#deep-dive-discussion
1 messages · Page 183 of 1
And I gotta ask
WHERE THE HELL IS THE MORKITE
I've searched high n low and got a whole 75
Then you've not been searching well enough 🤷♂️
||Yes, first mission||
Thank you for the helpful advice
This week's EDD is actually pretty tough imo
Well I don't really have any advice really. There's nothing that I could tell that would help you xD
Unless I literally join your game and mine it for you obviously, but you can't join a DD just like that
I'm aware. I was more asking if anyone was aware of a certain pocket of morkite or something that was normally out of view
Or an area of sorts
Took long enough, but to anyone having the same issues, really scrape the perimeter high to the left area of the minehead and at the furthest point straight away from it
what's the biome for the DD this week ?
Second run with randos and got 40:18
Azure Weald
Thankfully we can't have dystrum in DD 
Can we have one goddamn EDD without escort pls?
we had plenty
That sounds like false
look it up
I really love Escort in DDs after the "1-stop only" change
it's a genuinely great mission type, the pacing was what made it feel so taxing
doesn't it have 2 stop this week though
it shouldn't, the change was in the patch notes
I got launched across the map twice in the first room the dozer enters into for no reason not on the dozer and no q’ronars smh
almost finished stage 2
lets just say i dont like q'ronar
then on my next run i had two greenbeards along for the ride
This week was disgustingly easy
either im getting better or DDs getting easier. this weeks was easy peasy
DD was neat, EDD had more wiggle room this time around.
As long as you coordinate with your team, you should be fine. Stage 2 had a rough start with the bugs at the beginning waiting for you.
both ?
EDD, man, Doretta was a bitch. She was running along the ceiling, getting destroyed by bugs, and all we could do was watch from the floor. Eventually got to the end of stage 3 only to have a team member drop out, after which, we all died. Ah well.
Does anyone have advices to play the EDD solo this week ? I just can't do it, I tried four times in driller, and either Doretta get crushed by Tri-Jaws and Exploders combo, or either i get an army of webspitter destroying me
Literally just started the elite deep dive
first piece destroyed already
fucking boomers
I don't think it's possible to do this weeks solo, unless you're the definition of a fucking god
Thorns
Field medic if you pay multiplayer
I like See you in hell
The Resupplier and veteran depositor ones
Get field medic and work towards sweet tooth and iron will
sweet tooth is really nice when you're low HP and need a quick heal from red sugar. it's also a team perk because you'll use less red sugar so there's more for your team
Thorns is also nice if you're playing without area of effect weapons and don't want to look for the 1 or 2 swarmers biting your ankles
Heightened senses is also nice for saving yourself from grabbers/leeches. IMO lots of people cant help or dont help in time
kk
i have field medic
thornes lvl 3
second wind lvl 2
ill focus on sweet tooth and iron wil next and resupplier and veteran deposit
thanks
Resupplier works well if you don't want to be fighting over red sugar but still want health
Okay guys just cleared EDD, i fell this time is not as hard as last week, yet the first two missions are an evil combination 
Stage 1 was a pain, but 2 and 3 felt alright
3 was actually the easy one, we just ziplined on the waves and i drilled our way to the pod when we were done
Having a crew of 4 for stage 2 made getting aquarqs a breeze
And the black box position was great
Yeah but it's a race against time, if you mess up you end with too big of an insect spawning madness
Fair, fair
Except the verticality
I just complete my first ever Deep Dive (solo), it took me about 1 hour and 20 minutes. Is this how long they usually take? Also do you guys have any tips for me?
If you go for all the gold, sounds about normal on solo.
EDD hard in first stage if you go solo.
Especially if RNG spawn 4 oppressors after refuel.
is there supposed to be betc in edd this week lmfao
So based on last week's EDD, Doretta's path finding goes nuts if you try and pre-drill. Anyone else noticed this?
I can’t do a DD until I promote one character but I have no idea how to do that. I’ve leveled the gunner to 10, what am I missing?
U need to lvl up to 25. then u will get an assignment
Ahh ok thanks
I pre drilled thrice, she went nuts all three times and stopped when we did it normally
Drill path finding is definitely not seeded
I believe Doretta's decides a short-medium length path to the omoran, and gets added curves and bumps while digging so it's not hustv1 line
Anyone attempted edd after hotfix?
How's dotty's pathing? Pre-drill to caves or not?
What are peoples ideas on the best set ups for EDDs? cryo driller tcf, gunner Aoe, gunner single target, engineer?
Sounds right to me.
+100 level miners for a normal deep dive
What the fuck...
Kicked for "i have my reasons"
Okay bruh.
From EDD because i didnt have like fucking 5 promotions or something

I bet the team failed last weeks EDD
That is not very Rock and Stone of them
Yeah, I'm never even affected by them, but seeing them still annoys me.
Pushes Greenbeards away
Rate this week's EDD on a scale from "that was tough" to "I yearn for the sweet release of death".
This week edd was kinda hard for me:
- I kicked the toxic gunner during doretta, who dig a hole all the way to bedrock with one of the fuel canisters
I guess joining just to ruining EDD missions are huge fun for some garbage ppl - We had a low level scout who died 11 times, and his aim was kinda off, i dunno how many times he damaged us down to low hp
- My friend crashed 4 times, one time during Ommoran missing 2 fazes, and one time during black box
- Meanwhile i couldn't really focus on the game because irl things
Oof.
I did just the DD for now, was chill.
I died with silly causes a couple of times, getting on the droppod on stage 2 i got bounced by another dwarfs head to the moon
is there any bots here
Yes, this seems to be a trigger, though it also seems it can go nuts without predrill
curious if today's hotfix addresses this
And yet you still succeeded? Impressive
This one was much easier than the previous one
bro if you managed to win that then you truly carried the team beyond relief
we completed it, but i didnt carry it
Easy enough EDD. Our scout killed more than the gunner and driller combined which explained why me and him were always running out of ammo lol
Stage 1 really was the only hassle
Though cryo cannon is a godsend in making sure that even exploders that get close don’t tear Dotty a new one
- Doretta pathfinding work, Smoothed out doretta path
thanks god
hopefully no pepega doretta this week
stage 2 was worse for me due to welcoming party+late black box
if i was to reinstall the game again how long would it take for me
depends on your internet speed https://i.imgur.com/t0cUlJ6.png
ok cheers
Anyone for EDD on xbox/ms? Would enjoy a duo.
As a driller I like to dig a couple deep trenches on the flat ground approaching the blackbox. Shellbacks dip into them and get stuck.
oh no i did the blackbox, just trying to press the launch button got me killed
couldn't get out
Hey guys, I just got my first promotion and never did a single deep dive could someone explain vaguely what it is?
3 missions, back-to-back, with two primary objectives
3 missions back to back with each 2 primary objectives (meaning you can't skip one). High chance of warnings and mutators (like cave leech clusters) and the difficulty scale up after each mission. You carry your ammo, health and every mined minerals into the next stage.
Deep Dive difficulty goes as : 3.5-3.5-4
Elite Deep Dive is : 4.5-5-5.5
Thanks a lot guys ! 🙂
I’ve finally collected all the weapon overclocks gotta say it’s kinda sad, and I think I’m getting bored of the game might pick it up in an update or two see you guys then
hey everybody i was wondering how difficult it would be to do a normal deep dive duo? for background, me and my friend usually play haz 3 but we do haz 4 once in a while. will we get destroyed or should it be okay?
If you can play in haz 4, it should be too hard
DD is 3 -> 3.5 -> 3.5. If you're comfortable w/ Haz 3, it's pretty easy.
So
I am very new to deep dives. I thought you get a matrix core every deep dive
but it seems to only be a chance? if so then are there other things I can get than a blank matrix core?
you get a blank core every unique stage 1, an overclock every unique stage 2, and a cosmetic every unique stage 3. If you already have all the OCs or Cosmetics then you get a blank core.
there's a weekly core hunt, that gives a blank core
Repeating a DD doesn't give you anything else, it's one-and-done a week (meaning you can get up to 6 cores from DD and EDD).
ahhh
okay
thank you for clarifying rayalot
honestly there should be something somewhere that explains that (Maybe I'm blind idk)
This weeks EDD is nails...
The stage 2 welcoming party is cheeky as all getout. That spitballer behind the pod dropped 2 of our 4 man before the pod was able to leave.
finally doretta didn't pepega
really enjoyed this EDD, especially stage 1 which required a couple of tries. Tactical stage with the necessity to keep the drilldozer full of life because extraction is pretty tough to handle without harmering the dozer and it happened that it was destroyed at the last step of the rock.. stage 2 and 3 are easier if you passed stage 1
holy cow EDD was intense
Driller cryo gun
There is enough nitra on the level
on the first run instead of gathering as much nitra as we could once we refuled they just started it again
I asked why and got a lame answer
I've never had a team not collect as much nitra as possible while refueling
lul
they don't know their class then (nice frame floof BTW x)
yeeee 🙂
Miners who have beaten this EDD, got any tips? Just tried a duo run and sailed through the first stage, but that black box plus ten aquarq just screwed us. Ran hyper propellant/warthog engi and carpet bomber gunner. Just got overwhelmed second stage with 2 aquarq to go, even though we were being fast.
No tips aside from doing the blackbox asap and then working fast
The longer you take, the more bugs there will be so I'd suggest having a gunner-driller setup for that one
Or at least one driller
Ziplines + drill will should you gain you some times
also once you know the seed, you know where to look for the aquarqs
so it should be easier
Yeah, might get a third this weekend and we can run gunner/engi/driller. Those setups were perfect for stage 1
The black box was super scuffed, and things deteriorated afterward lol
Freezing exploders prevents them from dealing damage.
I remember one terrible Magma Core EDD
we probably remember the same 
The first two stages weren't bad, but the third was a Shield Disruption salvage
I also remember that mactera plague no shield PE in the biozone
There were multiple stealth leeches, the entire floor under the black box was hot rock, there was at least one bulk guaranteed to spawn, and every time I tried it there were at least 3 earthquakes that always left lava ravines in the most important places
When I finally beat it it was on a technicality, as we were all down by about 7 seconds before the pod opened, but one of us had iron will, popped it a second before we failed and managed to get inside
shoutouts to these lads for being Good At Videogames
oh, can't upload images here
lockheart and rufus, pogchamp gamers
Gotta go in #drg-gallery for that 👍
Apart from people being able to join public deep dive, assuming no one does, is there any difference between public with no one else in there and solo?\
nope, it locks into solo mode if you're the only person there when the deep dive begins
which is slightly different from normal missions, since you can't join in progress on deep dives
so you can pause if you run a public 1-person deep dive
The difference is in the spawn of enemies too
how so
for the spawns ?
I'm gonna be malding if u tell me right now that I could have gotten reduced spawns for hitting "solo" on mission select
Well stats and spawns are tied to player counts yeah
if someone leaves do the spawns adjust to account for a leaver?
Also younmight have different pre-generated enemies with a different number of people (this includes crassus, leeches, spitballers, bet-C, etc)
had a 4 player elite deep dive where 1 player left on the 2nd mission
It does
phase 1 was a cakewalk, phase 2 felt like a solo haz 4 cos of shield disruption and phase 3 was fine up until the end where suddenly it decided to be stunlock city
Just finished the elite deep dive with randos and it wasnt so bad
the EDD was fine this week yeah
hahaha, our driller nuked 2 of us with c4 halfway through stage 1 of the EDD
that turned into a mess real quick
i had a few random matches that failed the first mission hard, they just werent aware of how fast exploders can appear and the stabbing vines
<@&296918282403840000>
what are u doing
Getting you dunced, apparently
thanks Tater 
maybe dont post some stupid browser game in a raid chat lol
lmfao
that was his raid of us
pretty pathetic raid lol
Moving on people 😉
yeah anyways, as long as ppl are alert on the first mission i think the rest are pretty easy
yeah, the second 2 were easy compared to the first
though that's just how it is with escort missions
it's honestly kinda silly how much harder escorts are than Any Other Mission Type
The escort was ez to me
how viable is it to do elite deep dives solo
just very very cramped with bugs
it's viable
Like you can do it
you might have to work a bit for it depending on the seed and your skill level
havent tried it yet
tinkering with classes and builds and knowing your stuff is going to be important
most ive done is the haz 4 missions to unlock haz 5 solo
Maybe not the best thing to do then
unless you're looking for the challenge
quoted
the hell are the blue pillar things
stage 1 done yay stage 2 has shield disrupt
so hard to see morkite in this biome lol
stage 2 done ggez
You're doing the regular deep dive right ?
It's going to be even more morkite 🤣
being colourblind definitely doesnt help here lol
Oh yeah
I wish the game had colorblind options
but with everything being so different color-wise, I don't even know if it's possible :/
i mean most games colourblind options are pretty bad anyway to the point i end up turning em off and sticking with the confusion
Fair point
stage 3 has no modifiers whatsoever? I was expecting lethal enemies or something
stage 3 is the easiest this time
(well, tied to the seed but still RNG)
its like 250 morkite? which is nothing, and 2 eggs
surely it has the highest hazard level though
guessing it goes 3,4,5?
sounds like the hardest part is gonna be spotting the morkite again lol
It goes 3-3.5-3.5
And Elite Deep Dive are 4.5-5-5.5
didnt realise they could go in decimal increments
Deep Dives have a different set of rules
hello?
im a brand new player, looking for some starter tips
my friends have started playing already
dont call the drop pod until everyones ready
Press V constantly
Unlock Beers asap
and use your laser pointer
ping things
Just play to have fun
That's the only advice anyone needs
that too lol
well its kinda complicated, i made it solo to one mission
to find salt
and got lost
salt?
use your laser pointer and your map, itl let you navigate
morkite? @vocal maple
still a newb heh
no, you have to find resources, explore the caves, but try to stick with your team
My first advice past the tutorial would be :
Hit escape, and in the top left corner, click on "Miner's Manual" and read it.
Lot of valuable information in there
oh yeah
oh
I totally forgot it existed, I should check it for updates on the new bugs
hmm the manual right.....
cos im an idiot
hah
i also think you'll learn everything in due time, this game doesn't ask you to rush anything and there's no necessary end goal.
thanks for the tip my friend
so easy, check the manual
sometimes you just need someone totell you lol
I'm glad it could help you !
A third bulk detonator are you kidding lmao
well im giving ti another go now with some tips
quickest resupply call of my life
solo salt pits again maybe ill get it
well 30 minutes of wandering im a bit better off
they just had to be "huh? no one likes doretta? stage 1 it is!"
For regular talking about drg, #drg-chat is better suited though. The deep-dive-discussion channel is for everything related to said deep dives, which are a weekly challenge that becomes available once you promote your first dwarf. ^^
Devs don't make the seeds
Exploder infestation on a Stage 1 Escort Mission is a load of bull.
I was gonna attempt soloing it as my first ever elite deep dive but i dont think thats gonna happen
on the second attempt with a group of four, Doretta got bugged and took damage constantly from NOTHING.
Can bulks one shot Doretta still?
They haven't been able to in a very long time now
latest hotfix also decreased damage from high-damage sources to doretta
Yup
that said, if you let an exploder swarm get on doretta, it'll pseudo-oneshot it lmfao
It made the stage 1 EDD a lot easier 
they probably can if they die on dorreta but that's just a norm at this point
I guess they can if you're unlucky and she takes 2 tumours in the face on top of the explosion
if the death of a bulk doesn't one shot a section of dorreta it will boggle my mind
also if dorreta hits 100% health from a repair she'll be invulnerable to damage for 2-3 seconds so if you're lucky and have a death wish you can I frame it
Also two dwarves repairing is the same speed as one maybe a SLIGHT bit faster but still if someone is repairing it just start trying to clear bugs don't go and help them repair
Great deep dives this week
phase 1 of edd was the easiest part; we only lost one armor piece during the last ommoran phase, phase 2 was fairly difficult but doable, on phase 3 the team would've wiped on the last part if it weren't for scout making a run for the drop pod
This EDD straight made me have a panic attack
I was stressin so fucking hard. Exploders and caffiene dont mix
We were all new once. I'd recommend you go on steam and read some guides about game play. You will learn almost as much as playing. Join teams and ask questions, you will find players full of helpful ideas, and you will find a few players full of something else! Dont worry about new-ness, that will pass as you gain experience.
definitely take cryo to the edd and have them keep watch on any exploders getting too close
@gritty latch what do you mean by "what's wrong" ? ^^
Oh , you wanna know what's in it ?
Thanks
Too easy
The normal deep dive was boring easy, but the elite one was fun tbh
Well, this edd is much easier than previous.
This EDD made me have a panic attack stfu
Do enemies in deepdives ignore the pesticide part of Engi platforms?
...What?
I set up a half-ring around the blackbox and they still walked right over it
They have to be able to walk towards you. They'll ignore it if they can't pathfind to you
all repellent platforms do is increase the pathfinding cost of going over them. If it's more expensive to go around then the bugs will go over.
So they're entirely useless.
The whole point of pesticide is to make them go around, no?
very situational I think. I just take the extra ammo instead
I couldnt see to get them to work either
The only way I can see them going now is just to create lanes
a few platforms on the ground so that they're more likely to path towards bombs or breachcutter
right, that's the use of them
you can make them through a more narrow choke that way
I've seen some guys use them for like, tower defense. They made like a ghetto maze and it worked great
Maybe that was before a patch
Sigh
Think I'll keep it on anyway
Don't need so many extra platforms with a scout around anyway
not like engie needs to be stronger frankly
The way repllant platforms work is they "cost" twice as much in the pathfinding algorithm
They're not useless, you're just kinda using them badly lmao
Extra platforms is great though if you can't make use of the repellant
Lots of parkour to do
i use bug repellent ina specific way. i make a bolthole. or panic rooms. usually 2-3 a mission
I typically dig out (or have a driller dig out) a tunnel going straight down (so the entrance can be covered with 1 shot from a platform gun to seal it) just a little ways, and then turn to make a straight tunnel into a small room, place mines along the tunnel and turrets in the room. When a swarm comes we all make a break for the panic room,and seal it off for a bit to let bugs pile up, then open it and kill everything as it comes in. (i platform the ceiling of the tunnel to with bug repellent platforms so the bugs only crawl down the tunnel and on the floor of it). The repellent forces bugs to stay off the walls and ceiling, so its easier to kill them with aoe and stuff. they are all together
as long as you dont live in the room, and dont make it to big, bugs dont spawn IN it, you have them spawn and then you run to it.
Bug repellent help with funnelling the bugs along one path but you can't just use it to make impassable walls for the bugs.
Also, bunkers are for leaf lovers
you can actually. its a well known cheese in one mission.
if you dig into the ground, and close the entrance completely, bugs literally cant come in, unless an exploder or something similar breaks it
just saw someone do it last night, it was funny as hell
To each his own
sitting there doing nothing isn't funny to me.
Never force a bunker on your team
i was just trying to get them to pathfind around me instead of straight towards me
You'll find a few guides online to help you make use of them more efficiently if you want
at that point you might as well just play haz1 yaknow
@burnt sandal not the idea, i make the bunker for a panic room, so that people can run in on the high diff and arnt fighting seperatly around and getting killed. if they choose not to come in, thats their choice of course. the cheese i was talking about is when you repair the mules mission, and have to defend that specific box? cant leave the area? so you just dig it into a hole and close it with platforms, then kill the bugs after its over. Its easier because now you can move around adn dont have to stay inside the tiny radius. I mean they dont HAVE to jump in the hole, but boy is it easier
lol. to each his own. personally i love killing bugs, but i hate being forced to stay ina single spot.
My lobby name specifically ask people to not do it
ew bunkers
As you can tell, a lot of people are not fond of bunkers either, that's why I'm saying you should never force it on your team.
and if your talking most effective way to not die and survive a massive swarm...bunker is basically #1, whether you like it or not
If you want to make one, make sure everyone agree with it.
Badly made bunkers will kill you more often than not so I strongly disagree.
I can't tell if you're serious or not. Either way, my effective way to survive a massive swarm is to kill bugs and move around. ||aka git gud||
keyword
Yeah, I hate when people start making bunkers without asking
badly
The most effective way to not die and survive a massive swarm is to kill bugs before they kill you.
i make bunkers for myself, if my team chooses to take advantage, great. if not, well at least ill live lol
ive saved my team 3 or 4 times because the moron randos run around, and get themselves killed after pulling 3 eggs at once
I intentionally pull multiple eggs, more bugs to slaughter
way more fun without modding the game
not if your not ready 😛
maybe they wouldn't die if you were out there helping them
Whatever you say.
each one thinking they can just run around and solo stuff
You don't always need bunkers, if the area is defensible then just defend it
As long as everyone is doing their job in a fight and the area works you can survive
A c4 bunker is pretty solid since it gives alot of room, quick to set up if needed
Wouldn't bunker for salvage tho bit risky
bunkering is always risky
you dont even have to have bulk to dig you out, oppressor can ruin your day and let his little brethren in
Agreed but we should really go back to deep dive discussion only though 😄
Has anyone done the EDD?
If you say yes you’re lying. 😂
Did it on the first day. was way easier than last week's
6 times attempted with randoms & the drill is destroyed on the first fuel attempt.
Driving me insane. 😩
Yes I know. It’s totally possible.
I just get Green Beards on their first promotion join my lobby every time. But I always give benefit of the doubt...
...And dead. 😣
I’ll never play the game solo.
I have
I've done both actually
It's not the worst but it can be tough with bad coordination
good luck 
(talking about the EDD ofc)
Yeah that’s a good idea.
I dunno where all the experienced players are hiding cos all I ever get is Green Beards join my EDD lobby.
I’d even be happy even with some player levels as low as 150+ TBH.
we do it on the first day
Rock & Stone! ⛏
How come DD/EDD dozer missions always seem to be exploders, no shields, or lethal? Does Karl hate us?
Lol what? I've completed EDDs for the last few months and I'm barely level 40
What levels are you playing with though?
how have you been playing for months at only lvl 40 is the bigger question
I wish I could give tips and shit but I was just sort of tired and forced myself into playing a build that I wasn't comfortable with
I'm really bad at minishells tl;dr
I like EMR and MPA so much more
EMR ?
oh right
also my scout had subpar light uptime so that definitely contributed to my poor positioning
After a really funny EDD, tested DD on a pickup group. Boringly easy, just macteras are annoying on Step 1 but no more to notice. Azure weald is a beautiful biome however
but i keep a good feeling about EDD Step 1 with Doretta,
Any advice for doing EDD for the first time?
I've done 2 now but I can say this. Pack extra ammo, overclocks recommended, prepare for more enemies than you have ever seen before
EDD has a spitballer hiding inside the heartstone and it scared the shit out of me
Keep someone near doretta at all times because exploders won't stop spawning. Ideally a driller but a gunner with AC would work too
Do the blackbox first in stage 2 and once it's done, speed up to get the aquarq, the faster the better.
The 3rd stage is a piece of cake if you're able to go through the first and second stages
I have such garbage OC RNG.
Scout is missing 5 OCs, 3 of which I actually care for and have been trying to get.
This is what I get for rolling BoM on the first assignment.
Just got promoted yesterday, have been playing for a few days, wanted to try normal DD, ¿any tips as Driller? Much appreciated 
In normal DD you just Rock and Stone at least 40 times and you‘ll be fine
worked, thanks 
That's just a prerequisite for Karl to rocknstone with you
Minishells turned me into an engie only player
Could anyone explain why the new dreadnoughts hard focus the host?
Went against the hive one and both it and the small things just kept following me / shooting at me the entire fight
@granite rose might help to put a bug report in
what's the reward for stage 3 edd
a cosmetic core
All levels 30-50
I know, but what exactly
Only do the DD/EDD/core hunt every week nothing else.
@vernal mulch i saw you were having issue with the EDD, wanna try it together?
I'm pretty tired of it for now
Thanks for the offer tho, I'll probs try it again before the DDs roll over
A random cosmetic core
Gotcha, then it's not worth it to replay edd just to get cosmetic
Eh. Crafting level too. because the reward core replaces the first part of the progress bar, each core you find per week + forge effectively levels your crafting by 25% of a level, which is 12.5% progress on a new OC. and they only change weekly
so you are missing something slightly more tangible than just a cosmetic, if not terribly much
pre-hotfix id say the fact you got through the first level this week means you should be way good enough the clear the whole week. post dorry buff I'd change that bar to the second level... Either way, the third level should be pretty passable if you reach it
I was clearing EDD's since the second week of accessing them, and that's only because I barely prestiged +made it through the DD before reset time, that would have been in the 20s. If you need players 150+ on an easy week like this, maybe EDDs arent for you
I had similar progression, got to try DDs and missed out on 1-2 EDDs as I was not ready and only had the Gunner promoted. Now most of my dwarfs are silver tier (rip engi) and EDDs are a nice challenge. Granted I always pair up on Discord, but it doesn't always go smoothly and **we ** fail. After last week's EDD, I was confident I could carry my own weight throughout any mission. I queue with randoms when doing Haz 3 / DDs when I don't want to think.
damn wish we could see the last victory screen
people keep hitting continue next time I'll take a screenshot lol, had 4 digit minerals according to the driller.
deep dive was a cake walk, onto the elite one
my first deep dive was like magma core shield disruption lol
there should be a nitra drink like the gold and morkite ones
For people who wanna live out their kill bill fantasy on Point Extraction
Would also help on some of these EDDs
Nitra is overflowing in deep dives, elite or normal
Yeah we had like.. 300? I dunno. I remember these being harder
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
the EDD drilldozer one really makes or breaks that entire dive :/
I just let the 2 sides break, too much of a hassle
bruh this team of randoms and I have tried 3+ times on this EDD
The heartstone room is just certain death every time lol
Relatable
How did die
Just sheer number of enemies, I've tried playing scout, engineer, now gunner, I'm typically last man standing and it's like.. okay no way I can revive everyone and repair doretta especially when it loses both armour plates before we even get to that room
Anyone actually complete the deep dive and wanna run with me? Technically everyone's a random but I can hold my own.
Either that or I'll just go to bed, gonna be out of town all week for work though so it'd be nice to get it done either tonight or tomorrow
Where are you
Ontario, Canada. Can host with Bell Fiber.
tmrl then am need do things
no worries
can anyone point me to the location of the 1st mini MULE in the DD? i could hear it but not find it, after finding and repairing the 2nd mini MULE it seems to not make any more noise
nvm figured it out 🙂
@full arrow oh hey long time no see
hiya! i tend to focus on a single discord server at a time so i have been playing but not chatting x)
that's fair, I think the lads at SJ would be glad to see you again some time though )) (no pressure)
thanks 😄 i reinstalled recently, will turn up sooner or later hehe
i saw i have some catching up to do! it's nice and active
I'm about to attempt my first ever deep dive, and I'd like some backup if possible, anyone up for it?
did you manage to find some help @dawn osprey ?
Yeah, everything went smooth.
Nearly died on stage 3 to a massive swarm, but in the end, dive completed.
I'm pretty sure we fought 3 bulk detonators in total on that dive.
This Lil
Lol*
Did the standard deep dive last night and almost wondered if it was glitched. 4 man crew but swarm size and curveballs were like a calm haz 3 level. No bulks or other fun surprises.
(Not that I complained as I forged my cores)
Well, DD is literally haz 3 and 3.5
There's a reason most people tend to think DDs are pretty easy.
fair
the mission type depends as well too
Does anybody have any strategies for the EDD level 1? I can't get past the escort.
what class do you play?
Gunner, mostly
Minigun/Pocket bomber
Pocket bomber?
Bulldog set up for AOE
I'll look up some builds for that, thanks
❤️
Neurotoxin+explosive rounds+magic bullets OC (if you have it)
Are you going solo ?
Yes but he will need the Minigun and armor breaking for the 4th phase of the hearthstone. Pocket bomber is to give him a Decent AOE fall back. Nero-toxin Is amazing.... if you have 10 seconds to spare. But it be better to Minigun/Bulldog
I just used carpet bomber with brt
Got it done solo first try and another time as a group with the same build
What's a good bulldog AOE build
Ah only have six shooter and elephant rounds
Both are good for burst damage
I have been doing explosive and neurotoxin though
Run born ready, strafe around the big dude and unload
Then switch and do your usual thing
You could probably get by with six shooter for a bit of aoe spam
Haven't tried it cause I usually use the secondary for priority targets on gunner
I'm having issues with the first stage too lol
Scout escort means I lose a plate or two on my way and then lose the last one at the worst moment
Ah
Try to use bosco a ton in the heartstone phase if you need
Ping rocks and the beamers asap
Focus on repairs and big enemies
I ran really lean on nitra by just using it without trying to conserve
Nitra should be chill so I wouldn't stress
Explorer infestation kinda forces you to not be chill
I had like 4 or 5 resupps at least at the end
Can't remember but you should be fine, especially solo
Honestly, I felt like the first stage was the easiest one
It was rough, but better than last week
Oh i just gave up on last week's edd lol
98% sure that's not a bug. Enemies despawn when the pop cap is reached and other bugs need to spawn in.
So, since theres triple morkite collection, if you save extra in your pockets between rounds, could you finish super quick?
nope
damn
stupid scout not grabbing the aquarq on the ceiling on the 2nd mission of the deep dive
If the three silver engineer I played with on the Elite Deep Dive is here earlier today, I am sorry
what happened
you can't get aquarq on the literal ceiling even as a scout
We wiped on stage 2 of EDD because my friends had also gotten into trouble with getting the aquarqs towards the top
I tried saving them by shooting the vines with minigun, saved one, but he went down again saving the guy trying to save him
Engineer died, and I hastily tried saving him without waiting for my shield to recharge
EPC that, buddy.
Anyone else have big problems finding the morkite in the second mission of the regular DD?
Finding things in the weald is a chore
Is it just me or is the amount of swarmers that spawn like 10x higher than it used to be?
Too many for even a driller to handle
The flame thrower overheats before even half are dealt with
flamethrowers cant overheat
lay down more sticky flames to kill them passively for less fuel
@granite rose apparently that's the opposite
swarmers spawn less and I couldn't be happier about it
For whatever reason it really doesn't feel like it
spawns are rng though
Yeah I just barely managed to scrape in enough yesterday
Spawns are rng but I don't agree that there are ever too many to handle if you have someone bringing any actual aoe
That blog
At higher Hazard levels, every Praetorian that spawns has around a 1/6 chance to promote to an Oppressor, and it's cool to see the data reflect that: Praetorians have a 2% chance to spawn, and Oppressors are at 0.33%.
That's a 1/7 ...
So im curious, is Vampire a good perk? It never seemed to be worth it from my experience
It's really strong on driller, especially cryo, since axes and drills proc it
i believe it is
It's also strong with iron will, since health gained keeps you up after the timer ends, and berserker, since that allows you to kill enough bugs for a meaningful top-up
^
Ooooo I didn't know about it working with Iron Will so well
I run vamp on everything. I always get value out of it.
That's good on cryo driller, and that's fine for the self-revive iron will combo. I wouldn't run it on everything though, I play scout and I can grapple onto some red sugar to self-revive most of the time, so this perk is pretty useless for me, especially when there are other passives more suited for the scout's gameplay
It's still nice on scout, free hp while kiting to just power attack some grubts
You get value out of it, but that's not enough of a reason to run it for me
but that's nice if you like it
Not much else to use, I just end up running deep pockets/strong arm and sweet tooth
I play scout very objective based though
Wish strong arm worked for c4
Pins
This week's EDD is pretty easy.
First stage is a good idiot filter escort. No bulks encountered. Second room a bit far ahead if you wanna pre-drill. Expect spitballers in stupid places.
Second is hardest. Aquarq on ceilings. Bring an engineer. Be very quick. Do blackbox ASAP.
Third is morkite with the added bonus of eggs on the map so driller can shortcut.
Before the hotfix that buffed dorry, it was more or less passing the first one meant you should win
Second punishes complacency hard.
But yeah, a good full team will have no issue.
Tried driller+scout first. Getting ceiling aquarqs took too long, got swarmed.
If I knew in advance — I'd just do drill above ceiling immediately.
I ran as gunner on this attempt, but as it turns out you can get the 10 aquarqs without the one in the ceiling. And yes, the right team made all the difference. It was good t get a win after the EDD's from the last 2 weeks. Calling it "easy" is a bit of an exaggeration, but it was definitely not as tough as last week's, or the week before.
On stage 3 we were dropping supply pods every 100 meters or so, as there was plenty of nitra on the EDD. That helped alot on the run back to the drop pod.
This one was definitely pretty easy
Basically normal missions, didn't need a scout etc
Did it solo as engie and later to help some friends and the mob spawns weren't anything super wild
I did double cryo driller and scout and that worked quite well
What's up with Molly doing it's own thing half the time?
Even when you use the marker, it'll walk in circles for like 5 minutes before maybe heading your way
nailing proper pathfinding across deformable 3d surfaces in real time isn't easy, basically
it is frustrating when it gets stuck "above" the floor and moves extremely slow or not at all though

_ _
ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
!
_ _
Dwarves: "I wanna punch the guy who programmed Molly"
Devs are aware. Just a downside of the way they have the game set up and they own up to it in a humiristic way. You can also see the pathing problems with Dirt walls. Dig a hole barely enough for a dwarf to fit through. On rare occasions Grunts wont be able to map their way through it. I have had seen this plenty times with Steeve or a grunt wave near a Dirt wall
I 100% believe bittergems are more rare then error cubes.
is that relevant to deep dives? but also nah, similar spawn rate at worst
Just a question. Does the achievement "Deep For Speed" applies for EDD too?
@split tartan According to the Wiki, Bittergems have a 1 in 21 chance of spawning in any mission, as oppose to the 1 in 26 chance of error cubes
Through having accumulated a fair amount of hours in DRG I can also confirm that they're rarer from experience
i had a mission where a bittergem was in the hole the drop pod made upon entry, feels like it's been quite some time since I spotted a single error cube though. error cube definitely the rarer of the two.
Honestly I’ve seen several bittergems recently, it’s been a couple months since I found an error cube
Yes
Nice, I just got it in a normal deep dive tho
Congrats!
_ _
ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
_ _
played the EDD on Spicy Mode™️
one of my 2 teammates went afk during mission 1 so we decided to wait for him at the summary screen before mission 2
then my other teammate tabbed back in and accidentally clicked the continue button
we did the entire goddamn point extraction with 2 people on 3-player scaling
god that was beyond horrible
Bit curious for the more experienced dwarves here but recently started doing deep dives and was a might bit curious if there are any pointers or knowledge anyone can share about when someone might know when they are ready to tackle elite deep dives
Just unlocked Hazard 5 today and reckon it'd be best to dip my toes in some normal Haz 5 missions before jumping head first into an EDD and mess it up for the rest of the crew
all I can think of about EDD which is different than the rest is you can ignore gold to gain time, and gather lots of nitra
otherwise it works the same, have the basics and you should be good
personally the EDDs was my first time doing missions more than haz 4, I didn't train myself before
I just went with the mentality to kite/never get touched and not tank the hits, unlike in lower hazard
Give it a try every week. Practice haz 5. Depending on the weeks seed, your progress and your team, you should start clearing them soon enough
Ideally you reach a point where you don't need to skip gold to win, but it helps while learning
anyone have a problem where the patch notes aren't showing up in your own server when you follow the patch notes channel here?
just get playtime in haz5 and you'll get better naturally. Experiment with builds or ask here for more "meta" builds that will help a lot in EDDs
in addition to what has been said I would recommend pacing yourself and maybe grabbing some buddies who aren't terribly used to it too. To avoid burnout we started off just trying to get at least stage 1 done so we could get a blank, and kept going until we dropped dead, ran out of patience or won all 3 stages. (usually this depended on the group's confidence, i.e. lethal enemy drilldozers still make them nope out)
The EDDs are kind of good for haz5 practice in a way because (E)DDs let you carry nitra from the haz 4.5 stage 1 over to the other two stages (haz 5 and 5.5 respectively), and as a result stages can be easier than some haz5 missions just because you have a nitra advantage. Not enough to take it too easy but it's something to note.
_ _
ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
_ _
_ _
ATTENTION MINERS!
New
Deep Dives
are now available!
_ _
Remember to restart your game before running DDs or EDDs. Otherwise, you get no rewards.
update at the same time
DEEP DIVE
Region: Salt Pits | Code Name: Noble Legacy
Stage 1:
2 Dreadnoughts (Twins and Hiveguard) +
150 Morkite |
Rich Atmosphere
Regenerative Bugs
Stage 2:
250 Morkite +
1 Dreadnought Hiveguard |
No Mutators!
Stage 3:
4 Eggs +
150 Morkite |
Lethal Enemies
ELITE: DEEP DIVE
Region: Azure Weald | Code Name: Cold Hammer
Stage 1:
4 Eggs +
2 M.U.L.E.s |
Shield Disruption
Stage 2:
250 Morkite +
2 Eggs |
Low Gravity
Lethal Enemies
Stage 3:
10 Aquarq +
1 Classic Dreadnought |
Parasites
(Might be slow this week lol, I want the new Armour too)
EDD stage 2 250 morkite 2 eggs Lethal enemies low gravity
Low gravity 

EDD stage 3 10 Aquarqs 1 dreadnought(Regular) Parasites
ayy the deep dives reset
hey, can someone help me. Is it true you can only get grim specter full face for driller and engineer? I've looked and tried to get it for gunner and scout but I have not been able to. I've searched to find if you can find something on the wiki but that has been fruitless so far. Does anyone know?
That's one of the core cosmetics right? If so there's no way some classes wouldn't get it
All of the core things drop for all four classes
Yes, both helmets are core cosmetics and available for all classes. Sources are Deep Dives, Weekly Core Hunt assignments and machine events (infused matrix cores)
are EDD haz 5 by default?
Deep Dives got an exclusive scaling: Deep Dive (stage 1 to stage 3): H3-H3.5-H3.5 / Elite Deep Dive (stage 1 to stage 3): H4.5-H5-H5.5
no dozer. nice.
Do their resistances scale too?
Awesome, thanks
Ah
Or when he pops up in a shaft, where you didn't expect them.
Gotcha, lmao
Oh man, that must have been quite an shocker
That's a good headsup, thanks again
Is the new dive out yet
check the pins...
Does regen bugs effect dreds also i have been in the server for like 1 day
How’s the EDD this week
in a word, cancerous
Sheesh, being a Scout in the Azuer Weald is kind of rough. It sucks all the light out of your flares.
Failed the 1st attempt, but I used a shitty loadout and I uh, started the EDD with some dark rum and an 11% abv stout. So there's that.
so dreadnought being on secondary objective doesn't prevent additional enemies from spawning, great
Supercooling Chambers was definitely the wrong choice for this one.
Dread on the 3rd mission + PE has always been very very rough.
You have to kil the Dread after the 1st wave, ASAP. If you fail, its an uphill battle from there on out.
EDD was so hard. In stage 3 somehow we kited the Dread during a wave. Many downs but everyone survived. Diffuculty-wise it's a 9/10 for sure.
I play the deep dives for the challenge, not the unlocks, so Im never satisfied with anything but a 3/3 completed.
I.e. ive unlocked everything.
another impossible EDD? no pls
first 2 stages are too easy and the 3rd stage is ridiculous
if you dont kill the dread fast ur fucked
Nah this one is doable for sure, just finished it with a 3 man team and a better loadout.
damn
nah but ik its a character on dota people always say hah
2nd try.
just dont spare bullets and you can do it
have a scout to keep you fat, happy and stocked on nitra
edd seems fine, just did it with randoms
part 2 seems the hardest to stop people dying to tinyswarmers
welp
3rd fail in a row
spend 20 minutes reviving the same 2 teammates over and over on the 3rd mission until we fail
skaut is pretty good in this edd
EDD solo driller was fine and dandy
43 minutes, a few close calls, all good in the end
Main thing was that enemies pretty much never stopped spawning
😅
So... what can you do when a map spawns with like 50 total nitra?
Pray for lootbugs and powerhit every normal enemy to regain halth with vampirism
but I have never seen nitra being a problem in dds
in 800 hours
What are the deep dives looking like this week?
The Omen Modular Exterminator is the hardest machine event in Deep Rock Galactic. This guide will help you never fail it again. So many players just avoid the Omen Tower whenever they see it, but after this video, you'll find the Omen Modular Exterminator a lot easier.
In this video, I go over the reasons everyone always fails the Omen Modular ...
The deep dives are pretty ez this week tbh
people really struggling on wave 3
fun strat if you really are - use the bulk to kill the dreadnaut
if the team is good enough to use that
they wouldn't be struggling
at all
in any case, the bulk spawn is not guarantee'd
You can pet loot bugs and occasionally get ammo or gold. It's really slow/dumb but you could potentially have infinite ammo
Probably meant to give you that 1 nitra when you're at 79 to save your ass lol
so... are there hardly accessible aquarqs on the ceiling this week ?
In the edd most of them were on the floor
some on walls
didn't see any on ceilings tho
The final stage of the EDD is kind enough to give you a huge area off to the side of the minehead where you can kite the dread
It's the only moderately difficult thing about the EDD this week, and that's mostly because of the PE spawns
someone carry me through it
Take Engi with Breach Cutter for EDD. Dread needs to be eliminated fast, right after you land and clear the bugs. Doing it later is going to be difficult as swarms get larger on Point Extraction.
How to fix : Multiplayer Session Ended (PC)
That just means that the Host of the lobby left the game, because it's Peer to Peer
Seems like I can't beat the 3rd stage no matter what. Had a plat scout using special powder claiming he "carried us" because he was getting revives.
Engi with hyper proplent does work on any dread if you have the OC
I find BC easier to use for this EDD. Clears swarms as well.
It does but HP oc is my personal favorite
And the engi has no problem with swarms 2/3 of his grenades decimate swarms and his turrets are also great at that just having a great Long range is something that is not already in his kit
And it does so much damage to dreads
How do you get your gunner to deploy ziplines?
There's 4 supply drops but he still refuses to use any
Having to make massive circles all around the place as a driller to get to the higher levels is a massive pain
The first 2 are pretty easy
acquire a better gunner
What goes wrong on stage three?
that one is obviously ass
The third one is impossible with an incompetent gunner
I thought i was gonna struggle with this weeks deep dive cuz its my second one but i solod it in 40 minutes
edd this week is pretty fine
i'm gonna try to solo it aiming for sub 20 later on
One tip for 3rd stage of EDD: deal with the dread before the second spawn, hell deal with the moment you landed
Don't deal with it after you finished the blue jadiz, otherwise you're gonna have to deal with a dread among with half the population of hoxxes
My main set up is auto hog with hyper propellant and gemini on engy. You think i should change that up cuz i have every class promoted except for my level 5 gunner
you can probably deal with the blue jadiz just fine if ur fast
dread die pretty fast as well
Anyone else think they overdid with the og dreadnought buff?
Being able to instakill anyone within a 30 meter radius with no warning just isn't fun to go against
Drillers are beyond useless against it though
By the time you're within range to deal damage you can't escape it's AoE attack
i mean, driller is useful elsewhere
Driller's pretty good vs the 2 other dreadnoughts but the default one just isn't fun
You can grab sticky fuel and slowdown sticky flame to slow the dread
Otherwise yea driller sux for dread
I just can't find a way to play around that one move
If there was a few second heads up that'd be one thing but there just isn't
Not really an option as a driller
if you see the spin-up for a ground slam you have more than enough time to run out/jump even without dash
Driller has enough range and the attack is telegraphed. Don't get greedy.
EDD done. Pretty easy. I thought morkite in weald would suck but there's so much of it. Stage 3 seems tricky if you wait to pop dread but we did it asap so we got done fast
What’s the third mission type for EDD this week
I was about to pass stage 2 of it and then died at end cus pod was in the sky 😠
third is aquarq and dreadnaught
For 0.000008 seconds, maybe
freeze it
If you have ammo, stay in the pod for the welcoming party
If you don't, make a mad dash for the opposite side of the ramp for the minehead for turret support
Drillers can make easy tunnels up the layers
While there's pretty consistent enemy spawns throughout, that welcoming party is KILLER
Also there is a leech. Look out for that
A fair amount of Aquarqs is a single layer down to the left of the minehead (facing away while standing on it), but you'll have to traverse to the backside for a good few
what do you mean by "before the 2nd spawn?" i have not played it yet so just curious
like the 2nd wave?
the second time mission control mentions swarm on point extraction
i always get worried about that in dd or edd when there is a dread egg
what dread comes out?
or is it random
static
well, kinda
if you look in pins you may notice that it says which ones will show up
Is there really a point with Engie to use 1 sentry instead of 2?
gemini system is 100% better in my opinion as while it takes longer to set up in dd and edd most teammates will help you build them
i even take more ammo I am so confident my teammate will help me
so 4 seconds for each one
It's point extraction, so yea 2nd wave
And since it's also haz 5.5, you wanna kill the dread before juggling with the other 200 bugs
yep when i do it later i will make sure to start the dread right after the 1st one and make sure to kill it before the 2nd thanks for the heads up!
So what CAN you do when a driller digs a hole all around the fuel thing in that salvage mission
engi platforms
You can't even stand near it because there's a deep hole to a cave like 10 meters below
the engi is a russian that doesn't know english, plus he just installed so he hasn't figured out he even has anything other than a gun
say 4 in chat?
foreign chat?
Since all his messages are gone I'm assuming the former
theyre all pretty rough for me so far
stage three can get iffy if you don't kill dread at the start.
kind of not a big fan of the new beer/bar system, with crafting materials for the beers. i wish once you crafted them they just costed credits. also. i miss the slightly wider selection of "normal beers" from the time i played last, which was a while ago tbf
joke on you, we did this dread with a flame driller & me, a scout
that might be not the best against this type of dread but this is nowhere near "useless"
maybe you were talking about solo though
but I don't think it's useless either
Also, I should make a bingo "weekly #deep-dive-discussion ", this is hilarious how some people always post the same thing every week, especially "EDD was easy" whatever if it's easy or not 
and also the famous "what's in EDD this week ?" despite the link in pinned
no one checks pinned messages
What's the etiquette on EDDs? I'm rank 40ish and only have made it through haz 5s sporadically, haz 4s pretty comfortable, so I don't want to join one and not hold up my end of the missions. Best plan to find an EDD group willing to take a relative greenbeard?
check lobbies names, you will see pretty fast which ones want to be carried (above) and which ones are the carries (below)
otherwise just know your role, level 40 is more than enough for EDDs
just have the mind set to always avoid getting hit / kite a lot, and don't bother with gold
yup, if you can comfortably get through haz5 missions in general youll be fine in the edd
else you may not always have the best time
that being said, you dont have to worry about nitra as much
so in that sense it can be easier
Wrong channel?
harder EDDs I would like a person that performs at a level where you can reasonably expect to finish any combination of Haz5 mission and negative mutator
otherwise, if you can only finish them sporadically, or with one of the game altering positive anamolies, you will need to be carried on average or above average difficulty EDDs
Had an EDD attempt with some bad randos.
Got to 3. Killed Bulk. Then failed, since gunner didn't zipline the whole place up.
no?
This is the deep dive channel. The beers are more of a general topic.
Am I missing the point? What does it have to do with the Deep Dives?
moine ore foight bogs
should add some elite drinks for milestones
or just elite mugs
^^
mugs are good enough
I'm just saying you'll probably have more people chiming in on the discussion of beers in the general chat channel.
probably
i wasn’t
general chat is pretty slow these days
just didn’t finish my thought
account level 40, in general from what I've seen, is in that zone where you're good enough to not kick on reflex, but far from the level where I would feel comfortable relying on you for anything important
There will always be exceptions to every rule, and you might be one. But I have yet to see an under 80 that has surprised me in a pleasant way.
How do I begin promotions again? I can't seem to find it.
level 40 is more than 100 hours in the game
be alone in your own lobby, console in memorial hall
yeah, it's probably close to 100 hours
What level do I need to be?
25 and finished promotion assignment
Gotcha. Thanks
lvl don't matter in and of itself; I'm just describing what I've seen in terms of performance from randoms
lvl 40 is iirc exactly 5 promotions across all characters, at most
some people might be able to be relied upon at that point, but at this point I kinda wince when I jump into an EDD lobby and see bronze 1s and 2s
only way I'll win usually is if I go a power class
this is a bit on the extreme end, but it's a good example how how it goes on harder EDDs with 1 carry: https://steamuserimages-a.akamaihd.net/ugc/770615460763464099/CACDFC668B7462064B85BE5E1481E7AF6218367A/
generally speaking, most lvl ~40s I've seen simply do not have the necessary experience to be put in critical roles; you'll need somebody more capable piloting one of the power classes
in this case I didn't, and I got what I deserved
Thanks for all the feedback, will look for games that can carry in the lobby! I hunted around for reddit a bit to try and figure out how doable EDDs were relative to rank but there was a lot of "it was easy this week" or "i got rekt lol" and not much on specifics.
Most coop game experiences are bimodal
it's either very, very easy, or very, very hard
because the popuplation tends to concentrate on either end
there are more people in the noob skill bracket than average, and maybe more in the "this game doesn't get difficult enough" skill bracket than you would normally expect
fucking rip my eyes out of my sockets
Phantom downs be fucking me
RIP the other two that left
Give me that team
I want that 😩
still doesn't beat the all legendary 3 teams I saw back in the day
just someone that doesn't stub their toe on a pebble, trip, and fucking explode
lemee see if I still have that screenie
your occasional haz5 random squad: https://steamuserimages-a.akamaihd.net/ugc/1749057145904762923/ED9DEAEFE2E98894CAB801685F5421B0EB5FE4F5/
the greenbeard was in for the ride of his life
Donkey radiates a powerful aura I have yet to witness
occasionally if you do the "host Haz5 pubs, then take that team to EDD" strategy
you'll get that sort of top heavy team
where you basically take a squad to flex on the bugs
your average team with two Leg3 oldies on the power classes will fucking vaporize the bugs
I managed to scout solo this EDD
it's my first EDD that i managed to complete
most intense 80 minutes of my DRG experience
What's the 3rd stage like? Currently attempting solo driller
On 2nd rn
Also, nice :P
you have a regular dreadnought egg in about centre
and 10 acquarks, at multiple levels of the cave
it's confusing
i suggest attempting dread first
Tried marrying bulk and dread on 3rd. Didn't work out.
The cave is like a steep stairwell with the platform on the highest (3rd) step.
@wise stag How'd you manage getting up and down the stairwell?
Lotsa drilling?
Just a tiny bit of drilling to get to the top
Then ordered Bosco to grab them all
Since all the aquarqs were in sight
Hrm. Was pretty tough getting up there in the dark for me.
Oh, so you just stayed up there fighting bugs.
