#deep-dive-discussion
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the map for the 3rd stage is very vertical, and there were two "official" praetorian waves and one silent praetorian wave, burning all of our ammo
there are wind tunnels all over the map and they knock people off pipelines and zips
we had to litter platforms everywhere to stop dying to fall damage
the sand canyons used to be one of my favorite biomes
but now i never want to see it again
this map gave me PTSD
all things considered, this is what EDD should be like
pre-drilling can be very boring if you do it for too long
but this is an abnormal EDD with the layout+doretta damage bug so like
whatever
i don't think pre-drilling was worth it here either
aside from the first room, which is close enough to be seen on the map
it's crammed with leeches, has at least one spitballer and multiple wardens
we had two attempts where we pre-drilled until the ommoran to prepare as much as we can
but then the game spawned two waves back-to-back, with chonky bugs and a bulk, while the dozer was doing its nosedive thing
our winning attempt was predrilled only into the first room and that was Good Enough
I've done the EDD today with a group of friends. The hardest part was the 3 lvl. The 2nd was alright. The most terrible thing about it was the sandstorm during the rock phase, and how the rocks would spawn over the drilldozer to fall within 2s directly onto it.
Someone got leeched once but we were being super careful because, well, leech cluster can be nasty.
The verticality, bad eggs placement and a double bulk wave of the 3rd level were a bit problematic ๐
I can see why people would have trouble with it
But on the 2nd level, you don't need to pre-drill. Just need to have a good scout/good gunner to prevent those leeches to grab everybody
This weeks EDD was fine , me+1 Friend needed 3 Attempts with Randoms
no pre drilling done
Hello, first of all I'm sorry for speaking English badly, but there is still no discord in Spanish and I suppose that here I can express my doubt. I have a somewhat old laptop, with an i5-5200U processor and an Nvidia Geforce 940M graphics card and 6GB of RAM, as I have seen it meets the minimum requirements, but there are games that, although the minimum requirements are met, still give a quite experience bad and I would like to know if this is the case or if I can have a good gaming experience even with bad graphics. Thanks you for help ^^
This isn't the right channel, but those specs should be fine
I played on a laptop with similar specs without issue
I don't think I'm trying EDD again this week
failed 4 times in a row. Last time was on Omorran HS
Is this week's edd soloable? Also, from 1-10 (easiest-to hardest), how difficult is the edd for this week?
Tried EDD 2 times so far, boths times died on 3rd mission. So easy to die from fall damage on the last one and the waves of enemies just dont let up, I wonder if double gunner might be needed for this one
And predrilling is definitely necessary for stage 2, and the doretta health bug is super annoying
each time I played it showed dorettas health at full even though she was clearly taking damage or had modules destroyed
Is there a BET-C on the second level of the edd?
I think it depends on how many people are on your team
Doretta health bugged mostly happen to me when I were a client, and done the predrilling. (Also diving into the sky)
and I thought this week's edd couldn't be any harder than last week's
Got it on my third attempt
I'd say 9
And is there a definitive reason as to why this one is particularly hard?
First stage is really easy
second stage is doretta with a lot of bulks
third stage has shield disruption with a lot of ways to die from fall damage
and just shitty cave generation in general
also wind tunnels
ah yea
so be careful w/ pipeline placement
theres a nice wide open arena to fight in though on the opposite side of the map from the minehead
Are bulks seeded at all (not including crasus)?
they dont always spawn 3+ bulks per map but assume youll get at least 1-2
sometimes people say they got 3 bulks on an edd and I get none
Is bulk count affected by player count?
i believe so
Can bosco destroy beam towers in escorts?
Also, can the platform gun affect them?
beam towers?
Yes.
How high should I place the shield above the drill, also do I need to do it after the first wave?
As platforms are destroyed in part by the stone.
the platforms are destroyed when doretta reach a new level
by the hearth's explosion
and you put them pretty close to doretta
Dwarf height?
not even, this time we put it so a dwarf couldn't stand on top of doretta
you can still fix it from the side
yes
you'll have to rebuild it once it gets destroyed
not sure how effective is that on solo though
vs focusing on the rocks
By the rocks or explosions?
by the rocks
Yes, actually I think it doesn't matter how many levels of platforms you put
it'll instantly destroy all of them, but I never tested this so idk
The shield may be unnecessary in solo.
It does work to a extent and isn't flimsy, it'll take a hit if need.
Though more space between it and the drill may be necessary as it was hit through the barrier in my test.
yeah, it works really well on coop but I've never did it on solo
because then engie can concentrate on rebuilding the shield while the rest of the team deal with rocks
Also, do you know why certain bugs keep instantly dying when approaching the back if the drill?
It like they're getting hit with the drill head, this was not between stages or anything.
Well, this edd's second level is definitely soloable as engie.
Same as the first level.
Is the refinery location seeded?
yes
My soul is hurt by this news.
Two jacks down and connected, the question is if the latter stage of the mission will be two much for me to handle, I'd love a cryo driller currently.
The leading issue with the final level is the well at the bottom of the map plus no shield.
Begging for you to fall into The "Pit"
at least bosco can't friendly fire
it was a huge problem for me
got downed by a scout light to my face
Feels bad, man.
so can i just say elite deep dive drilldozer is bull crap lol
How so?
they send way to freaking much after that thing and its made of paper machee seriously ive soloed dozens of deep dives but cant ever when its that stupid feather weight machine
Is it at the stone you struggle or en route?
en route
its when it breaks into a new room and gets attacked from both sides i just cant solo it
keeping it alive killing refueling and repairing all at once is just impossible for me
but only when its that stupid pos any other mission i can solo the elite easily
Have you tried pre-mining into the other rooms before going in with the drill?
You can then clear any lurking foes.
lol not for this elite deep dive youd spend 20 minutes digging into the next chamber yourself it has to go faaaaar to reach each room lol
You think?
very much so
the rooms are far enough away they dont show up on the map until well into the drill dozers drilling
I can tell you where to mine or give a picture of the level's map?
It's pretty simple for this week.
Pretty much straight 220-230 from the drill drop.
honestly i just dont care enough if you have to cheese it like that then its badly designed lol
Just a suggestion, as you seemed frustrated otherwise.
Escort wasn't exactly desinged to be solo'd
Unfortunately not.
all content should be able to be soloed thats why it annoys me
Well it still can be with arduous effort.
Also, you get a BET-C this week.
yeah having to go out of your way or know the entire map before it starts dose not equal solo ๐
Any driller mains here?
yeah i had BET-CX
How's sticky flames on haz 5.5 with 4 dawi
I mean I've seen people do it blind
i died in the room after the first refueling twice and now im just giving it up
I did it blind, was actually just scouting it for a mate earlier.
with which class?
Engie.
Not scout
yeah try with scout ๐
Not driller
Why scout, it'd be harder would it not?
either way i just really hate drilldozers missions
Escort is probably scout's worst mission type
It's okay. Not gamechanging tbh.
Driller as a whole doesn't matter too much this EDD with a full squad.
What you take shouldn't win or lose it for the mission unless somebody else is underperforming.
anyways thanks for letting me rant a bit a feel better now lol
ill beat it tomorrow using my gunner
Good luck.
Feels like sticky flames suck vs dreads now, because of their ms increase + sticky nerf
Dread on stage 1 shouldn't be an issue
if a team of 4 can't beat it somehow, they shouldn't be attempting the EDD, at all
you basically have speed hacks
Just in general
In general, driller is probably worse against dreads after the update
they nerfed cryo too
Havent tried cryo yet
not that this changes much; he has always been the CC bot + axes
game isn't, and shouldn't really, be balanced for solo
if you want solo balancing, ask for changes to bosco
i found escort to be very soloable
at least, with classes other than scout
and as driller you need to take the pistol for the rocks, otherwise you will lose doretta in rock phase
dreds are now much harder to solo as driller with any build, it takes pretty much your entire ammo pool to kill a hiveguard
maybe even a resup in the process
finely got to the 3. part of EDD, and then i lost connection to the host ๐คฏ
you dont need to take subata for the rocks. you can epc mine and axe them aswell
Yeah epc isn't too bad, I prefer to not play driller on escort but it's definitely soloable
You can clear the first cave early
it appears on the minimap
otherwise just stay with Doretta when she does her rollercoaster shit
at the very least gunner should stay with her to give the rest of the team a zipline
doretta was flying when me and my mates tried it
Not really part of this channel but I assume people here would know so sorry if this bothers someone: Missions change every 25 minutes in the menu right? Otherwise if you run that mission more times in a row it's the same. Meaning you can farm machine event in one map if you finish it few times in those 25 minutes before it resets and new ones are generated?
no they're all randomly generated even if you repeat the mission, only deep dives are mostly static
meaning if I go one quick small map mission and I don't see machine event I can just quit and run it again in hopes of finding that evenet/
Yes
thanks for the tip guys
I do hope those machine events can spawn in shortest missions
wow
secret is runnign 1/1/1 Egg hunt missions
Just failed EDD on stage 3 again. This is just ridiculously hard with a 4 men team. I don't care about people opinion on "well MUH SOLO run well" because this is a 4 player co-op game and should be balanced and focus on that aspect.
First few things that really make this stage just ABSOLUTELY hell and almost don't find this fun at all with the NO SHIELD handicap at the LAST freaking stage already.
- The map spawned 4 BULK DETONATORS

- We also got small exploder bugs spawned on top of that
- Beside the refinery main objectives, we also have to get 2 eggs, which spawn EVEN MORE ENEMIES!
- Let's not forget the sand dune digger.
It's not like the refinery are in easy spots to defend. The one WAY at the bottom of the pit is like asking people to an hero jump to their death with ZERO SHIELD handicapped.
I think there is a fine line between something challenging in a game...and there's something that take literally an adderall trip to beat.
i mean if you don't find it fun, then don't do it is my first piece of advice
EDD last week was pretty bad so I put it down for most of the week after I cooled off, but I don't feel like I deserve a clear just because
@solemn stag We managed to do it but 2 people were sacrificed in order to finish
Dude EDD last week was hard BUT not as hard as this
I sweat it was like 60 downed
And we ran out of nitra
Literally last supply slot was for the carry of the team with shields
driller saved drill just for escape
I feel like last week's stage 2 was this week's stage 3 in terms of feel
They have to put a cap on how much Bulk Detonator get spawned. That's like the most bullet sponge enemy in the game. It have to correlate with the amount of Nitra in the map.
This week stage 2 feel the same as stage last week (well the map is easier to navigate), the reason why Stage 2 is easier this time around is because more people are used to beating escort mission now.
Fair point
yeah but stage 3 compare to last week was a EASY PEASY
This stage 3 is absolute retardedly hard.
I was thinking to set up multiple bunkers in stage 3 around the cave so that may be easier to defend against waves
Teamwork is a strong indicator of success. My winning run started as a meme with double Driller/Engi. We pre-drilled stage 2 and bunkered in stage 3 and all made it out alive. Last week's EDD has nothing on this one.
I agreed, this game should only be beat with Teamwork. We pre-drilled stage 2 as well to make it easier. Although I don't know how you can bunker with 4 Detonator spawning (maybe my run just unlucky) and having to go fix the refinery pipelines.
Either way, if the trick is to use classes like Driller/Engi as a team comp to beat EDD than...I don't think that's right. I'm fine with the differences in utility and damage output among the classes. But if you have to tricked out with 2 highest damaging dealing class (Engi) to beat stage 3 then that's not DRG at all.
I had read earlier a first time win was with 4 Gunners, that must have been a hoot lol. We had 2 bulks at the refinery stage and the engineers used their breach cutters.
Did you do the refinery first? or did yall get the eggs first?
We pulled one egg before building the refinery, but we waited for the pipes to be completed so that moving the second egg was easier, since it was in a pit. Then we started the refinery, peeking out for repairs and to spot bulks.
Same, we connect the pipes first, and pop the eggs and use the pipeline to grind back to the refinery.
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
Any tips for solo on the second stage of the EDD?
I main scout and it's the class I'm the most familiar with but it's really annoying to not have the flexibility to do anything else while Dori needs refuelling
you have to abuse the choke point given to you on the left side of the cave
sticky flames and IFGs help a ton for stabilizing there
Neurotoxin Payload on the Thunderhead is also very useful on the second stage, but you're probably better off going with carpet bomber/Splintering Shells like we did
Yeah IFGs are hella underused
hey everyone anyone got advice on a build for the driller to use ?
the idea that many teams are finding pre-drilling to be a necessary strat on this weeks deep dives should be a troubling red flag. I think it's bad that peeps feel like they need to resort to a strategy like that.
i think its necessary for pick up groups or pugs
holy crap this deep dive sucks
finding that mule up high on stage 2 was annoying but other than that i haven't had trouble with the standard dd
Explody infestation egg hunt is pain
ah i guess i'm biased since i ran carpet bomber
I dunno, I thought predrilling was fun
usually was able to snipe them from across the map
also you can see the next cave on the terrain scanner
it's not like people are watching vids before hand to find the next cave, it's just obvious
its too far to see on the scanner ahead of time
you have to make some educated guesses
you can see it near one of the corners
the first room isn't too bad, but the rest are pretty flipping far
Is the EDD ever not "2nd-stage escort with multiple Detonators and broken mapgen"?
(Let me guess, sometimes it's 3rd..?)
It's a cave leech cluster week!
But really, we had this attempt here, where the 3 of us were all hellbent on clearing first. Randoms, but comptetent. The 4th was a wildcard. Told'im to not touch the dozer.
He went and activated it anyway silently. Kicked the mofo (serves him right) and had a surprisingly smooth and coordinated ride to the core with all leeches taken care of in time (by me โ Scout) and full shields, defused 2 bulks with cryo, got to last stage of core drilling and goofed like idiots on something absolutely trite.
Felt good still.
feels so good when things just click together
Indeed.
If people want to do it, thats all fine and great, but we had a driller who begrudingly wanted us to do it, thinking it was the only way to get it done. Call him a fool for not just getting good and playing the way he really wants, but when peeps feel "cornered" into certain strategies, the vibes get all rancid, ya know?
i want good vibes
I only did the first
Hello everybody! Hows the Elite Deep Dive this week?
this week's stage 3 is like last week's stage 2
What's the deal with this week's EDD? Anyone have some insight for me?
Drill ahead for stage 2 to clear leeches, spitballers, 1 brood nexus and prep easy oil collection (one stop doesnt have enough)
Mind the wind tunnels (their positions are bad) and leeches near veins deposits on stage 3
Lost stage 2 when a Bulk Detonator decided to pop in while we were drilling into the heartstone, right when the lasers popped up
ahh rip
I'll get an Elite Deep Dive one day. One day...
Think I might wait for next week's rotation
i've tried around 10 times now, we're facing min 4 dets every try
and dotty is weak af
check out the wiki
if you reach mission 3, defend from waves at the bottom of the map.
So, really dumb question, how do you focus fire with the M1000?
nvm, found out, I am a derp XD
Destroyed how? We just -man scrambled it....
I was Engi and used Arc Turrets, came in very clutch for slowing down the multiple Bulk Dets and other chonky bois
Wise pipe runs and good zipline placement is crucial too though
that mobility and aerial fighting ability are necessary
Yikes. The map has way too much elevation change to not have good zips placed
it isn't so bad if Dive 2 doesn't bug. Our Dotty bugged several times. Got stuck in mid air once
it's a fancy mustache for me
Well, I wouldn't give up. Just have to recruit a better Gunner
I'm off GL out there
does anyone play scout with rifle in deep dives?
I Hate taht focus, it makes me delay my shot since it shoots when I release the click instead of press. Can I somehow disable focus if I don't use it
you can just not use it ๐คทโโ๏ธ
@burnt sandal All guns trigger when you press mouse button This one triggers when you release mouse button ,meaning however fast you are there is still noticable delay that makes my aim worse.
If you just click, the gun will fire like normal.
Do you read?
Cuz you don't know different types of Input
have you ever played moba or WoW in arenas?
Yes
So they do exist. I thought DRG did well at shooing away unpleasant folks
i've beat edd three times if anyone needs help
I guess going GK2 with AI stability is another solution ๐
I play on a game pad, but can empty the M1ks clip pretty rapid if needed
But why would you use the focus shots? Delicious delicious extra damage
And/or other effects depending on your overclock
it's not a great one, but if someone wants to snipe without fiddling with the m1, not sure what else to tell em really
it's a great OC if you can hit wkeapoints
that's why i love it (plus missing a shot on the m1 feels too bad lol)
I prefer the GK2 for solo'ing
@burnt sandal to finish the thought. In mobas you set If your abilities are activated upon pressing or releasing of a button. Which makes a difference. For example your reflexes are usually about 80-120 miliseconds that's for the "upon pressed" input type. If you have "upon released" it can prolong to 250 miliseconds easily
Can I quit the mission once I get my overclock or do I have to finish?
from machine event I mean
yeah, same for cargo and helmets
nice thanks
Hows the patch for EDD? Having an easier time lads?
I need to get this EDD over with.
What's up with the glitch where client players can't see drill health properly?
Sometimes the drill would take damage but the hud never updates and it would look like it's at full health.
Do you know what causes it?
Patch notes says joining a mission mid-game was the cause, I had it happen a couple times but never put two and two together.
yeah I can confirm, used to pub around a lot and doretta's UI would constantly get messed up
QQ, just failed my first solo deep dive as a Scout, is there no way to get more shields while doing a DD?
wdym more shields?
Like, my shields never recharged for the DD, so I wasn't sure if there was something I was missing
that's just the modifier for the stage
Shield Disruption

was w/a good random group, we were all surprised out of the drop pod for what lay waiting stage 3
we did no finish
same
we got stage 2 down to a science, and even learned that doretta will follow driller tunnels (which can be used to your advantage)
but stage 3 ... we wiped out immediately
stage 3 depends on your engi
how so
and him knowing how to platform the cliff edge so it's easier to put down the simpliest pipe laytous
that's if you can even survive the initial wave ๐คฃ
eh, that's a basic capability issue then
don't rush, so you don't run into spitballers
yeah, the one under the refinery was a fun surprise
which is why you don't rush
there was no prep, we jumped out of the drop pod and was swarmed
most of us had little health from stage 2
that's rushing
On site refinery always has a welcome party
Outside of edds too
now i know and knowing's half the battle
you have 90% damage resist inside the pod
wait until it drops
shield it
and proceed
i'll watch more vidoes and take notes
this isn't a videos thing
there is no magic bullet, just common sense and game sense
2 guys on comms, they were very informative except for stage 3 chaos
it was, hi...holy @#$%
drop pod won't leave until the last person has left the extract zone
Yeah if you have an engi or driller to help clear the poor terrain it's much easier
for insertions
if a player is sprinting out of the drop pod immediately on refinery, eggs, or point extract
he's new
or inexperienced
there is always a welcome party
thanks for the info
honestly one of the fastest ways to gauge the experience level of the team
literally first 10 seconds of the mission
Unless it's gunner
Then he's just making sure there's no big pogger behind the pod
Even gunning doing it is stupid
not only does the spawns sometimes have a popin delay
you're potentially going to get leeched if one spawns right above you
it's a good way to unnecessarily burn a shield
I always rush out because it's a ton of fun to engage huge hordes of trash, one of the best opportunities you'll get to cluster bomb the hell out of 50+ grunts or whatever else is out there. It ain't an issue if you have the skill and confidence to back it up. Huddling together in the drop pod is boring and only really a necessity in the very very rare few cases where you have leeches and multiple spitballers outside waiting to wreck your day.
Live a little will ya.
Ofc, if you're good enough you will get away with it.
But if, like stated above, your team barely survived stage 2 and are dropping into EDD stage 3 on low health
It's stupid
Oh yeah yeah, didn't know that we had context for it. In that case, yes, maybe take it slow.
idk theres something about heavily armed dorfs rushing out of pod and gunning bugs down is great 
They were probably dropping into stage 3 with multiple people on revive health
a good number of attacks will 1 shot
or just falling 3 feet
oh, my ankles
time to die
After an year long hiatus playing DRG, I done my first EDD, didn't go horribly but something tells me the map design behind them i deliberately sadistic, specially on the second and third missions. https://cdn.discordapp.com/attachments/372883618646851595/811008509927751750/unknown.png
That surprise BET-C + Bulk Detonator at the second mission as soon as doretta digs out

Me and my team of randoms had 58 as a whole. Still beat it though
Thatโs me!
Would you like some spitballers with your leeches, sir? How about some more leeches? Or maybe a couple detonators?
I got to the very end of DD sector 1, even with turret, the funky placement of the fuel cells got me killed. I even put down bug repellant platforms to try and curve them towards my turret
DD are a pain solo despite being so much fun
Gotta rock that iron will+vamp
Vamp didnt seem worth it to me with how little "Medium and larger" creatures spawn, the bestiary doesnt show sizes and I consider Praetorians and up to be "Medium and larger"
Medium is anything that's a grunt or up
So you can pickaxe a grunt, spitter, slasher, guard, or even bigger and any flying enemy besides the little zappy jellyfish things also count.
Plus any healing makes you not fall back down after standing up with iron will, even if it's only a measly 5 HP
And you're still invulnerable for the 8 or so seconds
A grunt, they seemed too small to be considered medium especially with Dreadnaughts, crassus, and shellbacks being so huge
You'd think
Plus, if you play engineer, it's really often that 'medium' enemies make it to you barely alive
So you can save ammo and gain some pretty significant HP as long as you play safe, if the need arises.
Bonus tech: Vampire doesn't seem to have a limit at how many times it can proc at once, so if a bunch of grunts and slashers start to gank the hell out of you it's possible to kill them all in one power attack. Which then grants you HP for every kill from that swing
I got you, I just keep forgetting power attack exists
So this is my first time trying elite deep dive, and three times now we've lost in the second room of the second stage. It instantly overwhelms us. Are you usually that insanely hard, or is this particular one a bit of an anomaly?
I have unstoppable, elemental defense, and replaced strongarm with vampirism, as well as iron will and heightened sense, I dont have any "group" perks at all
Elite Deep Dives are, I think hazard 4.5-5-5.5 in that order as far as scaling goes. And if I remember correctly the second mission is an escort mission. Which is about as murderously brutal as it gets as far as missions go without stacking lethal enemies on top of that.
So they're usually fairly hard but you're also dealing with what is, in my opinion, one of the hardest elite deep dive mission variants possible.
Yup, it's an escort. Guess I'll give it another go next week lol. Thanks!
You'll either need a really solid team or have to be an absolute beast at the game to take it on solo
Either way, not really worth it
That reminds me, am I alone in my embittered hatred of Doretta? The missions just wore me down so instantly that even the sight of oil shale gives me 'nam flashbacks
it's not bad when your doretta doesn't do this
led to believe that this week's EDD drilldozer was smuggled in by orks
I am admittedly biased against almost any form of escort quest. So even when Dorretta isn't being a jank piece of trash I still tend to hate the mission.
I don't usually mind escort missions if they're done well but the jank hurts
yea it's been pretty awful. First few times was interesting for the novelty, but recently, it's not fun. Takes much longer than any other mission type and there's no way to accelerate it. Shale can be TERRIBLY spawned.
I am still traumatized by that one edd that had the two drilldozer stages
rip
Personally I just leave missions when an escort duty shows up, unless I'm with the one friend I trust to not let me down in the mission and if I'm in a good enough mood to put up with the suffocating tedium of refueling and the infinitely frustrating and endless jank
My personal 'favorite' being getting launched off doretta while bugs stand inside and underneath it and bite the hell out of the drilldozer.
horrible week all around
This weeks elite deep dive is fucked up
Yes..
Did your doretta take up to the ceiling a flight and then go back down in time?
Ours did, we needed ziplines and platforms in order to get up there.
In stage 2 that is, and how many bulks and oppressors did you get to kill in the deep dive elite?
Just wondering because ended up killing 8 bulks and like what, 13-14 oppressors.
They just kept coming
yeah she flies
we stopped to refuel and there were 8 wardens 2 oppressors and a bulk
dead dozer
hallo kann einer deutsch
Agreed
it's completely bonkers
has anyone cleared it yet?
Any tips?
yup, dont attempt it, save yourself the frustration
I have cleared it but yeah, the 3rd stage is hard.
I came to the same conclusion after two attempts lol
8 bulks
14 oppressors
I have a tip
Use driller to mine to the cave leech cavern ahead
Kill the leeches, mine the good shit
Go start escort only after you feel secure
I'd suggest getting it on with people you know.
- Looking up and not rushing ahead on stage two and making sure your gunner use those shields.
- Take care of the eggs asap on the stage 3 and prepare to fight a few bulks. Move as a team.
Third dive?
Just git gud
If one of your team-mates is being a dead weight, your odds of survival have been reduced by drastic amounts.
You need a commando with that one
what even is secure in the dozer stage, bugs get under the dozer and rip it shreds
Yes, they do, and bulks keep spawning like mad.
Doretta flies lmao
Deep dives are randomly generated.
dont know, they tried doing it on stream, failed every time
I mean if you get a shitty rng on a normal mission you can restart with a blank slate
but with this
Failed the first run as i angrily ranted due to gunner refusing to throw shield or play as a team
So... i picked gunner this time, and team was well supplied with shields and firepower.
Nah the engi was cool
We died 2 times as a whole team, but we had iron wills and instant revives so.
It was CLOSE
Must have skills
no heightened senses ? O.o
I don't mind not clearing EDD every week, otherwise it's not elite
but preferably due to lack of skills or teamwork rather than...
elven magic
this weeks elite dive has quite possibly the stupidest pathing of the drilldozer I have yet to see ๐คฃ
Does the old vertical up vertical down trick
yes, I've posted a lot of tips throughout the week
I actually thought this week's was easier than last week's
Many thanks
there's a great spot to the left of the refinery that I highly suggest you shape and exploit
it helped us out a lot
also general tip: comm a lot
I can't imagine I'm much more highly skilled than these people having trouble beating it, especially because I did it on my worst class
the difference I think it communication
and playing with people who are reliable
i dont know how but i just mindlessly got through it on the first try with randoms
If I do this week's deep dive a second time, will I get rewards for it?
You will get XP and Credits, but not the Cores
?
i mean, all random teams that i met fail at second stage
There is no magic bullet.
Fact of the matter is, it's quite likely that most randoms simply are not good enough for this week. Or last week, for that matter.
Except magic bullets
You know what I mean.
People that are hoping that one simple trick will somehow pull them through the EDD.
"Glyphids HATE him!"
Instead of the hard work of making good loadouts, having good game sense, etc.
Leech cluster get trivialized pretty hard by good scout and teamates that actually looks with eyes
Unless it's one of those leech clusters that spawns off to the side of a recess
The Elite Deep Dive having an escort duty is like it having a meat grinder at the end of a tunnel that has a conveyor belt running at max speed towards it
Most things that enter said tunnel are gonna get minced.
And, like I said yesterday, the reward really isn't worth beating the mission
I made it through with my boi and I'm a worse more broken person for it. And all I got was another _f u c k i n g _ blank core to add to my stack of 20
So save yourself and don't do it
does drilling ahead make the dozer fly or it has nothing to do with it?
23th try and still not beat
apparently you can have the dozer go in that direction
For what it's worth, when my friend and I made it to the deep dive that has Bet-c in it we dug to that before starting the dozer. After going back to the dozer it followed the tunnel we dug exactly.
Pretty pointless in practice since you generally won't know where the other caves are
so i should just stop trying the EDD :'''D
For your own sake
It's not worth the gun overclock
Or the blank core if you have all the gun overclocks
I will need a team to make EDD but i really need some advices on overclocks to use for this edd
I use cryo with freezing power clean oc
Our driller used clean sticky and overstuffed mag Subata
I use auto subata
But itโs not the best because of leechs
You guys suggest doing it with 3 or 4 ?
Overstuffed mag works quite well here
I dunno, I did it with 4 and it was fine
Heh i donโt have this one
When my friend and I did the mission I was on gunner with carpet bomber thunderhead and a burst pistol with compact mags. Thorns-Elemental Insulation(swap as you please)-Vampire with Hoverboots-Iron Will.
He was rocking the same perks with a Lightweight Bullet Stubby and a Return To Sender Breach Cutter.
Not sure how much that helps the poor souls wanting to complete it, but there you go.
I don't recommend RtS on this one
Thanks
if you're gonna specialize in single target, go HP
Nor thorns or vampire...
You're trying to not get hit and not get within range of the bugs. Use Sugar Rush for healing instead.
I used thorns and vampire
vampire I probably shouldn't have taken, but thorns was invaluable imo
You're not the average player who goes down 20 times in an EDD
I was playing scout for reference
I would still recommend thorns for stage three
there are a lot of swarmers
I mean, I only went down twice the whole time and one of those times I used iron will to get back up and help clutch the escort duty.
Is the Ice Spear from Cryo Cannon a melee attack?
Even third mission is evil, we had to speed a lot, my scoot was really involved commanding with vocal but we failed at 3d stage
it's a fast-moving projectile
It's less constantly useful and more an emergency card to pull if things are desperate.
Which, I personally, find to be the best use for most of the perks. As most of the ones that give constantly useful buffs are typically too insignificant for me to value them over potentially 180-flipping a doomed situation.
on scout I recommend dash + field medic, especially if you don't have much faith in your team to stay alive
my teammates went down a combined 10 times or something on stage 3, having field medic was super useful
Ah yeah, on scout or driller I can't really say what would be terribly useful honestly. If anything I would say I'd just prefer two engineers and two gunners. You'll be slow af because no grappling and no easy tunneling. On top of that no scout flares, but the intensity of the firepower would certainly feel great against the swarms of enemies.
You could also swap elemental insulation for strongarm for that super flare yeet to help make up a little bit for no scout flares.
scout is pretty invaluable this dive
lighting up caves in stage 2 and 3 helps immensely, as well as the extra assassination power
Imo this is a DD where scout can carry somewhat
I believe it, I just also know that if I were a scout when I was playing with my friend the hordes would have made me want to cry even if I had the AR and shotty
I think a good Driller is essential in mission 2
I just won my first solo deep dive and finally beat the elite deep dive, every time i did it online something always got in the way and snowballed into a loss, after almost a full week of failed attempts i tried it solo and after making a build specifically for it i pulled it off. feels so amazing
Wow, erm....that's so bad, lol...how could anyone die that much on stage 3? ha ha...ha ha
i dont think stage 2 would have been possible without spamming gunner shields on the drilldozer, but thankfully solo you get so many resupplies that i could have one up super often
finally beat the edd
always had trouble with the last stage
this time we were basically using resupps as health packs
had the health increase beer too
resupplier perk might be a good idea to pick up imo
Depends on how often you find yourself resupplying in desperate situations I suppose
I'd almost never consider running it constantly
Congrats tho
im having a hard time getting my mic to work in Deep Rock. I have the right input/output settings, and my mic works in all my other games. Any suggestions?
I suggest typing. I mute microphones anyway
I need some help with this damn EDD since me being a solo pisses me off and it's killing my sanity
what do I do as a driller in EDD stage 2?
the flying drilldozer combined with giant swarms is too much
you run flame or cryo?
clench and pray you don't get yeeted from funny physics
i was just about to ask for help in the edd ;-;
Iโve also had trouble. Manual selection of mic device on audio tab in DRG game options didnโt work. Ended up having to select the proper default mic device in Win 10 Sound Settings cpanel and then tell DRG to just use default mic. Worked then.
(And honestly for deep dives I feel like folks donโt use mics enough)
EDD isn't too bad if you've got a coordinated team, alone though it's hell
do you wanna help me?
Ok the EDD this week stage 2 is just poorly designed.
The drill went straight vertical twice. And bulk detonators on the wall when the drill broke it on the 2nd attempt. The vertical drill happened every run too with 4 attempts. Did not have a run without a bulk det on that map (usually just one sometimes 2) which is more interesting than a problem except for it spawning extremely close.
_ _
ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
!
_ _
its horrendous.
yea that's why it's great
vertical cave, sand biome, liquid morkite stage
Didn't bother, if I see dotty in a deep dive now I just give up
Well... not quite give up, just lose all enthusiasm to try it
Is Dorettaโs path craziness perhaps tied to predrilling? Not that it wouldnโt still be a bug, but wondering if thereโs a correlation
I did hear people saying that predrilling was messing up with her pathfinding, so far I did not predrill and did not have any issue with her. Maybe I'm just lucky, maybe it's linked
just put doretta on the last stage every week so we can skip her and still get the good cores.
Is there a way to open party member (Steam) profile through the game?
Shift-tab > View current players (lower left)
You have to complete a mission together for the list to show them
Is it still possible to shield Doretta from rocks with Engi platforms (in part 2 of heartstone), or did they patch that?
I feel like yes?, but if you have a dwarf standing on the drill and a rock lands, they take splash damage and that some how bleeds through the platforms and hurts the drill.
It could have also been grunts eating away, I'd like to see a test.
brb
should still be possible, you just have to have the platforms be at just the right height
can't be too low due to rock splash damage but also can't be too high else the rocks just fly under it
better than it's a bit too high vs too low tho as the rocks hitboxes do tend to still hit it first even if they overlap, make sure teammates are watching the bugs instead of focusing the rocks tho else you'll lose a drilldozer part to enemy spawns instead of rocks
+1 to height requirement, too low and the damage still occurs.
I loved this week's EDD, so much less boring that what we've had in past weeks
am new to the game, do i get the boxes for overclocks only on the first completion of the deep dives?
and where can i see how many i have
yes
weekly i assume?
you can get a total of 9 per week
they'll appear in your overclock forging station near the Deep Dive terminal
they won't disappear
nice
I'd say that stage 2 of last week is harder than any of this week's stages
a suprise, but a welcome one
We just had 2 bulks spawn together in second room, 2 together in third and 1 more next on.
we had a bulk blow up on the dozer at the last health pool
but it was invuln from losing a plate
man wtf is edd stage 2
after 4 tries we got to the end to drill the heartstone, a detonator spawns and blows up the drill
it's easy enough to save Dotty with a shield
how does that work
all i know that this game has scuffed hitboxes, example is droppod hitboxes when you are trying to shoot bugs clinging to the sides
yeah it's not completely consistent, worked for us though
managed to solo the edd
2 bulks and dat terrain 
the refinery gave me more trouble than expected
Couldn't you just throw a LURE to pull the detonator away from the drilldozer?
iirc they ignore those
@chilly mulch Honestly, if bulk near dozer is your definition of GG โ you need better strats.
If bulk is low and near dozer โ stop shooting it and recall sentries.
- Kite dozer away. Bugs don't actually want dozer much without you on it. Bulk doesn't care for dozer at all. Just get the heck off the dozer and let bulk come away from it before you finish it.
- When dozer is about to die โ freeze it with lots of cryo or coldthrower and then finish it. Won't blow up.
- Also, shield, yeah.
Just in general: stop hugging the dozer, you oafs.
Meanwhile me and the team just lost EDD St. 3 due to neglect of grabbers.
_ _
ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
_ _
Please let me know if you are doing the EDD and need a Driller, Scout, or Engineer
sry this is a gunners only channel
last two weeks have been fantastic tho, hope next weeks lives up to the Elite DD title
Jesus fucking christ this EDD.
I don't know how you guys can say it was good, while Doretta were full Pepega vertical multiple times, and it has the worst refinery map ever generated, drop head was in the air, luckily the first pipeline placement is somehow blue
Bad map generation/design for higher difficulty =/= good EDD
the pepega doretta route was thrilling! and the gen on the last map isn't that bad if you platform it up a bit and play conservatively around the naturally generated choke point
I wouldn't say a map is good because you can cheese the pipe positions with an engineer in your team. You can always do that, my point is the map is not suited for refinery like, I'm not exaggerating when I say that's the worst refinery generation I ever saw. We didn't have an engi, so it made it even worst
I don't have an issue with the mobs or how to play, just the map
you can still make do
and that is less of a condemnation of the map, than a condemnation of the class balance
you can wrap around the pipes onto the refinery platofmr and start them from the back
the map gen was very challenging yes, but you can get around it well enough with a driller or engi
and you can afford to wrap them together in some possibly confusing ways
that's what we were forced to do
to make moving around a bit easier
you're making it sound like it's torturous to take 20 seconds to reroute the pipes
you're making it sound like it's normal to almost be forced to play a class in order to place the pipes
it is
when you're planning for EDD you plan around how to not lose to the more common fail scenarios
if there was a bad uplink spot and you didn't have an engi
well, some people here would like to play the class they like, especially for high-end content
you would have lost as well
then you suffer for making decisions based on likes instead of needs
as is the nature of most end game content
I didn't have those needs on the previous EDDs, that's mostly why I say this one is bad
Probably the worst I did
then your sample size is probably the recent EDDs which have generally been abnormally easy
especially last month's and the month before that
managed it on the first try with predrilling in stage 2
gratz
pretty lucky I guess
The things that make this game the most difficult shouldn't even be a thing. The most challenging thing about this weeks Deep Dive and the game in general is the constant clipping (enemies biting toy through objects) and the waves that literally spawn where you are standing. I gave up on the Deep Dive after a couple tries.
this edd is just full pepega my man
Am I just abnormally unlucky, or is it normal to be fucked by bet-c and multiple oppresors in the elite deep dives
cause fuck man
bet-c is on doretta's path for me
gets one-shotted
Didn't for me
weird
So my run was ruined because doretta sucks
it definitely does
We were trying hard but couldn't get a second to pull our pants up.
@near island what mission and what classes
We made it to the last round too
The Refinery and two eggs with Shield Disruption Warning I was a driller
I needed to save tons of nitra for this one
the 3rd mission is very badly done, hopefully next seeds will have better maps generation
defend at the bottom of the map if a wave hits
or in that side area witht he other pump
And with the 3.3 update enemies never stop spawning on you for hazard 5 missions.
@pastel wasp noted
with your back to that safer to take egg, its a huge open section that you can treat like most salvage objectives
just died on the second level: six praetorians and two oppressors in one swarm
that sounds.. not awful?
with half the team dead to cave leeches because we only pre-cleared the second cave it was
@zealous pond the crazy thing is to actually make it easier you should drill through to the other chambers and kill the leeches.
you did, my bad
yeah I knew we were in for a bad time as soon as someone went back and started doretta after only the second cave
I thought we should have drilled straight through to the ommoran and made sure everything was safe ahead of time
I feel like as ass for thinking this but I may have to start booting noobs for EDD because it just isn't worth it
"Don't push the buttons without asking"
such a simple rule yet so hard to follow it seems
did you have any issues with Doretta pathing with your pre-drill to second cave?
seeing some speculation that the predrilling screws with the pathing algorithm
Please no doretta in the new one
Nah but we did an unorthodox pre-drill in that the scout did it and took a winding path that saw us come out on top of the ledge to the left as you drive in
probably Engi?
Yeah im good off this EDD.
what happened
still didn't make it past the second mission, despite fully pre-clearing this time
Doretta took flight and then I ended up falling through the map after getting downed during the refuel
think I'm going to chalk this week's EDD up
yeah, same
after a 1 hour pre-clear attempt on stage 2
will welcome the sweet release of an EDD refresh
would love to see ghost ship's metrics on % complete for that stage vs other historical EDD stages
thats the problem
I'm repeating myself, this edd is full pepega between doretta and 3rd map
hopefully there is never one like this again, or they fix doretta's pathfinding / minehead landings
We didnt predrill... just owned stufd. Shidlded the detonators explosions.
Phase 3 was harder!
anyone think drg should have a free battle pass
no
no
Next victim to Pepega doretta route: Hi
Only to make matters worse
The moment we entered the first chamber
Betsy was there waiting
@outer fiber precleared the level then lost on the defend.
Told the mini gun wielding gunner to focus rocks and let someone else fix tank. On top of that Doretta flew into the sky and the bugs destroyed both tracks while we waited for her slow decent.
I love how greenbeard gunners always stand on top of doretta and get rock squished then you lose mission because everyone goes to help and the next rock gets em
_ _
ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
_ _
_ _
ATTENTION MINERS!
New
Deep Dives
are now available!
_ _
thank god that desert EDD is over with
now its back to the Bough
Oh my god
Oh god
Alright, am checking Dives now
DEEP DIVE
Region: Azure Weald | Code Name: Stale Unfortune
Stage 1:
225 Morkite +
2 M.U.L.E.s |
Mactera Plague
Stage 2:
7 Aquarq +
150 Morkite |
Rich Atmosphere
Shield Disruption
Stage 3:
250 Morkite +
2 Eggs |
No Mutators!
ELITE: DEEP DIVE
Region: Hollow Bough | Code Name: Barbarous Avalanche
Stage 1:
Protect the Drilldozer +
2 M.U.L.E.s |
Exploder Infestation!
Stage 2:
10 Aquarq + ๐ก 1 Black Box |
No Mutators!
Stage 3:
250 Morkite +
2 Eggs |
Regenerative Bugs
DD S2 - 7 Aquarqs 150 Morkite Rich Atmopshere Shield Disruption
Ouch
dd 3 - 250 Morkite 2 Eggs no mutations
Damn, normal Dive: Morkite Edition
EDD 3 250 morkite 2 eggs regenerative bugs
f
rip doretta
o o p
Get carried ! ๐
but then I'll feel like a sack of shit for making people do the work for me
thats why I play solo, I don't like being a burden
Low self esteme! yay
Aquarq missions 
Can someone give the deep dive generator a smack?
Getting the same set of missions week after week
boo this weeks edd was easy
Are there limits on which mutators can appear on deep dive?
Very little, the only ones outside of Double XP and done for Normal Missions too.
(So no Ghost on Salvage)
this edd is actually good
Great, first round isn't too annoying with all of the exploders?
thats basically as hard as this one gets
stage 2 is pe
so you just have to go fast
and there's like 300 nitra
on that stage alone
makes sense, last one looks like it should be pretty easy unless you just get some tricky rooms or a bulk in a bad spot
didnt see any bulks at all
On no
this regular deep dive is the most easiest shit ever holy hell
3 stages having morkite, no dozer, no dreadnoughts, no refinery ๐ค
jk i'm not actually comlpaining, nice to have a chill quick oen
hey that doesnt sound too bad
the edd doesnt sound too bad either except for the exploder infestation
This weeks EDD was sightseeing , we even brought a lvl 21 Gunner that dished out plenty of dwarf killing Clusters
uuf anything below lvl 40 in my lobby's an insta kick lmao
but i'm starting to stop doing that since you get gold 3's that are absolute donkeys anyway
rood
nah , he did pretty well overall but cluster throwing is something he needs to work on xD
i think he meant, lvl 21 gunner, not lvl 21 player rank which would be impossible
to have an unpromoted player?
yeah if he only did gunner which wouldn't suprise me
lvl 21
beating your first edd is a real confidence boost for sure
yeah, lvl 21 class for a player who promoted at least 1 class
but this weeks EDD wasnt hard at all so it was fine going with a greenbeard
i did my first EDD as a greenbeard
At least dotty is at the beginning, so once you're done with the pain you're done.
was far from being a greenbeard when EDDs got added into the game
yeah escort is probably my least fav game mode in drg
Lets not talk about the last edd
It was traumatizing
Anyone who finished it knows
Anyone who tried it knows
It was possibly the hardest EDD to date.
I would say the one two weeks ago before the hotfix was almost equally hard.
Probably the hardest edd will be a stage 3 escort mactera swarm magma core
If the bugs dont kill dotty, the environs will
proceeds to drill into a lava geyser and explodes
me
i just had a lvl 15 try and join my edd lobby
Still only took 2 tries, well first try failed as i angrily ranted about the incompetent gunner
Next round i picked the gunner and we made it through
how is this weeks' dives lol
lookin good'
Interesting. I've had a mix of players, one had a rank of 1995, and he sucked badly. Another level 32 engi who basically carried the whole team. But overall, just let them play, you never know who will pull off some awesome game play.
Congrats!
ty ty
im not even sure what that means but im happy i was able to be a part to complete it
Kind of true but in my experience, low Levels usually make EDD's really hard and i don't always want to deal with that. Anyway, i think you should state a certain LVL requirement in your Server title instead of kicking people
yeah i've got a lot more leniant the more and more lvl 600+ i find that are toxic/shitty
in the words of a wise man "drop pod ain't waiting forever"
the amount of people that ignore that lmao
Yeah, its just good policy. This game, this forum, and the players, new and hardcore stand out in the gaming world as cooperative and helpful, as long as people listen and learn. I've got over 3000 missions and have kicked a fraction, because players will sometimes listen if you offer a plan or advice. I'm not the best or even a top player but I know the job of every dwarf, so I know what to expect.
Also true but then it's legit to kick imo ^^
yeah i feel i'm probably one of the more knitpicky types, i'm glad the average dwarf is super friendly
Good attitude! ๐
not all level 600+ are toxic
how many hours does it take to get to max promoted rank?
In my experience (and that's a lot) toxic players, high lvl or not, are really rare fortunately ๐
Keeps the game fresh, Chief, and it works for me! I have a laugh on almost every game, on some incredible play, especially rescues. And what a rush when you see a gunner drop a shield over the supply pod to help out a team mate during a wave, or a scout lighting up the field, a driller mining expertly with the EPC or napalming a swarm while a dwarf is running hell bent for the drop pod, or an engi dropping plats to break falls.
i never said that lmao
but good for you dude
850-950 hrs
100% agreed ๐
Im about 400 hours in still at gold 1 lol
Sounds about right.
altho I got three chars to gold, one at silver3
Alright, time to go into the EDD! Want to see what its all about.
Hello, can anyone tell me when the weekly deep dive seed resets, please? Thanks.
๐คฃ Started the dozer. 10 seconds later a group of exploders spawned right under it. There goes first piece of armor. ๐ฉ
today
So every Thursday?
yes
idk the exact calendar day but it seems to be so
Ok, thanks everyone
every Thursday 13h (UTC + 1)
Nice thank you
๐
This week EDD escort is worse than last week
Op + exploders + webbers + trijaws + flying rocks at the same time = dead dozer
let hope a group of exploders does not spawn under doretta on my second try
an extra layer of armor would have saved me
Delicate Thing as susual. Veteran players are bored to death with Elite dives like this but many players struggle and they still keep trying because its connected to progress / Loot. In DRG chat we recently talked that the Word "Elite" should mean Elite
and it still doesnt to me
Not so much, the point is to have a good cryogenic cannon driller to control the waves
Thw whole purpose of having a mission that stays consistent is that you can adjust and try again. But an Elite Dive rarely even does that and there is a huge playerbase of veteran players
maybe removing loot from Elite dives would help so normal players wont getr frustrated and can move on
or cores in general , just give normal rewards
That the secret is to go decorating the cave patterns what comes and where everything is generated on the map
or add a 3rd one called "Hell Dive" or smt. no cores to gain , just the real hardcore challenge for people that like to come up with strategies and adjust
I think this is relative
although many people get angry, she insists on trying and, over time, learning how they really should act in a team that can get better and better
My issue with the latest patch is how the rewards are not matching the difficulty level. I am talking about hazard 5.
haz5 in general is super inconsistent
I notice dying a lot more because part of how much faster the bugs are moving now.
or difficulty in the game in general
So I feel that you better be doing haz 4 most of the time.
the fact is that when a person wins EDD he feels it was a personal achievement after all and brings a unique feeling!
in some haz5 missions you have to check if you really played haz5 or if you selected the wrong thing
The risk vs reward for haz 4 is just right.
the fact that we didn't find in DD
Yes, some haz5 don't even spawn bugs on a certain time interval which makes the missions really easy.
No exploders spawn under drilldozer so far...
i think the numbers are great in haz 5 -5.5 in terms of damage dealt and taken and all
but sometimes there is just nothing to fight
play 30 minutes ... kill 40 bugs
when it should be more like
play 30 minutes kill 400 bugs
it can be anything up to both ends which makes the difficulty scaling kinda random
even if the bugs move faster and deal more damage etc.
...
I take minigun and we clear stage 1 but lose stage 2
I take ac we lose stage 1
Why
Why is hearthstone floating rocks so stupid
that boils down to two things. Either you need to get better at clearing swarms with the minigun, or your teammates need to contribute more when killing rocks.
You can also have engi build a safety net with platforms to break any rocks you miss
blowthrough rounds is basically a must for minigun if you're doing anything other than dreads
Third try. Finished EDD under an hour https://ibb.co/fGYBdVX
First stage was hellish
Thanks for RNG with the exploder spawning.
Do you still get Bosco in DDs?
Even with Bosco Scout has a hella hard time with escort missions and eliminations
You do, yes
do you have some performance tweaks installed?
reddit's weird today. What's today's Deep Dives?
thanks

what disappointing is going through a whole deep dive with 300 ping and then the lobby crashing at the 3rd mission right before molly docks the dropship to leave
Stage 1 is a lot easier if you clear the caves ahead of time
As with all Escort missions
What is the difference between a deep dive and elite deep dive?
DD difficulty scaling goes 3 - 3.5 - 3.5, EDD is 4.5 - 5 - 5.5
what are the missions on the regular deep dive this week?
First is morkite/mules
So everyone has the same one?
yeah, its a shared, constant seed for the whole week
its updated in the Pinned messages here
(Ty Muffin Cat)
ty!
does this weeks EDD have a escort again? (i would read above to find out but i dont want spoilers other than this question)
