#deep-dive-discussion
1 messages · Page 147 of 1
oh parasites on last?
none of them were difficult
sounds ez
the bad players just hadn't learned to give up, so pubs were wild
shield disrupt on 2nd stage and mactera on 3rd and then shield disrput on 3rd seem like they fcked me lol
Player quality is the biggest difference between them and now
back then you had your haz2 player trying these things
now, enough of them know that it's pointless for them to try
any time there is shield disrupt/lethal enemies/mactera on last stage you are bound to have a good time lol
mactera is free
back then you had your haz2 player trying these things
@feral atlas good point
macteras arent too bad i agree
any engi worth not kicking knows how to farm them with pgl
or should
plus lethal and shieldless were heavily nerfed by patches

you used to get no health bonus for shieldless and then the haz2 EDD players bitched and whined so much about the first EDD that it got changed
oof
it's technically not their fault; it's the EDDs fault for making low experience players attempt things they aren't ready for
but I'm still kinda salty
ever since they changed the speed of the bugs, EDD has felt so easy
Yeah
that was like two weeks ago now i think
Reeeeeeeee
Never die as a scout
In edd
except stupid thing like hit by a mine head
ever get smacked by a rolling shellback in mid air while in mid grapple 🙂
good times
Got C4ed in mid grapple
E L I T E
elite drillers managed to not blow themselves up
but we didnt' say anything about not blowing up others
i got sandsharked into another sand shark in midair earlier
was like a train collision
not a blender till you are in a deep hole with 8 - 9 younglings and random shit
good EDD boys
I wish the game tracked the edd history
I know what you're talking about, but I hate the phrase "in a deep hole with 8 - 9 younglings"
In game somewhere
Slaughter them like animals, like sand loving animals they are
So is this a thing now
I've had it happen several times in the last couple weeks where I join a DD lobby, then the host (usually a level 40 or so bronze) switches it to something else at the last second and tries to start it
Also EDD wasn't too bad, except for one hairy moment on stage 3 where a bulk broke a dread egg, and we played musical revives for awhile before I went down and the bulk aggroed on my corpse, giving the other dudes time to take out the dread
Last EDD proved to me that Molly can break Dreadnought eggs
That was a grand old time.
How does that even work
so we would know how to prevent it
ahh
I watched the BET-C walk towards us as a swarm started approaching
And then I watched a mine land beside the egg and said “Epstein didn’t kill himself”
Did you guys also experience the floor disappearing from like 4 fissures on the last stage around that dread egg
yup
That was my third failed attempt at the EDD
All of which failed on stage 3
The half of the floor that wasn't already lava turned into hell's asscrack
Then the driller and engi got caught resupplying mid dread fight by a surprise bulk, who then proceeded to sit there and violate their corpses so that gunner and I couldn't even attempt to pick them back up
Gunner should throw sheild directly at the big explody boi
"violate their corpses" omg
Anyone else think this week's EDD is easier than last week?
I only got 2/3 last week but completed this week in one try. Both on teams.
I couldn't finish last week cuz we always get buttraped by lava geysers and detonators on the 2nd stage. Like 2 detonators and 2 oppressors in one swarm round.
Oof
Last edd you needed to rush
If you were going fast you wouldn't encounter much issue
i had to solo it and stage 1 was definitely the roughest
could barely find 80 nitra and the hordes started getting extremely persistent
droppod went to a really bad location i was on gunner so i had to use multiple ziplines and even then i couldn't reach high enough on the ice so i had to dig through a little bit to get to the pod in a clutch moment
also 4 detonators
stage 2 and 3 were ez tho
Solid Driller: "Watch out for that C4!"
Nayaka Trawler: "What? Where?!"
Solid Driller: "There."
The number of servers requiring level 50+ to join makes me sad/pissed
For normal deep dives, not even elite
I get restricting the lobby for an EDD. I've had plenty of "novice" players who should not have even attempted it. Restricting a regular DD is like restricting a haz 4 lobby. It's ridiculously silly.
HAZ2 500+ LVL BITTERGEM STAR ONLY
i dont restrict lobbies
cuz i just played with a 110 lvl acc that played worse than a 24
and the scout was pretty bad anyway 
having to mine the nitra cuz the scout doesnt is pretty kek
there is no bigger insult you can give a scout than gunner ziplining to nitra that they refuse to notice
this presumes that they notice the insult
From experience as a gunner, they usually wait until after you zipline to it and are starting to mine before its suddenly important
Deep dive is like haz 3.5,4 and 4.5 right?
Yeah
So how do I know of its not some guy who modded his levels to 9999 lol
Thonk 
As we're on the topic of limiting lobbies for dives
because it takes somewhere around 200ish hours for 100 levels.
I saw a guy with like account lv1600
How many hours is that? 👀
Had a hard time telling if it was real or not
|| spoiler he kept dying alot in our haz4 mission ||
Probably not real then
Lol
But if the last mission is a PE on edd its a haz 4.5, 5, 6-7 lol
every part of the floor is lava, every glyphid is a slasher, every praetorian is a dreadnaught and every spitter is a menace
lethal haz 5 is painful enough
let alone spawning 10x more enemies
imagine mactera swarm haz 10
you wouldnt be able to even leave the drop pod
you wouldn't survive even in the drop pod
im like 300ish after 500 hours
and some more active players might be reaching around 800 or 1000
Finished my first elite deep dive today and after 60 hours got my first scout overclock
600 hours here for me
But not yet at 300
Never actively tried going for the xp missions and i sometimes purposefully used a class that was locked at 25 just to fit the team
Is it just us or was this weeks EDD hard as nails?
Not at all imho
It wasn't hard for us and it was pure chaos as far as group cohesion goes with the group i had
Just sploders on stage 3, nice and easy bb pe on stage 1
I just finished the edd with 3 lvl 40s
one of them a driller that literally mined only 50 mats in the entire edd and died over a dozen times
Like engy talking non stop and not sending platforms forcing me to take care of the nitra solo (which is fine it aint my first rodeo)
and the other told me afterwards that it was his first edd
plus engi not putting up his turret 50% of the time
so if that group can manage, the edd isnt hard 😉
Ye it's a good edd for first timers imo
Done it with peps wanting to farm gold with pot of gold
wasn't even enough gold to justify it
thx for the heads up
Hm we really had a hard time for whatever reason
the EDD and certain specific parts of the DD can be absurdly hard based on the random enemy spawns, it's just luck of the draw whether they are or not
I assume you mean the final dreadnaught room in stage 3
and the bulk spawns in stage 1 when you defend bb
happened both to me and it still works, just have to coordinate a bit
I did the edd first try, but that bb bulk would have roasted our asses to high heaven if it had spawned 5 seconds earlier
I didn't find the EDD difficult, but there's a chance for double bulk on the DD fuel cells in stage 2
Can catch a team off guard
Is it just me or is there almost no nitra on EDD stage 1, making it frustratingly difficult when combined with the shield disruption
it's all in cave up in the ceiling of the upper area
Naw this weeks edd was pretty ez
The difficulty of the EDD this week really came down to the cadence of the ambient waves. Some attempts you just wouldn't get a break, and some teams get bled dry by that if they're not able or willing to do a dreadnought while coping with those.
tHe EdD wAs Ez
agree
"Hey guys, they think the EDD was easy!"
"See, nobody cares."
What is the EDD this week?
first stage was a bit difficult especially for solo, stages 2 and 3 were easy
feb20-27 || disruption aquarq on first with black box, likelihood of detonators is high; easy morkite on 2nd and some easy secondary i forget what it was; dreads and mules on 3rd||
EDD was easy. Dealing with ambient waves was just bit of a work.
need just a driller for EDD if anyone wants to join
do the uplink and fuel cells spawn in the same place each time around? or are they not part of the game seed
Uplink should, I think.
Fuel cells I'm not entirely sure - might be dependent on the team size.
am I the only one not taking any dmg in the edd?
Both are random to some degree (few location changes), Chips.
Blackbox stays the same though.
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
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_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
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Go to bed, Mission Control. You're drunk.
good gracious edd with some potato pc dude
even the first loading screen takes 2 mins already
and then some stoned engi building platform paths to nowhere and carrying aquarqs away from the mining head, gg
hey anyone in this chat?
No.
would nobody be interested in helping a couple ppl do their first deep dive?
Does repeating a Deep Dive get you additional blank cores?
well we manged thankfully!
Do the deep dive description quotes just repeat?
Yeah, just randomly picks from a list of them for each biome
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ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
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i guess less and less people are doing deep dives now. All games are filled with leaf lovers
Most of the higher skill players do them early in the week. There’s no incentive to go again so you get players who either forgot to do them early or who keep failing at them.
yeah, after sunday you get generally greenbeards
take it as a challenge
if you carry three greenbeards alone, you should be proud of yourself
Plus this one wasn't too harsh
The DD solo was actually harder than the EDD haha
This weeks EDD was easier than the last one. Plenty of nitra. By the time my team and I got to the third mission, we had 500 of it. Spammed resups for the win.

I think this week's EDD was really nice. It felt like sweating a lot, but it was still cleared in one go.
I was driller with bit of a meme-y loadout.
I even used HE grenades.
Surprisingly good tbh
Cleared the EDD in 41 minutes and I feel like I'd we took any longer we'd have kicked the bucket
Spawns at the end were murderous
small swarms were pretty relentless in last dread fight, so it took a while

trying to complete the first mission for the edd but i seem to have terrible luck
had a bulk and swarm spawn during the black box secondary mission, whilst a blizzard was in progress
not fun!
when i did it 2 spawned at the same time in the black box zone nice
I usually do some edd if players need help with it
i think the problem is that every attempt we made we put the black box last, so next attempt i'll try and convince my team to do it first
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ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
!
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new deep dive hype
Let me pet Bosco!
let it be really nightmarish magma core or radioactive exclusion zone one
Dense biozone with colossal caves
So big the pointer reads "infinite" when you try and work out how big the place is
That happen alright
DRG: Infinity Caves
The first stage of this weeks deep dive was pretty fun, hopefully this coming one has something similar to offer
Calling it now: Magma core with low O2 and Exploder infestation on a highly vertical black box and egg collection mission. Mactera swarm and haunted cave point extraction and mining mission. Then for fun, low gravity and rich atmosphere elimination and mining mission.
HEYA, we need a 4th person for the EDD ! (We currently are Driller, Gunner & Scout)
@timber canyon I would like that
I am slowly losing interest since i have all ocs and on my route to finish the cosmetics
So an hardcore edd would be more than welcoming for me
_ _
ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
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I wish repeating dds Would gives you a guaranteed machine event or something
I’m sitting on 20+ blank cores right now
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ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
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I'm pretty sure it's more like 2 hours
_ _
ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
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Whos ready to deep dive in 4-5 minutes
hoping to get my 2nd hat
I hope I can find machine events to get rid of all these cores.
cant you give me some of your lmao
right? i have like 18 on me right now
?
My luck is atonishing
you can only get 3
When you have all the OCs, it turns into blank cores
when you get all the weapon OC's you getmore cores
oh
And the forge mastery gives you as well more blank cores
yeee so it's more blank cores than you can use in a week
I have atm 9 blank cores so after today... I guess Im going to suffer a bit more
i could really use some jadiz cores 😛
Two weeks ago I got rid of them almost because I spammed Hz1 PE just to get rid of em
I wish we could pay some credits to guarantee ME's spawn or something.
like i'd probably stop doing deep dives, but that 3rd stage reward is still something I need
Same
_ _
ATTENTION MINERS!
New
Deep Dives
are now available!
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o
thank you!
EDD from this week was so ez
ye
yeet
Is that DD or EDD?
Yeah EDD was pretty easy
EDD, Easy? smh, they're never easy
mm, k

With so many egg's and mules on it, i can't expect to beat it this week
at least not very easily
true
What is the joke of spending resources on increasing after 3 gold if nothing changes?)
you can say it's easy, but then there are those that don't do them period
well then dont play them ez
i don't believe you have the right to tell me that, I mean i have some folks i do them with, And I have beaten the last 2 or 3 tbh, with a group
Oh and i also kept wondering about when a Salt Pits EDD was gonna come, and we got it, oh boy
I found EDD is heavily dependend on
- your playtime (experience)
- team
- communication
depending on who you ask, you get entirely different statements about the difficulty of DDs
I was forced to do the last deep dives a bit outside my regular group. even WITH discord it was... intense
I've found that the success of EDDs are based on
-Luck
-The fancy beers
-Patience
Those other things are important too I guess
I've beaten a couple of EDD's with groups, one with DariusSlayer
dont leave me here
Grabbers, grabbers everywhere.
@brittle fractal Scout is the most replaceable requirement in the list

Best ways to play EDDs are
Duos with Gunner/Driller
4 gunners
lol
4 gunners is most often viable, yes
this one really benefits from a sticky slow flame Driller, though
3 Gunner, 1 slow flames Driller would be a really great team comp this time around
Also, related to earlier comments
This EDD is not easy.
This EDD is easy if you and/or your team know what you're doing.
There's no particularly novel challenge to handle, you'll be fine for the most part if you've built up good practices from previous EDDs.
This is also a really good EDD to learn from if you have people willing to help you.
There will still likely be a few tense moments to some of the randomness (in my run, the Scout got facespawned and insta-downed by the first batch of Mactera), but try to keep any significant friendly fire to a minimum (looking at you, Engineers) and things should be fine.
This weeks EDD. Stage 1 is difficult if you don't know how to kill mactera. Lots of grabbers spawn which can be annoying. Stage 2 is pretty standard except with lethal. Stage 3 is a cake walk. Plenty of nitra across all stages. https://steamuserimages-a.akamaihd.net/ugc/790883150603412569/7BE0715D5312CA961064384E94924E82CC3C1671/
management really wants those eggs huh
thats a lot of eggs
scouts not
flare increase awareness and that dumbass phero is op af
without phero scout can still make situation much better, you can tell
this week edd map is very complicated. 🤔
Really ? Cool this might be fun then if it's one of those "high comm" edd
Bouta do my first deep dive. Anyone lookin to help a digga out? (Scout)
@hot shell post it in looking for group
You will have more chances to get someone here
I didn't get anyone but i got through it solo. It wasn't as bad as i expected
The normal deep dive ? Yeah it's rarely nasty
The elite one ? Apparenlty this one is a lil bit more serious
what's all this about communicating and a team for the EDD ? Bosco ftw all the way 
Honestly running this weeks EDD I thought I had accidentally clicked the regular DD
Yeah, with an experienced team this EDD isn't bad at all.
At least, if the game doesn't throw anything exceedingly random at you.
The defense on the first stage is easy if you know what to do, but that third stage defense is rough if too many rollers show up.
Especially as they ignore the gunners' shields.
Good deep dive this week
1st stage ez pz haunted cave with 6 eggs and a dread
2nd stage wasn't as fun, painful mactera plague point extraction with a black box
I haven't gotten past that stage because I was insanely cucked by a swarm during the last few seconds that nuked my bosco revives and iron will :/
rng really bit me hard that time
On duo the spawnrate for this edd was abnormally low
EDD was pretty easy, if I could do it as a client on hotel wifi
I used to never have a driller on my teams, now they not so bad to have anymore
It was really long ago
That drillers were bad
Then they became the strongest for a few months
Now they are balanced
now scout is the best
So what exactly IS a deep dive?
howto play this game onloine
Use the big round terminal right in front of the droppod.
Or press TAB to open the mission terminal.
this week's EDD had some weird difficulty spikes
failed on the second stage the first try, failed on the first stage the second try, got booted from the third lobby for not being the right class, which is a first for me. Ended up just doing it solo
The first stage must have a shitton of ambient mactera swarms just hanging around
Well that's just it, if you don't configure your lobby to enforce a balanced set, I'm going to assume you don't care and just pick whatever.
And if you do care all you have to do is ask me to switch.
Instead the host asked if I knew what the shape of italy was before kicking me from the game. Which, again, is a first.
Anyhow, that initial stage had some weird difficulty spikes. It has mactera plague active but that didn't seem to explain what the game was throwing at us
As soon as we broke into the main cavern we got attacked by a big cloud of macteras and two grabbers.
about 5 seconds after that wave was cleared, another big cloud of macteras attacked
and then 5 seconds another one came, and another, and another....
I swear we got 5 separate waves of macteras attacking in a row, where did they all come from?
@stuck spire a Deep Dive is a series of 3 weekly seeded missions in a row (same caverns every attempt for that week) Complete each stage to earn overclock and forge rewards. You require a promoted dwarf to play it.
Elite has no major differences, it is just higher difficulty and higher chance of warnings such as Mactera Plague or Lethal Enemies, as well as 3rd stage reward being shinier than a regular dive.
Inbetween each stage, you keep the same health, ammo, and resources you had from the previous stage, so get all that extra nItra.
Oh. So it’s a challenge mode
They attacked at such consistent intervals I can only assume the game director was doing something
Any scouts on?
do you consider pheromones or cryo grenades to be more effective against macteras?
Pheros are more reliable in general but if you throw a cryo just right you can splash 10+ macteras while they're still clustered for instant kill
I'd say Pheromones are better in basically every situation because they can attract all entities (except dwarves for obvious reasons) and you don't need to throw them at the mactera.
Cryo if you want to have fun, Pheros if you want to win.
yeah I'd have to agree there. IFG and cryo are as good or better if you can get the enemy to stack up or come through a chokepoint. But opportunities to do that are rare, especially when you're not solo and aggro is pulled 4 ways.
both are good, pheromones is only okay if your team can capitalize on it, cryo is very nice if you're expecting mactera plague, since it can wipe out a clump instantly
people tend to die a lot on mactera plague so pheromones can come in clutch for revives
Find more mactera plagues, gotta practice not taking damage on those stages, just strafe and jump
I play DRG as a duo with a friend. This week's regular Deep Dive is a bitch. The haunted cave mechanic is not fun and it stops us from retrying the DD after we wiped out in the 2nd mission, where the amount of mactera's just made it impossible for 2 people. Its only the second DD with have not managed to win and we have done them all.
Yes it probably is doable, but we really cant be bothered going through the hunted cave mission again to get back to where we were.
yea the first one sucks
It I could remove anything from DRG it would be the haunted cave mechanic.. its just the worst.
The regulars are not supposed to be this unforgiving if you really want you can ask a veteran to accompagny you so he can give you some tips to deal with the ghost and all
well maybe next to the O2 mechanic 😉
Oh we can do the ghost mission, its just a ball ache because theres only 2 of us.
True i can imagine how cripling this is with only two players
Actually that's worth posting on the suggestion
It just means 1 person has to keep him busy while the other person has fun 😉
If it hasn't been done already
many times
where do I make a petition to remove lethal enemies from elite deep dives
The last stage from this week's EDD is so chill
We only get 2 hours to play a few times a week so skipping this one to do something else. We usually manage to complete the 1st mission of the EDD so will give that a go next session
@real locust bring a scout in your team
just leave it at spawn hooking around the ghost bulk
there prolly wont be grunts / slashers / guards after him or at most very few
The regular DD reminds of when DDs first came out, they were all really tough, they had mellowed a bit for a few months... until the current one.
he will most likely draw the other bulk detonator and opressor / prae spanws too which really make it easier
@granite lantern We're fine doing the 1st mission, its just not fun with the ghost.
i sorta disagree when you have multiple people tbh
bring 4s and it becomes fun
lemme show you something
Exactly, we only play as a duo, its a challenge in itself
I got bored running the ghost around the start cave, so I joined my friend killing the Dreadnaught and we killed him while avoiding the ghost.
I could definitely see a lot of less experienced players having a difficult time on the DD stage one. My group was 3 level 20s and 2 of them quit about halfway in
with the six eggs and the ghost it can be pretty lengthy
honestly the pace i was going at didnt do them any favors
oof
wish theyd told me at least, i wouldve slowed down for them lol
my engi was a real champ for sticking it out tho
I think dives need a bit more of a lead-in
maybe add a minimum rank as well as a minimum promotion
there are a lot of sub 20 single bronze players jumping directly into EDD
honestly I dont have all that much of an issue with it
for every trash 1 bronze rank player ive seen a trash silver or gold
Its not really possible to quantify skill or ability purely by how much time they spent grinding xp
uuh is there anything to tell you if you´ve done a DD before?
I can´t remember if I did the regular one
If you go to the DD launch console the 1-2-3 buttons under the reg DD should be filled in with color on the stages you've completed
First EDD solo!
Took awhile. Slogged through the various holdout parts. Made it with pheremone spam. Thank god bulks don't show up.
Speaking of, what do you do on a solo EDD if a bulk spawns?
On a blackbox? Pray.
Otherwise if I dont have the firepower to outright kill it I'll just kite it around same way i would for a haunted cave
In the tiny area that a blackbox/salvage gives you?
their hp is pretty low on solo though isnt it?
scratch that it´s actually pretty high
That's what makes it scary, yeah
on haz 5 4800 with 1 player and 6000 with 4
So if you're constrained to the area of the triangulation zone + a bulk is bearing down on you, wat do?
lure em away, hope there is some smaller shit around and pheromone it? at least buys you stome time
Sacrifice black box progress and try to buy time?
I´m not sure how quickly it goes down if you leave the zone, just have to lure it far enough that the hulk smash doesn´t hit you
while it fights the smaller stuff
It goes down pretty damn fast, that's the scary part
And in my experience, bulks don't care for pheromones
They'll keep strolling straight at you, won't stop to fight pheromoned bugs
really? I was pretty sure it works and I´ve seen them smash smaller stuff to bits, but I will try next time I see one
Huh. Yeah, it's always ignored the pheromone for me
That's why I have no idea how to handle one, it's never stopped. Else I'd just cheese and keep pheromoning and resupplying the entire time
tell me how our last dwarf up on the last stage on the last second got downed
literally the pod opened and we all went down
pain
at least we get the weapon OCs after the 2nd stage and not the 3rd
Sorry didn't realise before you were talking about being on a blackbox type obj, in that case if I get a chance to see it coming I can usually cc it enough to kill it before it gets on top of me as gunner or engi. Dont have enough experience on scout to say what I'd do on him but Blaa's plan sounds like the best bet
Ohhh, no worries. Sorry for being unclear on that. I'll keep that in mind for the other classes, just that scout's DPS often leaves something to be desired XD
It definitely does, do you have the bullets of mercy oc yet
Because that combined with the stasis grenade can be really helpful in case of bulks
Not yet, been running Overcharged Firing Mechanism
Hmm. If you're gonna run bullets of mercy, go ifg, fire boomstick?
Or maybe cryo zhuks?
I take the fire on the boomstick and the electric grenades
Cryo doesn't really hit enough enemies or last long enough to get a lot of damage out of it's useful if you're in a group and focusing purely on high priority targets though
Hmm. Makes sense. Jumbo Shells or Special Powder, you'd recommend? Been experimenting without Special Powder, missing the mobility
I really enjoy jumbo shells but I've seen some incredible scouts make very good use out of the extra mobility of special power. Solo I think I'd still prefer jumbo shells to make up for the lack of burst damage though
Really feeling the impact, going for Jumbo Shells solo
The praet/oppressor/bulk damage is pretty damn strong. Not to mention punchthrough + Jumbo rips up hordes pretty well
I miss the mobility, though. Wondering if it's a crutch, considering 4s grapple is still plenty
Or maybe it should be reframed that having Jumbo Shells means having to kite less, since you've got way better killing power
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
Half a week already?
mission control hit the bottle a little too hard
Unless someone says different, it should still reset next Thursday.
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
We get it, we'll get back into the zone.
for someone wanting to do EDD for the first time, is there anything i should know? completed multiple DDs, have scout gunner and engi promoted, dont have any good overclocks because RNGesus hates me
The diff ramps up, do NOT get comfortable after stage 2
things will kill you faster on stage 3
also probably don´t waste time mining gold
this week has a point extraction with a black box as well
its better to do the box right away to avoid the swarms from the extraction overwhelm you
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
calm down it´s only friday
holy hell dds are full of noobs, i haven´t seen a lvl 100 + in the last few games I joined
YoU doNt NeeD hiGh LVl fOr DD and then the fuckers go down in the first wave on the first mission
on normal dd?
yes
Haz 3 is tough 😦
But yeah, I have a min. level policy on dds
when i host at least
I put 80 +, some dude joined my game, said "you don´t need lvl 80 moron" and left
lol
thing is the round where 2 went down in the first wave were ~lvl 50s
and I didnt want them to join
i mean, carrying two people on haz 3-4 is alright
as long as they at least use their tools somewhat
but for edd....
only to go down on last stage? nah I´d rather not
and I was scout so carrying is not that easy imo
as gunner sure
Then again, I am at forge level 47 or so
i just run the weekly dds for fun
dont even need the ocs anymore
I´m 26, lots to unlock... but for fun I rather play normal missions tbh
better balance of beer drinking and cave exploring
Fair enough, I am personally a tiny bit annoyed that once you have all weapon ocs it defaults to a blank core instead of cosmetic cores
imho it should be weapon --> cosmetic --> blank and once you have every core ina mission the machine events should just give you options to infuse a core with a material of your choice/one of the two materials of the biome
after all, once 1.0 hits i have the sneaking suspicion that we will need a whole more of everything to promote
you could post it in #suggestions
gold 3 is already 75k and 500 of three minerals
do you usually reach all weapon ocs before cosmetics?
so i assume whatever comes next will be 100k, 200k, 500k, etc.
I have no diea how many there are
roughly 100 weapon ocs and 300 cosmetics
i think forge level goes up to 55
well, a good chunk of them are weapon paintjobs, the beards come in three varients, etc.
so not as many as you think it is, but still a ton
but since i priorized gameplay, i just choose weapon ocs during machine events most of the time
hate to say it but a lot of the ocs just feel undewhelming to me so I usually go for the cosmetics
well at the very least you want a clean OC for every weapon
1 more for edd on lfg if anyone's free
Beat edd first try, though our driller used the bury-the-uplink/fuel cheese strat. What I don´t get is that sometimes that means NO enemies spawn outside, totally broken. At least there should be enemies waiting for you when you drill out, not to mention how boring it is to just wait it out. However on stage 3 after the fuel a wave of exploders spawned in the exit tunnel... 3 went down, luckily I had IW otherwise it would haven been a wipe I think.
Summa summarum bunkers are boring and broken, as Karl knows.
Yeah I´m for it, bunkering down in a tiny room underground should be a death sentence
No need for the worms to be boring, though 
That´s the one for Sandblasted Corridors
and then every biome has a unique one
you writing this down, GSG?
shai halud
langolier-like meatball monsters coming through walls in bogs and biozone
greenbeard gunner did good, considering
How did engie get less kills than gunner
Does not compute lol 
Was he using bread cutter
if gunner has better positioning, he can easily get tons of kills
also depends on spawns
Gods look at those downs though
Depends on the mission and how things go between engi and gunner
Mvp @brittle fractal 
Yeah honestly looks like he absolutely dragged them through it
What build did you use on scout?
In a more balanced team Scout is a solid #4 when it comes to kills
Not evening it out with engi and gunner
I've had edds on scout where I have more kills by a solid ammount...
Yep cause your mates sucked
Imo its usually a toss up between engie and driller for most kc
Followed by gunner and scout
Everyone's gotta start somewhere
But scout should have most minerals 
Sure I´m not saying anything bad by it, but when 4 ppl of same skill play scout is nowhere near the kill count of the other 3
And in all reality the endgame screen stats dont matter at all when a bulk set counts the same as a swarmer
That's what I just said lol
Scout should have the most minerals mined tho lol
I would be worried if say gunner was mining more 
Yeah normally he will
Only Driller may come close
It can even out more on low complexity
Scout > Driller > Gunner > Engi usually
Alot of drillers kills comes from swarmers I think
So a bit biased
On normal dive kills are more even yea
Edd is a bit lopsided
M1K boomstick
It fits when you have a competent team, scouts usually about targeting specific enemies rather than fighting the full swarm
As long as they can handle the mass of them with broomstick and m1 you can snipe and shotgun the ranged and praetorians
Yeah I wouldn't call it off meta either
And sorry @brittle fractal I wasn't saying that to be aggressive just that it requires your team to not be overwhelmed without additional forepower
Ahhhhh ok that makes sense lol
Gotta reload before killing the Praet? fuck it, swap to shotgun
Acid Spitter fucking with your team and you need to reload the M1K?
fuck it, hook and power attack or shotgun his face mid air
^^
it let me remember the time Im playing berserker driller
grunts, swarmers? Who the fuck cares, let your team take care of it
Anything else? The hunt is on
Too many grunts and your team cant handle? Blowthrough shotgun will delete several of them
btw, if my team is overwhelmed, just spam phero

I bet this creep is gonna eat a nerf in the future
and use ur doomstick delete bugs continuously
blowthrough boomstick is fun
blowthrough elec m1k with gas recycling zhuks is also fun
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
can someone tell me how deep and how far out from the triityte the start thing can spawn?
we have dug a massive pit already
I heard that if theres a tunnel really far below or above the point it can spawn there sometimes
Might be worth checking the scanner
Don't be afraid to have your driller pre-tunnel as much as possible
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeksDeep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
@manic pivot

m1k and boomstick used to be a terrible combo but the addition of overclocks makes it pretty good
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
I think mission control is out of control
yeah this bot needs to be fixed
@hidden venture Mission control needs fixing, it keeps posting those quotes randomly and been doing so for weeks now
?
@harsh steppe Mission control bot is broken
And been broken for weeks now
Randomly posts these quotes
It posted the same one 3 times today
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
4 times
@hidden venture It posted it in #drg-chat when you did
Lmao
Same quote been posted 5 times now
boo maybe pedro can save us
how are the deep dives this week
Just did I think
Mission control was haywire. So it got kicked. It will be fixed monday
how to have more ammo
SIIIIIIIGH
people not letting me fill holes before we start the black box
also holy moses. 1154 blue level
Hey I haven't done a deep dive yet, but I was looking at achievements and I saw one for completing the deep dive in under 45 minutes?? What kind of time commitment am I looking at here?
they usually dont take to much longer than 45 minutes
that tends to be the average time for them most I think I've ever seen is an hour or so
It can be fairly fast with a good team too, sub-30
If you're soloing though, might take you awhile
Bosco helps, but you only have so much killing power on solo EDDs
Yeah if you got a solid team you can bang out both DDs pretty quick
Feel like the sub 45 achieve is a bit to easy to obtain
After running into so many awful teams on EDDs and DDs, I've started soloing. It definitely teaches you how to kite well 😛
Also better situational awareness, 'cause Bosco ain't gonna protect you with his dinky 4 damage gun
Oh come on, you guys should know better than pinging the community manager before 7am to fix a bot the programmers made.
What is wrong with balance? 2 runs at row, rescuing in crystal caves shits up n blow to hell. Just 1 suppressor or just 1 detonator. If gunner can response to them but ingi or driller can not say nothing except "i suck bugs mandibulas".

This is the deep dive channel
sounds like youre talking about a regular mission, if youre having trouble you can find some help in the looking-for-group channel or the drg-chat
all those
reactions to mission control's posts finally had an effect? 
is it just me or deep regular deep dive is way too easy and elite deep dive is a enormous jump in difficulty compared to the regular one?
I think regular deep dive difficulty should be increased a bit or elite deep dive difficulty should be decreased
In general:
DD is haz3 to haz4
EDD is haz4 to haz5 ||or haz5 to haz6||
Plus map layout, mates, and mutators can make your game easier or harder
DD is 3 3.5 3.5 EDD is 4.5 5 5.5
Yes imo dd is alot easier for pubs
The hard part of the third mission where people start to get sleepy 
I thought dd was haz 3, 3.5 and haz 4
?
NeloDante got the right value for DD and EDD
At some point they changed the values I think
To make DD a bit easier
I think so because I remember hearing about it being haz 4 back when they introduced the DDs
EDD always had that difficulty I think
@verbal wagon I saw some dude with over 3100 blue levels yesterday

A good rule of thumb is to check their steam profile for total hours in DRG. 100 levels should take roughly 200 hours to achieve. You can also check their achievements to see if they got them all on one day.
Can’t join in progress deep dives. @idle perch
well that makes sense
Hey lads, Is there any easy way to level up a character?
I can't actually go for any of the weapons until my character is Level 10 and im only level 7 rn
As you can tell im quite new. I'm glad to go do a bunch of missions, but im curious. Is there a faster way?
double ep
@ancient coral some missions are worth more than others based on difficulty, length, complexity, and mission type
@ancient coral double XP missions and mining expeditions are most efficient
oh also, the skins for my Bosco. The colours choange but the actual drone body never changes to the ninja one
how do you solo the EDD stage one? The macteras screw me every time
heaven help TWENTY FIVE MINUTES of me dodging the horror until those guys managed to complete stage 1 normal DD
how awful is the edd this week
Piss easy
what the hell, edd was piss easy but dd was a bit tricky
just drove home the point how awful the horror mutator truly is
if you are on dodge duty and your team mates refuse to do the obj
horror is cancer
it isn´t even hard just boring
it requires WAY too much focus, and I like to play dwarves to veg out
as scout it never catches up to you
I play gunner tho
Yea the DD this week is brain melting
Deep dive done. The cave was confusing...my brain hurts
the Horror is too slow to be much of a threat
and its super loud so you can always tell when its getting close
just keep your eyes and ears open, let someone kite it, and you'll be fine
how do I get a promotion?
get a dwarf to level 25 and you can pay some gold and materials to unlock a 4 part assignment once you complete that you get a promotion
thx
I just promoted my first guy, should i do the into the breach quest before deep dives?
If anyone is down to group up , i would appreciate it 💚
They're good
Why you guys are asking DRG questions on the Deep Dive discussion
🤔
I don't understand how people can say the edd this week is easy and the dd is hard. The goddam mactera plague is fucking hell. I've been banging my head against the first mission for like 8 or 9 runs. The spawn waves are oppressive and constant. waves of spitters that do half your health in a single shot. The only sucess i've had is in a duo and even then we still get overwhelmed seconds before the pod opens. Trying to play with 4 the mactera waves just blot out the sky(nevermind when the bulk inevitably spawns during the uplink). How the hell are you supposed to deal with this crap?!
have engineer spec PGL to deal with mactera
spec it in what way? i already have clean sweep and fire on it. what am i missing?
Mactera Plague makes the game easier because they are really weak to almost anything.
As long as you build against that, it's a free stage.
Incendiary Compound for the PGL in Engineer is a guaranteed "I sleep and I win".
Soloed both EDD and DD this week on scout. With the mactera plague, you can survive via PGL + proxy + flame PGL or pheromone spam
Survived the holdout sections by slapping down a resup and pulling more pheromone as necessary
https://cdn.discordapp.com/attachments/250297497153568779/683009349198676017/unknown.png Wasn't pretty, but it works
So I'm a noob that bought the game yesterday (and I love it so far, been looking for a fun co-op game), what is the Mactera Plague, I joined a match-in-progress that had that.
So in DRG, you can have mission mutators. Mact Plague is one where the majority of the spawns become Mactera Spawn, Goo Bombers, and Grabbers
So you basically have to contend with a horde of flying bugs
Missions are the main form of gameplay in Deep Rock Galactic. Missions must be selected from the Mission Select terminal, located in front of the green hologram of Hoxxes IV on the first floor of the Space Rig. When selecting a mission, the host must first select a Planetary R...
Ahh ok. It was the first time i encountered that flying grabbing bug
Was kinda fun, tho 😄
Mactera Plague was part of this week's EDD, stage 2. Makes it especially brutal because they hit like trucks, fly, and evade
Mactera plague is easier than normal difficulty if you build for it.
Also if you know it was part of this week's EDD in the first place.
It's easier than normal if you build with prox and fire.
It's still easy even if you don't specifically mod the PGL for it. Normal builds with direct impact fuse will still clear them as long as your aim is good.
you should always run incendiary anyway. proxy or not those macteras are gonna have a bad time
Mactera plague is sometimes frustrating. This time it wasn't that bad, as our engie had the nuke OC and that wrecks them
what
Nuke is one of the worst OC for mactera plague
complete overkill and chops your ammo in half
So I just unlocked the thunderhead gun for gunner and, well dunno but I like the minigun more
the range is wide enough that a single blast will typically take almost all of them out
after that you can focus on the rest of the wave
combined with pheromone grenades its very powerful
you need to build for max ammo with nuke
most of the clean overclock builds will have comparable AoE, and will still 1 shot regular mactera, and will have more than twice the reserve ammunition
You're effectively just cutting your ammunition pool in half for pretty lights
deep dive's pretty easy after the first level this week
I mean, it's a deep dive, that's to be expected, but
that first level has an exceptionally annoying cave layout
This EDD is so easy that a friend that got this game this week, after promoting one class playing purely solo to learn the game and without playing Hz4 let alone Hz5, she did it on her first try this god damn EDD.
With no help.
Guess i will try with randoms then
I am pretty confused both by the game and how voice coms work
I ended up on a team where I could hear, but not speak, completely by accident, which was very helpful
But I don't know how that happened, and every other team I have joined has been silent
Oh. too bad. It helped a lot that one guy made suggestions. As I am a totally clueless noob, it cut down a lot on my running around uselessly
Is voice enabled automatically for all teams?
You have to check in your options menu
Also this is a deep dive only channel so if you need advices and stuff you will find more people in #drg-chat
Ahh OK, I will move to the other chat now, thanks for the help
I think theres an option to mute inbound mic noise in game?
I turn it off personally, i dont want to hear people eating doritos or their dog tbf
The ping system is pretty good, but could do with some tweaks
Luckily I never hear people's background because PTT is default
Shout out to dev for making in game audio super loud when launching the game
Are you shouting because you can't hear well anymore due to that?
hearing everyone say this week's EDD is stupid easy
mfw I have vietnam flashbacks of two whole teams of two-star or above dwarves all dying within the first 5 minutes of mactera bullshit
^^^^^
We had so many 1 player left clutches in that stage holy hell
The only difficulty that I had was a tiny corridor on the lethal stage during a swarm was filled with shellbacks.
Almost had the random team wipe from that.
If anyone still needs the EDD info:
https://cdn.discordapp.com/attachments/551874305999241251/683952884697792557/EDD.png
Only two eggs and no modifiers on third mission 😌 bless.
Is it possible to stay in the caves for as long as u want and gather every single rss there is? or is it just mission limited cave systems?
Eggs 😒
On higher difficulties, ammunition is absolutely a limiter, and I believe the amount of swarms will increase over time
Otherwise dig to your heart's content
so the rss u can gather are not limited? like just mission limited?
theres a fixed amount by mission, but otherwise theres no limits
so mission limited
yes
oo wish later they will add unlimited
Not against that, but if that is added it needs to be a custom game mode only
the ideal mission length generally runs from 20-50 min
any longer and you run into issues
It'd certainly make it harder to find people willing to stay longer if one person is committing 40 minutes and another is committing their entire weekend
Well good thing is u can have people that can join mid session
unless you get the rewards when you disconnect, I see 0 reason to join a game that I know will go on for hours
somebody I hate may join
I might get disconnected
that could be possible i dont see why not have single player extraction
I might need to leave, etc.
other problem though is that unless you put single player extraction on just this mission type alone, it promotes parasitical behavior in regular games
people dropping in, and leaving the moment they think they've gotten enough resources
I am agreeing with the mention of having a comfortable balance on mission time so that it's not so long people can't commit, but not so short that the experience is short lived. Endless could risk burn out, for me at least.
Resources gained on leaving games is a fraction of what -you- deposited and ignores team deposits iirc.
Endless is dumb unless the game can be paused
what you gonna do when somebody needs to take a shit?
Can you pause single player ?
Ohhh that's so nice
single means solo offline
if you're playing online even if you're the only person you can't pause
hmmm it surely is tricky balance
Aye, I have a friend who gets overwhelmed and overstimmed easy, so being able to pause games is nearly necessary for him to enjoy.
yeah i can understand that some people do
what if the leanth of the mission was to be put before going in
like extraction in 120 minutes
What is deep dive? Currently working on my promotion assignment but i really wanna know what it actually is. What do you do in the missions?
It's 3 missions back to back where ressources carry over
there are no ressources other than gold, nitra and objectives to be mined though and both the caves and the difficulty are fixed
normal dds are 3-4.5 and elite dds go from 4 to 5.5
hazard wise
they also usually feature mutators
Say i reach the 3rd mission and die, does it count as a complete loss or will i still get the stuff i had from the two first missions
That's nice, less risk
The 2 resources that appear as Abundant and Scarce on the map, are those resources that I have a chance of getting after a mission is completed in that area?
no
it means once a mission is generated the abundant ressources will spawn more depots than the scarce one
and you have to mine them as you are in the mission
Ah all right, so they appear inside the mission
so if umanite is abundant and enor pearls are scarce in radioactive it means there is like something between 20-60 umanite in a 1-1 mission and maybe 9-25 enor pearls
which you have to find and mine obviously
there is always at least one spot for each ressource of that biome, but it can be pretty rng
i had maps with close to 200 of one ressource and maps with barely 10
all depends on length, etc.
Thanks and ouch that's rough rng
it is rarely that extreme
usually you get a moderate haul of both
and since you need a ton of every ressource, nothing is wasted 🙂
croppa and jadiz are usually first crafting mineral bottlenecks, so i suggest getting surplus of those
^
yep, dont trade them even though you may have a lot of them right now
trust me, you dont
ime it seems like you get a surplus of credits too really, so it's probably fine to buy a little if you need it i think
Guys, how to kill the invisible oppressor?
if you're like really far he loses aggro but if you get closer again he targets you again
only happens in missions with tight caves and tunnels, he takes so long to dig to you he's just too far
just have one of your teammates kite him around, its not that hard once you understand what to do
this week's normal DD was pretty chill
yes
Correct.
Sounds like you need to promote them all. 🙂
que es eso de la union
hi, after character reset can i set the perks and weapons from scratch or my progress is lost ?
You mean after promoting your character? You lose nothing.
no im new at the free weekend and i think i buy a lot of unsual stuff.. so i can resest my character and skill it in a better way
When new deep dives launch: https://www.youtube.com/watch?v=J9byl59_VeY
I haven't uploaded Heroes 3 music in awhile, so I figured I'd try to do a moving video for this...but New Weeks always freeze up ingame due to the pop up so I ended up just doing a screenshot of New Week. I suspect this will be the case with New Month as well.
It's Week 2 bec...
.
First attempt at deep dive today. Solo as a scout no less. First mission was tough but doable, second mission was ok until it wasn’t: I grabbed all the arquarks then went for the black box and got swarmed by about 15 or so mactera spawns. Haven’t had time to try again with a group yet 😦
When you have a black box objective on a morkite or point extraction mission, the best time to start it is after a swarm ends. On point extraction, you'll often finish the black box with about a minute to spare before the next swarm. Also, specifically on point extraction, you'll want to do it immediately after the first swarm, as otherwise you'll have to deal with the increased ambient waves per your mission time.
Yeah with point extraction you usually want to get the secondary objective done as soon as possible to avoid the swarm buildup that comes with time
Huh. Thanks for the info guys. That was my first time doing that objective, do they only appear in deep dives?
You will get point extract as a regular mission type . deep dives get multiple main objectives / point extract + black box/mine morkite kill 2 dreads and so on
black box is the only mission type that is exclusive to deep dives
but even that is a basic version of one part of a salvage mission
i pick the worse times to be active x3
I don't wanna get poltical, but what the fuck is Bismor?
an upgrade material
Thanks
np
yellow cheese cube here!
Anyone play during daytime hours EST? I wanna try that deep dive again tomorrow
Planning for the Elite Deep Dive tonight. Anyone got the skinny on the mission types?
Stage 1 - mactera plague and low grav | Stage 2 - Lethal enemies | No Mods for stage 3 lots of egg collects this week though
welp I just managed my first solo deep dive
congrats 
thx
hey im new to deep dives having just completed my first one, which dwarf is the best for soloing and what are the main differences between elite and normal?
What did you think about solo vs. doing them as a group?
I'd recommend either Driller or Scout most of the time for soloing, but any class can do it.
main difference between the 2 is the hazard
normal dd is around h3-h4, edd is h5
the actual difficulty uses 0.5 but thats just in general
The Elite one actually goes slightly past Hazard 5 on the last level. D:
I think if I could have two mediocre teammates and still have solo-level spawn rates, I'd still take Bosco over them. 🤷♀️
honestly after doing my first solo dd today i have some new respect for bosco. He pretty much soloed the dreadnaught for me while i was kiting the ghost
He can be pretty decent sometimes others he just shoots straight armor
Some randos and me tried EDD yesterday night all four drillers with flamethrower got to the final stage made a run for the pod then a couple of exploders got all of us downed would have been my first completion 😢
youve still got a little bit of time
Is this any reason why my game is so blurry?
Check your resolution scale or however it's called
its maxed out but the hud text is still really blurry
Try texture quality. I'm not sure if DRG runs those through the texture option, but I've played games in the past where the hud resolution is linked to texture resolution.
@flat sundial if the AA is too blurry try image sharpening option in graphics setting
_ _
ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
!
_ _
k
To think we got the Salt Pits for the EDD, for the first time, wonder what biome we'll get next
sometimes mine gets blurry and I have to change it to windowed and back to fullscreen to fix it
i set the antialising on low.. no blurry anymore 😄
Imo we haven't had an edd in glacial in ages
I think
@dawn nexus try max AA then use the sharpen option
I tried out Deep Dive for the first time since getting the game last weekend. Got a driller and a twice promoted scout and got killed in 10 minutes. Not one to blame the team, but when my scout head dived into the big ghost for the third time and my driller RAN AWAY, I began to feel discouraged. You fellas got a good tips for a dwarf doing his first deep dive?
Pray for good teammates
or bring your own teammates
Ahhh. Smart.
I haven't tried multiplayer really, I'm a newbie as well so I've been running solo for the missions so far. Worked out for me as I kinda got a handle on the controls, but I'm not experience at all unlike the others here.
EDD is much easier than Haz5 in terms of gameplay mechanics.
The difference is the playerbase.
Regular deep dives are a damn sight easier than haz 5
Huh. I'm a bit nervous about dragging a team down but I've got to try someday.
Haz 5 I mean
Regular dives I just solo now.
Not worth having to deal with your average pub player.
