#deep-dive-discussion

1 messages · Page 184 of 1

crystal jungle
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i pulled it off solo scout

wise stag
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That's sexy

jovial edge
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Just tried solo. Felt like as many bugs spawned as with 4 of us. Weird.
I'm gonna restart the game. Maybe it's a bug…

wise stag
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I think you might be imagining it a lil'

crystal jungle
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the BET-C on the first stage actually helped a lot

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like, it allowed me to clear the cave without worrying much about bugs except for the swarm

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i am so glad it was there

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thank you bet-c, i have learnt to love and apprecaite you

jovial edge
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And I do get lots of bugs. I mean glitches.

wise stag
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Squash those bugs, brother

outer fiber
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what bet-c on the first stage ?

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I didn't have that (2 players)

jovial edge
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Much less bugs after restarting.

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So it was a bug.

jovial edge
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But often is.

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Hate the first stage. So stressful without shields.

crystal jungle
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I attempted the EDD four times, once with 4 players, thrice on solo

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I didn't have BET-C on multiplayer EDD, while I had it on all solo ones.

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It was immediately to the left, almost directly under drop pod.

jovial edge
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I can't find the goddmn morkite on the second stage of this awful biome…

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😂

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The whole cave looks like morkite.

outer fiber
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train your eye to spot those specific morkite glows particles in the dark

crystal jungle
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There's about 130 morkite in the first chimney you'll encounter, you should be able to get another 70 in second cave where the egg is and remaining in the last cave

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There's far more than enough

jovial edge
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Lost. I blame my nitra greed modesty (basically, trying to never call more resupply than needed) and game's awful awful unbearable active perk "hold this until you are dead" keybinds.

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A fresh grabber brought me to a bulk in a tunnel while I was trying to break free.

jovial edge
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Thought I missed more than I could've with how this biome looks.

crystal jungle
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Looking for dist as well as morkite in a biome that's entirely dark teal isn't the easiest

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remember to look up.

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You've got this, if my greenbeard ass managed to pull this off you can too!

jovial edge
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I'll probably give it a rest for the day.

crystal jungle
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Understandable, I took a day break after first two attempts. Well rested fresh start helped, especially given you'll more or less know the caves layout and mineral locations now. Get some blackout around to aid your sleep. Rock and Stone!

random atlas
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any drilldozer in this weeks EDD?

crystal jungle
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Nada.

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Current objectives are listen in pinned messages 📍

random atlas
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ah thanks for that, i always forget pins are a thing in discord

sharp wyvern
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why is there perma swarm at start of mission 3 ? not even 10 min to breath, just swarms

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and we collected 10 aquarqs and wanted to leave the dread but we couldnt, is it secondary or mandatory ? wtf

odd rover
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DD or EDD?

sharp wyvern
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EDD

odd rover
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You have to do the "side" objectives on deep dives. You want to do the dread early, probably after first swarm, to avoid getting swamped too much during the fight.

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Also, it's PE on Haz 5.5, so you have very little time before things ramp up.

sharp wyvern
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you management to do it somehow ?

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managed*

odd rover
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Yup.

warped pollen
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do the dread asap

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when you can

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have any room to breathe

sharp wyvern
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mmh i'll try

warped pollen
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because pe swarms get worse as time goes on

odd rover
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Killed dread early, dealt with waves best we could while gradually gathering aquarqs.

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That stage is probably one of the hardest, as it demands you have both very strong AoE and single-target.

sharp wyvern
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yeah i noticed

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wanted to engi hyper propellant, unplayable, yet it seems madatory for the dread

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maybe 2 engis

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idk

odd rover
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Minigun on gunner w/ a damage-focused driller tends to work pretty well.

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Gives you solid AoE and solid single-target on the two classes best suited for those roles.

warped pollen
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i did it with a team that had a minigun gunner and flamethrower driller yeah

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it's... tough

sharp wyvern
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ok thx for the advices guys

crystal jungle
# sharp wyvern why is there perma swarm at start of mission 3 ? not even 10 min to breath, just...

since point extraction generates the smallest out of all caves its practically always a perma spam, especially given on EDD iirc it's haz 5.5 (but don't quite me in that specific part, I have a bad memory). You need to attack the dread as soon as you can, as PE gets overwhelming + while you probably know it by now, a gentle reminder there's no swarm warning, you get attacked immediately when mission control speaks.

unkempt belfry
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big oof on EDD

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second mission bulk spawn right in the first tunnel -_-

rich oyster
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Yeah I had Bulks spawn with every swarm on the 2nd stage

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I really should have speed run the objective a bit more. I got excited about having shields again and got myself annihilated in short order

tired carbon
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getting full squad wipes off drop in pub EDD... fuck shield disruption lol

nova fossil
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how the hell do we deal with the dread and aq for stage 3 edd, either we die to the dread+random swarm that spawns during or we die to the swarms after the dread

unkempt belfry
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lol yeah the first drop is brutal

crystal jungle
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The sooner you start the less you'll get overwhelmed by the incoming swarms. Do aq's last

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If you're lucky - unlucky as I did, you'll get a detonator.

nova fossil
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we normally die to swarm mid dread

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once i got 2 dets at once on 2nd stage lol

crystal jungle
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It's defo not easy, point extraction and dread are a horrible combination.

granite rose
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Why does every every engineer I see use the radiation bomb?

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It makes them a hindrance to the team if anything

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They just throw that on the objective and we have to choose between losing or completing it and probably going down

viral tulip
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If you could put 5 nukes in your pocket I bet you would

granite rose
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Playing with people using it is just a headache though

jovial edge
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Deep Dive commencing.
Let's see if you're as good at it as you claim.
Oof. Putting me on the spot like that. I feel attacked.

crystal jungle
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You've got this rocknstone

crystal jungle
jovial edge
rich oyster
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If it's all you got fair but if you have Hyper Propellant and choose Fat Bois over that for a DD..well there are easier ways of telling your team you hate them and want them to die in a crater of your making drillchamp

abstract flume
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the third stage of this week's EDD was pain, it was swarm after swarm after swarm after swarm

wintry cairn
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Man this week's edd sounds fun

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stage 3 aquarks are always super fun

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Infinitely spawning waves + a bunch of excess nitra

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whats not to love

summer kayak
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if you had to play a mission where you would have to only pick 3 classes which class you would leave behind?

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I would pick gunner

shrewd bane
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Engi wait I didn't think

summer kayak
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as in most missions except those where you need to wipe out dreadnoughts he doesnt provie that much

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driller is the best crowd control fighter his flamer can wipe out swarms and engineer with scout got tools to deal with big aliens

shrewd bane
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Scout's biggest strength is mobility, if you just want to complete a mission, he is priority to the pod

summer kayak
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engineer BC and grenade launcher can deal with big bugs

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driller deals with horde

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and scout easily picks off flying enemies

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i would only pick gunner when you have to fight dreadnoughts

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cos there you need him

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his zipline is dangerous and tunnels are way safer and engineer can simply shoot platform on which you can land and negate fall damage

wintry cairn
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Its hilarious that engineer is flexed into HVT

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Man engineer is overloaded

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My opinion is scout. The lack of secondary's alleviates the need for lighting for objectives, and TCF can grab minerals more efficiently than scout+engi can anyway

summer kayak
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yeah scout flaregun is really important

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and also its more efficient for him to use grappling hook on high places

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instead just drilling a tunnel or building a ladder with platform gun

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and gunner shield is really useful for team to regroup and give them a few second to breath i feel that driller can just create firewall with his flamer which kills horde and slows down big bugs which has similiar effect het not that great as shield

wintry cairn
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No, I'd leave scout behind

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Its less efficent to grapple than TCF

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Driller cuts down the average mission time by the most, by far

summer kayak
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so how would you solve ores being on high places where you would have to drill long tunnels or build platforms

wintry cairn
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Like I keep saying, TCF

summer kayak
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it cost more fuel and platform gun ammo

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than one platform

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for scout

wintry cairn
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TCF.

summer kayak
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i see

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yeah

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alight

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i take it

wraith shard
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Whew did my first EDD!

wintry cairn
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For eggs/aquarks literally in the ceiling, there's always the RS laser trick

summer kayak
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but still flaregun is more efficient

wintry cairn
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Whao congratz Zo!

wraith shard
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Had an Engineer on the team going Berserk on the enemies

summer kayak
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than spam everywhere flares

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especially in huge cavern complexes

wintry cairn
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The loss in fire power isn't typically worth the utility of flares

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With no secondaries

summer kayak
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being unable to see is also big disadvantage when swarm approaches

wintry cairn
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For like, max EXP leveling, I'd forgo a different class, but for EDDs specifically

summer kayak
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and driller can deal with horde

shrewd bane
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@summer kayak Can you restate the question? I feel like we lost track of what you are trying to get at.

wintry cairn
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Which class would you eschew if you were to take only 3 classes

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for eDDs

summer kayak
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i said gunner

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metalbot said scout

bright parcel
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Scout

shrewd bane
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Leave Scout, he is the least powerful in terms of combat.

wintry cairn
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Without audio clues its harder to know where swarms are unburrowing / multiple HVT cues

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so visual information becomes much more important

summer kayak
wintry cairn
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But the vast majority of 3 player parties that I'm in would benefit from not taking scout

summer kayak
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in that case i leave scout behind for gunner

wintry cairn
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As a matter of preference, its up to you, but like I said I imagine that most 3 player parties will have a higher winrate if they didn't take scout

summer kayak
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i think driller and engineer can replace gunner

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driller killing horde

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and engineer big aliens

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like praetorians

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BC strips them naked

wintry cairn
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You've said that, but it doesn't change the fact that scout's combat ability is a straight downgrade from gunners, and that his flares aren't that useful for a competent party

summer kayak
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and i think personally it also depends on what mission

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elimination gunner is must have

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good luck fighting dreadnoughts without gunner

wintry cairn
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there isn't a single modifier/mission type where scout would be better for the average party

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Again, sans personal preference

bright parcel
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Scout is better in haunted

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Mobility

wintry cairn
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The threat from haunted is determined by your slowest member. Due to the fact that scout's out of combat ability doesn't actually help the group its arguably worse in haunted

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It would be different if the ghost aggrod on, say, only the closest member (so that you could be the de facto aggro target) but thats not how the ghost AI works

summer kayak
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gunner is the slowest member he doesnt have any mobility equipment except for zipline which he has only 4 shots and still he can be shut down with bugs

wintry cairn
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The threat from haunted is determined by your slowest member. Due to the fact that scout's out of combat ability doesn't actually help the group its arguably worse in haunted

summer kayak
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still scout is the fastest

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gunner is always slow because he need to rely on engineer or driller to make for him a path

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scout can just use grappling hook

wintry cairn
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Yes, those things are true, but going back to the original point, its more useful if your entire group is fast, as opposed to one fast person (for haunted)

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No one is arguing the scout has the highest personal mobility?

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Or arguing that scout doesn't have a grappling hook, for that matter

summer kayak
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you are saying that haunted cave is only dangerous for slow members which from all four classes is gunner scout is always going to be faster gunner can be the best player but he will be struggling with it as he doesnt have tools which would allow him fast travelling like engineer, scout and driller got

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zipline only offers fast travel when you are going from up down

wintry cairn
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I... don't know how I can explain this in any more ways that I have already: With a gunner the speed of the slowest member in your group will go up. With scout the speed of the fastest member will go up. The former is more valuable in ghost

summer kayak
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also flaregun is important because that thing is invisible and you need to see clearly

sand coyote
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Unless you have 4 scouts

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I mean no the ghost literally glows

wintry cairn
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The original prompt was which of the 4 classes would you eschew if you had to pick a 3 person party

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Personal preferences aside, the scout is the least useful for EDDs

summer kayak
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i said gunner metalbot scout

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then someone said that in haunted caves scout is better

wintry cairn
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Kaptin, its alright if you prefer gunner. Its a reasonable preference

summer kayak
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?

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i said i prefer scout over gunner.

wintry cairn
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Prefer to leave out gunner

summer kayak
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and i wondered why you think scout is worse

mental raft
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I think the scout is better Bc it speeds up how fast the group as a whole collects things. Like yeah the gunner has more firepower but you also end up having to fight more waves

summer kayak
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and while you convinced me that driller plasma pistol is better for mining ores from high places than having scout

wintry cairn
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Thats an excellent point graved, and one that I think is often missed

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I had that opinion as well until I realized that driller with certain OCs can cover all the ground scout can (in EDDs, not in normal missions)

summer kayak
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i think scout offers more stuff than gunner because gunner while being decent in crowd control driller beats him and his great ability to fight single threats like praetorians/opressors/detonators can be beaten by engineer BC and grenade launcher

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BC can strip praetorians of his armor making him just big slow bullet sponge

mental raft
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Fair enough metabot a Driller who is good with the EPC is a mining machine

summer kayak
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gunner is must have for elimination missions because none of these classes can deal dreadnoughts with great effectiveness like gunner

summer kayak
sand coyote
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But even scout is better at elimination than driller

short charm
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Haunted is seriously easy with any class. I don't kbow why it's something people even talk about these days. Unless you corner yourself the ghost is not an issue.

sand coyote
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dderp refine morkite elimination

prisma inlet
tawny latch
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Hey, what's the 3rd stage of the deep dive for modifiers?

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The EDD that is

outer fiber
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pinned messages

robust sedge
outer fiber
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@wraith shard that's up to you

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no obligation

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if you think it will drain your mental state more than it should, don't

bright parcel
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First time I beat a edd was when I was like level 34

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Just have common sense in a deep dive and it be fine

urban swan
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I just completed a deep dive in 43 minutes and it didn't give me the achievement...has this happened to anyone else

bright parcel
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nvm

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45 mins

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that’s odd

urban swan
fringe kettle
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I'm going to take a wild guess and say that he was host?

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achievements are hit or miss with reliability, there's issues with clients receiving them but not with hosts.

cobalt fiber
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I had a similar issue with the Roller Coaster achievement. We've built a long-ass pipe. Everyone got it, except for me.

sand coyote
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did u get it already

hazy comet
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try restarting the game. sometimes it gives it to you after

wheat sun
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ya its a fun one, id reccomend having an engie, lots of swarmers and leeches later on. Just make adjustments if u fail once or twice.

wheat sun
slate mulch
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Died on stage 3 of the EDD because of a UI bug

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This is why I don't do EDDs anymore

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I feel like either I waste 40 more minutes of my life doing the same missions again or the game "won"

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Either way, sounds terrible

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Especially when it feels like I lost for a reason I was helpless to prevent

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I couldn't even call up the terrain scanner to see where the rest of my aquarqs were

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It was a slow and painful death

round flare
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i had a random dread spawn on edd stage 2 but we still pulled through

slate mulch
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That sounds awesome

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I wish that was how I died

round flare
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or maybe it was stage 3 i actually dont remember

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no it must have been stage 2

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idk dying to bad luck like that doesnt seem like a good way to die

slate mulch
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Well I got the bad luck of the game glitching

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And died to that

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I'd rather it at least be a cool kind of bad luck like a dreadnought spawning and kicking my ass

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Instead of a bug followed by a slow, lame death

round flare
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eh id be mad either way

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i got super lucky i had a team of people that knew what they were doing

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last week i just gave up cause i had one too many bad teams

agile seal
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FFFFFFFF EDD

tiny swift
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When I try edd's I only aim to finish stage 1 for the blank core. Anymore is a bonus.

urban sail
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morrrkiiite

agile seal
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the EDDs levels 1 and 2 easy but level 3 not so

shrewd bane
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+1 to the recommendation of the breach cutter for the EDD

agile seal
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x100%

sand coyote
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Bad teams are rare

shrewd bane
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It's usually 1 or 2 players who are not ready for hazards up to 5.5, playing with users here minimizes the risk. Players join to get their first EDD done, too.

tiny swift
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I need to learn to run as soon as I get hit on an edd. On lower hazards you can tank the hits.

warped pollen
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it’s a habit thing, i think

abstract rain
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IDK, apart from doretta pathing to the ceiling a couple of weeks ago the EDDs are always doable the first time, rarely the second.

warped pollen
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as i played more haz4 and 5, i started getting away asap a lot more

wraith shard
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jesus this edd has a lot of swarmers

cobalt fiber
karmic valve
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Man, EDD 3rd stage this week is about impossible if you have any greenbeards on your team. I've failed 3 times cause people keep dying to preventable causes, and we end up wasting too much time trying to revive each other.

gilded scroll
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try 2 man

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i cleared with only 2 players

karmic valve
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might have to, either that or I'll solo it lol

wraith shard
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2-man haz 5 has the same enemy health and damage as 1-man

shrewd bane
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Hmmm, that is interesting. If you just want those cores, a 2P-EDD would be beneficial. Sconk

Note: Haz-5 duo has a 3.0 modifier for damage as opposed to solo with 2.8
Haz-5.5 duo has a 3.2 modifier for damage as opposed to solo with 3.0
Enemy resistances are largely the same in solo/duo Haz-5.
Enemy count is the same in solo/duo Haz-5

rich quail
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for the missions, can you do any mission with the matching symbol or only the map it suggests?

civic stag
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Only the one suggested
But you can always wait 30 minutes to get a new one if you really hate the biome or the mutators (it will still be the same kind of mission though)

feral atlas
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Wrong channel. And it is the latter.

wraith shard
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do deep dives count toward solo missions for cheev?

burnt sandal
warped pollen
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did not know

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i only ever play 3 and 4 people

manic pivotBOT
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_ _
rocknstoneATTENTION MINERS!rocknstone
We are hearing rumors that some dwarves are still not done with this weeks Deep_DiveDeep DivesDeep_Dive!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _

finite silo
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opa e ai tem br ai no jogo

fresh escarp
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This EDD is like

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Cancer ngl

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however I did do it with pots and got like

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5.5k credits just off gold

steep yacht
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How difficult is a Deep Dive? I've just earned my 2nd promotion on my gunner main, and i have some overclocks. Am i ready to join one?

bright parcel
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If you’re talking about a regular deep dive and not an elite deep dive then you’re more than ready

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In my opinion

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It’s literally hazard 3 3.5 and 4

pastel wasp
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3/3.5/3.5 tech

bright parcel
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2 3.5s?

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Weird

pastel wasp
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yeah

steep yacht
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i typically play on 4 or 3 if i'm with a pug

pastel wasp
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if you usually beat 4 DD will be easy

steep yacht
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Sweet

pastel wasp
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EDD is 4.5/5/5.5, this week is particularly rough but might be worth a shot for you anyway

bright parcel
steep yacht
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Is it rough because of the free weekend? I had a string of rough games tonight, even on hazard 3

bright parcel
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In most people’s opinions atleast

pastel wasp
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the dives rotate every week on a thursday, its rough because of the seed

bright parcel
steep yacht
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It's been a long time since i played the tutorial but i don't recall it ever mentioning the matrix core events so whenever we did them it was a roll of the dice.

pastel wasp
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that dread at the end wiped all my groups that could get htat far, didnt have mcuh luck with teams, but i solod this week pretty easy

bright parcel
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Even then free weekend people can’t even do deep dives i’m assuming

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Cause you need to promote a character

steep yacht
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I'm not in game right now but are they covered in the info menu?

pastel wasp
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i dont think so

bright parcel
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Maybe check miners manual

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But machine events are simple to explain so ask if you are confused

wraith shard
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I really miss the old elimination honestly

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Back when you could kill a dreadnought quickly and it wasn't a horrible frustrating slog

solemn forge
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just failed my first edd on the dreadnought 😭

pastel wasp
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that dread is nuts

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if you got that far youd probably win most weeks

solemn forge
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tried to fight him up top near the mining head, had a detonator spawn during it

pastel wasp
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a lot of people used the deto explosion to kill the dreaddy

solemn forge
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yeah we were just thinned out by the time to detonator spawned

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i was last one alive trying to flee and get a supply down and got snagged by mactera :/

normal bobcat
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god damn EDD is tough this week, we nearly wiped on the first mission just because we all fell out of the drop pod on shield disruption and lost most of our health. We managed for most of the rest until that final stage murdered us

lime pivot
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The key to the third level is to immediately take out the dreadnought, then the waves will be less brutal

white ridge
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attempted it absolutely terrified of stage 3 from reading here

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yea we just shat on the nought and left

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it was like a 40 min run pretty innocuous

granite rose
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Who exactly asks Ghost Ship to buff shockers and their spawn rate? There's more of them every time the game updates and at this rate even digger can't deal with them all

crystal jungle
primal void
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does hover gliding work still?

wraith shard
crystal jungle
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I've seen someone do it during elimination mission, ever since I see every bulk during dread as a blessing

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assuming your team gets what you're trying to do, and if it's the twins, they don't dig away at the last second.

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A lot can go wrong, but it's a nice strat none the less

wraith shard
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Well the game has so many opportunities to exploit, all it takes is someone to recognize them, and adapt on the fly. That's what I love the most about this ridiculous game and the EDD's, I am constantly laughing my ass off at how creative some small percentage of players are.

crystal jungle
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I couldn't agree more. There are so many things game could consider as an unfair advantage, collapsing stalactites, bunkering, suspending objects mid in air, zipline webs during dread fights just to name a few.

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I love how the game let's you exploit everything in the environment to your advantage

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it doesn't restrain

white ridge
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devs are supposed to patch player creativity OUT of games gunnergrin

lyric schooner
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do you have to play your promoted char to be able to activate machine events?

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or do all of your characters have access to the key?

white ridge
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all have key

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I think

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you get it as an 'account' reward for your first promotion

crystal jungle
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You only need one promoted dwarf to access the key during missions, on any dwarf.

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You need promotion to access deep dive, everything else like cores and machine events can be accessed by any of your dwarves once you get the key.

rustic maple
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So I convinced my friend to play for free this last weekend. After he finished the tutorial mission, he was rank 16, Scout level 22 and Gunner rank 24 despite having only a single hour of game time in Steam.

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Has anyone ever heard of this bug before?

fringe kettle
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"bug"

crystal jungle
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Did your friend accidentally use save editor?

mint zodiac
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He mightve joined a modded lobby with an EXP cheat on it

pastel wasp
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Does steam offline mode count your hours?

rustic maple
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I made him share his screen on Discord when he was at the equipment terminal, and none of his characters had been upgraded despite having the unlocked slots

fringe kettle
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Hate to break it to you, but your friend either joined a lobby with the host cheating or he's not being honest with you.

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With the amount of people seemingly incapable (despite dev request) of running their modded lobbies privately, I wouldn't discount the first possibility.

weak oriole
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Hi, why cant I play deep dives on the highest difficulty?

old widget
weak venture
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anybody wanna help me with my first deep dive?

pastel wasp
toxic pulsar
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hey guys, first time miner here, just got the game after playing the free weekend. anyways, me and a fellow miner are looking for 2 others to join our crew. I thought it would auto add randoms to ur game but for some reason it hasnt been, maybe nobody joined it.

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so yea, if anyone is fown to mine rn that be cool

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ROCK&STONE!

burnt sandal
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Either that or it's set on private and you didn't notice 😄

upper basalt
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So any advice for my first elite dive?

next pebble
#

Stick together and keep a couple resupplies worth of nitra in reserve if you can

upper basalt
#

What's the difficulty compared to on a scale of Hazard 3 and 5

next pebble
#

I forget, I think it was 4, 5, 5.5

#

For each mission respectively

upper basalt
#

5.5? That's a thing? Lol

next pebble
#

Only for the elite deep dives

upper basalt
#

Ah

slate mulch
#

It's 4.5, 5, 5.5

viscid orchid
#

So how is this weeks EDD? I know the last two weeks have been... Not fun

burnt sandal
#

the last two weeks were fine

#

the 2 before that were hard though

cold cove
#

Jesus christ, I'm so tired of EDD Stage 3 this week

#

Point Extraction is just so ridiculous on the last stage of an EDD, especially in combination with a Dreadnaught

#

The only EDDs I need more than two tries on were the ones with Point Extraction on EDD Stage 3

wraith shard
#

Well it seems the consensus is that the new elimination has been made too difficult. Stage 1 and 2 are shield disruption and lethal enemies, yet everybody complains about the single dreadnought fight at the end. There is definitely something wrong here.

#

Not only that but they seemed to have made swarms more common during the fights as well, which used to be manageable but now isn't.

burnt sandal
#

The last stage is PE + dread ?

wraith shard
#

If I could revert elimination to pre-update 33 I would lol

#

The twins and hiveguard were fun to fight only one time.

burnt sandal
#

lol

#

elimination were dead boring before

#

no thanks, I'll keep the new dreads

wraith shard
#

Yeah but at least you could get it over with quickly

burnt sandal
#

You still can

feral atlas
#

My eyes are rolling into my skull right now.

#

EDD stage 3 is dead simple.

#

You drop in, deal with the welcome party, rush the blue rocks. You should have plenty of nitra so you don't need to spend time mining it.

#

First wave comes, you kill it off, and when you feel like it's dying out, you start the dread.

#

Giving you the maximum time available to kill it off.

#

If your team cannot kill the dread in the time between that and the 2nd wave, your team is incompetent

burnt sandal
#

Not everyone has the same skill level @feral atlas and you don't need to be so condescending about it either.

feral atlas
#

The complaints are getting annoying.

#

And it's OG dread.

burnt sandal
#

I wouldn't mind usually but you've been doing that all the time

#

and it's quite tiring

feral atlas
#

Fair enough.

burnt sandal
#

Yeah I don't like complaints too

#

And Yeah I agree, it's an EDD so high skill is kinda required

feral atlas
#

But people complaining about how hard it is is what gets things nerfed.

burnt sandal
#

but I try to be as neutral as possible

cold cove
#

It's not that the Dreadnaught itself is too difficult, it's that Point Extraction is just ridiculous at EDD Stage 3

burnt sandal
#

The devs don't really listen to complaints anyway

feral atlas
#

You never know.

noble flower
#

whats the best plan for the elite deep dive

cold cove
#

Point Extraction is by far the most difficult mission type on EDD Stage 3 in my opinion

feral atlas
#

I came from KF2. Devs can know things are stupid and feel pressured by popular demand to do stupid things.

burnt sandal
#

I don't want to be sounding patronising but I kinda do know how they balance things 🤷‍♂️

#

Some people could be telling you more about that (or not, I don't really now if they even can give more details)

#

But yeah don't worry about nerf and buffs

#

the devs understand how their game work and they are being very careful with the balance

feral atlas
#

The complaints on the first EDD are what got shieldless nerfed.

burnt sandal
#

(that's the reason why we don't have hazard 6 and beyond yet)

cold cove
#

If they understand how their game work, why don't they see that Point Extraction on EDD Stage 3 is so much more difficult than anything else?

cold cove
#

Nah, Haz 5.5 even feels like Haz 4 on some mission types

#

While it feels like Haz 6 on Point Extraction

burnt sandal
#

Point extraction is a combat heavy mission

#

so it has to be expected

#

there's little downside in these missions, especially in higher hazard

cold cove
#

The swarms are huge and almost constant on Haz 5.5 Point Extraction, which is a pain in the butt when you have to take care of a Dreadnaught at the same time as well

burnt sandal
#

You have to go faster

#

if you have constant swarm, you took too long already

cold cove
#

But then again I'm only playing pubs, so I might be just getting unlucky with teammates this week

burnt sandal
#

Maybe

#

I wouldn't advise EDD with random pubs though

#

unless you're sure you can carry

feral atlas
#

PE and Escort are the only two mission types with real time pressure.

cold cove
#

I just know that in 500 hours of playtime I only took more than two tries on EDDs which had Point Extraction on Stage 3

burnt sandal
#

Well PE can be a big pain with a team that's not coordinated

cold cove
#

Not on any other EDD

burnt sandal
#

so no wonder

feral atlas
#

You dwadle, you mess up, or use your time poorly, you enter a death spiral.

#

Both PE and Escort have points of no return.

burnt sandal
#

Especially in haz 5.5

feral atlas
#

Where you have effectively already lost.

burnt sandal
#

since the window is even shorter than usual

feral atlas
#

Every other mission type lets you stall as long as your ammo holds.

cold cove
#

So I guess it isn't unbalanced, it's just not a good EDD to play with pubs I guess this week

#

Unlike almost every other EDD in the past months

feral atlas
#

?

#

Stage 3 escort does the same thing.

#

It punishes people that do nothing within a certain time frame.

#

And we've had plenty of those.

bright parcel
#

Pub edds ftw

cold cove
#

To be fair, I noticed that my teammates kept splitting up on EDD Stage 3 and ended up dying far away, so I might really just be unlucky with teammates this week

feral atlas
#

You're supposed to split to do things faster.

#

The issue is if you're not good enough to split and survive.

cold cove
#

On my first two tries my team was being too slow, which definitely wasn't helpful really

#

On the third and fourth try two teammates kept dying far away

burnt sandal
#

then they were not good enough to survive on their own

cold cove
#

It just feels like a waste of time at some point, which is quite frustrating, but well, I'll have to keep trying

feral atlas
#

The difference between PE/Escort and other mission types is that in other mission types, you can have a player legitimately do nothing, have no initiative, and just follow another player around, and it wouldn't matter too much.

#

PE/Escort requires proactive thinking.

#

Whereas every other game mode does not heavily punish a purely reactive playstyle or just being slow.

burnt sandal
#

There's a lot of people going in EDD when they shouldn't

#

so not really a surprise

feral atlas
#

PE/Dread is just an unfortunate combination in that it requires 2 people to know what they are doing.

#

Instead of just 1.

#

Which is another similarity shared with escort.

cold cove
#

Personally I don't mind playing EDD with not-as-experienced dwarves, it makes it more interesting for me, but this week I'd rather not have not-as-experienced dwarves

feral atlas
#

Then, well, your bad experience with the EDD is not becauese of the EDD itself.

cold cove
#

Yeah, I guess that's how it is

feral atlas
#

The free weekend probably had something to do with it too.

jolly loom
#

Is there meta builds or weapons for each character?

pastel wasp
desert crag
#

@jolly loom check the steam guide for 2021 hazard 5 builds, it's helpful for build ideas

#

otherwise, try to pair primaries and secondaries that cover each other's "gaps"

#

so that you can be effective at all ranges and for all types of enemies

hard cave
#

are you able to repeat deep dives to get more overclocks and blank cores?

desert crag
#

no

hard cave
#

:(

desert crag
#

repeats only yield money and exp

hard cave
#

seems like decent money and xp so i guess it's still worth doing

desert crag
#

nah, for time efficiency you're better off running regular missions

#

and machine events and other skin-unlocking stuff dont spawn in deep dives

hard cave
#

oh that's lame

#

thanks for the info, was about to head into a deep dive again

desert crag
#

last thing i'd want is for random pubs to veer off objective to look for skins

#

or activate a machine event in a phase 3 EDD

#

lol

#

so i'm glad they made that design choice

hard cave
#

for sure, yeah

hasty axle
#

Hey guys, i have a quick question

#

I was in a drilling mission for the core and i found a talking robo face and was wondering if that was a side mission somehow

#

I could not find any use for it

#

it talked kinda like the drill machine a little

burnt sandal
#

What did it look like ?

hasty axle
#

Kinda like half a robot face

burnt sandal
#

Was it after the end of the mission ?

hasty axle
#

it made noises like it drilling machine

#

yeah

burnt sandal
#

That's the head of the drilling machine

#

You can bring it back with you

hasty axle
#

oh ok, do you get anything for it

burnt sandal
#

nah

#

just for fun ^^

hasty axle
#

ah ok ty

#

i was in mission for over an hour hahah

#

thought it had some use

burnt sandal
#

👍

errant willow
#

newish player here, how much harder is the elite deep dive compared to the regular one? I've promoted 2 classes and the regular deep dive this week wasnt too hard when i tried it

stark zephyr
bright parcel
#

dd are 3/3.5/3.5 and edd are 4.5/5/5.5 it’s a huge leap in difficulty

errant willow
#

i see, thx for info! i'll grind the game a bit more before i go into edd's

lyric schooner
#

the last stage of the EDD

#

😮

celest oasis
#

last stage on EDD is hell lol

#

gotta go fast or you'll get overwhelmed fast by ambient

#

my team died like 10 times falling off the cliff lol

crisp talon
#

d

outer fiber
#

@feral atlas do you have any proof about that for escort? I know there is a pe-type scaling but afaik it's during doretta's digging so players have no control over it

crystal jungle
#

Quick question, when do deep dives reset? I forgot to do normal one, how long do I have left 😅

burnt sandal
#

so you still have a few days left

crystal jungle
#

Thank you! rocknstone

supple quarry
#

Weird question, but, if I go into a DD / EDD drunk, is it going to last for the 3 stages ?

white marten
#

Not hard enough

outer fiber
white marten
#

Damn, we wanted a good challenge 😦

supple quarry
#

Haaa na 😦

#

Maybe if go in there absolutely busted at the edge of collapsing and speedrun the thing ... 🧐

white marten
#

LMAO

outer fiber
white marten
#

Oh it's on

rose current
#

Drunk Dive

white marten
#

We'll try the drunk dive before the elite drunk dive, we're bold but we don't have a deathwish

#

Or do we ? 🤔

wraith shard
#

just dc'd from a deep dive with a random that i wont be able to re-join 😦

#

sadness

outer fiber
#

pepehands

marsh meteor
#

Anyone got a fix for the Union screen ingame just showing the Discord join thingy?

quaint quail
lofty oasis
#

regarding drunk dives. if you start the mission with knockout beer, i had the effect lasting full time. Was a hard one! I had 2 glasses of wine before and i was ready for bed afterwards. I'M happy to not have puked due to motion sickness.
You need to drink before starting but start before getting knocked out. So it was like start chugging at 10s countdown or so.

marsh meteor
#

There is way to much random stuff pinned in drg-chat.

fringe kettle
#

good thing it's right at the top then

supple quarry
twilit nebula
#

This EDD stage 3 if definitively a tough one

#

image having o2/shield disruption on it

#

or haunted

supple quarry
#

imo if you take out the dreadnought right at the beginning, it becomes pretty chill
The cave generation is generous, and there is no aquarqs totally out of reach

twilit nebula
#

welp we started the dreadnought (after clearing the landing wave), 10 seconds later swarm with detonator.... Not nice.

#

i see a big inspiration with the video posted above 😄

round flare
#

i think i had 2 detonators on mine

supple quarry
#

I guess it really depends what class you were playing with and what were the loadouts ^^
We had a bulk too, my duo was running a subata and I a neurotoxin revolver, slow the big guy, let the driller spam the bulbs and protect him
15s later the thing goes boom

next pebble
#

I was already on it

desert crag
#

tbh phase 1 was the most hectic for this week's EDD

#

going in blind

wintry cairn
#

phase 1 started with me jumping out, backpedaling mid-apex and getting bobbled by my fellow dwarves before being flung to my death

untold creek
#

phase one is a hot drop, to be sure

#

shield disrupt makes any damage you take in that phase hurt, as well

pliant holly
#

my team and I died on the last phase

#

the glyphid swarm dropped in right on top of us in this small little cave, I the scout stayed alive but with just the AR and little ammo, I could not kill all the bastards

#

it didnt help that the drilelr froze 2 of us but you know

gusty solar
#

yeah im struggling w this last stage

#

should you do the dreadnought first?

icy river
#

Better kill dreadnought more time you time you take to collect aquaris waves will go on coming and dreadnought with wave is pain

supple quarry
# gusty solar should you do the dreadnought first?

Aquarqs > Dread is absolutely doable but way harder
If you struggle you should go with Dread first, in Excavation, the longer you stay in the mission, the closer the swarms start to be to each other. To a point where it it quickly becomes a non stop flow of enemies, you probably don't want that in the middle of your boss fight

I don't remember where you land exactly with the pod, if it was on the lower or upper part of the cave. Anyway, head to the main platform where you drop the resources right after it starts, take some aquarqs on your way if you can. When you're there, call some ammo.
Then if I recall, if you stand on the refinery, looking towards where you landed, on your left should be a big room with a lot of aquarqs. it's a good spot to fight it, plus from somewhere on the left still, you can easily shoot the egg while still being on the upper level so you should be totally safe.

buoyant wing
#

it's the lower part you land on

#

the dread cocoon is directly below the mining rig

main crescent
#

I’m 1.5 hours into a solo EDD.

#

It took me... a solid 50-60+ minutes to finish stage 2. I couldn’t find the last morkite patch

#

I have 250 nitra. But it’s point extraction - PepeHands bosco please be fast

#

Nope already failed. Jesus Christ man I’ll never be able to do a PE solo. I’m so bad at it lol

#

Too many enemies

#

Feel like there’s ALWAYS a PE in EDD. Smh

celest oasis
#

its better than back to back doretta into a refinery lol

#

those are the worst xd

main crescent
#

I just don’t know why I have to play solo EDD more times than with a team

#

Everyone is so... bad LUL

#

Need a consistent team to play with. Oh well

gilded charm
#

If I complete stage one of EDD, then fail it on stage 2, will I still get the blank matrix core or whatever reward for completing stage 1?

wraith shard
#

yes

manic pivotBOT
#

_ _
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Planet scanning is now booting up, 24 hours left until new Deep_DiveDeep DivesDeep_Dive!
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summer kayak
#

I always save that big boy for finale

supple quarry
hazy comet
#

i usually try to get as many aquarqs as possible before the first wave, then fight the dread/black box after

#

finishing up any aquarqs left after the secondary is completed

kind bough
#

I usually spend my time screaming because it's always those stupid vertical shaft extractions that take forever to get around in until you're buried in a oatmeal tsunami of bugs

supple quarry
#

I'm curious how it takes you forever to get around a PE with a scout
You either doing it solo and you get bosco to get the stuff out of your character reach, or you're playing with other people that should have ways to get those things
Like platforms, or ziplines, or terraforming tools

You could even run overboots if you want to get there by yourself

feral atlas
#

Scout is the worst class to solo EDD with

#

consistently, that is

kind bough
#

I keep scout role cause I like the color drillchamp

supple quarry
#

Fair enough, I assumed things 😄

kind bough
#

I usually don't play scout in EDD unless I actually have 3-4 people to play with since whatever his other benefits, the loss of crowd control is too spicy for my taste

#

but duo scout + someone else? hell no

#

solo is of course a whole different ballgame, unless it's drilldozer/salvage in which case haha good luck with that

golden crystal
kind bough
#

can't escape the d o z e r

peak musk
#

man this week's edd

viscid orchid
#

3 down, prators and a warden, fell into a pit but working my way back up
"everything is fine"
detonator shows
"i lied"

novel notch
#

Detonators give the best hugs.

manic pivotBOT
#

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Planet scanning is still in progress, 12 hours left until new Deep_DiveDeep DivesDeep_Dive!
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opal cloak
#

Using the detonator to one shot the dread saved me ammo and time. Then I get stuck on dash cooldown and get mowed down by bugs

#

Solo edd moments be like that

kind bough
#

EDD was really easy until mission 3, then I choked on the last aquarq

#

feels bad

#

oh well, got my weapon OC

#

got a praetorian swarm on mission 2 that got a bit spicy since I forgot how obnoxiously common oppressors are nowadays

#

4 oppressors at once is F U N

rotund zodiac
#

hey what mods do i use on the m100?

#

errr m1000?

#

pls halp

#

i tried googling scout deep rock weapon guide but alot of old ones come up

burnt sandal
rotund zodiac
#

o my bad

#

didnt mean to ask here i misclicked

#

thank u

alpine marten
#

Things got a bit dicey near the end

#

I had all 10 aquarcs ready at the mine head

#

then poof

#

4 of them disappeared

#

without me knowing why

#

thankfully there were still 4 left to be dug up on the map, but that final stage was much harder than it needed to be

#

Don't even care that I took the Screenshot too early

ashen eagle
#

fuck this EDD

polar widget
#

is it nuts

ashen eagle
#

just the terrain on mission 3 is god awful to traverse and you're just gonna get swarmed like a metric shit ton while tryna kill the dread

#

hats off to ppl that have managed it

polar widget
#

lol

#

i can't imagine how people pull off solo deep dives

ashen eagle
#

i mean difficulty scales with player count

polar widget
#

so with solo it's like what

#

3.5?

pastel wasp
#

still 4.5/5/5.5

#

but the 1 player version of 4.5/5/5.5

polar widget
#

i see

#

Wait, do you get bosco with you on a deep dive?

pastel wasp
#

if you take him along, yes

#

thats why theres not much difference between 1 and 2 player difficulty, you lose bosco when the second person joins

#

any sections with the x/y/z/a are 1/2/3/4 player

polar widget
#

hmm

pastel wasp
#

mostly the difference between 1 and 4p is roughly half the enemies with half the armour and maybe 20% less attack

alpine marten
#

my deaths during this dive were really dumb

#

while I was rushing to get aquarqs during my realization some had despawned, I got stuck in a hole and exploders killed me

#

multiple times

inland nexus
#

How the hell do you get to the pod at 2nd stage of EDD? There are like a bazillion of bugs

#

It's frustrating

sand coyote
#

I also had a aquarq that decide to appearn't

#

But it was relatively minor except there are spitters fucking everywhere

buoyant wing
#

the problem with stage 2 is if you call it at the end there's a good chance the pod will land either next to or inside that death-pit

burnt sandal
#

Is the EDD hard ?

#

I should try to solo it before it goes away

sand coyote
#

Eh not really but kinda

buoyant wing
#

I did it the first try solo, trying to coordinate someone is tougher

sand coyote
#

Is the random dread in room2 scripted?

buoyant wing
#

no

#

never got that

#

my condolences

sand coyote
#

Wouldn't have wasted so much ammo on that if not for the teamate that keep popping the butt when I'm not in a angle to fire on it

#

dderp should've taken the dedicated dread hunting kit

buoyant wing
#

might've had trouble with the aquarq+Dread stage then

sand coyote
#

Yea

#

Would've ran out like crazy

#

If I took AC or burning hell we probably would've lost the 3rd room dread

#

dderp since the engineer is very busy doing god knows what on his platform tower

#

And not shooting the butt

#

Then bulk detonator shows up when last aquarq

buoyant wing
#

wasn't lucky enough to have bulk spawn so I ended up having to kill the dread the old fashioned way

gusty tree
#

yeah, last week the first mission was rough, the 3rd mission this week is rough

sand coyote
#

The bulk spawned after we killed the dread

#

Last week's first mission is fine

#

This one's third is just that, but hell

#

Mostly because teamate won't stay in the pod and fire out of it, then proceed to die in a swarm

burnt sandal
#

Did anyone else had that BET-C on the solo EDD ? 😄

alpine marten
#

yeah I got 2

burnt sandal
#

alright

#

nasty surprise in shieldless

#

went smooth though

alpine marten
#

the deep dive honestly isn't that bad

burnt sandal
#

trying to solo it real quick before the new one

alpine marten
#

there are just a few unfortunate positions things end up in

#

good luck man

#

there are two leeches in front of a massive pit during stage 2

warped pollen
#

when are the new ones out?

#

i forgot if i was in 3 or 4 hours

#

it*

alpine marten
#

iunno

#

oh and that massive pit has a breeder

#

stage 3 has some spitballers at spawn and a minehead really high up

#

you're gonna want to use bosco a lot since the aquarqs are everywhere

#

and the escape pod lands on a thin crust of terrain you also have to dig through, so make sure you deal with any bugs nearby

burnt sandal
#

I did got a bulk when I was down the pit though 😄

alpine marten
#

same

#

I honestly forgot about the bulk, was pretty easy to deal with before he could reach me

#

it's a huge pit

burnt sandal
#

Lot of swarmers too ffs xD

#

jsut got 2 waves of swarmers back to back

alpine marten
#

the last room having a spitballer is the only notable thing about stage 2 I got left

inland nexus
#

triggering the boss at stage 3 also triggers like 5 hordes?

#

or did we just have a very bad timing?

alpine marten
#

no the boss never automatically triggers hoards

#

I waited for a hoard then triggered my dread

inland nexus
#

we were fighting like 5 hordes, 1 big boom boi and the boss

#

ofc we died

alpine marten
#

jeez

warped pollen
#

haha yeah the bulk spawned when we were fighting the dread, too

supple quarry
burnt sandal
#

solo EDD done rocknstone

#

Took me long enough, I slacked quite a bit on stage 3 because I choose the worst timing ever to do the dread 😄

#

(just a wave started)

supple quarry
#

Congratz !

burnt sandal
alpine marten
#

nice job

burnt sandal
#

Got a cool reward for it : I finally have iron cyclops for the engineer 😄

manic pivotBOT
#

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New Deep_DiveDeep DivesDeep_Dive will be available in one hour!
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tranquil rapids
#

wait theres a bot for deep dives, nice

warped pollen
#

sweeeeeeeeeeeeeeet

#

hopefully no escort

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
New Deep_DiveDeep DivesDeep_Dive are now available!
_ _

inland nexus
#

hopefully refinery

warped pollen
#

yea ahahha

inland nexus
#

refinery+elimination

#

pray rng

#

do we have to restart the game?

warped pollen
#

i usually do

#

i think i saw a note somewhere saying people should to guarantee rewards

cursive path
#

Azure weald and fungus bogs this time round

signal pawn
#

Both EDD/DD starting stages have eggs, black box and shield disruption

warped pollen
#

LOL

#

shield disrupt fuuu

pastel wasp
#

actually? thats nuts

#

at least its on the first mission

inland nexus
#

eggs again? meh

pastel wasp
#

weald again too

cursive path
#

EDD stage 2 2 dreadnoughts 1 black box mactera plague

quiet mortar
#

Date: 13/04/2023
(Day/Month/Year)

You've all been awesome while I've been doing this, thank you all so much you rock rocknstone

(Example: Primary Objective + Secondary | Mutators)
[You must beat all Objectives to Progress!]

Deep_DiveDEEP DIVEDeep_Dive
Region: Fungus Bogs | Code Name: Desperate Agony
Stage 1: morkite 225 Morkite + gegg 2 Eggs | totheboneLethal Enemies
Stage 2: refinerywell Refine Liquid Morkite + gegg 2 Eggs | rocknstoneLow Gravity
Stage 3: aquarq 7 Aquarq + morkite 150 Morkite | totheboneLow Oxygen

Deep_DiveELITE: DEEP DIVEDeep_Dive
Region: Crystalline Caverns | Code Name: Rotten Elevation
Stage 1: morkite 250 Mokite + uplink Black Box | rocknstoneVolatile Guts
Stage 2: gegg 4 Eggs + dreadegg Dreadnought Hiveguard | totheboneHaunted Cave
Stage 3: refinerywell Refine Liquid Morkite + gegg 2 Eggs | totheboneLow Oxygen

tawdry birch
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Boooo shield disruption

sleek elbow
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Shield Disruption on stage 1 of both DD/EDD is where it's least concerning btw. If that was stage 3 EDD, it would be a "by Karl why is this so difficult".

pastel wasp
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heard you like eggy black boxes

cursive path
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Classic dread and twins for EDD stage 2

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EDD stage 3 2 mules 150 morkite cave leech cluster volatile guts

pastel wasp
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no refinery again

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looks like a pretty easy week

clear pawn
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oh wow no escort

wraith shard
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Did both dives with experienced players, we were so bored we rushed eggs. Barely any downs either.

granite lantern
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you're so cool mr kiryu

hallow ravine
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does enemy get damage and hp boost at 4p EDD than 2p EDD?

granite lantern
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special enemies like dreads get more HP

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in general damage is not affected by party size iirc, but a lot of enemies gain hp if you have more players. Notably big ones

round flare
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should probably check the wiki tho

granite lantern
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yeah just check the wiki all the info is there

stone quiver
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Is the normal deep dive easy to solo?

little cove
dull folio
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I'm still a greenbeard, what's black box in this context

umbral snow
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its like a repair minimules event at the end where you have to stay in an area and defend it for some time

viral tulip
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the objective from salvage missions

dull folio
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ahhh

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TIL

short charm
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Sometimes I wonder why I even bloody bother. Playing with a Drille host, I had just resupplied, health back. I was mining nitra. Point blank TCF shot, all my HP gone, thanks.

craggy bloom
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that sounds like me

feral atlas
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if you're high enough level, host your own game

short charm
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TFC seems to be what 90% of people use these days. Also got a horrible stutter in the game right now, it keeps freezing on me for up to two seconds at a time.

feral atlas
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it can't be emphasized enough

hazy comet
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if you dont like how certain people use things just host your own game and kick them

feral atlas
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if you want to ensure a good experience, you need to be the one holding the stick

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if technical limitations prohibit that, gotta be a lot more picky with people

short charm
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Yeah I just quit out of this EDD out of sheer frustration, gotta reboot and see if the freezes go away. I used to have this issue before until I reinstalled Win10, but it's gotta be something else. And yes, I typically host but joined someone else after I'd waited a little while for people to join.

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TFC in of itself is mostly fine (aside from the usual complaints), but for some reason, some people feel like TFC mining takes priority over just about anything else, teammates be damned.

feral atlas
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which is where being the host comes in

short charm
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This time I will be.

feral atlas
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I'm not a nice person in many ways

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If I need to threaten people

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I will

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that's sometimes the only way to make people behave in pubs

fringe nacelle
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hello

sturdy field
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edd has the funny warnings this week 😈

astral gyro
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Phew... this week EDD is kinda doable...
I keep dying 3 times in a row on stage 3 cause overwhelmed by swarmer though 😂

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Sorry bosco ...

wet tulip
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how is this week's edd?

hazy comet
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just did an EDD with randoms, went pretty well. mods arent hard. 2nd stage was kinda sketch because we accidentally popped an egg during a small mactera wave

astral gyro
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I'm happy for anyweek without Drilldozer 🥶

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Stage 2 is Normal DN, and Twin DN
if they fixed the seed.

hazy comet
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yeah its always fixed now

astral gyro
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Stage 3 in my play, they were 3 Spitballers, 2 Brood Nexus and maybe around 3-4 Cave Leech on the open area around mini-mule and Drop pod.

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But in case for 1 player though ... 4 dwarves might be more of them

viral tulip
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Stage 3 is kinda rough to get into the drop pod room, but once that's clear it was smooth sailing for us

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We also wound up having to play "kill the bugs without starting the boss right next to them" twice in the second stage, once with a betc and once with the twins' egg

feral atlas
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at least you didn't have to killed everything yourself

short charm
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Did it on the "second" attempt, really the first attempt. Died more than I wanted, but way way less than my teammates. not too bad, pretty well balanced for an EDD really. I really liked that it didnt have an escort or refinery mission.

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Overall, pretty nice and simple, but enjoyable.

thorny geyser
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It was definitely fun time.

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Anyone else having a little trouble with finding nitra tho?

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We were dry in most of stage 2 and first part of stage 3.

atomic anchor
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how are the deep dives this week?

thorny geyser
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Didnt do regular DD yet, I feel like EDD could be hard if you dont lick caves for nitra like I always do

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Second stage is trickiest, get a decent anti-mactera gun for it.

thorny geyser
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Yeah, I've grown to main scout.

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Used to play gunner a lot, but then I noticed Scout play time exceeds everyone else by considerable margin

atomic anchor
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fellow scout main here

atomic anchor
wraith shard
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whats the deep dive like today idk how to check

thorny geyser
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@atomic anchor Yeah.

atomic anchor
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but he only did elite

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(or she, sry for assuming)

wraith shard
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kk

thorny geyser
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I dont know about DD, but Elite can probably be tricky in few spots where terrain is broken and ammo low.

atomic anchor
thorny geyser
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The exact stages are 1: 6 eggs and black box, shield disruption
stage 2: two dreads and black box, mactera plague
stage 3: 2 mules and 150 morkite, volatile guts and cave leech cluster

kind bough
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mactera strats are always "know where your nearest bolt hole is at all times" lol

atomic anchor
kind bough
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either that or stick by your friendly neighborhood driller/gunner to create said foxholes on demand

atomic anchor
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i feel like driller straight melts mactera with the flamethrower

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but i usually go cryo in EDDs which does not feel nearly as good

thorny geyser
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I didnt have cryo grenades, but those would've been very useful

kind bough
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those certainly help

thorny geyser
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But then again, I saved teammates a few times with IFG

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its always a trade off

atomic anchor
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at least mactera. mactera take too long to freeze

kind bough
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the problem with macteras is that they don't make a lot of noise, so if you're not clairvoyant a pod of 10+ of them can sneak up on you very easily

atomic anchor
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anyway im probably going to run it as scout so it's a moot point

kind bough
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and then of course they'll just rip you to pieces

thorny geyser
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Boomstick with WP shells really torch the mactera though

atomic anchor
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and imho scout is not the greatest at fighting....anything - except maybe sniping cave leeches and spitters on the ceiling

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but lord is he good at farming and support

thorny geyser
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Deathmatching loadout can be really useful for scout in straight up fight.

kind bough
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even gunner has him kind of stonked at search and destroy on leeches

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leeches really do not like the revolver

outer fiber
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don't answer bulldog

atomic anchor
thorny geyser
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I had GK2 with bullets of mercy and boomstick with stuffed shells, high speed, low drag, hose down those burning and slowed bugs

kind bough
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gotta get on that elephant rounds train bucko

atomic anchor
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but scout is such a "drive-by" class

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he wants to shoot his load and then grapple tf out of there

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typically i'll go hollow points and try to get as many focus shots on my m1000 off as i can before repositioning

thorny geyser
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332 kills, most of those probably swarmers

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because there were a lot of swarmers

atomic anchor
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but i always feel like i do way more dmg when i play engineer and driller

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but i can't farm anywhere near on them like i can on scout

thorny geyser
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Scout rarely tops the frag list, but when they do, they usually use GK2, rush around and take out masses of grunts

kind bough
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yes, scout deliberately has terrible damage output/cc

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he's the supportiest lad there is

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solving problems like "oh god we have no ammo" and "help I literally cannot see where I'm going"

thorny geyser
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Flare gun is a life saver for any team

atomic anchor
kind bough
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also scout is a massive coward and thus has the best tools for running away

which is great when everyone else is down and it's up to you to clean up the mess

atomic anchor
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in fact every time i play another class, i get so frustrated by what the scout ISN'T doing that i can never play another class

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it's too frustrating

thorny geyser
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I know that feel.

atomic anchor
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like, they should be SPAMMING the flare gun

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LIGHT IT UP

kind bough
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I don't play him as much as I used to because I have the opposite problem, I've played too much of other classes and I get frustrated by his weak damage

atomic anchor
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when the mission starts, you should immediately press 4 and shoot 2 flares on opposite sides of the room

thorny geyser
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Flares are really useful in fungus bogs anyway, what with the spores in the air

kind bough
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definitely in part because I play a lot of duos instead of 4 player

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still has like double all my other dwarves though lol

thorny geyser
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@kind bough Boomstick killing six bugs in one shot always returns my faith in Scout's firepower.

atomic anchor
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but i dont care that he's not the strongest DPS-wise, because he's so fun to play and brings so much value to the squad

kind bough
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god but I wish I could get 2 more friends regularly doing deep dives so I could actually play him in EDD

atomic anchor
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esp with the engi obvi

thorny geyser
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I love it when I play with engineer who can read my mind.

atomic anchor
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also maybe i've just been unlucky, but it feels like in 95% of my games, the unbelievably powerful synergy of engi+scout goes completely untapped

kind bough
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it's trickier than it seems sometimes

atomic anchor
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to be fair, i allow haz 3 missions when i search for games

thorny geyser
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I usually play around engineers during swarms. They usually need help with setting up sentries and with tankier bugs

kind bough
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I've played so much scout without engineer that I just know how to grab shit off walls/ceilings without his help

atomic anchor
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if i stuck to 4+5 it would probably be different

kind bough
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so now I'm out of sync with the mass engineer mind

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so I get engineers that cockblock me

kind bough
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like I'm literally mid-transit to a nitra vein and then a platform warps into existence right in front of my face

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BONK

atomic anchor
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i don't understand how engineers can shoot a platform that's so bad, it's actually worse than shooting nothing at all; yet they seem happy with it and don't try to fix it by shooting additional platforms underneath

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it's not like the platform gun has limited ammo - they're actually pretty generous with it

kind bough
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...I wonder if you can wall off leeches with platforms

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I've never tried

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and we got cave leech cluster on the dives this week

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hmmmmm

atomic anchor
rose acorn
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i was playing salvage operation with my friend and i got this terrible idea

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we dug the uplink box thing

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really deep into the ground

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and then closed it with a platform

outer fiber
rose acorn
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there was just a massive horde of bugs waiting outside

atomic anchor
kind bough
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the expendable-brain strat is to dig a hole, throw a LURE in it and wall it off

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though how useful that is in practice is debatable

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bugs are a bit too spicy on higher hazards to give you time to dig sufficiently deep holes as you please

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it is very amusing, though

atomic anchor
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lure aggros 10 mobs max, and if you block the lure with platforms it will last the full duration, by which time they should all be dead

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if you dont block the lure with platforms glyphids kill it in 2 sec and you get a fraction of its potential value

fresh escarp
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welp

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i lost a DD because someone kept nuking me

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over. and over. and over again

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I was playing gunner and he just kept nuking me

rich oyster
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Lol @ stage 2 of the EDD drillchamp prok2

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Mactera plague and 2 dreads z_drg

quiet wyvern
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I failed that with the twins :(

gusty tree
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bruh stage 2 had the most downs in my EDD but we managed to clutch it

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otherwise i was laughing at 3 egg boxes and 4 black boxes total

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across the dives

rigid dove
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I gotta say. EDD and DD were definitely very manageable this week

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Only hiccup in EDD was the room for the twins, but even then it wasn't awful

cobalt fiber
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Just did the EDD. Easier compared to the last 3 ones.

gusty tree
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yeah, hollow bough had the exploder escort mission
azure weald had that haz 5.5 dreadnought stage 3
this week had stage 2 twins

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good spread

wintry root
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Dreadnought are already twice as hard as any other mission, so this week the DD gave us two dreadnoughts at the same time as a big swarm

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Barely survived by iron will - red sugar - run away and call a resupply

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Maybe I should just always use thunderhead gunner on deep dives even if the first stage has no dreads. They killed my scout, ended up winning with vampire engineer. Third stage wasn’t hard- Mactera plague is practically an upside

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I got a double damage Cryo cannon OC from it

robust sedge
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Dreadnoughts are fine, Escorts are the hardest currently at least with randoms

fresh escarp
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I loekey am starting to love escorts

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The thrill and rush, plus being a lead storm lead stormer has its perls

supple quarry
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Glad you do, I still don't understand all that hate for escort

fresh escarp
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I think it's because we had it back to back to back with like

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Double stops

supple quarry
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I guess most people play with randoms, being a less forgiving mission, left them frustrated

burnt sandal
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I love escort personally but people do a lot of stupid thing in them

fresh escarp
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Im glad they changed escorts to be 1 stop only in DDs and EDDs

burnt sandal
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I guess people not understanding how the mission is supposed to be played efficiently is not helping them to like it

fresh escarp
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mhm

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Lead Storm Lead Storm on escort is like

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"Cool cool I'll become a moving turret for Dottie"

supple quarry
fresh escarp
burnt sandal
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I don't miss with my nukes either. If someone get nuked, it was on purpose drillchamp

austere python
wintry root
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Dreadnoughts are hardest solo because the dreadnought is always chasing you

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Escorts are fine if you don’t leave the dozer alone and also you can tell bosco to guard it

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I’ve only done the deep dives a few times, haven’t encountered an escort mission yet. But I have done haz 3 escorts which is the same difficulty afaik

fresh escarp
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I thin Bosco should be able to repair dottie

wintry root
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That’d be op

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Sentry gun / steeve kills the bugs, you kill the crystals, bosco repairs

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Wait I haven’t checked can you send bosco to destroy Beamer crystals?

burnt sandal
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no

sand coyote
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dderp ???

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Or was I tripping when I thought so

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Anyway, new edd.

wintry root
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Think he can repair pipes in liquid missions

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What do you think the third new mission type they were working on is?

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I think it’ll be a complex one like salvage missions

burnt sandal
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I wouldn't say salvage mission are complex. Repair 2-3 mules and then stand in a circle isn't really rocket science.

wintry root
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I mean that there are many aspects to it. First there’s a linear path to get to the mules. Then there’s big open chambers and non linear paths. Then you have to find the legs. Then you have to defend at a point. Compare to linear mining mission or single chamber point extraction which is just “collect stuff and leave”

tight heron
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Man this EDD was one of the most painful I've had

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not because of the bugs

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The gunner couldn't keep his minigun and elephant rounds off me whole game

burnt sandal
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or maybe you were jumping in front of him constantly

tight heron
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If it was just a couple bullets sure

wintry root
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Throw a satchel charge at him

tight heron
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but taking like 20 shots at a time

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I have my doubts

burnt sandal
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If he wanted to kill you, I bet he would have easily

wintry root
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What hazard is edd equivalent to

burnt sandal
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4.5, 5, 5.5

wintry root
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How does someone play at that level without knowing about friendly fire

tight heron
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Didn't change

burnt sandal
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well then I guess he wanted to shoot you for the lolz

kind bough
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elephant rounds crave blood

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they will not be denied

tight heron
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Well it was incredibly annoying

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I gave him a single hyper prop round after a particularly egregious instance then got him back up and carried on

kind bough
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the gunner is actually a voodoo master and he needs to feed dwarf blood to his elephant rounds for use in creating driller protection poppets

wintry root
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What are the edd rewards?

kind bough
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blank core, weapon OC, cosmetic

tight heron
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same as regular DD

wintry root
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The game says it has better rewards, maybe it just means more credits and xp

tight heron
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Yeah that

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But you're not really doing Deep Dives for that

wintry root
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Yeah at my current rate I might barely have all the weapon OC before update 35 adds more