#deep-dive-discussion
1 messages · Page 172 of 1
Hi guys
second time I tried deep dive
was a great team and pleasure
thank you guys
that was funny as hell
(i was the engineer who died like shit just 20meters in front of the rocket lol)
It was a good game, but it was tragic at the end. I got in the drop pod and turned around only to see the door close and your red outline on the other side.
Just had the drill dozer dig all the way back to drop after the second resupplu
When it arrived at drop we got a mission failure
It was also taking damage the whole time despite no bugs being around
Scrolling up this seems like it’s happening a lot dang
Best bet for Scout killing rocks is Embedded Det Zhuks from what I've tried. Knock em down real quick.
I've noticed this as well and I don't during normal missions so I wasn't sure if this is coincidence or actually something
Yea they deal so much damage to doretta
Hopefully the EDD does not have a lot of acid spitters on the escort mission
I think it's about the normal amount, but it's everything else you'll be more concerned about because they come in obscene amounts per wave
hello how does one go about finding the cargo crates? as is how would you know if they spawn or not.
...in deep dives?
um i was told they supposedly spawn on normal missions but have never found the things. so are they a Deep dive only thing now?
They are not, no, I reckon they're rarer in elite deep dives - I was wondering cuz u asked the question in deep dive discussion
oh sorry.
They definitely spawn in normal missions by chance, not 100% chance however
Typically, you'll hear the batteries beep before you find either crate or battery - find the battery and look around the area where you find the battery
It could be in a parallel tunnel above or next to - but it'll be scattered around the crate @red sparrow
well that is good and all but how would someone know if they have even spawned in or is it all just guess work?
you know when you find it lol sorry that's not the answer you're looking for
yeah what ever just won't bother
at some point, you'll gather enough stuff from the crates that you only get the minerals it spits out and not the aesthetics; I wouldn't go outta the way to get them lol that's probably really tedious
that EDD can blow me. completed it, but that was stressful.
haha yeah it was! Would still redo it (already have)
i feel so relaxed and good that i finished it
Im ready for the next set of deep dives
My time is running out to do these deep dives
the EDD isn't that difficult this time, but for some reason people insist on going lonewolf from the group and dying
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ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
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yeah zuks is my go to for rock poping
Would any like to chime in on if they beat the EED (WINDOWS STORE VERSION) Post update? I have tried 3 times on 3 different days post update with and without pre-clear, duos and quads. EVERYTIME Doretta gets to Heartstone she turns around all the way to drop pod in spawn.
I only had once instance she didn't turn around at the heartstone and that was in duos PRE-UPDATE but rocks and venom end the mission. I am convinced the update borked it. (windows store version)
please remove drilldozer from deep dives
it's buggy and extremely hard even in solo
150h+ and I can't complete it
lmao
Honest question, has anyone come up with a good strategy for the Drilldozer in the second part of the EDD? When it first hit, I ran the mission four times with some folks and we could not do it. The combination of lethal enemies, high hazard, and the escort makes it feel nigh impossible.
Idk about a strategy but we took no engineer and had 2 gunners with AC
It worked well
I have gunner and engi w stars
talkin about this
You have it?
lots of damage by the sentry
I did it with a full team. I was running with the lead storm overclock and could kill whatever that came our way, it just got to a point where we couldn't keep the whole team up because of Menaces/Acid Spitters knocking us down.
Yeah lead storm is good for direct damage not killing a lot of monsters
AC is better for this
but
Take Big Bertha if you have it
for all time a had only one opressor
Had 3 bulks
I've been killed by small babies
xd
yee
We all killed them
that's the point
bulk goes boom and minus drilldozer
In the EDD from 2 weeks ago, we had a Bet-C
We were scared asf
And Doretta just Insta killed it
We wanted to not do it but dotty said something else
“Let’s one shot Bet-C “
btw bet-c in this elite is a good solution
like u can defeat it in solo
There is one?
That was lucky
Pray Karl for this luck
heh
it didn't help me in second part)
cuz I already know all entire first part
sad bet-c noises
and can pass it with blindfold
?
second part is insane I meant
Ah yes
nvm
I did it with 2 insane gunners w like red 1 stars
how much damage deal theirs guns?
personally
btw I have a module
that makes my gun to deal 33 dmg
a lot
What gun? Minigun and Ac?
ac
yeah I know
oh
A lot
Idk probable spread, damage and ramp-up speed
Ah i didn’t know the stats
But they said like 50
So I think they included the area damage
How much AoE damage?
think so
mm
1.4
9
Bruh
9 AoE damage?
ye
42 total w direct?
Hmm
but clean dmg is 33 with module
Rock and Stone
Loot and Bug
minigun stun is super undervalued. it can really make/break a swarm if you line up breakthrough rounds and fan the wave
ye
also with coolin and penetration it is really nice thing
here's the choice between killin time and dps
I'm choosing killin tume ofc
cus it combines with charge speed of ac
if you havent tried burning hell minigun + volatile bullets bulldog you should
kills stuff REALLY fast and gives you an easy way to deal with swarmers
Burning Hell is fantastic. I tried Volatile Bullets, but found Elephant Rounds to be more versatile.
Ye ye, I have a recommendation for you @steady schooner
Burning hell, try running aggressive venting. Then go bulldog with AOE Nuero mod, and then run 6 shooter or magic bullets. It’s my fav build.
If you want volatile bullets, you need to run hot bullets, not necessarily burning hell.
Thanks @heavy oriole. I’ll give that build a try!
man, the escort edd is brutal
Yah
for my first elite deep dive that was fucking brutal but I got it done
Any driller build you guy's suggest for EDD?
Gunner.
Meh, that's just suboptimal
Escort as a mission type highly depends on your gunner's performance.
I do my best not to play gunner , is like my 3rd pick
Because if the only person on your team with the shield is an idiot, you're losing a lot of utility in the game mode that involves protecting an npc with a health bar.
I guess
Autocannon with certain builds is basically a ranged flamethrower.
Is digging ahead still cause the bug ?
Not exactly. But it appears to make it significantly more likely.
Oh chucks. I hope the phantom damage bug is not a thing anymore
But if you're hoping to solo carry as a driller, it's going to be difficult.
They are manageable. I mostly run a generic full ammo fragile cryo build
It helps me handle the large crowds. My biggest concern is the rocks. I have like almost no damage to kill them fast enough
...
Autocannon is built for large crowds.
This EDD is probably an easy 1k+ kills for any half good autocannon user.
EDD is insane, just failed 2nd stage for the 4th time this week already, drill dozer dies too fast vs lethal enemies
we have two gunners as well, still not enough
both using autocannons lol
wonder what the completion rate statistics are for this weeks EDD
Finally got my ass carried through by a very nice fellow named Terry
I should probably play more engineer before subjecting public lobbies to that gameplay again, I felt bad for my teammates
....if 2 autocannon gunners couldn't do it, they sucked
4 player edd just feels ridiculously over scaled for this weeks EDD
definitely takes the cake for hardest mission type now, escort+lethal+EDD
duo sounds much more manageable I reckon
this is nowhere close to the hardest I've seen
whats the hardest iyo?
Pre-nerf lethal enemies salvage
Lethal salvage
I've beaten this edd twice on 4 player pubs this week
both teams were class locked
it's not overscaled
it's just bad pubbers
the missions are way too long also tbh
they need to find out how to reduce the length
It's harder than average and buggy, but not apacolptic
wow 1h15 min is al ong time to play an escort haha
indeed, idk how GSG can reduce the length tho, it needs to be eventually
refinery is naturally long
dozer idk, maybe faster speed
Haven't tried a deep dive yet, just got all 4 classes to promoted+5-10 levels each waiting on friends to catch up, I'll probably try PUGing
pre refinery/escort EDD never used to take more than 40-60mins at most (most pubs)
easily 1hr + now
refinery is long, but the length for this EDD mainly comes from stage 2
Deep Dive escorts would be best capped at one refuel
Just spoke with Jacob about this and the rationale behind there potentially being x2 refuel stops is that it’s only possible for it to be a primary objective, like you have 7 or 10 Aq’s type thing
fuel stops are related to map length
length 3 is 2 fuel stops
the actual primary objective is to not let the drill die
another way to shorten the escort is just make it easier to fill the canisters
so less time spent dawdling around
and or/speed up the dozer base speed by a bit
Okay, having Doretta reset mid-path to park behind the landing zone is annoying enough for normal missions, but during regular deepdive stage 2 it's just beyond aggrevating.
Is anyone else running the regular Deep dive?
I posted an invite, but seems it's going unnoticed
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ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
_ _
i did the EDD twice, both with no downs in a full team, looking forward to the next one
i can not find the first mini mule in deep dive 2 😓
only found the one past the heartstone
nvm! found it! it was above one of dotty's tunnel
tunnels*
Tips on soloing regular deep dives? I don't have good enough internet to play with others sadly. This week i barely made it through the first one then did great on the second but was killed by a Detonator.
def. make use of bosco for mining and getting stuff done while you get other stuff done
bosco is actually op imo!! i love him
Please be good dives
My definition of good is really hard
I like the EDD's that troll you all the way through
Cant wait
oof thought doing dd fairly easily meant I was ready for EDD then lethal escort told me to sit back down... at least tomorrow there'll be something new to kill me
How bad is your internet? I don't play solo at all and regularly play multiplayer with over 200 ping and sometimes 400 ping. Not ideal, but still playable even in haz 5/EDD.
mines 15 down, 1 up
This morning mine is 20 down and 4 up
Latency is ping right? Mine is 37 atm. But yet i can't get a solid connection to play online with my wife in the same room. Could it be her old laptops fault?
I seem to also run out of ammo super fast.
Anyone else got a Betsy from this EDD?
_ _
ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
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hHhHhHhHh
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ATTENTION MINERS!
New
Deep Dives
are now available!
_ _
Breaking the game for a friend, speedrunning last week's normal DD after finishing the previous EDD
Hehe
DEEP DIVE
Region: Sandblasted Corridors | Code Name: Wild Drift
Stage 1:
2 Dreadnoughts +
150 Morkite |
Rich Atmosphere +
Haunted Cave
Stage 2:
7 Aquarq +
1 Dreadnought |
No Mutators!
Stage 3:
4 Eggs +
2 M.U.L.E.s |
Exploder Infestation!
ELITE: DEEP DIVE
Region: Salt Pits | Code Name: Shallow Helix
Stage 1:
Protect The Drilldozer +
2 M.U.L.E.s |
Critical Weakness +
Cave Leech Cluster
Stage 2:
3 M.U.L.E.s +
2 Eggs
No Mutators!
Stage 3:
4 Eggs +
2 M.U.L.E.s |
Exploder Infestation!
EDD Stage 2, 3 M.U.L.E.s + 2 eggs. No Mutators.
Hey Krogan, how bad is Stage 2 of EDD?
Wait both EDD and DD have the same 3rd stage?
According to Reddit, yes they somehow do!
Wild
pretty easy lookin edd
At least both of the DDs don’t have Escort.
At least it's not a escort any higher than 1. That mission type in haz5+ is cancer
It also has crit weakness so it should be pretty simple
Thumbs clip into M1 
I enjoyed the last escort but I also didn't have any pathfinding issues
The biggets problem with escort(besides the obscene about of time it takes) is the rock throwing stage scaling speed with hazard level. That's just stupid. If the gunner misses even one rock, there goes 1 3rd of the dozers health instantly and if you ty to repair it, the next one will out right kill you. And while all of that is going on a full size wave is bearing down on you.
This EDD is nothing
compare to the one last week and the one before last week's
it's like
zero stress
if you ever got through previous EDD in this month
Yeah this edd was a walk in the park compared to last one
We are blessed
This EDD looks pretty chill
What is with (E)DDs with pretty much cursed 2nd Stages?
It’s always the second stage, I tell you
@near delta The scout should be able to two shot most of the flying rocks with a boom stick or m1k. It can't all be on the gunner if you fail that part.
yea, rocks are everyone's problem
and there's not normally a huge amount of bugs at the same time. might wanna pop freeze nades or shields, but haz 5+ rocks are manageable
Just please dont stand on dotty
Until scout runs out of ammo, because the boomstick doesn’t have all that much and the M1k is better suited for other targets
Thats a lot of mules on EDD
Anyone else experiencing certain spontaneous drilldozer combustion?
Did doretta run over a bulk?
2 weeks ago I think, 2 or 3, doretta ran over a bet-c
magic bullet + explosive + neuro is ridiculous on gunner
does more dmg than AC lol
effectively due to the magic bullet tele
can't one shot web spitter tho
with neuro it basically does tho
You gotta be blessed by RNGesus to trigger the neuro tho
yeah but on h5 when theres like 6 spitters 2-3 rounds will kill them all when it procs
plus you can aim in the general direction when vis is bad
True
like you dont really even need to aim
That's literally the original purpose of magic bullet
i think the only reason why its so much better than the other magic bullets is cus of explosive and neuro tho
yea, no body really using it without neuro and exlposive
Finally unlock every gear mod just now
took me around 200k to unlock the rest
Still swimming in credits
Next will be the overclocks
wait damn I thought it's drg chat
ops
Here's the thing:
Dotty didn't run into anything. Drilled through a wall as usual, then the threads started to fly around like thrusters in G-mod.
started edd and realized our gunner was running the autocannon mod that makes some of the rounds poison and the scout was prioritizing gold 🙄
neuro AC is alright on drilldozer, the mass slow is handy
and sometimes that's all you got
gold mining on EDD is omegabrain though
@kind bough i find revolver neuro works better than AC neuro ... initially i really liked AC alot but more recently shifting back towards leadstorm + revolver neuro
to clarify, it's not great
it just has its moments
and not everyone has CARPET BONGER
Neurotoxin is an alright substitute if you don’t have Carpet Bomber, I personally like neuro since mass slow is generally ok and you’re damage is always there since the bugs that do survive are usually low hp
Now im just gonna say that neurotoxin got me through ez with the last week's EDD
toxic love
no downs at all, gg
the main problem with neuro is that you are basically waving around a paper towel on escort rock phase and vs dreadss
If you have a team, that shouldn’t be an issue, and it’s probably slightly better than running crispr driller
ive learned to truly detest double-refuel escort in edds, jesus
35-40 minutes for ONE mission is stupid, sorry
used to be reasonable on its first iteration where breaking the chunks and sucking them up instantly refueled a canister
Escort is least like compared to other mission
Especially a bulk spawn few meters ahead and on a headlong collision with a bulldozer. Sigh there goes one plate of health gone. Effort defending and repairing all for nothing.
if you throw a shield the bulk will turn, plus if you have a cryo cannon really easy to kill it without explosion
only problem when it is spawning "inside" the dozer
@keen pond you are assuming only 1 spawned
That is when your big iron on your hip becomes useful.
yeah this EDD felt like an ez breeze, now i miss last week's one
@visual lake it doesn't change anything if more spawn, except if they spawn at the same time and not close to eachother
3 spawned on doretta mission when i played this week edd, and we didnt lose any plates
@visual lake Most nuero AC builds I recommend lead spray BRT. It is hand down one of the fastest anti dread builds I’ve used for gunner.
Just started, which upgrades for pickaxe are the most popular?
well, it depends
the pickaxe is pretty versatile
all the upgrades are good, some better than others on different builds
for example, i like running the AoE mod so it can help with swarmers on scout, since scout has a hard time with them
What about for gunner?
Go with cooldown early until you know when to use power attacks properly
On gunner I use the increased power attack damage to use it in conjunction with my revolver against oppressors and other biggies
3 bullets (elephant) and a power attack is enough to almost kill an oppressor
this week's EDD is damn good quality
massive spawns
multiple people clutching one after another to survive ridicilous waves
you kill one bulk and another one comes out
after wiping on second stage in two different lobbies due to like, 5 bulks
our last attempt had no bulks at all in second stage
i knew there would be bulks, i was ready for them, and they never came
such suspense
Hey, can someone set me up with some good loadouts to Solo Deep dives? Maybe some pointers as well? I am not finding much on Reddit or youtube on Loadouts.
Best builds for the best game. Your go to partner for Deep Rock Galactic builds and content.
try this
Oh hell yes. So the loadouts will change weekly to help with the new deep dive
@vale falcon seems i also need more overclocks.
nah it doesnt change weekly, the top voted loadouts are ones that can easily do haz5, you dont even need overclocks for haz5
How do people run anything other than hoverclock on m1000? May as well use gk2 otherwise
4 gunner deep dive rn lmao
aaaa we're on the final stage
Get it hellion! Get that W
I hope next week there'll finally be an edd without escort
@feral atlas what driller build did you use for that run?
A bad one
EDD was pretty easy and I honestly didn't really care, so I just took some sticky flame OC build and a mining EPC with axes
if I was really trying, would have taking a more direct damage builds + subata
nice. just failed it cause an engi killed himself and 2 others with prox mines on the second mission.
I'm using cryo cannon cause it's all I have for OCs
my direct damage flame and subata builds are basically almost stock loadouts
they don't depend on OCs
game sense and weapon mod choices always matter more
you just let the sticky do the heavy lifting and supplement the damage with the subata?
to be clear, if I genuinely want to win an EDD, I usually take gunner or engi
but for driller it's just a direct damage flamer with sticky slow for mediums or trash mobs
automatic subata for flyers, spitters, and anything the flamer is too wasteful on
and axes for the same reason I run subata
ok, cool. thanks for the info
an autocannon gunner with a pistol tends to be the same, but getter when it come to combat
because the autocannon has range, while the flamer has relatively limited reach
is there a timer for passives with cooldown?
Nope there’s only a red bar that goes down above the icon
Quick question - Does DD/EDD scale with lobby size or is it fixed?
larger lobby size increase both the bugs' health and their numbers
Ive never done an EDD, is there anything I should know before joining one/ etiquette I should follow?
got kicked on stage 3 of dd cause I pointed out that 500+ nitra is enough when all is left to do is repair one mule
god I hate those imbeciles
Maybe it's not them and sometimes it's just you.
kicking someone out of stage 3 is the worst etiquette
how is that "me" @lone summit ?
whatever
the edd was a walk in the park compared to last week, the amount of qronars was nasty though
felt like a bowling pin at times
we made a bunker and fired down the hole for the egg missions
very effective
the only worry was bulks or oppressors
so we made an exit hole
i might try to use this strategy more often

it's them, there's no reason to have more than that much nitra on stage 3 edd
like how many supply drops do you need
All of them
Nevah Enuff
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
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shellbacks can stop existing please thanks
Those gosh darned roly polys
Die Space Lobster
How do you deal with the bulk detonator that comes in this elite deep dive after the drill runs out of gas the second time. Mine just came out of a wall walked 10 feet right at the dozer.
I played driller so I could freeze him For like 1 second. You’d have to time the freeze and kill perfectly to make him not explode. And that’s hard to do when he’s just aggro in the dozer and will aoe stomp at any second.
I guess the other option is to play back from the dozer and see the bulk where it spawns abs hopefully pull it away from dozer. I’m not sure how the aggro table works.
Bulks will never target the dozer, so if it spawns on the dozer everyone should get away from it so when it does die the explosion won’t damage the dozer
Hi, just wanted to ask if anyone has had the issue of your mouse going off DRG in windowed mode? Keeps happening for me and it's really annoying. And I'd rather not play full screen.
hey guys, how to deal with detonators on the first stage of edd?
Lead 'em away from dottie
every time when doretta is on the third stage of the core a detonator appear and we lose
Shoot 'em with your guns
when we lead him away doretta takes too much damage
Wow I'm frustrated, that first EDD stage isn't even hard but that bulk
First I played with 4 ppl team and 3 died of it, second I played in two, one person dies from it and that's just over, can't save it
Damn hedgehog day when having to replay an easy mission again and again because of just that and ofc it is escort that we all love to death
Gunner shields are good
w/ critical weakness, anything with high dps should be melting bulks
You probably don't mean all four of you led the bulk away from the dozer, but if you did: don't. Only one or two should lead it away and at least one should continue focusing the other bugs. and as has been mentioned, gunner's shields, timed and aimed well, can make the difference. The bulks can be tricky, but they can also be taken down fairly easily with experience and coordination. Good luck!
me, going blind into this week's deep dive solo: "ok, i see some blue glowing right there, time to mine some morkite- that is not morkite holy shit holy shit run"
what was it?
ghost detonator
ah, of course xD
I thought the edd this week was really easy
must've been a terrifiying discovery ^^
oh yeah i've never nope'd out of a situation harder in my life
it was like thinking you saw santa walking down the street but then he turned around holding a gun and a piece of paper that said "naughty list: population, YOU"
@sand crag so Santa from futurama.
presumably, i sadly haven't watched much futurama but really need to given how much i hear references and think "that's hilarious"
It's funny but gets very serious at times and holds some of the saddest moments in TV History.
I have watched it maybe 9 times all the way through.
hey one think the "deepcore 40mm pgl"
the t4 mod home "homebrew explosiv" is it better than 1 m more aoe dmg?
so far i use
t1:2
t2:1
t3:2
t4:1
:t5:2
and a fatboy i love it but the homebrew exp and the nails+tape or the stun i don´t realy what is the best for me what do you think
And homebrew ruin your breakpoint
This week edd make me hate salt pit more than magma core
salt pit, no environment hazard, should be easy
nope, here's 70 rollers, have fun playing pinballs
Doesn't help that first stage is 2 stop escort, so I gotta shave away 30-40 minutes instead of the usual 20 for every retry
funnily enough because I had a pretty explosive team with fatboys and c4 all the polys ended up in craters
like shooting fish in a barrel
O yea about that
Our gunner was suppose to be the pinball killer but he got leeched and died in the middle of the pinball pit
We wiped after
I could be the gunner instead, but during the third time I retry, the engie ran off somewhere in the first stage, ignoring the cave leech cluster and died like a leaf lover
We tried to rescue him but that just lead to a wipe 5 minutes in
I'm not looking to retry it the 4th time so this edd got an L from me
the trick is to always keep the scout and gunner alive
gunner has cheese shields
and scout has kite
yeah but the trick was that the gunner is the one who died
scout will probably stay alive anyway since he has supreme escape potential
unless he gets leeched
or he's playing drilldozer
imagine being able to kite
I was scout the first time actually
Kited like I just ate 10 bars of red sugar
Until the defense part where we wiped, because the engie didn't bother set up turret for some reason
Huh, 2 game botched because of idiot engineer
Either way this week edd make me want to drink blackout stout
compared the last week's it's not really that bad with a proper team
with proper wave debuffing on all members it becomes a sinch
We had a greenbeard Gunner trying to speed run the whole thing when I did it
I think I ran stubby, driller ran cryo, and scout had cryo grenades with cryo mines
Ran off solo to pop all the eggs without stopping lol
Triggered the uplink in the middle of a mini swarm while everyone was low on ammo too
whenever someone speedruns egg missions it gives me anxiety
barely pushing 80 nitra and we already got a double swarm warning
I'm normally fine with it but in the last stage of an EDD we had already almost wiped a few times on
It's not really what I'm hoping for
And I was really hoping to not have to try the EDD a second time
I don't think it is worth getting sweaty for a cosmetic matrix core in the 3rd EDD stage, so if I make it past the first 2 I consider the EDD a success
Agreed, but it's nice to get
it really all depends on the modifiers and the missions, if it is something like low 02 / shield disruptions / lethal enemies
And sometimes you just wanna get that feather in your hat
its gonna be dumb
im more concerned with getting fat credits instead of EDD completions
my promotions are starting to get pricey
rounds for DDE?
got it
just promoted any tips for this weeks deep dive?
Stage 1 kinda sucks but other than that it's pretty straightforward
Be ready to kill dreads
As long as you don't have an issue with normal stage 3 stuff it's pretty easy, just longer
We were on the final phase of stage 2 in the EDD and failed last night
It was painful
I just got the game and unlocked Deep Dives/EDDs and did like 5 attempts at it so far.
You’ll get it eventually, just gotta keep trying
Yeah I have some school stuff to do tonight but other than taht I want to keep trying to get my weapon core for the week
Don’t rush too fast you still have time
Oh wow yeah I do. no rush then
are there any youtubers that kind of guide you in the right direction on what upgrades you should get and what missions to do? or just any good youtubers that have a nice playthrough
there are a couple full speedruns of the EDD and DD if you want that since this is the Deep Divr channel. Or did you just want build guides?
Usteppin is a good youtuber that does solo EDDs from time to time.
For weapons, there aren't that many must have upgrades or overclocks, it is really up to personal preference. You generally want to get hollow point bullets for most weapons and avoid armor pen. Fat boy is very strong. It has the best scaling in the game in higher haz like EDDs, since you start running into extremely large and dense swarms. Return to sender for the breach cutter is the best option vs dreads. Carpet bomber is your bread and butter for gunner, neurotoxin is a viable alternative. Burst gun with lead spray is also very strong, and you really need the fire rate upgrade for it, both hollow points and extra ammo are good so go with what you feel is better. I don't recommend running revolver as the ammo economy for it is very bad, but if you like it then go for six shooter. You want sticky flame slowdown for the flamer pretty much always. Imbedded detonators for the subata is extremely strong for driller if you aren't running EPC mining. Detonators are also really strong for the dual smgs for scout, as well as cryo minelets. Not a fan of the M1K and I recommend using the GK2 over it. The M1K has much higher DPS but it has poor ammo economy as you will overkill smaller enemies, and you need to have good aim because it doesn't do shit against armor. GK2 with AI stability does the M1K's job but better. Bullets of mercy is strong if you have a good team that applies a lot of status effects. Special powder for the double barrel gives a lot of utility.
thank you @pliant girder !
I'd also recommend Big Bertha OC for autocannon
Give you that nice edge for single target dps while still viable against horde
And I don't recommend neurotoxin for autocannon
You lose too much dps, and for a gunner that's a deal breaker
Speaking of Usteppin
Although he is a god tier player (I suppose)
His build is not really statistically optimized
I mean he optimized his build for himself, not number wise
Still can be a very good example cause his builds have some very good handling
😦
Neurotoxin for AC is the best and most efficient OC you can get. It's also the least fun OC you can get. Grunts, webspinners and below will all die provided you hit them at least 'once'. Slashers need to be hit 2-3 times, and guards once down to about half hp will die after that. No bugs in the game resist neurotoxin so it will always do around 120 damage once it's finished its ticks.
You need to be able to kite, so if you're in an enclosed area, neurotoxin will get you killed.
Neurotoxin ticks for 12 damage every second for 10 seconds. It has a 30% slow (which is incredible on haz5).
You can spray 20-30 bullets into a hoard of enemies and they'll nearly all die.
No other gun is more efficient than that
M1K on scout -- the only reason to use this weapon is for hoverclock. Otherwise GK2. Hoverclock lets the scout fly anywhere on any map and take 0 damage if you time it right.
To me, that kind of mobility makes up for any kind of positive the GK2 offers
Revolver on gunner -- Remember that this offers the utility of shooting down sugar from ceilings
I've never had problems with ammo economy. If you are, you've found either a nitra-less map or you're spamming too much without killing anything
that's pretty much with any build
I'd rather shoot bug and have them die immediately than shoot and wait 10 seconds
So what exactly is a Deep Dive? Been playing the game for a few days now with two buds of mine and none of us have promoted or anything, can someone explain what all this optimisation is for lmao
Elite deep dives is the reason for all this optimising
Basically running 3, hazard 5 missions without failing.
That's the elite deep dive
Regular deep dive is same idea but 3-3.5
Also they have a second primary objective instead of a secondary, so you might have to get 7 aquarqs and two eggs, or do an escort mission where you have to repair two mini mules
Sounds fun
If it requires heaps of prep we probably won't be running them much, DRG is a game for chilling not sweating for us lol
Regular deep dives are very calm
Depends on which missions
Haz3 escorts or on-site refinements always fail for us, everything else is just fine
have u got the dwarfs over lv18? since that unlock every tier of mods on every equipments
also after promotion u will get a mission to unlock overclock, which grants you more firepower or choices on weapon
after which regular dd is just chill game(although sometimes it will be tense moments, i.e. haunted cave refinery/maectera pleague/shield disruption black box
We're all about lvl 15/16 atm
I play driller, the other two are a gunner and a scout
We all have our secondary primary weapon unlocked
Is Overclock a universal buff that all weapons get, or is it specific to each one?
They're specific bonuses and tradeoffs to particular weapons that change the way they work.
Ah alright
is there an escort mission in the elite deep dive this week
nvm I see there's a doc with all the info
and the answer is yes. fudge.
that'll be a tough solo
I like Syncourt on YouTube. He highlights various builds and overclocks for all the classes. He does solo DD/EDD runs.
His recent videos all have timestamps and chapters for easy navigation. He also shows his complete build in the video description.
i killed a detonator with a pickaxe on stage 2 edd lol
we still lost because there was a detonator
but hey
that's how you become a Karl
is there a way to get back into a solo deep dive if your game crashed?
if there is the game will ask you tor reconnect when you relaunch it
if it doesnt, there isn't
@round flare I think you were in that EDD with me. That was
of that detonator
That mission ate me for lunch
If it was not fro that detonator we would have succeeded
i think it was because you plugged that hole
fuel cells
I listened to teh guy with a higher lvl than me so I did what I was told
experienced greenbeard

From a general standpoint, bunkers are a good way to get killed...
300 hours in, a lot of haz5 and EDDs and I've only been in one or two bunkers tbh
not a fan of them
bunkers give you cooties
It was my first time doing a bunker so I was like, wow this is genius
IIRC bunkering actually makes detonators and oppressors spaw
If that is true, then now I know and learned the hard way
Cause the detonator actually spawned right on top of our bunker and broke through the dirt when it did spawn
gotta be super fast with the gunner shield to push it away
in that case
if there's even somewhere for it to move
Yah, bunkering is a way to make Grade F terrain, grade D boring terrain. Or grade A B C down to grade D.
Bunkering is a noob trap. Never do it.
Use platforms to cover you if you're against mactera plague but that's it.
ehhhhh disagree
definitely easier to handle a swarm while bunkered, though almost impossible to recover if you get overrun
though can be mitigated by digging escape tunnels before that are sealed
in general they're not needed
but I wouldnt call them traps
I started a Deep Dive. No one else joined. I got through the whole thing myself as the Driller.
That. Was. Hell.
I don't think people can join mid Deep Dive?
Unless you mean you waited and it took too long so you tried solooing it
nope, deep dives are unjoinable
Is dive easy this wwwk?
Which one?
Its not too bad
The first stage is the hardest because of the ghosty boi following you
Can/do deep dives get specified in #lfg-steam ?
yes
The EDD was really fun this week
Good amount of challenge
Not an unfair amount, just perfect.
Then again I was playing with people over the rank of 200 minimum, and I was rank 719 myself.
bunker in haz3/normal DD is gud actually, most of the time. just drill down, a C4, everyone jump in and platform in the hole on top.
especially on shield disruption
but bunker on haz4+ is a definitely no thanks for me
_ _
ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
!
_ _
Hello Fellow miners and in particular Engineer mains, i just unlocked the Breach cutter and i was wondering which of the last upgrades is worth my hard earned cash and minerals
For me, 11123
Tho I occasionally take plasma trail over triple split line
I also often take nade launcher over breach cutter
Also #drg-chat are better for modding talk
gotcha thanks for the help
so is soloing the normal dd difficult in any way
because ive done it every week since i got promoted, which has been not that long
so im seeing if im good or if thats easy and everyone can do it
Nope, normal DD is easy, you can cheese it with ease
I love when the game decides I just simply don't get to win this time
And spawns a bulk detonator in salvage
And I wasted an hour of my life on a run I had no chance to win
And to try again I have to go through an escort
Great game guys, this is why I haven't finished an EDD since U32
There's difficult and then there's unwinnable
It literally spawned directly on top of me and the refueling zone just became an instakill zone, what am I supposed to do
Simply be gunner? Am I only supposed to attempt EDDs as the class that has the shield?
Did you have a full group or did you solo it? I failed my first 2 tries at this EDD, but got it on the 3rd with a group.
I was playing it solo
I didn't have any problems soloing the EDD until Update 32
And ever since the update it feels like every time I just put into some ridiculous unwinnable situation
Usually to do with Escort, but this time with Salvage
Ah, I tried it solo as well. I got to stage 2 and got overwhelmed, lol.
I didn't have any problems until the game just decided to spawn a bulk detonator on top of me!
But I don't want to do it again that's for sure because Escort takes 40 minutes on its own
😪
Are you running with bosco, if so, what do you have him set up like?
the current record time this week is less than ten minutes, so ya not too hard. Also, in terms of difficulty, solo tends to be the easiest way to play if you bring bosco due to large amounts of ammo and less chaos
I don't think Bosco's build would have made a difference about a bulk detonator spawning on top of me during refueling
The EDD's are set to haz 5 right? Maybe take extra rez? I usually take an extra revive, cryo bomb, and electro bullets for bosco.
That's the build I had. The detonator killed me 3 times
Even as I tried to drill away with the fuel cells
The problem isn't the difficulty
I can handle salvage haz 5 and escort haz 5
I guess I could play the EDD again and just hope I don't get screwed this time
But then I have to sit through 40 minutes of an escort mission, half asleep the whole time
It just doesn't feel worth it, you know?
try bringing crit weapons since it's critical weakness, you can take out those bulks very quickly.
Yes, it's a crit weakness escort mission. It's literally so easy. But it takes 40 minutes because you can't speed up the dozer.
Good luck
Thanks
You're apparently gonna need it
I know I do
Failed twice on teh final stage of the second mission
At the very end
Sounds about right
The rest were people basically throwing at teh start of the second stage by running off on their own and getting sniped by the spitters
And then rage leaving
Cause we didn't risk it all mid swarm to res them
in the middle of nowhwere
with no one focusing spitters but the engi with MPA (me)
I'd offer to do it with you Ash, but I don't have another 90 minutes to waste on it
I don't until tonight
This week edd are rage inducing for me and that's something, especially when I have waddled through a magma core edd with mactera and no shield
^
There's difficult (magma core with shield disruption or mactera plague)
And there's boring with a random chance of being unwinnable (salt pits salvage with a bulk detonator spawn)
It wouldn't have even been a problem if the detonator had spawned far away
I could have shot it and slowed it down with Bosco's electric bullets
But no it spawned ON the fuel cells and immediately started instakilling me
I mean I had 3 detonators spawn in the escort mission and that wasn't a problem in the slightest thanks to crit weakness lol
the 2nd stage for this week's EDD is the hardest out of the 3
Yeah no contest
It's really just one big room which is interesting
A good time to be a scout... Right up until the uplink
In solo you can just stand near the entrance and send bosco to kill the breeders and spitballers and grab the eggs while you hold
EDD2 for me had a ridiculous number of bulks we had 5 on my run along with a twin spawn during uplink and 1 during fuel and another during final wait time
Wasn’t much left of the room after
EDD pt 2 goes one of two ways for me
1: we die in the first 2 minutes cause of rambo players
2: we die at teh fuel cell defense at the very end
Unfortunate
quite
did EDD with 1 driller and 3 engi's with double turrets so we got 6 turrets at all times ez
will Bosco assist me in DD or EDD if I go solo?
yes
Any tips for soloing EDDs? Im yet to complete one, but i can solo normal deep dives pretty easily
_ _
ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
_ _
@tame musk what u main?
driller
F
How do I use the overclocked Snowball gear mod for the cryo on driller? it says it can AOE but is there a hotkey to press for it or does the cryo have a secondary attack?
Press the reload button
So how are the new dives are they hard
oh yeah they're hard, rock hard
_ _
ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
_ _
oh yeah, I did the EDD but not the normal because I've been playing with greenbeard friends. Whoops.
DEEP INSIDE
_ _
ATTENTION MINERS!
New
Deep Dives
are now available!
_ _
DEEP DIVE
Region: Sandblasted Corridors | Code Name: Infested Nest
Stage 1:
4 Eggs + 📡 1 Black Box |
Shield Disruption
Stage 2:
Protect the Drilldozer +
2 M.U.L.E.s |
Mactera Plague
Stage 3: ⛽ Refine Liquid Morkite +
2 Eggs |
No Mutators!
ELITE: DEEP DIVE
Region: Crystalline Caverns | Code Name: Lucky Ceiling
Stage 1:
225 Morkite +
2 Eggs |
No Mutators!
Stage 2:
2 Dreadnoughts +
2 Eggs |
Regenerative Bugs
Stage 3:
Protect the Drilldozer +
2 Eggs |
Shield Disruption
dd stage 2 : protect drill dozer, minimule 2, mactera plague
EDD Stage 2: 2 Dreadnought, 2 eggs, Regenerative Bugs.
Cheers guys!
2nd stage minimule is under ommoran flooring 😩 get your pickaxe sharpen..
DD stage 3 : Liquid morkite , 2 eggs
No mutators?
nothing on stage 3
Cheers!
2nd stage minimule is under ommoran flooring 😩 get your pickaxe sharpen..
yeah what the hell, had to turn off music and increase volume to find it
Ouch is it really that bad?
it's deep enough so its green beacon is fully covered with ommoran
Ow
Did DD with 2 people and they both didn't get the cores or EXP apparently. I got mine.
2 escorts 🤮
This needs to be pinned for all the people who will be asking where the heck it is hahaha
Just did the whole EDD and it bugged out so I didn't get anything 
Dozer and shield disrupt 😭
My team of randos were exceptional so it felt like haz 3 for me
Yeah when everyone does well, Haz 5 goes down to 3
@tight heron i've had that happen before if you don't restart your game after dd/edd resets at 4am pst
and you complete the previous week's dds
Escort and shield disruption? That doesn't sound too fun
I'm 100 percent certain you meant lots of fun.
I'm always down for a challenge :)
Region seems good, crystalline caverns is my favorite
theres a betc along the escort route 🙂 good luck
Man. Bet-c always seems to be more of a nuisance than a good thing
Pretty good for saving ammo though
the same thing happens every week
i look at the dd and edd and i go "well thats gonna be a pain in my arse"
Found the minimule 1/3 legs now
My god
The legs do not even appear in the scanner
ah perfect sounds fun
anyone online for the EDD rn?
I don't get it, why is either DD or EDD bugs
Ugh more deep dive escorts?

Oh no! I missed the Deep Dive 😦
Are deep dives difficult? I’ve never done one
regular ones aren't if you can play haz 4
elite deep dives are the hardest thing the game has to offer
And haz 5?
I'm bloody cursed now
Bugged EDD went so smooth
2nd attempt I get DCed and can't rejoin
3rd time some decides to go back and aggro betc and kills the dozer
I will say they are not difficult
They are just 3 haz 3 mission or 3 haz 5 mission back to back
The point is that either 1 of them will be cursed by bug for some unknown reason
does anybody know where the second mini mule is
i cant find it after 10 minutes of searching
in the second stage btw
nvm i found it
weird ass spot
Is this weeks EDD3 as bad as it looks ?
will drilling forward in EDD3 to take care of bet-c prolly bug the drilldozer?
drilling to the chambers before the drilldozer won't bug it from my experience
It seems to make bugs more likely, but still not guaranteed
cleared half of the cave whit the lads like that
genuinely wish escort missions did not happen for deep dives. they’re not fun at all
and sooooo buggy
who's to say what's fun and what isn't?
Has there been a week without since they launched?
nope :)
i've had dotty drill back all the way to the start twice a couple edds ago so i wasnt sure
hope ya lads have been reporting said bugs, every report helps them be closer to having stable drilldozer pathfinding
or to be exact path generation
This week's EDD is surprisingly way easier to accomplish compared to the previous ones.
Does anyone have a terrain map for the EDD?
sooo where are the legs for my second mini mule... i only saw two and i drilled up to the ceiling and looked everywhere
which cant be mined gotcha
it can, but it will take a while
and not knowing where it is in the floor...

ill just keep doing it until i get 3 above ground xD
Edd stage 3 has betc 👀 💦
Good thing Doretta can kill Betc quick, if lured to her drill
oh my god. we found the mule in the floor but where are the legs lmao
welp
I wish c4 and drills did more to clear the floor though
okay we found em
that is some wack spawns lmao
You can also just straight up ignore her because Doretta doesn't get close enough that you have to aggro her
we just avoided BET and it was smooth sailing
Can anyone tell in which cave Bet-C spawns? Would be very cool too if anyone could make a screenshot of the "hidden" mule position
Betc's between the second stop and the heartstone
Thanks a lot, much appreciated!
As for the hidden mule, I already did the DD so rip
NP, if nobody is quicker, i will post one later
But it's on the left side of the bedrock
isn't drilldozer mission being overused on deep dives?
That helps, thx again 🙂
I don't like that mission type for the DD/EDD too, so i couldn't agree more
Idk if this will help anyone but once you find the mini mule after the beeps, there are 2 legs that are at the midpoint between where you found the mule and the hearthstone
I actually really like that mission, It's just that it's on every deep dive and every assignment I get
so it gets boring
Especially last week EDD
Every retry mean I gotta spend 30-40 minutes to do it
and it's usually the mission that drags the most
Yeah, and the initial portion of it is super easy
And I had to retry 5 time due to bs bulk spawn in the second stage
I think the duration is the problem, since the DD's themselves are long anyway
yeah, limiting it to one refuel would make it a lot more enjoyable
Very good idea imo 🙂
couldn't find the legs on second stage of deep dive after 20 minutes of looking
Tried drilling under the floor of heart stone but couldn't find them
how many total people on your team?
1 other person, I was driller he was scout
1 mule was in refuel room the other was behind baretta in the heartstone room
escort duty as 3rd stage on elite? reeeeeeeeee!
tbh I thought they fixed mule spawn locations
I thought it was always above ground in some way
That fix doesn't seem to take the ommoran platform into account
Anybody found the Missing Leg in the second Stage of the deep Dive. Im at the Heartstone and cant find the Last leg
If you have found IT could you be more specific where IT is. Please, im searching since 30 minutes
We found the leg in the crystal bit below the heartstone
toward the entrance of the dover
a little to the left of the dozer (when facing from the abck of dozer, its left)
a little being myabe 15m
You can dig UNDER the hearthstone redstone and call a resupply
it digs straight through
(obviously undder the minimule)
mom
I give you a pic
@nocturne heart
its under the platform IÄm standing on
you can find it just by listening
Can you take a pic with the broader view?
I see few references other than the core
just follow your ear.
It's under the left platform
exactly in the middle of the red rock
once you dug in a few hits you see the green reflection in the stone
do you also know where the legs are?
we've been searching for 40 minutes now
help
yeah on the corner of molly
where the sand hits the red stone
they stick out
2 next to each other or even 3
theres four, you'll find it
we dug up like half the map
I actually didnt check myself
Theres nothing. WE searched there. Also the rooms Looks different we're in
deep dives are the same for everyone
Im Standing next to the drilldozer... And Our room Looks different.
I think it MAY be the drilldozer can come to different locations
but the map layout is the same
We have searched for 1 hour now
cant you hear it beeping?
Well we have 3 attacjed
We found 2 loose
1 leg is always attached
The 3rd leg to find (4th in total) is missing
GhostShip_Games went live on Twitch. Catch up on their Deep Rock Galactic VOD now.
40 minutes
the last leg is right next to the mule itself
40:00 minutes the devs start finding legs and mules
just blast it to hell
2nd
do the hearthstone first, then the minimules
We have
anyways, the map is the same for everyone
2 in a row, same thing happened to me, only 2 legs for mule on 2 second mission of deep dives
Mule is in a tunnel we dug just below the platform on the left.
Legs are 'behind' molly where the red stone hits the sand at the cliff
and one leg I think was with the mule itself
and theres one leg over, can't remember
Im in the deepdive with sebbe, WE both are in a different room from the Video, WE digged everywhere and there were Just 2 legs. Not 3 Not 4. Im Level 442 so i Know what im talking about. The deepdive is bugged, IT Just didnt Spawn enough legs.
huh, I just finished the deepdive
2 legs were in the sand thats it, between the mule and the entrance to the cave.
I didn't pay attention that much as we found it within 5 minutes
made the screenshots after for you guys
only thing I know is we heard the mule beeping inside, I dug under the red stone and called a resupply through it all so we didn't have to mine and even hit the damn minimule with it so it came down. We had 2 legs already which were stickign out at the sand / red stone boarder
I think it was three actually
and the legs are to the bottom middle - bottom right where the red stone touches the sand
Like i already Said, the room is different in Our deepdive, If you believe IT or Not. WE dont have a Big space on the left Side of the drilldozer. Theres Just a Wall going straight Up. WE digged under the drilldozer, under the mule, under the Heartstone, the map already Looks Like Swiss cheese. There is No legs to be found.
if you have a different map as devs and us, you're doing the wrong deep dives. deep dive seeds are the same for every player each week. Feel free to press ESC and post the map seed (number to the bottom left)
Im on xbox
aaaaaah okay
can't help you there
I'm not certain but I think MS / Xbox version have different seeds?
(as steam does)
Quick question, anyone ever had the mini mule mission on a deep dive where the mini mules are spawned inside the omeron heartstone ?
read above. See the screenshots + devstream minute 40 for clues where to find them
ohhh great
https://cdn.discordapp.com/attachments/565850434376302613/784144403216334878/20201203204939_1.jpg
https://media.discordapp.net/attachments/565850434376302613/784143969461469225/20201203204727_1.jpg?width=1204&height=677
https://media.discordapp.net/attachments/565850434376302613/784149442835775528/20201203205052_1.jpg?width=1186&height=677
Mule is below the platform with one leg.
More legs are at the wall where red stone hits the sand
seem to be missing the last leg
there should be one with the mule itself
they were right next to each other, we had no trouble finding them
we did dig the minimule all the way down to normal terrain
aaah ok, i'll try that
(I used a resupply from below which removed all the terrain through it)
got it finally! thx
where was it?
was below indeed
ah! neat
Johnny found the last leg straight below the minimule
