#deep-dive-discussion
1 messages · Page 176 of 1
Ok
It's so many times a driller that fucks things up for me.
We're defending the black box, and the driller decides to make another tunnel to the black box. Giving the bugs another chance
It's an elite mission, and driller decides that he absolutely needs to split away from the team right when Mission Control warns us about a swarm
No, he drilled an entire path from one naturally generated tunnel to the other
so that there's a whole new path to the black box
lmao oh like connecting it
Then he planted C4 in it.
Yeah, great idea. You'll kill a fraction of the bugs you decided to let in
..then when we were getting the egg, I blocked off a tunnel with platforms. He drilled through it so bugs could get in.
Note that I am shotcalling to let people know exactly what I'm doing
I’m usually like “Fuck the gold, run” in Elite Deep Dives
oh snap, i thought this was general, not edd, lol
I managed to get my friend and some other guy through his first deep dive
He bought the game for me after playing for a bit.
I outlevel him now by like 25
I've been careful with this, but I'm still wondering. As an engineer in a Deep Dive, do you keep the sentry ammo to the next stage even if you don't recall it, or do you have to recall it to keep the ammo?
What are good solo classes for EDDs if I want to beat at least some of the content for cores?
In Bosco we trust
I mean, yah, but I also need to deal with greater than extreme difficulty as a Scout that's missing overclocks.
well if u think about engie for a brief minute, turrets, platforms, possibly thebreachcutter,
lure grenades
all this without needing any overclocks
perhaps engie is the right fit for you
but if you did consider oc
fatboy
fatboy? Engie approved, nsfteammates
why are drillers so keen on c4'ing teammates
Because we gotta go boom sometimes.
Because drilling is boring
in deep dives, currently the engineers turret ammo 100% refreshes as if you would've takesn 2 resupplies. the same goes for drillers c4, so the question cant really be answered untill they bugfix it.
what are the modifiers for the elite deep dive this week?
check the pinned messages for the spreadsheet
ah, i didnt know they pinned it
What drops from DD second tier once you have all the weapon overclocks?
Also how viable is engineer for the first 2 tiers of the EDD solo if I just grab primary obj and push on, for this week. I worry about the leeches. Don't have a lot of range (without wasting ammo) unless I use the smg or whatever. Stubby
whenever you whould gain a weapon overclock while having all weapon OC's unlocked, you will gain a blank matrix core instead. this is true for deep dives, weekly core hunt and end of the year special assignment.
the same is true for cosmetics aswell. once you have all, you get 3 blank ones per deep dive.
Thank you thank you that seemed like the logical conclusion for it as well.
hey guys, i wanna do my first deep dive , should i get people to do it with me or go in alone fine?
if you're nervous about making a fool outta yourself you can just solo it
but then once you have the hang of it, you'll be like me and refuse to do it in a party because bosco #1
what is the difference between normal and elite deep dive? just got done with my first regular one
elite is harder
same rewards, both can only be done once a week for the overclock rewards
you can run it as much as you want, but the rewards are once a week
in case his wording was confusing there
if you do the core hunt and both DD/EDD each week you'll have 11-12 cores, since you'll get 2-3 from crafting
What is the deal with this week's EDD stage 2? I either get overwhelmed trying to do the box, or can't find the last couple of aquarqs
I'm using AC gunner with Splintering Shells, the swarms should not be giving me so much trouble.
Idk, maybe I'll try Engi
yeah, do engi or driller. gunner is harder to solo with
and you're far, far from the only person having that issue with stage 2
try to get the aquarqs behind the drop zone first, then do the box, then get the rest
Driller I'm just concerned I won't be able to stop the rocks in stage 3
he can do it, just bring the right setup
that said I just run engi
also, and this is important to note: if the armor panel is full hp, the rock will not one shot it
it does like... 95% damage?
and if you're trying to repair it as another one comes up or as one glyphid sneaks to the side, good luck
but engineer has cheese, which he can use to cheese corridors
stage 1 is trivially easy because of the choke points plus just yelling at bosco to retrieve the eggs for you
platform your backside, platform them into a very narrow corridor, both turrets down, maybe snag a steeve for company, and enjoy a cold brew while you plink at anyone that makes it past the dethklok kill corridor
I just beat my first deep dive
Holy [REDACTED] that was so much fun
Yeh for sure, especially if you're using the EPC
Still couldnt beat the EDD stage 2 myself. Does the swarm ever stop spawning? I died after 1500 kills or something and was just wondering if it would EVER stop
Couldnt get the last aquarts because I didnt even get a second to dig a hole and get 2 more crystals out
you're far from the only person to have this issue
Point extraction spawns more and more enemies as time goes on (apart from swarms), it will get increasingly overwhelming if you're not making good time.
the terrain is always exactly the same for dives
wait, point extraction equals infinite monster spawns?
so rather than going to the minehead, immediately turn around and head to the rear caves and work forwards to the black box
no, but some people seem to think the game could never have bugs despite being a game about shooting bugs
regardless, it is doable
you just need to make the most of your time and be looking at getting out within 15 minutes
because it starts off bad and gets worse
I absolutely got mobbed to a ludicrous degree on stage 2
But need to be very fast then yea... think thats more easy solo or try getting a 4 man group?
Totally
I think solo is better unless you know your group
also, bosco is a really good teammate
I was playing engineer with dash and breach cutter (LUL) and still got problems after the second swarm
breach cutter is good
ignore people that say use shotgun/40mm
use what works
I do smg/bc
Yeah me too
also, electrocution is underrated, and the SMG actually has really high DPS
a single bc line will shred praetorian armor, and a clip from the SMG should hose them down
The biggest problem I have with breach cutter is FF honestly. There is always someone running in front of you just as you get the perfect angle to oneshot 20 grunts
😄
eh. if people run into your active line of fire, that's their issue
and it certainly doesn't shield the glyphids
some people have zero spatial awareness and don't think that maybe things die faster if their teammates can shoot the bugs too
I had such a moment 2 days ago. But my gunner reminded me to turn the brain back on. Something along the lines off: "Please dont stop using your IQ, dont run in front of the chaingun"
Anyways- EDD. Is it worth trying to kill the swarm then even? Or clear them out rather. Or should I just kite them as much as I can to save time?
Depends on how far in you are.
Once you reach the point that they spawn as fast as you can kill them, it's no longer worth killing them.
Before then, you can buy yourself time windows to do stuff.
Yeah gotta manage some lightning fast plays. btw: Does that have any relation to how far am I with mission objectives? Like, if I collected all aquarts but didnt turn it in, was my thought. Or does that not matter
Shouldn't matter, just time based.
Had a EDD group where team took way too long setting up for black box, we were getting swarmed by the time we started.
Alright, well, hope I can do 15 minutes later. I woke up with the taste of defeat in my mouth.
Had maybe 2-3 aquarqs.
Yeah that happened to me on my public try too
Ran out of Nitra eventually and were missing a handful of crystals
eggs will spawn waves, even if it's mini waves
except stage 1 is really easy if you have an engineer, or are one
stage two, as I said, work from back to front. turn right around and grab the aquarqs from the rear caves first
bosco can nab the ones in the open while you're being slightly less mobbed to death
then do the black box, then wrap it up
I think I would've not had my first wipe there if I hadn't tried to hold onto the resupply for too long
@warm adder There is a bug in PE's that can cause literal endless hordes sometimes, outside of the usual escalation mechanic.
It can happen with some frequency during activation of machine events.
The usual danger zone time period is the 20-25 minute mark, for the normal escalation.
Before then there should be discrete waves/hordes which are manageable.
If you're just getting dumpstered, could be the bug and you'll just have to clutch or run it again.
¯_(ツ)_/¯
This EDD PE was 11 crystals with 10 required, iirc?
So not super forgiving.
okay, solo edd, escort done, 3 revives left and iron will, everything can go wrong
also the second is not too forgiving, but i havent had difficulties with it
Can someone help me with this EDD? I'm losing my marbles trying to solo it
Bulk doretta is fun
Im telling you, when a bulk det spawns on haz 5 and the entire squad is engie with breech cutter, the bulk dies within 20 seconds
What day was it again that the missions like deep dive refreshes?
thursday 13:00 gmt+1
Is there a way to see the haz of this time's deep dive?
It s always the same, for deep dive it s 3.5-3.5-4 elite deep dives 4.5-5-5.5
Might be 2.5-3-3.5 for DD I m not sure but it s easy in any case
DD is 3 / 3.5 / 3.5
EDD is 4.5 / 5 / 5.5 as you said. they are always the same difficulty
*5.5
ayup, and two are in the same cave in the very back of the area
ah yeah 5.5, misstyped
i'm gonna be trying it again tonight, would've been easily beaten the first time if a "freakin' Bulk Detonator" didn't spawn and f us up on the third stage!
that happens
just remember the three rules of bulk detonators: doretta, distance, death
don't let them be near doretta, don't let them be near you, don't let them be near you when they die
since when were those rules, I haven't heard of those before
guess i didn't learn about them yet
you'll implicitly learn them over time even if you don't know them in words
I legitimately can't get past the PE for some reason, I've tried Driller, Engie, and Gunner. I either get overwhelmed during the Black box, or take too long to get the aquarqs, and get too many stragglers surviving to move around and grab them all
are you abusing the everloving hell out of bosco
because his peashooter isn't as important as his ability to bring you every aquarq on the map
Absolutely
hm, maybe you need a different weapon setup then
also, you're far, far from the only person that feels stage 2 is overkill
it really does feel like the waves are nigh endless from minute one
it was my first wipe and I'm pretty dang good at shooters
The best I did was with Cryo driller, got the 10 aquarqs, but got overwhelmed due to a damn bulk appearing during the black box
the black box is pretty brutal bc of how it interacts with the spawn timer
imo you should do it last, so that you aren't spending time doing it and making spawns worse when you still have aquarqs to get
but I think that's what most people do anyways
I had a bulk on the box both times, it seems like it's practically guaranteed
I either get a bulk, or oppressors. Both are absolutely terrible for the black box objective
eh, I can just BC oppressors
slow them down, do some damage, run to the back and hose them with the SMG
people run the SMG as an electricity generator when that's really not the best use of it
when it's a 30 round clipazine with 13 damage a hit with a 30% damage boost on top of the weakpoint bonus
I have em refire for it, which is the popular one and run 12112
ammo isn't important since, you know. nitra.
and you're soloing so you're getting 4 resupplies
for BC I run 12112 with crossover, since return to sender requires not immediately weapon switching or throwing grenades and I ain't about that
you don't need the extra radius, it won't do more damage, it will just ensure max damage in the first place
and since you already have hefty damage, run LUREs not the mines
mines aren't useful at range, which is your big weakness, and they're not massively useful against bulks
but with the stubby/bc you can electrocute a bulk nonstop, and they'll be moving at a glacier's pace at you
an oppressor, for instance, has 1080/1170 hp in a solo EDD stage 2/3
one/two BC shots and a clip of SMG will clear them no issue
bulks are over 4 times that, but you have the power of tesla in two guns
I don't have crossover, any other suggestions? I have Light weight cases,, Stronger plasma current, or return to sender
return to sender is very good, I just don't care for it myself since it doesn't suit my playstyle
forget the cases, you don't need to have most of your ammo in one mag and then... increase reload speed by a tiny amount. doesn't matter
remember you're not maining the BC, so the ammo down isn't that important
it takes you down to 6 shots, but that's 6 shots with potentially double damage
you may consider doing more ammo instead of more damage in t2 if you find you need more shots, stage 1 is kinda lax on the nitra
and then at that point you're trading 175 bonus dps for the ability to double a shot back, that's pretty good
considering base dps is 575, you roll it back for even a fourth of a second and it's even on damage
anything more is just bonus
also, fucking shellbacks. if you don't get shellacked by the bulk then it'll be shellbacks making problems for you. spam them platforms until the only words you know are PLATFORM I MADE A PLATFORM HERE PLATFORM ARMED
cover your edges, give yourself a roof, blow through as much ammo as you need
stage 3 is hard, but it's not nearly as rough as stage 2
especially if you use bosco to mine what you need and cover dotty while you go shale mining
Oh wow, return to sender seems pretty damn good imo. Lol
it is, I just prefer voltage crossover
and I luckily have both
so I get to make that decision
Also, in EDDs, is it acceptable to say screw it, and kill every loot bug? sometimes that nitra is REALLY necessary
what? yes absolutely
there's no downside to kill loot bugs except you'll feel bad
but sometimes necessity dictates getting your hands dirty
blame mission control for your crimes
in normal rounds if we have more than 160 and it's not a golden I just pet them
otherwise, euthanasia
In EDD, no time to pet, only murder. Lol
I mean on haz 1-2 I don't care at all even if we have no nitra
I just run whatever just started and has room since all I care about is more unlocks now
Lmao, just hit a praetorian perfectly with return to sender, and it immediately became naked. Never seen a completely armorless Praetorian before
yeah, BC absolutely rips through armor
I don't use SMG much, is it normal to feel like you're burning through ammo so fast?
depends on the terrain around you. the black box on stage 2 is right up against a sheer cliff, with a slope leading to you. make a hut
only if your enemies aren't burning faster
do max damage, forget electrocution. it already does that and it doesn't do enough damage fast enough
anyways, I'd platform against the cliff itself to narrow the point of focus for shots
in military tactics there's a concept known as a kill zone. this is the area your enemies will be in when you ambush them with your combined traps and fire
the smaller you make their space within that zone, the more bullets they're going to eat. in the face. in their stupid, stupid, space spider face.
engineer functions off this principles specifically: make the area that you need to turn into a hell of lead as small and choked as possible, while maximizing your own protection
start with an arch for the box, so the angle of attack from shellbacks goes from 180 degrees to more like 140
this should take something like.... 16 platforms?
this also means your turrets, if placed correctly, will never have to stop firing until there are no more bugs. there will not be no more bugs.
with extra platforms, and you won't need to save absolutely any, you can widen your roof and extend the sides
a lure at the entrance will bring every glyphid into a concentrated point, and a single BC shot will kill anything weaker than a praetorian
plus, you're not worried about spitters, because to shoot at you they need to walk into -your- line of fire.
If placed properly, will platforms actually stop the rocks from the heartstone? I've heard conflicting information on it
No, after all the work to get to stage 3, there's acid spitters? I'll never get this now
know when you take a hit and when to let dotty take the hit
remember, you only need the last hp bar on her
and beamers aren't a big deal on solo
have bosco mine the tips
also RE: platforms
uhhhh I don't know. I don't trust them to work
also, it usually stops my sentries from firing
since it'll cut their line of sight too
and rocks on solo are not a one shot for armor
I learned this, this week
like, I've seen platforms work
but I've seen them fail, too
and you have to build them after the phase transition
since that's all destroyed in between phases
The platforms do block
But they will destroy the platforms a little so that the next rock may go through
You will have to replat as you go
I don't like relying on them, it makes me nervous when I can just be shootin
I sometimes just set up the platforms
And then shoot
Maybe I miss a rock and it helps, maybe I dont
Usually it's fine though
Only need to keep doretta alive through that and you should be home free
ayup
especially if you're running lure
which I would heavily suggest on solo dives
mines are big area damage. you already have a thing that does that
lures do something you -don't- have otherwise, and make it easy for your big area damage to get maximum usage
Shit, almost got to the last phase of the heartstone, but lost the dozer. 😢
It seemed like the bugs were ignoring my LURE during the heartstone, is that actually a thing?
bug aggro is kinda weird
to the point I'm not confident in saying -exactly- how it works
but sometimes they consider one target much higher priority than others
It probably went wrong when two bulks spawned in at the start of the first phase, after dragging them away and killing them, i was basically just playing catch up trying to fix the dozer
oof yeah, that's just bad luck
did you do the secondary before getting to the heartstone
Yeah
yeah don't do that
the thing is: if you're doing that isn't related to getting dotty to get you that heartstone, you have more time for dotty to get hurt
this is true on every escort, especially with events
but once you have the heartstone and dotty is blown up, you don't have to babysit her
since she's decommissioned. you can still pat her and she'll still respond, so
Lures are definitely not as effective as I'd like/need
Honestly, I think I did well considering I'm out of Barley Bulbs and can't get any buffs
that fresh huh? you know the biggest secret of EDD? waiting until the health boost buff is up
that big boost of hp, especially if it's a shield disruption will keep you alive so much longer
Ok, dumb question, but is there a way to increase the game's brightness? Gamma isn't doing what I want. I want to be able to see those damn Acid Spitters a bit sooner than them being within range to spit at me
no idea
Just did this EDD, funny enough the third mission ended up being the easiest for us.
escort really isn't that bad just wacky modifiers mess with it a lot
lethal enemies on EDD escort, whew
Something I occasionally do when the cave complexity / modifiers are sucky, drill ahead of the path the drill is going to take. Will take some resupplying for driller fuel, but works. Drill points straight at the heartstone when it's dropped and as long as you keep the cage closed, doretta can't be hit.
Lets you remove inconveniences like spitballers, natural hazards (e.g. flamegouts), cave leeches, etc.
It also seems to increase the occurance of the bug where the drill does a 180 and goes back to spawn.
so, if you do that and pre clear, you honestly have nobody to blame but yourself if this occurs
Happens less often with the reduced pathing complexity. But yes, it's a small risk.
If you're struggling badly enough that you'd rather risk that than losing it by swarm, your call to make.
It has been significantly reduced with the hotfix, but I’ve seen a few bug reports about it pathing all the way back then all the way back to the heartstone.
Also works as a compromise, just pre-drilling the first room or 2.
As an aside, this also saved a non-deepdive mission or 2 due to crassus spawning quite a distance away. Those really put sand in your beer when you're halfway from start to first checkpoint and one tunnels towards you from the other end.
well, as long as it doesn't go flying to the space rig or in a straight line infinitely
I cant do this damn edd
I swear none of my friends are good enough and fsr I cant find the last aquarq
same
I just lost a run stage 3 cause bosco decided to have a stare down with an acid spitter and a single spitter got a whole plate for free.
And I lost stage two because 4! 4 FUCKING BULKS SPAWNED ON THE DAMN BLACK BOX
4 FUCKING BULKS
lol
HOW DO I DEFEND THAT
Crit weakness tho
HOW?!
LIKE
4 BULKS, CLUMPING TOGETHER AND PROTECCING EACH OTHER'S WEAKPOINTS
LIKE HOW AND WHY
Im gonna run engie next
Are you host
Hmmmm... bulks shouldn't spawn like that ever
That's something to put into #bug-discussion
I dont have any screenshots since i was running for my damn life
It's all right, the seed should be the same since it was the EDD
Leave a description of what happened in the bug channel, that way the devs can know what went down
Done
they're great, normally
the further away glyphids spawn, the longer you get to hear their cries
bulks almost always spawn a fair amount away so you can hear the heavy breathing and thumping
the most ive ever seen all at one time was 3, never 4
thats nuts
during stage 2 blackbox i got two bulks twice, but it stopped happening
half the friends i have dont have promoted dwarves yet, damn
better luck tomorrow though
Yup
wasn’t there an achievement of killing a detanator with a supply drop
u don’t waste ammo or save what is remaining but you would need to have someone like gunner with shield to survive guiding the det to the location
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Anyone here got any way of dealing with the hordes during Stage 2?
We've been getting swarm after swarm before we can clear one out, and we built specifically for crowd control.
You can try get stage two done as fast as possible
Since point extraction builds up swarms the longer you are there for
do blackbox imidiatly, do aquars after. if you fail then just try to remember where they were so you get it done faster next time
PE on deep dives use to scale on your whole deep dive time not just the current stage time did they patch this?
do you have some evidence of this ever having been the case, or a change on a patchnote? because its not the case right now and i dont recall that ever being the case.
it sounds to me like thats a lowlevel player myth like "aquas causing swarms" which is also not true, but maybe i'm wrong and when DD's were released it initially was the case for total time
It's a myth that has been debunked over a year ago, but that doesn't stop people from parrotting it. https://redd.it/ehnepd
Let me guess, you like the explosion too?
Or perhaps the challenge since they can insta-down
Both
Ah
ive seen this guy who believed DD stages in general became more difficult the longer you take and tried to rush objectives without mining nitra and attempting to do black box themselves, then called us bad for not rushing
I personally never notice because I run my dives only once so I never had the opportunity to compare 2 PE stages I was just wondering because some people seem to have trouble with PE this week
the black box in the PE this week is a killer
took me three tries at least to do it right
Black boxes are the same as getting an event on regular PE, you either start it as soon as you drop in if it s relatively clear or right after clearing the first wave at 5mins
doesnt PE get more difficult the longer you take though? I thought that's how it worked
the frequency of enemy spawns definitely seems to increase over time
what about the link above
that's a different thing
That s concerning my question above
about an hour
sweet thank you imma do it
im hosting a US deep dive if anyone would like to join
run and gun, baby.
and yeah budget an hour for a dive
at -least-
sometimes the terrain gen is particularly unfriendly, too
nah, terrain gen doesnt matter. just how many escorts you get
how does terrain gen not matter
you can easily spend more time looking for and navigating to that one last cave for aquarq because generation put it so far back it doesn't show on the scanner as a cave unless you hugged that wall
because that should only extend your PE mission from like 5 minutes to 6 or 7. while escort on its own will always be 25 minutes or whatever, no matter what
not counting blackbox' which also add an autoscroller minimum time
I mean, no matter how much I ping bosco he's only gonna go so fast
doesnt mean you cant go fast in solo. i was obviously talking about multiplayer, but even in solo it shouldnt take you anywhere near 20 minutes if you know the PE layouts
there are 3 more aquas than required on the map
sorry I'm not up to your standards, I will solo my deep dives better
and no machine events, means no aqua clumbs in some random cave
i'm just explaining to you why i think layouts dont matter as much
compared to getting an escort
guys, i lost connection to a deep dive and it tells me i cant rejoin?
does anyone know how i can rejoin the dive
I thought you could?
sometimes you can rejoin. if the host crashes you obviously never can
RIP Steeve 3:29-3:29 He literally walked under the incoming supply pod 3 seconds after I tamed him
Of course he would die at the worst possible time too, at the very start of a swarm in EDD stage 2
F
you mean you didnt pull him away properly
I mean I went one direction and he went the other because he was already aggro on something.
unlucky
if you hit ESC and intentionally disconnect using Leave Team or Exit Game, you can rejoin
if you disconnect due to internet/program crash no reconnect 😦
Well, this sucks. After nearly finishing the EDD yesterday, I just can't get past stage 2 again today. I won't get to do it this week. 😦
Nah, got a detonator this last time after I built a bunker with my Engie, it busted right through the roof and downed me.
I'm guessing you didn't notice it approaching? I started using the smg on the Engi because it slows down the detonators massively, could go with that to keep it at bay
I had no idea it was there, didn't hear anything, suddenly its footsteps were right above me and I saw the particles through the roof. It was too late at that point. Been using SMG and BC, its working well, just keep having bad luck. At this point, I've tried it so many times that I'm getting disheartened and have pretty much given up any hope of finishing it.
Yeah, and RNG seems to be against me this time too. The one time I made it to stage 3, I got to the Heartstone, only for 2 Detonators to spawn as soon as I started drilling, got stuck playing catch up with repairing Dotty after beating them, only to lose the dozer on phase 3 a few seconds before hitting phase 4
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Ugh... Im not getting this thing done
gonna do the normal DD today before it ends
No luck clearing it as group, or also trying solo?
i cleared it under an hour today, good team
if you need an extra dwarf to help just ping me
@strong sonnet thanks for the offer but I'm on xbox
No luck Lancelot. I've tried it 21 times now

Stage 2 is pretty brutal but I just can't solo the heartstone fight as driller.
Bosco AI just keeps letting random spitters get a plate for free and I swear he does nothing during rocks.
I did second stage as gunner with AC I destroyed
Except for when 2 bulks spawn doing black box
Only way I've managed to do the black box was rushing it the second I dropped in.
even had to bunker it as driller.
Noted
did it once as engineer as well, with gratuitous use of bug repellent platforms to funnel them.
I tried bug repellent
I just really lack any decent overclocks to solo it. Only useful one I have for any primary is Sticky Fuel
Sticky fuel is

Strong Arm was nice to have though, stage one to yeet flares for leeches, and stage 2 to yeet and juggle aquarqs.
I kinda like escorts because of how messy they can get
Once had one with four bulks along the way
I don't know why it felt like bulks just spawn more often recently
Is fun
Not so much in uplinks
But it's been a while without in EDD I think
Duh
I swear im still pised with that run. So close to victory...
Doing black box but bam quad bulk det and they kept blocked each others weakpoints
I should mention I was driller
Did you actually get four at the same time?
Did you screenshot it
I tried soloing the EDD but the black box on the point extraction fucked me over
Sadly no because I tried to fight all 4 of them
That blackbox on stage 2 is hell
pillbugs pinballing dwarves left and right
little monsters
yeah they have a perfect angle of attack
It took me 7 tries (like 5 different groups) before we finishes stage 2 lol, and even then it was barely. Stage 3 was so much easier.
yep
except for the condescending XXMLGXX PROZ, this one was rough for everyone
seen "just know the terrain generation!" as a valid reason for why stage 2 is easy
like, not everyone has a thousand hours in the game yet, and if they are, they aren't asking for help because they don't need it
Crap. Had like ten seconds left on the last phase of the Heartstone in stage 3 and lost the damn dozer. I don't think I've got the heart to try it again 😦
Screw it, I've come this far, I've got time for 2 more good attempts. Here's hoping for the best
what are the alt weapons of scout?
M1000 classic, a precision rifle, and the dual Zhukov, a pair of automatic pistols
what does the rifle replace?
the rifle replace your deepcore gk2 assault rifle, the zhukov replace your shotgun
and lastly how do i get the automatic pistols
level your scout to 15, then you get an assignment at the assignment terminal
do the missions, and you are allowed to buy the zhukovs.
ight thx
Need New enemy: "Get sticked bug lol"
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New
Deep Dives
will be available in one hour!
_ _
how many lootbugs does one have to sacrefice to not get escort for a week
_ _
ATTENTION MINERS!
New
Deep Dives
are now available!
_ _
DEEP DIVE
Region: Radioactive Exclusion Zone | Code Name: Bestial Shelf
Stage 1:
Protect The Drilldozer +
2 Eggs |
No Mutators!
Stage 2:
250 Morkite +
2 Eggs |
Low Gravity
Low Oxygen
Stage 3: ⛽ Refine Liquid Morkite +
1 Dreadnought |
Cave Leech Cluster
ELITE: DEEP DIVE
Region: Crystalline Caverns | Code Name: Barbarous Den
Stage 1: ⛽ Refine Liquid Morkite +
150 Morkite |
Low Oxygen
Stage 2:
6 Eggs +
1 Dreadnought |
Shield Disruption
Stage 3:
Protect the Drilldozer +
150 Morkite |
Mactera Plague
6 eggs + dread on stage 2, shield disrupt for edd
did they reset the deep dives then?
They do once a week. Always today, always this time.
So we can all get our rewards again, yummy
i need me some nummy blanky bois

got turret arc and its trash
atleast its only 1 stop
A debuff on every stage lol
escort in the dives again oh no
mactera plague was easy, could be hard without cryo nade, snowball and breachcutter lol
i won't be playtesting it for them
i don't hate the dozer
i am a payday player so i have a high tolarence for jank
problem is that it takes too long
and everybody on the team needs to know what to do at all times
i dont like how predictable it is. you run together, killing spawns that are always the same right behind the dozer, or in the last stage. very little variance. ontop of that it takes long and refueling isnt really great
refueling part is nice for pacing
but depeding on the cave this part can take 2-10 minutes
and blowing up oil shale is while time efficient i heard from people that it also destroys some of the shale
so you may ended up getting shale from a different cave
yeah i agree. i dont mind the concept of dozer mission, even the time it takes to do refueling stage is fine for me personally.although it is annoying when the cave u have isn't enough shales so thats the only annoying part, otherwise the time to do it is fine for me.
but as u said, the predictability of it feels so off compared to the sense u get from playing other objectives. feels too linear, doesnt have that "exploring" aspect of it imo
new areas opening up is nice tho there is nothing stopping players to just dig to the next cave themselves.
predictability is not a problem
no
Shit
neither pumpjacks
That's cancer
Will do. Except it's first stage so...
i read morkite as first
Ughhhhh stage 3 is mactera plague
it shouldn't take more than 15 minutes tops
I hate mactera
i like mactera tho on haz 5 they are incredibly dangerous
and since it is escort bunkering is not a option
Yup
So gg bois
Im interested to see how this week plays out
Ya know I dont care about cosmetics (yet). I'm trying to get myself the damn Special Powder OC
i tend to kill myself with special powder more than doing sth usefull
tho i recently started to play scout
use fire with it
you do about 10-15 damage tops
fire is enough to kill grunts i think
i am not so sure because you know... nukes
shield disruption 
not sure I'm even gonna try EDD this week lol, maybe just do first stage and after that if we fail I won't bother
shield disruption is especially painful with the dreadnought
fucker 1shots you with the fireball if you can't dodge
could go for the elemental resistance perk
not sure if that works for mactera goo stuff
EDD Stage 2 sucked so bad. Bulk chased us into dread room, but we didn't know that. I nuked the bulk and the explosion released the dreadnought. Same explosion also killed everyone cuz the room was tiny. Barely got out with Iron Will just to be cancelled by a group of macteras. 10/10
I’m hyped for the EDD tonight.
doesnt work, dreads "fire"ball is explosive damage. mactera goo "blob shot" is also explosive damage (for some reason)
elemental isolation right now, is an almost completly useless perk, except for radioactive exclusion zone. and for normal missions im too lazy to slot it in, i am doing it for EDD in radioactive tho.
very strong against preats and damage chip prevention
Elemental isolation also makes magma core considerably less aggrevating.
Oh my god, more drilldozer?
I don't mind the mission, but holy crap, we've had it for how long now?
since it released
once even twice in the same edd
I like the drilldozer
my main annoyance is when the fuel is really annoying to get and teammates aren't helping with zipline/drilling
Yo question for theeeeeeeee
Snowball overclock
what's a good perk set for that
I wanna have something handy for Mactera Plague
perks are like the same as with every cryo loadout. you want vampire and dash regardless.
in multiplayer iron will is just better if you know when to use it and dont just imidiatly fire it because you went down. for solo steeve / hover are a bit better probably, maybe even heightened sense if you dont trust bosco.
deep pockets if you're epc mining, so you can go faster and have to deposit less often, strong arm is decent for solo to spot nitra etc.
quick deposit is good if you use the damage reduction zone wisely.
this weeks EDD and DD both have very few leeches, so keep looking out for them.
i really hate Dotty, wine's too much, too fragile, and most likely to be destroyed by a bulk detonator, how lovely
sounds just like you
Well, in my Deep Dive, Dotty kept taking random damage from no source what so ever.
Is it the first time a drilldozer stage only has one fuel stop? On DD 1 St stage unless I didn't pay attention
Even after I got the heartstone she kept taking damage, so I had to finish it asap afterwards to make sure, I didn't like, fail it because she get destroyed after.
might be a glitch in the rad. zone, i've encountered it before
"shouldn't we be wearing protective suits"
Don't worry, if the dwarves ever get cancer they can drinks drink endless amounts of beer to kill the cells.
"shouldn't we be wearing protective suits"
srry wasn't seeing the messages load for some reason, that's why i saw 2 of the same thing, my apologies
Drink blackout stout or wormhole special
the only true way for dwarves to sober up!
Yup
That guy in Mission Control doesn't have to deal with this.
Wow, I had bad luck with Bulks on that last phase of the DD.
Three showed up, and the last two got me at least once.
The second one ambushed me the bastard
Are you guys soloing the DD’s?
I just solo'd mine.
Gotcha.
There's no such thing as 'Just one Bulk'.
That’s where triple split + return to sender seems to come in handy. It just deletes them.
They are still very nasty if you get caught in a narrow cave with one, or while having to deal with a swarm.
Web Slingers + Bulks are evil.
what's the happy happs on the EDD this week
i see shield disruption dreadnaught which is gross
yos, what are the first two missions tho
Anyone wanna do an Elite Deep dive?
We currently have a lobby of 2
I'm the host and positioned in Netherland
You might wanna go over #lfg-steam to try that
does bosco's revives transfer between the different stages of a deep dive?
They refill
Just got stuck between pipelines on stage 1 EDD. Good time!
This is the 4th time so far
Better than stuck at stage 3 I suppose
Gotta say that low oxygen liquid morkite is the worst type of mission
ive only done it once and it definitely sucked more than anything else i can think of
basically nonstop grinding back to the platform
You kinda HAVE to place a supply pod near every pump
It sucks that the pumps themself don't give o2, some say it would be to easy then, ah well
Oh wait I misworded my prior question, apologies
For a driller's snowball OC what's a good uhhhhh
lord.
the like. Weapon thingies
the actual build on it
weapon Mods
Yeah ! thank you lmao
Mods >> weapons, Perks >> character
I always call them weapon perks and confuse myself
I do too oops 😅
Ive only ever used the perfectly tuned cooler I think and it's good but just in case I need something to CC a mactera plague , I know snowballs a handy build, I just dunno what the actual mods are that would make it most effective
idk if pouring too much into ammo capacity would negate cooling power to the point that a single shot is ineffective against a cluster
I just love flamer so much I'll save the freezing for others
from what I hear snowball and ice spear both get used similarly, that being: secondary use is for edge cases, not most cases
like Mactera or menace
since driller REALLY gets screwed by a mactera swarm. Snowball = all gone
you can go full ammo without worrying. i play 21132, you should have a ton of extra ammo that way. the lower direct freeze power is only noticeable against macteras tho, since glacial radiance and sticky ice do not scale with it.
Agreed with the flamer, I'll be honoest I've been using sticky fuel for like
The whole pandemic,,,,,
BUT I wanna try some dif stuff and stay flexible
for everything else, make sure to shoot at the ground below them, oppressors and praetorians, if you can
also Thank you !!!!!!
yeah that EDD mission one suuuuucks. here's a pit with a morkite well in it, better hope you have a real quick way back
Is it worse than last weeks with the black box on the 2nd stage? Lol
Open area and non stop spawns
This week's EDD is easy. Stage one is an annoyance. That's all.
To make an open area easy to defend, I blow sachel charges around the black box to create craters.
This way bugs will take a much longer time to get to you
Prae usually miss their spit attack when aiming up from the pits
I hope the two new areas have jadiz. Constantly running low on jadiz because it is the type of mineral you can mine the least of
Magnite is just everywhere
I think it's about time devs add something to prevent the same mission type from appearing for months straight
Hello miners, I would like to know if the game will be crossplay between the microsoft store and steam one day?!
Yeah, I do agree. I think we've gotten at least one Escort every Dive since U32
the way the game is structured atm does not allow for crossplay @plain depot
crossplay is not so much on their end as much as it requires the cooperation of microsoft
didn't say it was hard, I said it sucked
there was a deto in stage 2 edd
our driller kept almost killing me in stage 2 edd
all of my teammates were down and i was backed into a corner as gunner
i had to outrun the deto with dash
almost killing me
also btw on stage 2 EDD: spitballer as soon as you exit the pod
almost
was not replying to your msg
Ok, where the f is the last pumpjack site in EDD stage 1? I got the one way on the bottom and the one straight out from line 2 that's up just a bit higher than the main pump.
alright
one is past one of the pumps in a cave that hangs rightward out from the pump
what clown at managment is in charge of the edds lately?
another escort third mission? and mactera plague?
ffs
like, there's the one in the pit, there's one not in the pit, there's one in a back area cave
also, no black boxes
decent amount of nitra, mactera plague isn't that big of a deal and the escort is only one fuel stop
if you can navigate the pain that is stage 1's layout you should be good to go
ah you used the same word shortly after, so I couldn't tell
Found the cave its in, this is a stupid weird layout.
the best way to say how to find the third well is looking from the minehead towards both wells, stay on that height and go straight across until you find an opening to the right
yeah
it wouldn't be that bad except O2.
O2 means you gotta look go back look go back look go back until you find it, or until you figure a good place to put a drop
if you can hold off putting a drop in early, I'd absolutely put it with the back cave pump just in case. that's also where my pod dropped, not sure how consistent pod location is with mineheads
Goddamit I’m dealing with a dumb as shit driller
Ordering Resupply pods while Doretta is in motion
Pushing the call Drop Pod button when I tell him I need to heal
Not drilling through a tiny wall so I can make it to the pod
I think stage 2 will be the make or break one this time tbh, the no shield is going to be rough at such a high difficulty, however, being eggs, I won;'t have to worry about a swarm until I start it myself, so that may be enough to make it through
Extracting eggs while Doretta is in motion
Starting heartstone before engineer sets up his the turrets
DD done as a classic team , went well
EDD had a 2gunner/driller/engi , a bit tough on the drilldozer/mactera plague but we did it ,
for the low O² stage better try to place wisely the supply pod/O²
good luck to everyone doing it and Rock&Stone lads
the layout isn't terribly hostile and you should have plenty of room to hose the dread
and the final isn't bad unless you get unlucky/have lackluster dps
and since dps is more about mods than skill...
I revived 25 times this EDD
Not that ez clap for us
you gotta find better teammates
looking at your game's stats I could say the same for you, mr big shoulders
they were randoms, and 8 downs is ok for that
I didn’t know Hoarders could spawn in deep dives
both hoarder and crassus can I believe
I ran into a Hoarder on Normal Deep Dive stage3
yeah hoarders can
I don't bother with them, since I solo
and they have massive electricity resistance
Yeah same
Also anyone have like, 20 bulk dets on third stage of DD?
I had two. That was pretty rad.
I think I had only one in stage 2
didn't you have this issue last week? did you anger a witch?
Idk but I used one to kill the dread
Lol nice
It doesnt matter anyways a full mag of my BC kills them anyways
any tips for this EDD?
What worked well for everyone, what were mistakes that people made?
don't die
this week's looks p hard on paper so I wanna be prepared before I attempt tonight
otherwise, just build for mactera
Honestly? Have a cryo driller on your team
snowball?
there are ton of ways to cheese mactera
but since stage 2 is dread, probably a 3 line BC
hmm
a minigun build is also simultaneously okay for both the dread and mactera
cryo nades also I'd assume?
sure, but if you're confident in your skills, I wouldn't go scout
I always do them full team
that's just how I have the most fun
then have the best players in the team go engi and gunner
scout and driller can contribute, they're just not the current power classes given weapon balance
the EDD overall is pretty easy except if you get jumped by a mactera cloud on the last stage
even including that, depending on the classes you usually player this EDD is on the easier end
@feral atlas I'm thinking MPA warthog and lightweight cases triple split line w/ extra line width?
I'm running Engi to be clear
I've probably run Minishells since I got them so I wouldn'tknow about the primary
but stock bc with triple split should be fine
coolio
only stage 1 should be an issue and if you've got a full team, finding the three wells is scout's job anyways
Wow, got this EDD first run. Lol
I used the same basic setup you told me about with stubby and BC. Works pretty damn well
yup
Hey all, I just got my first promotion and I'm not sure how things go from here- should I finish Breach the Core before doing a Deep Dive? Are Deep Dives brutally hard and/or really need synergy or should I be alright with a team of randoms?
Yes, not really, it helps, and maybe.
if you can handle haz3, you should be able to handle normal dives
it scales with amount of players, I just solo it so I know it's all on me
if you can handle haz4, you should be able to solo elites or perform non-critical roles in a decent pub team
if you want to carry pub teams or be trusted with anything important, get used to haz5 with mutators
So finish Breach first, I should be alright, I have no idea what actually synergises in a team anyhow and okay maybe I should try solo
and by get used to, I mean something like an 80%+ win ratio, and you're good enough to the extent where haz5 is your default difficulty
the only thing you lose on failure is your time in a solo, no one can get mad at you or you at them
I'm not around to minmax or anything, I just want to finish one for now and see what happens
Why would people get mad, there's nothing to lose
With people, yes, but usually not in random teams
because some people are Just Like That
I play Scout if that means anything
losing pub EDDs result in wasted time
cus you get sent back to the beginning, and that's a long time for the longer ones
Losing isn't wasted time, it's just fun minus some payoff, leading to more gameplay :S
losing is not fun for many people
yeah some people aren't MLG PRO at the game yet
especially if you feel like the loss was due to somebody else's mistakes
You don't need to be a god to do edd, just do your role, and listen to your superiors
Superiors? Bruh
there are no superiors
meh, just learn through suffering then
Dont be the scout that goes off into the distance and doesnt mine the nitra in the cave everyone's in
This is how greenbeards learn, because telling them certainly doesnt help
Well yeah, that's just doing your role
how does anyone get good at the game if they don't learn
I'll just jump into one eventually on my own I guess
but some people can't learn without somebody else actively teaching them
they're not as intimidating as he's making it to sound like
Well I'll get the assignment done first sure 🙂
It depends on the circumstances.
You can often tell, in the lobby, how the missions is going to go.
Yeah well duh, if they don't rock and stone they're not coming home
You generally want experienced players in the power classes.
I want nice people playing what they like
Scout and driller you can be more flexible with on EDDs.
Because usually their role is more non-critical.
Hell yeah, low expectations ❤️
But generally speaking still, if you want to beat EDDs consistently without racking up 5 or 6 attempts, you should be comfortable with Haz5 with mutators.
Otherwise, your strategy will effectively boil down to throwing shit at the wall until you get lucky.
Not matter whether or not you decide to fill in the power class slots.
@prisma junco Last stage rewards cryo grenades on scout, there's a breeder in the last room and you can nuke the 5-7 mactera you get every once and a while w/ them.
First stage for O2 we set up resupplies by the two further pumpjacks, had a third at a mid-point.
Second stage is incredibly ordinary, just a lot easier to die w/ shield disruption.
Relatively new and haven't failed any deep dives just yet, but this week's might do me in
Noted, thanks!
Im defo struggling here
Like
I got 8 bulk dets on the DD and im scared for the EDD
8 bulk dets on DD? that’s some Dream Luck right there
Yup
The cave leeches istg have like
3 dwarves worth of reach
I'll be like, 9 feet away from the grabber and BAM
Ya got grabbed!
I got less cave leeches on the final deep dive mission
Which is the one with the Cave Leech Cluster
The first or second one had our Driller run into two in the span of a minute
He FINALLY calmed down after that
so
me n my bro did the deep dive
got the first two done ez
then the third
we hop off the drop pod, a bulk spawns behind us
i kill it but get grabbered in the process
my brudda got downed by an unlucky kaboom
he somehow went the one wrong direction to get bulked in the face outside det range
anyway
so i escape the grabber,, into a spitballer, and then get cave leeched right after breeching that boi
i think hoxxes said no
That's some Final Destination right there
I felt your pain deep in my bone brother, that might be how Karl was gone.😩 😩 😩
spitballers are brutal sometimes
the mactera on stage 3... I’ve never seen so many spawn at once
scout had Kobe’s spirit with some amazing cryo nades

I cant remember but some kindly dwarf was gonna help me with the EDD today
your discord status is a mood >.>
Huh?
mood
big same
F
Soooooooo
This weeks DD was interesting for me
I did it again as gunner
Im cursed or some shit
I got bulk detoed 13 times this go around
that's absolutely bonkers
take screenshots, that sounds amazing
i really admire your additude. very cool, even if i can't relate 100%
also important to remember, each mission of a deep dive completed gives you a reward so losing in Mission 3 is still progress because you get 2 overclocks. Mission 3 is the least important because it is always a cosmetic forge item that you can also get from your mission 1 blank core (should you choose to go cosmetic over weapon at machine events)
the only things fully finishing a DD/EDD does is make your matrix core progress a little bit faster and the milestone completion. Since you have about an excess of ~60 perk points when all milestones are completed the only reason to care about that is if you are trying to 100% complete EVERYTHING
2 attempts for an EDD is v reasonable
That's good to know 🙂
Hi
had like 4 this time
@fresh escarp I should run with you some time, I had a total of 4 across all 36 tries on last week's edd
I don't know reddit at all, but I can guess what that means
no, I don't go to reddit
I think it has a bad layout that's hard to read
it's not like the game is bug free
the entire premise of the game is shooting the other kind
it's not impossible, because nothing is
if the internet is to be believed then every game is either completely bug free or completely unplayable 
also every single story is a lie, even if there's zero reason for it
ok
I don't care so much about this as you do so sure whatever. maybe it's an exaggeration, maybe it's true, maybe it's entirely made up
a lot of those posts are also from modded servers where the statement is true
but also, the game really likes to spawn bulks
I've had two spawn at once on top of each other during a Black Box holdout
I swear I only get to shoot bulks like once per dive now, unless I'm not solo, in which case here's 3 in a haz 2 you joined just to get your core missions done
ok
Hi all! I have a problem with deep dive re-connection. And i can't report in bug-report chat. I was playing and disconnected because of bad internet connection. After this i tried many times to reconnect, but no luck. This is sad 😦
how difficult is this week's EDD?
actually pretty reasonable, the first stage's layout is a pain but it's not actually bad, just plan ahead
if you're soloing it then it's going to take you time to navigate the pit and to find the third well
My EDD spawned 2.835x10^85 bulks on top of each other. Yes, there were more bulks than available to allocate within the unsigned 64 bit integer limit by a dozen orders of magnitude. Guys I'm being serious please my RAM and GPU are currently a melted slurry pooling at the bottom of my pc, accumulating in my psu and causing an electrical fire.
Shouldn’t have mained scout.
Just put the smoke back in, easy fix.
does that mean that bulk detonators are a replacement for my gas top stove?
yes
how many stops is dorry in the DD?
stfu I kept all those critters off of you
engy is probs the easiest class to look good on
true
eh only the first stage was hard
we kinda wrecked it afterwards
yeah the last two were 💤
the last one was fun
the dives before this one I mean
tru
Who's got the nice list of what the DD and EDD is this week?
DEEP DIVE
Region: Radioactive Exclusion Zone | Code Name: Bestial Shelf
Stage 1: Protect The Drilldozer + 2 Eggs | No Mutators!
Stage 2: 250 Morkite + 2 Eggs | Low Gravity Low Oxygen
Stage 3: Refine Liquid Morkite + 1 Dreadnought | Cave Leech Cluster
ELITE: DEEP DIVE
Region: Crystalline Caverns | Code Name: Barbarous Den
Stage 1: Refine Liquid Morkite + 150 Morkite | Low Oxygen
Stage 2: 6 Eggs + 1 Dreadnought | Shield Disruption
Stage 3: Protect the Drilldozer + 150 Morkite | Mactera Plague
check 📌
its already pinned
whoevers maintaining that should add how many stops dorry has
the singular pin with the excel sheet
yeah there's no excuse in this channel, there's one pinned message
well in my solo edd there was 1 stop
that was a copy paste of someone elses
specifically this
ok ok, I've been sufficiently chastised, thanks gents
good idea, will look into adding that tomorrow who needs sleep anyway, added
what is a deep dive?
anyone wanna help drag me through a EDD?
i can provide platforms and platform accessories, i can heal, and have turrets
and can kinda hold my own in a fight
3 back to back missions, where the secondary mission in each is what might be a shorter primary mission normally; you need a promoted class in order to do them; your nitra carries through the whole mission
anyone wanna deep dive?
I was praying that I wouldn’t get egg hunt or shield disruption
Go figure I got both
look at the bright side, if it's white smoke your PC already knows who the next pope gonna be
how hard is the third stage of elite?
if you bring anti mactera builds, then its not difficult.
Indeed
steeve
I reckon the first two are harder than the third this week
a good portion of the trouble w/ macteras is the grabbers, and doretta usually keeps the team fairly close together; so if you're able to beat no o2 refinery & no shields egg hunt, mactera doretta should be quite managable
might tag that guy, he asked quite a while ago, @edgy jungle
Not very
7 resupplies for heartstone
I ran scout w/ cryo grenades, so it was piss.
Every time we had a mactera swarm, insta-kill five of them.
Had really good teammates as well.
in this week's deep dive, is doretta in the first stage su posed to take constant damage and make a really annoying clanging noise?
okay, thanks! we beat it but omg the sound was so annoying
it's a bug that happens in the rad zone most commonly
Is EDD escort 1 or 2 refill?
feels like I only ever see people running EDD on the discord, never reg DD
regular DD is p boring
still gives cores
you can kinda run w/e and still win though
the dreadnaught in EDD Phase 2 was pretty great
just makes me laugh that I do more EDDs than DD because I like doing them on comms
I didn't really get to experience stage 2 lol
because we just lured to the starting cave and gunner and I just sort of chilled while scout and driller grabbed all of the eggs full time
sounds like a good team
yeah I play with the same group for p much every EDD
it's definitely been a while since I've had a really challenging EDD
this one was a lot of fun but really really easy for sure
i did mine with randies this week and it was an interesting time but definitely fun
it was super chill, loved auto cannoning down all those mactera for sure
grabbers aint nothing to an elephant round
EDD with randoms is the real challenge
My first ed was with randos and it landed well clocked 1.06.32 one guy kept croaking lol
I was shocked it went smoothly with no comms
What y'all used for EDD?
Seems that the biggest concern was the fact that there is an endless supply of swarmers on 2 stage cuz of how brood nexus there were
And no shield
Gunner with Burning Hell OC makes short work of swarmers
wasn't so bad as long as we all stuck together. If someone runs off/ahead alone they will likely just die. slow and together
Lead Storm OC is also amazing when with a good Cryo Driller
I've first-tried my first two DDs as solo scout, so it's no stretch of the imagination to suggest that people don't usually need much help to get cores if it's not EDD.
I keep grinding for damn Special Powder
So far havent gotten it
It's been 4 weekssss
Im honestly? Probably gonna try and get it out of Forge Mastery
How many weapon OCs so far?
this deep dive is fucked
every single wave of the elite deep dive is awful
we died instantly on the third
how do people beat that shit honestly
was easily 500 bugs on screen and their all juiced up on haz 5.5
How hard would these be for a solo player? i haven't got there yet but im kinda curious
I would suggest an underground tunnels system for stage 1
And a bunker for 2nd stage
i'll keep that in mind, i'm close to the level and really excited for it
