive?
light?
i like playing scout a lot, but feeling useful on a salvage mission on deep dive is kinda difficult :P
light, inhale nitra, disable priority targets, high-speed paramedic, kite bulks
get clutch freezes when the slashers get angry
Lighting up caves, mining hard to reach minerals, killing high priority targets, staying alive.
been getting highest mined pretty consistently, i was wondeirng iof theres more to it, so ye
isee, thanks lads
you also have an enormous advantage if an objective you need to grab is high up and inconvenient
funky mini mule leg generation, aquarqs, etc
driller and engineer don't go places fast and ziplines are deathtraps if macteras decide they hate you
plus it requires resources to do those things
scout can just grapple up and throw it down to his buddies, bingo bango bongo
of course god help scout if he needs to carry something UP to something else
ye i mean in this weeks deep dive ive gotten quite a few eggs from ceilings, the problem is mostly just about killing things
even with good single target you suck against swarms of anything
i only do deep dives in 4 stacks tbf
lol
yeah you shouldn't be clearing swarms anyway 😄
I almost always do them in duo because imagine having more than 1 friend who isn't too lazy to promote
i used to / do still play a lot of driller cause he can kinda fill literally any role
just kill anything that's a spitter, a mactera or a praetorian/warden
wtf lol
so stuff on ceilings and other annoying ones, i see
I had like 8 friends that bought this game!
how do I only have one friend to do EDD with

are they like 25 and cant be arsed?
@kind bough almost same, 5 friend bought the game, only 1 I do every EDD with, poggers
I never did a single EDD in full stack
despite I would love to
but I don't want to leave my friend
and he doesn't want to play with randos
so that's kinda pepehands
there are some people in this discord I would love to play with
but since my friend only play with people he knows, that's not possible
unless I do EDD multiple times per week
which isn't very good for my own sanity
owo
@outer fiber wanna play with me and @scarlet willow on this weeks edd using dogshit builds
we could maybe do that
I have 3 friends bought in, but only I play the game...maybe a little too much. Discord is my go to for EDD help, maybe I'll find new friends, too :)
pog
are you french
I don't plan to play multiple EDDs tho
so I ain't joining
thanks for the offer though owo
this but unironically
that's a good thing I play fat boy then
how do you feel about speedruns
Im running the EDD solo what's a good class for it?
anybody
driller and engi are best if you ask me
scout has too poor combat by himself and gunner has too poor mobility
but gunner is still pretty good
As long as you tip lloyd you win
scout it really depends if you have a zone to defend or not tbh, you could theorically always avoid combat with capped enemies chasing you endlessly
just killing those macteras to make grunts spawn instead

I think clearing bugs is still better
I never found " just stall everything " any optimal as far as being productive goes. Though now that i think of it i guess you could get it to work pretty nicely on escort refining after setting up pipelines. Specially if you do it in a clever way to delay bugs coming to it as you fix them
I'd just rather whip out the IFGs and cryos and get everything dealt with
You meam refineries?
Oops yea i mean refineries
what if instead of doing everything underground the pipeline mission were above ground......
surface exterminations
random bosses on the surface
hold on team you have a huge wave coming in stand by....
wait...
its one entity.
emerges a great beast
Sorry mate, you aren’t the first one to think about that by a long shot #suggestions-regulars
this already exists too
there are unreasonably rare dreadnought swarms
gunner is good cause shield
going to take a while though
scout is a little painful during swarms
but mobility for getting objectives done fast make up for it
And then you get a black box or escort
And suddenly your mobility means nothing
Scout has the most unique fail conditions in the game
So the longer the mission, the more chances he encounters an edge case scenario that dunks on his kit
I have been away a year, and as such am struggling with the elite deep dives. Am I 'missing out' on anything by not doing them? The normal deep dives I find manageable. I just feel like a failure and I am missing out on content by not doing the EDD, then I get worked up and quit the game when I fail..
black box usually isnt so bad tbh
cryos help a lot
escort is a pain though
definitely wouldnt recommend scout if there is escort and you arent trying to speedrun
the EDD gives the same reward than the DD (blank core, weapon overclock, cosmetic core), you're not really missing out on anything besides the challenge. ^^
Yeah ok so I guess I would just acquire these items a little slower week to week. Thank You
A third of your cores, pretty much.
Not a bad idea to at least try and beat the first two stages, but if Haz 5 is really not your thing then don't bother. You probably won't be in desperate need of OCs anyway.
I definitely intend on revisiting the EDDs and Haz 5 content in the future, I am just rusty atm. I am completing most Haz 4s without too much of an issue in pub lobbies
anyone tryna run an elite deep dive? got a driller and gunner tryna run it
if so, slide
Side question, if I complete the first or second mission of an EDD do I get those rewards? Are the rewards always associated with a certain level? Ie. Blank core is always first mission etc?
yeah you do
Yes. Blank for first stage, weapon OC for second stage.
Ok thanks for your help guys.
Mactera plague on the last stage of the regular DD was actually a bit of a treat
Called in a resupply or two all for myself so I could run around and snowball each and every one of those idiots
yeah mactera plague can be an unexpected reprieve once you learn to play around it
i'd certainly rather take macteras over lethal enemies or low oxygen
though they are getting a bit spicy again now that the trijaws are released
and brundles are also there I guess
I see people talking a hot game about brundles being the first step in making armor break relevant and I just don't see it
they're incredibly uncommon and it feels like they don't...do anything half the time?
So uh, i only did my first deep dive yesterday and, do i only get the rewards from it once a week?
Yep, it’s once per week for both the edd and dd
In EDDs mactera plague can be a real stinker, but on the last stage of the regular DD when you've got effectively infinite nitra on a lower haz and the right build for the job it's a pretty fun playground
1:22:19 EDD
DIED AT GODDAMN COUNTDOWN WHEN DROP POD WAS ABOUT TO OPEN
pain
Complete pain
Im destroyed
Im not doing this again
Oh, yeah, I also went solo
I've had that happen before, not fun
though honestly if I die anywhere in the third mission I'm way too lazy to do another attempt
Hey guys, should I go for HP or hardened rounds on the deepcore ?
Feels like hardened might be more consistent but idk
Scout's primaries are all about weakpoint damage and status effects or certain breakpoints. If I take armour breaking it's typically on my shotty
I meant in general 
I should really wean myself off liking having a blue name
so people will stop assuming I only play scout
p sure they were talking to me
So i just unlocked deep dives finally. Can i just jump straight in or is there something i should do first ?
@real kiln Doesnt hurt to try.
by the time you unlock them you should be ready for them yeah
If you're comfortable with haz 3 you'll have no problem with normal DDs
awesome thanks
Don't feel bad, Soapy. I just did EDD with a full team, and I died so many times, I might as well sew a handle on my armor so it will be easier for the team to carry me. The situational awareness required is very high, so is knowing exactly what your weapons are capable of, so is knowing the map, so is a competent team.
Right
Maybe elemental insulation will help what with all the mushrooms everywhere
but thanks for consoling me
Anyone doing deep dives?
Yeah.
Well I just had a terrible experience
Did my first ever deep dive and it went swimmingly, got the Deep for Speed achievement and then right before the rewards screen my computer crashed
That sucks
Then, after rebooting the computer, it started me in the tutorial mission and when I went to reupload my local game files it failed and I lost all progress I've made over the past two years
@hidden kayak
Go to settings
Did you not already try the reload save file option
esc > options > restore save
Happens to me sometimes
I just restore save
That worked, sort of. I lost all progress for that deep dive but retained everything from before.
Thank you very much!!
Np
nearly got screwed on a solo deep dive when I had to deal with Dreadnought Twins and a swarm simultaneously, hardest fight so far.
twins do seem super tanky relative to the other dread variants
probably just because my aim is trash and they move all over the place
No
Can’t interrupt
When they do that I usually either resup or rez downed dwarfs
fair
its not a heal, they share their health between eachother
they do heal
the one that previously had less gains more than the other one loses
do deep dives scale in difficulty based on person
like would it be easier in terms of enemies if I went solo vs with 3 others
Alright, I was wondering how feasible it was to solo an EDD or regular deep dive
what he said
very feasible depending on your skill level
The EDD wrecked me.
Just lost to normal deep dive second stage. We had a swarm spawn during us killing the twins. I guess you gotta wait until a swarm just ends to break eggs... they shouldn’t be able to spawn a swarm during dreadnoughts reee
(Driller) Just completed my first EDD. First trip through was a nightmare. BET-C accidentally bombed the Dreadnought Cocoon before we were ready, and my Cryo build was doing jack for crap. Second time through, I went Sticky-Flames and kicked ass.
Completed the solo EDD this week and holy molly, the layout was so annoying and the objectives were so badly placed.

outside of that it was alright
black boxes 😦
game is going fine
final level
mactera plague
what have i done to deserve this god
never running any other grenade other than cryo
Are deep divr cores set every week or are thry all random?
I'm pretty sure they are set
Random if you have it, though
Cryo is about as good as it gets for stopping enemies, especially in an EDD, but I find my kill count alot higher with flame thrower. With cryo I stop them in their tracks and any other competent shooter finishes them off, but also gets the credit for the kill. So yeah, sticky flames is pretty awesome. I've tried alot of different builds for cryo and still end up with a lower kill count than other players. I'm sure there are smarter players who know the secret around this.
Kill count is one thing, but it’s not super important. Our strategy for surviving revolved around Bunkering for Egg Collection and Drop Pod Maintenance; that’s where Sticky Flames became critical to keep all unwanted guests outside of our foxhole.
True. We all have numbers we like to see, but yes, the game play is more important. When I'm driiler I like a balance between kills and mining score, when I'm scout I prefer higher mineral score, etc. You know how it is.
wym?
if you mean as in each week having the same cores for everyone else, then no they're random
Hi everyone, looking to get into my first deep dive and i'm trying to understand how long to budget timewise for the run. (i have 2 small kids so need to be able to coordinate the time). Just looking for some estimates.
Thx
depends a lot on how good your team is
generally most (new) players should plan to last at least 1 hour, upwards to one in a half
It's best to get a find ammount of time to play it and just take it slow with no hurry
ok so look to budget about 2hrs for my first couple
anywhere between 25-50 minutes but i really have just run solo so far.
oh if its solo you can freely pause the game
consider playing coop its really fun
but yeah uh i assume your deep dive levels should be beetwen 20 and 40 minutes
looking to get into coop play. new here on discord. so always looking to find some fellow dwarves 🙂
ok. are the deep dives doable solo?
just depend on haz level i assume?
you may get a lot of clueless people unless you queue for h4 / h5 though
yes
i only play h5 and i rarely ever get bad teammates
cool, i've done a few h4 solo i get really choosy on those based on the mission objectives
oh
you may want to look at this week's deep dive objs then
and yeah they are very doable solo
..in fact i think edd solo is easier than coop edd if i'm not going for speed
makes sense right, the higher the level, the more challenge and therefor the better candidates (more knowledgeable)
cool thanks. Separate question: are the numbers of enemies scaled depending on party size?
yes, on every mission
actually thats not all, as far as deep dives go
level, ore and prespawned enemy generation differs too
for example playing with teammates may give you extra spitballers or a breeder, while in solo they wouldnt be present
it doesn't necessarily only get harder though
for example, back a few weeks ago an EDD would have a betc if you were duo, but not if you were trio / full
cool, thanks i figured it was the case, otherwise the challenge isn't quite there
i think it still is
the generally bigger enemy spawns compensate a lot more than pre spawned enemies
ahh
specially if your team is good because you can delete pre spawned tanks pretty fast
gotcha so the swarms is where the real difference is made
well not necessarily swarms
random enemy spawns outside of swarms can get really painful
specially in point extraction
even moreso if you're solo
there are also things like solo escort having few beamers and few floating rocks, but anything bigger than that having tons
i think team usually has like what
5-7 beamers?
i don't pay a lot of attention lol
woah. lol yeah at that point it's just "take out the closest one"
normally proximity isnt much of a problem
there are tools you can use to make it way easier
like scout hook, bonus points for engi throwing platforms at the beamers
engi can explode the tip of beamers with PGL
gunner can destroy them with bulldog
what? i thought you had to take 'em out with the pickaxe...clearly not the most knowledgeable here lol
:mindblown:
some tools can carve terrain
@runic cedar heres an example
..oh, i forgot to crop the video
only watch the first 5 seconds lol
haha that's awesome but you need to have the overclock for it right?
yeah
it carves way less without it lol
generally takes like 2 nades to extract an egg or ore on the wall
its extra good when there are multiple together
fat boy to dig a pearl 5head
this week's EDD was my first stab at EDDs
good god
stage 2 was horrible
my squad nd i couldnt plow thru because the mactera plague kept slowing us down
complete ammo sink
the fun metric is subjective
I mean, this deep dive took 3 attempts but I enjoyed it
Worst for me was the first stage
this week's EDD was pretty easy other than the slime all over the floor
Second stage of EDD is the hardest for sure, but you can handle it w/ good builds for annihilating flying enemies.
Third stage of EDD is sort of hard imo, but most of it is just the snowball potential with all of the leeches at entry.
Third stage was a sigh of relief after killing leeches
1st and 2nd stage were the worst
I am not quite sure how much I like the idea of a bunch of macteras spawning, shooting you really fast due to difficulty, and the damage they do
Maybe I need to git gud but I find it partly unfair
just depends on how good your gunner is
and how well you hug your gunner
if you have a bad gunner who is not good at shield timing, you're gonna fail
Yeah that was the only solution I had while playing
Gunner didn't do it much
He managed to save us once but otherwise it was dodging with dash skill
Seems a bit unfair still... I dunno
Perhaps there's a strat I don't know to counter it other than gunner
yeah it took 3 attempts to beat it with groups of random people
the 3rd group all apparently knew how to play well i guess
it was very lax compared to the first 2 attempts
I did three attempts with the same group
It was an enjoyable trial and error
In the end we succeeded from our really crappy improvised strategies lol
Very fun
Mactera swarm stage was really scary, though any EDD in fungus bogs with all that view obstructing foliage is big spook. Was a great day to be a TCF driller, insta popping entire non-goo bomber mactera swarms with 3-4 solid charge shots.
Anyone else felt this week's EDD was particularly evil?
we lost at the last stage
completely swarmed
Last stage was pretty rough.
Spawn pool seemed to be all glyphids
Plus goo bombers
and yeah we somehow pulled through the second one with practically zero ammo and where like hmm salvage? volatile guts? its not that bad
Big waves, and a lot of spitters
*** never have i ever before regretted my words any more ***
i could not see where i was going from all the bugs
Stage 1 is just knowing not to fight in the egg room.
Stage 2 is awful. Mactera Plague is such a hard warning, and I think BET-C does more harm than good because both times we tried it she triggered the second cocoon.
The second cocoon room is horrible; two breeders, two or three brood nexuses, and a ceiling full of hentai
We actually pulled stage one in the egg room by making a massive hole using mining satchels
worked wonders id highly recommend
The first couple of times I did stage 1 we fought in the spawn room. The last time we just bunkered.
It worked ok; I don't normally like bunkering but we got away with it.
Stage two has a trap too
Having Driller + Engi set up the spawn room well in that stage made it a breeze. Egg rooms are death traps.
one of the dirt walls at the start was a brood thing and goo
You mean when you try to leave the start room and immediately find yourself standing in goo, getting shat on by a goo bomber, next to a brood nexus? Yes.
We found that
yeah
that got me pretty well
in stage 3 the ceiling has like 8 holes in the main room
We got someone sidegrabbed by a leech there
Managed to claw it back thanks to iron will + vampire
same exact thing happened to us
Same. Gunner got grabbed nearly fully horizontally lol
when you first enter the room mf leech pulls a 90 degree grab
I ran out of ammo, called a resupply pod, got swarmed, ran away and died. Scout came running for me and died right on top of me. I iron willed up, threw all my axes wildly, picked up the scout and was somehow still alive afterwards
Yeah. I got totally bullied by the twins
and it also made me develop hatred towards fungus
Didn't help that I was running cryo cannon and basically couldn't damage them
we actually had a much easier time with the twins than the default one
yeah i feel that man
i was also running cryo
We'd have been ok but BET-C triggered the cocoon with a stray shot
that happened with the first cocoon for us
I was MVP for killing mactera, though. Snowball is hilarious
we where NOT prepared at all
Mactera wave comes in, crashing sound, mactera wave is gone
we actually almost abandoned stage two because we ran out of ammo and nitra but we found some last second thankfully
macteria plague is hilarious, you do your things when suddenly you hear noises, you look back, 10 macteras with brundles and trijaws KEKW
the air army
Hoxxes air force
literally
wdym you didn't respect them
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
i hate goo bombers with a passion
tbh engi is the class that has the most trouble with them I believe
pog
and at the same time they make you super slow
Honestly, goo bombers seem to die faster to the EPC than to the cryo cannon
Also, I learned today that web and acid spitters have much higher freeze resistance than their health pool would suggest
On a hazard level where standing still is death, the one enemy that forces you to stand still is always going to be scary.
Yup. Unless you're running cold radiance and you're within range, or no one else is focusing it, its probably not worth using cryo against em.
yeah fastest way to deal with bombers is ER or HP
Hey im not promoted yet, whats deep dive all about?
What is it?
Is it better than normal missions?
It's 3 missions back-to-back with two primary objectives each instead of primary+secondary
With nitra, health, and ammo carrying over between each one
So you might do a point extraction where you have to collect 7 aquarks and 150 morkite, then a salvage mission where you also need to collect 2 eggs, etc.
Also the difficulty is fixed and each mission gets harder as you progress.
Regular Deep Dives are hazard 3, 3.5, 3.5
Elite Deep Dives are hazard 4.5, 5, 5.5
Each of those missions also have a higher chance to have a random warning (either positive or negative, or both)
Cheers
that sounds like fun
are the objectives the same as normal missions or are there any deep dive exclusive ones?
There are some that are exclusive to it (and by that, I mean only one)
Black box
Basically it's the same thing as standing in the green zone in the salvage operation, except it's only one time and there's nothing else you need to do besides repairing it and charging it fully.
I'm not sure about that so I can't say
if it was meant to be a private game, shut down the public room and make it a private room!!!!
really fucking annoying!
that's the default kick reason
@hard oak look, it happens to everyone to make this mistake and it will happen to you too when you will host
at least you didn't lose time if you were kicked directly
and if you want to know why it happens : the game somehow reset your password every new mission you select after completing one
and for the deep dives : it's set to public by default
the purpose of deep dives is absolutely not to replace normal missions : you don't have machine events, and you don't have loot crates/lost helmets
deep dives gives you weekly rewards and that's why you do them
And you don't have minerals for upgrades either
(the only exception being Huuli hoarders sometimes spawning in them)
aye
First stage of elite deep dive is shield disruption with literally one red sugar on the entire map, if I got it right
interesting
holy shit
yea thank god i like to go driller melee builds
Going melee in haz 4.5 and beyond is not a good idea
Coward
but if you can pull it off, congrats
add in the cryo cannon and your good
or does that violet the idea of a melee build?
Nah, Cryo's essential
Well shit, ive been playing the hard one then XD
Really all you need (and all I use) are cryo + vampire + barbed drills
lmao
I never use primary
Uhhh
when i played melee onnly
Should probably start
Cryo is x3 damage, and it works on drills
Haz 5 melee without cryo will just kill you
Don't pass go, don't collect 5hp
Oh god, i love being surrounded by enemies with my drills out while head banging it to 'BFG'
the dream
yea im doing haz 5 now with melee
Shame i cant get overclocks for drills : (
there is no problem with melee if you're cryo
but in this edd there are twins so that's another story
whats different in deep dive and deep dive elite?
The difficulty and the seed
seed?
The biome and the mission types if you prefer
same rewards
doubling the weekly deep dive rewards you get
And the challenge yeah
wdym
the rewards are 1 time only
but the dd and edd are separate
if you repeat DD you dont get more cores
but if you do DD and then EDD
you get cores from both
Same set of rewards but two sets total, each one tied to each kind of Deep Dive.
what about again?
so only do a dd and edd once a week?
yes
do you get better reward the faster you do a deep dive ?
No
lol
I died 4 times in this last EDD run
still literally 10x less than the rest of the team
man its not even tuesday whats up with the EDD runners for this deep dive?
too late in NA, too early in EU
Modifiers and objectives for elite this week?
Can someone please say what the missions are in this deep dive 🙂 ?
check pinned message
Mining egg hunt elimination i think
it really be like that
my team died like atleast 20 per person
I think people generally die more with a mission one shield disruption
cause people don't have extra nitra so they don't top off + if everyone downs you don't have to restart much
people aren't very good at fighting betsy or classic dread either
And I guess the last one even fairly careful people are getting picked off by leeches due to the high concentration of HVTs
yeah i think people are still figuring out the improved classic dread
Maybe im wrong but the classic dread acting a little bit similar like the detonator
Someone in the team gain MUCH more focus than others.
I had the feeling that the og dread seams to most of the time, to really love a specific dwarf 😄
I mean it's fine at least you know who is gonna be the lure in the fight :p
mission 1 gives you tons of nitra you can all spend on 2, and you regain a lot on mission 3 so it's fine
guess I had a noob team 😛
gotta carry everyone with your skills !
This weeks normal Deep Dive was my first, and it was very enjoyable! Did it as scout with an engi friend, got it done in about 30 minutes
in our run we spent all the nitra on stage 2 and entered 3 with like 10 nitra + 75% ammo
but there was a lot of nitra early phase 3 so it was fine
EDD that is
I got mine down sub 30 thanks to the fact i had a good pub sout
Scout*
anyone running elite deep dive
@pallid knot you on Xbox?
Who solos DD's?
I do
ya. i assumed as much
ya. its fun,and pretty,and humuorous enough. but i just dont like bothering with random people I dont know. so thats why I solo my DD
i solo dd
and when i dont my teammates quit on me because i dont waitm on them
i mine 6 eggs and i build blackbox while they busy mining gold
sure hope management dont pay them as much
mining gold during DD??? 
on what day does deep dive reset?
oh okay thanks :D
so holy shit the Dreadnaught in the EDD was more then 5X harder when I tried it with a friend rather than solo. Everything about it from its speed to the radius of its slam seemed to double
Solo nerfs the shit out of dreads
Normally, their ground pound happens in just under a second and you need to react.
Solo, you see them start the animation, you go make a sandwich, post something on Reddit, and then move out of the way and you're fine.
so pretty much full party or solo with EDD if Elimination is involved
cause I do mostly haz 5 and the standard eliminations werent near what that seemed to be (which should be base haz 5 as 2nd stage(
if you want to have the easiest time possible duos is the best
duos has the best scaling with enemies barely changing how it is in solo
dreadnought isnt too bad except for when the arbalest spams going underground to be immune
So if you do the regular and elite deep dive you get one blank core and two randos.
2 blank cores, 2 weapon overclocks and 2 cosmetic core
the funniest part is
this dude is starting the dread with 0 BC ammo
and like 60 stubby ammo
madman
lmao
ROCK AND STONE!
are you sure you didnt just use one in between or something
Had a driller blow up the dreadnought egg with C4 before anybody was ready and cause the whole team to get wiped how is your day going?
I did both missions one after another and no machine events.
Blank cores aren't used when forging rite
I'll check again when I come back
So the only difference between the normal and elite dives are difficulty
yeah
does that even damage the dread ?
good btw
it does not
its pretty useful though on like twins
if the twins room sucks
plant c4 go to spawn
and then blow it up
5Head
Anyone else find Spinning Death for the Breech Cutter extremely helpful in Deep dives?
Didn't feel much of a change on difficulty except for the dreadnought memery and 50 mactera at drop pod spawn on stage 3
Spinning Death OC is a godsend imo against giant mactera swarms like that
The only mactera that are annoying for me are the tri jaws which can fire in different directions
are you sure you didn't do just 2 DD
because the difficulty between the two is day and night
No it does not, just hatches em
@outer fiber you rite, i must have joined the wrong deep dive
rip engineer u were not fast at all
shield disruption uggg
Took a while but I finally managed to pass the Elite Deep Dive with the real MVP being our engineer being an absolute badass on a ping of over 400
mactera plague with addition of trijaws and brundles got a whole lot more lethal
scout with m1k and good eye got a whole lot more valuable
True indeed
H
We managed to lure bet-c away from the dreadnought egg, but the other egg (twins) got triggered by a mactera when we just arrived and were close to out of ammo. we made it anyway fortunately 🙂
say can I just intentionally solo EDD first stage for blank core then prematurely give up so I can get 3 cores per week
not confident enough for EDD in general personally
Yeah that would work for that.
nice, thanks
yo, can anyone tell me how teh speedrunners are getting their screenshots like that?
You uh
Screenshot at mission end
You can snip with win+shift+s to snip or just screenshot
I have a burning question:
If the thrusters on the drop pod are located at the top then how can they retrieve the dwarves?
It just levitates lol
Karl
They run the thrusters in reverse
ctrl alt prt scr will just screenshot whatever ur tabbed into
Eh i use it as a measure of how well I'm doing. If i can afford to mine the gold, I'm playing well
It's like a heist. Any heist you can walk away from is a success.
Some teams trip the silent alarm and run away as soon as the sirens start.
The good teams break open the vault and escape with all of the gold
Do elite deep dives give the same rewards as regular ones?
If so, what's the point of doing an elite deep dive?
But the rewards are the same, not increased, right?
Yep
That seems like an odd design choice
But you can only get the rewards from each once a week
that's 3 more cores if you do the EDD
Is there a way to guarantee getting a certain overclock?
Most you can do is pick the class you're looking for from the options presented after doing a machine event
And it'll give me an OC for that class?
I'm trying to figure out how big of a grind it's going to be to get Carpet Bomber and Leadstorm for Gunner lol
Just gonna come down to luck
Gotcha gotcha
you never get duplicates so eventually you'll get the one you want
should i do my first deep dive solo?
Do you like using bosco? If no, no, if yes, go for it. Also have free time
The 45 minute achievement isnt exactly that easy
In the LFG yeah
im curious, i took a break from the game for awhile, I know it depends on biome, but what do people think is generally better on driller these days, flamer or cryo? I normally just do whatever I want to, but uhhhhh, elite deep dives are tough enough as it is lol
Up to you
both are good
Cryo plays well with a team, but flamer is more versatile
depends vastly with the loadout
If you're comfortable with Vamp + damage modded drills, Cryo is really solid. Even better if you're amazing with the EPC and Thin Containment Field!
ohhhh i didnt think about doing damage drills
Its really solid! Take em into Haz 5 / EDD's and you'll be healing up as quick as you take damage
im definitely going to try those, since usually if i just try to frreeze melee with pick axe, i take as much damage as I heal
lol
The throwing axes also heal you 🙂
now that one I have always loved lol
Perfectly tuned cooler is nice for that build, snowball too
Freeze entire swarms incredibly easily and now them down just the same
Literally
Tip for the Bet-C on stage 2
At the top of the drop pod room in stage 2 there's a hole where the first grabber flies through. If you send your scout up there and through the hallway then you come out right near the bet-c on the other side of the dreadnought room. You can then trigger the bet-c and just book it back down the hallway to lure her back to the main room and avoid her triggering the dreadnought fight by accident while also having a larger room to fight her in
If you do this first then you can get the BET-C on your side early which can make the dreadnought fights much less of a pain in the ass
Hotfixes can also occasionally reseed DD and EDD stages.
God dam I just wanna finish this EDD, 2nd time dying to dreadnought, team damage just not there
Also realizing a lot of people dont know about the ifg damage increase
With a full team the Bet-C seems to consistently spawn on the opposite side of the room with the dreadnought cocoon
Likely that it's technically not reseeding, changing how the game processes the same seeds would have the same effect as reseeding anyway
True
still have not even finished the second mission on the elite deep dive 😫
Shit feels fucking impossible, always wiping at the twins or the black box because of the mactera.
Bring a gunner and/or a scout with cryo grenades, macteras become a nonfactor
theres so many spitballers and broods on this EDD im gunna have nightmares about them lol
just beat my first EDD and did it solo pogchamp
Well done
_ _
ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
!
_ _
not you again
hohoh new Deeps
I'm excited for the new deeps. But gonna give the current EDD one last series of attempts today lol.
Hopefully next week is actually challenging
i won my 1st edd this week so maybe this one was a manageable one for me(?????????????)
either way try your way into it lmao
I'm doing the same once I'm outta work. I'll probably throw out a lfg for it
This EDD will be conquered
the main hurdle with this EDD is all of the breeders and broods
i forget which stage but theres a room with 2 broods
theres too many little bois to stomp lul
Stage 2 has at least 4 of each brood nexuses and breeders.
Actually a pretty neat lineup.
me and a partner managed to get through that room
it's just when we fought the twins my corpse was yeeted by the lacerator into the void, went from spawn to the blackbox
then arbalest shotgunned me in the tunnel and lacerator popped up on my partner
new deep dives in less than 24 hours
Weekly reset is every Thursday at 7AM EST
Thank you!
I strongly recommend NOT doing the BET-C, at least until you've cleared out the big room with multiple Brood Nexuses and Naedocyte Breeders.
I have several times seen BET-C trigger the dreadnought cocoon
edd anyone?
who still working on the edd ?>
me
_ _
ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
_ _
anybody doing edd ?
ed, edd n eddy
So what is scouts primary role during dds
Same as in normal missions really
Cool, so flare up and grab all the minerals lol
And shoot high priority targets 👍
Mining, lights, HVTs and support for teammates with throwables and keeping their sixes clear.
After all that, tearing through swarms in any way you can.
it just gives a very rough estimate of what one should know about basics
m1k shredding through big boys
has there ever been a deep dive that didnt have shield disrupt?
kinda makes any of the shield upgrades totally useless
unless youre just running regular missions all the time i guess
Use healthy for deep dives and shield for regular missions?
thats what im saying
I mean, unless you only play DDs with shield disruptions, those aren't useless
I don't really get the point
seems pretty rare for them not to have shield disrupt at least 33% of the time
just wondering if its guaranteed
I guess they're supposed to be some kind of endgame content (DDs), shield dis' being one of the hardest mutators, it makes sense to me to see it appears frequently
But to say they have some sort of increased spawn chance, I've no idea
i cant argue with that
Or we're just "unlucky" so far :p
_ _
ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
_ _
You may find people for it, some maybe against I dunno
It's just that it has been stated by the dev that such a thing is not planned to happen
you're gonna need to change the avatar if you're planning on staying here, human
So hear me out, why have H6 when we can move things down one
Why stop at haz 6
Hazard 1 is...different
We must find haz 10 and haz -1
There's DD and EDD
Haz -1 you have to protect the bugs from dwarf miners that spawn
_ _
ATTENTION MINERS!
New
Deep Dives
are now available!
_ _
hypr
DEEP DIVE
Region: Fungus Bogs | Code Name: Gangrenous Impact
Stage 1: ⛽ Refine Liquid Morkite +
Dreadnought Twins |
Exploder Infestation!
Stage 2:
2 Dreadnoughts (Twins + Classic) +
2 Eggs |
Regenerative Bugs
Stage 3:
Protect The Drilldozer +
2 Eggs |
Rich Atmosphere
ELITE: DEEP DIVE
Region: Dense Biozone | Code Name: Stony Downfall
Stage 1:
Protect The Drilldozer +
2 Eggs |
Low Oxygen
Stage 2: ⛽ Refine Liquid Morkite +
** 2 Eggs** |
Regenerative Bugs
Stage 3:
6 Eggs +
2 M.U.L.E.s |
Cave Leech Cluster
Damn, doretta + low oxygen? Nice
I need O2

As long as the refuel spots aren't bad it should be ok
Last thing I wanted to see in the EDD was Dotty
However it is dense biozone so anything is possible
And low Ox is my least favourite modifier
Low oxygen EDD, yeah, sure
Escort! Nice, at least some fun 
escort oh boy oh boy